Re: [Flightgear-devel] random cow objects

2006-11-16 Thread Vadym Kukhtin

2006/11/16, Magus [EMAIL PROTECTED]:



 In some areas you're simply requested to do a low approach before the
 final landing - in order to scare the kettle on the runway off 


We don't have any unruly kitchen appliances here, but the livestock
tends towards beefalow (Bison x Beef) rather than sheep.



I see this almost my 2nd flight (guess where)
http://img135.imageshack.us/img135/8718/fgfsscreen031hj1.jpg

--
---
WBR, Vadym.
-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Tatsuhiro Nishioka
Hi,

I'm catching up with you guys in Mac OS X build for cvs-head / OSG,  
and built it successfully.
I did a test fly and I recognized some issues that are shown at wiki  
page (2x slower, no 3d clouds - even noisy clouds),
which I guess it seems OK at this moment.

The thing is there're some weird behaviors I've experienced like:
- No HUD shows up when I press h or even directly execute hud- 
masterswitch at the nasal command menu.
- I see some green/purple rectangles on runways - it disappears when  
I come closer.
- No sun there - i guess I miss sun.rgba, this also happens on 0.9.10

Source files that I used were:
FlightGear: cvs-head (as of yesterday)
PLIB-1.8.4
OpenSceneGraph: CVS-20061113
SimGear: CVS-head (as of yesterday), which I check out with cvs - 
d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
data: 0.9.10 data

I copied data/Huds/Default/default.xml to data/Huds/default.xml since  
fgfs complains it is missing.

These behaviors are quite normal at this moment?
Do I miss something, or totally screwed up with data?

Thanks in advance,

Tat

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Stefan Seifert
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Tatsuhiro Nishioka wrote:
 Source files that I used were:
 FlightGear: cvs-head (as of yesterday)
 PLIB-1.8.4
 OpenSceneGraph: CVS-20061113
 SimGear: CVS-head (as of yesterday), which I check out with cvs - 
 d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
 data: 0.9.10 data

Always use CVS data with CVS FlightGear. Otherwise you have to expect
exactly the kind of problems that you're seeing, obfuscating the
problems which result from new code.

Nine
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.2 (GNU/Linux)
Comment: Using GnuPG with SUSE - http://enigmail.mozdev.org

iD8DBQFFXGAh1QuEJQQMVrgRAhwpAJ0TZ16gcazStSdGoo0cFdikgqR/8ACfTESa
WoB3D7iNZ4xIIWJOYrIBK+8=
=ccfr
-END PGP SIGNATURE-

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Tatsuhiro Nishioka
 Tatsuhiro Nishioka wrote:
 Source files that I used were:
 FlightGear: cvs-head (as of yesterday)
 PLIB-1.8.4
 OpenSceneGraph: CVS-20061113
 SimGear: CVS-head (as of yesterday), which I check out with cvs -
 d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
 data: 0.9.10 data

 Always use CVS data with CVS FlightGear. Otherwise you have to expect
 exactly the kind of problems that you're seeing, obfuscating the
 problems which result from new code.

Oops my wrong. I tried both 0.9.10 and cvs-head data.
I tried the 0.9.10 since using cvs data, which I got as tarball at  
http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/? 
cvsroot=FlightGear-0.9only_with_tag=HEAD,  resulting the same + some  
missing files, so I tried 0.9.10.

Best,

Tat


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Tatsuhiro Nishioka

On Nov 16, 2006, at 4:57 AM, Stefan Seifert wrote:

 -BEGIN PGP SIGNED MESSAGE-
 Hash: SHA1

 Tatsuhiro Nishioka wrote:
 Source files that I used were:
 FlightGear: cvs-head (as of yesterday)
 PLIB-1.8.4
 OpenSceneGraph: CVS-20061113
 SimGear: CVS-head (as of yesterday), which I check out with cvs -
 d :pserver:[EMAIL PROTECTED]:/var/cvs/SimGear-0.3 co source
 data: 0.9.10 data

 Always use CVS data with CVS FlightGear. Otherwise you have to expect
 exactly the kind of problems that you're seeing, obfuscating the
 problems which result from new code.

 Nine
 -BEGIN PGP SIGNATURE-
 Version: GnuPG v1.4.2 (GNU/Linux)
 Comment: Using GnuPG with SUSE - http://enigmail.mozdev.org

 iD8DBQFFXGAh1QuEJQQMVrgRAhwpAJ0TZ16gcazStSdGoo0cFdikgqR/8ACfTESa
 WoB3D7iNZ4xIIWJOYrIBK+8=
 =ccfr
 -END PGP SIGNATURE-

 -- 
 ---
 Take Surveys. Earn Cash. Influence the Future of IT
 Join SourceForge.net's Techsay panel and you'll get the chance to  
 share your
 opinions on IT  business topics through brief surveys - and earn cash
 http://www.techsay.com/default.php? 
 page=join.phpp=sourceforgeCID=DEVDEV
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

---
西岡 竜大(Tatsuhiro Nishioka)
Mail: [EMAIL PROTECTED]
---




-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] random cow objects

2006-11-16 Thread Josh Babcock
Vadym Kukhtin wrote:

 I see this almost my 2nd flight (guess where)
 http://img135.imageshack.us/img135/8718/fgfsscreen031hj1.jpg
 


I wonder how tall a fence you need to keep them off the field?

Josh

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Tatsuhiro Nishioka
 Oops my wrong. I tried both 0.9.10 and cvs-head data.
 I tried the 0.9.10 since using cvs data, which I got as tarball at
 http://cvs.flightgear.org/cgi-bin/viewcvs/viewcvs.cgi/data/?
 cvsroot=FlightGear-0.9only_with_tag=HEAD,  resulting the same + some
 missing files, so I tried 0.9.10.

