Re: [hlds] The Session is No Longer Available

2009-11-20 Thread Blood Letter

Yup.  Can you try opening the console and doing the ol' connect IP:port ?

Try with your lan IP (should fail), then try with your wan IP (might work).

I've noticed that when I simply click on the server from my steam group list, 
it tries to connect via the lan ip (and fails).
If I try to connect to an existing lobby, it works.  Probably because 
connecting to a lobby results in feeding a connect ip:port statement with the 
wan ip, not the lan ip.

Once this is figured out / patched / whatever, I need to figure out how to get 
the search key working with it.
I don't like having to join the server (when I can) and then call a vote / rcon 
to switch game type, map, and difficulty.
I'd much rather prefer to join/create a lobby, let it fill up, and throw the 
search key in to get to my server.  (Valve also needs to fix the bug where youc 
an't bring up the console while in the lobby).

When I try this now, all I get lots of waiting then bam, I'm running a local 
server.  There's no popup message asking if you would like to run a local 
server (like there was in L4D).



 Date: Fri, 20 Nov 2009 13:40:47 +0800
 From: clontar...@iinet.net.au
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] The Session is No Longer Available
 
 The issue seems to have something to do with lobby reservation. I don't 
 know if you see this too, but if you create a lobby on the NAT side of 
 things, the server will complain about bogus payload data, and then show 
 the reservation. I can confirm that reserving the lobby from outside the 
 NAT seems to be fine.
 
 It's almost as if the NAT client reserves the lobby, then the server 
 accepts, then ignores it...
 
 Blood Letter wrote:
  Looks like having someone else join the server (from outside the lan) works 
  fine.
  Then I can join just fine.
 
  Weird...
 

  From: bw_bloodlet...@hotmail.com
  To: hlds@list.valvesoftware.com
  Date: Thu, 19 Nov 2009 20:51:58 -0800
  Subject: Re: [hlds] The Session is No Longer Available
 
 
  Really?  No one else has this issue?
 
  Can someone with a working config behind a nat post their server.cfg and 
  command line?
 
  
  From: bw_bloodlet...@hotmail.com
  To: hlds@list.valvesoftware.com
  Date: Wed, 18 Nov 2009 21:26:47 -0800
  Subject: Re: [hlds] The Session is No Longer Available
 
 
  Zero problems when running with sv_lan 1.
 

  Date: Thu, 19 Nov 2009 13:05:37 +0800
  From: clontar...@iinet.net.au
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] The Session is No Longer Available
 
  Yes, on a Linux server. Are you running it behind a NAT firewall? We 
  were told that using mm_dedicated_force_servers public|private would 
  fix this, but it doesn't. Test this for me, if you start with +sv_lan 1 
  does it then work flawlessly?
 
  Blood Letter wrote:
  
  Anyone getting this?
 
  Windows.
 
  --command line--
  srcds.exe -console -game left4dead2 -maxplayers 8 -ip 192.168.1.11 
  -port 27015 -nohltv +sv_lan 0 +map c1m1_hotel
 
  --server.cfg--
  hostname Love Me Sexy
  rcon_password 
  password
  sv_steamgroup 12345
  sv_steamgroup_exclusive 1
  sv_search_key searchkey
 
  Forwarding pots 27000-27015 to 192.168.1.11 .
 
  ??

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[hlds] Server Key

2009-11-20 Thread shoskins73
So I'm contemplating ordering a server for L4D2 as it's getting really
frustrating constantly being thrown into servers where all 4 (or 8) of us
have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated Server
again only to be put back on the same server, or another server that's just
as bad.

But the console seems to be disabled in the Lobby screen and they still have
not implemented any UI in the Lobby to select the server you want to goto.

So how exactly is sv_search_key supposed to work now when you can't open the
console in the Lobby?

Can someone please explain to me how this is supposed to work now before I
waste any money on a server I can't use?

thanks,
Sean
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Re: [hlds] Server Key

2009-11-20 Thread msleeper
You can set your search key before joining a lobby. You can also use the
mm_dedicated_force_servers to manually specify your IPs to search for.


On Fri, 2009-11-20 at 12:51 -0800, shoskins73 wrote:
 So I'm contemplating ordering a server for L4D2 as it's getting really
 frustrating constantly being thrown into servers where all 4 (or 8) of us
 have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated Server
 again only to be put back on the same server, or another server that's just
 as bad.
 
 But the console seems to be disabled in the Lobby screen and they still have
 not implemented any UI in the Lobby to select the server you want to goto.
 
 So how exactly is sv_search_key supposed to work now when you can't open the
 console in the Lobby?
 
 Can someone please explain to me how this is supposed to work now before I
 waste any money on a server I can't use?
 
 thanks,
 Sean
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Re: [hlds] Server Key

2009-11-20 Thread Matthew Gottlieb
I know in L4D1, connecting it to a steam group worked well.
I truthfully got pissed off at the L4D server system after I spent a
few hours trying to get 3 LAN servers up.  With a fresh install and a
basic boot line with a next-to-empty server.cfg the servers would
crash on a map change. (Both manual and automatic changes).  Also: is
there any easy way to change a server from campaign to vs?

On Fri, Nov 20, 2009 at 2:51 PM, shoskins73 shoskin...@gmail.com wrote:
 So I'm contemplating ordering a server for L4D2 as it's getting really
 frustrating constantly being thrown into servers where all 4 (or 8) of us
 have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated Server
 again only to be put back on the same server, or another server that's just
 as bad.

 But the console seems to be disabled in the Lobby screen and they still have
 not implemented any UI in the Lobby to select the server you want to goto.

 So how exactly is sv_search_key supposed to work now when you can't open the
 console in the Lobby?

 Can someone please explain to me how this is supposed to work now before I
 waste any money on a server I can't use?

 thanks,
 Sean
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Re: [hlds] Server Key

2009-11-20 Thread Aaron A. Maricic
How can you use mm_dedicated_force_servers if you can't get to the 
console from a lobby? Does it work if you enter that before you get into 
a lobby? I've generally always used that as lobby leader to take my 
friends and me into our own server.

Thanks.

msleeper wrote:
 You can set your search key before joining a lobby. You can also use the
 mm_dedicated_force_servers to manually specify your IPs to search for.


 On Fri, 2009-11-20 at 12:51 -0800, shoskins73 wrote:
   
 So I'm contemplating ordering a server for L4D2 as it's getting really
 frustrating constantly being thrown into servers where all 4 (or 8) of us
 have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated Server
 again only to be put back on the same server, or another server that's just
 as bad.

 But the console seems to be disabled in the Lobby screen and they still have
 not implemented any UI in the Lobby to select the server you want to goto.

 So how exactly is sv_search_key supposed to work now when you can't open the
 console in the Lobby?

 Can someone please explain to me how this is supposed to work now before I
 waste any money on a server I can't use?

 thanks,
 Sean
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Re: [hlds] Server Key

2009-11-20 Thread msleeper
Did you not read the first sentence? Set the search key/force_servers
BEFORE creating a lobby.


On Fri, 2009-11-20 at 16:00 -0500, Aaron A. Maricic wrote:
 How can you use mm_dedicated_force_servers if you can't get to the 
 console from a lobby? Does it work if you enter that before you get into 
 a lobby? I've generally always used that as lobby leader to take my 
 friends and me into our own server.
 
 Thanks.
 
 msleeper wrote:
  You can set your search key before joining a lobby. You can also use the
  mm_dedicated_force_servers to manually specify your IPs to search for.
 
