Re: [Gimp-developer] Gradient dithering

2003-07-20 Thread Alastair Robinson
Hi Sven,

On Saturday 19 July 2003 7:48 am, 

  I'm working on it; I've got 1.3.16 installed and working, and it doesn't
  look as though the relevant code has changed too much (just been moved a
  bit).

 It would be really nice to get a patch against 1.3.16.

A patch against 1.3.16 is now attached to bug 9.

The patch adds a new dither parameter to gimp_drawable_blend(), and to the 
gimp-blend pdb function, so the patch also updates the Script-Fu scripts to 
use the new parameter.

All the best,
-- 
Alastair M. Robinson
Email: [EMAIL PROTECTED]

I wouldn't touch the Metric System with a 3.048m pole.

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Re: [Gimp-developer] Gradient dithering

2003-07-20 Thread Sven Neumann
Hi,

Patrick McFarland [EMAIL PROTECTED] writes:

 You know those slashdot trolls..

Yes I know those slashdot trolls. They troll and flame whatever you
do. So what is your point in mentioning them? Do you believe they
would not troll about 1.4? I stronly doubt that.

What is really hurting GIMP is the fact that we don't seem to be able
to end a discussion and proceed with development.


Sven

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Re: [Gimp-developer] Gradient dithering

2003-07-19 Thread Patrick McFarland
On 19-Jul-2003, Sven Neumann wrote:
 We might do another 1.2 release but I doubt that this will happen and
 it would surely be just be a bug-fix release with no new feature
 whatsoever. GIMP-1.3 is close to being released as 2.0 and support for
 1.2 will be dropped then.

Releasing the stable from 1.3 is a bad idea, and I think everyone knows it.
I wrote an email a few minutes before this one, and I suggest you read it.

1.3 should become 1.4. It doesnt use gegl, and it isnt 2.0 material. Releasing
1.3 as 2.0 is possibly the worse thing any of you could ever do. You know those
slashdot trolls who keep saying apple and bsd are dead? They'll say gimp is
dead, and I will believe them.

-- 
Patrick Diablo-D3 McFarland || [EMAIL PROTECTED]
Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd 
all be running around in darkened rooms, munching magic pills and listening to
repetitive electronic music. -- Kristian Wilson, Nintendo, Inc, 1989
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Re: [Gimp-developer] Gradient dithering

2003-07-19 Thread Tomas Ogren
On 19 July, 2003 - Patrick McFarland sent me these 1,1K bytes:

 On 19-Jul-2003, Sven Neumann wrote:
  We might do another 1.2 release but I doubt that this will happen and
  it would surely be just be a bug-fix release with no new feature
  whatsoever. GIMP-1.3 is close to being released as 2.0 and support for
  1.2 will be dropped then.
 
 Releasing the stable from 1.3 is a bad idea, and I think everyone knows it.
 I wrote an email a few minutes before this one, and I suggest you read it.
 
 1.3 should become 1.4. It doesnt use gegl, and it isnt 2.0 material. Releasing
 1.3 as 2.0 is possibly the worse thing any of you could ever do. You know those
 slashdot trolls who keep saying apple and bsd are dead? They'll say gimp is
 dead, and I will believe them.

A new version with heaps of changes is released.. that means gimp is
dead? I don't follow.

/Tomas
-- 
Tomas Ögren, [EMAIL PROTECTED], http://www.ing.umu.se/~stric/
|- Student at Computing Science, University of Umeå
`- Sysadmin at {cs,ing,acc}.umu.se
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RE: [Gimp-developer] Gradient dithering

2003-07-18 Thread Austin Donnelly
 Conceptually I like this, and the gotchas are toggleable
 via the UI.

I like the idea too.  It should be checked in and turned on by default.

Austin


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Re: [Gimp-developer] Gradient dithering

2003-07-18 Thread Joao S. O. Bueno
I tried the patch. It worked just fine, and IMHO should be used
as a fix to the aforementioned bug.
I tried to aply adptive supersampling with maximum depth,
to compare the effects with the ones from the patch: I had to kill out 
gimp after 20 minutes of 90% CPU use and no response.

Austin Donnelly wrote:
Conceptually I like this, and the gotchas are toggleable
via the UI.


I like the idea too.  It should be checked in and turned on by default.

Austin

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Re: [Gimp-developer] Gradient dithering

2003-07-18 Thread Sven Neumann
Hi,

Austin Donnelly [EMAIL PROTECTED] writes:

 Conceptually I like this, and the gotchas are toggleable
 via the UI.

 I like the idea too.  It should be checked in and turned on by default.

The patch is against 1.2.5 so we cannot check it in. But we should do
if we got a patch against current CVS or 1.3.16 attached to the
bug-report.


Sven
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Re: [Gimp-developer] Gradient dithering

2003-07-18 Thread Alastair Robinson
Hi Sven,

On Friday 18 July 2003 8:09 pm, [EMAIL PROTECTED] 
wrote:

 The patch is against 1.2.5 so we cannot check it in. But we should do
 if we got a patch against current CVS or 1.3.16 attached to the
 bug-report.

I'm working on it; I've got 1.3.16 installed and working, and it doesn't look 
as though the relevant code has changed too much (just been moved a bit).

BTW - are there likely to be any more releases in the 1.2 series, or is 1.3 
getting 100% of the attention nowadays?

All the best,
-- 
Alastair M. Robinson
Email: [EMAIL PROTECTED]

We're here to give you a computer, not a religion.
 - attributed to Bob Pariseau, at the introduction of the Amiga

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Re: [Gimp-developer] Gradient dithering

2003-07-18 Thread Sven Neumann
Hi,

Alastair Robinson [EMAIL PROTECTED] writes:

 I'm working on it; I've got 1.3.16 installed and working, and it doesn't look 
 as though the relevant code has changed too much (just been moved a bit).

It would be really nice to get a patch against 1.3.16.

 BTW - are there likely to be any more releases in the 1.2 series, or is 1.3 
 getting 100% of the attention nowadays?

We might do another 1.2 release but I doubt that this will happen and
it would surely be just be a bug-fix release with no new feature
whatsoever. GIMP-1.3 is close to being released as 2.0 and support for
1.2 will be dropped then.


Sven

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Re: [Gimp-developer] Gradient dithering

2003-07-17 Thread Adam D. Moss
Sven Neumann wrote:
 Alastair Robinson [EMAIL PROTECTED] writes:
I've created a little patch against GIMP 1.2.5 to allow dithering of
gradients, which significantly improves their appearance when printed.

If you're interested, you can find out more here:
http://www.blackfiveservices.co.uk/dithergrad.shtml

 How is that different from enabling Adaptive Supersampling
 in the blend tool options?
It looks quite a lot different -- as far as I can tell from
reading the patch, it does what it says on the bottle, that is,
it (random-)dithers the truncated precision into the lowest bit(s)
of the 8-bit precision that we support.
Conceptually I like this, and the gotchas are toggleable
via the UI.
--Adam
--
Adam D. Moss   . ,,^^   [EMAIL PROTECTED]   http://www.foxbox.org/   co:3
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