Re: [Flightgear-devel] FlightGear prerelease

2007-11-24 Thread Melchior FRANZ
* Tiago Gusmão -- Friday 23 November 2007:
 gerard robin wrote:
  if we  ask for Menu/Sound Configuration/Mute Sound 
  and behind we make pause (key p)  we get again the sound

 Wrote a quick patch for #2, seems to work fine here, doesn't preserve 
 mute through a reset though.

That's OK. It's not supposed to.



 It's my first patch so make sure i'm not  
 introducing new bugs and stuff.

Thanks, committed. (I only changed fgGetNode()-getBoolValue() to
fgGetBool()).

And I fabricated another broken cvslogs message, sorry. But *now*
it should really be fixed, and the message is fixed in cvs, of course.
I've also turned on a lot of debug messages, so that I can better see
what's going wrong, if there's still a problem. (I couldn't yet
reproduce that on my local test repository.)

m.

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Re: [Flightgear-devel] Nasal var

2007-11-24 Thread Curtis Olson
I just wanted to reaffirm that Melchior's message about use of var in
nasal code is a very important one ... important enough to top post and
re-quote the whole thing below :-) and encourage everyone to read it again!
If anyone out there is doing aircraft design or involved in doing any nasal
scripting at all, they really need to read through this message and
understand it.  If it's not clear to you, print it out and read it later
with a fresh head.  (It's well written, but technical, so you need to read
it with patience and care.)  If something is still not clear, please ask
questions!

On Nov 23, 2007 7:15 AM, Melchior FRANZ [EMAIL PROTECTED] wrote:

 Most people seem to think that var in Nasal is a kind of
 redundant decoration, and really just noise. It isn't.
 In fact, I consider Nasal code *not* using it broken.


 var makes a variable guaranteed to be local. And note that
 functions assigned to variables are no exception! If you write
 code without using var on variables, then you risk (often
 hard to debug) breakage at a later time. Consider this code
 in one of your scripts:

  output = func(v) {# missing var
 state = getprop(/sim/foo/state);# missing var
 do_something(state, v);
  }


 where neither output nor state have been declared to
 be a local variable using var in this file. Everything will
 work fine. For a while. Until someone creates a file
 $FG_ROOT/Nasal/state.nas or $FG_ROOT/Nasal/output.nas.
 Then your output and state will no longer create
 a safe variable, but they'll overwrite the global namespaces
 that these files meant to create. You can try this with these
 examples:


  props = func {# missing var
 print(I'm props. And I just wiped the whole props namespace.);
  }


 Or with this:


  foo = func {  # missing var
 props =  :-P ;  # missing var
  }
  ...
  foo();


 After this code was run, all props methods will stop working,
 as the props namespace containing all the important stuff was
 replaced by cheesy, thought to be local stuff.

 Note, again, that variables set to hold a function object are
 no exception. They should use the var keyword as well:

  var foo = func {}


 But there's another reason why var should be used consequently,
 even if a variable is safe enough from later side effects, because
 it's called bo105_livery or something. The var keyword makes
 reading code for others (and for the author after some time) easier,
 as it makes clear: this variable starts its life *HERE*. No need
 to search around to see whether assigning a value to it means
 something to other code outside or not. Also, with an editor
 offering proper syntax highlighting reading such code is actually
 easier, despite the noise.

 But why then does some code still not use var, even code written
 by Andy? Because the keyword didn't exist from the beginning. It was
 added after I had run into weird error messages when starting with
 the bo105. It took me a while to find out that a variable state
 had nasty and unexpected side effects on the $FG_ROOT/Nasal/state.nas
 script. And now you know why this script is now known as ac_state.nas.

 m.

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Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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Re: [Flightgear-devel] FlightGear prerelease

2007-11-24 Thread Hans Fugal
On Nov 22, 2007 5:04 PM, Tatsuhiro Nishioka [EMAIL PROTECTED] wrote:
 Durk,

 Thanks for building the official pre2 source packages.

 I tried your pre2 sources on my MacBook Pro and I successfully built
 it with
 no problem. so there's no urgent patches for Mac OS X port.

