[Freeciv-Dev] [patch #2704] GDK_KEY_....

2011-06-13 Thread Marko Lindqvist

Update of patch #2704 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #18207] Term for Research Report not consistent

2011-06-13 Thread Daniel Markstedt

URL:
  http://gna.org/bugs/?18207

 Summary: Term for Research Report not consistent
 Project: Freeciv
Submitted by: dmarks
Submitted on: Mon 13 Jun 2011 07:02:18 AM PDT
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0

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Details:

The Research Report is some strings, in particular the tutorial, referred to
as:

-Research dialog
-Science report
-Science dialog

Should be standardized to 'Research Report' to a greater degree.




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[Freeciv-Dev] [bug #18004] Japanese translation bug - science dialog in tutorial

2011-06-13 Thread Daniel Markstedt

Update of bug #18004 (project freeciv):

  Status:   Need Info = Ready For Test 
 Planned Release:   2.3.0 = 2.2.6  

___

Follow-up Comment #2:

Ok, had a look at the translation myself and the fix is completely legit.
Will commit to S2_2 soon.

However, there seems to be an underlying problem with the English strings
themselves. In the tutorial in particular, the term Science Dialog is used
frequently while in most other places it is called the Research Report.
Raised bug #18207 to address this.

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[Freeciv-Dev] [bug #17515] Add README to http://download.gna.org/freeciv/modinst/

2011-06-13 Thread Daniel Markstedt

Update of bug #17515 (project freeciv):

  Status:   Fixed = In Progress
 Open/Closed:  Closed = Open   


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[Freeciv-Dev] [patch #2711] Realine completion for ai type name in /create

2011-06-13 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2711

 Summary: Realine completion for ai type name in /create
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 13 Jun 2011 08:13:02 PM EEST
Category: general
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.4.0

___

Details:

THis pacth adds readline completion for ai type name when needed as second
argument to /create command.



___

File Attachments:


---
Date: Mon 13 Jun 2011 08:13:02 PM EEST  Name: AiTypeCompletion.diff  Size:
3kB   By: cazfi

http://gna.org/patch/download.php?file_id=13184

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[Freeciv-Dev] [bug #18208] ai_type_iterate() returns unused ai types

2011-06-13 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?18208

 Summary: ai_type_iterate() returns unused ai types
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 13 Jun 2011 08:25:03 PM EEST
Category: ai
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.4.0

___

Details:

ai_type_iterate() goes through all the ai types up to FC_AI_LAST, no matter
how many ai types is really loaded.

Fix attached.



___

File Attachments:


---
Date: Mon 13 Jun 2011 08:25:03 PM EEST  Name: AiTypeIterateLimit.diff  Size:
1kB   By: cazfi

http://gna.org/bugs/download.php?file_id=13185

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[Freeciv-Dev] [bug #18208] ai_type_iterate() returns unused ai types

2011-06-13 Thread Marko Lindqvist

Update of bug #18208 (project freeciv):

  Depends on: = patch #2711


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Re: [Freeciv-Dev] [bug #18050] crash with popup box (handle_alloc_failure())

2011-06-13 Thread Achim
would be fine with me.
Best wishes,
Achim

On 12 June 2011 15:32, Jacob Nevins no-reply.invalid-addr...@gna.orgwrote:


 Update of bug #18050 (project freeciv):

   Status:None = Need Info

___

 Follow-up Comment #4:

 I can't think of a specific test.
 I don't think there's anything more we can do with this ticket for now;
 I've
 changed it to Need Info, but it could be closed as Invalid.

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NE26 2JT Tyne and Wear, UK
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email: achim.treum...@gmail.com
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[Freeciv-Dev] [bug #18208] ai_type_iterate() returns unused ai types

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #1, bug #18208 (project freeciv):

In S2_3 value of FC_AI_LAST is 1 and there's always exactly one ai type
(default ai) so there's no need to do anything for that branch.

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[Freeciv-Dev] [patch #2712] Independent configure checks for freeciv-modpack

2011-06-13 Thread Marko Lindqvist

URL:
  http://gna.org/patch/?2712

 Summary: Independent configure checks for freeciv-modpack
 Project: Freeciv
Submitted by: cazfi
Submitted on: Mon 13 Jun 2011 10:47:13 PM EEST
Category: bootstrap
Priority: 5 - Normal
  Status: Ready For Test
 Privacy: Public
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Discussion Lock: Any
 Planned Release: 2.3.0, 2.4.0

___

Details:

Currently freeciv-modpack depends on gtk2-client configure checks to work for
it since it too is gtk2-program. freeciv-modpack is build iff gtk2-client is
built.

Attached patch makes freeciv-modpack configure checks independent from
gtk2-client checks. This means that it might be built in conjuction with any
client, not just gtk2.