OKay, I fixed the problem. I just screwed up with cvs data.

The data that I got via cvsweb was wrong. I should have checked out  
from cvs repository directly.
Now, i checked it out and HUD comes up. I guess the sun is there but  
I can't find it.

Sorry for bothoring.
I still see the green/purple rectangles but these are the same in  
your environment, aren't these?

Best,

Tat

-
Tatsuhiro Nishioka
Mail: [EMAIL PROTECTED]
---




-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New OSG version - new feedback

2006-11-16 Thread Heiko Schulz
Hi,

Well, I think the problem is based on OSG - Detlef's
F4U has got the same problem.

Greetings
HHS
--- Martin Spott [EMAIL PROTECTED] schrieb:

 Mathias Fr?hlich wrote:
  On Thursday 16 November 2006 00:34, Georg
 Vollnhals wrote:
 
   2.b
   Mathias created a new FAA conform security
 aircraft. First prototype is
   the new Seneca version. No secrets,
 airport-security is fully satisfied.
   For further improvements of *your* a/c see
 prototype screenshots:
  
  

http://home.arcor.de/vollnhals-bremen/OSGTst/fgfs-screen-042.jpg
  

http://home.arcor.de/vollnhals-bremen/OSGTst/fgfs-screen-044.jpg
  :)
  Ok, noted.
 
 Wait, this might _not_ be an OSG issue. Earlier this
 month Torsten
 submitted a patch under the Subject Update for
 SenecaII Aircraft
 where he wrote:
 
  I have attached a small patch for the SenecaII
 aircraft implementing this
  (just the flashing, not the vertigo of course). It
 basically adds a
  semitransparent sphere-object with an emmissive
 surface  around the aircraft
  that is only visible after sunset within clouds
 when the strobes flashes.
 
 Torsten's new SenecaII probably relies on this patch
 and therefore
 might get displayed semi-transparent because nobody
 cared about adding
 this patch to FlightGear CVS and the transparency is
 applied at any
 time,
 
   Martin.
 -- 
  Unix _IS_ user friendly - it's just selective about
 who its friends are !

--
 

-
 Take Surveys. Earn Cash. Influence the Future of IT
 Join SourceForge.net's Techsay panel and you'll get
 the chance to share your
 opinions on IT  business topics through brief
 surveys - and earn cash

http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net

https://lists.sourceforge.net/lists/listinfo/flightgear-devel
 




___ 
Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Feedback Flightgear OSG for Microsoft

2006-11-16 Thread Heiko Schulz
Hi,

So, now I got the OSG-version from yesterday for
microsoft compiled with WINCVS.

What should I say which isn't said before - framerates
about 10 % under the plib-version. But they are more
stables than than the plib-version.

I got the same problems heliflyer mentioned with the
Seneca on the F4U.

But now some problems I'm realy interested in:

Regard this pic:
http://hoerbird.ho.funpic.de/bilder/fgfs-osg.15.11.06.jpg

The instruments of my EC 135 has a orientation problem
- it seems that y-axis and x-axis are interchanged.

The point of view (pilots view) lies higher than on
the plib. 

http://hoerbird.ho.funpic.de/bilder/fgfs-osg.15.11.06.3.jpg
I noticed some artifacts - some not corrected meshes?

Well, great work you did Mathias! I I see the examples
on the OSG-website I'm really looking forward to
Flightgear in some years - If we beaten out MSFS?

Greets
HHS

P.S. I hope to get the EC 135 in CVS soon - only the
rotor animation and some small details has to be
fixed.





___ 
Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] Feedback Flightgear OSG for Microsoft

2006-11-16 Thread Heiko Schulz
Hi,

So, now I got the OSG-version from yesterday for
microsoft compiled with WINCVS.

What should I say which isn't said before - framerates
about 10 % under the plib-version. But they are more
stables than than the plib-version.

I got the same problems heliflyer mentioned with the
Seneca on the F4U.

But now some problems I'm realy interested in:

Regard this pic:
http://hoerbird.ho.funpic.de/bilder/fgfs-osg.15.11.06.jpg

The instruments of my EC 135 has a orientation problem
- it seems that y-axis and x-axis are interchanged.

The point of view (pilots view) lies higher than on
the plib. 

http://hoerbird.ho.funpic.de/bilder/fgfs-osg.15.11.06.3.jpg
I noticed some artifacts - some not corrected meshes?

Well, great work you did Mathias! I I see the examples
on the OSG-website I'm really looking forward to
Flightgear in some years - If we beaten out MSFS?

Greets
HHS

P.S. I hope to get the EC 135 in CVS soon - only the
rotor animation and some small details has to be
fixed.





___ 
Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] fg crashes sometimes (probabl y in groundnetwork.cxx )

2006-11-16 Thread Durk Talsma
Hi Maik,

It looks like I completely overlooked your message yesterday. I've been 
playing with your idea a bit. Some more comments below.

