Re: [Audyssey] A dark room.

2014-11-27 Thread dark

Hi paul.

Good luck. I confess I've only got so far, but then aain I've only had a 
couple of major goes at the game, but I really want to see if I can do 
better.


The game is essentially, as the description says an expantion and a tougher 
version of the dusty path from the original Dark room, but with perminant 
death and some different places to go as well as some other options and 
activities, I also believe there are some different endings, but I've not 
finished the game even once yet to find out.


As one little tip, when the general offers you food at the beginning, this 
is your choice between easy and hard mode.


All the best,

Dark. 



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[Audyssey] grizly gulch

2014-11-27 Thread Josh k

hi
where can i get grizly gulch from?

josh


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Re: [Audyssey] Video Games Live, Level 4

2014-11-27 Thread Scott Chesworth
It came up with 404 here because the link was broken up into two
lines, so make sure you're selecting the whole URL.

Hth someone

Scott

On 11/28/14, Christina  wrote:
> Weird.
> Try
>
> https://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let
> s-do-it-again?ref=nav_search
>
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron
> Schamerhorn
> Sent: Thursday, November 27, 2014 9:48 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] Video Games Live, Level 4
>
> Not totally sure what the page is. but I'm coming up with a 404 error.
>
>
>
> On 27-Nov-2014 8:04 PM, Christina wrote:
>> Hi.  I just saw this on Kickstarter.  It's got less than 24 hours to go
> and
>> it's already funded.  I pledged at the $10.00 and got quite a bit of
> stuff.
>>
>>
> https://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let
>> s-do-it-again?ref=category
>> Christina
>>
>>
>>
>> ---
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>>
>> -
>> No virus found in this message.
>> Checked by AVG - www.avg.com
>> Version: 2013.0.3495 / Virus Database: 4189/8641 - Release Date: 11/27/14
>>
>>
>
>
> -
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2013.0.3495 / Virus Database: 4189/8641 - Release Date: 11/27/14
>
>
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Re: [Audyssey] Video Games Live, Level 4

2014-11-27 Thread Christina
Weird.
Try

https://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let
s-do-it-again?ref=nav_search


-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Ron
Schamerhorn
Sent: Thursday, November 27, 2014 9:48 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Video Games Live, Level 4

Not totally sure what the page is. but I'm coming up with a 404 error.



On 27-Nov-2014 8:04 PM, Christina wrote:
> Hi.  I just saw this on Kickstarter.  It's got less than 24 hours to go
and
> it's already funded.  I pledged at the $10.00 and got quite a bit of
stuff.
>
>
https://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let
> s-do-it-again?ref=category
> Christina
>
>
>
> ---
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gamers-unsubscr...@audyssey.org.
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> If you have any questions or concerns regarding the management of the
list,
> please send E-mail to gamers-ow...@audyssey.org.
>
>
> -
> No virus found in this message.
> Checked by AVG - www.avg.com
> Version: 2013.0.3495 / Virus Database: 4189/8641 - Release Date: 11/27/14
>
>


-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3495 / Virus Database: 4189/8641 - Release Date: 11/27/14


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Re: [Audyssey] Video Games Live, Level 4

2014-11-27 Thread Ron Schamerhorn

Not totally sure what the page is. but I'm coming up with a 404 error.



On 27-Nov-2014 8:04 PM, Christina wrote:

Hi.  I just saw this on Kickstarter.  It's got less than 24 hours to go and
it's already funded.  I pledged at the $10.00 and got quite a bit of stuff.

https://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let
s-do-it-again?ref=category
Christina



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-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3495 / Virus Database: 4189/8641 - Release Date: 11/27/14





-
No virus found in this message.
Checked by AVG - www.avg.com
Version: 2013.0.3495 / Virus Database: 4189/8641 - Release Date: 11/27/14


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Re: [Audyssey] Video Games Live, Level 4

2014-11-27 Thread Joshua Tubbs
I also just backed the project at $10. If you’ve never heard a VGL album, get 
on it. They are great!
> On Nov 27, 2014, at 8:04 PM, Christina  wrote:
> 
> ttps://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let 
> 
> s-do-it-again?ref=category

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[Audyssey] Video Games Live, Level 4

2014-11-27 Thread Christina
Hi.  I just saw this on Kickstarter.  It's got less than 24 hours to go and
it's already funded.  I pledged at the $10.00 and got quite a bit of stuff.

https://www.kickstarter.com/projects/1916334303/video-games-live-level-4-let
s-do-it-again?ref=category
Christina



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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread Cara Quinn
Of course, all of this can be solved simply by leaving the game as is. :)

I believe Thomas made a good point in that it plainly comes down to honesty 
with yourself / others.