What about the square sun problem?  I'm still seeing that in CVS
fgfs-plib from a month ago. I'm also still seeing the stubborn weather
problem - where no matter what I set weather scenario to, changing
wind or clouds does not stick. These bugs may have been fixed in the
meantime. I'm downloading the prerelease to build and see for sure.

-- 
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Fugal Computing

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Re: [Flightgear-devel] FlightGear prerelease

2007-11-24 Thread Hans Fugal
OS X Leopard (10.5) on a Macbook, gcc 4.0.1, a patched plib 1.8.4.

Simgear 0.3.11-pre2 needs the following patch in order to build:

Index: SimGear-0.3.11-pre2/simgear/screen/RenderTexture.cpp
===
--- SimGear-0.3.11-pre2.orig/simgear/screen/RenderTexture.cpp   2007-11-17
00:35:45.0 -0700
+++ SimGear-0.3.11-pre2/simgear/screen/RenderTexture.cpp2007-11-24
10:26:50.0 -0700
@@ -514,7 +514,7 @@
 }

 if (error =
-   CGLChoosePixelFormat(pixFormatAttribs[0], pixFormat,
iNumFormats))
+   CGLChoosePixelFormat(pixFormatAttribs[0], pixFormat,
(GLint*)iNumFormats))
 {
 fprintf(stderr,
 RenderTexture Error: CGLChoosePixelFormat() failed.\n);
@@ -556,7 +556,7 @@
}

long screen;
-   if (error = CGLGetVirtualScreen(CGLGetCurrentContext(), screen))
+   if (error = CGLGetVirtualScreen(CGLGetCurrentContext(),
(GLint*)screen))
{
_cglCheckError(error);
return false;

Please apply.

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[Flightgear-devel] set file naming

2007-11-24 Thread SydSandy
Hello all,
While I'm in the process of updating nasal and other  files , is there a naming 
style we should stick to in the set files for cold and idle startup modes ?
I have a b1900d-set and a b1900d-quickstart-set , which is too long , IMHO.
Im looking for something consistent , that we can all agree on ...
Cheers 

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Re: [Flightgear-devel] set file naming

2007-11-24 Thread Melchior FRANZ
* SydSandy -- Saturday 24 November 2007:
 is there a naming style we should stick to in the set files for
 cold and idle startup modes ? I have a b1900d-set and a
 b1900d-quickstart-set , which is too long 

I'm opposed to separate *-set.xml files for that at all, just
like I'm against separate *-set.xml files for each livery. This
just makes any aircraft list like  $ fgfs --show-aircraft, or the
selection in fgrun, or bash shell completion a pain to use. We
have already more than enough set files if we have just one per
aircraft.

IMHO, we should have a standardized property or a command line
option for that, and additionally a menu entry to select it.

m.

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Re: [Flightgear-devel] set file naming

2007-11-24 Thread gerard robin
On sam 24 novembre 2007, SydSandy wrote:
 Hello all,
 While I'm in the process of updating nasal and other  files , is there a
 naming style we should stick to in the set files for cold and idle startup
 modes ? I have a b1900d-set and a b1900d-quickstart-set , which is too long
 , IMHO. Im looking for something consistent , that we can all agree on ...
 Cheers

Didn't you give the answer yourself ?  :)

b1990d-set.xml= cold start
b1900d-idle-set.xml  = idle start

or 

b1900d-cold-set.xml = cold start
b1900d-set.xml = idle start

or
b1900d-cold-set.xml = cold start
b1900d-idle-set.xml  = idle start


Regards


-- 
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http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] set file naming

2007-11-24 Thread AJ MacLeod
On Saturday 24 November 2007 19:09:03 Melchior FRANZ wrote:
 IMHO, we should have a standardized property or a command line
 option for that, and additionally a menu entry to select it.

As just mentioned on IRC, I fully agree - it's got to the stage now where 
fgfs --show-aircraft is pretty much useless without piping it through a grep 
command.  That's great, because it means we have an astonishing array of 
aircraft, but unnecessary -set files are to be avoided at all costs.

