[Audyssey] Question regarding Gizzly Gulch
Spoiler contained Be warned Hi, I finally got Grizzly Gulch to work after downloading the 1.2.1 patch from the bavisoft site and then looking in the FAQ section on their site, and turning the acceleration for my Direct X Sound option to the lowest setting (shooting scenes would lock up on me). I have gone to the bank and couldn't stop the robbery. I got shot.Cecil suggested I get a gun. I took out a loan, and bought a gun. I held off the next robbery and cecil told me that he would mention it to the martial. I then went to the target range, and shot the place up and then missed one. (misfire actually). The computer voice told me Amazing (rubs nails on chest). I've been back into and out of the bank several more times (5) and there are no more robberies., and the martial's office is still closed. Do I keep trying to get a robbery in progress to show up in the bank, and try to bbuild up my reputation in town that way? I doubt the martial would be interested in my gambling skills (which I suck at, considering my wife once dealt blackjack and poker in a local casino here in Illinois.). Thanks for any tips. Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question regarding Gizzly Gulch
Try to play some games for a while if you are waiting on him to show up. Hth. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith S Sent: Sunday, February 05, 2012 5:47 AM To: Gamers Discussion list Subject: [Audyssey] Question regarding Gizzly Gulch Spoiler contained Be warned Hi, I finally got Grizzly Gulch to work after downloading the 1.2.1 patch from the bavisoft site and then looking in the FAQ section on their site, and turning the acceleration for my Direct X Sound option to the lowest setting (shooting scenes would lock up on me). I have gone to the bank and couldn't stop the robbery. I got shot.Cecil suggested I get a gun. I took out a loan, and bought a gun. I held off the next robbery and cecil told me that he would mention it to the martial. I then went to the target range, and shot the place up and then missed one. (misfire actually). The computer voice told me Amazing (rubs nails on chest). I've been back into and out of the bank several more times (5) and there are no more robberies., and the martial's office is still closed. Do I keep trying to get a robbery in progress to show up in the bank, and try to bbuild up my reputation in town that way? I doubt the martial would be interested in my gambling skills (which I suck at, considering my wife once dealt blackjack and poker in a local casino here in Illinois.). Thanks for any tips. Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6858 (20120204) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6858 (20120204) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Question regarding Gizzly Gulch
Thanks, it worked. Keith - Original Message - From: Darren Duff duff...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, February 05, 2012 4:58 AM Subject: Re: [Audyssey] Question regarding Gizzly Gulch Try to play some games for a while if you are waiting on him to show up. Hth. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Keith S Sent: Sunday, February 05, 2012 5:47 AM To: Gamers Discussion list Subject: [Audyssey] Question regarding Gizzly Gulch Spoiler contained Be warned Hi, I finally got Grizzly Gulch to work after downloading the 1.2.1 patch from the bavisoft site and then looking in the FAQ section on their site, and turning the acceleration for my Direct X Sound option to the lowest setting (shooting scenes would lock up on me). I have gone to the bank and couldn't stop the robbery. I got shot. Cecil suggested I get a gun. I took out a loan, and bought a gun. I held off the next robbery and cecil told me that he would mention it to the martial. I then went to the target range, and shot the place up and then missed one. (misfire actually). The computer voice told me Amazing (rubs nails on chest). I've been back into and out of the bank several more times (5) and there are no more robberies., and the martial's office is still closed. Do I keep trying to get a robbery in progress to show up in the bank, and try to bbuild up my reputation in town that way? I doubt the martial would be interested in my gambling skills (which I suck at, considering my wife once dealt blackjack and poker in a local casino here in Illinois.). Thanks for any tips. Keith --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. _ NOD32 EMON 6858 (20120204) information _ This message was checked by NOD32 antivirus system http://www.eset.com _ NOD32 EMON 6858 (20120204) information _ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Hi Michael, I sent this message to this list about that game back on January 22, 2012. 'The Explorer and the Mystery of the Diamond Scarab' Launch Published by: BillGameBase on 24th Mar 2011 | View all blogs by BillGameBase On Friday 25 March 2011, Royal Dutch Visio, Centre of Expertise for blind and partially sighted people will host the worldwide launch of a unique game for the Wii game computer. For the first time, children with and without visual impairment can play together on an equal level, thanks to the game called The Explorer and the Mystery of the Diamond Scarab. The Mayor of Haren - no less - will be present at the launching of this game, which will take place at Visio Education Centre in Haren. Mayor Boumans will compete against the best player from Visio. Visio supports, encourages and counsels visually impaired people by providing various courses, training and programmes. In addition to the positive effect of playing unhindered with peers on an equal level, this game also contributes to improving motoric functions and physical coordination. International introduction In addition to the school in Haren, four other Visio schools will be involved in the introduction of this game. A school in Sarajevo (Bosnia) will also participate in the launch via the partnership with Visio International. Via Skype connection, the various sites will be connected with the main site in Haren so they will experience the official presentation live. Before the launch, all the schools will work on a week-long subject: Egypt. The education institutes already have contact with each other via Skype and Facebook. See www.visio.org/Wii-game Development At the end of 2008 the collaboration partners - MAD multimedia, Principal Blue, TNO and Royal Dutch Visio - had decided to give the concept of Serious Gaming a new dimension. Within two years and with a subsidy from Innovative Action Programme in Groningen (Dutch: IAG2) the first official Nintendo Wii game was developed for children with or without visual impairment. The process used for this development is called co-creation, a technique in which the end user is involved in the development of new products and services. Visually impaired, blind and full sighted children contributed to the content and form of this game, while physical therapists, exercise specialists and teachers monitored the motoric aspects. The outcome In this game you play the role of Ben the Archaeologist who is searching for the Temple of the Diamond Scarab. Once he is in the temple he meets Tiri, an enchanting Egyptian princess. Going through a maze of underground passages they look for ancient Egyptian treasures and confront various challenges. The Guardian leads them step by step to the exit. The game is played on a Balance Board, a standard Wii accessory. With this you can move through the maze, find treasures and enter challenging situations. Since this is the first game in the world developed jointly for visually impaired, blind and fully sighted children, the game can be played in Dutch and in English. To order the Wii game As of April the wii game The Explorer can be ordered here: http://www.visio.org/Wii-game http://www.gamebase.info/magazine/read/the-explorer-and-the-mystery-of-the-diamond-scarab-launch_489.html - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Saturday, February 04, 2012 8:20 PM Subject: [Audyssey] FINALLY! There is a Wii game for the blind! Hey, All. I just recieved my copy of the fully blind accessible Wii game call 'The Explorer and the Mystery of the Diamond Scarab' From the way things look the game is free to get! All you have to do is go to http://www.visio.org and click on the link call knowledge expertise innovation, and then you will see the link where you can order you a copy. I didn't pay for the game so I know it is free. You just put your name and address and email and in about a week or two you should get your copy. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 10.0.1424 / Virus Database: 2112/4788 - Release Date: 02/04/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Hello, I never have sighted assistance when playing games you call inaccessible such as fighting games, so would you please stop saying crap about how inaccessible they are when you aren't even trying to learn? When I do play, I can play fighting games just fine and never once had sighted assistance. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Feb 4, 2012, at 10:41 PM, michael barnes wrote: Once again, some of you might have sighted assistance to read to you all the menus and other game stuff. But I don't have anyone around to help me with the games that I got for my Wii, however if I didn't have to remember the menus then I would be happy. Take some of the audio games for exsample, in Shades of doom the menus talk so you know what you are on, and doing the game play you know what is going on in the game. With a game like Pokemon the menus and game play screen is not accessible so you don't really know what is going on. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Well I have tried to play games without sighted help but I still would like to know what is in the menus. I would like to also know what is on the screen. These details are important for me, so I can enjoy the game more! Can anyone play The Legend Of Zelda games with no sight? I don't think so. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Chandu (and everyone else), I don't mean to rain on your parade, but as a game developer, I think there is something you should know: the idea is the easy part. I have half a dozen text files each containing literally thousands of game ideas which I've had over the past fifteen years. I even have a couple different versions of your idea below in there. Pretty much all professional game developers have thousands of ideas they'd like to work on. Ideas are a dime a dozen. The hard part is actually making the game, and if you really want to see your idea become reality, that's where you need to focus. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Feb 5, 2012 at 9:43 AM, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That’s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
I only have help when a game absolutely needs it, but other than that I get help from friends on here or in other places. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Orin Sent: 05 February 2012 14:48 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hello, I never have sighted assistance when playing games you call inaccessible such as fighting games, so would you please stop saying crap about how inaccessible they are when you aren't even trying to learn? When I do play, I can play fighting games just fine and never once had sighted assistance. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Feb 4, 2012, at 10:41 PM, michael barnes wrote: Once again, some of you might have sighted assistance to read to you all the menus and other game stuff. But I don't have anyone around to help me with the games that I got for my Wii, however if I didn't have to remember the menus then I would be happy. Take some of the audio games for exsample, in Shades of doom the menus talk so you know what you are on, and doing the game play you know what is going on in the game. With a game like Pokemon the menus and game play screen is not accessible so you don't really know what is going on. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4789 - Release Date: 02/04/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
No, we can't play Zelda without sighted help, just as we can't play shooters without help. Sad but true. Orin orin8...@gmail.com Twitter: http://www.twitter.com/orinks Skype: orin1112 On Feb 5, 2012, at 9:57 AM, michael barnes wrote: Well I have tried to play games without sighted help but I still would like to know what is in the menus. I would like to also know what is on the screen. These details are important for me, so I can enjoy the game more! Can anyone play The Legend Of Zelda games with no sight? I don't think so. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Hey, Orin. That's my point of why I enjoy fully accessible games, like the ones that people make especially for the blind. Now I'm not saying the way that some people on here play their Wii is a bad thing, but for me I would rather play a game that is fully accessible to the blind. The Explorer And The Mystery Of The Diamond Scarab, yes it is a maze game however you do have to do different tasks such as battle with snakes ghosts and etc. The neat thing about the game is not only do you use the balance board to move around in the game but you also use the Wii remote and the nunchuck to battle with. -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Hi Dennis, Yes, that is precisely a point I tried to make to him earlier this week. Ideas themselves are a dime a dozen, but actually making it into a workable game is another thing entirely. For example, for the last couple of years I've been toying with the idea of a roll playing game. I've had plenty of ideas, good ones, but have had to reject them or update them for one reason or another. the process of going from idea to game isn't as easy as it sounds. Although, I believe that this game idea requires comments and suggestions which I'll address separately in its own e-mail with the attention and respect it deserves. Cheers! On 2/5/12, Dennis Towne s...@xirr.com wrote: Chandu (and everyone else), I don't mean to rain on your parade, but as a game developer, I think there is something you should know: the idea is the easy part. I have half a dozen text files each containing literally thousands of game ideas which I've had over the past fifteen years. I even have a couple different versions of your idea below in there. Pretty much all professional game developers have thousands of ideas they'd like to work on. Ideas are a dime a dozen. The hard part is actually making the game, and if you really want to see your idea become reality, that's where you need to focus. Dennis Towne Alter Aeon MUD http://www.alteraeon.com On Sun, Feb 5, 2012 at 9:43 AM, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That’s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is you talk about walking left or right, pressing a key to jump or duck, etc. Sadly like so many audio games you are thinking about a one dimensional game where most if not all the action is along the x axis. In its own way it is basically Troopenum or Dark Destroyer except instead of moving left/right and shooting down space ships you are casting spells at another wizard. As we have far too many of these simplistic games already I'd personally like to see something with a little more complexity or depth then move left and right shooting at something or someone. Make sense? One way to make this more interesting is maybe to create some court yard or arena where you can move around in 2d or 3d, duck behind statues, or cast a hovering charm so you can perform some kind of aerial attack from the sky, etc. expand the idea so you are not trapped into a single axis of movement.Even a 2d game would be more complex than your initial game idea. Cheers! On 2/5/12, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That’s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Hi Tom, Is it possible that we could talk offlist about a game idea. That I have... I actually talked to Philip about this once, a long time ago, and was going to have to pay him to program it for me. But I still have all the documentation and things I wrote for it, and am even writing the book in the hope that if I can't program it, someone else might. I'll tell you more offlist if you want, just don't want anyone taking any of my ideas! Lol. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: 05 February 2012 17:20 To: Gamers Discussion list Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is you talk about walking left or right, pressing a key to jump or duck, etc. Sadly like so many audio games you are thinking about a one dimensional game where most if not all the action is along the x axis. In its own way it is basically Troopenum or Dark Destroyer except instead of moving left/right and shooting down space ships you are casting spells at another wizard. As we have far too many of these simplistic games already I'd personally like to see something with a little more complexity or depth then move left and right shooting at something or someone. Make sense? One way to make this more interesting is maybe to create some court yard or arena where you can move around in 2d or 3d, duck behind statues, or cast a hovering charm so you can perform some kind of aerial attack from the sky, etc. expand the idea so you are not trapped into a single axis of movement.Even a 2d game would be more complex than your initial game idea. Cheers! On 2/5/12, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That's for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
Not enough excitement maybe if we had to find magical objects, get out of places, or something. Not enough challenges. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: chandu S S chanduss...@gmail.com To: gamers@audyssey.org Sent: Sunday, February 05, 2012 9:43 AM Subject: [Audyssey] game ideas, anyone like it? Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That’s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] game ideas, anyone like it?
How about transfiguration and creating elusions to distract your opponent in battle? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 5:19 PM Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is you talk about walking left or right, pressing a key to jump or duck, etc. Sadly like so many audio games you are thinking about a one dimensional game where most if not all the action is along the x axis. In its own way it is basically Troopenum or Dark Destroyer except instead of moving left/right and shooting down space ships you are casting spells at another wizard. As we have far too many of these simplistic games already I'd personally like to see something with a little more complexity or depth then move left and right shooting at something or someone. Make sense? One way to make this more interesting is maybe to create some court yard or arena where you can move around in 2d or 3d, duck behind statues, or cast a hovering charm so you can perform some kind of aerial attack from the sky, etc. expand the idea so you are not trapped into a single axis of movement.Even a 2d game would be more complex than your initial game idea. Cheers! On 2/5/12, chandu S S chanduss...@gmail.com wrote: Hae all! here's one of my game ideas. It's not very well refined or anything, but, if somebody's ready to work with me, I'll do all such works as defining the game, writing the helpfile etc. this is just one ideas, there're quite some of them. I've read quite a bit, and have got ideas from such fantacy novels like Harry potter, and from different miths like the Norse. anyway, let's try this one first. here's the discription of the game. You are a wizard. A dueling competition is going on. You also enter. Main menu probably has 4 options. 1, start dual! 2, continue dual. 3, test the grounds! That’s for testing speakers. 4, exit. To dual, first you need to create a character. You specify your name, gender, and press ok. Once you do this, you are taken to the first round. Each round consists of a specific time, Say, 15 minutes. You start with a few offensive and defensive spells, and a potions belt which consists of some healing potions. as you progress to each new round, new spells'll be added. You use your left and right ctrl keys to dodge left and right, alt to jump, down arrow to duck, and left and right shift to role left and right. so, what do you guys say? -- to be the silver lining of hope, even in the crack of doom! Chandu --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Sunday's Out of Sight events
