Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-09-08 Thread Tom Randall
Hi Mark, no not in the sense of an accessible game like you are used to.
There is a lot of dialog in the game and when you select a character his
name is spoken so you can tell who you have selected, but you will need
to memorize the menus and the character grid because this is a
mainstream game and it is of course assumed that the player can see the
screen.

Hope this helps.

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of mark bishop
Sent: Thursday, August 21, 2008 12:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked


Is this game with speech?
Thanks
Mark Bishop
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, August 20, 2008 5:46 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hi Yohandy.

 Dark Resurrection rocks in my opinion.  It is actually the first 
 fighting game I have seriously tried, didn't really know if I liked 
 the genre or not but have found out I do lol.  You have way more games

 than me at this point so unfortunately I have no suggestions to offer.

 If I can be of any help with Dark Resurrection drop me a note anytime.

 Have fun.
 Tom

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Saturday, August 16, 2008 5:22 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game

 marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really 
 hoping it was worth it. I also got Parappa the rapper, street fighter 
 alfa 3 and
 mortal kombat unchained. I just recently got a psp for a while so
 purchased
 these from amazon all at once. anyone got any other suggestions for
psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I 
 currently have Tekken Dark Resurrection for my psp and am going to 
 pick up MK Unchained as soon as the blasted EB Games here in town 
 gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the 
 cash for a ps3 at this point and probably won't anytime soon so 
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online 
 playability. I've played acefire, and it is fun, but I don't really 
 like the randomness aspect. If I beat an opponent, I wanted to be due

 to skill, not a random number generator. I'm not criticizing the game

 in any way, just putting my opinion out there. I've only played the 
 demo mind you, but
 I
 suspect the online version is almost identical, only with a real 
 opponent and not a computer player. Now if you were to create an 
 actual
 fighting
 game, and it had online playability, I'd be the first to buy it. I 
 absolutely love fighting games.  not sure why there haven't been any 
 fighting audiogames created,  I don't imagine it would be all that 
 difficult. Now we're on the subject, any of you checked out the 
 Mortal Kombat VS dc universe videos that have come out recently? The 
 game sounds absolutely amazing. I'll be buying a ps3 for sure in the 
 next few
 months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things didn't go as planned for me either. As far as Acefire goes, 
 do

 you guys want any new features in it? If so, what would you like? I 
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please 
 get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his 
 game, which has been spoken of well by people who play it, hadn't 
 been downloaded as much as he'd hoped. And his game is free. End 
 quote

 Actually, Rail Racer

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-21 Thread chou.clement
Not in the way you're thinking. Not with menus and character selections.. 
not a lot of fighting games do have that.
- Original Message - 
From: mark bishop [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, August 21, 2008 12:06 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Is this game with speech?
 Thanks
 Mark Bishop
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Wednesday, August 20, 2008 5:46 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hi Yohandy.

 Dark Resurrection rocks in my opinion.  It is actually the first
 fighting game I have seriously tried, didn't really know if I liked the
 genre or not but have found out I do lol.  You have way more games than
 me at this point so unfortunately I have no suggestions to offer.  If I
 can be of any help with Dark Resurrection drop me a note anytime.

 Have fun.
 Tom

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Saturday, August 16, 2008 5:22 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really
 hoping
 it was worth it. I also got Parappa the rapper, street fighter alfa 3
 and
 mortal kombat unchained. I just recently got a psp for a while so
 purchased
 these from amazon all at once. anyone got any other suggestions for psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to
 pick up MK Unchained as soon as the blasted EB Games here in town gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the
 cash for a ps3 at this point and probably won't anytime soon so
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really
 like the randomness aspect. If I beat an opponent, I wanted to be due
 to skill, not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but
 I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual
 fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few
 months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do

 you guys want any new features in it? If so, what would you like? I
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che initially released Rail Racer he was disappointed in
 the low number of sales he was making. He expected, hoped for, a
 much

 larger number of sales and it took a long time to get up to 200
 sales. Che has finally managed to get a reasonable amount of sales

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-20 Thread Tom Randall
Hi Yohandy.

Dark Resurrection rocks in my opinion.  It is actually the first
fighting game I have seriously tried, didn't really know if I liked the
genre or not but have found out I do lol.  You have way more games than
me at this point so unfortunately I have no suggestions to offer.  If I
can be of any help with Dark Resurrection drop me a note anytime.

