Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hi Mark, no not in the sense of an accessible game like you are used to. There is a lot of dialog in the game and when you select a character his name is spoken so you can tell who you have selected, but you will need to memorize the menus and the character grid because this is a mainstream game and it is of course assumed that the player can see the screen. Hope this helps. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of mark bishop Sent: Thursday, August 21, 2008 12:06 PM To: Gamers Discussion list Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Is this game with speech? Thanks Mark Bishop - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, August 20, 2008 5:46 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hi Yohandy. Dark Resurrection rocks in my opinion. It is actually the first fighting game I have seriously tried, didn't really know if I liked the genre or not but have found out I do lol. You have way more games than me at this point so unfortunately I have no suggestions to offer. If I can be of any help with Dark Resurrection drop me a note anytime. Have fun. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Saturday, August 16, 2008 5:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Tom, Is Dark resurrection any good? I just picked up a copy and I'm really hoping it was worth it. I also got Parappa the rapper, street fighter alfa 3 and mortal kombat unchained. I just recently got a psp for a while so purchased these from amazon all at once. anyone got any other suggestions for psp games? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, August 16, 2008 4:01 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Not in the way you're thinking. Not with menus and character selections.. not a lot of fighting games do have that. - Original Message - From: mark bishop [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, August 21, 2008 12:06 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Is this game with speech? Thanks Mark Bishop - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, August 20, 2008 5:46 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hi Yohandy. Dark Resurrection rocks in my opinion. It is actually the first fighting game I have seriously tried, didn't really know if I liked the genre or not but have found out I do lol. You have way more games than me at this point so unfortunately I have no suggestions to offer. If I can be of any help with Dark Resurrection drop me a note anytime. Have fun. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Saturday, August 16, 2008 5:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Tom, Is Dark resurrection any good? I just picked up a copy and I'm really hoping it was worth it. I also got Parappa the rapper, street fighter alfa 3 and mortal kombat unchained. I just recently got a psp for a while so purchased these from amazon all at once. anyone got any other suggestions for psp games? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, August 16, 2008 4:01 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hi Yohandy. Dark Resurrection rocks in my opinion. It is actually the first fighting game I have seriously tried, didn't really know if I liked the genre or not but have found out I do lol. You have way more games than me at this point so unfortunately I have no suggestions to offer. If I can be of any help with Dark Resurrection drop me a note anytime. Have fun. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Saturday, August 16, 2008 5:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Tom, Is Dark resurrection any good? I just picked up a copy and I'm really hoping it was worth it. I also got Parappa the rapper, street fighter alfa 3 and mortal kombat unchained. I just recently got a psp for a while so purchased these from amazon all at once. anyone got any other suggestions for psp games? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, August 16, 2008 4:01 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
If you're looking at the psp... you really don't have a lot of options. Fighting games aren't very common on the psp at the moment. - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, August 20, 2008 9:46 AM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hi Yohandy. Dark Resurrection rocks in my opinion. It is actually the first fighting game I have seriously tried, didn't really know if I liked the genre or not but have found out I do lol. You have way more games than me at this point so unfortunately I have no suggestions to offer. If I can be of any help with Dark Resurrection drop me a note anytime. Have fun. Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Saturday, August 16, 2008 5:22 PM To: Gamers Discussion list Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Tom, Is Dark resurrection any good? I just picked up a copy and I'm really hoping it was worth it. I also got Parappa the rapper, street fighter alfa 3 and mortal kombat unchained. I just recently got a psp for a while so purchased these from amazon all at once. anyone got any other suggestions for psp games? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, August 16, 2008 4:01 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hey Tom, Is Dark resurrection any good? I just picked up a copy and I'm really hoping it was worth it. I also got Parappa the rapper, street fighter alfa 3 and mortal kombat unchained. I just recently got a psp for a while so purchased these from amazon all at once. anyone got any other suggestions for psp games? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, August 16, 2008 4:01 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hrm, There was something about ninjas--darkstalker chronicles if I'm not mistaken. I can't find tekken hear, darn it! And mk: Unchained, iether. I would also like to go on a little bit of a rant here, because its what I do best, and because I think I have proof to back myself up. So like Sega and Nintendo were neck in neck when the beloved Genny hit the market. The genny was the first to ever release a video game with blood in it- Nintendo Cringed at the idea, hence the reason nowadays they make these games fit for, well, kids. Sure there are the odd game- but it doesn't hold a candle to Sega, or sony. I remember when everyone was hyped about the ps2. Well, It totally whiped out the dreamcast- which had some notable fighting games. If anyones interested, there's a streetfighter game, and a Mortal Kombat game I managed to snag. There's probably some more, I've just been too busy to look. The dreamcast is a half decent price- 30 bucks, perhaps- and usually come with a few games. Have a good day from Tyler C. Wood! contact details: email: [EMAIL PROTECTED] msn: [EMAIL PROTECTED] skype: the_conman283 system details: Hp pavillion dv5220CA notebook pc AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, August 16, 2008 6:22 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Tom, Is Dark resurrection any good? I just picked up a copy and I'm really hoping it was worth it. I also got Parappa the rapper, street fighter alfa 3 and mortal kombat unchained. I just recently got a psp for a while so purchased these from amazon all at once. anyone got any other suggestions for psp games? - Original Message - From: Tom Randall [EMAIL PROTECTED] To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, August 16, 2008 4:01 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hey Yohandy and all. Yeah I too have discovered that I like the fighting games genre. I currently have Tekken Dark Resurrection for my psp and am going to pick up MK Unchained as soon as the blasted EB Games here in town gets a copy in. As for MK VS DC, that sounds cool as well, however I don't have the cash for a ps3 at this point and probably won't anytime soon so probably won't get to play that one very soon here. Best regards, Tom -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yohandy Sent: Friday, August 01, 2008 10:28 AM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
I thought acefire have been released as freeware. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Yohandy Sent: Friday, August 01, 2008 7:28 PM To: Gamers Discussion list Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Great to know Damien! I think acefire would rock as a full blown fighting game. the music is definitely amazing! - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 2:39 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Hi Yohandy, I understand. Acefire is slowly expanding though. One day it might be built up to a fighting game, you never know. There are still things I must learn about games programming before I can even get to proper fighting. For example, at the moment I only really know how to do turnbased stuff, but I'll get there. I have several developers out there who are helping me out, and source codes to some abandoned games that I'm slowly sifting through, so one day... As for completely new ideas, that's why I came up with Bomb Blaster. I'm still in the process of writing code for it, but at the moment I'm at a sticking point with both development and sound effects, so I can't continue until I have tackled these small barriers. I have the music all sorted, I've got the menu sorted, and your character can walk and go through doors right now, just to give you an idea on the progress of BB. Soon, now that I have a moving object sound panning module, I can begin to put items and other characters into play. Thanks. Regards, Damien. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 6:28 PM Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
oh they're keeping the mk elements in. Check out this page regularly. http://forums.midway.com/mortal_kombat_vs_dc_universe/b10806/p1 FAQ page has all the info you'd ever want to know, plus videos. the sounds on this game are absolutely awesome, and they're still replacing many of them. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:06 PM Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked Yeah, I was kind of wondering about audio fighting games myself. They're already mostly playable in mainstream gaming, perhaps that's one of the reason. Its not really all that popular a genre in mainstream gaming though, so the same might apply to blind devs. I personally love fighting games, even a good beat 'em up here and there. and yeah, MK versus DC, despite the massive changes it'll have to undergo to conform to the DC style of play, sounds insanely awesome. Can't wait. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Yeah, they're keeping the main elements of MK in, but for example, they won't be able to have fatalities as we know them anymore, the DC Universe doesn't allow for big bloody gorey attacks. They've already confirmed there won't be any fatalities as such, but instead sort of finisher attacks. I'm thinking they may have replaced them with brutalities of sorts, as the new name. And no more weapon combat, *cries*. haha. Anyway, I watched some E3 gameplay videos on gamespot, and it all sounds amazing. They've even got powerful blows reinforced with musical notes in the background as they do sometimes in movies or in the DC animated series's. I wonder when they're going to finally set a release date? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] fighting games was Re: my oppinion to the game marked
