Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-17 Thread ChB
If I don't own a guide dog, can I go and poop on their
floors instead? LMAO
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of Tristan B
Sent: Monday, August 17, 2009 12:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Top ten ways to get mainstream game
accessibility

Haha...
Wow..
Tristan B

TrekGames.net

Cosmos -
TrekGames.net, port 1234.

- Original Message - 
From: peter Mahach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:27 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game
accessibility


 lol!
 - Original Message - 
 From: Phil Vlasak p...@pcsgames.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, August 17, 2009 12:25 AM
 Subject: [Audyssey] Top ten ways to get mainstream game
accessibility


 Top ten ways to get mainstream game accessibility
 10. Organize all the guide dog owners in the country to
visit mainstream 
 game company headquarters and have their dogs poop on the
floor.
 9. Kidnap the children of mainstream game company
executives and hold 
 them ransom until their games are Accessible.
 8. Picket mainstream game company  headquarters with
Braille signs saying 
 that they are discriminating to the blind.
 7. Have every blind person in the world learn computer
programming and 
 require them to debug a line of game code before they can
read an audio 
 book.
 6. Start a charity, National Association of Accessible
Games, and get 
 people to donate millions of dollars, then hire sighted
programmers to 
 develop accessible games.
 5. Get all colleges to add a class of Accessible game
development to all 
 computer programming courses.
 4. Get the NFB and ACB to protest that there are not
enough mainstream 
 game accessibility.
 3. Petition Stevie Wonder to be the spokesperson for
mainstream game 
 accessibility.
 2. Get all blind people to send a dollar to Thomas Ward
so he can finish 
 his accessible game engine.

 And the top way to get mainstream game accessibility,
 Visit the homes of mainstream game  company executives
and poke their 
 eyes out.




 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the
web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the
management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the
web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the
management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org. 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the
web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the
management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-17 Thread Ryan Strunk
Some of Phil's suggestions sounded very serious; some of them, I hope, were
supposed to be jokes. With that in mind I propose my own step-by-step guide
for making mainstream games accessible in the current environment/market.
Feel free to take it as seriously as you like, and definitely send
audio/video.

1. Locate a large concrete/brick wall. This may be the side of a commercial
building or it may be a retaining wall. The Russian stage from Street
Fighter II is also acceptable. Don't think too hard about it, as rather than
location, the wall is the important part.

2. before carrying on with the plan, insure that your head is entirely free
from cover. The more zealous of you may wish to shave your scalp to insure
maximum ... um ... impact. Feel free to be artistic! You may be inspired to
tattoo your skull with phrases such as 1up for accessibility or Game
inaccessibility? FATALITY! If you must wear a head covering, the only
permissible article is Mario's red hat.

3. Stand several feet back from the wall in question. If you are athletic,
you may wish to give yourself more running room.

4. Approach the wall at a high rate of speed, making sure to lower your head
as you reach your destination. It is important to note that no effort must
be made to halt your progress before a collision occurs. Again, feel free to
be artistic. Scream the theme to Mario Brothers as you approach. Make the
sound of Sonic the hedgehog powering up for his sprint. Perform a Megaman
style slide into the wall.

5. Repeat until you are convinced you have made mainstream games accessible.
You are permitted to use as many continues as you deem appropriate.

Good luck to everyone out there!

Ryan


- Original Message - 
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:25 PM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility


 Top ten ways to get mainstream game accessibility
 10. Organize all the guide dog owners in the country to visit mainstream 
 game company headquarters and have their dogs poop on the floor.
 9. Kidnap the children of mainstream game company  executives and hold 
 them ransom until their games are Accessible.
 8. Picket mainstream game company  headquarters with Braille signs saying 
 that they are discriminating to the blind.
 7. Have every blind person in the world learn computer programming and 
 require them to debug a line of game code before they can read an audio 
 book.
 6. Start a charity, National Association of Accessible Games, and get 
 people to donate millions of dollars, then hire sighted programmers to 
 develop accessible games.
 5. Get all colleges to add a class of Accessible game development to all 
 computer programming courses.
 4. Get the NFB and ACB to protest that there are not enough mainstream 
 game accessibility.
 3. Petition Stevie Wonder to be the spokesperson for mainstream game 
 accessibility.
 2. Get all blind people to send a dollar to Thomas Ward so he can finish 
 his accessible game engine.