Here are the events scheduled for Sunday, February 5th: From the Pulpit 11:00 AM eastern Hosted by Lee Location: House of Our Lord Come listen to a live service, which will include, worship, music, preaching, and special singing. Zilch 4:00 PM eastern Hosted by Diane Location: Come Roll Them Dice Roll the dice and take your chances! Try to snag as many points as possible but you better know when to quit otherwise, you'll lose it all and Zilch out! Drop by for some fun and excitement because you never know who will win until the final dice roll! No software to download and it only takes a few minutes to get the hang of the game. Polished Zilch players and new folk are most welcome! From the Pulpit Evening Service 6:30 PM eastern Hosted by Lee Location: House of Our Lord Come listen to a live service, which will include, worship, music, preaching, and special singing. Connect Three 8:00 PM eastern Hosted by Suzy B. Location: Game Zone Join Suzy for a new game we like to call connect three. It is somewhat like Tri bond for those of you who have played the game. We will give you three words and you give us the answer that connects the 3 words. See you there! Word Burst 9:15 PM eastern Hosted by Kathy Mertz Location: Game Zone Do you love to play Outburst? Do you love words? Let's put the two together and play Word Burst! Word Burst is the same as Outburst, except that you don't call out items in categories, such as Elvis hits or makes of cars. Instead, the members of each team call out anagrams of the word I will give you. So come in and find the words within a word. Hope to see you there. Have a great day! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
I don't know how best to explain it. Certainly it requires practice but if you're willing to make that effort you can get the hang of it. And just a slight correction, it's Kombat with a K, not Combat with a C. I'm not sure of the reasons behind the spelling but that's what it is. I suppose it's different for me because i'd played nothing but mainstream games my whole life before discovering audio games. Needless to say I was extremely disappointed at the simplicity of a lot of games. NOthing in the style of Metroid or Zelda (although Airik the Cleric is a nice representation of the latter). On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Appreciated for the reply, my bad with the spelling mistake I should have got it right to since you referred to it as mk in the original post too, MC just wouldn't sound the same! well I've played a lot of main stream games before I lost my sight so already have a fairly good understanding of them and how they work but just guess I'd never really considered trying to play them without sight. I think I'm going to dig out my PS2 and tekken and give it a go. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 21:45 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I don't know how best to explain it. Certainly it requires practice but if you're willing to make that effort you can get the hang of it. And just a slight correction, it's Kombat with a K, not Combat with a C. I'm not sure of the reasons behind the spelling but that's what it is. I suppose it's different for me because i'd played nothing but mainstream games my whole life before discovering audio games. Needless to say I was extremely disappointed at the simplicity of a lot of games. NOthing in the style of Metroid or Zelda (although Airik the Cleric is a nice representation of the latter). On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Well, first off, I like that there's a group out there trying to develop an accessible game for a mainstream console. Yeah, I play games by memorization, but I have to be honest that I do like the idea of a game where I don't have to memorize it to be certain of my choices. I play Tekken games, and I have to admit that I do, in fact, beat the tar out of some people, but part of that is luck, something on which my counterparts don't so much depend. Part of it, true, is skill, but we mustn't simply dismiss a complaint because we don't like it, that is that most games aren't really accessible. If I do something truly extraordinary on Tekken and nobody's there to describe it, I know I've done something awesome, but I can't be certain of what it is. Sometimes, it's something really silly that gets me a win, like punching someone's foot which knocks them out. Truthfully, though we're playing inaccessible games, they aren't truly as open to us as they are to the sighted folk, only because they have more information, so seeing a game that is entirely accessible, complicated or not, is a great boost to my confidence that games that are like in effect although different in scope might be developed more often, leveling the playing field of those with and iwithot useful vision. To make things more concise, it isn't fair to dismiss a game as not complex enough without trying it, and it isn't fair to dismiss a game as too complex without trying it. We should all do what we can to be fair and open-minded to all the gaming opportunities that exist. Signed: Dakotah Rickard On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Appreciated for the reply, my bad with the spelling mistake I should have got it right to since you referred to it as mk in the original post too, MC just wouldn't sound the same! well I've played a lot of main stream games before I lost my sight so already have a fairly good understanding of them and how they work but just guess I'd never really considered trying to play them without sight. I think I'm going to dig out my PS2 and tekken and give it a go. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 21:45 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I don't know how best to explain it. Certainly it requires practice but if you're willing to make that effort you can get the hang of it. And just a slight correction, it's Kombat with a K, not Combat with a C. I'm not sure of the reasons behind the spelling but that's what it is. I suppose it's different for me because i'd played nothing but mainstream games my whole life before discovering audio games. Needless to say I was extremely disappointed at the simplicity of a lot of games. NOthing in the style of Metroid or Zelda (although Airik the Cleric is a nice representation of the latter). On 2/5/12, Paul Lemm paul.l...@sky.com wrote: Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to
[Audyssey] swamp questions
Hi list: I have a question or two please with regards to swamp. 1. If we get something or find something and we get killed, is it right that we lose the stuff we were carrying? 2. if we make it to the safe zone, do we always keep it then or what should we do with it? 3. if we quit and then get killed do we lose it? 4. I tried to do a quest. I was told to find a charcoal filter, but when I went to the pet store,, I went to the fish supply area but I heard nothing. Can someone please explain on how to do a quest? Am I supposed to hear something or how do I do it? Do I bring it back then to the safe zone when if I ever find it? Is there a certain place I bring it? Thanks so much for all the answers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] swamp questions
If you're starting out on Swamp, you probably shouldn't be on the testing server. it is a testing server for a reason. Many things (such as quests) won't work fully as expected, and many things are subject to change. I recommend you switch back to the official 1.8B release. You can save your equipment in the safe zone by hitting escape, and you'll have that gear should you exit and return to the game. You also lose everything when you die, whether or not you save. The save is only for exiting the game, and for progress tracking. Kai - Original Message - From: mike maslo mmaslo1...@swbell.net To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 5:06 PM Subject: [Audyssey] swamp questions Hi list: I have a question or two please with regards to swamp. 1. If we get something or find something and we get killed, is it right that we lose the stuff we were carrying? 2. if we make it to the safe zone, do we always keep it then or what should we do with it? 3. if we quit and then get killed do we lose it? 4. I tried to do a quest. I was told to find a charcoal filter, but when I went to the pet store,, I went to the fish supply area but I heard nothing. Can someone please explain on how to do a quest? Am I supposed to hear something or how do I do it? Do I bring it back then to the safe zone when if I ever find it? Is there a certain place I bring it? Thanks so much for all the answers. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] swamp 1.9 minor sound bug
Hi Jeremy, not sure if this has been reported. if i kill zombies while waiting for the mission i join to launch, both the kill and falling sound doesn't play. Once mission starts is ok. 锦发/Steady Goh --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Just wanted to put in my two cents here. This is a reply to a message posted a while back. You can't really say you don't know what's going on on the screen when you actually do and can learn how to tell. I picked up the pokemon games just fine without sighted assistance, all I needed to do was find an FAQ on the internet and learn a bit of the menu structure. And fight games are extremely playable, just because a game isn't an audiogame doesn't mean you can't play it, or even that you need someone sighted to help you play it. I'm actually a little surprised at all of this, since you were the one that found oubliette, mike, back before it was made accessible in any way, and you didn't seem to have a problem with that until I pointed out a few flaws. Playing mainstream games is much the same, and 9 times out of 10 they have more depth than audiogames by far, the only game comprable at all to anything mainstream, in my opinion at least, is Bokurano Daiboukenn. Airik the Cleric falls far, far short of the mark, but it's closer than most, along with entombed and sound RTS. Bokurano might as well just be a mainstream game though. Anyway I basically just wanted to say that there are a lot of neat games out there if you're willing to experiment, and just because it doesn't say that it's for the blind or that it's an audiogame doesn't mean it should hold you back from playing it. -- From: Paul Lemm paul.l...@sky.com Sent: Sunday, February 05, 2012 02:18 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Agreed. And I didn't know about the Oubliette business. A bit ironic, no? On 2/5/12, Shadow Dragon elementalult...@hotmail.com wrote: Just wanted to put in my two cents here. This is a reply to a message posted a while back. You can't really say you don't know what's going on on the screen when you actually do and can learn how to tell. I picked up the pokemon games just fine without sighted assistance, all I needed to do was find an FAQ on the internet and learn a bit of the menu structure. And fight games are extremely playable, just because a game isn't an audiogame doesn't mean you can't play it, or even that you need someone sighted to help you play it. I'm actually a little surprised at all of this, since you were the one that found oubliette, mike, back before it was made accessible in any way, and you didn't seem to have a problem with that until I pointed out a few flaws. Playing mainstream games is much the same, and 9 times out of 10 they have more depth than audiogames by far, the only game comprable at all to anything mainstream, in my opinion at least, is Bokurano Daiboukenn. Airik the Cleric falls far, far short of the mark, but it's closer than most, along with entombed and sound RTS. Bokurano might as well just be a mainstream game though. Anyway I basically just wanted to say that there are a lot of neat games out there if you're willing to experiment, and just because it doesn't say that it's for the blind or that it's an audiogame doesn't mean it should hold you back from playing it. -- From: Paul Lemm paul.l...@sky.com Sent: Sunday, February 05, 2012 02:18 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at
[Audyssey] swamp error 1.8b
Hi list: I tried to play the swamp 1.8b and this is really weird. I am using my windows computer and using the right click on my track pad and it works great for maybe 2 or 3 minus but then for no reason the character moves by itself. It walks or runs depends on what I have it set to and I am unable to stop him. The only way to stop him moving is by him running into a wall or such. Any ideas on why this is? I do not have this problem with the beta version of the game. Any help would be appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Monday's Out of Sight events
Here are the events scheduled for Monday, February 6th: Smart Alec 8:00 PM eastern Hosted by Julie and Sherry Location: Game Zone Join Julie and Sherry at 8:00 PM, in the game zone. We will be hosting a fun and challenging game of Smart Alec. This is a team game of Who am I, what am I, or where am I. If your team gets the answer on the first clue you will score 10 points. For each additional clue that your team is given you will be deducted a point. After each round both teams will receive a Smart Alec 2 part, ten point bonus card. At the end of the game one team will be declared Smart Alec's. Hope to see y'all there. OOS News 9:15 PM eastern Hosted by Rick Location: Entertainment Center Join Rick in the Entertainment Center room, Monday nights at 9:15 PM eastern for inter active discussions on news and other issue's that are important to us all. There will be a variety of subjects discussed to include the weeks biggest news, the stock market and how it affects us all. New medical findings, Medicare, Social Security and any other topics of interest. Have a great day! --- Shepherds are the best beasts, but Labs are a close second. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Installing direct x for game.
Hello, I am having trouble getting Railracer to run on my machine. I don't know what direct x I got to have, and where to install it. Would someone please give me instructions on what to do about this? Thanks! -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
The only thing that's important is keeping track of where you are yourself. Start with that, and then start getting into where your opponent is. Fighting games, especially modern ones have always had a great deal of audio, at least the good ones have. Street fighter old and new always had a lot of sounds, and SF 4 is the best game for it. But the fact is, that's where the strategy in fighting games comes in and shows the game's true depth. positioning is important, and you, as the player need to make your opponent move where you want them to. In fighting games terminology, it's called controlling space. It's a very deep genre, and one that's quite often underrated. - Original Message - From: Paul Lemm paul.l...@sky.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, February 05, 2012 1:18 PM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