I also dislike having to type --aircraft=ThisType-YASim etc when in fact there 
is no other version anyway, but that's another taste matter :-)

I would happily create a (frequently requested) magic start function for the 
Lightning if a suitable standardised menu entry existed for it.  

Cheers,

AJ

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Re: [Flightgear-devel] set file naming

2007-11-24 Thread SydSandy
On Sat, 24 Nov 2007 20:12:58 +0100
gerard robin [EMAIL PROTECTED] wrote:

 On sam 24 novembre 2007, SydSandy wrote:
  Hello all,
  While I'm in the process of updating nasal and other  files , is there a
  naming style we should stick to in the set files for cold and idle startup
  modes ? I have a b1900d-set and a b1900d-quickstart-set , which is too long
  , IMHO. Im looking for something consistent , that we can all agree on ...
  Cheers
 
 Didn't you give the answer yourself ?  :)
 
 b1990d-set.xml= cold start
 b1900d-idle-set.xml  = idle start
 
 or 
 
 b1900d-cold-set.xml = cold start
 b1900d-set.xml = idle start
 
 or
 b1900d-cold-set.xml = cold start
 b1900d-idle-set.xml  = idle start
 
 
 Regards
 
 
 -- 
 Gérard
 http://pagesperso-orange.fr/GRTux/
 
Well yes , but I wanted to get a solution acceptable to everyone , so I dont 
have change everything again a few months down the road.
But it's beginning to appear that a single set file (cold start), with a menu 
option to cheat , might be the way to go .
Maybe a startup option that will flick on the switches , etc , while you wait  
? 
Cheers  

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Re: [Flightgear-devel] set file naming

2007-11-24 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 24 November 2007:
 [...] or bash shell completion [...]

If you don't know that one:

  http://members.aon.at/mfranz/flightgear/fgfs.bash  [5.6 kB]

Just run it once from a bash shell (and again every time after
you added a new aircraft), and source it from ~/.bashrc with

 [ -e $FG_HOME/fgfs.bash ]  source /path/to/fgfs.bash completion


This allows to use TAB completion to complete fgfs options,
aircraft, carrier names, season names, time-of-day options, etc.

 $ fgfs --aircTAB=haTAB --disTABreTAB

completes to

 $ fgfs --aircraft=harrier --disable-real-weather-fetch

m.

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[Flightgear-devel] startup menu option

2007-11-24 Thread SydSandy
Ok ,continuing with this line of thought , will anyone object if I insert 
Aircraft back into the main menu ? (for aircraft specific options ).

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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread Melchior FRANZ
* SydSandy -- Saturday 24 November 2007:
 Ok ,continuing with this line of thought , will anyone object
 if I insert Aircraft back into the main menu ? (for aircraft
 specific options ).  

Let's first discuss what that should be. I wouldn't be happy
to release 0.9.11 with an Aircraft menu with a single entry,
which is supported by a single aircraft, which isn't even
shipped with the release.

m.

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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread SydSandy
On Sat, 24 Nov 2007 20:55:59 +0100
Melchior FRANZ [EMAIL PROTECTED] wrote:

 * SydSandy -- Saturday 24 November 2007:
  Ok ,continuing with this line of thought , will anyone object
  if I insert Aircraft back into the main menu ? (for aircraft
  specific options ).  
 
 Let's first discuss what that should be. I wouldn't be happy
 to release 0.9.11 with an Aircraft menu with a single entry,
 which is supported by a single aircraft, which isn't even
 shipped with the release.
 
 m.
 

OK so in your opinion ,what would be better , a popup when FG starts , for 
aircraft that have the option for a cold start ? 

-- 
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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread Melchior FRANZ
Just to make this clear: I'm not against an Aircraft menu,
if it isn't empty and/or non-functional in 99.% of the
fgfs runs. But exactly that will happen if we rush it in now.
I suggest to wait with that until after the release, which,
as everyone knows, will happen around Xmas (we just don't
know yet, in which year. :-)



* SydSandy -- Saturday 24 November 2007:
 OK so in your opinion ,what would be better , a popup when
 FG starts , for aircraft that have the option for a cold start ?  