On Wednesday 15 November 2006 19:53, Maik Justus wrote:
 Hi,

 I built a version with debug info only for this file and got, as
 expected, normal performance.
 The problem is in line 807:
 if (i != current)
 I have not much experience with overloaded comparators, but it seems to
 me, that not the pointers are compared in this case, but the complete

That is not what is supposed to happen: I'm not comparing whether the two 
objects the iterators are pointing to are identical or not, but whether the 
two iterators themselves are pointing to the same object. 
'current' is pointing to a valid object (which is established at the beginning 
of the function, and i is also pointing to a valid object (because it 
iterates between  towerController-getActiveTraffic().begin(); and 
towerController-getActiveTraffic().end()

the overloaded object comparison would be something like:

if ((*current) == (*i))

I've added a bool operator == (const FGTrafficRecord right) const {return id 
== right.id;} as you suggested, and added a few debug warning messages to it 
to see whether it got called, which it didn't. So, I'm pretty sure that the 
code above is actually just comparing whether the two iterators are pointing 
to the same object or not.

 structure. But current holds an invalid pointer in its structure:
 (((*(current)._Myptr).runway))._Bx

I did find out that I never assigned a value to runway, in case of traffic 
that is on the ground network (whereas I do assign a runway for traffic that 
is waiting for take-off).

 I don't know how this can happen, that the string runway contains a
 invalid pointer, but this seems to cause the crash. Maybe another
 pointer writing on this pointer? Or did you copy the address of this
 FGTrafficRecord (or of the string runway) and call the destructor?

Hmm, no, not likely: I'm not acessing the runway string other than by copying 
a value into it. So assuming stl string has a correct copy constructor, this 
should work out okay. 


 For performance reason I would suggest to add an operator == to class
 FGTrafficRecord, esp.:
 bool operator == (const FGTrafficRecord right) const {return id ==
 right.id;}
 if id is sufficient to compare two FGTrafficRecords.

Yes, that would be sufficient, is you were comparing objects, but here is 
really is only comparing pointers. 

Still, the code still seems to crash on your system. so something's gotta be 
wrong. 


Cheers,
Durk

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] New OSG version - new feedback

2006-11-16 Thread Georg Vollnhals
Hi all,
just to explain that it is a bad day today to answer to your replies - I
had to work for 15 hours today, just coming home and still on duty (on
call) for the night until tomorrow, the mobile phone is my enemy now!

So in short:

1. ghost aircraft
As also HHS pointed out, this must be an OSG problem. I downloaded
Torsten's new Seneca II version, just 2 (?) days old, and installed for
the FG-OSG version and the FG-PLIB version. The plilb version shows the
normal Seneca, only OSG displays the ghost aircraft.

2. OSG crash KSFO
I should have been more precise. I saw at least one aircraft *taxiing*
pretty nice in KSFO - had not seen this before. May be this is due to
the fact I did not fly from/to KSFO the last time very often - more
European airports.
I do not mean that 737 taking off and then flying to the left from your
runway startposition.

3. Durk
I am pretty helpless with that backtracing stuff and gdb and ... (sorry,
pretty new on Linux) but I hope I have some time this weekend to give it
a try if I can find some manual/help how to do that.

Regards
Georg

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Jim Wilson
 From: Tatsuhiro Nishioka
 
 Hi,
 
 I'm catching up with you guys in Mac OS X build for cvs-head / OSG,  
 and built it successfully.
 I did a test fly and I recognized some issues that are shown at wiki  
 page (2x slower, no 3d clouds - even noisy clouds),
 which I guess it seems OK at this moment.
 

Hi Tat,

Any chance of getting a current (as in tiger+) howto on building cvs under osX? 
 Or even better, a wiki entry?

Thanks,

Jim


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989



-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] random cow objects

2006-11-16 Thread Ima Sudonim

On Nov 16, 2006, at 4:15 PM, flightgear-devel- 
[EMAIL PROTECTED] wrote:

 Georg Vollnhals wrote:

 http://home.arcor.de/vollnhals-bremen/OSGTst/fgfs-screen-042.jpg
 http://home.arcor.de/vollnhals-bremen/OSGTst/fgfs-screen-044.jpg



 When you crash the bo105, you get a cow. When you crash the seneca,  
 you
 get a ghost plane.

 Josh

OK, looks like I completely misunderstood (mac os x fgfs commandline  
won't build until I can clear some disk space and my cygwin machine  
won't even power up at the moment), so I haven't been following as  
closely as I should... 8-(

Here I though we had AI large mammals. It still might be a good thing  
to simulate some large mammals for takeoffs/landings and taxi.

A plane I was on in Atlanta (hartsfield) once nearly hit a baggage  
truck that cut across the taxiway without stopping while we were  
taxiing to the gate.

Yet another possible thing to emulate -- baggage trucks (or trailers  
whatever they're called). ;-)

thanks, and sorry for the noise!

Lou,

I'm not sure how high the fence was. I have this vague memory that  
maybe a fallen tree had knocked some of it down, but can't remember. 8-(

Ima

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X universal binary package for 0.9.10

2006-11-16 Thread Jim Wilson
 From: Tatsuhiro Nishioka
 
  So here's the question.
  Any suggestion about the place I can post it?
  Should or Could I join the FG Mac OS X project?
 
  Is it just about storing a single file ?
 
 
 I also need (and want) to release the patches and Xcode project files  
 for this because I really want to keep Arthur's effort alive.
 But It takes a bit because I don't have enough time right now.
 So at this moment, I need somewhere to put this one big file.
 

Can you just do a cvs diff -u and post it along with the project files?  Rather 
than 
the big file?

Best,

Jim


-- 
Jim Wilson
Kelco Industries
PO Box 160
Milbridge, ME 04658
207-546-7989



-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Last new OSG version - better framerates

2006-11-16 Thread Vivian Meazza
Mathias Fröhlich wrote

 
 It would still be interesting why we get consistently bad performance
 reports
 on win32 and most unix users report equal to much better performance...
 

It certainly would. My system comprises a P4 2.8 with .5 Gb RAM and a
recently purchased nVidia FX 6200 with 256 Mb of VRAM. Where previously I
saw 80 - 100 fps with the Cessna I now see 40 - 65. If I use a really
demanding model like the Sea Vixen it is interesting that the degradation
seems to be proportionately less: 35-55 down to 25-45. Of as much concern is
the frame rate is the wild fluctuations down to 1. In particular the
external views of the as seem to be more downgraded than cockpit view.