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File Attachments:


---
Date: Mon 13 Jun 2011 10:47:13 PM EEST  Name: ModinstConfigure.diff  Size:
2kB   By: cazfi

http://gna.org/patch/download.php?file_id=13186
---
Date: Mon 13 Jun 2011 10:47:13 PM EEST  Name: ModinstConfigure-S2_3.diff 
Size: 2kB   By: cazfi

http://gna.org/patch/download.php?file_id=13187

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[Freeciv-Dev] [bug #18170] md5 sum broken in trunk on sparc64

2011-06-13 Thread Jacob Nevins

Follow-up Comment #7, bug #18170 (project freeciv):

 My inclination is to find a more portable implementation of 
 md5sum, rather than trying to fix up this one. 
A quick Google finds this one, which seems to fit the bill:
http://openwall.info/wiki/people/solar/software/public-domain-source-code/md5

Any objections?

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[Freeciv-Dev] [bug #18198] gtk clients do not show their client_string anywhere.

2011-06-13 Thread Marko Lindqvist

Update of bug #18198 (project freeciv):

 Planned Release: = 2.4.0  


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[Freeciv-Dev] [task #7334] Make copy of gtk2-client as base for gtk3-client development

2011-06-13 Thread Jacob Nevins

Follow-up Comment #9, task #7334 (project freeciv):

 In the beginning so-called gtk3-client tree will be actually
 gtk2-client prepared to switch to gtk3.
 That may make things easier, but I may still have problems on 
 Lucid, since that only has 2.20 and this code will target 
 2.24-ish.
For the record, this came sooner than I thought: after patch #2704, I can no
longer build gui-gtk3 on Lucid.
(Not a complaint, just an observation.)

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[Freeciv-Dev] [bug #18174] after executing freeciv-server in terminal window; client doesn't start afterwards

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #3, bug #18174 (project freeciv):

It would be nice if at least --enable-svnrev would be used when building such
packages.

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[Freeciv-Dev] [bug #18174] after executing freeciv-server in terminal window; client doesn't start afterwards

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #4, bug #18174 (project freeciv):

 did get it from this repo:

http://download.opensuse.org/repositories/home:/syntron/openSUSE_11.4_Update/

 when installing using YAST2, it is selected as the most recent
 version;

Not good if it gets selected for end-user automatically. Typical end-user
should get stable release, not development snapshot. Using development
snapshots should be opt-in.

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[Freeciv-Dev] [task #7334] Make copy of gtk2-client as base for gtk3-client development

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #10, task #7334 (project freeciv):

 after patch #2704, I can no longer build gui-gtk3 on Lucid.

It was that new change in gtk? Failed to find any reference from ChangeLogs,
but gtk+ sourcetree grepping shows that new key values were not present in
gtk+ 2.20, but are in 2.22.

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[Freeciv-Dev] [patch #2529] Configure checks for gtk3-client

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #4, patch #2529 (project freeciv):

- Minimum gtk2 version for gtk3-client initially 2.22.0

(file #13188)
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Additional Item Attachment:

File name: Gtk3ConfigurePartI_2529-3.diff Size:12 KB


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2011-06-13 Thread Marko Lindqvist

Update of bug #14106 (project freeciv):

Category:None = general
 Assigned to:None = cazfi  
Operating System:None = Any
 Planned Release: = 2.4.0  

___

Follow-up Comment #11:

I can't see need for case mentioned in comment #5 about someone wanting to
bind addresses where server listens clients, but not the address used in
connecting metaserver. So I don't think we need to consider that.

In current TRUNK curl is used to connect metaserver. I have not yet checked
what it means for this patch.

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[Freeciv-Dev] [patch #2706] Clean generated scripting files

2011-06-13 Thread Marko Lindqvist

Update of patch #2706 (project freeciv):

  Status:  Ready For Test = Done   
 Assigned to:None = cazfi  
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #14106] civserver should use --bind= address when connecting to the metaserver, too

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #12, bug #14106 (project freeciv):

Well, I ended writing new patch from scratch.

(file #13189)
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File name: BindMeta_14106.diffSize:4 KB


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[Freeciv-Dev] [bug #15090] Replace BC and AD by CE and BCE

2011-06-13 Thread Marko Lindqvist

Update of bug #15090 (project freeciv):

 Assigned to:   cazfi = mixcoatl   


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[Freeciv-Dev] [bug #16281] problem with modifying/changing terrain

2011-06-13 Thread Marko Lindqvist

Update of bug #16281 (project freeciv):

  Status:None = Confirmed  
 Planned Release: = 2.3.0, 2.4.0   


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[Freeciv-Dev] [bug #18209] Compatibility with savegames without startpos.exclude information

2011-06-13 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?18209

 Summary: Compatibility with savegames without
startpos.exclude information
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 14 Jun 2011 01:56:18 AM EEST
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.3.0, 2.4.0

___

Details:

Loading savegame from bug #16281 causes several messages like:

1: Warning: Missing exclude info: In secfile_lookup_bool()
[utility/registry.c:1764]: secfile '../../../bugs/bad_hill.sav.gz' in section
'NULL': map.startpos0.exclude entry doesn't exist.