Do you want challenge? Well have challenge then. Do you want a lighter or more 
palatable gaming experience for your particular needs? Well you can have that 
too. :)

To also add a bit here about the current state of the tarot cards; The diamond 
cost allows you to keep one tarot card while reshuffling another. I.E. the 
reason for the cost now is not for reshuffling itself, it is to allow you to 
keep a favorable option while discarding a less favorable one. So in essence, 
you can take your chances freely reshuffling both cards and losing a favorable 
option as well as one you do not like. Or you can spend diamonds to keep the 
favorable option.

So I question at this point whether this current scheme is really a loophole or 
not.

Regardless though, why not just do as Dark does and keep both options if you 
want a challenge, and if you need a lighter or more friendly gaming experience, 
then simply allow for what is already available now in the game?

Not to sound cliche here but I'm really not sure why people simply just can't 
live and let live when it comes to games? :)

Laters and happy Thanksgiving to those who celebrate!

Cara :)
---
iOS design and development - LookTel.com
---
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http://www.onemodelplace.com/CaraQuinn

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On Nov 27, 2014, at 4:36 AM, dark  wrote:

Hi Tom.

the issue is not whether you can shuffle the cards, but the fact that while 
currently you can do so for free through a game bug, that is likely not to be 
the case in the future, equally, as Sarah said, the things that clutter up the 
audio landscape are in this case quite deliberately meant to be hard to hear.

the best way around this I could see would be a system that would allow people 
to effectively stack the deck of tarot cards for a percentage reduction in 
coins. Say for example there were 20 cards in the deck, every card that was 
removed, thus making that particularcondition or event not to occur in an 
endless game gave a %5 reduction in coins gained from zombies.

That way players could still get the challenge, but there would be a bonus in 
the game to those who wanted the full range of conditions available, they would 
get more coins and thus earn their weapon upgrades faster,  though equally 
being a percentage bonus it would not bar players without those conditions from 
earning them either.

Of course, you could have free mode or condition setting, but to be honest I 
rather like the random idea in the tarot cards, and I believe part of their 
point is that you don't know from game to game what the background conditions 
are, thus making eaceh game of what is essentially an arcade game a bit more 
unique, some with faster zombies, some with zombies that are more aggressive, 
some with zombies that give coin bonuses etc.

Of course, Somethinelse would need to know that there were players who's 
hearing problems caused the background conditions to be difficult, in order for 
them to make this sort of change.

Beware the Grue!

Dark. 

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Re: [Audyssey] jim's pizza game

2014-11-27 Thread Charles Rivard
Wow.  I'm not sure if things are cheaper here or more unreasonably expensive 
over there.  I suppose that the shipping costs have a lot to do with the 
higher prices over there.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, November 27, 2014 5:24 AM
Subject: Re: [Audyssey] jim's pizza game


Wow, things are cheap in the states.

Over here, if you went to a supermarkit a two leater bottle of pepsy, Doctor
Pepper or or some other named brand would likely cost you between £1.50 and
£2, while the cheaper brands such as the Supermarkit's own version of coke
would be about a pound for two leaters, perhaps a little less, or roughly
1.5 usd.


Dominoes two leter bottles would be bout £3, (that is about 5 usd), so when
I was ordering from dominoes I didn't bother. however, a Pappa Jons has just
opened where I live who not only do much nicer (and far less processed),
pizza than dominoes but also sell their two leter bottles of drink for about
£2, which is okay with me, particularly sinse as I don't have a car, hauling
large bottles of soft drinks around isn't fun,  I do do postal orders
every few weeks but there is a limit to how many bottles of diet coke I can
store in my kitchin.

So yes, as long as the price is £2 or less for 2 leters i do usually order
fizzy drinks with Pizza :D.

All the best,

Dark.


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Re: [Audyssey] A dark room.

2014-11-27 Thread Paul Lemm
Hi Dark,

Only heard of The ensign  the other day, just downloading it now  though to
give a go, although even the app store description says stupidly  hard  so
not sure how far I'll get but I like a good challenge in a game



Paul 
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of dark
Sent: Thursday, November 27, 2014 11:00 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] A dark room.

Hi Paul.

Also, the history list will tell you "new place unlocked" etc when you go
somewhere else.

Now, the Ensign is a game I still need to figure out sinse it's the
difficulty is absolutely brick!

All the best,

Dark.
- Original Message -
From: "Paul Lemm" 
To: "'Gamers Discussion list'" 
Sent: Wednesday, November 26, 2014 5:45 PM
Subject: Re: [Audyssey] A dark room.


> Hi again Lyndsey,
>
> One other thing that helps is the game has a kind of built in hint 
> function
> in that buttons will have an exclamation  mark in them  which voice over
> reads if that is something you need to do/visit, so it kind of leads you 
> to
> the next thing to do or anything new.  Hope that helps I had totally
> forgotten about that it was only because I just decided after the last
> message to give the game ago again and it suddenly reminded me of that
> function
>
> Paul
>
> -Original Message-
> From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lindsay
> Cowell
> Sent: Tuesday, November 25, 2014 6:16 PM
> To: gamers@audyssey.org
> Subject: [Audyssey] A dark room.
>
> Hi all,
>
> How do I play a dark room for iPhone, I can't get the hang of it at all?
>
> Lindsay Cowell.
>
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Re: [Audyssey] jim's pizza game

2014-11-27 Thread Charles Rivard
We can't buy deserts here.  We have to buy desserts, which is OK, because 
they would probably taste a lot better.  I know I'm rotten, but I just had 
to be, in fun.


---
Be positive!  When it comes to being defeated, if you think you're finished, 
you! really! are! finished!
- Original Message - 
From: "dark" 

To: "Gamers Discussion list" 
Sent: Thursday, November 27, 2014 9:54 AM
Subject: Re: [Audyssey] jim's pizza game


Hi Tom.

Actually, coke and pepsy in the Uk is made in this country sinse the formula
used is different. I'm not sure of the exact differences, but one I know is
that American versions tend to be far sweeter and contain a lot of corn
syrop and certain chemical aditives which are illegal in Europe. There is a
specifically American Style ice cream bar that does milkshakes with
breakfast cerial like lucky charms in as well as lots of American drinks
like the extra flavours of Mountain Due (over here we just get a lemon
original and even that tastes different). I always go for root beer sinse
its something that you just can't get over here.

The price difference is more general. Pretty much anything is more expensive
in the Uk. For example, at Dominoes a medium, ten inch pizza will cost you
about £12, (about 18 usd or so), and that's before you add side orders,
drink or a delivery charge.

Even at independent places you can expect to pay from between £6and £10, for
a ten inch pizza, and often independent places aren't that good.

I used to go to a place where I could get a 10 inch pizza, a side order of
potatoe wedges or onion rings, a peace of chocolate gatteaux and a drink for
£12.50, and that was good, sadly they got taken over by new management and
the prices went up while the quality went waay down.

These days if I go to papa Jons, because they have a lovely scotish manager
who reads me out the current deals and student discounts over the phone,
(she's also a couple of times given me a free desert), i can usually expect
to get a 11 inch pizza, (they don't do 10 inch), a combo order of two sides,
and a two leter bottle of pepsy for about £15, an extra pound if I fancy a
desert (though i only do that if I'm especially hungry sinse they're deserts
are huuuge).

The same at dominoes would likely cost me over £20, (and they aren't half as
nice as Papa Jons).

Then again, I've been having a lot more chinese when i get takeaway
recently, because we have a very nice local chinese that I can get a good
mealfrom (their starter selection for one, rice a main dish plus two cans of
coke), for under £12, so i've tended to do that more often.


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Re: [Audyssey] jim's pizza game

2014-11-27 Thread Nicol
Hi tom
This is very interesting.
This is what soda roughly cost in south africa as well.
1 dollar equals to 10 south african rand.
So then it means that 89 cents must be 8 rand 90 cents in south africa.
So a 2 litre  bottle  of soda in south africa costs more or less what it
costs in the US. 
What is the difference between name brand and off brand soda?
I never heard of the term off brand soda before.
-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward
Sent: 27 November 2014 07:37 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] jim's pizza game

Hi Charles,

Yeah, it would stand to reason more people would buy soda from pizza parlors
if they charged a better price for it. As I said before I can usually buy a
2-liter of soda for as low as $0.89 for an off brand soda and about a $1.25
for a name brand soda from a supermarket so I'm not about to pay $2.50 or so
for a 2-liter from a pizza place. Now, if they were more reasonable, say
$1.50, I might be willing to pay an extra $0.25 or so for a 2-liter but not
a full $1.25. At those kinds of prices I can have two bottles for the price
of one, and if I am pretty regular about ordering pizza on a certain night
like Friday or Saturday all I need to do is plan ahead and buy the soda from
the store when I know I'm having pizza with family or friends that coming
weekend.

Cheers!



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Re: [Audyssey] jim's pizza game

2014-11-27 Thread dark

Hi Tom.

Actually, coke and pepsy in the Uk is made in this country sinse the formula 
used is different. I'm not sure of the exact differences, but one I know is 
that American versions tend to be far sweeter and contain a lot of corn 
syrop and certain chemical aditives which are illegal in Europe. There is a 
specifically American Style ice cream bar that does milkshakes with 
breakfast cerial like lucky charms in as well as lots of American drinks 
like the extra flavours of Mountain Due (over here we just get a lemon 
original and even that tastes different). I always go for root beer sinse 
its something that you just can't get over here.


The price difference is more general. Pretty much anything is more expensive 
in the Uk. For example, at Dominoes a medium, ten inch pizza will cost you 
about £12, (about 18 usd or so), and that's before you add side orders, 
drink or a delivery charge.


Even at independent places you can expect to pay from between £6and £10, for 
a ten inch pizza, and often independent places aren't that good.


I used to go to a place where I could get a 10 inch pizza, a side order of 
potatoe wedges or onion rings, a peace of chocolate gatteaux and a drink for 
£12.50, and that was good, sadly they got taken over by new management and 
the prices went up while the quality went waay down.


These days if I go to papa Jons, because they have a lovely scotish manager 
who reads me out the current deals and student discounts over the phone, 
(she's also a couple of times given me a free desert), i can usually expect 
to get a 11 inch pizza, (they don't do 10 inch), a combo order of two sides, 
and a two leter bottle of pepsy for about £15, an extra pound if I fancy a 
desert (though i only do that if I'm especially hungry sinse they're deserts 
are huuuge).


The same at dominoes would likely cost me over £20, (and they aren't half as 
nice as Papa Jons).


Then again, I've been having a lot more chinese when i get takeaway 
recently, because we have a very nice local chinese that I can get a good 
mealfrom (their starter selection for one, rice a main dish plus two cans of 
coke), for under £12, so i've tended to do that more often. 



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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread dark

Hi Sarah.

Yep, while the specifically obscuring sounds of the thunderstorm etc were 
undoubtedly intended to make things harder to hear, the developers were 
obviously not thinking of people with hearing imparements in an audio game, 
anymore than the developers of many textual games will be thinking of 
visually impared people.


Ideally, there could be an access mode with much easier gameplay, but 
unfortunately Audio defense does! have a high score list and challenge and 
you wouldn't want to be in a position of giving players with perfectly good 
hearing the chance to remove obstacles, it'd be like saying "well those 
chain saw zombies are really hard to hit can I put them out of the game?"


That is why there needs to be a compromise, hence my suggestion regarding 
changes in the amount of coins gathered vs the possible obstacles in the 
game.


Beware the Grue!

Dark.
- Original Message - 
From: "Sarah Haake" 

To: "Gamers Discussion list" 
Sent: Thursday, November 27, 2014 12:38 PM
Subject: Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work 
InAudioDefenceFor iOS?




Hi,

I don't think restarting the game when you died is cheating either. After 
all, you get bonuses for staying in, but you have to use diamonds for 
that. So I can perfectly understand this system here, and it's each 
player's choice to do one or the other.


