Hi,
I don't think restarting the game when you died is cheating either.
After all, you get bonuses for staying in, but you have to use diamonds
for that. So I can perfectly understand this system here, and it's each
player's choice to do one or the other.
Regarding the reshuffling of cards, Dark explained really well what I
meant in the message below. And in some way I do compete against others,
there is a highscore list for endless mode in gamecenter after all.
I like Dark's idea of giving a slight advantage to players who don't
reshuffle the cards, especially because the reduction of coins gained
wouldn't have an impact on the highscores. But like he said, for such
changes to be built in, the developers need to know that there are
certain difficulties in the game for people with hearing impairments. It
may well be that they didn't think about it, since the game is built
with blind accessibility in mind. Even with such kind of awareness,
other disabilities may be overlooked when such a game is developed.
And yes, some of you may say that the highscore list doesn't matter as
much, but in a game like this it matters for me, at least to some extent.
Best regards
Sarah
Am 27.11.2014 12:36, schrieb dark:
Hi Tom.
the issue is not whether you can shuffle the cards, but the fact that
while currently you can do so for free through a game bug, that is
likely not to be the case in the future, equally, as Sarah said, the
things that clutter up the audio landscape are in this case quite
deliberately meant to be hard to hear.
the best way around this I could see would be a system that would
allow people to effectively stack the deck of tarot cards for a
percentage reduction in coins. Say for example there were 20 cards in
the deck, every card that was removed, thus making that
particularcondition or event not to occur in an endless game gave a %5
reduction in coins gained from zombies.
That way players could still get the challenge, but there would be a
bonus in the game to those who wanted the full range of conditions
available, they would get more coins and thus earn their weapon
upgrades faster, ---- though equally being a percentage bonus it would
not bar players without those conditions from earning them either.
Of course, you could have free mode or condition setting, but to be
honest I rather like the random idea in the tarot cards, and I believe
part of their point is that you don't know from game to game what the
background conditions are, thus making eaceh game of what is
essentially an arcade game a bit more unique, some with faster
zombies, some with zombies that are more aggressive, some with zombies
that give coin bonuses etc.
Of course, Somethinelse would need to know that there were players
who's hearing problems caused the background conditions to be
difficult, in order for them to make this sort of change.
Beware the Grue!
Dark.
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