 
  On Fri, 2009-11-20 at 12:51 -0800, shoskins73 wrote:

  So I'm contemplating ordering a server for L4D2 as it's getting really
  frustrating constantly being thrown into servers where all 4 (or 8) of us
  have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated 
  Server
  again only to be put back on the same server, or another server that's just
  as bad.
 
  But the console seems to be disabled in the Lobby screen and they still 
  have
  not implemented any UI in the Lobby to select the server you want to goto.
 
  So how exactly is sv_search_key supposed to work now when you can't open 
  the
  console in the Lobby?
 
  Can someone please explain to me how this is supposed to work now before I
  waste any money on a server I can't use?
 
  thanks,
  Sean
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Re: [hlds] Server Key

2009-11-20 Thread syates20
You can also do a direct IP connect thru the console while on the game's main 
page and then once you get to the server, you can vote to make changes to 
settings. 

You can also setup a steam group and then link to it in your server config.  
Your server will then show up in the game menu for anyone in the group.  
sv_steamgroup 123456

Or you can do what msleeper suggested!  :D
Sent via BlackBerry from T-Mobile

-Original Message-
From: msleeper mslee...@ismsleeperwrong.com
Date: Fri, 20 Nov 2009 15:56:00 
To: Half-Life dedicated Win32 server mailing listhlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key

You can set your search key before joining a lobby. You can also use the
mm_dedicated_force_servers to manually specify your IPs to search for.


On Fri, 2009-11-20 at 12:51 -0800, shoskins73 wrote:
 So I'm contemplating ordering a server for L4D2 as it's getting really
 frustrating constantly being thrown into servers where all 4 (or 8) of us
 have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated Server
 again only to be put back on the same server, or another server that's just
 as bad.
 
 But the console seems to be disabled in the Lobby screen and they still have
 not implemented any UI in the Lobby to select the server you want to goto.
 
 So how exactly is sv_search_key supposed to work now when you can't open the
 console in the Lobby?
 
 Can someone please explain to me how this is supposed to work now before I
 waste any money on a server I can't use?
 
 thanks,
 Sean
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Re: [hlds] Server Key

2009-11-20 Thread Jake Skenna
I'd put the command in an autoexec.cfg so you can get your own server every
time without having to enter it once you get in game.

On Fri, Nov 20, 2009 at 4:02 PM, msleeper mslee...@ismsleeperwrong.comwrote:

 Did you not read the first sentence? Set the search key/force_servers
 BEFORE creating a lobby.


 On Fri, 2009-11-20 at 16:00 -0500, Aaron A. Maricic wrote:
  How can you use mm_dedicated_force_servers if you can't get to the
  console from a lobby? Does it work if you enter that before you get into
  a lobby? I've generally always used that as lobby leader to take my
  friends and me into our own server.
 
  Thanks.
 
  msleeper wrote:
   You can set your search key before joining a lobby. You can also use
 the
   mm_dedicated_force_servers to manually specify your IPs to search
 for.
  
  
   On Fri, 2009-11-20 at 12:51 -0800, shoskins73 wrote:
  
   So I'm contemplating ordering a server for L4D2 as it's getting really
   frustrating constantly being thrown into servers where all 4 (or 8) of
 us
   have 200+ ping. Call Vote, Return to Lobby, Search for Best Dedicated
 Server
   again only to be put back on the same server, or another server that's
 just
   as bad.
  
   But the console seems to be disabled in the Lobby screen and they
 still have
   not implemented any UI in the Lobby to select the server you want to
 goto.
  
   So how exactly is sv_search_key supposed to work now when you can't
 open the
   console in the Lobby?
  
   Can someone please explain to me how this is supposed to work now
 before I
   waste any money on a server I can't use?
  
   thanks,
   Sean
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Re: [hlds] Server Key

2009-11-20 Thread shoskins73
I'm assuming that only works if I'm the Lobby Leader?  What happens if I'm
in someone elses Lobby and they start the game, will it take me to my server
while everyone else goes to another server?

Long story short, I had a server for the first 2 months L4D was out and
stopped using it as it was such a PITA to get a Lobby connected to it (at
that time there was no sv_search_key function at all.  This whole setup for
using specific servers is crap, especially when not everyone on your friends
list is in any one particular Steam Group.



On Fri, Nov 20, 2009 at 1:09 PM, Jake Skenna halflife...@gmail.com wrote:

 I'd put the command in an autoexec.cfg so you can get your own server every
 time without having to enter it once you get in game.


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Re: [hlds] Server Key

2009-11-20 Thread Matthew Gottlieb
Make a steam group called Joebob's L4D Servers and invite everyone.


On Fri, Nov 20, 2009 at 3:25 PM, shoskins73 shoskin...@gmail.com wrote:
 I'm assuming that only works if I'm the Lobby Leader?  What happens if I'm
 in someone elses Lobby and they start the game, will it take me to my server
 while everyone else goes to another server?

 Long story short, I had a server for the first 2 months L4D was out and
 stopped using it as it was such a PITA to get a Lobby connected to it (at
 that time there was no sv_search_key function at all.  This whole setup for
 using specific servers is crap, especially when not everyone on your friends
 list is in any one particular Steam Group.



 On Fri, Nov 20, 2009 at 1:09 PM, Jake Skenna halflife...@gmail.com wrote:

 I'd put the command in an autoexec.cfg so you can get your own server every
 time without having to enter it once you get in game.


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Re: [hlds] The Session is No Longer Available

2009-11-20 Thread David Graham
I find I have to use +mm_force_dedicated_server and +sv_search_key, once
I've done that I can create a lobby and then invite friends and then it will
connect to my restricted server, I have it set to only allow lobby
connections.

On Fri, Nov 20, 2009 at 9:39 AM, Blood Letter bw_bloodlet...@hotmail.comwrote:


 Yup.  Can you try opening the console and doing the ol' connect IP:port ?

 Try with your lan IP (should fail), then try with your wan IP (might work).

 I've noticed that when I simply click on the server from my steam group
 list, it tries to connect via the lan ip (and fails).
 If I try to connect to an existing lobby, it works.  Probably because
 connecting to a lobby results in feeding a connect ip:port statement with
 the wan ip, not the lan ip.

 Once this is figured out / patched / whatever, I need to figure out how to
 get the search key working with it.
 I don't like having to join the server (when I can) and then call a vote /
 rcon to switch game type, map, and difficulty.
 I'd much rather prefer to join/create a lobby, let it fill up, and throw
 the search key in to get to my server.  (Valve also needs to fix the bug
 where youc an't bring up the console while in the lobby).

 When I try this now, all I get lots of waiting then bam, I'm running a
 local server.  There's no popup message asking if you would like to run a
 local server (like there was in L4D).



  Date: Fri, 20 Nov 2009 13:40:47 +0800
  From: clontar...@iinet.net.au
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] The Session is No Longer Available
 
  The issue seems to have something to do with lobby reservation. I don't
  know if you see this too, but if you create a lobby on the NAT side of
  things, the server will complain about bogus payload data, and then show
  the reservation. I can confirm that reserving the lobby from outside the
  NAT seems to be fine.
 
  It's almost as if the NAT client reserves the lobby, then the server
  accepts, then ignores it...
 
  Blood Letter wrote:
   Looks like having someone else join the server (from outside the lan)
 works fine.
   Then I can join just fine.
  
   Weird...
  
