Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread James Turner

On 2 Dec 2009, at 06:34, Ron Jensen wrote:

 | 39 – model capitalization – 
 |   observed: 19 Dec 2008
 |   again: 31 Oct 2009
 |For example: when specifying the option --aircraft=dhc2W, the 
 |dhc must not be capitalized, while the W must be capitalized.
 
 The value used for --aircraft is the file name of the -set.xml file.
 The command line user can ask flightgear for the value by
 --show-aircraft.  The power user can list the aircraft folder and figure
 it out for himself.  The novice should be using FGRun and avoiding this
 unpleasantness altogether. 
 OPINION.

Actually this one bites me regularly, I was planning to do it when I have a 
spare moment.

James
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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread James Turner

On 2 Dec 2009, at 07:40, Erik Hofman wrote:

 Secondly, I think it would be beneficial to have the ability to
 specify a sound device for a certain group. So you could, for example,
 send aircraft sounds to your speakers, and radio sounds to a headset.
 
 Could be done with the current code but is low proirity for me.

The only useful split I know of, is radio sounds separate to 'cockpit/exterior' 
sounds. That's actually why I was working on fgcom device support on Mac - my 
preferred setup is FG sounds from my line out (which goes to speakers, 
including a sub, for nice rumble) and all fgcom through my USB headset. 
Unfortunately this doesn't work due to aforementioned OpenAL laziness on the 
part of Apple ... so I'm stuck with fgcom coming out of the main speakers, 
which is much header to discern above cockpit / engine noise  just like RL 
I guess.

Anyway, since fgcom is a separate process, this is not much to do with FG - 
except that ideally ATIS and other services would *also* be delivered via 
FGCom, which would clean up a whole bunch of things.

James


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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread Erik Hofman
James Turner wrote:
 On 2 Dec 2009, at 07:40, Erik Hofman wrote:
 
 Secondly, I think it would be beneficial to have the ability to
 specify a sound device for a certain group. So you could, for example,
 send aircraft sounds to your speakers, and radio sounds to a headset.
 Could be done with the current code but is low proirity for me.
 
 The only useful split I know of, is radio sounds separate to 
 'cockpit/exterior' sounds. That's actually why I was working on fgcom device 
 support on Mac - my preferred setup is FG sounds from my line out (which goes 
 to speakers, including a sub, for nice rumble) and all fgcom through my USB 
 headset. Unfortunately this doesn't work due to aforementioned OpenAL 
 laziness on the part of Apple ... so I'm stuck with fgcom coming out of the 
 main speakers, which is much header to discern above cockpit / engine noise 
  just like RL I guess.
 
 Anyway, since fgcom is a separate process, this is not much to do with FG - 
 except that ideally ATIS and other services would *also* be delivered via 
 FGCom, which would clean up a whole bunch of things.

To go a bit into the technical details:
It is already possible to create a second SoundMgr class and initialize 
it with a different device name. Now you have two different sound output 
devices to which you can assign SampleGroups to.

Erik

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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread syd adams
Do what ?
This was brought up in the past , and I suggested changing it to
dhc2-wheels , etc ...
but dont remember getting much feedback about it ... and I dont have
much patience if those people pointing out bugs cant follow through
and assist in coming up with a solution if they are able.
 I'll change these tomorrow in cvs to -wheels ,-skis , etc , where applicable.


On 12/2/09, James Turner zakal...@mac.com wrote:

 On 2 Dec 2009, at 06:34, Ron Jensen wrote:

 | 39 – model capitalization –
 |   observed: 19 Dec 2008
 |   again: 31 Oct 2009
 |For example: when specifying the option --aircraft=dhc2W, the
 |dhc must not be capitalized, while the W must be capitalized.

 The value used for --aircraft is the file name of the -set.xml file.
 The command line user can ask flightgear for the value by
 --show-aircraft.  The power user can list the aircraft folder and figure
 it out for himself.  The novice should be using FGRun and avoiding this
 unpleasantness altogether.
 OPINION.

 Actually this one bites me regularly, I was planning to do it when I have a
 spare moment.