Amen to this. I agree with everything you just said... especially about figuring the things out bit. It isn't hard to learn. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 8:16 PM Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Just wanted to put in my two cents here. This is a reply to a message posted a while back. You can't really say you don't know what's going on on the screen when you actually do and can learn how to tell. I picked up the pokemon games just fine without sighted assistance, all I needed to do was find an FAQ on the internet and learn a bit of the menu structure. And fight games are extremely playable, just because a game isn't an audiogame doesn't mean you can't play it, or even that you need someone sighted to help you play it. I'm actually a little surprised at all of this, since you were the one that found oubliette, mike, back before it was made accessible in any way, and you didn't seem to have a problem with that until I pointed out a few flaws. Playing mainstream games is much the same, and 9 times out of 10 they have more depth than audiogames by far, the only game comprable at all to anything mainstream, in my opinion at least, is Bokurano Daiboukenn. Airik the Cleric falls far, far short of the mark, but it's closer than most, along with entombed and sound RTS. Bokurano might as well just be a mainstream game though. Anyway I basically just wanted to say that there are a lot of neat games out there if you're willing to experiment, and just because it doesn't say that it's for the blind or that it's an audiogame doesn't mean it should hold you back from playing it. -- From: Paul Lemm paul.l...@sky.com Sent: Sunday, February 05, 2012 02:18 PM To: 'Gamers Discussion list' gamers@audyssey.org Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
Re: [Audyssey] swamp error 1.8b
just hit your right mouse key again and it should stop. this have for the most part been fixed in the test version dallas On 2/6/2012 15:14, mike maslo wrote: Hi list: I tried to play the swamp 1.8b and this is really weird. I am using my windows computer and using the right click on my track pad and it works great for maybe 2 or 3 minus but then for no reason the character moves by itself. It walks or runs depends on what I have it set to and I am unable to stop him. The only way to stop him moving is by him running into a wall or such. Any ideas on why this is? I do not have this problem with the beta version of the game. Any help would be appreciated. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] FINALLY! There is a Wii game for the blind!
You learn. That's it. And I'm sorry to say this so bluntly, but it is simply that you never considered trying something new. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Paul Lemm Sent: 05 February 2012 21:19 To: 'Gamers Discussion list' Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! Hi, I'm intrigued you say that you all play these main stream games like mortal combat etc but I can't see how that would work?maybe its just because I've never considered trying to play a main stream game since I lost my sight but surely with no sight you wouldn't know where the other person is , for instance if they jumped over you wouldn't even know which side of you they are anymore? Again sorry if I've miss understood but if others with no sight have managed these types of games with success then I may give them a try myself. --Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of BRYAN PETERSON Sent: 05 February 2012 19:36 To: Gamers Discussion list Subject: Re: [Audyssey] FINALLY! There is a Wii game for the blind! I'm with Clement. I play a lot of te old SNES Mortal Kombat games and they're perfectly playable without sighted help. Granted that doesn't do any good if you're not into fighting games but it still proves my point. Besides, whhat I want to know is how these people got permission to develop games for the Wii since that couldn't have come cheaply. On 2/5/12, Clement Chou chou.clem...@gmail.com wrote: Lol at games not being accessible just because the menus are tough to figure out... all three of you are trying to make points and noone and listening. Let me just step in for a moment and say that in Michael's defense, mainstream games can be hard to get into, especially for people spoiled with self-voicing menus. Michael, to be fair, you should give the games that are indeed playable on the wii a chance, rather than just writing them off as not playable simply because you can't go through menus. And what exactly is wrong with memorization? It's attitudes like that, the lack of willingness for change that has kept audio games in a rut for so long and produced so many good but similar games. Personally, I think menus don't need to be voiced, at least, main menus shouldn't. In game menus are a different thing, but it should be good enough for people to read the documentation and get the main menu into their heads, and then work based from memory. Just my personal opinion though. One last note... Michael, if you find a game which is playable, or try out a game given on this list, odds are at least one of us might have knowledge of the menus or at least the important ones. And if not, if the game sounds interesting, one of the people with sighted assistance will get it, figure it out and post the results. This is why I almost exclusively play fighting games... other than the genre we can get into the most, I don't need any sighted assistance at all, figuring out menus is something I can do on my own, since, funnily enough, most fighting games have a similar main menu structure. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. - No virus found in this message. Checked by AVG - www.avg.com Version: 2012.0.1913 / Virus Database: 2112/4790 - Release Date: 02/05/12 - No