Have fun.
Tom

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Saturday, August 16, 2008 5:22 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked


Hey Tom,
Is Dark resurrection any good? I just picked up a copy and I'm really
hoping 
it was worth it. I also got Parappa the rapper, street fighter alfa 3
and 
mortal kombat unchained. I just recently got a psp for a while so
purchased 
these from amazon all at once. anyone got any other suggestions for psp 
games?
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, August 16, 2008 4:01 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I 
 currently have Tekken Dark Resurrection for my psp and am going to 
 pick up MK Unchained as soon as the blasted EB Games here in town gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the 
 cash for a ps3 at this point and probably won't anytime soon so 
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game 
 marked


 I think what the community really wants is complex games, and online 
 playability. I've played acefire, and it is fun, but I don't really 
 like the randomness aspect. If I beat an opponent, I wanted to be due 
 to skill, not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but
I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual
fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few
months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things didn't go as planned for me either. As far as Acefire goes, do

 you guys want any new features in it? If so, what would you like? I 
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his 
 game, which has been spoken of well by people who play it, hadn't 
 been downloaded as much as he'd hoped. And his game is free. End 
 quote

 Actually, Rail Racer is not a free product. What the issue was is 
 that when Che initially released Rail Racer he was disappointed in 
 the low number of sales he was making. He expected, hoped for, a 
 much

 larger number of sales and it took a long time to get up to 200 
 sales. Che has finally managed to get a reasonable amount of sales 
 now, but it took him several months to get the amount of sales he 
 expected to have in the first couple of months. His disappointment 
 is

 understandable. He was a brand new game developer, didn't know 
 exactly what to expect from the market, and when it took a long time

 to meet those expectations he was disappointed initially. Now, that 
 time has passed he is satisfied with his sales, but they certainly 
 could have been better of course. The big lesson we have all learned

 from this is we shouldn't kill ourselves creating the most advanced 
 game possible. Jim's games are simple, fun, games that can get 
 completed because they don't

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-20 Thread chou.clement
If you're looking at the psp... you really don't have a lot of options. 
Fighting games aren't very common on the psp at the moment.
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Wednesday, August 20, 2008 9:46 AM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hi Yohandy.

 Dark Resurrection rocks in my opinion.  It is actually the first
 fighting game I have seriously tried, didn't really know if I liked the
 genre or not but have found out I do lol.  You have way more games than
 me at this point so unfortunately I have no suggestions to offer.  If I
 can be of any help with Dark Resurrection drop me a note anytime.

 Have fun.
 Tom

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Saturday, August 16, 2008 5:22 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really
 hoping
 it was worth it. I also got Parappa the rapper, street fighter alfa 3
 and
 mortal kombat unchained. I just recently got a psp for a while so
 purchased
 these from amazon all at once. anyone got any other suggestions for psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to
 pick up MK Unchained as soon as the blasted EB Games here in town gets

 a copy in.

 As for MK VS DC, that sounds cool as well, however I don't have the
 cash for a ps3 at this point and probably won't anytime soon so
 probably won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really
 like the randomness aspect. If I beat an opponent, I wanted to be due
 to skill, not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but
 I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual
 fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few
 months

 mainly to play this game.

 - Original Message -
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do

 you guys want any new features in it? If so, what would you like? I
 have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc. Please get

 back to me. Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che initially released Rail Racer he was disappointed in
 the low number of sales he was making. He expected, hoped for, a
 much

 larger number of sales and it took a long time to get up to 200
 sales. Che has finally managed to get a reasonable amount of sales
 now, but it took him several months to get the amount of sales he
 expected to have in the first couple of months. His disappointment
 is

 understandable. He was a brand new game developer, didn't know
 exactly what to expect from the market, and when it took a long time

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-16 Thread Tom Randall
Hey Yohandy and all.

Yeah I too have discovered that I like the fighting games genre.  I
currently have Tekken Dark Resurrection for my psp and am going to pick
up MK Unchained as soon as the blasted EB Games here in town gets a copy
in.

As for MK VS DC, that sounds cool as well, however I don't have the cash
for a ps3 at this point and probably won't anytime soon so probably
won't get to play that one very soon here.

