RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
That was my point. You install a new mod from the SDK, and it runs from the cache dlls. -Original Message- From: Draco [mailto:[EMAIL PROTECTED] Sent: May 20, 2005 6:45 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? At any rate, if you install a fresh copy of the hl2 mp sdk and run it without compiling anything it works just like the hl2 deathmatch. No jerkiness on ladders etc. As soon as you compile the jerkiness appears again. HHAHAHAHHAHA, wrong my friend, but you were on the right track. You see, the HL2DM sdk comes with no dlls. I found this out the hard way when I tried to run it under HL source, I was wondering why I had a hornet gun and run really fast. Then I looked in bin, SHOCK, GASP, HORROR, no dlls. In other words we are back to our original point, HL2DM doesn't jerk, the sdk version does. ;) -- Draco ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
From: Stephen Micheals I just wanted to chime in and say i would also very much like to see a comment on this. I believe alot of the community would like to know. It really affects all mods. r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
At any rate, if you install a fresh copy of the hl2 mp sdk and run it without compiling anything it works just like the hl2 deathmatch. No jerkiness on ladders etc. As soon as you compile the jerkiness appears again. HHAHAHAHHAHA, wrong my friend, but you were on the right track. You see, the HL2DM sdk comes with no dlls. I found this out the hard way when I tried to run it under HL source, I was wondering why I had a hornet gun and run really fast. Then I looked in bin, SHOCK, GASP, HORROR, no dlls. In other words we are back to our original point, HL2DM doesn't jerk, the sdk version does. ;) -- Draco ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
The code released with the SDK is a couple revisions behind the released HL2MP binaries. I'll make sure that the ladder fix is in the code that goes with the next release (very soon). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Friday, May 20, 2005 1:45 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? From: Stephen Micheals I just wanted to chime in and say i would also very much like to see a comment on this. I believe alot of the community would like to know. It really affects all mods. r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
So it just loads the hl2 deathmatch dll's ? I guess I should of looked into that more i suppose. Now that I am looking at the actual install, you are correct. No bin directory. So back to what I originally said. The HL2 Deathmatch code is not the same or is different in some way then the HL2MP SDK r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Draco [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Friday, May 20, 2005 6:44 PM Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? At any rate, if you install a fresh copy of the hl2 mp sdk and run it without compiling anything it works just like the hl2 deathmatch. No jerkiness on ladders etc. As soon as you compile the jerkiness appears again. HHAHAHAHHAHA, wrong my friend, but you were on the right track. You see, the HL2DM sdk comes with no dlls. I found this out the hard way when I tried to run it under HL source, I was wondering why I had a hornet gun and run really fast. Then I looked in bin, SHOCK, GASP, HORROR, no dlls. In other words we are back to our original point, HL2DM doesn't jerk, the sdk version does. ;) -- Draco ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
Thank you Mike. r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Mike Dussault [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Friday, May 20, 2005 8:30 PM Subject: RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? The code released with the SDK is a couple revisions behind the released HL2MP binaries. I'll make sure that the ladder fix is in the code that goes with the next release (very soon). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Friday, May 20, 2005 1:45 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? From: Stephen Micheals I just wanted to chime in and say i would also very much like to see a comment on this. I believe alot of the community would like to know. It really affects all mods. r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
-- [ Picked text/plain from multipart/alternative ] We love you Mike. 3 On 5/21/05, r00t 3:16 [EMAIL PROTECTED] wrote: Thank you Mike. r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com - Original Message - From: Mike Dussault [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Friday, May 20, 2005 8:30 PM Subject: RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? The code released with the SDK is a couple revisions behind the released HL2MP binaries. I'll make sure that the ladder fix is in the code that goes with the next release (very soon). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Friday, May 20, 2005 1:45 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? From: Stephen Micheals I just wanted to chime in and say i would also very much like to see a comment on this. I believe alot of the community would like to know. It really affects all mods. r00t 3:16 CQC Gaming www.cqc-gaming.com http://www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Programmer for RnL www.resistanceandliberation.com http://www.resistanceandliberation.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
I agree with omega. Does Valve plan on fixing this ? r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Tony omega Sergi [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, May 19, 2005 10:45 AM Subject: RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? It's not just ladders. All physics are wonky in the SDK compared to hl2mp itself. Compile the sdk, even copy the dlls into the hl2mp folder (in offline mode) and run around and it's al jerky. Dunno what valve did either. It's like it's not the actual hl2mp source tree, but separate one. -Original Message- From: r00t 3:16 [mailto:[EMAIL PROTECTED] Sent: May 18, 2005 11:57 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
Just a thought, but why not mess with the complier optomistions? Mayb Valve complied with some difering options to what the vcproj's use Adam --- r00t 3:16 [EMAIL PROTECTED] wrote: I agree with omega. Does Valve plan on fixing this ? r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Tony omega Sergi [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, May 19, 2005 10:45 AM Subject: RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? It's not just ladders. All physics are wonky in the SDK compared to hl2mp itself. Compile the sdk, even copy the dlls into the hl2mp folder (in offline mode) and run around and it's al jerky. Dunno what valve did either. It's like it's not the actual hl2mp source tree, but separate one. -Original Message- From: r00t 3:16 [mailto:[EMAIL PROTECTED] Sent: May 18, 2005 11:57 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com Yahoo! Mail Stay connected, organized, and protected. Take the tour: http://tour.mail.yahoo.com/mailtour.html ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
I was kind of hoping Valve could clue all of us in as to why this is. Considering almost all the mod's will include ladders and physics (the jerkiness around things in the world happens in deathmatch also only big difference i can see is the ladders) I looked threw the code and tried to determine what is causing the jerkiness on the ladder but still haven't found it. At any rate, if you install a fresh copy of the hl2 mp sdk and run it without compiling anything it works just like the hl2 deathmatch. No jerkiness on ladders etc. As soon as you compile the jerkiness appears again. As omega pointed out it seems we are not using the same hl2 code base as deathmatch... Is Valve gonna comment ? Be nice to know this is going to be fixed r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Adam amckern Mckern [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, May 19, 2005 11:14 PM Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? Just a thought, but why not mess with the complier optomistions? Mayb Valve complied with some difering options to what the vcproj's use Adam --- r00t 3:16 [EMAIL PROTECTED] wrote: I agree with omega. Does Valve plan on fixing this ? r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Tony omega Sergi [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, May 19, 2005 10:45 AM Subject: RE: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? It's not just ladders. All physics are wonky in the SDK compared to hl2mp itself. Compile the sdk, even copy the dlls into the hl2mp folder (in offline mode) and run around and it's al jerky. Dunno what valve did either. It's like it's not the actual hl2mp source tree, but separate one. -Original Message- From: r00t 3:16 [mailto:[EMAIL PROTECTED] Sent: May 18, 2005 11:57 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 -- Internal Virus Database is out-of-date. Checked by AVG Anti-Virus. Version: 7.0.308 / Virus Database: 266.11.9 - Release Date: 12/05/2005 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com Yahoo! Mail Stay connected, organized, and protected. Take the tour: http://tour.mail.yahoo.com/mailtour.html ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
I just wanted to chime in and say i would also very much like to see a comment on this. On 5/19/05, r00t 3:16 [EMAIL PROTECTED] wrote: Is Valve gonna comment ? Be nice to know this is going to be fixed ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
[hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
QUOTE tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though /QUOTE Do you mean SP? --- r00t 3:16 [EMAIL PROTECTED] wrote: Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com Yahoo! Mail Stay connected, organized, and protected. Take the tour: http://tour.mail.yahoo.com/mailtour.html ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
No the multiplayer code. Halflife 2 Multiplayer SDK Compared to the Half Life 2 Deathmatch.. The Half Life 2 Multiplayer SDK is the Half Life 2 Deathmatch code right? If so then why the big difference ? Load half life 2 deathmatch climb a ladder in dm_lockdown. Then install Half Life 2 Multiplayer SDK compile and climb a ladder in dm_lockdown.. HUGE difference. I just ran 2 tests again and it seems the velocity in hl2 deathmatch fluxuates from 0.00 - 0.01 that is standing still (hard to read tho cause it kind of is fast) Once on a ladder in hl2 deathmatch you velocity fluxuates about the same standing still but your z position does not fluxuate at all.. In the hl2mp sdk standing still your velocity is around 0.00 to 0.04 standing still On a ladder however standing still your velocity jumps all over the places and so does your z position which makes it very very jerky. Hope I explained that well enough :) r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Adam amckern Mckern [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, May 19, 2005 12:06 AM Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? QUOTE tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though /QUOTE Do you mean SP? --- r00t 3:16 [EMAIL PROTECTED] wrote: Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com Yahoo! Mail Stay connected, organized, and protected. Take the tour: http://tour.mail.yahoo.com/mailtour.html ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk?
