Hi Sarah,

While I certainly see the point you are making there is one I'd like
to make which I think is being overlooked. That is a person clearly
has a choice to or not to reshuffle the cards. If you or anyone
personally feels it is cheating to reshuffle the cards it is your
option not to do it. If someone else doesn't think it is cheating they
can reshuffle the cards as many times as necessary to have an
accessible and enjoyable game. In short, its all about choices, and I
think it is wrong to em pose your choices on someone else in a
situation like this. Does it really matter to you if someone else can
or can't cheat at a game when you aren't in direct competition with
them?

Cheers!



On 11/26/14, Sarah Haake <[email protected]> wrote:
> Hi,
>
> of course, the game is built with accessibility in mind. But it is built
> with accessibility for the blind in mind. People with hearing
> impairments were not considered here, and it was never said that the
> game was accessible for hearing impaired people. That may have been a
> right or wrong choice by the developer, I really don't want to commend
> that. But the thing is, that you can't build certain games without
> leaving someone out. Games which depend on graphics can't be played by
> blind players. And as hard as it may sound, games which depend on
> hearing can't be played by people with hearing impairments in most
> cases. That's because in all honesty, games with easy to hear things
> would often be too easy for blind players. These thunderstorms and
> alarms are in the game to be a challenge after all, not just for the
> sake of some rules.
> And if you build a way in to reshuffle tarot cards for free, the game
> wouldn't be a challenge anymore for everyone who can hear normally. The
> thought behind the system is, that you either can face the challenge you
> get or change it for a price. To be honest, I really don't know how to
> help people like Theresa out here without making the game too easy for
> everyone else. After all, this game is not really about mastering some
> complicated mechanics, it's just about locating zombies and shoot them.
> There has to be some kind of challenge in there somewhere.
>
> Best regards
> Sarah

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