[Freeciv-Dev] (PR#39838) Re: Dollar symbol
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39838 It should be easy enough to find a free SVG dollar sign... The problem was not free but dollar. Money != dollar. Remember that when you travel around the earth... ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39879) bug with plane patrol
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39879 Hello, First i want to tell you thank you for this fabulous game with which i play a lot. he makes me spend good evenings. so i want to report a strange bug that arrived me... i played network game with friends and i use an AWOCS plane to look ennemy's border. I wanted to make mu plane patrolling between somewhere in the sea and Paris (distance was OK). I pressed Q key, and i click with mouse cursor on paris, and all of a sudden game crashed. Then i connected to the server for a second time and i did same thing : command my AWOCS to patrol until paris and when clicking Paris... new crash! thanks for this game! ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39880) Right click GUI and Lepoard
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 Hi Christopher, Thank you for your report! I will try to address your issues below: On 11/22/07, wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 Hello, My name is Christopher Spiewak. I have a MacBook intel chip set, running Apples Leopard. I have been running version 2.1. I have found that the game is very right click dependent. Not having a right clicker this is a problem. I do know you can use the cities tab, but this is not as great. You can simulate a right-click by holding down the command (apple) key and clicking. A middle-click can be performed by holding alt and clicking. I have been running the game in OS X and on BootCamp Windows XP. In Leopard it first has to run X11 (which I do know is not your guys's problem). But on a Mac it looks wrong. The attached file is a pic. of what it looks like in Leopard. I have not changed the pic. The arrows are really cyan. This looks like a bug in the theme and/or theme engine. After the game has started, try going to GameLocal OptionsTheme and change to another theme in the dropdown. Christopher Spiewak P.S. I think it would look better without the command line. The command line is needed in the pregame screen since not all server options or commands are available in the gui. It can also be used to chat with other connected users. Best regards, ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39611) Re: BETA6 cannot find libggz
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39611 It's not as complicated as it seems to be :) Basically, AC_GGZ_CHECK is just a wrapper macro for all the other GGZ macros. The individual macros work fine, but AC_GGZ_CHECK called AC_GGZ_INIT without telling it to consider the default search directories such as /usr. I propose using the latest ggz.m4 from GGZ SVN. As a quick fix, make AC_GGZ_CHECK call AC_GGZ_INIT([defaults]). As for the Debian package, all the --with-blah-dir can now be removed if --prefix=/usr. On the other hand, please add support for registering Freeciv with the GGZ game module database by using the --enable-noregistry switch. Documentation for it: http://svn.ggzgamingzone.org/cgi-bin/trac.cgi/browser/trunk/docs/ggz-project/packagers (josef) ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#37692) Re: Fedora+ggz
URL: http://bugs.freeciv.org/Ticket/Display.html?id=37692 See #39611. The path issue should be resolved now once the changes get applied. And yes, ggz.modules should only be changed in the postinst and prerm scripts (or hooks). Use --enable-noregistry=/usr/share/ggz/modules/freeciv (for example) to let it install the *.dsc file there. Then run ggz-config on that file on postinst and prerm. (josef) ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39880) Right click GUI and Lepoard
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 On Nov 22, 2007 12:54 PM, Daniel Markstedt [EMAIL PROTECTED] wrote: I have been running the game in OS X and on BootCamp Windows XP. In Leopard it first has to run X11 (which I do know is not your guys's problem). But on a Mac it looks wrong. The attached file is a pic. of what it looks like in Leopard. I have not changed the pic. The arrows are really cyan. This looks like a bug in the theme and/or theme engine. After the game has started, try going to GameLocal OptionsTheme and change to another theme in the dropdown. I can confirm that this had happened on Mac OS X for me as well, don't know what made it look like that. It also happens when you run it on Linux under Xvnc, but works good otherwise. I run the vnc server with Xvnc4 :0 -PasswordFile .vnc/passwd ( you need to run vncpasswd first, and launch an xterm on that display) /emj ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] russian.ruleset new ruler title
And there is a bug in tajik.ruleset, which says Tajiks are in conflict with Hungarians. ~Daniil. On 22/11/2007, Daniil Ivanov [EMAIL PROTECTED] wrote: Hi! What do you think about inclusion National Leader as title for communist leader for Russia? Thanks, Daniil. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] russian.ruleset new ruler title
Hi! What do you think about inclusion National Leader as title for communist leader for Russia? Thanks, Daniil. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39882) RFE: set nation from civrc
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39882 http://forum.freeciv.org/viewtopic.php?p=17986#17986 I always play the same nation because I don't want to get used to a new set of city names. it would be nice if I could set it from, say, ~/.civclientrc, and never have to bother with the menu again. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#19366) Window handling error?