Best regards,

Tom


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of Yohandy
Sent: Friday, August 01, 2008 10:28 AM
To: Gamers Discussion list
Subject: [Audyssey] fighting games was Re: my oppinion to the game
marked


I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like
the 
randomness aspect. If I beat an opponent, I wanted to be due to skill,
not a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real
opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game
sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months

mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things didn't go as planned for me either. As far as Acefire goes, do 
 you guys want any new features in it? If so, what
 would you like? I have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his 
 game, which has been spoken of well by people who play it, hadn't 
 been downloaded as much as he'd hoped. And his game is free. End 
 quote

 Actually, Rail Racer is not a free product. What the issue was is 
 that when Che initially released Rail Racer he was disappointed in 
 the low number of sales he was making. He expected, hoped for, a much

 larger number of sales and it took a long time to get up to 200 
 sales. Che has finally managed to get a reasonable amount of sales 
 now, but it took him several months to get the amount of sales he 
 expected to have in the first couple of months. His disappointment is

 understandable. He was a brand new game developer, didn't know 
 exactly what to expect from the market, and when it took a long time 
 to meet those expectations he was disappointed initially. Now, that 
 time has passed he is satisfied with his sales, but they certainly 
 could have been better of course. The big lesson we have all learned 
 from this is we shouldn't kill ourselves creating the most advanced 
 game possible. Jim's games are simple, fun, games that can get 
 completed because they don't take years to bring to completion. I 
 worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as

 well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED] You can make changes or update your 
 subscription via the web, at 
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
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 If you want to leave the list, send E-mail to
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 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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If you want to leave the list, send E-mail to
[EMAIL PROTECTED]
You can make changes or update your

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-16 Thread Yohandy
Hey Tom,
Is Dark resurrection any good? I just picked up a copy and I'm really hoping 
it was worth it. I also got Parappa the rapper, street fighter alfa 3 and 
mortal kombat unchained. I just recently got a psp for a while so purchased 
these from amazon all at once. anyone got any other suggestions for psp 
games?
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, August 16, 2008 4:01 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to pick
 up MK Unchained as soon as the blasted EB Games here in town gets a copy
 in.

 As for MK VS DC, that sounds cool as well, however I don't have the cash
 for a ps3 at this point and probably won't anytime soon so probably
 won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill,
 not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months

 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do
 you guys want any new features in it? If so, what
 would you like? I have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che initially released Rail Racer he was disappointed in
 the low number of sales he was making. He expected, hoped for, a much

 larger number of sales and it took a long time to get up to 200
 sales. Che has finally managed to get a reasonable amount of sales
 now, but it took him several months to get the amount of sales he
 expected to have in the first couple of months. His disappointment is

 understandable. He was a brand new game developer, didn't know
 exactly what to expect from the market, and when it took a long time
 to meet those expectations he was disappointed initially. Now, that
 time has passed he is satisfied with his sales, but they certainly
 could have been better of course. The big lesson we have all learned
 from this is we shouldn't kill ourselves creating the most advanced
 game possible. Jim's games are simple, fun, games that can get
 completed because they don't take years to bring to completion. I
 worked hard on STFC, Montezuma'sRevenge, etc and they haven't done as

 well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED] You can make changes or update your
 subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
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 ---
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 If you

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-16 Thread constantine (on laptop)
Hrm, There was something about ninjas--darkstalker chronicles if I'm not 
mistaken. I can't find tekken hear, darn it! And mk: Unchained, iether. I 
would also like to go on a little bit of a rant here, because its what I do 
best, and because I think I have proof to back myself up. So like Sega and 
Nintendo were neck in neck when the beloved Genny hit the market. The genny 
was the first to ever release a video game with blood in it- Nintendo 
Cringed at the idea, hence the reason nowadays they make these games fit 
for, well, kids. Sure there are the odd game- but it doesn't hold a candle 
to Sega, or sony. I remember when everyone was hyped about the ps2. Well, It 
totally whiped out the dreamcast- which had some notable fighting games. If 
anyones interested, there's a streetfighter game, and a Mortal Kombat game I 
managed to snag. There's probably some more, I've just been too busy to 
look. The dreamcast is a half decent price- 30 bucks, perhaps- and usually 
come with a few games.


Have a good day from Tyler C. Wood!

contact details:

email: [EMAIL PROTECTED]
msn: [EMAIL PROTECTED]
skype: the_conman283

system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram, Fujitsu 
100 gb 4500 RPM Hard Drive, connecsant AC-link audio
- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, August 16, 2008 6:22 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hey Tom,
 Is Dark resurrection any good? I just picked up a copy and I'm really 
 hoping
 it was worth it. I also got Parappa the rapper, street fighter alfa 3 and
 mortal kombat unchained. I just recently got a psp for a while so 
 purchased
 these from amazon all at once. anyone got any other suggestions for psp
 games?
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: 'Gamers Discussion list' gamers@audyssey.org
 Sent: Saturday, August 16, 2008 4:01 PM
 Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 Hey Yohandy and all.

 Yeah I too have discovered that I like the fighting games genre.  I
 currently have Tekken Dark Resurrection for my psp and am going to pick
 up MK Unchained as soon as the blasted EB Games here in town gets a copy
 in.

 As for MK VS DC, that sounds cool as well, however I don't have the cash
 for a ps3 at this point and probably won't anytime soon so probably
 won't get to play that one very soon here.

 Best regards,

 Tom


 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
 On Behalf Of Yohandy
 Sent: Friday, August 01, 2008 10:28 AM
 To: Gamers Discussion list
 Subject: [Audyssey] fighting games was Re: my oppinion to the game
 marked


 I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill,
 not a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real
 opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game
 sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months

 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things didn't go as planned for me either. As far as Acefire goes, do
 you guys want any new features in it? If so, what
 would you like? I have quite a lot of time to work on it, I've already

 fixed
 some bugs, added a message notification system so you know when an
 online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list
 gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his
 game, which has been spoken of well by people who play it, hadn't
 been downloaded as much as he'd hoped. And his game is free. End
 quote

 Actually, Rail Racer is not a free product. What the issue was is
 that when Che

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-03 Thread nicol
I thought acefire have been released as freeware.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Behalf Of Yohandy
Sent: Friday, August 01, 2008 7:28 PM
To: Gamers Discussion list
Subject: [Audyssey] fighting games was Re: my oppinion to the game marked

I think what the community really wants is complex games, and online
playability. I've played acefire, and it is fun, but I don't really like the
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a
random number generator. I'm not criticizing the game in any way, just
putting my opinion out there. I've only played the demo mind you, but I
suspect the online version is almost identical, only with a real opponent
and not a computer player. Now if you were to create an actual fighting
game, and it had online playability, I'd be the first to buy it. I
absolutely love fighting games.  not sure why there haven't been any
fighting audiogames created,  I don't imagine it would be all that
difficult. Now we're on the subject, any of you checked out the Mortal
Kombat VS dc universe videos that have come out recently? The game sounds
absolutely amazing. I'll be buying a ps3 for sure in the next few months
mainly to play this game.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to [EMAIL PROTECTED]
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/[EMAIL PROTECTED]
If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Yohandy
Great to know Damien! I think acefire would rock as a full blown fighting 
game. the music is definitely amazing!

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 2:39 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Hi Yohandy,
 I understand. Acefire is slowly expanding though. One day it might be 
 built
 up to a fighting game, you never know.
 There are still things I must learn about games programming before I can
 even get to proper fighting. For example, at the moment I only really know
 how to do turnbased stuff, but I'll get there. I have several developers 
 out
 there who are helping me out, and source codes to some abandoned games 
 that
 I'm slowly sifting through, so one day...
 As for completely new ideas, that's why I came up with Bomb Blaster. I'm
 still in the process of writing code for it, but at the moment I'm at a
 sticking point with both development and sound effects, so I can't 
 continue
 until I have tackled these small barriers. I have the music all sorted, 
 I've
 got the menu sorted, and your character can walk and go through doors 
 right
 now, just to give you an idea on the progress of BB. Soon, now that I have 
 a
 moving object sound panning module, I can begin to put items and other
 characters into play.
 Thanks.
 Regards,
 Damien.



 - Original Message - 
 From: Yohandy [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 6:28 PM
 Subject: [Audyssey] fighting games was Re: my oppinion to the game marked


I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill, 
 not
 a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months
 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
 things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so,
 what
 would you like? I have quite a lot of time to work on it, I've already
 fixed
 some bugs, added a message notification system so you know when an 
 online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took 
 him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game 
 developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. 
 Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can

Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Yohandy
oh they're keeping the mk elements in. Check out this page regularly.
http://forums.midway.com/mortal_kombat_vs_dc_universe/b10806/p1
FAQ page has all the info you'd ever want to know, plus videos. the sounds 
on this game are absolutely awesome, and they're still replacing many of 
them.