  
   From: bw_bloodlet...@hotmail.com
   To: hlds@list.valvesoftware.com
   Date: Thu, 19 Nov 2009 20:51:58 -0800
   Subject: Re: [hlds] The Session is No Longer Available
  
  
   Really?  No one else has this issue?
  
   Can someone with a working config behind a nat post their server.cfg
 and command line?
  
  
   From: bw_bloodlet...@hotmail.com
   To: hlds@list.valvesoftware.com
   Date: Wed, 18 Nov 2009 21:26:47 -0800
   Subject: Re: [hlds] The Session is No Longer Available
  
  
   Zero problems when running with sv_lan 1.
  
  
   Date: Thu, 19 Nov 2009 13:05:37 +0800
   From: clontar...@iinet.net.au
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] The Session is No Longer Available
  
   Yes, on a Linux server. Are you running it behind a NAT firewall? We
   were told that using mm_dedicated_force_servers public|private
 would
   fix this, but it doesn't. Test this for me, if you start with
 +sv_lan 1
   does it then work flawlessly?
  
   Blood Letter wrote:
  
   Anyone getting this?
  
   Windows.
  
   --command line--
   srcds.exe -console -game left4dead2 -maxplayers 8 -ip 192.168.1.11
 -port 27015 -nohltv +sv_lan 0 +map c1m1_hotel
  
   --server.cfg--
   hostname Love Me Sexy
   rcon_password 
   password
   sv_steamgroup 12345
   sv_steamgroup_exclusive 1
   sv_search_key searchkey
  
   Forwarding pots 27000-27015 to 192.168.1.11 .
  
   ??
  
   _
   Windows 7: I wanted simpler, now it's simpler. I'm a rock star.
  
 http://www.microsoft.com/Windows/windows-7/default.aspx?h=myidea?ocid=PID24727::T:WLMTAGL:ON:WL:en-US:WWL_WIN_myidea:112009
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Re: [hlds] Server Key

2009-11-20 Thread Kerry Dorsey
Look. We understand your frustration; we're frustrated too. In fact,  
we've been dealing with these issues before a zombie clown scared you  
into your first pant-load. The suggestions you've been given are the  
only options we have right now, so it would be nice if you'd be  
appreciative. We don't work for Valve nor is this list a hotline to  
Alfred's desk. So please carefully re-read the offered solution and  
give it a try. It works for us.

--Kerry

On Nov 20, 2009, at 4:41 PM, Blood Letter wrote:


 Terrible solution.
 Nothing bugs me more than being a member of a bunch of pointless  
 steam groups.
 (Well, automagically being joined to random steam groups for no  
 reaosn bugs me a lot too.)

 I don't want that crap cluttering up my friends list.
 I don't want shitty updates about your steam group has an event in  
 5 minutes! popping up all the time.

 I shouldn't have to put up with that crap to maintain a list of  
 servers I like.
 This is what server favorites was for.

 Would love to see the following:

 - An extra button on the UI - Favorite Servers
 - A Favorite Servers page which lists servers you have tagged as  
 favorite, their ping, map, player count, game mode, and lobby status.
 - Ability to select a server from the list and remove it from your  
 favorites or connect to it (if lobby restrictions and player count  
 allow).
 - A UI button to add server to favorites.  Show it on the server  
 info popup in game.

 I'm not even asking for a full server browser - just a favorite's  
 list.



 From: matthew.j.gottl...@gmail.com
 Date: Fri, 20 Nov 2009 15:32:03 -0600
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Server Key

 Make a steam group called Joebob's L4D Servers and invite everyone.


 On Fri, Nov 20, 2009 at 3:25 PM, shoskins73 shoskin...@gmail.com  
 wrote:
 I'm assuming that only works if I'm the Lobby Leader?  What  
 happens if I'm
 in someone elses Lobby and they start the game, will it take me to  
 my server
 while everyone else goes to another server?

 Long story short, I had a server for the first 2 months L4D was  
 out and
 stopped using it as it was such a PITA to get a Lobby connected to  
 it (at
 that time there was no sv_search_key function at all.  This whole  
 setup for
 using specific servers is crap, especially when not everyone on  
 your friends
 list is in any one particular Steam Group.



 On Fri, Nov 20, 2009 at 1:09 PM, Jake Skenna  
 halflife...@gmail.com wrote:

 I'd put the command in an autoexec.cfg so you can get your own  
 server every
 time without having to enter it once you get in game.


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Re: [hlds] Server Key

2009-11-20 Thread Johan Andersson
bind F8 mm_dedicated_force_servers IPADRESS

Press F8 before starting the search for a server.

Couldn't be any easier tbh.

--
From: Blood Letter bw_bloodlet...@hotmail.com
Sent: Friday, November 20, 2009 10:41 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key


 Terrible solution.
 Nothing bugs me more than being a member of a bunch of pointless steam 
 groups.
 (Well, automagically being joined to random steam groups for no reaosn 
 bugs me a lot too.)

 I don't want that crap cluttering up my friends list.
 I don't want shitty updates about your steam group has an event in 5 
 minutes! popping up all the time.

 I shouldn't have to put up with that crap to maintain a list of servers I 
 like.
 This is what server favorites was for.

 Would love to see the following:

 - An extra button on the UI - Favorite Servers
 - A Favorite Servers page which lists servers you have tagged as 
 favorite, their ping, map, player count, game mode, and lobby status.
 - Ability to select a server from the list and remove it from your 
 favorites or connect to it (if lobby restrictions and player count allow).
 - A UI button to add server to favorites.  Show it on the server info 
 popup in game.

 I'm not even asking for a full server browser - just a favorite's list.



 From: matthew.j.gottl...@gmail.com
 Date: Fri, 20 Nov 2009 15:32:03 -0600
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Server Key

 Make a steam group called Joebob's L4D Servers and invite everyone.


 On Fri, Nov 20, 2009 at 3:25 PM, shoskins73 shoskin...@gmail.com wrote:
  I'm assuming that only works if I'm the Lobby Leader?  What happens if 
  I'm
  in someone elses Lobby and they start the game, will it take me to my 
  server
  while everyone else goes to another server?
 
  Long story short, I had a server for the first 2 months L4D was out and
  stopped using it as it was such a PITA to get a Lobby connected to it 
  (at
  that time there was no sv_search_key function at all.  This whole setup 
  for
  using specific servers is crap, especially when not everyone on your 
  friends
  list is in any one particular Steam Group.
 
 
 
  On Fri, Nov 20, 2009 at 1:09 PM, Jake Skenna halflife...@gmail.com 
  wrote:
 
  I'd put the command in an autoexec.cfg so you can get your own server 
  every
  time without having to enter it once you get in game.
 
 
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

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Re: [hlds] Server Key

2009-11-20 Thread Munra
Add +sv_search_key key to launch options 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan Andersson
Sent: Friday, November 20, 2009 5:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Key

bind F8 mm_dedicated_force_servers IPADRESS

Press F8 before starting the search for a server.

Couldn't be any easier tbh.

--
From: Blood Letter bw_bloodlet...@hotmail.com
Sent: Friday, November 20, 2009 10:41 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key


 Terrible solution.
 Nothing bugs me more than being a member of a bunch of pointless steam 
 groups.
 (Well, automagically being joined to random steam groups for no reaosn 
 bugs me a lot too.)

 I don't want that crap cluttering up my friends list.
 I don't want shitty updates about your steam group has an event in 5 
 minutes! popping up all the time.

 I shouldn't have to put up with that crap to maintain a list of servers I 
 like.
 This is what server favorites was for.