URL: http://bugs.freeciv.org/Ticket/Display.html?id=19366 URL: http://bugs.freeciv.org/Ticket/Display.html?id=19366 Sorry for not replying to this before the 2.1.0 release. I couldn't log in to RT at all when I read your email, and couldn't remember what the problem report was. Did you ever get this crash with a more recent version of Freeciv? Any savegame? I haven't used a Windows client again recently, but I have been using the Gtk2 client of the 2.1.0 betas and release, and I've founded lots of cities without trouble. I probably have got the savegame I alluded to in my original report lying around somewhere, but it's not conveniently to hand. I can try to dig it out if you're still interested. Might be best to close this one. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39880) Right click GUI and Lepoard
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 Mr. Markstedt, Thank you for the prompt answer. Is it possible to use the arrow keys to move the view? I know you can use it to move a selected unit. Also, wouldn't it not be better to use ctrl-click to move the view not apple- click? Christopher Spiewak On Nov 22, 2007, at 5:54 AM, Daniel Markstedt wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 Hi Christopher, Thank you for your report! I will try to address your issues below: On 11/22/07, wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39880 Hello, My name is Christopher Spiewak. I have a MacBook intel chip set, running Apples Leopard. I have been running version 2.1. I have found that the game is very right click dependent. Not having a right clicker this is a problem. I do know you can use the cities tab, but this is not as great. You can simulate a right-click by holding down the command (apple) key and clicking. A middle-click can be performed by holding alt and clicking. I have been running the game in OS X and on BootCamp Windows XP. In Leopard it first has to run X11 (which I do know is not your guys's problem). But on a Mac it looks wrong. The attached file is a pic. of what it looks like in Leopard. I have not changed the pic. The arrows are really cyan. This looks like a bug in the theme and/or theme engine. After the game has started, try going to GameLocal OptionsTheme and change to another theme in the dropdown. Christopher Spiewak P.S. I think it would look better without the command line. The command line is needed in the pregame screen since not all server options or commands are available in the gui. It can also be used to chat with other connected users. Best regards, ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
[Freeciv-Dev] (PR#39884) Typo succesfully in English airlift message
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39884 Trivial, but it's been bugging me for years: when a unit is airlifted, Freeciv says Engineers transported succesfully. Successfully is spelled thus (two 's's). This is in the 2.1.0 release (and every version since I can remember). Gtk2 client, if it matters. I haven't attempted to provide a patch, as this text is used as the msgid for translations and I don't know quite how to deal with that. ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev
Re: [Freeciv-Dev] (PR#39885) Picks same nation twice from civil war list from same host nation
URL: http://bugs.freeciv.org/Ticket/Display.html?id=39885 On 11/23/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: URL: http://bugs.freeciv.org/Ticket/Display.html?id=39885 I managed to take the Poles' capital and provoke civil war twice in succession in a single game. Both times, Freeciv decided to name the seceding faction as the Silesians, so the game ended up with two identically-named but separate nations. It would be good if this could be avoided. In polish.ruleset, we have civilwar_nations = lithuanian, silesian, ukrainian so it's not as if the server was pushed for choice (neither the Lithuanians nor the Ukrainians had ever been in the game). This would have been with one of the 2.1.0 betas (client and server); I don't know precisely which one offhand, but I have the savegames, and can probably guess what version I was using at the time. Could it have been before this patch was applied? http://bugs.freeciv.org/Ticket/Display.html?id=17436 ~Daniel ___ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev