Hi Mark, no not in the sense of an accessible game like you are used to.
There is a lot of dialog in the game and when you select a character his
name is spoken so you can tell who you have selected, but you will need
to memorize the menus and the character grid because this is a
mainstream game and it is of course assumed that the player can see the
screen.

Hope this helps.

Tom


-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of mark bishop
Sent: Thursday, August 21, 2008 12:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
marked


Is this game with speech?
Thanks
Mark Bishop
----- Original Message ----- 
From: "Tom Randall" <[EMAIL PROTECTED]>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Wednesday, August 20, 2008 5:46 PM
Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game 
marked


> Hi Yohandy.
>
> Dark Resurrection rocks in my opinion.  It is actually the first 
> fighting game I have seriously tried, didn't really know if I liked 
> the genre or not but have found out I do lol.  You have way more games

> than me at this point so unfortunately I have no suggestions to offer.

> If I can be of any help with Dark Resurrection drop me a note anytime.
>
> Have fun.
> Tom
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
> On Behalf Of Yohandy
> Sent: Saturday, August 16, 2008 5:22 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game

> marked
>
>
> Hey Tom,
> Is Dark resurrection any good? I just picked up a copy and I'm really 
> hoping it was worth it. I also got Parappa the rapper, street fighter 
> alfa 3 and
> mortal kombat unchained. I just recently got a psp for a while so
> purchased
> these from amazon all at once. anyone got any other suggestions for
psp
> games?
> ----- Original Message ----- 
> From: "Tom Randall" <[EMAIL PROTECTED]>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Saturday, August 16, 2008 4:01 PM
> Subject: Re: [Audyssey] fighting games was Re: my oppinion to the game
> marked
>
>
>> Hey Yohandy and all.
>>
>> Yeah I too have discovered that I like the fighting games genre.  I 
>> currently have Tekken Dark Resurrection for my psp and am going to 
>> pick up MK Unchained as soon as the blasted EB Games here in town 
>> gets
>
>> a copy in.
>>
>> As for MK VS DC, that sounds cool as well, however I don't have the 
>> cash for a ps3 at this point and probably won't anytime soon so 
>> probably won't get to play that one very soon here.
>>
>> Best regards,
>>
>> Tom
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED] 
>> [mailto:[EMAIL PROTECTED]
>> On Behalf Of Yohandy
>> Sent: Friday, August 01, 2008 10:28 AM
>> To: Gamers Discussion list
>> Subject: [Audyssey] fighting games was Re: my oppinion to the game
>> marked
>>
>>
>> I think what the community really wants is complex games, and online 
>> playability. I've played acefire, and it is fun, but I don't really 
>> like the randomness aspect. If I beat an opponent, I wanted to be due

>> to skill, not a random number generator. I'm not criticizing the game

>> in any way, just putting my opinion out there. I've only played the 
>> demo mind you, but
> I
>> suspect the online version is almost identical, only with a real 
>> opponent and not a computer player. Now if you were to create an 
>> actual
> fighting
>> game, and it had online playability, I'd be the first to buy it. I 
>> absolutely love fighting games.  not sure why there haven't been any 
>> fighting audiogames created,  I don't imagine it would be all that 
>> difficult. Now we're on the subject, any of you checked out the 
>> Mortal Kombat VS dc universe videos that have come out recently? The 
>> game sounds absolutely amazing. I'll be buying a ps3 for sure in the 
>> next few
> months
>>
>> mainly to play this game.
>>
>> ----- Original Message -----
>> From: "Damien Sadler" <[EMAIL PROTECTED]>
>> To: "Gamers Discussion list" <gamers@audyssey.org>
>> Sent: Friday, August 01, 2008 7:20 AM
>> Subject: Re: [Audyssey] my oppinion to the game marked
>>
>>
>>> No. I worked quite hard on Acefire, no matter how simple it is, and 
>>> things didn't go as planned for me either. As far as Acefire goes, 
>>> do
>
>>> you guys want any new features in it? If so, what would you like? I 
>>> have quite a lot of time to work on it, I've already
>>
>>> fixed
>>> some bugs, added a message notification system so you know when an
>> online
>>> opponent is typing, there's going to be more insults, etc. Please 
>>> get
>
>>> back to me. Regards,
>>> Damien
>>>
>>>
>>>
>>>
>>> ----- Original Message -----
>>> From: "Thomas Ward" <[EMAIL PROTECTED]>
>>> To: <[EMAIL PROTECTED]>; "Gamers Discussion list"
>> <gamers@audyssey.org>
>>> Sent: Friday, August 01, 2008 12:07 PM
>>> Subject: Re: [Audyssey] my oppinion to the game marked
>>>
>>>
>>>> Hi John,
>>>>
>>>> quote
>>>> I think it was Che sometime last year who was lamenting that his 
>>>> game, which has been spoken of well by people who play it, hadn't 
>>>> been downloaded as much as he'd hoped. And his game is free. End 
>>>> quote
>>>>
>>>> Actually, Rail Racer is not a free product. What the issue was is 
>>>> that when Che initially released Rail Racer he was disappointed in 
>>>> the low number of sales he was making. He expected, hoped for, a 
>>>> much
>>
>>>> larger number of sales and it took a long time to get up to 200 
>>>> sales. Che has finally managed to get a reasonable amount of sales 
>>>> now, but it took him several months to get the amount of sales he 
>>>> expected to have in the first couple of months. His disappointment 
>>>> is
>>
>>>> understandable. He was a brand new game developer, didn't know 
>>>> exactly what to expect from the market, and when it took a long 
>>>> time
>
>>>> to meet those expectations he was disappointed initially. Now, that

>>>> time has passed he is satisfied with his sales, but they certainly 
>>>> could have been better of course. The big lesson we have all 
>>>> learned
>
>>>> from this is we shouldn't kill ourselves creating the most advanced

>>>> game possible. Jim's games are simple, fun, games that can get 
>>>> completed because they don't take years to bring to completion. I 
>>>> worked hard on STFC, Montezuma'sRevenge, etc and they haven't done 
>>>> as
>>
>>>> well as I hoped.
>>>>
>>>> ---
>>>> Gamers mailing list __ Gamers@audyssey.org
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>
>>>> subscription via the web, at 
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>>>> http://www.mail-archive.com/[EMAIL PROTECTED]
>>>> If you have any questions or concerns regarding the management of 
>>>> the
>>
>>>> list, please send E-mail to [EMAIL PROTECTED]
>>>
>>>
>>> ---
>>> Gamers mailing list __ Gamers@audyssey.org
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>>> subscription via the web, at 
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>> Gamers mailing list __ Gamers@audyssey.org
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