 Would love to see the following:

 - An extra button on the UI - Favorite Servers
 - A Favorite Servers page which lists servers you have tagged as 
 favorite, their ping, map, player count, game mode, and lobby status.
 - Ability to select a server from the list and remove it from your 
 favorites or connect to it (if lobby restrictions and player count allow).
 - A UI button to add server to favorites.  Show it on the server info 
 popup in game.

 I'm not even asking for a full server browser - just a favorite's list.



 From: matthew.j.gottl...@gmail.com
 Date: Fri, 20 Nov 2009 15:32:03 -0600
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Server Key

 Make a steam group called Joebob's L4D Servers and invite everyone.


 On Fri, Nov 20, 2009 at 3:25 PM, shoskins73 shoskin...@gmail.com wrote:
  I'm assuming that only works if I'm the Lobby Leader?  What happens if 
  I'm
  in someone elses Lobby and they start the game, will it take me to my 
  server
  while everyone else goes to another server?
 
  Long story short, I had a server for the first 2 months L4D was out and
  stopped using it as it was such a PITA to get a Lobby connected to it 
  (at
  that time there was no sv_search_key function at all.  This whole setup

  for
  using specific servers is crap, especially when not everyone on your 
  friends
  list is in any one particular Steam Group.
 
 
 
  On Fri, Nov 20, 2009 at 1:09 PM, Jake Skenna halflife...@gmail.com 
  wrote:
 
  I'd put the command in an autoexec.cfg so you can get your own server 
  every
  time without having to enter it once you get in game.
 
 
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  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

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[hlds] (no subject)

2009-11-20 Thread Р РёР Р С Р Р Р Р Р Р Р Р Р


Я в Моем Мире - http://my.mail.ru/mail/didarik_1990/

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Re: [hlds] (no subject)

2009-11-20 Thread Chad Austin
???

Р РёР Р С Р Р Р Р Р Р Р Р Р wrote:
 Я в Моем Мире - http://my.mail.ru/mail/didarik_1990/

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Re: [hlds] Server Key

2009-11-20 Thread Blood Letter

Uh, search key doesn't work for me, and force dedicated server requires that I 
can actually connect to the server.

I currently can not start a lobby and join the lobby to my server.
I currently can not join my server directly from the steam group server list.

I have to have someone outside of my lan join the server from the steam group 
list.
Then and only then am I able to join the server (by joining their lobby 
explicitly or implicitly through the steam group server list).

Joining the server normally results in a session no longer valid error when 
it attempts to connect.
Using a search key results in absolutely nothing - the server is never found, 
and I never attempt to connect.

And why would I set a default search key or force dedicated servers list?
My server is public and I would only want to use it if it's free - otherwise 
I'm content joining whatever server I'm matched with (when I'm lobby leader).

I can bind shortcuts.  I can set launch options.  I can get on my server which 
isn't functioning as it should.
But I should have the direct option of choosing a server (mine and my 
favorites) as well as the option of being matched to one.

It's not rocket science.  I shouldn't have to jump through ANY hoops to:

Open the game, get directly (no lobby screen) to my server or a favorite 
server, if available.
Open the game, make a lobby, tell it to use my server or a favorite server, if 
available.
Open the game, make a lobby, tell it to match me to an available server.


 From: mu...@anbservers.net
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 17:54:12 -0500
 Subject: Re: [hlds] Server Key
 
 Add +sv_search_key key to launch options 
 
 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan Andersson
 Sent: Friday, November 20, 2009 5:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Server Key
 
 bind F8 mm_dedicated_force_servers IPADRESS
 
 Press F8 before starting the search for a server.
 
 Couldn't be any easier tbh.
 
 --
 From: Blood Letter bw_bloodlet...@hotmail.com
 Sent: Friday, November 20, 2009 10:41 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Server Key
 
 
  Terrible solution.
  Nothing bugs me more than being a member of a bunch of pointless steam 
  groups.
  (Well, automagically being joined to random steam groups for no reaosn 
  bugs me a lot too.)
 
  I don't want that crap cluttering up my friends list.
  I don't want shitty updates about your steam group has an event in 5 
  minutes! popping up all the time.
 
  I shouldn't have to put up with that crap to maintain a list of servers I 
  like.
  This is what server favorites was for.
 
  Would love to see the following:
 
  - An extra button on the UI - Favorite Servers
  - A Favorite Servers page which lists servers you have tagged as 
  favorite, their ping, map, player count, game mode, and lobby status.
  - Ability to select a server from the list and remove it from your 
  favorites or connect to it (if lobby restrictions and player count allow).
  - A UI button to add server to favorites.  Show it on the server info 
  popup in game.
 
  I'm not even asking for a full server browser - just a favorite's list.
 
 
 
  From: matthew.j.gottl...@gmail.com
  Date: Fri, 20 Nov 2009 15:32:03 -0600
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Server Key
 
  Make a steam group called Joebob's L4D Servers and invite everyone.
 
 
  On Fri, Nov 20, 2009 at 3:25 PM, shoskins73 shoskin...@gmail.com wrote:
   I'm assuming that only works if I'm the Lobby Leader?  What happens if 
   I'm
   in someone elses Lobby and they start the game, will it take me to my 
   server
   while everyone else goes to another server?
  
   Long story short, I had a server for the first 2 months L4D was out and
   stopped using it as it was such a PITA to get a Lobby connected to it 
   (at
   that time there was no sv_search_key function at all.  This whole setup
 
   for
   using specific servers is crap, especially when not everyone on your 
   friends
   list is in any one particular Steam Group.
  
  
  
   On Fri, Nov 20, 2009 at 1:09 PM, Jake Skenna halflife...@gmail.com 
   wrote:
  
   I'd put the command in an autoexec.cfg so you can get your own server 
   every
   time without having to enter it once you get in game.
  
  
   ___
   To unsubscribe, edit your list preferences, or view the list archives, 
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
 
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  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
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  _
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Re: [hlds] Server Key

2009-11-20 Thread msleeper
This seems like a lot of user error then since all of that stuff works
for everyone else, or at least works as much as it is supposed to. Why
doesn't search key work for you? You should investigate that. Why can't
you actually connect to the server? That also seems like something
that should be important to figure out.

The search key and force dedicated servers lets you, as lobby leader,
specify what servers you want to preference to. If the servers are full
then you'll go to another server, just like you normally would.

I don't get what you're not understanding. I should have the direct
option of choosing a server (mine and my favorites) as well as the
option of being matched to one. That's exactly what search key and/or
force dedicated servers does. You specify a server to use, and if it is
free then you go to it. Your little list of complains all work with
minimal effort, except the first one which doesn't really make sense
with the type of environment in L4D/L4D2.

This isn't TF2 or CSS, you can't just join any server and start playing.
If you want to do that, then remove your server from the lobby system
and connect directly via IP. If you want to use a lobby, then use some
combination of the many server CVARs to make it possible. You can't have
it both ways, they conflict how eachother work.


On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
 Uh, search key doesn't work for me, and force dedicated server requires that 
 I can actually connect to the server.
 
 I currently can not start a lobby and join the lobby to my server.
 I currently can not join my server directly from the steam group server list.
 
 I have to have someone outside of my lan join the server from the steam group 
 list.
 Then and only then am I able to join the server (by joining their lobby 
 explicitly or implicitly through the steam group server list).
 
 Joining the server normally results in a session no longer valid error when 
 it attempts to connect.
 Using a search key results in absolutely nothing - the server is never found, 
 and I never attempt to connect.
 