 And the top way to get mainstream game accessibility,
 Visit the homes of mainstream game  company executives and poke their eyes

 out.




 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list,
 please send E-mail to gamers-ow...@audyssey.org.

 __ Information from ESET Smart Security, version of virus 
 signature database 4340 (20090816) __

 The message was checked by ESET Smart Security.

 http://www.eset.com


 


__ Information from ESET Smart Security, version of virus signature
database 4340 (20090816) __

The message was checked by ESET Smart Security.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 

Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-17 Thread Scott Chesworth
One of the only game related times where I wouldn't wish for an extra
life... nice one Ryan!

Scott

On 8/17/09, Ryan Strunk ryan.str...@gmail.com wrote:
 Some of Phil's suggestions sounded very serious; some of them, I hope, were
 supposed to be jokes. With that in mind I propose my own step-by-step guide
 for making mainstream games accessible in the current environment/market.
 Feel free to take it as seriously as you like, and definitely send
 audio/video.

 1. Locate a large concrete/brick wall. This may be the side of a commercial
 building or it may be a retaining wall. The Russian stage from Street
 Fighter II is also acceptable. Don't think too hard about it, as rather than
 location, the wall is the important part.

 2. before carrying on with the plan, insure that your head is entirely free
 from cover. The more zealous of you may wish to shave your scalp to insure
 maximum ... um ... impact. Feel free to be artistic! You may be inspired to
 tattoo your skull with phrases such as 1up for accessibility or Game
 inaccessibility? FATALITY! If you must wear a head covering, the only
 permissible article is Mario's red hat.

 3. Stand several feet back from the wall in question. If you are athletic,
 you may wish to give yourself more running room.

 4. Approach the wall at a high rate of speed, making sure to lower your head
 as you reach your destination. It is important to note that no effort must
 be made to halt your progress before a collision occurs. Again, feel free to
 be artistic. Scream the theme to Mario Brothers as you approach. Make the
 sound of Sonic the hedgehog powering up for his sprint. Perform a Megaman
 style slide into the wall.

 5. Repeat until you are convinced you have made mainstream games accessible.
 You are permitted to use as many continues as you deem appropriate.

 Good luck to everyone out there!

 Ryan


 - Original Message -
 From: Phil Vlasak p...@pcsgames.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, August 16, 2009 6:25 PM
 Subject: [Audyssey] Top ten ways to get mainstream game accessibility


 Top ten ways to get mainstream game accessibility
 10. Organize all the guide dog owners in the country to visit mainstream
 game company headquarters and have their dogs poop on the floor.
 9. Kidnap the children of mainstream game company  executives and hold
 them ransom until their games are Accessible.
 8. Picket mainstream game company  headquarters with Braille signs saying
 that they are discriminating to the blind.
 7. Have every blind person in the world learn computer programming and
 require them to debug a line of game code before they can read an audio
 book.
 6. Start a charity, National Association of Accessible Games, and get
 people to donate millions of dollars, then hire sighted programmers to
 develop accessible games.
 5. Get all colleges to add a class of Accessible game development to all
 computer programming courses.
 4. Get the NFB and ACB to protest that there are not enough mainstream
 game accessibility.
 3. Petition Stevie Wonder to be the spokesperson for mainstream game
 accessibility.
 2. Get all blind people to send a dollar to Thomas Ward so he can finish
 his accessible game engine.

 And the top way to get mainstream game accessibility,
 Visit the homes of mainstream game  company executives and poke their eyes

 out.




 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.

