Re: [Audyssey] atari games

2009-09-15 Thread Jim Kitchen

Hi Thomas,

Yeah, I often wondered what language the Atari games were written in.  Kind of 
thought maybe Assembler.

Forgot about the hardware specific sounds etc.  With the Microsoft Extended 
Basic for my Atari 800 XL I had 4 sound channels.  Hated when I went from that 
to BasicA, GW Basic, Quick Basic etc where you only had one sound channel.  
Some people did some pretty cool stuff with that one sound channel though.  
Still nothing at all like being able to play and control multiple recorded 
sound files.  Probably similar to going from drawing with lines etc to however 
they do the game graphics now.

BFN

Jim

Do you want graphics? NO, and quit asking me!

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] atari games

2009-09-14 Thread Jim Kitchen

Hi Michael,

It may just be semantics, but as a game developer, I can tell you that we can 
not just take an existing game and poof make it accessible.  Well unless we 
have the original source code.  And even then that would be mostly about the 
graphics and moving them etc.  What you are actually asking is could some one 
create from scratch an audio version of an old classic Atari game.  You know 
like Phil has done with Pacman Talks, I have done with pong etc.  And of course 
there is not enough blind accessible game developers to recreate all of the 
main stream games that are out there.  Not even just all of the Atari classics.

BFN

- Original Message -
can anybody make frogger and cosmic ark and donkey kong accessible for 
the blind

the pac man game is it the atari version or the arcade version
another game to make accessible is moon patrol and tetris

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Re: [Audyssey] atari games

2009-09-14 Thread Thomas Ward

Hi Michael,
Well, it all depends on the copyright status of the game in question, 
and how easy the game can be converted to audio.


First, while it is true some companies like Activision don't seam to 
complain about someone cloning some of their older games like Asteroids, 
Packman, etc that doesn't mean it is absolutely safe to do so. Donkey 
Kong, one of the games you mentioned, is owned by Nintendo, and I happen 
to know they are very protective of their copyright interests. In fact, 
Nintendo usually renews their copyrights buy releasing new versions of 
their popular titles like Mario, Donkey Kong, etc regularly. So knowing 
the status of the copyright in question is the first thing to keep in mind.


Second, some game slike tetris would be difficult to create an audio 
only version of. That game is very visual by nature, and I'd be hard 
pressed for ideas how to make it accessible enough for a blind player 
to play. So the type of style of game also needs to be considered here.



michael barnes wrote:
can anybody make frogger and cosmic ark and donkey kong accessible for 
the blind

the pac man game is it the atari version or the arcade version
another game to make accessible is moon patrol and tetris




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Re: [Audyssey] atari games

2009-09-14 Thread Thomas Ward

Hi,
Yeah, and even if we could get the original source code for say Packman, 
Donkey Kong, etc it wouldn't do a developer a bit of good anyway. Those 
old console games were specially designed for the game console it ran 
on, and wouldn't have anything in common with Windows, Linux, or Mac OS 
software development. Not to mention all of the code itself is hardware 
specific.


A few years ago I actually looked around for an Atari 2600 programming 
guide and found one and read it.


First, all of the source code is done in C which many blind game 
developers don't know. Many blind game programmers right now program in 
Visual Basic or some varient of that. So wouldn't have any understanding 
of the code samples involved in editing, programming, or updating such 
games.


Second, as I said before all of the code was extremely hardware 
specific. All of the sounds , music, and graphics were digitally coded 
by hand. To make a sound or music track for a game you had to create a 
custom sound and music generator to produce musical notes and tones, set 
the length, pitch, etc and send it out to the speaker on your TV. It is, 
in a word, pretty crude compared to todays standards.


Today all of that is done by recording sounds and music out to wav 
files, loading them into memory, and playing them back using an API like 
DirectX or XNA. That is much easier than having to create your own 
custom sound generator from scratch to create sounds, musical notes, and 
tones on the fly.


Jim Kitchen wrote:

Hi Michael,

It may just be semantics, but as a game developer, I can tell you that 
we can not just take an existing game and poof make it accessible.  
Well unless we have the original source code.  And even then that 
would be mostly about the graphics and moving them etc.  What you are 
actually asking is could some one create from scratch an audio version 
of an old classic Atari game.  You know like Phil has done with Pacman 
Talks, I have done with pong etc.  And of course there is not enough 
blind accessible game developers to recreate all of the main stream 
games that are out there.  Not even just all of the Atari classics.


BFN



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[Audyssey] atari games

2009-09-13 Thread michael barnes
can anybody make frogger and cosmic ark and donkey kong accessible for 
the blind

the pac man game is it the atari version or the arcade version
another game to make accessible is moon patrol and tetris

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Re: [Audyssey] atari games

2009-09-13 Thread Bryan Peterson
THa pacman game is based on the Arcade version, not the Atari one. I'm sure 
it would be possible to make accessible games based on Frogger, Donkey Kong 
and Cosmic Ark, but as has been pointed out numorous times you really have 
to be careful with that. Phil's been lucky since nobody's contacted him 
about either Pacman or Sarah, but as Thomas Ward could tell you you can't 
count on that. He had at least one developer serve him with a cease and 
desist for Montezuma's Return and possibly Montezuma's Revenge as well., 
hence Mysteries of the Ancients. So you really have to be careful when you 
start talking about making existing games accessible.

Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message - 
From: michael barnes c...@samobile.net

To: gamers@audyssey.org
Sent: Sunday, September 13, 2009 6:01 PM
Subject: [Audyssey] atari games


can anybody make frogger and cosmic ark and donkey kong accessible for the 
blind

the pac man game is it the atari version or the arcade version
another game to make accessible is moon patrol and tetris

--
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www.serotek.com to learn more about accessibility anywhere.


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Re: [Audyssey] Atari games

2008-02-06 Thread Thomas Ward
Hi Ron,
Oh, Yeah. I use to love playing the Sword Quest games, but I never 
managed to get threw them very far.