Olaf's recent update to the MSVC8 project files gave us a few more frames.
So perhaps we are seeing a difference caused by the compiler optimisation?  

I notice that the loading of the scenery files takes a lot longer than with
plib, and also that scenery seems to reduce the frame rate more than it used
to. I wonder if this could be a fruitful area for investigation?

Vivian


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] Mac OS X build for cvs-head - some weird behaviors

2006-11-16 Thread Tatsuhiro Nishioka
Hi Jim,

I'm making diff + Xcode project files (only project files, which  
does't contain any source files) for both 0.9.10 release and
cvs-head (as of yesterday). I'm willing to write a document how to  
build 0.9.10 / cvs-head.
I can post those files and docs on Mac OS X FlightGear site and/or  
FlightGear Wiki page.

Cleaning up the Xcode project files may take a bit more, so give me a  
bit more of time ;-)

Best,

Tat

On Nov 16, 2006, at 2:25 PM, Jim Wilson wrote:

 From: Tatsuhiro Nishioka

 Hi,

 I'm catching up with you guys in Mac OS X build for cvs-head / OSG,
 and built it successfully.
 I did a test fly and I recognized some issues that are shown at wiki
 page (2x slower, no 3d clouds - even noisy clouds),
 which I guess it seems OK at this moment.


 Hi Tat,

 Any chance of getting a current (as in tiger+) howto on building  
 cvs under osX?  Or even better, a wiki entry?

 Thanks,

 Jim


 -- 
 Jim Wilson
 Kelco Industries
 PO Box 160
 Milbridge, ME 04658
 207-546-7989



 -- 
 ---
 Take Surveys. Earn Cash. Influence the Future of IT
 Join SourceForge.net's Techsay panel and you'll get the chance to  
 share your
 opinions on IT  business topics through brief surveys - and earn cash
 http://www.techsay.com/default.php? 
 page=join.phpp=sourceforgeCID=DEVDEV
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

---
Tatsuhiro Nishioka
Mail: [EMAIL PROTECTED]
---




-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] FG-plib on NVIDIA Linux driver 9629

2006-11-16 Thread Pigeon
 Can't reproduce this problem under FG-osg either.

Unless I've screwed something up, this morning I got the same issue
with FG-osg as well. Anyone using NVIDIA 9629 can test this?


Pigeon.


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] FG-osg instruments(?) issue

2006-11-16 Thread Pigeon

Hi,

I noticed 3D cockpit instruments (I tried C172p's and 747's) seems
to be scaled depending on the size of the window.

This is most obvious if I change the FOV to the maximum (120) using
the 'X' key. If I resize FG's window so that its width is much larger
than its height (say, 1024x100), instruments all become a fat oval
shape. Then if I resize the window the other way (say 100x910),
instruments become narrower.


Screenshots:

http://pigeond.net/~pigeon/fg-osg-fat-window.png

http://pigeond.net/~pigeon/fg-osg-thin-window.png

I've added this to the OSG wiki bug list as well.

Thanks.


Pigeon.


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] FG-plib on NVIDIA Linux driver 9629

2006-11-16 Thread Matthias Boerner
Hi,

confirmed. I got this artefacts too. But this happens since today after I 
have recompiled everything (FlightGear-, SimGear-CVS and PLIB-SVN from 16 
November, as the new OSG version of Mathias).

Matthias

On Friday 17 November 2006 00:14, Pigeon wrote:
  Can't reproduce this problem under FG-osg either.

 Unless I've screwed something up, this morning I got the same issue
 with FG-osg as well. Anyone using NVIDIA 9629 can test this?


 Pigeon.


 -
 Take Surveys. Earn Cash. Influence the Future of IT
 Join SourceForge.net's Techsay panel and you'll get the chance to share
 your opinions on IT  business topics through brief surveys - and earn
 cash
 http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] fg crashes sometimes (probably in groundnetwork.cxx )

2006-11-16 Thread Maik Justus
Hi Durk,

while trying to analyze the crash I got to the conviction, that the call 
stack is wrong and points not to the right position (there are some 
inconsistencies in the call stack). I think this is due to the missing 
debug information in the system libraries. I try to get the error with 
the debug version over night.

Maik


Durk Talsma schrieb am 16.11.2006 22:16:

 Hi Maik,

 It looks like I completely overlooked your message yesterday. I've been 
 playing with your idea a bit. Some more comments below.

 On Wednesday 15 November 2006 19:53, Maik Justus wrote:
   
 Hi,

 I built a version with debug info only for this file and got, as
 expected, normal performance.
 The problem is in line 807:
 if (i != current)
 I have not much experience with overloaded comparators, but it seems to
 me, that not the pointers are compared in this case, but the complete
 

 That is not what is supposed to happen: I'm not comparing whether the two 
 objects the iterators are pointing to are identical or not, but whether the 
 two iterators themselves are pointing to the same object. 
 'current' is pointing to a valid object (which is established at the 
 beginning 
 of the function, and i is also pointing to a valid object (because it 
 iterates between  towerController-getActiveTraffic().begin(); and 
 towerController-getActiveTraffic().end()

 the overloaded object comparison would be something like:

 if ((*current) == (*i))

 I've added a bool operator == (const FGTrafficRecord right) const {return id 
 == right.id;} as you suggested, and added a few debug warning messages to it 
 to see whether it got called, which it didn't. So, I'm pretty sure that the 
 code above is actually just comparing whether the two iterators are pointing 
 to the same object or not.

   
 structure. But current holds an invalid pointer in its structure:
 (((*(current)._Myptr).runway))._Bx
 

 I did find out that I never assigned a value to runway, in case of traffic 
 that is on the ground network (whereas I do assign a runway for traffic that 
 is waiting for take-off).

   
 I don't know how this can happen, that the string runway contains a
 invalid pointer, but this seems to cause the crash. Maybe another
 pointer writing on this pointer? Or did you copy the address of this
 FGTrafficRecord (or of the string runway) and call the destructor?
 

 Hmm, no, not likely: I'm not acessing the runway string other than by copying 
 a value into it. So assuming stl string has a correct copy constructor, this 
 should work out okay. 

   
 For performance reason I would suggest to add an operator == to class
 FGTrafficRecord, esp.:
 bool operator == (const FGTrafficRecord right) const {return id ==
 right.id;}
 if id is sufficient to compare two FGTrafficRecords.

 
 Yes, that would be sufficient, is you were comparing objects, but here is 
 really is only comparing pointers. 

 Still, the code still seems to crash on your system. so something's gotta be 
 wrong. 


 Cheers,
 Durk

 -
 Take Surveys. Earn Cash. Influence the Future of IT
 Join SourceForge.net's Techsay panel and you'll get the chance to share your
 opinions on IT  business topics through brief surveys - and earn cash
 http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
 ___
 Flightgear-devel mailing list
 Flightgear-devel@lists.sourceforge.net
 https://lists.sourceforge.net/lists/listinfo/flightgear-devel

   


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


[Flightgear-devel] OSG build errors

2006-11-16 Thread Vikas N Kumar
Hi
I have  checked out the latest CVS version of OpenSceneGraph and am
having compilation issues.
I have built the latest CVS versions of OpenThreads and Producer
successfully, however when I build OSG, I get the following error.

I am running Slamd64, an x86_64 version of Slackware, with 2.6.16.29
SMP Linux kernel, with GCC-3.4.6 . I am not familiar at all with the
code, and hence  I appreciate any pointers provided to fix this issue.
This is my first time running FlightGear.

Thanks in advance,
--Vikas



g++  -O2 -W -Wall -fPIC -pipe -DOSGPRODUCER_LIBRARY -I../../../include
 -I/usr/X11R6/include -c ../ViewerEventHandler.cpp
g++  -O2 -W -Wall -fPIC -pipe -DOSGPRODUCER_LIBRARY -I../../../include
 -I/usr/X11R6/include -c ../Viewer.cpp
g++  -O2 -W -Wall -fPIC -pipe -DOSGPRODUCER_LIBRARY -I../../../include
 -I/usr/X11R6/include -c ../Version.cpp
g++  -O2 -L/usr/X11R6/lib64 -L../../../lib/Linux64  -shared
KeyboardMouseCallback.o GraphicsContextImplementation.o
OsgCameraGroup.o OsgSceneHandler.o ViewerEventHandler.o Viewer.o
Version.o   -lstdc++ -lProducer -lGLU -lGL  -losgText -losgGA
-losgUtil -losgDB -losg -lOpenThreads -o libosgProducer.so
`.gnu.linkonce.t._ZN7osgUtil10Statistics3endEv' referenced in section
`.rodata' of ViewerEventHandler.o: defined in discarded section
`.gnu.linkonce.t._ZN7osgUtil10Statistics3endEv' of
ViewerEventHandler.o
`.gnu.linkonce.t._ZN7osgUtil10Statistics12drawElementsEjiPKj'
referenced in section `.rodata' of ViewerEventHandler.o: defined in
discarded section
`.gnu.linkonce.t._ZN7osgUtil10Statistics12drawElementsEjiPKj' of
ViewerEventHandler.o
`.gnu.linkonce.t._ZN7osgUtil10Statistics12drawElementsEjiPKt'
referenced in section `.rodata' of ViewerEventHandler.o: defined in
discarded section
`.gnu.linkonce.t._ZN7osgUtil10Statistics12drawElementsEjiPKt' of
ViewerEventHandler.o
`.gnu.linkonce.t._ZN7osgUtil10Statistics12drawElementsEjiPKh'
referenced in section `.rodata' of ViewerEventHandler.o: defined in
discarded section
`.gnu.linkonce.t._ZN7osgUtil10Statistics12drawElementsEjiPKh' of
ViewerEventHandler.o
`.gnu.linkonce.t._ZN7osgUtil10Statistics10drawArraysEjii' referenced
in section `.rodata' of ViewerEventHandler.o: defined in discarded
section `.gnu.linkonce.t._ZN7osgUtil10Statistics10drawArraysEjii' of
ViewerEventHandler.o
collect2: ld returned 1 exit status
gmake[3]: *** [libosgProducer.so] Error 1
gmake[3]: Leaving directory
`/mnt/extra/FLIGHTGEAR/OpenSceneGraph/OpenSceneGraph/src/osgProducer/Linux64.Opt'
gmake[2]: *** [libosgProducer.so.opt] Error 2
gmake[2]: Leaving directory
`/mnt/extra/FLIGHTGEAR/OpenSceneGraph/OpenSceneGraph/src/osgProducer'
gmake[1]: *** [default] Error 1
gmake[1]: Leaving directory
`/mnt/extra/FLIGHTGEAR/OpenSceneGraph/OpenSceneGraph/src'
gmake: *** [default] Error 1

-- 
http://www.vikaskumar.org/

-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Jon S. Berndt

So my questions:

1. Am I right to be concerned about this? 
 
Yes. Contact eBay immediately. 
 -
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread John Wojnaroski
Curtis Olson wrote:

 Someone just directed me to the following ebay vendor selling FlightGear.

 http://cgi.ebay.com.au/Realistic-Professional-Aviation-Flight-Simulator_W0QQitemZ260053619883QQihZ016QQcategoryZ80336QQrdZ1QQcmdZViewItem

 At first glance I thought, no big deal, just another person selling a 
 distribution of FlightGear.  But wait a second: this person is selling 
 it as a digital download.  So they are charging people money for the 
 right to download flightgear, when they could just as easily (well a 
 lot more easily) download it for free.