Yeah i can see what you mean DM_Underpass http://img265.echo.cx/img265/7127/dmunderpass00024wi.jpg HL2CTF http://img265.echo.cx/img265/3429/dmunderpass9lx.jpg HL2:DM I have more, but yeah, i can see what you mean --- r00t 3:16 [EMAIL PROTECTED] wrote: No the multiplayer code. Halflife 2 Multiplayer SDK Compared to the Half Life 2 Deathmatch.. The Half Life 2 Multiplayer SDK is the Half Life 2 Deathmatch code right? If so then why the big difference ? Load half life 2 deathmatch climb a ladder in dm_lockdown. Then install Half Life 2 Multiplayer SDK compile and climb a ladder in dm_lockdown.. HUGE difference. I just ran 2 tests again and it seems the velocity in hl2 deathmatch fluxuates from 0.00 - 0.01 that is standing still (hard to read tho cause it kind of is fast) Once on a ladder in hl2 deathmatch you velocity fluxuates about the same standing still but your z position does not fluxuate at all.. In the hl2mp sdk standing still your velocity is around 0.00 to 0.04 standing still On a ladder however standing still your velocity jumps all over the places and so does your z position which makes it very very jerky. Hope I explained that well enough :) r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Adam amckern Mckern [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Thursday, May 19, 2005 12:06 AM Subject: Re: [hlcoders] Why do the ladders work smooth in hl2 death match but not the sdk? QUOTE tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though /QUOTE Do you mean SP? --- r00t 3:16 [EMAIL PROTECTED] wrote: Subject sum's it up.. I try a ladder in hl2 death match and it is smooth as as be. No jerking on dm_lockdown map I install a fresh copy of the hl2mp sdk compile, run dm_lockdown go to the same ladder and get on it and it is jerky.. Once you get people in the server with the hl2mp sdk it really jerks badly going up or down ladders. Does anyone know why the hl2 death match code works fine but the hl2mp sdk does not? When using cl_showpos 1 on the ladder in Half Life 2 Deathmatch the z position doesn't not move at all. and your velocity is bounces from 0.03 to 0.00 In the hl2mp sdk z position bounces about 0.60 up and down and your velocity bounces from 1 - 8 and you aren't moving. Is it a bug of some sort with the sdk ? Any help would be greatly appreciated as I have spent about 2 hours trying to figure it out I thought it could of been my code but after doing some tests it is the hl2mp sdk code in general. I have not tried it with the MP SDK though r00t 3:16 CQC Gaming www.cqc-gaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com Yahoo! Mail Stay connected, organized, and protected. Take the tour: http://tour.mail.yahoo.com/mailtour.html ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders http://ammahls.com __ Do you Yahoo!? Make Yahoo! your home page http://www.yahoo.com/r/hs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders