Re: [Audyssey] Kodp questions

2012-11-18 Thread dark

Hi Zack.

I didn't know about the hover feature, that will help a lot.

I haven't mucked about with vo's options, so I assume everything is still at 
it's default there.


as to the sliders, yes, I'm flicking not double tapping them, an oversite on 
my part.


Well bakc to seeing my clan do what they're supposed to!

Beware the grue!

Dark.
- Original Message - 
From: Zachary Kline zkl...@speedpost.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 18, 2012 7:58 AM
Subject: Re: [Audyssey] Kodp questions



Hi Dark,
I'll address your questions below individually.
On Nov 17, 2012, at 11:46 PM, dark d...@xgam.org wrote:


Firstly, hints on?  the manual (which I have read), advised turning 
hints on for use with voice over, and I seem to remember that being said 
elsewhere too, yet I see nothing in the controls section of the menue 
about hints at all. Has this option changed in more recent updates, or am 
I missing something.


The hints in question are a VoiceOver feature, not a game option. You 
would probably remember turning them off, and they are on in any case by 
default. One way to toggle them is to add them to your voiceover rotor, 
and adjust them that way. As suggested though, leave them on.


Secondly, the only screens I'm having major trouble with at the moment 
are the screens that list your nobles, like the ring reorganize screen, 
and the screens for choosing leaders of exploration parties or caravans 
or the like. the basic problem is I don't know how to check people's 
info.If I double tap on a person's name, it selects them and I can't find 
where  to look for their information such as their stats and what god 
they worship. am I just missing something here? I found the similar info 
about clans on the relations page, but as regards people I can't seem to.


You do not have to double tap a person to get their info. Simply hover 
over them for a few seconds, without moving or otherwise interacting with 
them, and you will hear their stats and info read out. As a matter of 
fact, this is a direct consequence of the hints you mentioned above.


then, I'm not exactly sure what the filters do sinse I can't really tell 
what they've done in terms of changing order, and the filter doesn't 
automatically select someone with next best stats, and i'm not sure if it 
changes the order of people or even how as regards flicking through them 
with vo.


To use a filter, move to it and flick your finger up and down. You do not 
actually need to double tap it, just move the finger up and down as 
though you were assigning battle magic for instance. What they will do is 
sort the leaders according to the stats selected, so you will find the 
order changes when you use them. They are particularly handy in 
reorganizing the ring.


I also need to think about this explore button thing, sinse I hit the 
wrong one during the tutorial and probably sent off a warrior to do an 
explorer's job! :d.


Lastly, a miner point, but when I double tap an adviser on my ring to get 
their advice, vo gets half way through speaking it then goes back to the 
person's name and info and I have to find the advice panel again to see 
what the adviser has said. Again, if there's an obvious way around this 
I'd appreciate knowing.


Unfortunately, this last point seems to be a problem of the way voiceover 
works. The behavior is a little inconsistent, but if you practice you can 
eventually get the advice one way or another. I'm not sure if there's 
anything the developers can do on their side to change that.
I'm glad you like the game. :-) I hope you continue to enjoy it, and that 
this answer has been helpful.

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[Audyssey] King of Dragon Pass

2012-11-18 Thread Christina
Awesome about KODP!  Thanks for the info!
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Zachary Kline
Sent: Wednesday, November 14, 2012 3:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi dark,
I'm sure you can get your Apple situation sorted out. As for talking to the
developer, good luck, I haven't wanted to try that myself.
On the plus side, I can heartily recommend King of Dragon Pass Pass. There
have been several updates recently which fixed all the accessibility
problems mentioned in its database entry, in fact I think it might be time
to update it. I can now say that it is 100% playable by us, with none of the
weird quirks we used to experience.
Yours,
Zack.
On Nov 14, 2012, at 12:55 PM, dark d...@xgam.org wrote:

 that's annoying! especially because apple are beinst stupid about my apple
id right now (they gave me one chance to verrify my  mail address and
because I got it wrong have locked me out!).
 
 I can see why apple are hated, they are so paranoid make microsoft! look
reasonable.
 
 As to silver sword, that is a shame. I will send the developer a mail and
try to be reasonable sinse if nothing is happening right now it can't hurt.
 
 I do  sort of remember that there was a  despute because someone insisted
to the developer the developer   rather too much for updates in a none
diplomatic  fashion.
 
 When I am more familiar with vo I will attempt to repare damage (talking
to devs about access is after all soemthing I have had a little practice and
I might say some success at in the past).
 
 Beware the grue!
 
 Dark.
 - Original Message - From: Zachary Kline zkl...@speedpost.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 8:45 PM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?
 
 
 Hi dark,
 Unfortunately, Silversword is not. Actually accessible. It has much
information presented only graphically, and has not been updated in quite
sometime. I'm afraid we have to write off the chances of it becoming more
accessible for the moment. My understanding was that some trouble came up
with the developer, and he no longer wish to continue work on the project.
 Sorry to be the bearer of bad news,
 Zack.
 
 Sent from my iPhone
 
 On Nov 14, 2012, at 12:41 PM, dark d...@xgam.org wrote:
 
 ah, good news! i've fancied dragon pass for a long while now, it'll be
fantastic to finally give it a go.
 
 Does anyone actually know about silver sword? The writeup on applevis
doesn't give it much, but the person who did the writeup admitted they were
neither an rp buff nor overly familiar with vo so  plus it is quite old.
 
 Beware the Grue!
 
 Dark.
 - Original Message - From: Fred Olver goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 5:11 PM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?
 
 
 Naval combat is the game I was trying to think of, and King of Dragon
Pass isn't that difficult in terms of controls.
 
 Fred
 - Original Message - From: dark d...@xgam.org
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 9:37 AM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?
 
 
 Hi Fred.
 
 i remember phil listing a battleships game on his pcs games list, i
will have a look at that. In general it's not specifically simple games I'm
looking for so much as games with a simple interface which isn't necessarily
the same thing, indeed a game like ashes of angels has a relatively simple
interface in terms of controls and such despite being a fairly complex game
in it's own right.
 
 Beware the Grue!
 dark.
 - Original Message - From: Fred Olver
goodfo...@charter.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 12:30 PM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?
 
 
 Hi Dark,
 
 I have downloaded many games for the Iphone and recommend one called
Dimentions, or maybe that is an S rather than a t. A good place to get
started is http://www.applevis.com  There you will find many categories of
apps to use. Also there are many podcasts on how to make use of many of the
apps available.
 
 Also Accessible Mine Sweeper, Tap the mole are very simple games. I
was trying to remember a game somewhat like battle ship but can't think of
what it is.
 
 Good Luck.
 
 Fred Olver
 
 - Original Message - From: dark d...@xgam.org
 To: Gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 5:09 AM
 Subject: [Audyssey] Silver sword and other ios games for access?
 
 
 Hi.
 
 As people will know, my Iphone is turning up this afternoon. I think
I know what I am doing with setup and such, but I would be interested in
people's recommendations for games.
 
 the thing that taught me most about using supernova particularly on
the net, was actually 

[Audyssey] getting MS Flight Sim, Itsyourplane, and Voice recognition working on XP?

2012-11-18 Thread Brent Harding
Hi there. I had heard of the idea that blind people were experimenting with 
Microsoft Flight Simulator, through people I became friends with on muds 
like Galaxyweb. If I recall correctly, FSNavigator was the only thing 
around, and the developer may have shut down the project  near the second 
demonstration's posting on Blindcooltech, making it impossible to purchase 
it to get in to this hobby myself. Recently, something triggered me to 
search Google to see if anything more modern was around or if this hobby was 
still restricted to the FSNavigator license holders that got in before the 
shutdown, and I found the site for Itsyourplane. One of the forum posts gave 
me a link to some audio demos, but most seem to be with FS 2002 or 2004. I 
understand FSX, which is the version sold now  can work with the IYP add on, 
but will I be able to work with it in JFW? Also, how are those that are 
using it getting the Microsoft Speech Recognition system trained so that IYP 
will work good? I still have XP yet, so can't use System Access's vista 
features to go through the training during the 7-day trial and then running 
the simulator with Jaws once I have a speech profile. Before I end up 
putting a bunch of money down on IYP and FSX for my machine, can I get the 
training of the speech recognition done with no sighted assistance?


Thanks.


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[Audyssey] Audiogames.net Forum

2012-11-18 Thread Thomas Ward
Hi all,

Is it my imagination or is the Audiogames.net Forum down. I was
attempting to reply to a thread yesterday when I got an error message
from PunBB and was unable to post my reply.  Now, this morning I tried
to login and am getting errors from MySQL which sounds like the
Audiogames.net database is corrupted and I can't even login. Any
comments from Dark or anyone else over on Audiogames.net on this
situation?

Cheers!

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Re: [Audyssey] getting MS Flight Sim, Itsyourplane, and Voice recognition working on XP?

2012-11-18 Thread Trouble
To train mine I put jaws in say all and it only speaks what is 
highlighted. Its a pain to go through and takes time but you will get 
there. Also jaws only lets you work in the menus of FSX not while 
your in flight.


At 11:44 PM 11/16/2012, you wrote:
Hi there. I had heard of the idea that blind people were 
experimenting with Microsoft Flight Simulator, through people I 
became friends with on muds like Galaxyweb. If I recall correctly, 
FSNavigator was the only thing around, and the developer may have 
shut down the project  near the second demonstration's posting on 
Blindcooltech, making it impossible to purchase it to get in to this 
hobby myself. Recently, something triggered me to search Google to 
see if anything more modern was around or if this hobby was still 
restricted to the FSNavigator license holders that got in before the 
shutdown, and I found the site for Itsyourplane. One of the forum 
posts gave me a link to some audio demos, but most seem to be with 
FS 2002 or 2004. I understand FSX, which is the version sold 
now  can work with the IYP add on, but will I be able to work with 
it in JFW? Also, how are those that are using it getting the 
Microsoft Speech Recognition system trained so that IYP will work 
good? I still have XP yet, so can't use System Access's vista 
features to go through the training during the 7-day trial and then 
running the simulator with Jaws once I have a speech profile. Before 
I end up putting a bunch of money down on IYP and FSX for my 
machine, can I get the training of the speech recognition done with 
no sighted assistance?


Thanks.


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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread dark

Hi dakota

fortunately, I phoned apple support and got things sorted, now have an apple 
id and have even downloaded and played the lost cities card game.


I don't know exactly what you mean by put everything on your roter as far 
as I've been able to determine (and I could be wrong here), the roter's 
function seems to be setting what objects the single finger flic up or down 
moves betwene, characters, words, headings etc. I haven't used this too much 
yet, though while on the phone to my network provider I did change the roter 
setting to characters so I could give my phone's ima number so that they 
could recognize the account.


I can see how the setting would be usefull in terms of navigating other 
pages, and it's probably something I need to experiment with a little more.


Beware the Grue!

Dark.
- Original Message - 
From: Dakotah Rickard dakotah.rick...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, November 15, 2012 1:56 AM
Subject: Re: [Audyssey] Silver sword and other ios games for access?



Dark, if you want to familiarize yourself with all Voiceover
functionality, I highly suggest that you put everything on your
voiceover rotor. That way you know exactly what the reader can and
can't do.

I had some trouble with the account login stuff as well, but it
eventually got worked out. Try reading the entire page with a
two-finger upward swipe and looking for stuff that hasn't been filled
out.

It's clumsy, but it works.

Signed:
Dakotah Rickard

On 11/14/12, Phil Vlasak p...@pcsgames.net wrote:

Hi Dark,
In the US, the country code is 1.
the area code is three digits like 212 or 609.
When we got the iPhone 4s we put in 212 and it worked.
Then we updated the OS and had to tack the 1 on to each phone number 
before


it would dial the numbers that it dialed before.
So 212 became 1212 and  609 became 1609.

We had to get sighted assistance to set up the apple ID.
grumble.
Phil

- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 14, 2012 6:42 PM
Subject: Re: [Audyssey]Silver sword  and other ios games for access?



Hi Phil.

I've been  including area codes when i phone ever sinse I first went to
uni, so that's not the issue.

As to downloading games, well first I need to get the damnable apple
stupid to recognize my credit card. i went onto the account page, and
quite ironically for an apple page that! one gave me real trouble with
voice over, and I kept getting told that I hadn't  filled in all the
required fields, and that  they'd helpfully outlined  the ones I needed 
to


fill in in red!

maybe this is because I only have a short address,  god knows! I'm 
trying


to see if I can do it online, but thus far apple's so called security is
really! getting up my nose. why can't I just use bloody paypal?

Beware the grue!

Dark.
- Original Message -
From: Phil Vlasak phi...@bex.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 14, 2012 9:35 PM
Subject: Re: [Audyssey]Silver sword  and other ios games for access?



Hi Dark,
To phone someone you may have to include their country code even if it 
is


someone next door and in the next house.
You can still download some games though!
Phil

- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 14, 2012 3:39 PM
Subject: Re: [Audyssey]Silver sword  and other ios games for access?



Hi Kara.

I  now have my Iphone, after some wonderfull shenanigans with my sim
card and some even more fun setting the thing up and creating the 
apple


id, it is done accept I can't phone anyone! :D. I'm going to phone my
service provider and see about fixing this tomorrow, and after that 
I'll


think about games.

I think though it is likely to be fun. voice over I'm finding
surprisingly useable  albeit I've not quite got all the gestures yet 
and


I look forward to trying pappasanga with all I've heard, and indeed 
the


night jar as well.

all the best,

Dark.
- Original Message -
From: Cara Quinn caraqu...@caraquinn.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 14, 2012 4:22 PM
Subject: Re: [Audyssey] Silver sword  and other ios games for access?



Dark, you might also like to try Papa Sangre.

You may have seen this one mentioned here before. It is a FPS type 
game


(not a shooter but in the first-person perspective) where you move
around levels of the underworld and free trapped souls.

The 3D audio is very good and the gameplay is immersive.

HTH and happy soul-searching!

Smiles,

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Nov 14, 2012, at 7:45 AM, dark d...@xgam.org wrote:

Hi kelly.

as I said, I'm quite familiar with  choiceofgames, but the others 
I'll


be glad to check out. If lost cities has no interface 

Re: [Audyssey] King of dragon price?

2012-11-18 Thread Michael Feir
Splendid! I know you're in for a fantastic time. Best of luck to your clan.

On 11/17/12, dark d...@xgam.org wrote:
 Hi Michael.

 I just heard your podcast, and the first thing I did was pickup my iphone
 and buy the game (it's installing now actually).

 This sounds like a game that could've been made for me! :D.

 And there goes sleeping tonight.

 beware the grue!

 Dark.
 - Original Message -
 From: Michael Feir michael.f...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, November 18, 2012 1:15 AM
 Subject: Re: [Audyssey] King of dragon price?


 The game is fully accessible as far as I can tell. I haven't found
 anything I can't do or any information I can't read. They've gone to
 incredible efforts and are still eager for any input. They've done a
 heeping lot of work since the game's initial release and the result is
 a spectacular example of accessibility. I don't know what else I can
 tell you. Check out my podcast and review and keep in mind that
 updates have occurred since the review. The podcast was somewhat more
 recent.

 On 11/17/12, Zachary Kline zkl...@speedpost.net wrote:
 Hi dark,
 The current version of the game is 99.9% accessible. The issues with
 sacrifice results and magic sliders have been fixed, and honestly the
 explore button is about the only one I can think of which is still
 present.
 Even that is not so much an issue as just something to be aware of, and
 I'm
 not sure how fixable it is.
 Yours,
 Zack.
 On Nov 17, 2012, at 3:10 PM, dark d...@xgam.org wrote:

 Hi michael.

 thanks, I think I will buy the game sinse it's exactly my sort of thing,
 and actually it's great that the iphone version is accessible (I thought
 when I saw the mention of the windows version that it wouldn't be thanks
 to all the graphics).

 How current is your podcast regarding the game?

 I've read the applevis guide (I didn't know you wrote that), and it
 mentioned a couple of issues such as with the explore button and some
 other aspects, do they still have an affect on things?

 Beware the Grue!

 Dark.
 - Original Message - From: Michael Feir
 michael.f...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, November 17, 2012 6:33 PM
 Subject: Re: [Audyssey] King of dragon price?


 There's no demo for the iPHONE version that I'm aware of so you'll
 just have to purchase it. Be patient with it and I can pretty much
 garantee you won't be disappointed. It's got so much depth and
 replayability that it's worth every penny of it's admitedly high
 price. There's my review of it on applevis.com and a podcast I did
 more recently but that's all there is to go on. There's no demo
 version. It was sold as shareware on the PC but that version was
 completely inaccessible. Best of luck to you. It's great single-player
 fun that you don't need to be online to enjoy.

 On 11/17/12, dark d...@xgam.org wrote:
 Hi matheus.

 Fair enough. I obviously missunderstood the process of selling the game
 and
 I will change the genre in the db accordingly. I will however get
 myself
 a
 copy sinse you are right that it really! looks my sort of thing.

 beware the grue!

 Dark.
 - Original Message -
 From: Matheus Rheine an...@bol.com.br
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, November 17, 2012 5:59 PM
 Subject: Re: [Audyssey] King of dragon price?


 Hi dark, there's no demo available, you must purchase the game to try
 it.
 It works well with vo, it just takes getting used to.
 I particularly find the game very hard to play because there are many
 things that you should remember, so much info, for example sacrificing
 to
 x god will give you certain benefits, some years are better to
 harvest,
 to attack other clans, etc. also there's the map which is a bit
 confusing
 for me, but if you like explorations, RPGs and storytelling get it, I
 know

 you will like it. Happy playing!

 Enviado via iPad

 Em 17/11/2012, às 15:30, dark d...@xgam.org escreveu:

 Hi.

 I've been to the A sharp site, (easy to remember as that's generally
 the
 highest note a tenor has to sing! :D).

 I've looked at the manual and tips and such, and the game looks very
 nice,

 however just because I'm new to vo, I'd appreciate trying it first if
 possible, particularly because seven quid, while not the earth is
 still
 a
 trifle on the expensive side for an Iphone game.

 I believe Zack mentioned something about the game being  shareware,
 ie,
 that there is a demo to play before trying the full version, and
 certainly

 that's how it's listed on the audiogames.net db, however I don't see
 anything like that on the ap store entry.

 Is there a demo version, and if so, how do I try it?

 if not, never mind, I'll just buy the thing and chance it, although it
 does slightly sound like jumping in at the deep end as far as vo is
 concerned.

 If however there were a demo mode I'd appreciate trying it, 
 particularly because my stupid service provider 

Re: [Audyssey] virus alert! on list

2012-11-18 Thread Trouble

FYI.
It was probably one of your friends that did that, because no virus 
or email hacking would not even bother doing something like that. But 
your friends at school would.

Viruses either send out email, attack web sites, or try to crash your computer.
Last post Tom.

At 12:43 AM 11/18/2012, you wrote:
It got into my blind school account a few years back and made a lot 
of whacky journal entries.


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Re: [Audyssey] King of dragon price?

2012-11-18 Thread Zachary Kline
Hi Dark,
Please keep us updated on your progress. :-) Reading peoples accounts of how 
their games went is always a lot of fun, and KoDP is very suited to it.
Yours,
Zack.
On Nov 17, 2012, at 7:08 PM, dark d...@xgam.org wrote:

 Hi Michael.
 
 I just heard your podcast, and the first thing I did was pickup my iphone and 
 buy the game (it's installing now actually).
 
 This sounds like a game that could've been made for me! :D.
 
 And there goes sleeping tonight.
 
 beware the grue!
 
 Dark.
 - Original Message - From: Michael Feir michael.f...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, November 18, 2012 1:15 AM
 Subject: Re: [Audyssey] King of dragon price?
 
 
 The game is fully accessible as far as I can tell. I haven't found
 anything I can't do or any information I can't read. They've gone to
 incredible efforts and are still eager for any input. They've done a
 heeping lot of work since the game's initial release and the result is
 a spectacular example of accessibility. I don't know what else I can
 tell you. Check out my podcast and review and keep in mind that
 updates have occurred since the review. The podcast was somewhat more
 recent.
 
 On 11/17/12, Zachary Kline zkl...@speedpost.net wrote:
 Hi dark,
 The current version of the game is 99.9% accessible. The issues with
 sacrifice results and magic sliders have been fixed, and honestly the
 explore button is about the only one I can think of which is still present.
 Even that is not so much an issue as just something to be aware of, and I'm
 not sure how fixable it is.
 Yours,
 Zack.
 On Nov 17, 2012, at 3:10 PM, dark d...@xgam.org wrote:
 
 Hi michael.
 
 thanks, I think I will buy the game sinse it's exactly my sort of thing,
 and actually it's great that the iphone version is accessible (I thought
 when I saw the mention of the windows version that it wouldn't be thanks
 to all the graphics).
 
 How current is your podcast regarding the game?
 
 I've read the applevis guide (I didn't know you wrote that), and it
 mentioned a couple of issues such as with the explore button and some
 other aspects, do they still have an affect on things?
 
 Beware the Grue!
 
 Dark.
 - Original Message - From: Michael Feir
 michael.f...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, November 17, 2012 6:33 PM
 Subject: Re: [Audyssey] King of dragon price?
 
 
 There's no demo for the iPHONE version that I'm aware of so you'll
 just have to purchase it. Be patient with it and I can pretty much
 garantee you won't be disappointed. It's got so much depth and
 replayability that it's worth every penny of it's admitedly high
 price. There's my review of it on applevis.com and a podcast I did
 more recently but that's all there is to go on. There's no demo
 version. It was sold as shareware on the PC but that version was
 completely inaccessible. Best of luck to you. It's great single-player
 fun that you don't need to be online to enjoy.
 
 On 11/17/12, dark d...@xgam.org wrote:
 Hi matheus.
 
 Fair enough. I obviously missunderstood the process of selling the game
 and
 I will change the genre in the db accordingly. I will however get myself
 a
 copy sinse you are right that it really! looks my sort of thing.
 
 beware the grue!
 
 Dark.
 - Original Message -
 From: Matheus Rheine an...@bol.com.br
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, November 17, 2012 5:59 PM
 Subject: Re: [Audyssey] King of dragon price?
 
 
 Hi dark, there's no demo available, you must purchase the game to try
 it.
 It works well with vo, it just takes getting used to.
 I particularly find the game very hard to play because there are many
 things that you should remember, so much info, for example sacrificing
 to
 x god will give you certain benefits, some years are better to harvest,
 to attack other clans, etc. also there's the map which is a bit
 confusing
 for me, but if you like explorations, RPGs and storytelling get it, I
 know
 
 you will like it. Happy playing!
 
 Enviado via iPad
 
 Em 17/11/2012, às 15:30, dark d...@xgam.org escreveu:
 
 Hi.
 
 I've been to the A sharp site, (easy to remember as that's generally
 the
 highest note a tenor has to sing! :D).
 
 I've looked at the manual and tips and such, and the game looks very
 nice,
 
 however just because I'm new to vo, I'd appreciate trying it first if
 possible, particularly because seven quid, while not the earth is still
 a
 trifle on the expensive side for an Iphone game.
 
 I believe Zack mentioned something about the game being  shareware, ie,
 that there is a demo to play before trying the full version, and
 certainly
 
 that's how it's listed on the audiogames.net db, however I don't see
 anything like that on the ap store entry.
 
 Is there a demo version, and if so, how do I try it?
 
 if not, never mind, I'll just buy the thing and chance it, although it
 does slightly sound like jumping in at the deep end as 

Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread Shannon Dyer
What is Heroes Rise? Can you give a bit of information about it?

Shannon
Shannon Dyer
Alumni Council Member,
Guide Dog Foundation for the Blind, Inc
®  and
America's VetDogs®,  The Veteran's K-9 Corps Inc ®
Providing Second Sight ® since 1946
371 E. Jericho Turnpike, Smithtown, NY 11787
Office: 631-930-9000, Toll-free: 866-282-8047
solsticesin...@gmail.com
To make a donation that can change a life...contact the Guide Dog Foundation at
www.guidedog.org 
or America's VetDogs the Veterans K-9 Corps at
www.vetdogs.org
Visit us on facebook at: 
www.facebook.com/GuideDogFoundation or www.facebook.com/AmericasVetDogs

On Nov 14, 2012, at 10:35 PM, Orin orin8...@gmail.com wrote:

 Heroes Rise is working fine on iOS 6 here.
 
 Orin
 orin8...@gmail.com
 Twitter: http://www.twitter.com/orinks
 Skype: orin1112
 
 
 
 On Nov 14, 2012, at 11:14 AM, Christina greensleev...@wind-haven.net wrote:
 
 Good luck.
 Hope you like the games.
 Christina
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, November 14, 2012 10:44 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Silver sword and other ios games for access?
 
 Hi christina.
 
 that  is a very good suggestion. I recently added choiceofgames to the 
 audiogames.net db after playing some of their free offerings that can be 
 played online in the brouser.
 
 when however I questioned them about whether they could create accessible pc
 
 versions that didn't  require chrome, they said that the games were known to
 
 have access issues on Ios 6 but if those are fixed I will be interested in 
 having a look at their stuff sinse they are good games when written well.
 
 All the best,
 
 Dark.
 - Original Message - 
 From: Christina greensleev...@wind-haven.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 2:40 PM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?
 
 
 Hi.
 One of my first iPhone games was Choice of the Dragon.  I think it's free 
 or
 a dollar.  It's a text game and it helps you practice the gestures for
 reading the screen and moving between pages.
 You play a dragon and the choices you make effect your personality traits.
 Enjoy.
 Christina
 
 
 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, November 14, 2012 6:09 AM
 To: Gamers@audyssey.org
 Subject: [Audyssey] Silver sword and other ios games for access?
 
 Hi.
 
 As people will know, my Iphone is turning up this afternoon. I think I 
 know
 what I am doing with setup and such, but I would be interested in people's
 recommendations for games.
 
 the thing that taught me most about using supernova particularly on the 
 net,
 was actually playing games like Legend of the green dragon and ashes of
 angels. i suspect vo is the same, and I do know there is a learning curve,
 however to make learning a little more pleasant and give me some 
 incentive,
 are there   games people could recommend with a fairly simple interface?
 
 king of dragon pass looks amazing, and I really look forward to trying it,
 however the fact that it seems to take a little bit of wangling to play
 probably doesn't make it ideal as a first game for vo  practice.
 
 how about silver sword? how about gamebooks? is the lost cities card game
 relatively  straight forward in terms of controls?
 
 I know there is a training area, but as I've found in the past nothing is
 better for learning than just rolling up my sleeves and doing, and nothing
 is more fun to do on a computer than play games!
 
 so, I'd very much appreciate people's suggestions and thoughts here.
 
 I did! load up safari during my play with an Iphone and attempt to brouse
 audiogames.net, but that didn't go exactly smoothly.
 
 Any thoughts?
 
 all the best,
 
 dark.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 

Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread Ibrahim Gucukoglu

Hi Shannon.

Hero's Rise is one of the choice of games premium titles, its a multiple 
choice adventure where you create a character and take him or her through 
the story.  You can play a sample of the game online at 
www.choiceofgames.com to see if its for you, I love the games they do.


All the best, Ibrahim.

-Original Message- 
From: Shannon Dyer

Sent: Friday, November 16, 2012 9:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

What is Heroes Rise? Can you give a bit of information about it?

Shannon
Shannon Dyer
Alumni Council Member,
Guide Dog Foundation for the Blind, Inc
®  and
America's VetDogs®,  The Veteran's K-9 Corps Inc ®
Providing Second Sight ® since 1946
371 E. Jericho Turnpike, Smithtown, NY 11787
Office: 631-930-9000, Toll-free: 866-282-8047
solsticesin...@gmail.com
To make a donation that can change a life...contact the Guide Dog Foundation 
at

www.guidedog.org
or America's VetDogs the Veterans K-9 Corps at
www.vetdogs.org
Visit us on facebook at:
www.facebook.com/GuideDogFoundation or www.facebook.com/AmericasVetDogs

On Nov 14, 2012, at 10:35 PM, Orin orin8...@gmail.com wrote:


Heroes Rise is working fine on iOS 6 here.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Nov 14, 2012, at 11:14 AM, Christina greensleev...@wind-haven.net 
wrote:



Good luck.
Hope you like the games.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 14, 2012 10:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi christina.

that  is a very good suggestion. I recently added choiceofgames to the
audiogames.net db after playing some of their free offerings that can be
played online in the brouser.

when however I questioned them about whether they could create accessible 
pc


versions that didn't  require chrome, they said that the games were known 
to


have access issues on Ios 6 but if those are fixed I will be interested 
in

having a look at their stuff sinse they are good games when written well.

All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 14, 2012 2:40 PM
Subject: Re: [Audyssey] Silver sword and other ios games for access?



Hi.
One of my first iPhone games was Choice of the Dragon.  I think it's 
free

or
a dollar.  It's a text game and it helps you practice the gestures for
reading the screen and moving between pages.
You play a dragon and the choices you make effect your personality 
traits.

Enjoy.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 14, 2012 6:09 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Silver sword and other ios games for access?

Hi.

As people will know, my Iphone is turning up this afternoon. I think I
know
what I am doing with setup and such, but I would be interested in 
people's

recommendations for games.

the thing that taught me most about using supernova particularly on the
net,
was actually playing games like Legend of the green dragon and ashes of
angels. i suspect vo is the same, and I do know there is a learning 
curve,

however to make learning a little more pleasant and give me some
incentive,
are there   games people could recommend with a fairly simple interface?

king of dragon pass looks amazing, and I really look forward to trying 
it,

however the fact that it seems to take a little bit of wangling to play
probably doesn't make it ideal as a first game for vo  practice.

how about silver sword? how about gamebooks? is the lost cities card 
game

relatively  straight forward in terms of controls?

I know there is a training area, but as I've found in the past nothing 
is
better for learning than just rolling up my sleeves and doing, and 
nothing

is more fun to do on a computer than play games!

so, I'd very much appreciate people's suggestions and thoughts here.

I did! load up safari during my play with an Iphone and attempt to 
brouse

audiogames.net, but that didn't go exactly smoothly.

Any thoughts?

all the best,

dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.


---
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If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at

Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread Lora
Hi Ibrahim,

Are all of these games accessible?  For instance, Eerie Estate Agent, To The
City of the Clouds, etc.?  They look awesome.

Thanks.

Nancy


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim
Gucukoglu
Sent: Sunday, November 18, 2012 6:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi Shannon.

Hero's Rise is one of the choice of games premium titles, its a multiple 
choice adventure where you create a character and take him or her through 
the story.  You can play a sample of the game online at 
www.choiceofgames.com to see if its for you, I love the games they do.

All the best, Ibrahim.

-Original Message- 
From: Shannon Dyer
Sent: Friday, November 16, 2012 9:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

What is Heroes Rise? Can you give a bit of information about it?

Shannon
Shannon Dyer
Alumni Council Member,
Guide Dog Foundation for the Blind, Inc
R  and
America's VetDogsR,  The Veteran's K-9 Corps Inc R
Providing Second Sight R since 1946
371 E. Jericho Turnpike, Smithtown, NY 11787
Office: 631-930-9000, Toll-free: 866-282-8047
solsticesin...@gmail.com
To make a donation that can change a life...contact the Guide Dog Foundation

at
www.guidedog.org
or America's VetDogs the Veterans K-9 Corps at
www.vetdogs.org
Visit us on facebook at:
www.facebook.com/GuideDogFoundation or www.facebook.com/AmericasVetDogs

On Nov 14, 2012, at 10:35 PM, Orin orin8...@gmail.com wrote:

 Heroes Rise is working fine on iOS 6 here.

 Orin
 orin8...@gmail.com
 Twitter: http://www.twitter.com/orinks
 Skype: orin1112



 On Nov 14, 2012, at 11:14 AM, Christina greensleev...@wind-haven.net 
 wrote:

 Good luck.
 Hope you like the games.
 Christina


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, November 14, 2012 10:44 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Silver sword and other ios games for access?

 Hi christina.

 that  is a very good suggestion. I recently added choiceofgames to the
 audiogames.net db after playing some of their free offerings that can be
 played online in the brouser.

 when however I questioned them about whether they could create accessible

 pc

 versions that didn't  require chrome, they said that the games were known

 to

 have access issues on Ios 6 but if those are fixed I will be interested 
 in
 having a look at their stuff sinse they are good games when written well.

 All the best,

 Dark.
 - Original Message - 
 From: Christina greensleev...@wind-haven.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 2:40 PM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?


 Hi.
 One of my first iPhone games was Choice of the Dragon.  I think it's 
 free
 or
 a dollar.  It's a text game and it helps you practice the gestures for
 reading the screen and moving between pages.
 You play a dragon and the choices you make effect your personality 
 traits.
 Enjoy.
 Christina


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, November 14, 2012 6:09 AM
 To: Gamers@audyssey.org
 Subject: [Audyssey] Silver sword and other ios games for access?

 Hi.

 As people will know, my Iphone is turning up this afternoon. I think I
 know
 what I am doing with setup and such, but I would be interested in 
 people's
 recommendations for games.

 the thing that taught me most about using supernova particularly on the
 net,
 was actually playing games like Legend of the green dragon and ashes of
 angels. i suspect vo is the same, and I do know there is a learning 
 curve,
 however to make learning a little more pleasant and give me some
 incentive,
 are there   games people could recommend with a fairly simple interface?

 king of dragon pass looks amazing, and I really look forward to trying 
 it,
 however the fact that it seems to take a little bit of wangling to play
 probably doesn't make it ideal as a first game for vo  practice.

 how about silver sword? how about gamebooks? is the lost cities card 
 game
 relatively  straight forward in terms of controls?

 I know there is a training area, but as I've found in the past nothing 
 is
 better for learning than just rolling up my sleeves and doing, and 
 nothing
 is more fun to do on a computer than play games!

 so, I'd very much appreciate people's suggestions and thoughts here.

 I did! load up safari during my play with an Iphone and attempt to 
 brouse
 audiogames.net, but that didn't go exactly smoothly.

 Any thoughts?

 all the best,

 dark.
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 

Re: [Audyssey] light game query

2012-11-18 Thread john
When I said repetitive I was more referencing the fact that no 
matter how high level you get, there's nothing really new 
happening. Light cars things just happen faster. Treasuremania
there's more things going on, but nothing new. Yes, the 
challenges increase in number, but nothing new ever happens. 
After a while, that fact just seems to push me away.

- Original Message -
From: Desiree Oudinot turtlepowe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 14:07:36 -0500
Subject: Re: [Audyssey] light game query

I still play Light Cars and Light Locator when I get bored. I 
Like
BopIt Ultimate as well, but not as much, since I think the 
keyboard

layout is a bit clunky, and never could quite get the hang of it
enough to be really good at it. But the comment was made that 
these
games can get repetitive. Well, with the exception of Light 
Locator, I

disagree, and to me, even that's a bit of a stretch. Light Cars
requires good reflexes the higher you go, which keeps you on your 
toes
and interested, not to mention you don't always get the same 
bonus
items every time. I also like the car sounds a lot, and was 
thinking
about adapting them into Top Speed cars. With BopIt, as I said, 
the

keyboard setup alone should keep you interested. To be honest, I
haven't played Treasure Mania enough to know much about it, but I
might try to get back into it, and as for Light Locator, I agree 
that
when you play that game, it's the kind of thing you can play once 
and
be done with it for awhile, but it was a very interesting 
concept.
It's really a shame that these guys stopped developing games, I 
was

looking forward to what they would do next.

On 11/17/12, john jpcarnemo...@comcast.net wrote:
I played them for a bit, but I found that after a while they 
just

got repetitive and boring.

 - Original Message -
From: joseph weakland josephweakl...@att.net
To: audyssey games list Gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 09:57:52 -0600
Subject: [Audyssey] light game query

just out of curiosity how many of you play the games from
lighttechinteractive even though developments are no longer 
being

done
---
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the list,
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All messages are archived and can be searched and read at
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of the list,

please send E-mail to gamers-ow...@audyssey.org.


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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of 
the list,

please send E-mail to gamers-ow...@audyssey.org.

---
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You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread goshawk on horseback
Eerie Estate Agent definitely is, and is very funny also. I would highly 
recommend that one.

Simon


- Original Message - 
From: Lora lorav...@comcast.net
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, November 18, 2012 1:44 PM
Subject: Re: [Audyssey] Silver sword and other ios games for access?


Hi Ibrahim,

Are all of these games accessible?  For instance, Eerie Estate Agent, To The
City of the Clouds, etc.?  They look awesome.

Thanks.

Nancy


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim
Gucukoglu
Sent: Sunday, November 18, 2012 6:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi Shannon.

Hero's Rise is one of the choice of games premium titles, its a multiple
choice adventure where you create a character and take him or her through
the story.  You can play a sample of the game online at
www.choiceofgames.com to see if its for you, I love the games they do.

All the best, Ibrahim.

-Original Message- 
From: Shannon Dyer
Sent: Friday, November 16, 2012 9:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

What is Heroes Rise? Can you give a bit of information about it?

Shannon
Shannon Dyer
Alumni Council Member,
Guide Dog Foundation for the Blind, Inc
R  and
America's VetDogsR,  The Veteran's K-9 Corps Inc R
Providing Second Sight R since 1946
371 E. Jericho Turnpike, Smithtown, NY 11787
Office: 631-930-9000, Toll-free: 866-282-8047
solsticesin...@gmail.com
To make a donation that can change a life...contact the Guide Dog Foundation

at
www.guidedog.org
or America's VetDogs the Veterans K-9 Corps at
www.vetdogs.org
Visit us on facebook at:
www.facebook.com/GuideDogFoundation or www.facebook.com/AmericasVetDogs

On Nov 14, 2012, at 10:35 PM, Orin orin8...@gmail.com wrote:

 Heroes Rise is working fine on iOS 6 here.

 Orin
 orin8...@gmail.com
 Twitter: http://www.twitter.com/orinks
 Skype: orin1112



 On Nov 14, 2012, at 11:14 AM, Christina greensleev...@wind-haven.net
 wrote:

 Good luck.
 Hope you like the games.
 Christina


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, November 14, 2012 10:44 AM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Silver sword and other ios games for access?

 Hi christina.

 that  is a very good suggestion. I recently added choiceofgames to the
 audiogames.net db after playing some of their free offerings that can be
 played online in the brouser.

 when however I questioned them about whether they could create accessible

 pc

 versions that didn't  require chrome, they said that the games were known

 to

 have access issues on Ios 6 but if those are fixed I will be interested
 in
 having a look at their stuff sinse they are good games when written well.

 All the best,

 Dark.
 - Original Message - 
 From: Christina greensleev...@wind-haven.net
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Wednesday, November 14, 2012 2:40 PM
 Subject: Re: [Audyssey] Silver sword and other ios games for access?


 Hi.
 One of my first iPhone games was Choice of the Dragon.  I think it's
 free
 or
 a dollar.  It's a text game and it helps you practice the gestures for
 reading the screen and moving between pages.
 You play a dragon and the choices you make effect your personality
 traits.
 Enjoy.
 Christina


 -Original Message-
 From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
 Sent: Wednesday, November 14, 2012 6:09 AM
 To: Gamers@audyssey.org
 Subject: [Audyssey] Silver sword and other ios games for access?

 Hi.

 As people will know, my Iphone is turning up this afternoon. I think I
 know
 what I am doing with setup and such, but I would be interested in
 people's
 recommendations for games.

 the thing that taught me most about using supernova particularly on the
 net,
 was actually playing games like Legend of the green dragon and ashes of
 angels. i suspect vo is the same, and I do know there is a learning
 curve,
 however to make learning a little more pleasant and give me some
 incentive,
 are there   games people could recommend with a fairly simple interface?

 king of dragon pass looks amazing, and I really look forward to trying
 it,
 however the fact that it seems to take a little bit of wangling to play
 probably doesn't make it ideal as a first game for vo  practice.

 how about silver sword? how about gamebooks? is the lost cities card
 game
 relatively  straight forward in terms of controls?

 I know there is a training area, but as I've found in the past nothing
 is
 better for learning than just rolling up my sleeves and doing, and
 nothing
 is more fun to do on a computer than play games!

 so, I'd very much appreciate people's suggestions and thoughts here.

 I did! load up safari during my play with an Iphone and attempt to
 brouse
 audiogames.net, 

Re: [Audyssey] help contacting shard workshop

2012-11-18 Thread dark

Hi alex.

I left this because i was wondering if lorenzo would see it anyway on list, 
but obviously he hasn't had time to check the list.


He has however posted fairly often on the audiogames.net forum, and if you 
were registered on the forum you could send him an E-mail  using the forum's 
system, or send him a private message.


Hth.

Beware the grue!

dark.

- Original Message - 
From: Alex Wallis alexwallis...@googlemail.com

To: gamers@audyssey.org
Sent: Saturday, November 17, 2012 4:33 PM
Subject: [Audyssey] help contacting shard workshop



Hi list,
I am wondering, does anyone have a contact e mail address for shard 
workshop? or its owner lorenzo which I guess amounts to the same thing.
as I bought zero site recently, and would like to make contact with the 
developer,
but the documentation says to use the forum which according to the website 
is disabled, perhaps the documentation should be updated to actually give 
proper contact information,
as the website doesn't provide e mail addresses either, and lorenzos 
official website link on the homepage is broken as well.


I have a few questions and suggestions for the developer and a few 
problems as well, as I keep getting lots of errors to do with sounds,
I have also had trouble with the engines turning off and not coming back 
on.
I also find the games coordinate system very confusing and would like to 
suggest adding in some kind of autopilot system to make navigation easier.

Thanks for any help,
Alex.

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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread dark

Hi shannon.

Heroes rise is I believe one of the games from www.choiceofgames.com, you 
can even play some of their stuff free online there or you can buy it in the 
ap store.


I haven't played heroes rise myself, or indeed any of their games on the 
Iphone, but I have played through a couple of their free offerings such as 
choice of the dragon in standard ie.


i actually sent them a mail recently about access matters generally, and 
perhaps having some more accessible platforms than just iphone, ie, making 
paid brouser versions.


They weren't however forthcoming. I got a very curt response saying we will 
fix the access bug in ios 6 which clearly showed they'd not read my message 
(sinse I didn't have an iphone at the time and was asking about an 
accessible universal online paid version), and when I pointed this out to 
them I got no reply.


So, the games may or may not have a bug in Ios 6, and I'm not entirely 
convinced on the friendliness of the company.


I might well check out their games, sinse the ones I played online were 
certainly good, but I don't plan to rush out and buy them as I did with 
dragon pass.


Beware the Grue!

Dark.
- Original Message - 
From: Shannon Dyer solsticesin...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, November 16, 2012 9:32 PM
Subject: Re: [Audyssey] Silver sword and other ios games for access?


What is Heroes Rise? Can you give a bit of information about it?

Shannon
Shannon Dyer
Alumni Council Member,
Guide Dog Foundation for the Blind, Inc
®  and
America's VetDogs®,  The Veteran's K-9 Corps Inc ®
Providing Second Sight ® since 1946
371 E. Jericho Turnpike, Smithtown, NY 11787
Office: 631-930-9000, Toll-free: 866-282-8047
solsticesin...@gmail.com
To make a donation that can change a life...contact the Guide Dog Foundation 
at

www.guidedog.org
or America's VetDogs the Veterans K-9 Corps at
www.vetdogs.org
Visit us on facebook at:
www.facebook.com/GuideDogFoundation or www.facebook.com/AmericasVetDogs

On Nov 14, 2012, at 10:35 PM, Orin orin8...@gmail.com wrote:


Heroes Rise is working fine on iOS 6 here.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Nov 14, 2012, at 11:14 AM, Christina greensleev...@wind-haven.net 
wrote:



Good luck.
Hope you like the games.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 14, 2012 10:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi christina.

that  is a very good suggestion. I recently added choiceofgames to the
audiogames.net db after playing some of their free offerings that can be
played online in the brouser.

when however I questioned them about whether they could create accessible 
pc


versions that didn't  require chrome, they said that the games were known 
to


have access issues on Ios 6 but if those are fixed I will be interested 
in

having a look at their stuff sinse they are good games when written well.

All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 14, 2012 2:40 PM
Subject: Re: [Audyssey] Silver sword and other ios games for access?



Hi.
One of my first iPhone games was Choice of the Dragon.  I think it's 
free

or
a dollar.  It's a text game and it helps you practice the gestures for
reading the screen and moving between pages.
You play a dragon and the choices you make effect your personality 
traits.

Enjoy.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 14, 2012 6:09 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Silver sword and other ios games for access?

Hi.

As people will know, my Iphone is turning up this afternoon. I think I
know
what I am doing with setup and such, but I would be interested in 
people's

recommendations for games.

the thing that taught me most about using supernova particularly on the
net,
was actually playing games like Legend of the green dragon and ashes of
angels. i suspect vo is the same, and I do know there is a learning 
curve,

however to make learning a little more pleasant and give me some
incentive,
are there   games people could recommend with a fairly simple interface?

king of dragon pass looks amazing, and I really look forward to trying 
it,

however the fact that it seems to take a little bit of wangling to play
probably doesn't make it ideal as a first game for vo  practice.

how about silver sword? how about gamebooks? is the lost cities card 
game

relatively  straight forward in terms of controls?

I know there is a training area, but as I've found in the past nothing 
is
better for learning than just rolling up my sleeves and doing, and 
nothing

is more fun to do on a computer than play games!

so, I'd very much appreciate 

Re: [Audyssey] light game query

2012-11-18 Thread dark

Hi John.

I see your point, but again, that is how arcade games worked sinse the time 
of packman and space invaders, indeed I remember the days when one single a 
different coloured enemy who appeared on level 10 was considdered a major 
achievement that you'd work for hours to see!


So, while I agree in principle, I don't think this is a problem with light 
tech's games specifically, as much as it is part of the way arcade style 
games work.


After all the same could be said of both original egghunt games (though the 
trophies in plus do help), lockpick, the great toy robbery, all of the esp 
pinball titles (still imho some of the best arcade games available in 
audio), dynaman etc, etc.


Beware the Grue!

Dark.
- Original Message - 
From: john jpcarnemo...@comcast.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 18, 2012 1:46 PM
Subject: Re: [Audyssey] light game query


When I said repetitive I was more referencing the fact that no matter how 
high level you get, there's nothing really new happening. Light cars 
things just happen faster. Treasuremania
there's more things going on, but nothing new. Yes, the challenges 
increase in number, but nothing new ever happens. After a while, that fact 
just seems to push me away.

- Original Message -
From: Desiree Oudinot turtlepowe...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 14:07:36 -0500
Subject: Re: [Audyssey] light game query

I still play Light Cars and Light Locator when I get bored. I Like
BopIt Ultimate as well, but not as much, since I think the keyboard
layout is a bit clunky, and never could quite get the hang of it
enough to be really good at it. But the comment was made that these
games can get repetitive. Well, with the exception of Light Locator, I
disagree, and to me, even that's a bit of a stretch. Light Cars
requires good reflexes the higher you go, which keeps you on your toes
and interested, not to mention you don't always get the same bonus
items every time. I also like the car sounds a lot, and was thinking
about adapting them into Top Speed cars. With BopIt, as I said, the
keyboard setup alone should keep you interested. To be honest, I
haven't played Treasure Mania enough to know much about it, but I
might try to get back into it, and as for Light Locator, I agree that
when you play that game, it's the kind of thing you can play once and
be done with it for awhile, but it was a very interesting concept.
It's really a shame that these guys stopped developing games, I was
looking forward to what they would do next.

On 11/17/12, john jpcarnemo...@comcast.net wrote:
I played them for a bit, but I found that after a while they just
got repetitive and boring.

 - Original Message -
From: joseph weakland josephweakl...@att.net
To: audyssey games list Gamers@audyssey.org
Date sent: Sat, 17 Nov 2012 09:57:52 -0600
Subject: [Audyssey] light game query

just out of curiosity how many of you play the games from
lighttechinteractive even though developments are no longer being
done
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Re: [Audyssey] light game query

2012-11-18 Thread Thomas Ward
Hi Dark,

Agreed. I think the problem is that more modern games have spoiled
people into thinking every single level has to be unique. different,
etc when that's not how the arcade genre worked. I've played all the
classics like Pong and Astroids up to Super NES games and the majority
of the early arcade games were just the same level over and over again
with more enemies, faster enemies, or different colored enemies.

For instance, a game I use to play heavily in the early 1980's, Demon
Attack, might be considered boring by today's standards, but it was
actually great fun. Back in those days we were more concerned about
topping our highest score than a great deal of variety.

Of course, Atari didn't have the CPU power and memory to do anything
much more advanced so we all got use to that's how it was back then.
It wasn't until Nintendo came out with their original NES console that
we wanted bigger and better things because it had superior graphics,
more complex styles of games, and a bit more variety in levels. Still,
even then if you look at Super Mario Brothers there were only four or
five different worlds. After that it just looped over and over between
those different worlds. that's just how arcade games work.  If that's
boring so be it, but I still enjoy an arcade game once and a while.

Cheers!



On 11/18/12, dark d...@xgam.org wrote:
 Hi John.

 I see your point, but again, that is how arcade games worked sinse the time

 of packman and space invaders, indeed I remember the days when one single a

 different coloured enemy who appeared on level 10 was considdered a major
 achievement that you'd work for hours to see!

 So, while I agree in principle, I don't think this is a problem with light
 tech's games specifically, as much as it is part of the way arcade style
 games work.

 After all the same could be said of both original egghunt games (though the

 trophies in plus do help), lockpick, the great toy robbery, all of the esp
 pinball titles (still imho some of the best arcade games available in
 audio), dynaman etc, etc.

 Beware the Grue!

 Dark.

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Re: [Audyssey] Audiogames.net Forum

2012-11-18 Thread Jeremy Kaldobsky
Thomas give the site another try.  Every now and then it does the same thing to 
me, but the site starts working again a few minutes later.  I just tried it and 
signed on without any issues.

 Hi all,
 
 Is it my imagination or is the Audiogames.net Forum down. I
 was
 attempting to reply to a thread yesterday when I got an
 error message
 from PunBB and was unable to post my reply.  Now, this
 morning I tried
 to login and am getting errors from MySQL which sounds like
 the
 Audiogames.net database is corrupted and I can't even login.
 Any
 comments from Dark or anyone else over on Audiogames.net on
 this
 situation?
 
 Cheers!


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Re: [Audyssey] help contacting shard workshop

2012-11-18 Thread Alex Wallis

Hi Dark,
thanks for your reply,
I am not registered on the forum, mostly because I am two lazy to 
regularly log in and check its topics, I guess I have just stuck to the 
gamers list as it comes to me, I don't have to go to it to absorb content.


it would definitely be good to make contact with lorenzo some how, as 
zero site does seem pretty buggy in my view at least with all the sound 
errors I keep getting.
I did try searching the audyssey archives to try to find his e mail 
address, but it wasn't displaying it for some reason.


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Re: [Audyssey] light game query

2012-11-18 Thread dark

Hi tom.

I was a little too young to get the complete experience being that in 1987 
and 88 when i was playing games on the atari 2600 and amstrad cpc computers, 
I was only about 6 or 7, yet I do remember something really thrilling about 
seeing different enemies because! so much of the game was the same, 
particularly sinse I couldn't read the scores I was playing just for the 
experience and to see how far I got. In a sense this gave things personality 
at least for me. For instance in joust, initially you'd be fighting 
creatures called shadow lords who were a dark brown colour. If however you 
hit a shadowlord and didn't pick up the egg it transformed into, it'd hatch 
into a large white creature that was faster and harder to kill, and if you 
knocked that! off and failed to pick it up again, it'd morph into something 
huge and blue. The harder creatures would also appear on later levels too, 
as would a flying bird that tracked your location.


I never knew the names for these upgraded monsters, indeed I don't think 
they had them, but I gave them all names myself, the snow lord for the white 
creature and the killer for the blue one.


even though there was only a colour change, those things were dam scary! and 
I remember thinking oh hell! when I saw one of those nasties  turning up.


The same  was true in other games, even on,  double dragon for instance 
which only in fact had five basic enemies in it's original form, though some 
appeared in different colours as well, or my favourite amstrad game rowland 
on the ropes.


Of course, all these games were pretty difficult, meaning that in order to 
get! to see those later enemies, you'd have to work pretty hard and be quite 
good at the game.


In a sense I do wonder if people have slightly lost patience with this 
aspect of gaming, --- though then again the portable systems like Ios and 
android are! seeina resurgence in arcade style games at the moment in the 
main stream sinse they are so much quicker and easier to play on the move, 
and easier to pickup for none gamers than a complex 3D action adventure 
title.


Of course though, I can't deny more complex games are great, as in fac tht 
elong night I spent playing King of dragon pass last night shows! :d.


BEware the grue!

Dark. 



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Re: [Audyssey] Audiogames.net Forum

2012-11-18 Thread dark

Hi Tom.

I've not noticed any problems with the site or forum myself when i checked 
in this morning, and it seems to be up and running now,  or at least it 
is at my end.


maybe a temporary glitch as Aprone aka jeremy said?

Beware the grue!

Dark. 



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Re: [Audyssey] King of dragon price?

2012-11-18 Thread Ian McNamara
I do like this game although have not got far on it yet. I am going to try 
getting in to it when my time free's up a little bit more as I need to explore 
it and really get the hang of the game.

Ian McNamara
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Re: [Audyssey] help contacting shard workshop

2012-11-18 Thread Shard Workshop
Hello Alexis, I usually check this list frequently, but for some reason I
didn't notice/receive this your mail.
In the offline message of the forum there is written our mail address,and
on our website there is a contact us form at this address:
http://www.shardworkshop.com/company

Whatever you need feel free to write us!


2012/11/18 dark d...@xgam.org

 Hi alex.

 I left this because i was wondering if lorenzo would see it anyway on
 list, but obviously he hasn't had time to check the list.

 He has however posted fairly often on the audiogames.net forum, and if
 you were registered on the forum you could send him an E-mail  using the
 forum's system, or send him a private message.

 Hth.

 Beware the grue!

 dark.

 - Original Message - From: Alex Wallis 
 alexwallis...@googlemail.com
 To: gamers@audyssey.org
 Sent: Saturday, November 17, 2012 4:33 PM
 Subject: [Audyssey] help contacting shard workshop


  Hi list,
 I am wondering, does anyone have a contact e mail address for shard
 workshop? or its owner lorenzo which I guess amounts to the same thing.
 as I bought zero site recently, and would like to make contact with the
 developer,
 but the documentation says to use the forum which according to the
 website is disabled, perhaps the documentation should be updated to
 actually give proper contact information,
 as the website doesn't provide e mail addresses either, and lorenzos
 official website link on the homepage is broken as well.

 I have a few questions and suggestions for the developer and a few
 problems as well, as I keep getting lots of errors to do with sounds,
 I have also had trouble with the engines turning off and not coming back
 on.
 I also find the games coordinate system very confusing and would like to
 suggest adding in some kind of autopilot system to make navigation easier.
 Thanks for any help,
 Alex.

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Re: [Audyssey] help contacting shard workshop

2012-11-18 Thread dark

Hi Alex.

Very strange, I've never encountered game errors myself and I've played 
quite a lot of zero site. have you installed the patch, just in case it was 
a bug that is now fixed?


As to contacting them, Have you tried the shard workshop contact form?

Find it at http://www.shardworkshop.com/contact-us

you don't have to logue in to the forum each day, just when you wish, indeed 
i know some people prefer one method over another which is fine, I just 
mentioned it as an alternative contact method sinse they are! registered 
there.


If worst comes to absolute worst, I could retreave shard workshop's mail 
address from the forum administration section.


I will not give out this address, sinse that would be very irrisponsible of 
me as an administrator, but I could forward a message to them from you.


this however is not the best way around though, and I'd only use it if there 
is no other way that's reasonable.


For now, I recommend trying the contact form.

Beware the Grue!

Dark.
- Original Message - 
From: Alex Wallis alexwallis...@googlemail.com

To: gamers@audyssey.org
Sent: Sunday, November 18, 2012 2:58 PM
Subject: Re: [Audyssey] help contacting shard workshop



Hi Dark,
thanks for your reply,
I am not registered on the forum, mostly because I am two lazy to 
regularly log in and check its topics, I guess I have just stuck to the 
gamers list as it comes to me, I don't have to go to it to absorb content.


it would definitely be good to make contact with lorenzo some how, as zero 
site does seem pretty buggy in my view at least with all the sound errors 
I keep getting.
I did try searching the audyssey archives to try to find his e mail 
address, but it wasn't displaying it for some reason.


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Re: [Audyssey] King of dragon price?

2012-11-18 Thread dark

Hi zack.

Well as to how things are going, not as well as they could be sinse I 
finished the tutorial, which is either due to me being unfamiliar with the 
game, or just bad luck.


Exploration has worked quite well and i've got some handy bennifits from 
that, however less good to report on the trading or war fronts, sinse my 
people have got into a fued with another clan and we keep getting attacked. 
I've beaten off some cattle raides (mostly I think due to reserving some 
magic and using it), but I'm not doing half as well with larger raides, 
either by our enemies, or wandering  hoards of trolls!


I've built a temple to humact, and have his battle blessing, but i think the 
main problem is lack of numbers, sinse my weapon thanes keep getting killed 
I don't get to increase them. I also don't particularly know at the moment 
what is a good force to send against an enemy. I have also built a temple to 
the healing goddess which helps reduce the damage at least, though we've had 
a few desasters including a plague which haven't been helpfull.


In other news, we are producing lots of goods, but our outgoing of cows  is 
quite a lot, and attempting to consolidate matters to increase the  herd 
hasn't worked thus far, even though I'm using goods to sacrifice and have 
got a blessing from the cattle goddess.


We're not in dire straights yet as we still have over 700 cows, but I am 
conscious we're using more than we ar producing at the moment.


I attempted to buy a treasure from another clan who we were  friends with 
which would've  sped up the wrate of our children's growth, however I didn't 
offer enough, (I offered 90 goods).


In general, it'd be helpfull to know a few basic exchange wrates. how much 
are cows and treasures generaly worth in goods, and what is a reasonable 
sacrifice?


then again, it was rather late at night when I was playing the game, and 
when I read the manual, maybe having a look again with a clearer mind will 
help the situation.


Beware the Grue!

dark. 



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Re: [Audyssey] Silver sword and other ios games for access?

2012-11-18 Thread Ibrahim Gucukoglu

Hi Nancy.

Yes, all the games written for choice of games and also those under the 
hosted games label are accessible on both computers and Apple devices.


All the best and happy adventuring, I'll be sharing the link to my Infocom 
archive very soon for all to enjoy.


All the best, Ibrahim.

-Original Message- 
From: Lora

Sent: Sunday, November 18, 2012 1:44 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi Ibrahim,

Are all of these games accessible?  For instance, Eerie Estate Agent, To The
City of the Clouds, etc.?  They look awesome.

Thanks.

Nancy


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ibrahim
Gucukoglu
Sent: Sunday, November 18, 2012 6:34 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi Shannon.

Hero's Rise is one of the choice of games premium titles, its a multiple
choice adventure where you create a character and take him or her through
the story.  You can play a sample of the game online at
www.choiceofgames.com to see if its for you, I love the games they do.

All the best, Ibrahim.

-Original Message- 
From: Shannon Dyer

Sent: Friday, November 16, 2012 9:32 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

What is Heroes Rise? Can you give a bit of information about it?

Shannon
Shannon Dyer
Alumni Council Member,
Guide Dog Foundation for the Blind, Inc
R  and
America's VetDogsR,  The Veteran's K-9 Corps Inc R
Providing Second Sight R since 1946
371 E. Jericho Turnpike, Smithtown, NY 11787
Office: 631-930-9000, Toll-free: 866-282-8047
solsticesin...@gmail.com
To make a donation that can change a life...contact the Guide Dog Foundation

at
www.guidedog.org
or America's VetDogs the Veterans K-9 Corps at
www.vetdogs.org
Visit us on facebook at:
www.facebook.com/GuideDogFoundation or www.facebook.com/AmericasVetDogs

On Nov 14, 2012, at 10:35 PM, Orin orin8...@gmail.com wrote:


Heroes Rise is working fine on iOS 6 here.

Orin
orin8...@gmail.com
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On Nov 14, 2012, at 11:14 AM, Christina greensleev...@wind-haven.net
wrote:


Good luck.
Hope you like the games.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 14, 2012 10:44 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Silver sword and other ios games for access?

Hi christina.

that  is a very good suggestion. I recently added choiceofgames to the
audiogames.net db after playing some of their free offerings that can be
played online in the brouser.

when however I questioned them about whether they could create accessible



pc

versions that didn't  require chrome, they said that the games were known



to

have access issues on Ios 6 but if those are fixed I will be interested
in
having a look at their stuff sinse they are good games when written well.

All the best,

Dark.
- Original Message - 
From: Christina greensleev...@wind-haven.net

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, November 14, 2012 2:40 PM
Subject: Re: [Audyssey] Silver sword and other ios games for access?



Hi.
One of my first iPhone games was Choice of the Dragon.  I think it's
free
or
a dollar.  It's a text game and it helps you practice the gestures for
reading the screen and moving between pages.
You play a dragon and the choices you make effect your personality
traits.
Enjoy.
Christina


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Wednesday, November 14, 2012 6:09 AM
To: Gamers@audyssey.org
Subject: [Audyssey] Silver sword and other ios games for access?

Hi.

As people will know, my Iphone is turning up this afternoon. I think I
know
what I am doing with setup and such, but I would be interested in
people's
recommendations for games.

the thing that taught me most about using supernova particularly on the
net,
was actually playing games like Legend of the green dragon and ashes of
angels. i suspect vo is the same, and I do know there is a learning
curve,
however to make learning a little more pleasant and give me some
incentive,
are there   games people could recommend with a fairly simple interface?

king of dragon pass looks amazing, and I really look forward to trying
it,
however the fact that it seems to take a little bit of wangling to play
probably doesn't make it ideal as a first game for vo  practice.

how about silver sword? how about gamebooks? is the lost cities card
game
relatively  straight forward in terms of controls?

I know there is a training area, but as I've found in the past nothing
is
better for learning than just rolling up my sleeves and doing, and
nothing
is more fun to do on a computer than play games!

so, I'd very much appreciate people's suggestions and thoughts here.

I did! 

Re: [Audyssey] Audiogames.net Forum

2012-11-18 Thread Thomas Ward
Hi Jeremy,

Thanks. About 20 minutes after I sent that post I went to the forum
and logged in with no problems. So something funky was going on there,
but seems to have corrected itself now, and I managed to compose
several responces on the forum this morning.


On 11/18/12, Jeremy Kaldobsky jer...@kaldobsky.com wrote:
 Thomas give the site another try.  Every now and then it does the same thing
 to me, but the site starts working again a few minutes later.  I just tried
 it and signed on without any issues.

 Hi all,

 Is it my imagination or is the Audiogames.net Forum down. I
 was
 attempting to reply to a thread yesterday when I got an
 error message
 from PunBB and was unable to post my reply.  Now, this
 morning I tried
 to login and am getting errors from MySQL which sounds like
 the
 Audiogames.net database is corrupted and I can't even login.
 Any
 comments from Dark or anyone else over on Audiogames.net on
 this
 situation?

 Cheers!


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Re: [Audyssey] Mchd Clients with NVDA

2012-11-18 Thread Sarah Haake

Hi,

look on audiogames.net for the page for Alter Aeon. There is a download link 
for Mush-Z.



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Re: [Audyssey] Mchd Clients with NVDA

2012-11-18 Thread Hunter Jozwiak
Do I half to use flat review, or does it work nicely with this 
client?


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Re: [Audyssey] Audiogames.net Forum

2012-11-18 Thread Jeremy Kaldobsky
Thomas it might not be on your end.  I get that problem about once a week, and 
it always corrects itself after several minutes.

 Hi Dark,
 
 Yeah, must have been a temporary glitch as I'm not
 experiencing it
 now. It wasjust acting weird last night and that once this
 morning. It
 is possible the issue is on my end as I think the
 transmitter in my
 wi-fi router is going bad and it is constantly dropping
 connections
 left and right.


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Re: [Audyssey] Audiogames.net Forum

2012-11-18 Thread dark
funny, I logue in to the audiogames.net forum at least twice a day (often 
more), and rarely if ever see that problem, indeed I can't remember the last 
time I saw the site down that way.


could it be something to do with the fact that audiogames.net is likely 
hosted on a machine in Holland, and this is some sort of lag to the us that 
doesn't affect people in europe? or maybe it's a certain issue with your 
isp's connections.


I really have no idea, I'm just guessing in the dark here.

Beware the Grue!

Dark.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 18, 2012 5:56 PM
Subject: Re: [Audyssey] Audiogames.net Forum


Thomas it might not be on your end.  I get that problem about once a week, 
and it always corrects itself after several minutes.



Hi Dark,

Yeah, must have been a temporary glitch as I'm not
experiencing it
now. It wasjust acting weird last night and that once this
morning. It
is possible the issue is on my end as I think the
transmitter in my
wi-fi router is going bad and it is constantly dropping
connections
left and right.



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Re: [Audyssey] light game query

2012-11-18 Thread dark

Hi Tom.

Well some of those old games were going a bit too! far in difficulty, I mean 
the ones where you couldn't actually progress without real trouble and many 
tries.  i never played original montizuma's revenge, but some of the old 
amstrad avoidance platformers, games like manic miner, jet set willy or 
spikey the hedgehog,  games that in retroremake parlance are now called 
avoidemups were horribly! difficult.


This is why I am such a fan of games like mega man that got this balance 
exactly right, hard enough to be pretty dam challenging, but not so that you 
would be utterly turned off, sinse you'd get further each time, --- -though 
of course megaman isn't really an arcade game (original the original 1986 
one which did! have a scoring system), sinse the hole point was! to complete 
it and see all the levels and bosses.


Myself, i love extra content, but it's got to be worth working for and not 
just like a film you stick on and essentially play to the end then never 
watch again because you've seen it.


This was one thing I felt about grizly gulch and chillingham, as well as 
some other space invaders games,   especially the simple ones like 
mudsplat. Even terraformers suffered from this problem a little I found. 
however good the game, if it's going to be finished the first day, then 
achievements aren't really going to achieve much :D.


There is also for me however an element of exploration, even it's barest and 
most simple sense.


I don't know if you ever played the atari game berzerk, in which you 
wandered around a maze the size of one screen shooting robots. I used to 
love Berzerk, jsut because even though they were a pregenerated set of five 
or so mazes with robots scattered at random, the chance to work through 
them, blasting the nasty rrobots, avoiding deaths when the game generated me 
slap back next to a robot etc was really stimulating.


This is something of course I grew to enjoy far more with games with their 
own maze layout like turrican and metroid.


then of course, there is the fact that arcade wrack up score games are 
simpler and easier to play than harder ones. I have just bought king of 
dragon pass as you know, and in general the detail and complexity of the 
game is everything I could want. However, I can guarantee there will be 
times when I'm simply not mentally up to the challenge of very detailed 
management and story, and want to just murder some robots for a bit of fun!


This is also I'll add though where progressive achivements can help, and 
where  platforms like the Iphone are bringing back that sort of game,   
sinse if I for instance were playing berzerk and there was a trophy to urn 
for blasting  ten thousand robots or completing a tthousand rooms of the 
maze in successive games, not only! would a five minute blast be fun on it's 
own, but it'd also be contributing to an over all statistic and thus giving 
a sense of accomplishment.


As witness this with audio games, look how well Liam's arcade games with 
trophy's have done. I probably wouldn't have bought judgement day myself if 
it hadn't had the trophy system, sinse in the end it is! just another space 
invaders game, and it is the trophy system that would incline me to buy 
super egghunt (though currently I'm a little busy with my Iphone to 
considder arcade games).


So, I wouldn't say it's a case of the ability to have! extra achievements or 
content that is the culprit, rather people's inability to work for them, or 
to enjoy other aspects of games such as exploration.


Btw, one thought does occur to me about arcade games. Part of the problem in 
access terms, is that everything we have is either a space invaders sterrio 
targiting fest, or a varient on egghunt.


I've often thought that an arena shooter like robotron 2000, or indeed 
berzerk (provided it didn't get bogged down in maze mechanics), would be a 
great idea for an audio arcade game. the fp perspective would give the same 
kind of absorbing experience as in packman talks, but players could really 
let rip with the amo, run around the arena and blast at speed.


Heck, to speed up the game it wouldn't even need to be a complete! first 
person game with 360 movement, 8 way running would be more than adequate, 
with a strafe feature to blast away in front of you as you shuffled 
sideways, sinse in those sorts of games fast movement and shooting on the 
run was what tended to be the best style of play.


Super deakout was I think the game that came closest to this, but even then, 
there was no actual weaponry to be shot in the game, much less weapon power 
ups, and there were only a max of two enemies in play at once, where as with 
those arena shooters there could be literally hundreds, and even in audio 
you could probably get away with more.


Maybe something like that would help get audio arcade games out of their 
current rut.


Beware the grue!

Dark. 



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Re: [Audyssey] King of dragon price?

2012-11-18 Thread Zachary Kline
Hi Dark,
Glad to know things are still going, at least. Generally, cows and goods are 
equivalent, although obviously you can stand to give up more of a latter than 
the former. Treasures very wildly in price, although 60 to 90 goods is typical. 
There is sadly no real way to judge how much they will cost beforehand, though 
if you have a good trader on the mission they will try and bargain for you.
As far as raiding enemy tulas, I aim for a minimum of 15 thanes or so. Any less 
than that and I'm likely to be outnumbered. Later in the game, your enemies 
will also increase their defender counts, so be aware of that.
Hope this helps,
Zack.
On Nov 18, 2012, at 7:58 AM, dark d...@xgam.org wrote:

 Hi zack.
 
 Well as to how things are going, not as well as they could be sinse I 
 finished the tutorial, which is either due to me being unfamiliar with the 
 game, or just bad luck.
 
 Exploration has worked quite well and i've got some handy bennifits from 
 that, however less good to report on the trading or war fronts, sinse my 
 people have got into a fued with another clan and we keep getting attacked. 
 I've beaten off some cattle raides (mostly I think due to reserving some 
 magic and using it), but I'm not doing half as well with larger raides, 
 either by our enemies, or wandering  hoards of trolls!
 
 I've built a temple to humact, and have his battle blessing, but i think the 
 main problem is lack of numbers, sinse my weapon thanes keep getting killed I 
 don't get to increase them. I also don't particularly know at the moment what 
 is a good force to send against an enemy. I have also built a temple to the 
 healing goddess which helps reduce the damage at least, though we've had a 
 few desasters including a plague which haven't been helpfull.
 
 In other news, we are producing lots of goods, but our outgoing of cows  is 
 quite a lot, and attempting to consolidate matters to increase the  herd 
 hasn't worked thus far, even though I'm using goods to sacrifice and have got 
 a blessing from the cattle goddess.
 
 We're not in dire straights yet as we still have over 700 cows, but I am 
 conscious we're using more than we ar producing at the moment.
 
 I attempted to buy a treasure from another clan who we were  friends with 
 which would've  sped up the wrate of our children's growth, however I didn't 
 offer enough, (I offered 90 goods).
 
 In general, it'd be helpfull to know a few basic exchange wrates. how much 
 are cows and treasures generaly worth in goods, and what is a reasonable 
 sacrifice?
 
 then again, it was rather late at night when I was playing the game, and when 
 I read the manual, maybe having a look again with a clearer mind will help 
 the situation.
 
 Beware the Grue!
 
 dark. 
 
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Re: [Audyssey] King of dragon price?

2012-11-18 Thread dark

Hi zack.

Well war isn't going well, though I've built a couple of cheaper 
fortifications which have at least stopped me getting beaten up by trolls 
and wandering horsemen and those nasty herrani clan (the gits!).


however my own raides aren't as successfull for some reason, even if I put a 
couple of points into war during a ritual,  and even with my temple to 
humact giving a battle blessing, and my disinclination to go raiding is 
getting on my warrior's nerves too. though I've had a couple of cattle 
raides and a trading caravan with a friendly clan that have at least kept my 
rate of cattle settled over the last five or so years,  and exploration 
has found some goods and other stuff, as well as some specials that hav gien 
horses some of which I've used to repay a favour owed to another clan.


One thing I'm not exactly sure about at the moment is your method for how to 
choose other numbers on item sliders than the big ones you get by flicking, 
though I've I've found simply double tapping a slider instead of flicking 
will alocate a smaller number.


Events wise, I'm never sure what people with high crops or animal skills are 
for. The others   bargaining, not to mention combat and leadership ave 
fairly obvious, but I'm not sure what good skills in animals or plants 
gives.


Beware the grue!

Dark.like custom and diplomacy are fairly obvious in their use,
- Original Message - 
From: Zachary Kline zkl...@speedpost.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, November 18, 2012 9:22 PM
Subject: Re: [Audyssey] King of dragon price?



Hi Dark,
Glad to know things are still going, at least. Generally, cows and goods 
are equivalent, although obviously you can stand to give up more of a 
latter than the former. Treasures very wildly in price, although 60 to 90 
goods is typical. There is sadly no real way to judge how much they will 
cost beforehand, though if you have a good trader on the mission they will 
try and bargain for you.
As far as raiding enemy tulas, I aim for a minimum of 15 thanes or so. Any 
less than that and I'm likely to be outnumbered. Later in the game, your 
enemies will also increase their defender counts, so be aware of that.

Hope this helps,
Zack.
On Nov 18, 2012, at 7:58 AM, dark d...@xgam.org wrote:


Hi zack.

Well as to how things are going, not as well as they could be sinse I 
finished the tutorial, which is either due to me being unfamiliar with 
the game, or just bad luck.


Exploration has worked quite well and i've got some handy bennifits from 
that, however less good to report on the trading or war fronts, sinse my 
people have got into a fued with another clan and we keep getting 
attacked. I've beaten off some cattle raides (mostly I think due to 
reserving some magic and using it), but I'm not doing half as well with 
larger raides, either by our enemies, or wandering  hoards of trolls!


I've built a temple to humact, and have his battle blessing, but i think 
the main problem is lack of numbers, sinse my weapon thanes keep getting 
killed I don't get to increase them. I also don't particularly know at 
the moment what is a good force to send against an enemy. I have also 
built a temple to the healing goddess which helps reduce the damage at 
least, though we've had a few desasters including a plague which haven't 
been helpfull.


In other news, we are producing lots of goods, but our outgoing of cows 
is quite a lot, and attempting to consolidate matters to increase the 
herd hasn't worked thus far, even though I'm using goods to sacrifice and 
have got a blessing from the cattle goddess.


We're not in dire straights yet as we still have over 700 cows, but I am 
conscious we're using more than we ar producing at the moment.


I attempted to buy a treasure from another clan who we were  friends with 
which would've  sped up the wrate of our children's growth, however I 
didn't offer enough, (I offered 90 goods).


In general, it'd be helpfull to know a few basic exchange wrates. how 
much are cows and treasures generaly worth in goods, and what is a 
reasonable sacrifice?


then again, it was rather late at night when I was playing the game, and 
when I read the manual, maybe having a look again with a clearer mind 
will help the situation.


Beware the Grue!

dark.

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Re: [Audyssey] King of dragon price?

2012-11-18 Thread Zachary Kline
Hi Dark,
Animals and plants skill help with farming and cattle related events, of which 
there are several. They also help with the hero quests of their particular 
gods, of course. As the manual says, a balanced clan ring is important, ideally 
with seven different gods represented, though that can be difficult to achieve 
depending on the skills of your nobles.
Speaking of nobles, as they age, it might be worthwhile checking on the 
reorganize screen every so often to see if they have any preference to leave 
the ring, or what have you. Double tapping the place you'd normally shuffle 
them on and off will produce a small statement from them which you can find 
with VO. most of the time this is flavor text, but occasionally it will reveal 
something about them… One might have a hatred for elves, or be ambitious, or 
just want to retire to tend sheep. Similarly, watch for trends in their advice. 
Some are very helpful, others borderline senile.
Hope this helps,
Zack.
On Nov 18, 2012, at 2:21 PM, dark d...@xgam.org wrote:

 Hi zack.
 
 Well war isn't going well, though I've built a couple of cheaper 
 fortifications which have at least stopped me getting beaten up by trolls and 
 wandering horsemen and those nasty herrani clan (the gits!).
 
 however my own raides aren't as successfull for some reason, even if I put a 
 couple of points into war during a ritual,  and even with my temple to 
 humact giving a battle blessing, and my disinclination to go raiding is 
 getting on my warrior's nerves too. though I've had a couple of cattle raides 
 and a trading caravan with a friendly clan that have at least kept my rate of 
 cattle settled over the last five or so years,  and exploration has found 
 some goods and other stuff, as well as some specials that hav gien horses 
 some of which I've used to repay a favour owed to another clan.
 
 One thing I'm not exactly sure about at the moment is your method for how to 
 choose other numbers on item sliders than the big ones you get by flicking, 
 though I've I've found simply double tapping a slider instead of flicking 
 will alocate a smaller number.
 
 Events wise, I'm never sure what people with high crops or animal skills are 
 for. The others   bargaining, not to mention combat and leadership ave fairly 
 obvious, but I'm not sure what good skills in animals or plants gives.
 
 Beware the grue!
 
 Dark.like custom and diplomacy are fairly obvious in their use,
 - Original Message - From: Zachary Kline zkl...@speedpost.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, November 18, 2012 9:22 PM
 Subject: Re: [Audyssey] King of dragon price?
 
 
 Hi Dark,
 Glad to know things are still going, at least. Generally, cows and goods are 
 equivalent, although obviously you can stand to give up more of a latter 
 than the former. Treasures very wildly in price, although 60 to 90 goods is 
 typical. There is sadly no real way to judge how much they will cost 
 beforehand, though if you have a good trader on the mission they will try 
 and bargain for you.
 As far as raiding enemy tulas, I aim for a minimum of 15 thanes or so. Any 
 less than that and I'm likely to be outnumbered. Later in the game, your 
 enemies will also increase their defender counts, so be aware of that.
 Hope this helps,
 Zack.
 On Nov 18, 2012, at 7:58 AM, dark d...@xgam.org wrote:
 
 Hi zack.
 
 Well as to how things are going, not as well as they could be sinse I 
 finished the tutorial, which is either due to me being unfamiliar with the 
 game, or just bad luck.
 
 Exploration has worked quite well and i've got some handy bennifits from 
 that, however less good to report on the trading or war fronts, sinse my 
 people have got into a fued with another clan and we keep getting attacked. 
 I've beaten off some cattle raides (mostly I think due to reserving some 
 magic and using it), but I'm not doing half as well with larger raides, 
 either by our enemies, or wandering  hoards of trolls!
 
 I've built a temple to humact, and have his battle blessing, but i think 
 the main problem is lack of numbers, sinse my weapon thanes keep getting 
 killed I don't get to increase them. I also don't particularly know at the 
 moment what is a good force to send against an enemy. I have also built a 
 temple to the healing goddess which helps reduce the damage at least, 
 though we've had a few desasters including a plague which haven't been 
 helpfull.
 
 In other news, we are producing lots of goods, but our outgoing of cows is 
 quite a lot, and attempting to consolidate matters to increase the herd 
 hasn't worked thus far, even though I'm using goods to sacrifice and have 
 got a blessing from the cattle goddess.
 
 We're not in dire straights yet as we still have over 700 cows, but I am 
 conscious we're using more than we ar producing at the moment.
 
 I attempted to buy a treasure from another clan who we were  friends with 
 which would've  sped up the wrate of