 The more I think about it, the more I have a problem with this.  If 
 they were selling FlightGear on CD, or on floppies, or on reels of 
 tape, or punch cards, or even printed versions of the source code, I 
 would have absolutely no problem.  That is specifically allowed for in 
 the GPL, and the vendor can set whatever price they want.

 But here they are not selling anything.  Can we call what they are 
 selling a distribution?  The rights to download something that is 
 already available for free download?

 So my questions:

 1. Am I right to be concerned about this?

 2. Is there any outright GPL violation going on here?

 3. If there is a GPL violation, how should we go about addressing it 
 (and legitimate, legal methods only please.)

 Thanks,

Interesting question...

There is another ebay type out here in Murietta, CA doing the same 
thing  I saw the other day. 

What caught my eye was one of the screen shots we posted showing the OTW 
of the 747 sim over Oakland.  It was like where have I seen that before 
and how did it wind up on ebay???

Some of the claims are a bit misleading by the seller; e.g the shot of 
the photo-realistic approach into San Jose.  It looks like some of the 
text and  material was lifted directly from the website, pics and all.

I guess if some folks are foolish enough to fall for such a scheme we 
can't prevent stupidity.  There were several instances of the article' 
for sale but I don't recall any serious bidders; bids I saw were stuck 
at $0.99  and number of bidders was at 0.

Rather than any legal steps, perhaps posting a few messages advising 
bidders that the software is free and can be down loaded at the FG 
website or any number of mirrors might put an end to it all.  Legal 
steps cost money and no guarantees.  Plus this bloke is in Australia. 

And this is listed as a digital item and the ebay definition is worth 
looking at.  Pony up the bucks and you might get the FlightGear URL as 
the place to go for the download.  P T Barnum is alive and well in the 
21st Century

Regards
John W.






-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Jon S. Berndt
Whether it violates the GPL is a matter for discussion. IMHO, it's skirting
pretty close to the line. I didn't see any notice of the GPL or some of the
finer points of it, in the offering. I believe that should be plainly
visible. More concerning to me is that the offering is misleading, and from
my reading may violate some of eBay's policies. I find this kind of thing
distasteful, but more importantly it seems to be preying on unsuspecting
buyers.

I would recommend that eBay be notified and let them decide if it violates
their own policies. Their ruling may preclude the need for an immediate
response from the FlightGear developer community.

Jon


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Behalf Of
 Chris Metzler
 Sent: Thursday, November 16, 2006 11:37 PM
 To: flightgear-devel@lists.sourceforge.net
 Subject: Re: [Flightgear-devel] GPL Violation?


 On Thu, 16 Nov 2006 22:02:22 -0600
 Curtis Olson wrote:
 
  So my questions:
 
  1. Am I right to be concerned about this?

 I dunno -- that's a personal question.  But . . .


  2. Is there any outright GPL violation going on here?

 . . .this is the real question, and my answer is I don't see anything
 in this advert/auction that clearly indicates there's a GPL violation
 going on.

 I don't know of any reason why they can't charge for a download.  The
 GPL certainly allows it -- it says any medium, and not any *physical*
 medium..  The Kompany makes some of its money that way.

 However, it's definitely distributing flightgear, which means they
 have to make source available -- either 1) accompanying the object code,
 2) in the form of a standing (for at least 3 years) written offer to
 provide source code on physical media, for which they can charge no more
 than the cost of duplication and shipping, or 3) pointing the user at
 how *they* got source code -- the latter only allowed for noncommercial
 distribution, which doesn't seem to apply here.

 Also, the GPL has to accompany it, and they can't put any additional
 constraints on the people that download it from them, beyond those of
 the GPL.

 -c


 --
 Chris Metzler [EMAIL PROTECTED]
   (remove snip-me. to email)

 As a child I understood how to give; I have forgotten this grace since I
 have become civilized. - Chief Luther Standing Bear



-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Arnt Karlsen
On Thu, 16 Nov 2006 22:11:43 -0600, Jon wrote in message 
[EMAIL PROTECTED]:

 
 So my questions:
 
 1. Am I right to be concerned about this? 
  
 Yes. Contact eBay immediately. 
  

..and http://groklaw.net/ ,  _after_ we hear they got him. ;o)

..OT: can you guys confirm Groklaw.net's IP?  I only get timeout's, but
I can surf everywhere else, including groklaw thru _other_ proxies.  ;oD
[EMAIL PROTECTED]:/tmp $ dig groklaw.net

;  DiG 9.3.2-P1  groklaw.net
;; global options:  printcmd
;; Got answer:
;; -HEADER- opcode: QUERY, status: NOERROR, id: 9306
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0

;; QUESTION SECTION:
;groklaw.net.   IN  A

;; ANSWER SECTION:
groklaw.net.54638   IN  A   152.46.7.81

;; Query time: 6 msec
;; SERVER: 192.168.1.1#53(192.168.1.1)
;; WHEN: Fri Nov 17 06:12:51 2006
;; MSG SIZE  rcvd: 45