 __ Information from ESET Smart Security, version of virus
 signature database 4340 (20090816) __

 The message was checked by ESET Smart Security.

 http://www.eset.com





 __ Information from ESET Smart Security, version of virus signature
 database 4340 (20090816) __

 The message was checked by ESET Smart Security.

 http://www.eset.com




 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 

Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-17 Thread Charles Rivard

Got a younger brother or sister you can blame it on??
---
Shepherds are the best beasts.
- Original Message - 
From: ChB chr1...@gmx.de

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, August 16, 2009 11:28 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game accessibility



If I don't own a guide dog, can I go and poop on their
floors instead? LMAO
chrissy

-Original Message-
From: gamers-boun...@audyssey.org
[mailto:gamers-boun...@audyssey.org] On Behalf Of Tristan B
Sent: Monday, August 17, 2009 12:55 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Top ten ways to get mainstream game
accessibility

Haha...
Wow..
Tristan B

TrekGames.net

Cosmos -
TrekGames.net, port 1234.

- Original Message - 
From: peter Mahach piterm...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:27 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game
accessibility



lol!
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 17, 2009 12:25 AM
Subject: [Audyssey] Top ten ways to get mainstream game

accessibility




Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to

visit mainstream

game company headquarters and have their dogs poop on the

floor.

9. Kidnap the children of mainstream game company

executives and hold

them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with

Braille signs saying

that they are discriminating to the blind.
7. Have every blind person in the world learn computer

programming and

require them to debug a line of game code before they can

read an audio

book.
6. Start a charity, National Association of Accessible

Games, and get

people to donate millions of dollars, then hire sighted

programmers to

develop accessible games.
5. Get all colleges to add a class of Accessible game

development to all

computer programming courses.
4. Get the NFB and ACB to protest that there are not

enough mainstream

game accessibility.
3. Petition Stevie Wonder to be the spokesperson for

mainstream game

accessibility.
2. Get all blind people to send a dollar to Thomas Ward

so he can finish

his accessible game engine.

And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives

and poke their

eyes out.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the

web, at

http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the

management of the

list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the

web, at

http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the

management of the

list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the
web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the
management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-17 Thread Charles Rivard
Sorry, but I like Phil's ideas better.  There's no need to damage perfectly 
innocent walls.  Heh heh heh.

---
Shepherds are the best beasts.
- Original Message - 
From: Ryan Strunk ryan.str...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, August 17, 2009 7:34 AM
Subject: Re: [Audyssey] Top ten ways to get mainstream game accessibility


Some of Phil's suggestions sounded very serious; some of them, I hope, 
were
supposed to be jokes. With that in mind I propose my own step-by-step 
guide

for making mainstream games accessible in the current environment/market.
Feel free to take it as seriously as you like, and definitely send
audio/video.

1. Locate a large concrete/brick wall. This may be the side of a 
commercial

building or it may be a retaining wall. The Russian stage from Street
Fighter II is also acceptable. Don't think too hard about it, as rather 
than

location, the wall is the important part.

2. before carrying on with the plan, insure that your head is entirely 
free

from cover. The more zealous of you may wish to shave your scalp to insure
maximum ... um ... impact. Feel free to be artistic! You may be inspired 
to

tattoo your skull with phrases such as 1up for accessibility or Game
inaccessibility? FATALITY! If you must wear a head covering, the only
permissible article is Mario's red hat.

3. Stand several feet back from the wall in question. If you are athletic,
you may wish to give yourself more running room.

4. Approach the wall at a high rate of speed, making sure to lower your 
head

as you reach your destination. It is important to note that no effort must
be made to halt your progress before a collision occurs. Again, feel free 
to

be artistic. Scream the theme to Mario Brothers as you approach. Make the
sound of Sonic the hedgehog powering up for his sprint. Perform a Megaman
style slide into the wall.

5. Repeat until you are convinced you have made mainstream games 
accessible.

You are permitted to use as many continues as you deem appropriate.

Good luck to everyone out there!

Ryan


- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:25 PM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility



Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream
game company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold
them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying
that they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and
require them to debug a line of game code before they can read an audio
book.
6. Start a charity, National Association of Accessible Games, and get
people to donate millions of dollars, then hire sighted programmers to
develop accessible games.
5. Get all colleges to add a class of Accessible game development to all
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream
game accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish
his accessible game engine.

And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their 
eyes



out.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.