Obligatory clicking on startup dialogs is a pain, and I don't
think we want that. I'd say we make an option like

  --startup-mode={parked,idle}(or something)

This could default to idle, and everyone who doesn't like to
get his hornet dropped on the biggest runway, with a 747 in
the neck, can set it to parked in his/her ~/.fgfsrc.

And, additionally, one could change the startup option in the
menu. But for that it would IMHO be better to put it into a
custom menu entry for now, like some aircraft do already. And
after the release do it right and make as many aircraft as
possible respect it.

m. 

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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread Melchior FRANZ
* Melchior FRANZ -- Saturday 24 November 2007:
 Obligatory clicking on startup dialogs is a pain, and I don't
 think we want that. I'd say we make an option like
 
   --startup-mode={parked,idle}(or something)

BTW: there are a lot of optional startup locations defined in
apt.dat:

  $ zgrep ^15  fgfs/Base/Airports/apt.dat.gz|wc -l
  5873

The problem is, that they have an ugly format:

  15 lat lon hdg name

where name seems to be totally free and without rules.
Some examples are Custom Startup Location, Startup,
Anchor, Ramp, Gate A 1, East Mil cargo Ramp 65,
249.660 (huh?), Plataforma 1 (oh, plataforma ...),
etc.

There should be a type number before the name. Sigh.

m.

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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread alexis bory
SydSandy a écrit :
  On Sat, 24 Nov 2007 20:55:59 +0100 Melchior FRANZ [EMAIL PROTECTED]
  wrote:

  * SydSandy -- Saturday 24 November 2007:
  Ok ,continuing with this line of thought , will anyone object if
  I insert Aircraft back into the main menu ? (for aircraft
  specific options ).
  Let's first discuss what that should be. I wouldn't be happy to
  release 0.9.11 with an Aircraft menu with a single entry, which is
  supported by a single aircraft, which isn't even shipped with the
  release.
 
  m.
 

  OK so in your opinion ,what would be better , a popup when FG starts
  , for aircraft that have the option for a cold start ?

I would think for the short term:

- Default to cold start.

- Short explanation, in the HelpAircraft help menu, telling
how to quick-start the aircraft in one key stroke (ie Ctrl-s or any free
composed key at this time). This key would trigger the following script.

- A nasal script wich sets all the needed props as fast as possible so the
aircraft has his engines on, all doors closed, and panel light on if needed.
Don't touch others controls like flaps, or mixture or anything wich could
be set as desired.


Alexis


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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread SydSandy
On Sat, 24 Nov 2007 21:21:23 +0100
Melchior FRANZ [EMAIL PROTECTED] wrote:

 Just to make this clear: I'm not against an Aircraft menu,
 if it isn't empty and/or non-functional in 99.% of the
 fgfs runs. But exactly that will happen if we rush it in now.
 I suggest to wait with that until after the release, which,
 as everyone knows, will happen around Xmas (we just don't
 know yet, in which year. :-)
 
 
 
 * SydSandy -- Saturday 24 November 2007:
  OK so in your opinion ,what would be better , a popup when
  FG starts , for aircraft that have the option for a cold start ?  
 
 Obligatory clicking on startup dialogs is a pain, and I don't
 think we want that. I'd say we make an option like
 
   --startup-mode={parked,idle}(or something)
 
 This could default to idle, and everyone who doesn't like to
 get his hornet dropped on the biggest runway, with a 747 in
 the neck, can set it to parked in his/her ~/.fgfsrc.
 
 And, additionally, one could change the startup option in the
 menu. But for that it would IMHO be better to put it into a
 custom menu entry for now, like some aircraft do already. And
 after the release do it right and make as many aircraft as
 possible respect it.
 
 m. 
 

OK the startup option sound like a good idea ... Im just in the process of 
trying to clean up and remove all those set files .FGRUN works here for viewing 
aircraft , just not selecting airports . I know the reason , just dont want to 
recompile :) .But anyway , going through the aircraft list show 3-4 identical 
aircraft . Those would be mine :). AJ point me to 2 aircraft that use an 
aircraft created options menu so I will do that for the time being ... 
But I also like the idea of a special menu entry to hold aircaft options ... in 
the future   
Cheers
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Re: [Flightgear-devel] FlightGear prerelease

2007-11-24 Thread Hans Fugal
I verified that these two do still exist. Allow me to elaborate,
though they have been reported before.