[EMAIL PROTECTED]:/tmp $ dig -x 152.46.7.81

;  DiG 9.3.2-P1  -x 152.46.7.81
;; global options:  printcmd
;; Got answer:
;; -HEADER- opcode: QUERY, status: NXDOMAIN, id: 27101
;; flags: qr aa ra; QUERY: 1, ANSWER: 0, AUTHORITY: 1, ADDITIONAL: 0

;; QUESTION SECTION:
;81.7.46.152.in-addr.arpa.  IN  PTR

;; AUTHORITY SECTION:
46.152.in-addr.arpa.3600IN  SOA ncnoc.ncren.net.
hostmaster.ncre n.net. 2006111300 14400 3600 1209600 3600

;; Query time: 140 msec
;; SERVER: 192.168.1.1#53(192.168.1.1)
;; WHEN: Fri Nov 17 06:13:05 2006
;; MSG SIZE  rcvd: 104

[EMAIL PROTECTED]:/tmp $ 

..I get ditto timeouts for http://www.ashleysmark.com/vortex.htm, 
I suspect a Wintendo nameserver


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Arnt Karlsen
On Thu, 16 Nov 2006 22:02:22 -0600, Curtis wrote in message 
[EMAIL PROTECTED]:

 Someone just directed me to the following ebay vendor selling
 FlightGear.
 
 http://cgi.ebay.com.au/Realistic-Professional-Aviation-Flight-Simulator_W0QQitemZ260053619883QQihZ016QQcategoryZ80336QQrdZ1QQcmdZViewItem
 
 At first glance I thought, no big deal, just another person selling a
 distribution of FlightGear.  But wait a second: this person is selling
 it as a digital download.  So they are charging people money for the
 right to download flightgear, when they could just as easily (well a
 lot more easily) download it for free.
 
 The more I think about it, the more I have a problem with this.  If
 they were selling FlightGear on CD, or on floppies, or on reels of
 tape, or punch cards, or even printed versions of the source code, I
 would have absolutely no problem.  That is specifically allowed for in
 the GPL, and the vendor can set whatever price they want.
 
 But here they are not selling anything.  Can we call what they are
 selling a distribution?  The rights to download something that is
 already available for free download?
 
 So my questions:
 
 1. Am I right to be concerned about this?

..Jon put it brilliantly.  
Also have Paypal, FBI etc seize whatever they can. 


 2. Is there any outright GPL violation going on here?

..yup, and it's not only FG, chk his feedback page, has 52 positive
feedbacks and is located in the US and sells his varez in Australia.
_No_ mention of the GPL on his pages.  Classic SW piracy.  Since 1998.
http://contact.ebay.com.au/ws/eBayISAPI.dll?ReturnUserIdHistoryrequested=redlinedit

 3. If there is a GPL violation, how should we go about addressing it
 (and legitimate, legal methods only please.)

..http://gpl-violations.org/ and 
http://gnumonks.org/~laforge/weblog/linux/gpl-violations/

..the timing today suggest's we chk with Harald Welte for advice, 
he _has_ got a few GPL court kills on his score board. ;o)

..and http://groklaw.net/ ,  _after_ we hear they got him. ;o)

-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Chris Metzler
On Thu, 16 Nov 2006 23:36:20 -0600
Jon S. Berndt wrote:

 Whether it violates the GPL is a matter for discussion. IMHO, it's
 skirting pretty close to the line.

What are the specific subsections of the GPL that look to you like
they may be being violated here?  What is the line that it's close
to?


 I didn't see any notice of the GPL
 or some of the finer points of it, in the offering. I believe that
 should be plainly visible.

It has to accompany the software; there's nothing in the GPL that
indicates it has to accompany the *advertising* for the software.


 More concerning to me is that the offering
 is misleading,

*That* may be; I was purely answering from the context of Curt's
questions about the GPL.


 and from my reading may violate some of eBay's policies.

Yeah, I know next to nothing about those, so next to nothing about
whether that's so.

-c

-- 
Chris Metzler   [EMAIL PROTECTED]
(remove snip-me. to email)

As a child I understood how to give; I have forgotten this grace since I
have become civilized. - Chief Luther Standing Bear


signature.asc
Description: PGP signature
-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Arnt Karlsen
On Thu, 16 Nov 2006 23:36:20 -0600, Jon wrote in message 
[EMAIL PROTECTED]:

 Whether it violates the GPL is a matter for discussion. IMHO, it's
 skirting pretty close to the line. I didn't see any notice of the GPL
 or some of the finer points of it, in the offering. I believe that
 should be plainly visible. More concerning to me is that the offering
 is misleading, and from my reading may violate some of eBay's
 policies. I find this kind of thing distasteful, but more importantly
 it seems to be preying on unsuspecting buyers.

..in courts, this is known as fraud, and copyright infringement:
http://gpl-violations.org/ and
http://gnumonks.org/~laforge/weblog/linux/gpl-violations/

..I recommend we get advice from Harald, he has practical experience
that I have only read about on Groklaw, and I'm too damned tired now,
but I would litigate in Utah or some other copyright loving US state if
this perp is or get's near the US.  

 I would recommend that eBay be notified and let them decide if it
 violates their own policies. Their ruling may preclude the need for an
 immediate response from the FlightGear developer community.