- Original Message - 
From: Shadow Dragon [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:06 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


 Yeah, I was kind of wondering about audio fighting games myself. They're
 already mostly playable in mainstream gaming, perhaps that's one of the
 reason. Its not really all that popular a genre in mainstream gaming 
 though,
 so the same might apply to blind devs. I personally love fighting games,
 even a good beat 'em up here and there. and yeah, MK versus DC, despite 
 the
 massive changes it'll have to undergo to conform to the DC style of play,
 sounds insanely awesome. Can't wait.


 ---
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 If you want to leave the list, send E-mail to 
 [EMAIL PROTECTED]
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 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the 
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-02 Thread Shadow Dragon
Yeah, they're keeping the main elements of MK in, but for example, they 
won't be able to have fatalities as we know them anymore, the DC Universe 
doesn't allow for big bloody gorey attacks. They've already confirmed there 
won't be any fatalities as such, but instead sort of finisher attacks. I'm 
thinking they may have replaced them with brutalities of sorts, as the new 
name. And no more weapon combat, *cries*. haha. Anyway, I watched some E3 
gameplay videos on gamespot, and it all sounds amazing. They've even got 
powerful blows reinforced with musical notes in the background as they do 
sometimes in movies or in the DC animated series's. I wonder when they're 
going to finally set a release date? 


---
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If you want to leave the list, send E-mail to [EMAIL PROTECTED]
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[Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Yohandy
I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like the 
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months 
mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so, 
 what
 would you like? I have quite a lot of time to work on it, I've already 
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to [EMAIL PROTECTED]


 ---
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 If you want to leave the list, send E-mail to 
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 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
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 If you have any questions or concerns regarding the management of the 
 list,
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If you have any questions or concerns regarding the management of the list,
please send E-mail to [EMAIL PROTECTED]


Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Kevin Weispfennig
Hi,

Yes, i like fighting games too.

Kevin

-- 
Email: [EMAIL PROTECTED]
Homepage: http://www.weisi4u.de
Klango-Blog: http://kevinweisi.klango.net
Klango-Username: kevinweisi
Skype: Foerbye1996
Yahoo: kevinweisi
MSN: [EMAIL PROTECTED]
ICQ: 424-263-367
AIM: weispfennigkevin
Handy: 0177 83 37 034
Podcast: http://weisi4u.podspot.de
Podcast per Telefon: 0931 66 399 34 88
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Damien Sadler
Hi Yohandy,
I understand. Acefire is slowly expanding though. One day it might be built 
up to a fighting game, you never know.
There are still things I must learn about games programming before I can 
even get to proper fighting. For example, at the moment I only really know 
how to do turnbased stuff, but I'll get there. I have several developers out 
there who are helping me out, and source codes to some abandoned games that 
I'm slowly sifting through, so one day...
As for completely new ideas, that's why I came up with Bomb Blaster. I'm 
still in the process of writing code for it, but at the moment I'm at a 
sticking point with both development and sound effects, so I can't continue 
until I have tackled these small barriers. I have the music all sorted, I've 
got the menu sorted, and your character can walk and go through doors right 
now, just to give you an idea on the progress of BB. Soon, now that I have a 
moving object sound panning module, I can begin to put items and other 
characters into play.
Thanks.
Regards,
Damien.



- Original Message - 
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 6:28 PM
Subject: [Audyssey] fighting games was Re: my oppinion to the game marked


I think what the community really wants is complex games, and online
 playability. I've played acefire, and it is fun, but I don't really like 
 the
 randomness aspect. If I beat an opponent, I wanted to be due to skill, not 
 a
 random number generator. I'm not criticizing the game in any way, just
 putting my opinion out there. I've only played the demo mind you, but I
 suspect the online version is almost identical, only with a real opponent
 and not a computer player. Now if you were to create an actual fighting
 game, and it had online playability, I'd be the first to buy it. I
 absolutely love fighting games.  not sure why there haven't been any
 fighting audiogames created,  I don't imagine it would be all that
 difficult. Now we're on the subject, any of you checked out the Mortal
 Kombat VS dc universe videos that have come out recently? The game sounds
 absolutely amazing. I'll be buying a ps3 for sure in the next few months
 mainly to play this game.

 - Original Message - 
 From: Damien Sadler [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 7:20 AM
 Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and 
 things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so,
 what
 would you like? I have quite a lot of time to work on it, I've already
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread Shadow Dragon
Yeah, I was kind of wondering about audio fighting games myself. They're 
already mostly playable in mainstream gaming, perhaps that's one of the 
reason. Its not really all that popular a genre in mainstream gaming though, 
so the same might apply to blind devs. I personally love fighting games, 
even a good beat 'em up here and there. and yeah, MK versus DC, despite the 
massive changes it'll have to undergo to conform to the DC style of play, 
sounds insanely awesome. Can't wait. 


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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread shaun everiss
well it was always my view that acefire was to simplistic.
thats obvious just my opinion but I wouldn't pay for it.
its just to simple.
I need something I can replay that can if it wishes kick my rear so hard I go 
crying to mum.
Something like that would be good we have to many simple games, ok granted they 
are the easiest to do and are part of the vi market but still.
At 05:28 a.m. 2/08/2008, you wrote:
I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like the 
randomness aspect. If I beat an opponent, I wanted to be due to skill, not a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months 
mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so, 
 what
 would you like? I have quite a lot of time to work on it, I've already 
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

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Re: [Audyssey] fighting games was Re: my oppinion to the game marked

2008-08-01 Thread mike maslo
I personally did not care for ace fire but it could be fun for some people.
Way to simplistic and no type of skill or anything of the sort.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Behalf Of shaun everiss
Sent: Friday, August 01, 2008 7:33 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked

well it was always my view that acefire was to simplistic.
thats obvious just my opinion but I wouldn't pay for it.
its just to simple.
I need something I can replay that can if it wishes kick my rear so hard I
go crying to mum.
Something like that would be good we have to many simple games, ok granted
they are the easiest to do and are part of the vi market but still.
At 05:28 a.m. 2/08/2008, you wrote:
I think what the community really wants is complex games, and online 
playability. I've played acefire, and it is fun, but I don't really like
the 
randomness aspect. If I beat an opponent, I wanted to be due to skill, not
a 
random number generator. I'm not criticizing the game in any way, just 
putting my opinion out there. I've only played the demo mind you, but I 
suspect the online version is almost identical, only with a real opponent 
and not a computer player. Now if you were to create an actual fighting 
game, and it had online playability, I'd be the first to buy it. I 
absolutely love fighting games.  not sure why there haven't been any 
fighting audiogames created,  I don't imagine it would be all that 
difficult. Now we're on the subject, any of you checked out the Mortal 
Kombat VS dc universe videos that have come out recently? The game sounds 
absolutely amazing. I'll be buying a ps3 for sure in the next few months 
mainly to play this game.

- Original Message - 
From: Damien Sadler [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, August 01, 2008 7:20 AM
Subject: Re: [Audyssey] my oppinion to the game marked


 No. I worked quite hard on Acefire, no matter how simple it is, and
things
 didn't go as planned for me either.
 As far as Acefire goes, do you guys want any new features in it? If so, 
 what
 would you like? I have quite a lot of time to work on it, I've already 
 fixed
 some bugs, added a message notification system so you know when an online
 opponent is typing, there's going to be more insults, etc.
 Please get back to me.
 Regards,
 Damien




 - Original Message - 
 From: Thomas Ward [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org
 Sent: Friday, August 01, 2008 12:07 PM
 Subject: Re: [Audyssey] my oppinion to the game marked


 Hi John,

 quote
 I think it was Che sometime last year who was lamenting that his game,
 which has been spoken of well by people who play it, hadn't been
 downloaded as much as he'd hoped. And his game is free.
 End quote

 Actually, Rail Racer is not a free product. What the issue was is that
 when Che initially released Rail Racer he was disappointed in the low
 number of sales he was making. He expected, hoped for, a much larger
 number of sales and it took a long time to get up to 200 sales. Che has
 finally managed to get a reasonable amount of sales now, but it took him
 several months to get the amount of sales he expected to have in the
 first couple of months.
 His disappointment is understandable. He was a brand new game developer,
 didn't know exactly what to expect from the market, and when it took a
 long time to meet those expectations he was disappointed initially. Now,
 that time has passed he is satisfied with his sales, but they certainly
 could have been better of course.
 The big lesson we have all learned from this is we shouldn't kill
 ourselves creating the most advanced game possible. Jim's games are
 simple, fun, games that can get completed because they don't take years
 to bring to completion. I worked hard on STFC, Montezuma'sRevenge, etc
 and they haven't done as well as I hoped.

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 [EMAIL PROTECTED]
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/[EMAIL PROTECTED]
 If you have any questions or concerns regarding the management of the
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 please send E-mail to [EMAIL PROTECTED]


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 All messages are archived and can be searched and read at
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