Regarding the reshuffling of cards, Dark explained really well what I 
meant in the message below. And in some way I do compete against others, 
there is a highscore list for endless mode in gamecenter after all.
I like Dark's idea of giving a slight advantage to players who don't 
reshuffle the cards, especially because the reduction of coins gained 
wouldn't have an impact on the highscores. But like he said, for such 
changes to be built in, the developers need to know that there are certain 
difficulties in the game for people with hearing impairments. It may well 
be that they didn't think about it, since the game is built with blind 
accessibility in mind. Even with such kind of awareness, other 
disabilities may be overlooked when such a game is developed.


And yes, some of you may say that the highscore list doesn't matter as 
much, but in a game like this it matters for me, at least to some extent.


Best regards
Sarah

Am 27.11.2014 12:36, schrieb dark:

Hi Tom.

the issue is not whether you can shuffle the cards, but the fact that 
while currently you can do so for free through a game bug, that is likely 
not to be the case in the future, equally, as Sarah said, the things that 
clutter up the audio landscape are in this case quite deliberately meant 
to be hard to hear.


the best way around this I could see would be a system that would allow 
people to effectively stack the deck of tarot cards for a percentage 
reduction in coins. Say for example there were 20 cards in the deck, 
every card that was removed, thus making that particularcondition or 
event not to occur in an endless game gave a %5 reduction in coins gained 
from zombies.


That way players could still get the challenge, but there would be a 
bonus in the game to those who wanted the full range of conditions 
available, they would get more coins and thus earn their weapon upgrades 
faster,  though equally being a percentage bonus it would not bar 
players without those conditions from earning them either.


Of course, you could have free mode or condition setting, but to be 
honest I rather like the random idea in the tarot cards, and I believe 
part of their point is that you don't know from game to game what the 
background conditions are, thus making eaceh game of what is essentially 
an arcade game a bit more unique, some with faster zombies, some with 
zombies that are more aggressive, some with zombies that give coin 
bonuses etc.


Of course, Somethinelse would need to know that there were players who's 
hearing problems caused the background conditions to be difficult, in 
order for them to make this sort of change.


Beware the Grue!

Dark.

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Re: [Audyssey] jim's pizza game

2014-11-27 Thread Thomas Ward
Hi Dark,

Yikes! The cost of soda does seem extremely high over in the UK. I
can't even begin to think of a place where anyone would have to pay
those sorts of prices for a 2-liter. Even if I could name a few I know
nobody in the US would pay those kinds of prices unless the price of
soda went up everywhere.

With that in mind its not hard to figure out why there is a price
difference. The main one being is the two major soda companies, Coca
Cola and Pepsi, are both American owned and operated companies. They
are produced and bottled here in the US. Therefore the UK would be a
foreign market and there are doubtless extra costs in involved in
exporting it to the UK that wouldn't be involved in shipping it to
American supermarkets and other distributors.

Cheers!


On 11/27/14, dark  wrote:
> Wow, things are cheap in the states.
>
> Over here, if you went to a supermarkit a two leater bottle of pepsy, Doctor
>
> Pepper or or some other named brand would likely cost you between £1.50 and
>
> £2, while the cheaper brands such as the Supermarkit's own version of coke
> would be about a pound for two leaters, perhaps a little less, or roughly
> 1.5 usd.
>
>
> Dominoes two leter bottles would be bout £3, (that is about 5 usd), so when
>
> I was ordering from dominoes I didn't bother. however, a Pappa Jons has just
>
> opened where I live who not only do much nicer (and far less processed),
> pizza than dominoes but also sell their two leter bottles of drink for about
>
> £2, which is okay with me, particularly sinse as I don't have a car, hauling
>
> large bottles of soft drinks around isn't fun,  I do do postal orders
> every few weeks but there is a limit to how many bottles of diet coke I can
>
> store in my kitchin.
>
> So yes, as long as the price is £2 or less for 2 leters i do usually order
> fizzy drinks with Pizza :D.
>
> All the best,
>
> Dark.
>
>
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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread Sarah Haake

Hi,

I don't think restarting the game when you died is cheating either. 
After all, you get bonuses for staying in, but you have to use diamonds 
for that. So I can perfectly understand this system here, and it's each 
player's choice to do one or the other.


Regarding the reshuffling of cards, Dark explained really well what I 
meant in the message below. And in some way I do compete against others, 
there is a highscore list for endless mode in gamecenter after all.
I like Dark's idea of giving a slight advantage to players who don't 
reshuffle the cards, especially because the reduction of coins gained 
wouldn't have an impact on the highscores. But like he said, for such 
changes to be built in, the developers need to know that there are 
certain difficulties in the game for people with hearing impairments. It 
may well be that they didn't think about it, since the game is built 
with blind accessibility in mind. Even with such kind of awareness, 
other disabilities may be overlooked when such a game is developed.


And yes, some of you may say that the highscore list doesn't matter as 
much, but in a game like this it matters for me, at least to some extent.


Best regards
Sarah

Am 27.11.2014 12:36, schrieb dark:

Hi Tom.

the issue is not whether you can shuffle the cards, but the fact that 
while currently you can do so for free through a game bug, that is 
likely not to be the case in the future, equally, as Sarah said, the 
things that clutter up the audio landscape are in this case quite 
deliberately meant to be hard to hear.


the best way around this I could see would be a system that would 
allow people to effectively stack the deck of tarot cards for a 
percentage reduction in coins. Say for example there were 20 cards in 
the deck, every card that was removed, thus making that 
particularcondition or event not to occur in an endless game gave a %5 
reduction in coins gained from zombies.


That way players could still get the challenge, but there would be a 
bonus in the game to those who wanted the full range of conditions 
available, they would get more coins and thus earn their weapon 
upgrades faster,  though equally being a percentage bonus it would 
not bar players without those conditions from earning them either.


Of course, you could have free mode or condition setting, but to be 
honest I rather like the random idea in the tarot cards, and I believe 
part of their point is that you don't know from game to game what the 
background conditions are, thus making eaceh game of what is 
essentially an arcade game a bit more unique, some with faster 
zombies, some with zombies that are more aggressive, some with zombies 
that give coin bonuses etc.


Of course, Somethinelse would need to know that there were players 
who's hearing problems caused the background conditions to be 
difficult, in order for them to make this sort of change.


Beware the Grue!

Dark.

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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards WorkInAudioDefenceFor iOS?

2014-11-27 Thread dark
I'm a bit confused Teresa what you mean here about "revive for diamonds" 
being a cheat.


In an endless game there are combo and coins multiplyers as you go on, which 
means the longer you last the more coins and points, and indeed diamonds you 
get. I don't know the exact nature of the maths involved, but it is 
something like shooting the first 10 zombies will give 20 coins each, the 
second 10 30 coins etc.


If you revive, it's as if you never died and you start with the same coin 
and point multiplyers.


If you start another endless game, your coin and point multiplyers start 
from zero.


So, I'm a little confused why using that "game over" button is a cheat, you 
might as well say playing again when you die is a cheat.


Indeed I do usually hit "game over" myself sinse I am saving up my diamonds 
for the sonic cannon and don't see the point in spending them on revives to 
up my coins and score.


All the best,

Dark. 



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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread dark

Hi Tom.

the issue is not whether you can shuffle the cards, but the fact that while 
currently you can do so for free through a game bug, that is likely not to 
be the case in the future, equally, as Sarah said, the things that clutter 
up the audio landscape are in this case quite deliberately meant to be hard 
to hear.


the best way around this I could see would be a system that would allow 
people to effectively stack the deck of tarot cards for a percentage 
reduction in coins. Say for example there were 20 cards in the deck, every 
card that was removed, thus making that particularcondition or event not to 
occur in an endless game gave a %5 reduction in coins gained from zombies.


That way players could still get the challenge, but there would be a bonus 
in the game to those who wanted the full range of conditions available, they 
would get more coins and thus earn their weapon upgrades faster,  though 
equally being a percentage bonus it would not bar players without those 
conditions from earning them either.


Of course, you could have free mode or condition setting, but to be honest I 
rather like the random idea in the tarot cards, and I believe part of their 
point is that you don't know from game to game what the background 
conditions are, thus making eaceh game of what is essentially an arcade game 
a bit more unique, some with faster zombies, some with zombies that are more 
aggressive, some with zombies that give coin bonuses etc.


Of course, Somethinelse would need to know that there were players who's 
hearing problems caused the background conditions to be difficult, in order 
for them to make this sort of change.


Beware the Grue!

Dark. 



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Re: [Audyssey] jim's pizza game

2014-11-27 Thread dark

Wow, things are cheap in the states.

Over here, if you went to a supermarkit a two leater bottle of pepsy, Doctor 
Pepper or or some other named brand would likely cost you between £1.50 and 
£2, while the cheaper brands such as the Supermarkit's own version of coke 
would be about a pound for two leaters, perhaps a little less, or roughly 
1.5 usd.



Dominoes two leter bottles would be bout £3, (that is about 5 usd), so when 
I was ordering from dominoes I didn't bother. however, a Pappa Jons has just 
opened where I live who not only do much nicer (and far less processed), 
pizza than dominoes but also sell their two leter bottles of drink for about 
£2, which is okay with me, particularly sinse as I don't have a car, hauling 
large bottles of soft drinks around isn't fun,  I do do postal orders 
every few weeks but there is a limit to how many bottles of diet coke I can 
store in my kitchin.


So yes, as long as the price is £2 or less for 2 leters i do usually order 
fizzy drinks with Pizza :D.


All the best,

Dark. 



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Re: [Audyssey] rise of chaos.

2014-11-27 Thread dark

Hi Ian.

the groups such as chinese, Spanish, astecs etc aren't actually clans or in 
game organizations, they are like your race in other games and provide 
general bonuses.


Player organizations are called alliances, though I don't knowmuch else 
about them.


Hth.

All the best,

Dark.
- Original Message - 
From: "Ian McNamara" 

To: "Gamers Discussion list" 
Sent: Wednesday, November 26, 2014 7:16 PM
Subject: [Audyssey] rise of chaos.


Hello all, this is for anybody playing the rise of chaos game. What 
civilisation I people a member of? As I would like to join one with some 
people I already know in it.

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Re: [Audyssey] A dark room.

2014-11-27 Thread dark

Hi Paul.

Also, the history list will tell you "new place unlocked" etc when you go 
somewhere else.


Now, the Ensign is a game I still need to figure out sinse it's the 
difficulty is absolutely brick!


All the best,

Dark.
- Original Message - 
From: "Paul Lemm" 

To: "'Gamers Discussion list'" 
Sent: Wednesday, November 26, 2014 5:45 PM
Subject: Re: [Audyssey] A dark room.



Hi again Lyndsey,

One other thing that helps is the game has a kind of built in hint 
function

in that buttons will have an exclamation  mark in them  which voice over
reads if that is something you need to do/visit, so it kind of leads you 
to

the next thing to do or anything new.  Hope that helps I had totally
forgotten about that it was only because I just decided after the last
message to give the game ago again and it suddenly reminded me of that
function

Paul

-Original Message-
From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Lindsay
Cowell
Sent: Tuesday, November 25, 2014 6:16 PM
To: gamers@audyssey.org
Subject: [Audyssey] A dark room.

Hi all,

How do I play a dark room for iPhone, I can't get the hang of it at all?

Lindsay Cowell.

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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread Teresa Cochran
Also, there's another area in the game that might be considered a cheat. When 
you die, you have two buttons: a "game over" button and a "revive for diamonds" 
button. Is it cheating to end the game, because you don't want to use up your 
diamonds, then go back and pick "endless" again? I guess we'll find out what 
the popular consensus is if the game is updated. It's kind of like the 
Kobiyashi Moru phenomenon in Star Trek: if you don't like the test, make up new 
rules or take advantage of loopholes. It's something you don't get to do often 
in real life. :) Of course, you don't want to ruin the fun every time, but the 
psychology of Easter eggs is there for a reason.