 James
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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread Stuart Buchanan
syd adams wrote:

 Do what ?
 This was brought up in the past , and I suggested changing it to
 dhc2-wheels , etc ...
 but dont remember getting much feedback about it ... and I dont have
 much patience if those people pointing out bugs cant follow through
 and assist in coming up with a solution if they are able.
 I'll change these tomorrow in cvs to -wheels ,-skis , etc , where applicable.

Hi Syd,

I think the suggestion is that this is fixed in the code, so you don't need to 
change any of your -set.xml files.

So, the following arguments would all work:

--aircraft=dhc2w
--aircraft=dhc2W
--aircraft=DHC2W

Of course, if you think that dhc2-ski is better than dhc2s, then that's 
obviously your decision, but that's
a different issue to the one John brought up.

-Stuart



  

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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread James Turner

On 2 Dec 2009, at 09:19, Stuart Buchanan wrote:

 Of course, if you think that dhc2-ski is better than dhc2s, then that's 
 obviously your decision, but that's
 a different issue to the one John brought up.

Agreed on all counts - I will fix the case-sensitivity, but other issues are up 
to the aircraft developer!

James

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Re: [Flightgear-devel] releases +- bugs

2009-12-02 Thread Richard Bytheway
Stuart Buchanan wrote:
 
 So, the following arguments would all work:
 
 --aircraft=dhc2w
 --aircraft=dhc2W
 --aircraft=DHC2W
 
 Of course, if you think that dhc2-ski is better than dhc2s, then
that's  obviously your decision, but that's a different issue to the
one John brought up.
 
 -Stuart

Years ago I tweaked my local FG so that it first did a case sensitive
search for aircraft (to cover the case that you had a c172 and a C172
which were different), and then if it found nothing in that search, it
did a case insensitive search.

I seem to remember that this was 5 or 6 lines of extra code, but I don't
have that source tree any more.

Richard


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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread Jacob Burbach
 First, we really need better control of sound levels and balancing
 between different sound sources. It is often impossible to hear ATIS
 over the aircraft sounds for example. Having one master volume control
 and volume properties on the radios is not enough. I think breaking it
 into different groups of sounds...aircraft, radios, etc...and having
 master controls for each would be a good solution.

 Not a bad idea. Good thing that is what I've implemented in the past
 months and which is in CVS now.

So you've already implemented separate master sound controls for
radios and aircraft and/or other groups already...such as would be
configurable from the sound config dialog? My copy of CVS doesn't
currently include the new sound system...so if so that's awesome..and
just ignore me then. ;)

 Secondly, I think it would be beneficial to have the ability to
 specify a sound device for a certain group. So you could, for example,
 send aircraft sounds to your speakers, and radio sounds to a headset.

 Could be done with the current code but is low proirity for me.

Understandable

 The only useful split I know of, is radio sounds separate to 
 'cockpit/exterior' sounds.

Yes, currently only aircraft and radio sounds are logical groups, but
it's also possible others could exist in the future. So it could be
beneficial to have it setup so to be extended easily with more
independently adjustable groups down the road I guess.

 That's actually why I was working on fgcom device support on Mac - my 
 preferred setup is FG sounds from my line out
 (which goes to speakers, including a sub, for nice rumble) and all fgcom 
 through my USB headset. Unfortunately this
 doesn't work due to aforementioned OpenAL laziness on the part of Apple ... 
 so I'm stuck with fgcom coming out of the main
 speakers, which is much header to discern above cockpit / engine noise  
 just like RL I guess.

This is exactly my setup in linux already, flightgear outputs to my
surround sound system, and fgcom outputs to my usb headset. I also
have it configured so I can use fgcom with comm1 and comm2
simultaneously, comm1 to left channel, comm2 to right
channel...selectable at run time which I transmit on. So if I could
get flightgear to send radio sounds to my headset as well I'd be a
very happy guy.. :)

 Anyway, since fgcom is a separate process, this is not much to do with FG - 
 except that ideally ATIS and other services would *also*  be delivered via 
 FGCom, which would clean up a whole bunch of things.