 And why would I set a default search key or force dedicated servers list?
 My server is public and I would only want to use it if it's free - otherwise 
 I'm content joining whatever server I'm matched with (when I'm lobby leader).
 
 I can bind shortcuts.  I can set launch options.  I can get on my server 
 which isn't functioning as it should.
 But I should have the direct option of choosing a server (mine and my 
 favorites) as well as the option of being matched to one.
 
 It's not rocket science.  I shouldn't have to jump through ANY hoops to:
 
 Open the game, get directly (no lobby screen) to my server or a favorite 
 server, if available.
 Open the game, make a lobby, tell it to use my server or a favorite server, 
 if available.
 Open the game, make a lobby, tell it to match me to an available server.
 
 
  From: mu...@anbservers.net
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 17:54:12 -0500
  Subject: Re: [hlds] Server Key
  
  Add +sv_search_key key to launch options 
  
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan Andersson
  Sent: Friday, November 20, 2009 5:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Server Key
  
  bind F8 mm_dedicated_force_servers IPADRESS
  
  Press F8 before starting the search for a server.
  
  Couldn't be any easier tbh.
  
  --
  From: Blood Letter bw_bloodlet...@hotmail.com
  Sent: Friday, November 20, 2009 10:41 PM
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Server Key
  
  
   Terrible solution.
   Nothing bugs me more than being a member of a bunch of pointless steam 
   groups.
   (Well, automagically being joined to random steam groups for no reaosn 
   bugs me a lot too.)
  
   I don't want that crap cluttering up my friends list.
   I don't want shitty updates about your steam group has an event in 5 
   minutes! popping up all the time.
  
   I shouldn't have to put up with that crap to maintain a list of servers I 
   like.
   This is what server favorites was for.
  
   Would love to see the following:
  
   - An extra button on the UI - Favorite Servers
   - A Favorite Servers page which lists servers you have tagged as 
   favorite, their ping, map, player count, game mode, and lobby status.
   - Ability to select a server from the list and remove it from your 
   favorites or connect to it (if lobby restrictions and player count allow).
   - A UI button to add server to favorites.  Show it on the server info 
   popup in game.
  
   I'm not even asking for a full server browser - just a favorite's list.
  
  
  
   From: matthew.j.gottl...@gmail.com
   Date: Fri, 20 Nov 2009 15:32:03 -0600
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Server Key
  
   Make a steam group called Joebob's 

Re: [hlds] Server Key

2009-11-20 Thread shoskins73
you can't just join any server and start playing.

Actually, yes you can, it's called Quick Play and is in the UI for all game
modes.  This is no different than selecting a server from a browser list
(CSS/TF2)...except for one small thing, you don't get to choose which server
you are actually joining.  You can also join a game in progress from the
Game Mode screens, but you can't see ping, who is currently playing, etc,
etc.

The system as it is now, is really flawed.  Has been since they started it
in L4D.  Removing the ability for people to choose the server, see the
status of said server before joining and then not including a UI function in
the Lobby for joining a specific server is a step backwards.  Almost as bad
as MW2 not having dedicated servers at all.


On Fri, Nov 20, 2009 at 3:34 PM, msleeper mslee...@ismsleeperwrong.comwrote:

 This seems like a lot of user error then since all of that stuff works
 for everyone else, or at least works as much as it is supposed to. Why
 doesn't search key work for you? You should investigate that. Why can't
 you actually connect to the server? That also seems like something
 that should be important to figure out.

 The search key and force dedicated servers lets you, as lobby leader,
 specify what servers you want to preference to. If the servers are full
 then you'll go to another server, just like you normally would.

 I don't get what you're not understanding. I should have the direct
 option of choosing a server (mine and my favorites) as well as the
 option of being matched to one. That's exactly what search key and/or
 force dedicated servers does. You specify a server to use, and if it is
 free then you go to it. Your little list of complains all work with
 minimal effort, except the first one which doesn't really make sense
 with the type of environment in L4D/L4D2.

 This isn't TF2 or CSS, you can't just join any server and start playing.
 If you want to do that, then remove your server from the lobby system
 and connect directly via IP. If you want to use a lobby, then use some
 combination of the many server CVARs to make it possible. You can't have
 it both ways, they conflict how eachother work.



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Re: [hlds] (no subject)

2009-11-20 Thread Roman S
??? indeed.
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Re: [hlds] Server Key

2009-11-20 Thread shoskins73
I'm going to make the assumption that when searching for Best Available
Dedicated Server from a Lobby that it looks at your Steam Group servers
first, which actually might explain a lot of why I keep getting the same
servers with bad pings.  Guess I'll be leaving the official Left 4 Dead 2
Steam community so it stops going for the servers people have attached to
that group.

On Fri, Nov 20, 2009 at 3:50 PM, shoskins73 shoskin...@gmail.com wrote:

 you can't just join any server and start playing.

 Actually, yes you can, it's called Quick Play and is in the UI for all game
 modes.  This is no different than selecting a server from a browser list
 (CSS/TF2)...except for one small thing, you don't get to choose which server
 you are actually joining.  You can also join a game in progress from the
 Game Mode screens, but you can't see ping, who is currently playing, etc,
 etc.

 The system as it is now, is really flawed.  Has been since they started it
 in L4D.  Removing the ability for people to choose the server, see the
 status of said server before joining and then not including a UI function in
 the Lobby for joining a specific server is a step backwards.  Almost as bad
 as MW2 not having dedicated servers at all.



 On Fri, Nov 20, 2009 at 3:34 PM, msleeper mslee...@ismsleeperwrong.comwrote:

 This seems like a lot of user error then since all of that stuff works
 for everyone else, or at least works as much as it is supposed to. Why
 doesn't search key work for you? You should investigate that. Why can't
 you actually connect to the server? That also seems like something
 that should be important to figure out.

 The search key and force dedicated servers lets you, as lobby leader,
 specify what servers you want to preference to. If the servers are full
 then you'll go to another server, just like you normally would.

 I don't get what you're not understanding. I should have the direct
 option of choosing a server (mine and my favorites) as well as the
 option of being matched to one. That's exactly what search key and/or
 force dedicated servers does. You specify a server to use, and if it is
 free then you go to it. Your little list of complains all work with
 minimal effort, except the first one which doesn't really make sense
 with the type of environment in L4D/L4D2.

 This isn't TF2 or CSS, you can't just join any server and start playing.
 If you want to do that, then remove your server from the lobby system
 and connect directly via IP. If you want to use a lobby, then use some
 combination of the many server CVARs to make it possible. You can't have
 it both ways, they conflict how eachother work.




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Re: [hlds] Server Key

2009-11-20 Thread gameadmin
I think it's more likely that there simply aren't any better servers out
there.  When we searched for a server last night (due to a routing issue one
of the 4 of use could not use our own servers) we first ended up with a
lobby-leader-hosted server, and secondly with one hosted in Chicago, USA
(we're all in the UK)

Certainly our own public servers always have people in them at least 18
hours of the day atm.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
 boun...@list.valvesoftware.com] On Behalf Of shoskins73
 Sent: 20 November 2009 23:53
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Server Key
 
 I'm going to make the assumption that when searching for Best
 Available
 Dedicated Server from a Lobby that it looks at your Steam Group
 servers
 first, which actually might explain a lot of why I keep getting the
 same
 servers with bad pings.  Guess I'll be leaving the official Left 4 Dead
 2
 Steam community so it stops going for the servers people have attached
 to
 that group.
 