Ron Schamerhorn wrote:
 Speaking of unique games does anyone recall the Sword Quest games?  I  think 
 there were supposed to be one game for each element.  They had those little 
 comic books.  Never got all that far in them.  Loads of frustration though.

 Ron 


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Re: [Audyssey] Atari games

2008-02-06 Thread Thomas Ward
Hi Shaun,
Well, interesting you bring that question up. As it happens wile ESP 
Pinball Clasic and PCS Packman Talks do use official Packman sounds it 
still doesn't quite feel like the classic 1982 game for Atari.
For example, in Packman Talks the ghost talk. In the orignal Packman the 
game made a computerised sound when the ghosts were getting near. As a 
result when I play the Packman Talks version it doesn't quite sound like 
the original. I've actually been toying with the idea of making a 100% 
authentic Packman game, but I don't want to hurt Phil's sales.


shaun everiss wrote:
 what was the first version like, any different to the esp pinbal packman, or 
 the pcs one?
   


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Re: [Audyssey] Atari games

2008-02-06 Thread Bryan
That and the PMT sound effects weren't quite faithful to the Arcade version 
either. You might have to pay pretty close attention to notice this but if 
you do you'll see what I mean.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 06, 2008 1:10 PM
Subject: Re: [Audyssey] Atari games


 Hi Shaun,
 Well, interesting you bring that question up. As it happens wile ESP
 Pinball Clasic and PCS Packman Talks do use official Packman sounds it
 still doesn't quite feel like the classic 1982 game for Atari.
 For example, in Packman Talks the ghost talk. In the orignal Packman the
 game made a computerised sound when the ghosts were getting near. As a
 result when I play the Packman Talks version it doesn't quite sound like
 the original. I've actually been toying with the idea of making a 100%
 authentic Packman game, but I don't want to hurt Phil's sales.


 shaun everiss wrote:
 what was the first version like, any different to the esp pinbal packman, 
 or the pcs one?



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 list,
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Re: [Audyssey] Atari games

2008-02-06 Thread Darren Harris
I loved the atari version I loved those sound affects. Totally useless for
blind friendly games but still I always remember the old atari fondly. I
wish I had never sold mine!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Bryan
Sent: 06 February 2008 23:16
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


That and the PMT sound effects weren't quite faithful to the Arcade version 
either. You might have to pay pretty close attention to notice this but if 
you do you'll see what I mean.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, February 06, 2008 1:10 PM
Subject: Re: [Audyssey] Atari games


 Hi Shaun,
 Well, interesting you bring that question up. As it happens wile ESP 
 Pinball Clasic and PCS Packman Talks do use official Packman sounds it 
 still doesn't quite feel like the classic 1982 game for Atari. For 
 example, in Packman Talks the ghost talk. In the orignal Packman the 
 game made a computerised sound when the ghosts were getting near. As a 
 result when I play the Packman Talks version it doesn't quite sound 
 like the original. I've actually been toying with the idea of making a 
 100% authentic Packman game, but I don't want to hurt Phil's sales.


 shaun everiss wrote:
 what was the first version like, any different to the esp pinbal 
 packman,
 or the pcs one?



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No virus found in this incoming message.
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Version: 7.5.516 / Virus Database: 269.19.20/1261 - Release Date: 05/02/2008
20:57



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Re: [Audyssey] Atari games

2008-02-06 Thread shaun everiss
I wander if it is possible to run games and such sounds, music, etc through 
some vertual synth or something to make it all sound like a nentendo.
An old one, and other old computers.
Oh including all the disk sounds when you accessed disks to play, make it all 
authentic.
I'd actually write one but I don't know how to program and I don't know all the 
tech and how to design such a project.
At 09:10 a.m. 7/02/2008, you wrote:
Hi Shaun,
Well, interesting you bring that question up. As it happens wile ESP 
Pinball Clasic and PCS Packman Talks do use official Packman sounds it 
still doesn't quite feel like the classic 1982 game for Atari.
For example, in Packman Talks the ghost talk. In the orignal Packman the 
game made a computerised sound when the ghosts were getting near. As a 
result when I play the Packman Talks version it doesn't quite sound like 
the original. I've actually been toying with the idea of making a 100% 
authentic Packman game, but I don't want to hurt Phil's sales.


shaun everiss wrote:
 what was the first version like, any different to the esp pinbal packman, or 
 the pcs one?
   


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Re: [Audyssey] Atari games

2008-02-05 Thread Raul A. Gallegos
I remember it, but never had it. I was able to borrow it from a friend 
and it was fun. But yeah, Dig Dug and Jungle Hunt were two other good 
ones. I especially liked the swimming levels of Jungle Hunt.

darren harris said the following on 2/4/2008 3:50 PM:
 I loved that game!! That was adictive!! Remember mouse trap? 
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Raul A. Gallegos
 Sent: 04 February 2008 20:51
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games
 
 
 I remember doing that with various games. One in particular was 
 Kangaroo. When you went into that weird mode, you got to play a 
 different level. Not sure if it was by design or just really weird, but 
 there it was. Also, Dig Dug would present you with another level with 
 all kinds of different and goofy colors.
 
 Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about with 
 the switch. It made the game do funny things.


-- 
Raul A. Gallegos -- http://www.asmodean.net

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Re: [Audyssey] Atari games

2008-02-05 Thread Darren Harris
We're forgetting packman!! Now phils packman puts me very much in mind of
the old atari packman. By the way the maze is organized. Still if I could
get my hands on that old first version of packman I'd play that for ages!!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Raul A. Gallegos
Sent: 05 February 2008 13:44
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


I remember it, but never had it. I was able to borrow it from a friend 
and it was fun. But yeah, Dig Dug and Jungle Hunt were two other good 
ones. I especially liked the swimming levels of Jungle Hunt.

darren harris said the following on 2/4/2008 3:50 PM:
 I loved that game!! That was adictive!! Remember mouse trap?
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
 On Behalf Of Raul A. Gallegos
 Sent: 04 February 2008 20:51
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games
 
 
 I remember doing that with various games. One in particular was
 Kangaroo. When you went into that weird mode, you got to play a 
 different level. Not sure if it was by design or just really weird, but 
 there it was. Also, Dig Dug would present you with another level with 
 all kinds of different and goofy colors.
 
 Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about 
 with
 the switch. It made the game do funny things.


-- 
Raul A. Gallegos -- http://www.asmodean.net

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No virus found in this incoming message.
Checked by AVG Free Edition. 
Version: 7.5.516 / Virus Database: 269.19.20/1259 - Release Date: 04/02/2008
20:42



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Re: [Audyssey] Atari games

2008-02-05 Thread Bryan
Ah yes, fond memories. I still have my copy actually. Ok so it's not the 
original but it came with the Atari I got from my sister's x about ten years 
ago. It has cool sound, even if it's not as cool as the Arcade version.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, February 05, 2008 6:45 AM
Subject: Re: [Audyssey] Atari games


 We're forgetting packman!! Now phils packman puts me very much in mind of
 the old atari packman. By the way the maze is organized. Still if I could
 get my hands on that old first version of packman I'd play that for ages!!

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Raul A. Gallegos
 Sent: 05 February 2008 13:44
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games


 I remember it, but never had it. I was able to borrow it from a friend
 and it was fun. But yeah, Dig Dug and Jungle Hunt were two other good
 ones. I especially liked the swimming levels of Jungle Hunt.

 darren harris said the following on 2/4/2008 3:50 PM:
 I loved that game!! That was adictive!! Remember mouse trap?

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Raul A. Gallegos
 Sent: 04 February 2008 20:51
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games


 I remember doing that with various games. One in particular was
 Kangaroo. When you went into that weird mode, you got to play a
 different level. Not sure if it was by design or just really weird, but
 there it was. Also, Dig Dug would present you with another level with
 all kinds of different and goofy colors.

 Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about
 with
 the switch. It made the game do funny things.


 -- 
 Raul A. Gallegos -- http://www.asmodean.net

 ---
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Re: [Audyssey] Atari games

2008-02-05 Thread Bryan
Ah yes, Jungle Hunt. Another favorite of mine. In fact if you look at BSC's 
hunter, the final level is very similar to the first level of Jungle Hunt 
except tat in JH you weren't necessarily crossing a waterfall and you only 
had to jump up and grab the vines. The game did the rest for you. It had 
cool audio though, especially in the last level.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, February 05, 2008 6:44 AM
Subject: Re: [Audyssey] Atari games


I remember it, but never had it. I was able to borrow it from a friend
 and it was fun. But yeah, Dig Dug and Jungle Hunt were two other good
 ones. I especially liked the swimming levels of Jungle Hunt.

 darren harris said the following on 2/4/2008 3:50 PM:
 I loved that game!! That was adictive!! Remember mouse trap?

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Raul A. Gallegos
 Sent: 04 February 2008 20:51
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games


 I remember doing that with various games. One in particular was
 Kangaroo. When you went into that weird mode, you got to play a
 different level. Not sure if it was by design or just really weird, but
 there it was. Also, Dig Dug would present you with another level with
 all kinds of different and goofy colors.

 Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about with
 the switch. It made the game do funny things.


 -- 
 Raul A. Gallegos -- http://www.asmodean.net

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Re: [Audyssey] Atari games

2008-02-05 Thread shaun everiss
I never experienced that.
For a brief time when my old 386 was online I played the inform arcade games.
However I really don't have that no more and I havn't played or heard the 
actual game although I was fiddling with some nentendo roms with a emulator 
once.
It was ages ago though.
At 02:44 a.m. 6/02/2008, you wrote:
I remember it, but never had it. I was able to borrow it from a friend 
and it was fun. But yeah, Dig Dug and Jungle Hunt were two other good 
ones. I especially liked the swimming levels of Jungle Hunt.

darren harris said the following on 2/4/2008 3:50 PM:
 I loved that game!! That was adictive!! Remember mouse trap? 
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
 Behalf Of Raul A. Gallegos
 Sent: 04 February 2008 20:51
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games
 
 
 I remember doing that with various games. One in particular was 
 Kangaroo. When you went into that weird mode, you got to play a 
 different level. Not sure if it was by design or just really weird, but 
 there it was. Also, Dig Dug would present you with another level with 
 all kinds of different and goofy colors.
 
 Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about with 
 the switch. It made the game do funny things.


-- 
Raul A. Gallegos -- http://www.asmodean.net

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Re: [Audyssey] Atari games

2008-02-05 Thread shaun everiss
what was the first version like, any different to the esp pinbal packman, or 
the pcs one?
At 02:45 a.m. 6/02/2008, you wrote:
We're forgetting packman!! Now phils packman puts me very much in mind of
the old atari packman. By the way the maze is organized. Still if I could
get my hands on that old first version of packman I'd play that for ages!!

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Raul A. Gallegos
Sent: 05 February 2008 13:44
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


I remember it, but never had it. I was able to borrow it from a friend 
and it was fun. But yeah, Dig Dug and Jungle Hunt were two other good 
ones. I especially liked the swimming levels of Jungle Hunt.

darren harris said the following on 2/4/2008 3:50 PM:
 I loved that game!! That was adictive!! Remember mouse trap?
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] 
 On Behalf Of Raul A. Gallegos
 Sent: 04 February 2008 20:51
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games
 
 
 I remember doing that with various games. One in particular was
 Kangaroo. When you went into that weird mode, you got to play a 
 different level. Not sure if it was by design or just really weird, but 
 there it was. Also, Dig Dug would present you with another level with 
 all kinds of different and goofy colors.
 
 Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about 
 with
 the switch. It made the game do funny things.


-- 
Raul A. Gallegos -- http://www.asmodean.net

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20:42



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Re: [Audyssey] Atari games

2008-02-04 Thread Thomas Ward
Hi Julie,
Yes, old Atari systems and games are now collecters items. Depending on 
the condition of your unit and games you can get up to $150 for a 
working system in good condition on Ebay. Atari released different 
mottles and some mottles are worth more than others.