I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hi, Yes, i like fighting games too. Kevin -- Email: [EMAIL PROTECTED] Homepage: http://www.weisi4u.de Klango-Blog: http://kevinweisi.klango.net Klango-Username: kevinweisi Skype: Foerbye1996 Yahoo: kevinweisi MSN: [EMAIL PROTECTED] ICQ: 424-263-367 AIM: weispfennigkevin Handy: 0177 83 37 034 Podcast: http://weisi4u.podspot.de Podcast per Telefon: 0931 66 399 34 88 mailingliste: [EMAIL PROTECTED] Mailinglisten-Homepage: http://ml4free.de/mailman/listinfo/weisi4u --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Hi Yohandy, I understand. Acefire is slowly expanding though. One day it might be built up to a fighting game, you never know. There are still things I must learn about games programming before I can even get to proper fighting. For example, at the moment I only really know how to do turnbased stuff, but I'll get there. I have several developers out there who are helping me out, and source codes to some abandoned games that I'm slowly sifting through, so one day... As for completely new ideas, that's why I came up with Bomb Blaster. I'm still in the process of writing code for it, but at the moment I'm at a sticking point with both development and sound effects, so I can't continue until I have tackled these small barriers. I have the music all sorted, I've got the menu sorted, and your character can walk and go through doors right now, just to give you an idea on the progress of BB. Soon, now that I have a moving object sound panning module, I can begin to put items and other characters into play. Thanks. Regards, Damien. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 6:28 PM Subject: [Audyssey] fighting games was Re: my oppinion to the game marked I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
Yeah, I was kind of wondering about audio fighting games myself. They're already mostly playable in mainstream gaming, perhaps that's one of the reason. Its not really all that popular a genre in mainstream gaming though, so the same might apply to blind devs. I personally love fighting games, even a good beat 'em up here and there. and yeah, MK versus DC, despite the massive changes it'll have to undergo to conform to the DC style of play, sounds insanely awesome. Can't wait. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
well it was always my view that acefire was to simplistic. thats obvious just my opinion but I wouldn't pay for it. its just to simple. I need something I can replay that can if it wishes kick my rear so hard I go crying to mum. Something like that would be good we have to many simple games, ok granted they are the easiest to do and are part of the vi market but still. At 05:28 a.m. 2/08/2008, you wrote: I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL
Re: [Audyssey] fighting games was Re: my oppinion to the game marked
I personally did not care for ace fire but it could be fun for some people. Way to simplistic and no type of skill or anything of the sort. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss Sent: Friday, August 01, 2008 7:33 PM To: Gamers Discussion list Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game marked well it was always my view that acefire was to simplistic. thats obvious just my opinion but I wouldn't pay for it. its just to simple. I need something I can replay that can if it wishes kick my rear so hard I go crying to mum. Something like that would be good we have to many simple games, ok granted they are the easiest to do and are part of the vi market but still. At 05:28 a.m. 2/08/2008, you wrote: I think what the community really wants is complex games, and online playability. I've played acefire, and it is fun, but I don't really like the randomness aspect. If I beat an opponent, I wanted to be due to skill, not a random number generator. I'm not criticizing the game in any way, just putting my opinion out there. I've only played the demo mind you, but I suspect the online version is almost identical, only with a real opponent and not a computer player. Now if you were to create an actual fighting game, and it had online playability, I'd be the first to buy it. I absolutely love fighting games. not sure why there haven't been any fighting audiogames created, I don't imagine it would be all that difficult. Now we're on the subject, any of you checked out the Mortal Kombat VS dc universe videos that have come out recently? The game sounds absolutely amazing. I'll be buying a ps3 for sure in the next few months mainly to play this game. - Original Message - From: Damien Sadler [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 7:20 AM Subject: Re: [Audyssey] my oppinion to the game marked No. I worked quite hard on Acefire, no matter how simple it is, and things didn't go as planned for me either. As far as Acefire goes, do you guys want any new features in it? If so, what would you like? I have quite a lot of time to work on it, I've already fixed some bugs, added a message notification system so you know when an online opponent is typing, there's going to be more insults, etc. Please get back to me. Regards, Damien - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Friday, August 01, 2008 12:07 PM Subject: Re: [Audyssey] my oppinion to the game marked Hi John, quote I think it was Che sometime last year who was lamenting that his game, which has been spoken of well by people who play it, hadn't been downloaded as much as he'd hoped. And his game is free. End quote Actually, Rail Racer is not a free product. What the issue was is that when Che initially released Rail Racer he was disappointed in the low number of sales he was making. He expected, hoped for, a much larger number of sales and it took a long time to get up to 200 sales. Che has finally managed to get a reasonable amount of sales now, but it took him several months to get the amount of sales he expected to have in the first couple of months. His disappointment is understandable. He was a brand new game developer, didn't know exactly what to expect from the market, and when it took a long time to meet those expectations he was disappointed initially. Now, that time has passed he is satisfied with his sales, but they certainly could have been better of course. The big lesson we have all learned from this is we shouldn't kill ourselves creating the most advanced game possible. Jim's games are simple, fun, games that can get completed because they don't take years to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as well as I hoped. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want