__ Information from ESET Smart Security, version of virus
signature database 4340 (20090816) __

The message was checked by ESET Smart Security.

http://www.eset.com






__ Information from ESET Smart Security, version of virus 
signature

database 4340 (20090816) __

The message was checked by ESET Smart Security.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list

Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Jerry

   awesome, lmao.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:25 PM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility



Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream 
game company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold 
them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying 
that they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and 
require them to debug a line of game code before they can read an audio 
book.
6. Start a charity, National Association of Accessible Games, and get 
people to donate millions of dollars, then hire sighted programmers to 
develop accessible games.
5. Get all colleges to add a class of Accessible game development to all 
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream 
game accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game 
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish 
his accessible game engine.


And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their eyes 
out.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread peter Mahach

lol!
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 17, 2009 12:25 AM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility



Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream 
game company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold 
them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying 
that they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and 
require them to debug a line of game code before they can read an audio 
book.
6. Start a charity, National Association of Accessible Games, and get 
people to donate millions of dollars, then hire sighted programmers to 
develop accessible games.
5. Get all colleges to add a class of Accessible game development to all 
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream 
game accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game 
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish 
his accessible game engine.


And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their eyes 
out.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Tristan B

Haha...
Wow..
Tristan B

TrekGames.net

Cosmos -
TrekGames.net, port 1234.

- Original Message - 
From: peter Mahach piterm...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:27 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game accessibility



lol!
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, August 17, 2009 12:25 AM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility



Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream 
game company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold 
them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying 
that they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and 
require them to debug a line of game code before they can read an audio 
book.
6. Start a charity, National Association of Accessible Games, and get 
people to donate millions of dollars, then hire sighted programmers to 
develop accessible games.
5. Get all colleges to add a class of Accessible game development to all 
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream 
game accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game 
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish 
his accessible game engine.


And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their 
eyes out.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Cory Kadlik

Phil, I'm gonna put this on my blog with your name before it. lol

--
Wanna get to know me? check out my website and blog at 
http://www.samobile.net/users/ckadlik


Maybe you have a question or comment, or just want to say hi. Do that 
in these ways:


msn: ckad...@gmail.com
aim: corykadlik111
skype: corykad111

Have a good day,

Cory

Email services provided by the System Access Mobile Network.  Visit 
www.serotek.com to learn more about accessibility anywhere.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Scott Chesworth
haha, good effort!

If the mainstream gaming industry is anything like what us musos have
to put up with though, most executives have probably got a dusty old
SNES somewhere at home and it's their kids who are the real gamers.
Now, before you think it, I'd never sanction cruelty to children.
Short of that, seems to me our next best option would be to
temporarily blind at least 50% of each major business's programmers,
leaving enough to still maintain graphics for the afore mentioned
kids, with the rest of the programmers having to adapt to what makes
sense for us and most importantly, what they'd then want to play.  The
way in would be to infiltrate the canteens of each business with a
highly trained ruthlessly efficient lunchtime ninja type who's
sympathetic to our cause.  They can hover under cover, working out who
codes what and who amongst those coders thinks innovatively enough to
meet the terrifying standards of the members of the audyssey email
list.  When the time is right, and every major games manufacturer is
unknowingly sussed out, we pounce.  Our canteen crew strike in the
dead of night, switching a drink here and there, re-labeling this and
that.  Come noon next day, programmers are drinking blindness in a
bottle, or munching blind bars for lunch.  Boom!  Job done!

PS: no actual developers have been harmed during the dreaming up of
this slightly unhinged idea, at least not yet.  Volunteers welcome
though.

PPS: any cynics reading this thinking oh, but they'd just sack the
blinded workforce and hire new coders, don't, I was enjoying myself!

Scott

On 8/16/09, peter Mahach piterm...@gmail.com wrote:
 lol!
 - Original Message -
 From: Phil Vlasak p...@pcsgames.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, August 17, 2009 12:25 AM
 Subject: [Audyssey] Top ten ways to get mainstream game accessibility


 Top ten ways to get mainstream game accessibility
 10. Organize all the guide dog owners in the country to visit mainstream
 game company headquarters and have their dogs poop on the floor.
 9. Kidnap the children of mainstream game company  executives and hold
 them ransom until their games are Accessible.
 8. Picket mainstream game company  headquarters with Braille signs saying
 that they are discriminating to the blind.
 7. Have every blind person in the world learn computer programming and
 require them to debug a line of game code before they can read an audio
 book.
 6. Start a charity, National Association of Accessible Games, and get
 people to donate millions of dollars, then hire sighted programmers to
 develop accessible games.
 5. Get all colleges to add a class of Accessible game development to all
 computer programming courses.
 4. Get the NFB and ACB to protest that there are not enough mainstream
 game accessibility.
 3. Petition Stevie Wonder to be the spokesperson for mainstream game
 accessibility.
 2. Get all blind people to send a dollar to Thomas Ward so he can finish
 his accessible game engine.

 And the top way to get mainstream game accessibility,
 Visit the homes of mainstream game  company executives and poke their eyes

 out.




 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Greg

Hello,
This was a good one Phil.  I needed a good laugh.
Greg W.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:25 PM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility



Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream 
game company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold 
them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying 
that they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and 
require them to debug a line of game code before they can read an audio 
book.
6. Start a charity, National Association of Accessible Games, and get 
people to donate millions of dollars, then hire sighted programmers to 
develop accessible games.
5. Get all colleges to add a class of Accessible game development to all 
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream 
game accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game 
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish 
his accessible game engine.


And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their eyes 
out.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.

__ Information from ESET Smart Security, version of virus 
signature database 4340 (20090816) __


The message was checked by ESET Smart Security.

http://www.eset.com






__ Information from ESET Smart Security, version of virus signature 
database 4340 (20090816) __

The message was checked by ESET Smart Security.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Pranav Lal
Phil,

Are you a mind reader? I was thinking about option 4 in your list. Options 5
and 6 are doable theoretically.

Pranav


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread shaun everiss
phill again, how much time do you have buddy.
every debate we have on here you always are able to shell enough time for 
another list of funny things.
At 10:25 a.m. 17/08/2009, you wrote:
Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream game 
company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold them 
ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying that 
they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and require 
them to debug a line of game code before they can read an audio book.
6. Start a charity, National Association of Accessible Games, and get people 
to donate millions of dollars, then hire sighted programmers to develop 
accessible games.
5. Get all colleges to add a class of Accessible game development to all 
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream game 
accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game 
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish his 
accessible game engine.

And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their eyes out.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread shaun everiss
option 2 is also doable, when we can we should always try to donate to 
worthwhile courses not just games.
At 12:27 p.m. 17/08/2009, you wrote:
Phil,

Are you a mind reader? I was thinking about option 4 in your list. Options 5
and 6 are doable theoretically.

Pranav


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Allan Thompson

You forgot some of these...

1. Kidnap Tinker Bell and rub her magic dust  all over the mainstream game 
companies toilets so that none of the employees can use the bathroom.
2. Wish upon a star, make a birthday wish while blowing out candles, knock 
three times on mahogany, rub oil lamps, enslave a geni, use the force, cross 
our fingers and our eyes,  and stick a broken tooth under our pillow in 
order to cause mainstream game companies to  forget about making money, and 
make accessible games because they want to make people happy.
3. Get all the blind people in the world to collectively hold our breaths 
until we pass out, or until the mainstream game companies agree to make 
accessible games.


4. Boycott all stores that sell mainstream video game consoles, mainstream 
video games, mainstream video game accessories, and mainstream game 
magazines not to mention any mainstream game paraphenalia even remotely 
associated with mainstream game companies.
5. Get a blind accessible video game lover elected as president, and have 
him or her declare martial law until at least fifty percent of all video 
games created are accessible.
6. Go to the north pole, and force Santa Claus and his pudgy hot chocolate 
loving elves to make accessible video games...or else rudolph gets a visit 
from Tony Verduchi the blind hitman.
7 Put subconscious messages thru hypnosis  in all films, TV shows, and Music 
MP3's that will make the board of directers from the mainstream game 
companies believe that they Must make  Accessible video games.
8. Hold a GameAid concert where all the famous talent of today sing a song 
together to promote the creation of games for the blind.
9.Grab a towel, drink a beer, and   Hitch hike onto a Vogan space ship and 
travel to a galaxy far far away where aliens treat their blind persons  with 
respect by making games accessible for them...under penelty of death.
10. Gripe about mainstream game companies on an Email list, and making up 
top ten reasons how not having mainstream  accessible games can  really 
really suck. 




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Phil Vlasak

Hi Shaun,
That took all of five minutes plus another two to spell check it.
I am working hard on getting the update to the Sara game done while the HP 
movie is still in the theaters.

Phil

- Original Message - 
From: shaun everiss shau...@xtra.co.nz

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 9:26 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game accessibility



phill again, how much time do you have buddy.
every debate we have on here you always are able to shell enough time for 
another list of funny things.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Charles Rivard

Now, those last two, I! Really! like!  He he he he he!
---
Shepherds are the best beasts.
- Original Message - 
From: Phil Vlasak p...@pcsgames.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 3:25 PM
Subject: [Audyssey] Top ten ways to get mainstream game accessibility



Top ten ways to get mainstream game accessibility
10. Organize all the guide dog owners in the country to visit mainstream 
game company headquarters and have their dogs poop on the floor.
9. Kidnap the children of mainstream game company  executives and hold 
them ransom until their games are Accessible.
8. Picket mainstream game company  headquarters with Braille signs saying 
that they are discriminating to the blind.
7. Have every blind person in the world learn computer programming and 
require them to debug a line of game code before they can read an audio 
book.
6. Start a charity, National Association of Accessible Games, and get 
people to donate millions of dollars, then hire sighted programmers to 
develop accessible games.
5. Get all colleges to add a class of Accessible game development to all 
computer programming courses.
4. Get the NFB and ACB to protest that there are not enough mainstream 
game accessibility.
3. Petition Stevie Wonder to be the spokesperson for mainstream game 
accessibility.
2. Get all blind people to send a dollar to Thomas Ward so he can finish 
his accessible game engine.


And the top way to get mainstream game accessibility,
Visit the homes of mainstream game  company executives and poke their eyes 
out.





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] Top ten ways to get mainstream game accessibility

2009-08-16 Thread Charles Rivard
11.  Blindfold all executives of mainstream game companies and let them play 
the games their companies produce, and only! those! games!

---
Shepherds are the best beasts.
- Original Message - 
From: Allan Thompson allan1.thomp...@cox.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, August 16, 2009 6:49 PM
Subject: Re: [Audyssey] Top ten ways to get mainstream game accessibility



You forgot some of these...

1. Kidnap Tinker Bell and rub her magic dust  all over the mainstream game 
companies toilets so that none of the employees can use the bathroom.
2. Wish upon a star, make a birthday wish while blowing out candles, knock 
three times on mahogany, rub oil lamps, enslave a geni, use the force, 
cross our fingers and our eyes,  and stick a broken tooth under our pillow 
in order to cause mainstream game companies to  forget about making money, 
and make accessible games because they want to make people happy.
3. Get all the blind people in the world to collectively hold our breaths 
until we pass out, or until the mainstream game companies agree to make 
accessible games.


4. Boycott all stores that sell mainstream video game consoles, mainstream 
video games, mainstream video game accessories, and mainstream game 
magazines not to mention any mainstream game paraphenalia even remotely 
associated with mainstream game companies.
5. Get a blind accessible video game lover elected as president, and have 
him or her declare martial law until at least fifty percent of all video 
games created are accessible.
6. Go to the north pole, and force Santa Claus and his pudgy hot chocolate 
loving elves to make accessible video games...or else rudolph gets a visit 
from Tony Verduchi the blind hitman.
7 Put subconscious messages thru hypnosis  in all films, TV shows, and 
Music MP3's that will make the board of directers from the mainstream game 
companies believe that they Must make  Accessible video games.
8. Hold a GameAid concert where all the famous talent of today sing a 
song together to promote the creation of games for the blind.
9.Grab a towel, drink a beer, and   Hitch hike onto a Vogan space ship and 
travel to a galaxy far far away where aliens treat their blind persons 
with respect by making games accessible for them...under penelty of death.
10. Gripe about mainstream game companies on an Email list, and making up 
top ten reasons how not having mainstream  accessible games can  really 
really suck.



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,
please send E-mail to gamers-ow...@audyssey.org. 



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.