Julie Warrington wrote:
 hi, does anyone know id the original Atari is worth any money?  I thin I 
 still have one of the consoles, with 2 controllers, and maybe 8 or 10 games. 
 I think they are still packed away in our garage.  I thought maybe 1 day 
 they would be worth something.  smiles.  I might still have 1 or 2 of the 
 original Nintendo units with a few controllers, and 20 or more games if the 
 kids didn't get to them with out me knowing.  heheheeh   Just thought I'd 
 ask.
   


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Re: [Audyssey] Atari games

2008-02-04 Thread Ron Schamerhorn
Hey all

  I actually enjoyed the game Phoenix.  It was nifty having the different 
types of attacking birds/ships.  Puts me in mind of AITO somewhat.

Ron 


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Re: [Audyssey] Atari games

2008-02-04 Thread Bryan
To be honest I'm not entirely sre of all the games I own for my Atari. It 
belonged to my sister's x boyfriend and he had a lot of games to begin with. 
One of my favorite games though, despite its almost total inaccessibility 
due to a fearful lack of audio, was Adventure. That was basically the 
anestor of modern RPG's. As I said though, it had very little in the way of 
audio, although what there was was kinda neat. The dragonfire sound in 
particular was my favorite. That was actually one of the projects I'd hoped 
to undertake with the AGM, but the sound issues in the program put a stop to 
that one fairly quick.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, February 04, 2008 12:21 PM
Subject: Re: [Audyssey] Atari games


 Hi Bryan,
 Well, Food Fight and Attack of the Killer Tomatoes were pretty funny to
 play. I think Killer Tomatoes would have been funnier if they had the
 kind of visual effects they have today with the tomatoes splattering
 everywhere when they died. However, the sort of farty splat or squish
 sound they made when they exploded was funny. When you were shooting a
 lot of them in a row it sounded like someone had a bad case of gas or
 the runs all because of low quality sound effects Atari games were known
 for.
 As for  Food Fight the game was just dumb. There were hot dogs,
 hamburgers, ketchup bottles, and things like that flying real fast
 across the screen from left to right. It was your job to shoot the food
 down and eat it. When you got a bonus or high score you heard this
 really gross computerized belch after you did really well during that 
 round.
 One of my favorite games to play was Demon Attack. At the time people
 said it was too much like Space Invaders, but it was actually a lot
 cooler. When you killed a demon or two more would warp in from the left
 or right. So you really had to shoot and kill them fast, because as you
 were nearly clearing the screen more would appear and swarm you. The
 longer you played the faster and tougher the demons got.

 Bryan wrote:
 Ah yes, I still do that fairly often, since Circus Atari is among the 
 games
 I own for my Atari. As for Food Fight, I dont think I ever played it but 
 I
 think I've heard of it.



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Re: [Audyssey] Atari games

2008-02-04 Thread Darren Harris
You had to switch it off and on in the right way and fiddle about with the
switch. It made the game do funny things. 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ron Schamerhorn
Sent: 04 February 2008 19:56
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


I don't remember for certain, but I don't recall any cheats that I'd 
discovered in the game.  I wasn't bad at the game though.  Also used to like

playing Jungle Hunt I believe it was.

Ron

- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, February 04, 2008 2:46 PM
Subject: Re: [Audyssey] Atari games


I used to be really good at that!! Did you ever work out how to cheat so you
got tons of lives? Or how to make it so that your ship went off the screenn
until the birds had stopped swooping?



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17:49



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Re: [Audyssey] Atari games

2008-02-04 Thread Darren Harris
I used to be really good at that!! Did you ever work out how to cheat so you
got tons of lives? Or how to make it so that your ship went off the screenn
until the birds had stopped swooping? 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Ron Schamerhorn
Sent: 04 February 2008 19:31
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


Hey all

  I actually enjoyed the game Phoenix.  It was nifty having the different 
types of attacking birds/ships.  Puts me in mind of AITO somewhat.

Ron 


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Re: [Audyssey] Atari games

2008-02-04 Thread Ron Schamerhorn
I don't remember for certain, but I don't recall any cheats that I'd 
discovered in the game.  I wasn't bad at the game though.  Also used to like 
playing Jungle Hunt I believe it was.

Ron

- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, February 04, 2008 2:46 PM
Subject: Re: [Audyssey] Atari games


I used to be really good at that!! Did you ever work out how to cheat so you
got tons of lives? Or how to make it so that your ship went off the screenn
until the birds had stopped swooping?



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Re: [Audyssey] Atari games

2008-02-04 Thread Thomas Ward
Hi Bryan,
Well, Food Fight and Attack of the Killer Tomatoes were pretty funny to 
play. I think Killer Tomatoes would have been funnier if they had the 
kind of visual effects they have today with the tomatoes splattering 
everywhere when they died. However, the sort of farty splat or squish 
sound they made when they exploded was funny. When you were shooting a 
lot of them in a row it sounded like someone had a bad case of gas or 
the runs all because of low quality sound effects Atari games were known 
for.
As for  Food Fight the game was just dumb. There were hot dogs, 
hamburgers, ketchup bottles, and things like that flying real fast 
across the screen from left to right. It was your job to shoot the food 
down and eat it. When you got a bonus or high score you heard this 
really gross computerized belch after you did really well during that round.
One of my favorite games to play was Demon Attack. At the time people 
said it was too much like Space Invaders, but it was actually a lot 
cooler. When you killed a demon or two more would warp in from the left 
or right. So you really had to shoot and kill them fast, because as you 
were nearly clearing the screen more would appear and swarm you. The 
longer you played the faster and tougher the demons got.

Bryan wrote:
 Ah yes, I still do that fairly often, since Circus Atari is among the games 
 I own for my Atari. As for Food Fight, I dont think I ever played it but I 
 think I've heard of it.
   


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Re: [Audyssey] Atari games

2008-02-04 Thread darren harris
I loved that game!! That was adictive!! Remember mouse trap? 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of Raul A. Gallegos
Sent: 04 February 2008 20:51
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


I remember doing that with various games. One in particular was 
Kangaroo. When you went into that weird mode, you got to play a 
different level. Not sure if it was by design or just really weird, but 
there it was. Also, Dig Dug would present you with another level with 
all kinds of different and goofy colors.

Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about with 
 the switch. It made the game do funny things.
-- 
Raul A. Gallegos -- http://www.asmodean.net

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Checked by AVG Free Edition. 
Version: 7.5.516 / Virus Database: 269.19.19/1257 - Release Date: 03/02/2008
17:49



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Re: [Audyssey] Atari games

2008-02-04 Thread Thomas Ward
Hi Bryan,
When Adventure came out the concept of roll playing games like Dungeons 
and Dragons was just starting to become popular. Adventure was Atari's 
attempt to bring roll playing games to the gaming console, but the vidio 
gaming technology just wasn't up to doing it very well.
As you know a few years later Nintendo put out Legend of Zelda which was 
another attempt at bringing roll playing games to the home console. 
While good neither Adventure or Zelda captured a player the way true 
paper and pen rpg games did.

Bryan wrote:
 To be honest I'm not entirely sre of all the games I own for my Atari. It 
 belonged to my sister's x boyfriend and he had a lot of games to begin with. 
 One of my favorite games though, despite its almost total inaccessibility 
 due to a fearful lack of audio, was Adventure. That was basically the 
 anestor of modern RPG's. As I said though, it had very little in the way of 
 audio, although what there was was kinda neat. The dragonfire sound in 
 particular was my favorite. That was actually one of the projects I'd hoped 
 to undertake with the AGM, but the sound issues in the program put a stop to 
 that one fairly quick.
 If everyone cared and nobody cried
 If everyone loved and nobody lied
 If everyone shared and swallowed their pride
 Then we'd see the day when nobody died.
 Nickelback, If Everyone Cared
   


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Re: [Audyssey] Atari games

2008-02-04 Thread Thomas Ward
Hi,
I loved Mouse Trap. I had both the Atari and the Colleco version of the 
game. I liked the Colleco version a lot better than the Atari version do 
to the fact the Colleco version had better graphics, music, and sounds.
One thing I remember about the Colleco version is the Colleco had this 
controller, specially made for Mouse Trap, with a bull dog on the 5 key. 
After you ate the dog bone as soon as you pressed 5 you would turn from 
the mouse into the bull dog and send those cats screaming for parts 
unknown. The other number keys did cool stuff like unlock traps, close 
traps, etc.
If I had to pick my all time favorite Atari game it would have to be 
Time Pilot. I loved the idea of starting out in World War I, then go to 
World War II, then to Vietnam, and then world War III. There was 
something cool about getting to mix it up with everything from old 
German biplanes to Soviet Migs.


darren harris wrote:
 I loved that game!! That was adictive!! Remember mouse trap? 
   


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Re: [Audyssey] Atari games

2008-02-04 Thread Raul A. Gallegos
I remember doing that with various games. One in particular was 
Kangaroo. When you went into that weird mode, you got to play a 
different level. Not sure if it was by design or just really weird, but 
there it was. Also, Dig Dug would present you with another level with 
all kinds of different and goofy colors.

Darren Harris said the following on 2/4/2008 2:53 PM:
 You had to switch it off and on in the right way and fiddle about with the
 switch. It made the game do funny things. 
-- 
Raul A. Gallegos -- http://www.asmodean.net

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Re: [Audyssey] Atari games

2008-02-04 Thread Valiant (on laptop)
Hi.
I've never been able to do that exactly but this can happen in gtc only the 
other way around. You blow them up, but they just lobbed a standard shell 
and they blow up, then it hits you right on and you're history too.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 01, 2008 4:18 PM
Subject: Re: [Audyssey] Atari games


 Hi,
 Well, I had quite a huge number of Atari 2600 and 7800 Atari games and I
 had quite a few favorites myself. My all time favorite was probably
 Galaxian although I really liked Asteroids, Space Invaders, Centipede,
 Zaxxon, and Time Pilot as well.
 I can't tell you how many times I played a game like Space Invaders just
 to hear the player die though. I liked the sort of fart sound it made
 when the invader's bomb hit your ship. Call it a sick sense of humor,
 but some of those games were funny like that.
 I use to play a game called Berserk, because every time you ran into a
 wall it shocked or electrocuted the player. It was sort of funny
 watching the little robot get zapped every time it hit a wall, and so I
 kept on doing it again and again.
 In the game UFO if your UFO got shot down you could use the Atari game
 controller to sometimes position the UFO over the tank that shot you and
 when it landed on the enemy tank there would be a big explosion. Yeah,
 you died, but you took out the little creep that killed you in the
 process. Lol!
 Another funny thing about those games is the little bug, glitch, etc
 where an enemy shot you. As you were dying you might be able to squeeze
 off one more shot blowing up or vaperising the enemy who killed you.
 Sometimes you were shooting as you got shot, you would die, and then the
 enemy would go boom as he got hit. How is that for justice?

 Raul A. Gallegos wrote:
 My favorite Atari games were PacMan, Pitfall, Battle Zone which was like
 GTC is now, Space Invaders, Asteroids, Pole Position, Frogger, Donkey
 Kong, Donkey Kong Jr, and Indiana Jones.




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Re: [Audyssey] Atari games

2008-02-04 Thread Ron Schamerhorn
Speaking of unique games does anyone recall the Sword Quest games?  I  think 
there were supposed to be one game for each element.  They had those little 
comic books.  Never got all that far in them.  Loads of frustration though.

Ron 


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Re: [Audyssey] Atari games

2008-02-04 Thread Ron Schamerhorn
I totally forgot about Dig Dug!  Loved that one!  I remember the E.T. game, 
lame for sure.  Atari Force and Star Frontiers were both pretty cool space 
games.


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Re: [Audyssey] Atari games

2008-02-03 Thread Thomas Ward
Hi Bryan,
Rofl. I loved it when those little clowns went splat. I often let them 
go splat to watch it happen if I was just goofing around with my Atari 
system.
Do you remember the Atari game Food Fight or maybe it was Food Fighter 
when you had hot dogs, hamburgers, and other food fflying passed you on 
the screen and you had to shoot it down? Every time you got a high score 
the game would make a big belch sound?

