Re: [Freeciv-Dev] [bug #15258] Some cities fail sanity checking after nuclear winter

2010-02-14 Thread Daniel Markstedt
On Sun, Feb 14, 2010 at 5:03 AM, David Lowe doctorjl...@verizon.net wrote:
 On 13 Feb, 2010, at 9:22 AM, pepeto wrote:

 Then it should be considered 2 different terrain cases: the terrain where we
 cannot *build* a city, the terrain there cannot *be* a city... (e.g. a city
 could hold on ice, but not on ocean).

        Oh?  
 http://www.cnn.com/2009/TECH/03/09/floating.cities.seasteading/index.html


This would make for a really cool city improvement. :)

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Re: [Freeciv-Dev] [patch #1181] Asturian nation files

2010-02-14 Thread Xuacu
El xue, 04-02-2010 a les 22:51 +0100, Daniel Markstedt escribió:

 
 It would be nice to have a TRANS comment for Cabezaleru - I don't know what
 this means. :)

Hi!

Cabezaleru (and Cabezalera) is the title for the ruler under
despotism. It means, literally, Leader

On a full different thing, it's a shame that a full  asturian .po won't
be ready for this release. I've been really busy, and the work is less
than half done, possibly with a lot of typos... I wish we could have an
online translation tool to allow a collaborative team translation,
similar to Lauchpad, which we use here for Ubuntu and other projects.

Regards
--
Xuacu


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Re: [Freeciv-Dev] [patch #1181] Asturian nation files

2010-02-14 Thread Daniel Markstedt
On Fri, Feb 12, 2010 at 9:11 PM, Xuacu xuacu...@gmail.com wrote:
 El xue, 04-02-2010 a les 22:51 +0100, Daniel Markstedt escribió:


 It would be nice to have a TRANS comment for Cabezaleru - I don't know what
 this means. :)

 Hi!

 Cabezaleru (and Cabezalera) is the title for the ruler under
 despotism. It means, literally, Leader

 On a full different thing, it's a shame that a full  asturian .po won't
 be ready for this release. I've been really busy, and the work is less
 than half done, possibly with a lot of typos... I wish we could have an
 online translation tool to allow a collaborative team translation,
 similar to Lauchpad, which we use here for Ubuntu and other projects.

 Regards
 --
 Xuacu



Hi Xuacu,

I for one am still looking forward to ast.po - please share it when
you feel it's good enough, but not as late as you forget about it. ;)

A couple of years ago, I was in contact with the guy that wrote
OpenTTD's web translation application. He was interested in
customizing it for Freeciv, as well. But in the end nothing came out
of it.

I guess that if we want to use Launchpad's translation amenities, we'd
have to move the whole source tree there too?

Daniel

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[Freeciv-Dev] [bug #15364] Debian watch points to ftp.freeciv.org

2010-02-14 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?15364

 Summary: Debian watch points to ftp.freeciv.org
 Project: Freeciv
Submitted by: dmarks
Submitted on: 일요일 2010년 02월 14일 at 19:51
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.2.0-beta
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

The 'watch' file in debian/ dir points to long-dead server ftp.freeciv.org.

Can we make it point to download.gna.org/freeciv/ instead?




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[Freeciv-Dev] [bug #15332] missing initialization in send_city_info_at_tile() (found by valgrind)

2010-02-14 Thread Matthias Pfafferodt

Follow-up Comment #3, bug #15332 (project freeciv):

updated version for S2_2

===

20100214-S2_2-fix-uninitialized-migration_score.patch comments:

fix uninitialized migration_score

as migration_score is only needed within the server, move it
(and mgr_score_calc_turn) to city.server

keep network compatibility within S2_2; the variable 'migration_score' is not
removed from the packet definition but initialized using '0.0'

===

20100214-S2_2-fix-uninitialized-migration_score-minimal.patch comments:

A minimal patch which only adds the needed initialization of
'migration_score' within package_city().