On OSX, for some unknown reason the sun is displayed as a square (or
diamond, if you like) instead of as a circle. Unknown to me, anyway; I
think the MacFlightGear folks have a patch. Here's a screenshot:
http://hans.fugal.net/tmp/fg/square-sun.png

The weather bug is in two pieces, actually. First, when you go into
the Weather Scenario dialog, None is always selected, regardless of
what weather is actually being used. If one is using real weather
fetch as I am, it should say METAR.

When real weather fetch is enabled, no matter what Weather Scenario
(thunderstorm, none, fair) or what conditions or clouds I set
manually, it instantly reverts to real weather.

I think these two bugs should be fixed before release. I think the
square sun is an easy fix (hopefully the MacFlightGear people can
chime in here). If fixing the weather bug isn't feasible, then we
should at least disable those dialogs when real weather fetch is
enabled.

On Nov 24, 2007 10:19 AM, Hans Fugal [EMAIL PROTECTED] wrote:
 On Nov 22, 2007 5:04 PM, Tatsuhiro Nishioka [EMAIL PROTECTED] wrote:
  Durk,
 
  Thanks for building the official pre2 source packages.
 
  I tried your pre2 sources on my MacBook Pro and I successfully built
  it with
  no problem. so there's no urgent patches for Mac OS X port.

 What about the square sun problem?  I'm still seeing that in CVS
 fgfs-plib from a month ago. I'm also still seeing the stubborn weather
 problem - where no matter what I set weather scenario to, changing
 wind or clouds does not stick. These bugs may have been fixed in the
 meantime. I'm downloading the prerelease to build and see for sure.

 --
 Hans Fugal
 Fugal Computing




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Re: [Flightgear-devel] startup menu option

2007-11-24 Thread Bohnert Paul
Hi All,

I like the way the cvs c150 starts.  It has a pop up menu,  Hot or Cold start.

The apt.dat file supports named start up locations associated with an airport. 
As an example the latest apt.dat file has one location defined for KSFO named 
CAL RAMP AREA.

FlightGear could make use of start up locations from the in the apt.dat file.


Best Regards,
Paul B.


SydSandy [EMAIL PROTECTED] wrote: On Sat, 24 Nov 2007 20:55:59 +0100
Melchior FRANZ  wrote:

 * SydSandy -- Saturday 24 November 2007:
  Ok ,continuing with this line of thought , will anyone object
  if I insert Aircraft back into the main menu ? (for aircraft
  specific options ).  
 
 Let's first discuss what that should be. I wouldn't be happy
 to release 0.9.11 with an Aircraft menu with a single entry,
 which is supported by a single aircraft, which isn't even
 shipped with the release.
 
 m.
 

OK so in your opinion ,what would be better , a popup when FG starts , for 
aircraft that have the option for a cold start ? 

-- 
SydSandy 

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[Flightgear-devel] EMERGENCY

2007-11-24 Thread SydSandy
Hi all , Ive had a little emergency here , Ive accidentally wiped-out the ch47 
after attempting to remove some extra files today ...
I tried checking out yesterdays version , but no luck...
Could someone send me a copy of the ch47 folder before updating , so I can 
attempt to restore it ?
Thanks a bunch ...
Time to try something other than Cervisia...
Cheers

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SydSandy [EMAIL PROTECTED]

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Re: [Flightgear-devel] EMERGENCY

2007-11-24 Thread SydSandy
On Sat, 24 Nov 2007 15:44:09 -0800
SydSandy [EMAIL PROTECTED] wrote:

 Hi all , Ive had a little emergency here , Ive accidentally wiped-out the 
 ch47 after attempting to remove some extra files today ...
 I tried checking out yesterdays version , but no luck...
 Could someone send me a copy of the ch47 folder before updating , so I can 
 attempt to restore it ?
 Thanks a bunch ...
 Time to try something other than Cervisia...
 Cheers
 