Bryan wrote:
 Or Circus Atari. My brother and sister used to play it and watch the little 
 clown go splat if you didn't guide the platform thingy under them in time. 
 And the sounds were kinda funny. But Space Invaders was always my favorite 
 because of that little farty noise it made when you died.
   


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Re: [Audyssey] Atari games

2008-02-03 Thread Thomas Ward
Hi,
Oh, yeah. I remember playing Popeye. I loved going after Bluto and 
giving him one good punch. Then watching him fall off of the level into 
the water below. That should teach him not to mess with Olive.
The classic Donkey Kong game was cool, I played it a lot, but I really 
liked the later NES versions Nintendo came out with after Atari went 
belly up. Donkey Kong 64 was really cool.

Jim Kitchen wrote:
 Hi Raul,

 My favorite Atari games were Pole Position, Pong, Bowling, Space Invaders, 
 Missile Command, Donky Kong and Popeye.  I can't now remember which of them I 
 played on the 2600 and which I played on the 800 XL.  I remember laying down 
 to go to sleep and still seeing images of them in my eyes. grin

 BFN

  Jim

 When NASA puts 20 head of cattle into outer space, it will be the first herd 
 shot around the world.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Atari games

2008-02-03 Thread constantine (on laptop)
Heh, I remember for nintendo 64 there was a game called rampage. Man, there 
must have been 400 levels, ok maybe only 200, nevertheless it took me about 
2 weeks or 3 to beat it, that was playing for six hours a day. Destroying 
buildings? good way to vent your frustration and it was somewhat accessible, 
although don't expect to see major points, but stil, really fun, though i 
haven't played nintendo 64 in ages. I should get it out and hook it up 
sometime. SOrry for taking this out of atari but I just couldn't resist.

Tyler
h Have a good day from Tyler C. Wood! /h

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Tourin 64 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM HDD
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, February 03, 2008 10:14 AM
Subject: Re: [Audyssey] Atari games


 Hi Raul,

 Quote
 What I really liked about that game was how the player's head had a
 little space between it and its body. So, if you stood at just the right
 level, the emeny robots lazer shots went right through your neck where
 the game graphic didn't have a part of your body, this made for a shield
 of sorts. I could walk right up to an enemy and kill him at point blank
 range.
 End quote

 Oh, yeah. That was a blast. Berserk was a cool little game. I use to
 score pretty high on it before getting taken out by the enemy robots.
 Another game I use to play endlessly was Robot Tank. I loved driving my
 tank around just blowing up everything in sight.


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 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.5.516 / Virus Database: 269.19.19/1256 - Release Date: 
 02/02/2008 1:50 PM

 


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Re: [Audyssey] Atari games

2008-02-03 Thread Bryan
Ah yes, I still do that fairly often, since Circus Atari is among the games 
I own for my Atari. As for Food Fight, I dont think I ever played it but I 
think I've heard of it.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, February 03, 2008 9:19 AM
Subject: Re: [Audyssey] Atari games


 Hi Bryan,
 Rofl. I loved it when those little clowns went splat. I often let them
 go splat to watch it happen if I was just goofing around with my Atari
 system.
 Do you remember the Atari game Food Fight or maybe it was Food Fighter
 when you had hot dogs, hamburgers, and other food fflying passed you on
 the screen and you had to shoot it down? Every time you got a high score
 the game would make a big belch sound?

 Bryan wrote:
 Or Circus Atari. My brother and sister used to play it and watch the 
 little
 clown go splat if you didn't guide the platform thingy under them in 
 time.
 And the sounds were kinda funny. But Space Invaders was always my 
 favorite
 because of that little farty noise it made when you died.



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Re: [Audyssey] Atari games

2008-02-02 Thread Jim Kitchen
Hi Raul,

My favorite Atari games were Pole Position, Pong, Bowling, Space Invaders, 
Missile Command, Donky Kong and Popeye.  I can't now remember which of them I 
played on the 2600 and which I played on the 800 XL.  I remember laying down to 
go to sleep and still seeing images of them in my eyes. grin

BFN

 Jim

When NASA puts 20 head of cattle into outer space, it will be the first herd 
shot around the world.

[EMAIL PROTECTED]
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Atari games

2008-02-02 Thread Julie Warrington
hi, does anyone know id the original Atari is worth any money?  I thin I 
still have one of the consoles, with 2 controllers, and maybe 8 or 10 games. 
I think they are still packed away in our garage.  I thought maybe 1 day 
they would be worth something.  smiles.  I might still have 1 or 2 of the 
original Nintendo units with a few controllers, and 20 or more games if the 
kids didn't get to them with out me knowing.  heheheeh   Just thought I'd 
ask.
- Original Message - 
From: Jim Kitchen [EMAIL PROTECTED]
To: Raul A. Gallegos Gamers@audyssey.org
Sent: Saturday, February 02, 2008 4:49 AM
Subject: Re: [Audyssey] Atari games


 Hi Raul,

 My favorite Atari games were Pole Position, Pong, Bowling, Space Invaders, 
 Missile Command, Donky Kong and Popeye.  I can't now remember which of 
 them I played on the 2600 and which I played on the 800 XL.  I remember 
 laying down to go to sleep and still seeing images of them in my eyes. 
 grin

 BFN

 Jim

 When NASA puts 20 head of cattle into outer space, it will be the first 
 herd shot around the world.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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Re: [Audyssey] Atari games

2008-02-02 Thread Darren Harris
They would be to a colector. I wish I hadn't got rid of mine I miss it.
Even with the games of today I still miss it.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Julie Warrington
Sent: 02 February 2008 17:19
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


hi, does anyone know id the original Atari is worth any money?  I thin I

still have one of the consoles, with 2 controllers, and maybe 8 or 10
games. 
I think they are still packed away in our garage.  I thought maybe 1 day

they would be worth something.  smiles.  I might still have 1 or 2 of
the 
original Nintendo units with a few controllers, and 20 or more games if
the 
kids didn't get to them with out me knowing.  heheheeh   Just thought
I'd 
ask.
- Original Message - 
From: Jim Kitchen [EMAIL PROTECTED]
To: Raul A. Gallegos Gamers@audyssey.org
Sent: Saturday, February 02, 2008 4:49 AM
Subject: Re: [Audyssey] Atari games