 On Fri, Nov 20, 2009 at 3:50 PM, shoskins73 shoskin...@gmail.com
 wrote:
 
  you can't just join any server and start playing.
 
  Actually, yes you can, it's called Quick Play and is in the UI for
 all game
  modes.  This is no different than selecting a server from a browser
 list
  (CSS/TF2)...except for one small thing, you don't get to choose which
 server
  you are actually joining.  You can also join a game in progress from
 the
  Game Mode screens, but you can't see ping, who is currently playing,
 etc,
  etc.
 
  The system as it is now, is really flawed.  Has been since they
 started it
  in L4D.  Removing the ability for people to choose the server, see
 the
  status of said server before joining and then not including a UI
 function in
  the Lobby for joining a specific server is a step backwards.  Almost
 as bad
  as MW2 not having dedicated servers at all.
 
 
 
  On Fri, Nov 20, 2009 at 3:34 PM, msleeper
 mslee...@ismsleeperwrong.comwrote:
 
  This seems like a lot of user error then since all of that stuff
 works
  for everyone else, or at least works as much as it is supposed to.
 Why
  doesn't search key work for you? You should investigate that. Why
 can't
  you actually connect to the server? That also seems like something
  that should be important to figure out.
 
  The search key and force dedicated servers lets you, as lobby
 leader,
  specify what servers you want to preference to. If the servers are
 full
  then you'll go to another server, just like you normally would.
 
  I don't get what you're not understanding. I should have the direct
  option of choosing a server (mine and my favorites) as well as the
  option of being matched to one. That's exactly what search key
 and/or
  force dedicated servers does. You specify a server to use, and if it
 is
  free then you go to it. Your little list of complains all work with
  minimal effort, except the first one which doesn't really make sense
  with the type of environment in L4D/L4D2.
 
  This isn't TF2 or CSS, you can't just join any server and start
 playing.
  If you want to do that, then remove your server from the lobby
 system
  and connect directly via IP. If you want to use a lobby, then use
 some
  combination of the many server CVARs to make it possible. You can't
 have
  it both ways, they conflict how eachother work.
 
 
 
 
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 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] Server Key

2009-11-20 Thread msleeper
Well, again, if you want to choose what server you are going to, there
are mechanisms set up for that - search_key and dedicated_force_servers.
If you just want to... quick play, use the Quick Play option. Seriously
- how is this difficult to grasp?

The system is not flawed, people are just trying to use it to do things
that do not exist within the context of how the game operates, and/or
they expect things to exist (IE - server browser) that also do not make
sense within the context of how the game operates.

And don't try to be sensationalist and compare this to another game that
is totally unrelated. You just make yourself look stupid.


On Fri, 2009-11-20 at 15:50 -0800, shoskins73 wrote:
 you can't just join any server and start playing.
 
 Actually, yes you can, it's called Quick Play and is in the UI for all game
 modes.  This is no different than selecting a server from a browser list
 (CSS/TF2)...except for one small thing, you don't get to choose which server
 you are actually joining.  You can also join a game in progress from the
 Game Mode screens, but you can't see ping, who is currently playing, etc,
 etc.
 
 The system as it is now, is really flawed.  Has been since they started it
 in L4D.  Removing the ability for people to choose the server, see the
 status of said server before joining and then not including a UI function in
 the Lobby for joining a specific server is a step backwards.  Almost as bad
 as MW2 not having dedicated servers at all.
 
 
 On Fri, Nov 20, 2009 at 3:34 PM, msleeper mslee...@ismsleeperwrong.comwrote:
 
  This seems like a lot of user error then since all of that stuff works
  for everyone else, or at least works as much as it is supposed to. Why
  doesn't search key work for you? You should investigate that. Why can't
  you actually connect to the server? That also seems like something
  that should be important to figure out.
 
  The search key and force dedicated servers lets you, as lobby leader,
  specify what servers you want to preference to. If the servers are full
  then you'll go to another server, just like you normally would.
 
  I don't get what you're not understanding. I should have the direct
  option of choosing a server (mine and my favorites) as well as the
  option of being matched to one. That's exactly what search key and/or
  force dedicated servers does. You specify a server to use, and if it is
  free then you go to it. Your little list of complains all work with
  minimal effort, except the first one which doesn't really make sense
  with the type of environment in L4D/L4D2.
 
  This isn't TF2 or CSS, you can't just join any server and start playing.
  If you want to do that, then remove your server from the lobby system
  and connect directly via IP. If you want to use a lobby, then use some
  combination of the many server CVARs to make it possible. You can't have
  it both ways, they conflict how eachother work.
 
 
 
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Re: [hlds] (no subject)

2009-11-20 Thread Alex
anyone speak russian here?


Roman S wrote:
 ??? indeed.
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Re: [hlds] (no subject)

2009-11-20 Thread msleeper
Yeah it says:

YO DAWG I HERD U LIKE SPAM SO WE REPLIED TO A SPAM POST WITH A SPAM POST
SO YOUR INBOX CAN BE FULL OF BULLSHIT


On Fri, 2009-11-20 at 18:33 -0600, Alex wrote:
 anyone speak russian here?
 
 
 Roman S wrote:
  ??? indeed.
  ___
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  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 
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  database 4625 (20091120) __
 
  The message was checked by ESET Smart Security.
 
  http://www.eset.com
 
 

 
 
 
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 database 4625 (20091120) __
 
 The message was checked by ESET Smart Security.
 
 http://www.eset.com
 
 
 
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Re: [hlds] Server Key

2009-11-20 Thread shoskins73
search_key and dedicated_force_servers.
If you just want to... quick play, use the Quick Play option. Seriously
- how is this difficult to grasp?

How difficult is it for you to grasp that this is not intuitive and does not
tell the player what the ping is to the server before they join?

Using the search_key function is not ideal and is only effective if YOU are
the Lobby Leader and know exactly what server you want to goto and know what
the key and/or IP of that server is?

It is flawed, and has been a complaint on the mailing lists since L4D launch
a year ago. The Steam Group functions and the server lists were added into
the game based on these complaints.  Why you are so defensive over people
not liking the way this currently functions is rather strange.  It doesn't
work very well, and the largest drawback to how it is all setup is that
players cannot see the pings to the servers and select which empty server
with a desired ping they want to join.

and/or they expect things to exist (IE - server browser) that also do not
make
sense within the context of how the game operates.

If the Quick Play option exists, there is no reason the server browser can't
exist.  People could enable the browser via the console in the first game,
but the servers also had to enabled to be joined that way as well.  The
disabling of this function in both games is counter intuitive.

And don't try to be sensationalist and compare this to another game that
is totally unrelated. You just make yourself look stupid.

Actually your attitude and insults just makes you look this way. The
conversation was going just fine till you came here acting all high and
mighty.  If you are fine with how things work, and can't answer peoples
questions and discuss the functionality without the attitude, then move
along and stay out of the conversation.



On Fri, Nov 20, 2009 at 4:20 PM, msleeper mslee...@ismsleeperwrong.comwrote:

 Well, again, if you want to choose what server you are going to, there
 are mechanisms set up for that - search_key and dedicated_force_servers.
 If you just want to... quick play, use the Quick Play option. Seriously
 - how is this difficult to grasp?

 The system is not flawed, people are just trying to use it to do things
 that do not exist within the context of how the game operates, and/or
 they expect things to exist (IE - server browser) that also do not make
 sense within the context of how the game operates.