..this case is well past GPL Violation, and fraud.
http://cgi.ebay.com.au/Realistic-Professional-Aviation-Flight-Simulator_W0QQitemZ260053619883QQihZ016QQcategoryZ80336QQrdZ1QQcmdZViewItem
states New  Unregistered 100% Legal, Not OEM, Not Trial instead of
GPL.  Further, http://search.ebay.com.au/_W0QQsassZredlineditQQhtZ-1
lists 16 other digital items, 
http://pages.ebay.com.au/help/buy/contextual/digital-item.html

..he is no newbie.  Logo looks familiar:  ;o)
http://contact.ebay.com.au/ws/eBayISAPI.dll?ReturnUserIdHistoryrequested=redlinedit
eBay Member User ID History
The box below contains the User IDs that this member has used on eBay.
User ID:Effective Date  End Date
redlinedit  27-Mar-05   Present
knightrule  14-Aug-98   27-Mar-05

http://www.redlinedit.com/ 
Compare http://www.redlinedit.com/services.html and
http://www.redlinedit.com/faq.html   ;o)
http://www.redlinedit.com/links.html 
http://www.maryland-business-directory.com/company-home-maryland/redlined-it-112801.html
[EMAIL PROTECTED]:/tmp $ dig www.redlinedit.com

;  DiG 9.3.2-P1  www.redlinedit.com
;; global options:  printcmd
;; Got answer:
;; -HEADER- opcode: QUERY, status: NOERROR, id: 63366
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0

;; QUESTION SECTION:
;www.redlinedit.com.IN  A

;; ANSWER SECTION:
www.redlinedit.com. 16  IN  A   69.251.111.183

;; Query time: 6 msec
;; SERVER: 192.168.1.1#53(192.168.1.1)
;; WHEN: Fri Nov 17 07:26:22 2006
;; MSG SIZE  rcvd: 52

[EMAIL PROTECTED]:/tmp $ dig redlinedit.com

;  DiG 9.3.2-P1  redlinedit.com
;; global options:  printcmd
;; Got answer:
;; -HEADER- opcode: QUERY, status: NOERROR, id: 200
;; flags: qr aa ra; QUERY: 1, ANSWER: 1, AUTHORITY: 5, ADDITIONAL: 0

;; QUESTION SECTION:
;redlinedit.com.IN  A

;; ANSWER SECTION:
redlinedit.com. 60  IN  A   69.251.111.183

;; AUTHORITY SECTION:
redlinedit.com. 86400   IN  NS  ns3.no-ip.com.
redlinedit.com. 86400   IN  NS  ns4.no-ip.com.
redlinedit.com. 86400   IN  NS  ns5.no-ip.com.
redlinedit.com. 86400   IN  NS  ns1.no-ip.com.
redlinedit.com. 86400   IN  NS  ns2.no-ip.com.

;; Query time: 145 msec
;; SERVER: 192.168.1.1#53(192.168.1.1)
;; WHEN: Fri Nov 17 07:26:28 2006
;; MSG SIZE  rcvd: 144

[EMAIL PROTECTED]:/tmp $ dig -x 69.251.111.183

;  DiG 9.3.2-P1  -x 69.251.111.183
;; global options:  printcmd
;; Got answer:
;; -HEADER- opcode: QUERY, status: NOERROR, id: 65208
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0

;; QUESTION SECTION:
;183.111.251.69.in-addr.arpa.   IN  PTR

;; ANSWER SECTION:
183.111.251.69.in-addr.arpa. 86400 IN   PTR
c-69-251-111-183.hsd1.md.comcast.net.

;; Query time: 131 msec
;; SERVER: 192.168.1.1#53(192.168.1.1)
;; WHEN: Fri Nov 17 07:26:43 2006
;; MSG SIZE  rcvd: 95



-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;o)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.


-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV
___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel


Re: [Flightgear-devel] GPL Violation?

2006-11-16 Thread Chris Metzler
On Fri, 17 Nov 2006 08:02:10 +0100
Arnt Karlsen wrote:
 
 ..in courts, this is known as fraud, and copyright infringement:

You do harm to the cause of free software by throwing accusations like
this around without backing them up.  Again, please be specific:  what
specific subsections of the GPL do you claim are be violated here, and
how?


 ..I recommend we get advice from Harald, he has practical experience
 that I have only read about on Groklaw, and I'm too damned tired now,
 but I would litigate in Utah or some other copyright loving US state if
 this perp is or get's near the US.  

This perp.  You are now referring to this person as having violated
the law.  Please substantiate this claim -- otherwise you, too, are a
perp.

Again, if you can substantiate your accusations of copyright infringement
here, please do.  Otherwise, you do harm to the very cause you keep
claiming you support.  I can introduce you to numerous potential (but not
actual) users and developers of free software who do not take free software
seriously, and thus choose to not use it or to not develop it, because of
uncertainty about copyright.  For this reason, it is *crucial* that
accusations of GPL violations not be tossed around carelessly -- doing
so supports an atmosphere of uncertainty that makes it even less likely
that folks will want anything to do with free software.

If you want to help free software, go after someone 100% full-bore if they
have indeed violated the GPL -- but only if you're sure that they've done
so.  By your attitude and words here, you're apparently sure they've done
so.  So what's your evidence, and to what subsections of the GPL does it
apply?


 ..this case is well past GPL Violation, and fraud.
 http://cgi.ebay.com.au/Realistic-Professional-Aviation-Flight-Simulator_W0QQitemZ260053619883QQihZ016QQcategoryZ80336QQrdZ1QQcmdZViewItem
 states New  Unregistered 100% Legal, Not OEM, Not Trial instead of
 GPL.

What subsection of the GPL requires that advertisements for
re-distributions of the product include the fact that the software is
covered by the GPL in the advertising itself?

Thanks in advance.

-c


-- 
Chris Metzler   [EMAIL PROTECTED]
(remove snip-me. to email)

As a child I understood how to give; I have forgotten this grace since I
have become civilized. - Chief Luther Standing Bear


signature.asc
Description: PGP signature
-
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT  business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV___
Flightgear-devel mailing list
Flightgear-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/flightgear-devel