 Hi Raul,

 My favorite Atari games were Pole Position, Pong, Bowling, Space 
 Invaders,
 Missile Command, Donky Kong and Popeye.  I can't now remember which of

 them I played on the 2600 and which I played on the 800 XL.  I
remember 
 laying down to go to sleep and still seeing images of them in my eyes.

 grin

 BFN

 Jim

 When NASA puts 20 head of cattle into outer space, it will be the 
 first
 herd shot around the world.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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No virus found in this incoming message.
Checked by AVG Free Edition. 
Version: 7.5.516 / Virus Database: 269.19.18/1255 - Release Date:
01/02/2008 09:59
 

No virus found in this outgoing message.
Checked by AVG Free Edition. 
Version: 7.5.516 / Virus Database: 269.19.18/1255 - Release Date:
01/02/2008 09:59
 


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Re: [Audyssey] Atari games

2008-02-02 Thread Bryan
I've actually heard that they are worth money, if they work of course. I 
happen to still have a working Atari and I've had people tell me they were 
worth money. I don't know how much but I don't plan on parting with mine 
anytime soon.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Julie Warrington [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, February 02, 2008 10:19 AM
Subject: Re: [Audyssey] Atari games


 hi, does anyone know id the original Atari is worth any money?  I thin I
 still have one of the consoles, with 2 controllers, and maybe 8 or 10 
 games.
 I think they are still packed away in our garage.  I thought maybe 1 day
 they would be worth something.  smiles.  I might still have 1 or 2 of the
 original Nintendo units with a few controllers, and 20 or more games if 
 the
 kids didn't get to them with out me knowing.  heheheeh   Just thought I'd
 ask.
 - Original Message - 
 From: Jim Kitchen [EMAIL PROTECTED]
 To: Raul A. Gallegos Gamers@audyssey.org
 Sent: Saturday, February 02, 2008 4:49 AM
 Subject: Re: [Audyssey] Atari games


 Hi Raul,

 My favorite Atari games were Pole Position, Pong, Bowling, Space 
 Invaders,
 Missile Command, Donky Kong and Popeye.  I can't now remember which of
 them I played on the 2600 and which I played on the 800 XL.  I remember
 laying down to go to sleep and still seeing images of them in my eyes.
 grin

 BFN

 Jim

 When NASA puts 20 head of cattle into outer space, it will be the first
 herd shot around the world.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ---
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 If you want to leave the list, send E-mail to
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Re: [Audyssey] Atari games

2008-02-02 Thread Bryan
Well for those who might be interested there's a web site that sells Ataris, 
joysticks and games. Granted they are slightly pricy but apparently a lot of 
work goes into them before they are made available. It's www.atariace.com.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 02, 2008 10:27 AM
Subject: Re: [Audyssey] Atari games


 They would be to a colector. I wish I hadn't got rid of mine I miss it.
 Even with the games of today I still miss it.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Julie Warrington
 Sent: 02 February 2008 17:19
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games


 hi, does anyone know id the original Atari is worth any money?  I thin I

 still have one of the consoles, with 2 controllers, and maybe 8 or 10
 games.
 I think they are still packed away in our garage.  I thought maybe 1 day

 they would be worth something.  smiles.  I might still have 1 or 2 of
 the
 original Nintendo units with a few controllers, and 20 or more games if
 the
 kids didn't get to them with out me knowing.  heheheeh   Just thought
 I'd
 ask.
 - Original Message - 
 From: Jim Kitchen [EMAIL PROTECTED]
 To: Raul A. Gallegos Gamers@audyssey.org
 Sent: Saturday, February 02, 2008 4:49 AM
 Subject: Re: [Audyssey] Atari games


 Hi Raul,

 My favorite Atari games were Pole Position, Pong, Bowling, Space
 Invaders,
 Missile Command, Donky Kong and Popeye.  I can't now remember which of

 them I played on the 2600 and which I played on the 800 XL.  I
 remember
 laying down to go to sleep and still seeing images of them in my eyes.

 grin

 BFN

 Jim

 When NASA puts 20 head of cattle into outer space, it will be the
 first
 herd shot around the world.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
 ---
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Re: [Audyssey] Atari games

2008-02-02 Thread Darren Harris
Unfortunately I have no idea, I sold mine way before i had a pc so it
was done by word of mouth. Sorry I can't be any further help

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Julie Warrington
Sent: 02 February 2008 17:56
To: Gamers Discussion list
Subject: Re: [Audyssey] Atari games


Any idea where to advertise?  I am not up with E bay.  I'll never play
it I 
don't think.  Maybe when we dig it out, I'll change my mind.  smiles.
- Original Message - 
From: Darren Harris [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, February 02, 2008 9:27 AM
Subject: Re: [Audyssey] Atari games


 They would be to a colector. I wish I hadn't got rid of mine I miss 
 it. Even with the games of today I still miss it.

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Julie Warrington
 Sent: 02 February 2008 17:19
 To: Gamers Discussion list
 Subject: Re: [Audyssey] Atari games


 hi, does anyone know id the original Atari is worth any money?  I thin

 I

 still have one of the consoles, with 2 controllers, and maybe 8 or 10 
 games. I think they are still packed away in our garage.  I thought 
 maybe 1 day

 they would be worth something.  smiles.  I might still have 1 or 2 of 
 the original Nintendo units with a few controllers, and 20 or more 
 games if the
 kids didn't get to them with out me knowing.  heheheeh   Just thought
 I'd
 ask.
 - Original Message - 
 From: Jim Kitchen [EMAIL PROTECTED]
 To: Raul A. Gallegos Gamers@audyssey.org
 Sent: Saturday, February 02, 2008 4:49 AM
 Subject: Re: [Audyssey] Atari games


 Hi Raul,

 My favorite Atari games were Pole Position, Pong, Bowling, Space 
 Invaders, Missile Command, Donky Kong and Popeye.  I can't now 
 remember which of

 them I played on the 2600 and which I played on the 800 XL.  I
 remember
 laying down to go to sleep and still seeing images of them in my 
 eyes.

 grin

 BFN

 Jim

 When NASA puts 20 head of cattle into outer space, it will be the 
 first herd shot around the world.

 [EMAIL PROTECTED]
 http://www.kitchensinc.net
 (440) 286-6920
 Chardon Ohio USA
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[Audyssey] Atari games

2008-02-01 Thread Raul A. Gallegos
My favorite Atari games were PacMan, Pitfall, Battle Zone which was like 
GTC is now, Space Invaders, Asteroids, Pole Position, Frogger, Donkey 
Kong, Donkey Kong Jr, and Indiana Jones.


Darren Harris said the following on 2/1/2008 8:43 AM:
 I used to have an atari 2600 I wish I had never got rid of it!! Now
 those games were social!!
 
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Robert Montowski
 Sent: 01 February 2008 13:15
 To: Gamers Discussion list
 Subject: Re: [Audyssey] commodore 64 games? remember those?
 
 
 Man o Man,
 talk about walking down memory lane!
 I had Rescue on fractalus
 on my Radio Shack Color computer 3.
 geesh...had not thought about that game in decades...grin.
 but I sure loved that old computer.
 might even still have it up in the ole attic.
 Robert
 
 
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-- 
Raul A. Gallegos -- http://www.asmodean.net

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Re: [Audyssey] Atari games

2008-02-01 Thread Thomas Ward
Hi,
Well, I had quite a huge number of Atari 2600 and 7800 Atari games and I 
had quite a few favorites myself. My all time favorite was probably 
Galaxian although I really liked Asteroids, Space Invaders, Centipede, 
Zaxxon, and Time Pilot as well.
I can't tell you how many times I played a game like Space Invaders just 
to hear the player die though. I liked the sort of fart sound it made 
when the invader's bomb hit your ship. Call it a sick sense of humor, 
but some of those games were funny like that.
I use to play a game called Berserk, because every time you ran into a 
wall it shocked or electrocuted the player. It was sort of funny 
watching the little robot get zapped every time it hit a wall, and so I 
kept on doing it again and again.
In the game UFO if your UFO got shot down you could use the Atari game 
controller to sometimes position the UFO over the tank that shot you and 
when it landed on the enemy tank there would be a big explosion. Yeah, 
you died, but you took out the little creep that killed you in the 
process. Lol!
Another funny thing about those games is the little bug, glitch, etc 
where an enemy shot you. As you were dying you might be able to squeeze 
off one more shot blowing up or vaperising the enemy who killed you. 
Sometimes you were shooting as you got shot, you would die, and then the 
enemy would go boom as he got hit. How is that for justice?

Raul A. Gallegos wrote:
 My favorite Atari games were PacMan, Pitfall, Battle Zone which was like 
 GTC is now, Space Invaders, Asteroids, Pole Position, Frogger, Donkey 
 Kong, Donkey Kong Jr, and Indiana Jones.

   


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Re: [Audyssey] Atari games

2008-02-01 Thread Raul A. Gallegos
Thomas Ward said the following on 2/1/2008 4:18 PM:
 I use to play a game called Berserk, because every time you ran into a 
 wall it shocked or electrocuted the player. It was sort of funny 
 watching the little robot get zapped every time it hit a wall, and so I 
 kept on doing it again and again.

What I really liked about that game was how the player's head had a 
little space between it and its body. So, if you stood at just the right 
level, the emeny robots lazer shots went right through your neck where 
the game graphic didn't have a part of your body, this made for a shield 
of sorts. I could walk right up to an enemy and kill him at point blank 
range.

-- 
Raul A. Gallegos -- http://www.asmodean.net

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Re: [Audyssey] Atari games

2008-02-01 Thread Bryan
Or Circus Atari. My brother and sister used to play it and watch the little 
clown go splat if you didn't guide the platform thingy under them in time. 
And the sounds were kinda funny. But Space Invaders was always my favorite 
because of that little farty noise it made when you died.
If everyone cared and nobody cried
If everyone loved and nobody lied
If everyone shared and swallowed their pride
Then we'd see the day when nobody died.
Nickelback, If Everyone Cared
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, February 01, 2008 2:18 PM
Subject: Re: [Audyssey] Atari games


 Hi,
 Well, I had quite a huge number of Atari 2600 and 7800 Atari games and I
 had quite a few favorites myself. My all time favorite was probably
 Galaxian although I really liked Asteroids, Space Invaders, Centipede,
 Zaxxon, and Time Pilot as well.
 I can't tell you how many times I played a game like Space Invaders just
 to hear the player die though. I liked the sort of fart sound it made
 when the invader's bomb hit your ship. Call it a sick sense of humor,
 but some of those games were funny like that.
 I use to play a game called Berserk, because every time you ran into a
 wall it shocked or electrocuted the player. It was sort of funny
 watching the little robot get zapped every time it hit a wall, and so I
 kept on doing it again and again.
 In the game UFO if your UFO got shot down you could use the Atari game
 controller to sometimes position the UFO over the tank that shot you and
 when it landed on the enemy tank there would be a big explosion. Yeah,
 you died, but you took out the little creep that killed you in the
 process. Lol!
 Another funny thing about those games is the little bug, glitch, etc
 where an enemy shot you. As you were dying you might be able to squeeze
 off one more shot blowing up or vaperising the enemy who killed you.
 Sometimes you were shooting as you got shot, you would die, and then the
 enemy would go boom as he got hit. How is that for justice?

 Raul A. Gallegos wrote:
 My favorite Atari games were PacMan, Pitfall, Battle Zone which was like
 GTC is now, Space Invaders, Asteroids, Pole Position, Frogger, Donkey
 Kong, Donkey Kong Jr, and Indiana Jones.




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