 And don't try to be sensationalist and compare this to another game that
 is totally unrelated. You just make yourself look stupid.


 On Fri, 2009-11-20 at 15:50 -0800, shoskins73 wrote:
  you can't just join any server and start playing.
 
  Actually, yes you can, it's called Quick Play and is in the UI for all
 game
  modes.  This is no different than selecting a server from a browser list
  (CSS/TF2)...except for one small thing, you don't get to choose which
 server
  you are actually joining.  You can also join a game in progress from the
  Game Mode screens, but you can't see ping, who is currently playing, etc,
  etc.
 
  The system as it is now, is really flawed.  Has been since they started
 it
  in L4D.  Removing the ability for people to choose the server, see the
  status of said server before joining and then not including a UI function
 in
  the Lobby for joining a specific server is a step backwards.  Almost as
 bad
  as MW2 not having dedicated servers at all.
 
 
  On Fri, Nov 20, 2009 at 3:34 PM, msleeper mslee...@ismsleeperwrong.com
 wrote:
 
   This seems like a lot of user error then since all of that stuff works
   for everyone else, or at least works as much as it is supposed to. Why
   doesn't search key work for you? You should investigate that. Why can't
   you actually connect to the server? That also seems like something
   that should be important to figure out.
  
   The search key and force dedicated servers lets you, as lobby leader,
   specify what servers you want to preference to. If the servers are full
   then you'll go to another server, just like you normally would.
  
   I don't get what you're not understanding. I should have the direct
   option of choosing a server (mine and my favorites) as well as the
   option of being matched to one. That's exactly what search key and/or
   force dedicated servers does. You specify a server to use, and if it is
   free then you go to it. Your little list of complains all work with
   minimal effort, except the first one which doesn't really make sense
   with the type of environment in L4D/L4D2.
  
   This isn't TF2 or CSS, you can't just join any server and start
 playing.
   If you want to do that, then remove your server from the lobby system
   and connect directly via IP. If you want to use a lobby, then use some
   combination of the many server CVARs to make it possible. You can't
 have
   it both ways, they conflict how eachother work.
  
  
  
  ___
  To unsubscribe, 

Re: [hlds] Server Key

2009-11-20 Thread Blood Letter

I've already posted about it, and someone else has the same issue.
I have the most basic of configs.  It should work, and I have run many servers 
in the past with no issue.

I don't get what you don't understand - these should all be GUI options - not 
things I have to set in the console (which is inaccessible while in a lobby) or 
bind to shortcut keys or to the startup options.

The issues I'm having with getting the server to properly accept my lobby 
reservation are separate.

 From: mslee...@ismsleeperwrong.com
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 18:34:44 -0500
 Subject: Re: [hlds] Server Key
 
 This seems like a lot of user error then since all of that stuff works
 for everyone else, or at least works as much as it is supposed to. Why
 doesn't search key work for you? You should investigate that. Why can't
 you actually connect to the server? That also seems like something
 that should be important to figure out.
 
 The search key and force dedicated servers lets you, as lobby leader,
 specify what servers you want to preference to. If the servers are full
 then you'll go to another server, just like you normally would.
 
 I don't get what you're not understanding. I should have the direct
 option of choosing a server (mine and my favorites) as well as the
 option of being matched to one. That's exactly what search key and/or
 force dedicated servers does. You specify a server to use, and if it is
 free then you go to it. Your little list of complains all work with
 minimal effort, except the first one which doesn't really make sense
 with the type of environment in L4D/L4D2.
 
 This isn't TF2 or CSS, you can't just join any server and start playing.
 If you want to do that, then remove your server from the lobby system
 and connect directly via IP. If you want to use a lobby, then use some
 combination of the many server CVARs to make it possible. You can't have
 it both ways, they conflict how eachother work.
 
 
 On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
  Uh, search key doesn't work for me, and force dedicated server requires 
  that I can actually connect to the server.
  
  I currently can not start a lobby and join the lobby to my server.
  I currently can not join my server directly from the steam group server 
  list.
  
  I have to have someone outside of my lan join the server from the steam 
  group list.
  Then and only then am I able to join the server (by joining their lobby 
  explicitly or implicitly through the steam group server list).
  
  Joining the server normally results in a session no longer valid error 
  when it attempts to connect.
  Using a search key results in absolutely nothing - the server is never 
  found, and I never attempt to connect.
  
  And why would I set a default search key or force dedicated servers list?
  My server is public and I would only want to use it if it's free - 
  otherwise I'm content joining whatever server I'm matched with (when I'm 
  lobby leader).
  
  I can bind shortcuts.  I can set launch options.  I can get on my server 
  which isn't functioning as it should.
  But I should have the direct option of choosing a server (mine and my 
  favorites) as well as the option of being matched to one.
  
  It's not rocket science.  I shouldn't have to jump through ANY hoops to:
  
  Open the game, get directly (no lobby screen) to my server or a favorite 
  server, if available.
  Open the game, make a lobby, tell it to use my server or a favorite server, 
  if available.
  Open the game, make a lobby, tell it to match me to an available server.
  
  
   From: mu...@anbservers.net
   To: hlds@list.valvesoftware.com
   Date: Fri, 20 Nov 2009 17:54:12 -0500
   Subject: Re: [hlds] Server Key
   
   Add +sv_search_key key to launch options 
   
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan Andersson
   Sent: Friday, November 20, 2009 5:04 PM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Server Key
   
   bind F8 mm_dedicated_force_servers IPADRESS
   
   Press F8 before starting the search for a server.
   
   Couldn't be any easier tbh.
   
   --
   From: Blood Letter bw_bloodlet...@hotmail.com
   Sent: Friday, November 20, 2009 10:41 PM
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Server Key
   
   
Terrible solution.
Nothing bugs me more than being a member of a bunch of pointless steam 
groups.
(Well, automagically being joined to random steam groups for no reaosn 
bugs me a lot too.)
   
I don't want that crap cluttering up my friends list.
I don't want shitty updates about your steam group has an event in 5 
minutes! popping up all the time.
   
I shouldn't have to put up with that crap to maintain a list of servers 
I 
like.
This is what server favorites was for.
   

Re: [hlds] Server Key

2009-11-20 Thread gulfy32
They should be GUI options, but they aren't.  And complaining on this list
isn't going to get valve to add it to L4D2.

On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter bw_bloodlet...@hotmail.comwrote:


 I've already posted about it, and someone else has the same issue.
 I have the most basic of configs.  It should work, and I have run many
 servers in the past with no issue.

 I don't get what you don't understand - these should all be GUI options -
 not things I have to set in the console (which is inaccessible while in a
 lobby) or bind to shortcut keys or to the startup options.

 The issues I'm having with getting the server to properly accept my lobby
 reservation are separate.

  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 18:34:44 -0500
  Subject: Re: [hlds] Server Key
 
  This seems like a lot of user error then since all of that stuff works
  for everyone else, or at least works as much as it is supposed to. Why
  doesn't search key work for you? You should investigate that. Why can't
  you actually connect to the server? That also seems like something
  that should be important to figure out.
 
  The search key and force dedicated servers lets you, as lobby leader,
  specify what servers you want to preference to. If the servers are full
  then you'll go to another server, just like you normally would.
 
  I don't get what you're not understanding. I should have the direct
  option of choosing a server (mine and my favorites) as well as the
  option of being matched to one. That's exactly what search key and/or
  force dedicated servers does. You specify a server to use, and if it is
  free then you go to it. Your little list of complains all work with
  minimal effort, except the first one which doesn't really make sense
  with the type of environment in L4D/L4D2.
 