I suspect that exclude was added to savegame format recently without proper
backward compatibility handling for older savegames.





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[Freeciv-Dev] [bug #16108] Server will not start. Games will not start.

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #4, bug #16108 (project freeciv):

 Is there a chance it is linked with bug #15559?

Original reporter didn't even say it was local game, so this could really be
the most obvious reason for no route to host-error: no route to host. :-)

Anyway, this kind of network problem is so common that WSAEHOSTUNREACH really
should have errno mapping.
Attached patch adds it.

(file #13190)
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[Freeciv-Dev] [bug #18210] Windows network error reporting buggy

2011-06-13 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?18210

 Summary: Windows network error reporting buggy
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 14 Jun 2011 02:34:30 AM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
  Status: None
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.6, 2.3.0, 2.4.0

___

Details:

Windows has no 'errno'. Freeciv has two, not one, way to be compatible with
that. As you can guess, these two methods are just rendering each other
non-working.

1) When there is network related error, set_socket_errno() is called to set
'errno' introduced by freeciv itself to sensible value. Idea is that later
'errno' can be used without caring if it's this freeciv's own or system
'errno'.

2) Instead of accessing 'errno' directly, fc_get_errno() function is used to
get error value. In most systems it returns just 'errno', but in Windows
result from GetLastError().


What happens with network error case is that method 1 sets 'errno', but that
'errno' is not used when error information is logged. Instead new error value
is fetched with method 2.





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[Freeciv-Dev] [bug #18210] Windows network error reporting buggy

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #1, bug #18210 (project freeciv):

Note also how fc_strerror() would not handle 'errno' compatible values from
set_socket_errno() correctly on WIN32_NATIVE.

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[Freeciv-Dev] [bug #18211] try_to_connect() may return success on failure

2011-06-13 Thread Marko Lindqvist

URL:
  http://gna.org/bugs/?18211

 Summary: try_to_connect() may return success on failure
 Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 14 Jun 2011 03:12:51 AM EEST
Category: client
Severity: 3 - Normal
Priority: 5 - Normal
  Status: Ready For Test
 Assigned to: None
Originator Email: 
 Open/Closed: Open
 Release: 
 Discussion Lock: Any
Operating System: None
 Planned Release: 2.2.6, 2.3.0, 2.4.0

___

Details:

In case of network problem two_to_connect() returns errno on platforms other
than Windows. But there are some system calls between the failure and
accessing errno, so it's already overwritten by the time it's accessed. In
practice this means that try_to_connect() returns success even in case of
network problems.

Fix attached



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File Attachments:


---
Date: Tue 14 Jun 2011 03:12:51 AM EEST  Name:
TryToConnectErrnoReturn-S2_2.diff  Size: 601B   By: cazfi

http://gna.org/bugs/download.php?file_id=13191
---
Date: Tue 14 Jun 2011 03:12:51 AM EEST  Name: TryToConnectErrnoReturn.diff 
Size: 677B   By: cazfi

http://gna.org/bugs/download.php?file_id=13192

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[Freeciv-Dev] [patch #2698] Update filename references in README

2011-06-13 Thread Marko Lindqvist

Update of patch #2698 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [patch #2697] Update filename references in README.graphics

2011-06-13 Thread Marko Lindqvist

Update of patch #2697 (project freeciv):

  Status:  Ready For Test = Done   
 Open/Closed:Open = Closed 


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[Freeciv-Dev] [bug #18200] Configure is unable to detect frameworks

2011-06-13 Thread Marko Lindqvist

Follow-up Comment #7, bug #18200 (project freeciv):

It seemed to find header this time, but to fail compile test program. Does
attached patch help for that problem?

I still don't believe that libraries would be in directory named Headers, so
presumably you will later have problems with linking test also. Check
 locate libQtGui
and
 locate libQtGUI
in case either gives path to libraries.


(file #13193)
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[Freeciv-Dev] [bug #16995] Big sprites unnecessary kept in memory.

2011-06-13 Thread Marko Lindqvist

Update of bug #16995 (project freeciv):

 Assigned to:None = cazfi  
 Planned Release: = 2.4.0  
 Summary: Memory leak due to not freeing big sprites = Big
sprites unnecessary kept in memory.

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Follow-up Comment #1:

Not really a leak as they are freed eventually, but wasted memory anyway.

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