 -- 
 SydSandy [EMAIL PROTECTED]
 

Whew I got it back 


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SydSandy [EMAIL PROTECTED]

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[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2007-11-24 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_08:22:08 (durk)
/var/cvs/SimGear-0.3/source/README.OpenAL
/var/cvs/SimGear-0.3/source/README.plib

Minor documentation update.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_17:30:34 (timoore)
/var/cvs/SimGear-0.3/source/simgear/scene/tgdb/SGTexturedTriangleBin.hxx

Some scene graph optimizations

When loading terrain, use DrawElementsUShort where possible.

Don't chunk unconnected triangles in the terrain into seperate
Geometry sets; make the sets as big as possible.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-22_12:15:54 (durk)
/var/cvs/SimGear-0.3/source/Makefile.am
/var/cvs/SimGear-0.3/source/SimGear.dsp
/var/cvs/SimGear-0.3/source/configure.ac

A few prerelease related changes:
 - new version number
 - modified path for make dist post processing
 - new autogenerated dsp file


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[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2007-11-24 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:20:17 (mfranz)
/var/cvs/FlightGear-0.9/data/Nasal/prop-key-handler.nas
/var/cvs/FlightGear-0.9/data/gui/dialogs/devel-extensions.xml

- add Debug-Development Extensions dialog with two checkboxes to
- allow turning on/off extra widgets for developers (HUD dialog: colors,
  rendering dialog: visualization of shadow edges), and to turn on/off new
- property key handler ('/'-key)

Both features are off by default, and their state is saved to autosave.xml.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:40 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/spit9-yasim.xml

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:41 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/spit9.nas
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/spitfireIX-set.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/ASI.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/DI.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/altimeter.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/altimeter.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/altimeter.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/ammeter.ac

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:42 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/ammeter.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/ammeter.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/asi.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/asi.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/asi480kts.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/attitude.ac

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:43 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/attitude.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/attitude.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/attitude_background.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/brake_supply.rgb

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:44 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/compass.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/compass.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/early_turn_and_slip.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/fuel-pressure.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/fuel-pressure.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/fuel.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/fuel.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/fuel.xml

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:45 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/fuel_pressure_body.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/mag_switch.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/magcompass.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/magneto.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil-pressure.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil-pressure.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil-temp.ac

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:46 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil-temp.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil_pressure.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil_temp.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/oil_temp_black.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/rad-temp.ac

Supermarine Spitfire MK IX, initial release.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_06:46:47 (dfaber)
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/rad-temp.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/rad_temp_black.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/rpm-5k.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/rpm.ac
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/rpm.xml
/var/cvs/FlightGear-0.9/data/Aircraft/spitfireIX/Instruments/slot_screw_med_flat.rgb

[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source

2007-11-24 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_02:07:31 (durk)
/var/cvs/FlightGear-0.9/source/src/Traffic/TrafficMgr.cxx

Backport from CVS HEAD. Make traffic directory scanning work.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_02:53:43 (durk)
/var/cvs/FlightGear-0.9/source/src/Traffic/TrafficMgr.cxx

Remove remaining debugging statements which were apparently not saved by
the MSVC editor.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-18_08:23:16 (durk)
/var/cvs/FlightGear-0.9/source/README.OpenAL
/var/cvs/FlightGear-0.9/source/README.plib

Minor documentation update.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-22_13:21:23 (durk)
/var/cvs/FlightGear-0.9/source/FlightGear.dsp

Prerelease related changes:
 - New version number
 - Make sure fgadmin related Makefiles are generated
 - New dsp file
 - More selective inclusion of AI aircraft


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-22_13:21:24 (durk)
/var/cvs/FlightGear-0.9/source/Makefile.am
/var/cvs/FlightGear-0.9/source/configure.ac

Prerelease related changes:
 - New version number
 - Make sure fgadmin related Makefiles are generated
 - New dsp file
 - More selective inclusion of AI aircraft


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-24_02:37:46 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Main/fg_props.cxx

Tiago GUSMAO: keep sound muted after pause/unpause


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