Teresa

Winging its way from my iPod

> On Nov 27, 2014, at 12:00 AM, Thomas Ward  wrote:
> 
> Hi Sarah,
> 
> While I certainly see the point you are making there is one I'd like
> to make which I think is being overlooked. That is a person clearly
> has a choice to or not to reshuffle the cards. If you or anyone
> personally feels it is cheating to reshuffle the cards it is your
> option not to do it. If someone else doesn't think it is cheating they
> can reshuffle the cards as many times as necessary to have an
> accessible and enjoyable game. In short, its all about choices, and I
> think it is wrong to em pose your choices on someone else in a
> situation like this. Does it really matter to you if someone else can
> or can't cheat at a game when you aren't in direct competition with
> them?
> 
> Cheers!
> 
> 
> 
>> On 11/26/14, Sarah Haake  wrote:
>> Hi,
>> 
>> of course, the game is built with accessibility in mind. But it is built
>> with accessibility for the blind in mind. People with hearing
>> impairments were not considered here, and it was never said that the
>> game was accessible for hearing impaired people. That may have been a
>> right or wrong choice by the developer, I really don't want to commend
>> that. But the thing is, that you can't build certain games without
>> leaving someone out. Games which depend on graphics can't be played by
>> blind players. And as hard as it may sound, games which depend on
>> hearing can't be played by people with hearing impairments in most
>> cases. That's because in all honesty, games with easy to hear things
>> would often be too easy for blind players. These thunderstorms and
>> alarms are in the game to be a challenge after all, not just for the
>> sake of some rules.
>> And if you build a way in to reshuffle tarot cards for free, the game
>> wouldn't be a challenge anymore for everyone who can hear normally. The
>> thought behind the system is, that you either can face the challenge you
>> get or change it for a price. To be honest, I really don't know how to
>> help people like Theresa out here without making the game too easy for
>> everyone else. After all, this game is not really about mastering some
>> complicated mechanics, it's just about locating zombies and shoot them.
>> There has to be some kind of challenge in there somewhere.
>> 
>> Best regards
>> Sarah
> 
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Re: [Audyssey] why can't I create an account on rise of chaos?

2014-11-27 Thread Thomas Ward
Hi Dark,

I'm in full agreement with you. I have no problems with Audiogames.net
on Windows or Linux with any of the major screen readers so I can
conclude that David's problem is due to what he is using rather than
Audiogames.net etc being at fault.

Cheers!


On 11/26/14, dark  wrote:
> Well David, as I said I am %100 certain that the audiogames.net forum is as
>
> accessible as web pages get and in full working order, so I'm afraid your
> braille display is obviously not doing the job, and if you want to play
> games like rise of chaos you probably will need a pc or at least something
> with a more standard web browser.
>
> All the best,
>
> Dark.
>
>
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Re: [Audyssey] How Do Dr. Bastard's Tarot Cards Work InAudioDefenceFor iOS?

2014-11-27 Thread Thomas Ward
Hi Sarah,

While I certainly see the point you are making there is one I'd like
to make which I think is being overlooked. That is a person clearly
has a choice to or not to reshuffle the cards. If you or anyone
personally feels it is cheating to reshuffle the cards it is your
option not to do it. If someone else doesn't think it is cheating they
can reshuffle the cards as many times as necessary to have an
accessible and enjoyable game. In short, its all about choices, and I
think it is wrong to em pose your choices on someone else in a
situation like this. Does it really matter to you if someone else can
or can't cheat at a game when you aren't in direct competition with
them?

Cheers!



On 11/26/14, Sarah Haake  wrote:
> Hi,
>
> of course, the game is built with accessibility in mind. But it is built
> with accessibility for the blind in mind. People with hearing
> impairments were not considered here, and it was never said that the
> game was accessible for hearing impaired people. That may have been a
> right or wrong choice by the developer, I really don't want to commend
> that. But the thing is, that you can't build certain games without
> leaving someone out. Games which depend on graphics can't be played by
> blind players. And as hard as it may sound, games which depend on
> hearing can't be played by people with hearing impairments in most
> cases. That's because in all honesty, games with easy to hear things
> would often be too easy for blind players. These thunderstorms and
> alarms are in the game to be a challenge after all, not just for the
> sake of some rules.
> And if you build a way in to reshuffle tarot cards for free, the game
> wouldn't be a challenge anymore for everyone who can hear normally. The
> thought behind the system is, that you either can face the challenge you
> get or change it for a price. To be honest, I really don't know how to
> help people like Theresa out here without making the game too easy for
> everyone else. After all, this game is not really about mastering some
> complicated mechanics, it's just about locating zombies and shoot them.
> There has to be some kind of challenge in there somewhere.
>
> Best regards
> Sarah

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