It would be neat if fgcom (or future replacement) implemented atis
somehow. Yet not everyone uses fgcom so flightgear needs it's own atis
still obviously, which might lead to strange results when I tune my
radio to atis and flightgear AND fgcom start giving me weather info at
the same time. :D

 To go a bit into the technical details:
 It is already possible to create a second SoundMgr class and initialize
 it with a different device name. Now you have two different sound output
 devices to which you can assign SampleGroups to.

This sounds really good, so the code to make independant groups with
different devices is therejust needs an interface configurable
through gui to manage it. It would be awesome to have the sound config
dialog show a master volume slider for each group, as well as a drop
down to select a device for that group. If changing the devices at run
time is problematic, command line options to set it at start up would
be acceptable as well I guess.

cheers!
--Jacob

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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread Jacob Burbach
On Wed, Dec 2, 2009 at 7:52 AM, Erik Hofman e...@ehofman.com wrote:
 You really should use CVS..

 Erik

I do. :) Though I do so selectively as to keep it usable for me and to
avoid conflicts with my personal modifications. So no, I'm not 100%
inline with current cvs, including I haven't yet merged in the new
sound system. The sound system, and some other changes, made
flightgear mostly unusable previously, though looks like it's
stabilizing a bit now so I should make a new migration soon.

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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread Csaba Halász
On Wed, Dec 2, 2009 at 2:07 PM, Jacob Burbach jmburb...@gmail.com wrote:
 On Wed, Dec 2, 2009 at 7:52 AM, Erik Hofman e...@ehofman.com wrote:
 You really should use CVS..


 I do. :) Though I do so selectively as to keep it usable for me and to
 avoid conflicts with my personal modifications. So no, I'm not 100%
 inline with current cvs, including I haven't yet merged in the new
 sound system.

Nah, you should be using git :)
Then you could easily track the current development version while also
having your own branch.

-- 
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Re: [Flightgear-devel] Frequent segfaults in latest flightgear

2009-12-02 Thread Curtis Olson
On Wed, Dec 2, 2009 at 12:57 AM, Tim Moore wrote:

 Just to be clear, are you running with
 CullThreadPerCameraDrawThreadPerContext,
 or what? How many of each?


Hi Tim,

I was running with AutomaticSelection and only had a single display enabled:

 --prop:/sim/rendering/multithreading-mode=AutomaticSelection

I've checked in a fix that should prevent the GUI drawing code from running
 at the same time as code that might manipulate its state; give it a try.


After removing the above option from my .fgfsrc file I haven't seen a crash
with the dialog boxes.


 You're not trying to do something weird like run the GUI on more than one
 screen, are you?


No, not yet, but that would be a great feature request.  Also being able run
additional 2d panels on extra displays, but that's a very low priority for
me at the moment, devices like the matrox triplehead to go and
nvidia-twinview help reduce the need for a software solution.

Thanks,

Curt.
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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread Jacob Burbach
On Wed, Dec 2, 2009 at 8:29 AM, Csaba Halász csaba.hal...@gmail.com wrote:
 On Wed, Dec 2, 2009 at 2:07 PM, Jacob Burbach jmburb...@gmail.com wrote:
 On Wed, Dec 2, 2009 at 7:52 AM, Erik Hofman e...@ehofman.com wrote:
 You really should use CVS..


 I do. :) Though I do so selectively as to keep it usable for me and to
 avoid conflicts with my personal modifications. So no, I'm not 100%
 inline with current cvs, including I haven't yet merged in the new
 sound system.

 Nah, you should be using git :)
 Then you could easily track the current development version while also
 having your own branch.

 --
 Csaba/Jester

Yes, but that's only recently become an option with flightgear and I
haven't felt bothered enough to move yet. ;)

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[Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread Curtis Olson
I've been playing around with the Rascal aircraft model, but it appears that
it's never had it's materials updated and thus looks very dark on the
non-illuminated sides.  Is there a howto posted somewhere that explains how
to fix this?

Thanks,

Curt.
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Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread Erik Hofman
Curtis Olson wrote:
 I've been playing around with the Rascal aircraft model, but it appears 
 that it's never had it's materials updated and thus looks very dark on 
 the  non-illuminated sides.  Is there a howto posted somewhere that 
 explains how to fix this?