===

As I don't know if I can apply this in time, could you please do it? 


(file #8091, file #8092)
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Additional Item Attachment:

File name: 20100214-S2_2-fix-uninitialized-migration_score.patch Size:3 KB
File name: 20100214-S2_2-fix-uninitialized-migration_score-minimal.patch
Size:0 KB


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[Freeciv-Dev] [patch #1473] Update broken URLs in docs

2010-02-14 Thread Daniel Markstedt

URL:
  http://gna.org/patch/?1473

 Summary: Update broken URLs in docs
 Project: Freeciv
Submitted by: dmarks
Submitted on: 월요일 2010년 02월 15일 at 01:35
Category: docs
Priority: 5 - Normal
  Status: In Progress
 Privacy: Public
 Assigned to: dmarks
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.2.0

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Details:

The documentation in the source tree contains a lot of outdated/broken URLs.




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[Freeciv-Dev] [patch #1473] Update broken URLs in docs

2010-02-14 Thread Daniel Markstedt

Follow-up Comment #1, patch #1473 (project freeciv):

Patch for S2_2.

(file #8093)
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[Freeciv-Dev] [bug #15320] fix gui-xaw for libpng14

2010-02-14 Thread Vijay Kiran Kamuju

Additional Item Attachment, bug #15320 (project freeciv):

File name: libpng.diffSize:0 KB


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[Freeciv-Dev] [patch #1473] Update broken URLs in docs

2010-02-14 Thread Daniel Markstedt

Additional Item Attachment, patch #1473 (project freeciv):

File name: update-broken-urls-in-docs-S2_0.diff Size:28 KB
File name: update-broken-urls-in-docs-S2_1.diff Size:28 KB


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[Freeciv-Dev] [patch #1473] Update broken URLs in docs

2010-02-14 Thread Daniel Markstedt

Follow-up Comment #2, patch #1473 (project freeciv):

Will commit the S2_2 patch right away to make sure it makes RC1.

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[Freeciv-Dev] [patch #1472] Add the House of Savoy

2010-02-14 Thread J.M. Maalderink

Follow-up Comment #1, patch #1472 (project freeciv):

I think it's better to name it after the region and former country of Savoy
rather than the dynasty; other nations are countries as well, not noble
houses.

IMO it'd also be better to limit the cities to cities in Savoy proper (we
could always make separate Sardinian and Piedmontese rulesets.

Also, all nationsets are in the local language (in this case either French or
Arpitan, I picked French).

Anway, here's another version.

(file #8100)
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[Freeciv-Dev] [patch #1472] Add the House of Savoy

2010-02-14 Thread J.M. Maalderink

Follow-up Comment #2, patch #1472 (project freeciv):

And the flag has to be in svg, I made one.

(file #8101)
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[Freeciv-Dev] [bug #15332] missing initialization in send_city_info_at_tile() (found by valgrind)

2010-02-14 Thread pepeto

Follow-up Comment #4, bug #15332 (project freeciv):

 keep network compatibility within S2_2; the variable
 'migration_score' is not removed from the packet definition but
 initialized using '0.0'

Maybe rename the variable with a unused prefix or suffix?

 As I don't know if I can apply this in time, could you please do
 it?

If the client doesn't use the uninitialized data, it is not critical.

I forgot to mention that after applying this patch to trunk, it would also
need to update the capability string to be sure that no client will connect
an incompatible server.


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[Freeciv-Dev] [bug #15367] Crashes on startup on Snow Leopard

2010-02-14 Thread anonymous

URL:
  http://gna.org/bugs/?15367

 Summary: Crashes on startup on Snow Leopard
 Project: Freeciv
Submitted by: None
Submitted on: Monday 02/15/2010 at 02:49 CET
Category: None
Severity: 4 - Important
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 2.1.9
 Discussion Lock: Any
Operating System: Mac OS
 Planned Release: 

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Details:

Here are the details given by the OS crash reporter: 
Process: Freeciv-2.1.9b1 [17273]
Path:/Applications/Freeciv.app/Contents/MacOS/Freeciv-2.1.9b1
Identifier:  freeciv.wikia.com
Version: ??? (???)
Code Type:   X86 (Native)
Parent Process:  launchd [109]

Date/Time:   2010-02-14 17:26:45.335 -0800
OS Version:  Mac OS X 10.6.2 (10C540)
Report Version:  6

Interval Since Last Report:  988839 sec
Crashes Since Last Report:   2
Per-App Crashes Since Last Report:   2
Anonymous UUID:  E659FA83-0714-4624-B543-87030DB2AF84

Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x0002, 0x
Crashed Thread:  0

Dyld Error Message:
  Library not loaded:
@executable_path/../Frameworks/freetype.framework/Versions/A/freetype
  Referenced from: /Applications/Freeciv.app/Contents/MacOS/Freeciv-2.1.9b1
  Reason: no suitable image found.  Did find:

/Applications/Freeciv.app/Contents/MacOS/../Frameworks/freetype.framework/Versions/A/freetype:
stat() failed with errno=13

/Applications/Freeciv.app/Contents/MacOS/../Frameworks/freetype.framework/Versions/A/freetype:
stat() failed with errno=13

Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo,
2.26 GHz, 4 GB, SMC 1.47f2
Graphics: NVIDIA GeForce 9400M, NVIDIA GeForce 9400M, PCI, 256 MB
Memory Module: global_name
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D),
Broadcom BCM43xx 1.0 (5.10.91.26)
Bluetooth: Version 2.2.4f3, 2 service, 1 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Serial ATA Device: Hitachi HTS545025B9SA02, 232.89 GB
Serial ATA Device: HL-DT-ST DVDRW  GS23N
USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8507, 0x2440
USB Device: Internal Memory Card Reader, 0x05ac  (Apple Inc.), 0x8403,
0x2650
USB Device: Microsoft 3-Button Mouse with IntelliEye(TM), 0x045e  (Microsoft
Corporation), 0x0040, 0x0410
USB Device: Apple Internal Keyboard / Trackpad, 0x05ac  (Apple Inc.), 0x0236,
0x0460
USB Device: IR Receiver, 0x05ac  (Apple Inc.), 0x8242, 0x0450
USB Device: BRCM2046 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0x0610
USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8213,
0x0611






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[Freeciv-Dev] Freeciv 2.2.0 release candidate

2010-02-14 Thread Daniel Markstedt
A release candidate for Freeciv 2.2.0 is now available. Unless a
serious show-stopper issue is found over the course of the next 7
days, this is what will become the final 2.2.0 release.

See what we fixed since 2.2.0-beta3, at http://freeciv.org/wiki/NEWS-2.2.0-RC1

Find the source tarballs at the usual places:

http://sourceforge.net/projects/freeciv/files/
http://download.gna.org/freeciv/beta/

Oh behalf of the Freeciv Dev Team,
Daniel Markstedt

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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-14 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?15368

 Summary: Autoexplore command ignored
 Project: Freeciv
Submitted by: cazfi
Submitted on: Monday 02/15/2010 at 09:40
Category: None
Severity: 3 - Normal
Priority: 1 - Later
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 

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Details:

2.2.0-RC1, gtk-client

Setting initial explorer to autoexplore worked fine, but when my first city
built warrior and I tried to set that too to autoexplore, nothing happened.
Once I had two warriors, autoexplore-command changed another one as active
unit, but had no other effect (so it was identical to W)ait). Explorer was
exploring all the time.

I'll see if I can produce a savegame from which to reproduce.




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[Freeciv-Dev] [bug #15368] Autoexplore command ignored

2010-02-14 Thread Marko Lindqvist

Follow-up Comment #1, bug #15368 (project freeciv):

Reproducable with attached savegame. Try to set warriors to autoexplore.

In this game initial explorer died immediately, so there is nobody exploring.

(file #8103)
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