There's even a script floating around:


#! /bin/sh

for f in $@ ; do
   sed -i.before-color-change 
's,\(MATERIAL.*\)rgb\(.*\)amb\(.*\)emis\(.*\)spec\(.*\)shi\(.*\)trans\(.*\)$,\1rgb\2amb\2emis\4spec\5shi\6trans\7,1'
 
$f
   if ! cmp ${f} ${f}.before-color-change  /dev/null 21 ; then
   echo $f has changed colors!
   fi
done


Erik

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Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread Vadym Kukhtin
2009/12/2 Curtis Olson curtol...@gmail.com:

 non-illuminated sides.  Is there a howto posted somewhere that explains how
 to fix this?

Some time ago I found this in devel-list:

#! /bin/sh

for f in $@ ; do
  sed -i.before-color-change
's,\(MATERIAL.*\)rgb\(.*\)amb\(.*\)emis\(.*\)spec\(.*\)shi\(.*\)trans\(.*\)$,\1rgb\2amb\2emis\4spec\5shi\6trans\7,1'
$f
  if ! cmp ${f} ${f}.before-color-change  /dev/null 21 ; then
  echo $f has changed colors!
  fi
done


-- 
---
WBR, Vadym.

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Re: [Flightgear-devel] Model diffuse and ambient colors

2009-12-02 Thread syd adams
or just set the amb color to the same as rgb in the .ac file.

On 12/2/09, Curtis Olson curtol...@gmail.com wrote:
 Thanks Vadym and Erik, hopefully this does the trick.

 Curt.


 On Wed, Dec 2, 2009 at 8:46 AM, Vadym Kukhtin val...@gmail.com wrote:

 2009/12/2 Curtis Olson curtol...@gmail.com:

  non-illuminated sides.  Is there a howto posted somewhere that explains
 how
  to fix this?

 Some time ago I found this in devel-list:

 #! /bin/sh

 for f in $@ ; do
  sed -i.before-color-change

 's,\(MATERIAL.*\)rgb\(.*\)amb\(.*\)emis\(.*\)spec\(.*\)shi\(.*\)trans\(.*\)$,\1rgb\2amb\2emis\4spec\5shi\6trans\7,1'
 $f
  if ! cmp ${f} ${f}.before-color-change  /dev/null 21 ; then
  echo $f has changed colors!
  fi
 done


 --
 ---
 WBR, Vadym.


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Re: [Flightgear-devel] Can someone please add missing terrasync scenery

2009-12-02 Thread Martin Spott
Hi,

Jari Häkkinen wrote:

 Terragear complains about missing directory in the subversion repository:
 
 URL 
 'http://terrascenery.googlecode.com/svn/trunk/data/Scenery/Objects/e010n50/e014n54'
  
 doesn't exist
 
 Can someone please add it?

We don't have any objects available in this area, therefore we don't
offer the Objects-part of this tile for download.

Cheers,
Martin.
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Re: [Flightgear-devel] Sound system improvements...levels, sources, balancing, and devices...

2009-12-02 Thread Jacob Burbach
Ok, so I went ahead and did a build of the latest and greatest...looks
(and sounds) really good. I love when when features are implemented
faster than I can ask for them! ;)

A couple observations:

1. Cannot adjust volume of atis(comm radios) from sound config dialog.
Not a major issue I guess since I can mostly tune it with increasing
master and lowering effects/avionics. Can also adjust with the actual
comm volume control of course, but not all aircraft have working radio
controls. Having to monkey with the levels of all other volume
controls to get comm volumes proper, and possibly having to make fine
adjustments to comm volume from property manager does raise some
usability issues though. Might be worth adding a comm radio control to
the sound config dialog as well.

2. Adjusting the volume of the comm radios causes the atis to jump to
a different position in her dialog...doh!


Other than that everything seemed to be working pretty well(sound wise
anyway)thanks for all your hard work! I know you said different
devices per group are not a priority for you, but if you could work it
onto your todo list for the future that would be great. I'm sure I'm
not the only one who would find this extremely useful.


cheers!
--Jacob

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