  This isn't TF2 or CSS, you can't just join any server and start playing.
  If you want to do that, then remove your server from the lobby system
  and connect directly via IP. If you want to use a lobby, then use some
  combination of the many server CVARs to make it possible. You can't have
  it both ways, they conflict how eachother work.
 
 
  On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
   Uh, search key doesn't work for me, and force dedicated server requires
 that I can actually connect to the server.
  
   I currently can not start a lobby and join the lobby to my server.
   I currently can not join my server directly from the steam group server
 list.
  
   I have to have someone outside of my lan join the server from the steam
 group list.
   Then and only then am I able to join the server (by joining their lobby
 explicitly or implicitly through the steam group server list).
  
   Joining the server normally results in a session no longer valid
 error when it attempts to connect.
   Using a search key results in absolutely nothing - the server is never
 found, and I never attempt to connect.
  
   And why would I set a default search key or force dedicated servers
 list?
   My server is public and I would only want to use it if it's free -
 otherwise I'm content joining whatever server I'm matched with (when I'm
 lobby leader).
  
   I can bind shortcuts.  I can set launch options.  I can get on my
 server which isn't functioning as it should.
   But I should have the direct option of choosing a server (mine and my
 favorites) as well as the option of being matched to one.
  
   It's not rocket science.  I shouldn't have to jump through ANY hoops
 to:
  
   Open the game, get directly (no lobby screen) to my server or a
 favorite server, if available.
   Open the game, make a lobby, tell it to use my server or a favorite
 server, if available.
   Open the game, make a lobby, tell it to match me to an available
 server.
  
  
From: mu...@anbservers.net
To: hlds@list.valvesoftware.com
Date: Fri, 20 Nov 2009 17:54:12 -0500
Subject: Re: [hlds] Server Key
   
Add +sv_search_key key to launch options
   
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan
 Andersson
Sent: Friday, November 20, 2009 5:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Key
   
bind F8 mm_dedicated_force_servers IPADRESS
   
Press F8 before starting the search for a server.
   
Couldn't be any easier tbh.
   
--
From: Blood Letter bw_bloodlet...@hotmail.com
Sent: Friday, November 20, 2009 10:41 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key
   

 Terrible solution.
 Nothing bugs me more than being a member of a bunch of pointless
 steam
 groups.
 (Well, automagically being joined to random steam groups for no
 reaosn
 bugs me a lot too.)

 I don't want that crap cluttering up my friends list.
 I don't 

Re: [hlds] (no subject)

2009-11-20 Thread Alex
Makes complete sense. At least the Russian spammers are truthful about 
their intent.

msleeper wrote:
 Yeah it says:

 YO DAWG I HERD U LIKE SPAM SO WE REPLIED TO A SPAM POST WITH A SPAM POST
 SO YOUR INBOX CAN BE FULL OF BULLSHIT


 On Fri, 2009-11-20 at 18:33 -0600, Alex wrote:
   
 anyone speak russian here?


 Roman S wrote:
 
 ??? indeed.
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 please visit:
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 The message was checked by ESET Smart Security.

 http://www.eset.com


   
   

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 database 4625 (20091120) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



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Re: [hlds] Server Key

2009-11-20 Thread Blood Letter

And telling me to not complain on this list isn't going to stop me from doing 
it.
What's your point?



 Date: Fri, 20 Nov 2009 18:44:34 -0600
 From: gulf...@gmail.com
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Server Key
 
 They should be GUI options, but they aren't.  And complaining on this list
 isn't going to get valve to add it to L4D2.
 
 On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter 
 bw_bloodlet...@hotmail.comwrote:
 
 
  I've already posted about it, and someone else has the same issue.
  I have the most basic of configs.  It should work, and I have run many
  servers in the past with no issue.
 
  I don't get what you don't understand - these should all be GUI options -
  not things I have to set in the console (which is inaccessible while in a
  lobby) or bind to shortcut keys or to the startup options.
 
  The issues I'm having with getting the server to properly accept my lobby
  reservation are separate.
 
   From: mslee...@ismsleeperwrong.com
   To: hlds@list.valvesoftware.com
   Date: Fri, 20 Nov 2009 18:34:44 -0500
   Subject: Re: [hlds] Server Key
  
   This seems like a lot of user error then since all of that stuff works
   for everyone else, or at least works as much as it is supposed to. Why
   doesn't search key work for you? You should investigate that. Why can't
   you actually connect to the server? That also seems like something
   that should be important to figure out.
  
   The search key and force dedicated servers lets you, as lobby leader,
   specify what servers you want to preference to. If the servers are full
   then you'll go to another server, just like you normally would.
  
   I don't get what you're not understanding. I should have the direct
   option of choosing a server (mine and my favorites) as well as the
   option of being matched to one. That's exactly what search key and/or
   force dedicated servers does. You specify a server to use, and if it is
   free then you go to it. Your little list of complains all work with
   minimal effort, except the first one which doesn't really make sense
   with the type of environment in L4D/L4D2.
  
   This isn't TF2 or CSS, you can't just join any server and start playing.
   If you want to do that, then remove your server from the lobby system
   and connect directly via IP. If you want to use a lobby, then use some
   combination of the many server CVARs to make it possible. You can't have
   it both ways, they conflict how eachother work.
  
  
   On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
Uh, search key doesn't work for me, and force dedicated server requires
  that I can actually connect to the server.
   
I currently can not start a lobby and join the lobby to my server.
I currently can not join my server directly from the steam group server
  list.
   
I have to have someone outside of my lan join the server from the steam
  group list.
Then and only then am I able to join the server (by joining their lobby
  explicitly or implicitly through the steam group server list).
   
Joining the server normally results in a session no longer valid
  error when it attempts to connect.
Using a search key results in absolutely nothing - the server is never
  found, and I never attempt to connect.
   
And why would I set a default search key or force dedicated servers
  list?
My server is public and I would only want to use it if it's free -
  otherwise I'm content joining whatever server I'm matched with (when I'm
  lobby leader).
   
I can bind shortcuts.  I can set launch options.  I can get on my
  server which isn't functioning as it should.
But I should have the direct option of choosing a server (mine and my
  favorites) as well as the option of being matched to one.
   
It's not rocket science.  I shouldn't have to jump through ANY hoops
  to:
   
Open the game, get directly (no lobby screen) to my server or a
  favorite server, if available.
Open the game, make a lobby, tell it to use my server or a favorite
  server, if available.
Open the game, make a lobby, tell it to match me to an available
  server.
   
   
 From: mu...@anbservers.net
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 17:54:12 -0500
 Subject: Re: [hlds] Server Key

 Add +sv_search_key key to launch options

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan
  Andersson
 Sent: Friday, November 20, 2009 5:04 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Server Key

 bind F8 mm_dedicated_force_servers IPADRESS

 Press F8 before starting the search for a server.

 Couldn't be any easier tbh.

 --
 From: Blood Letter bw_bloodlet...@hotmail.com
 Sent: Friday, November 20, 2009 10:41 PM
 To: 

Re: [hlds] Server Key

2009-11-20 Thread msleeper
The point is that you're blowing hot air at a bunch of people that don't
care. Get a blog or post your whining on steampowered.


On Fri, 2009-11-20 at 16:56 -0800, Blood Letter wrote:
 And telling me to not complain on this list isn't going to stop me from doing 
 it.
 What's your point?
 
 
 
  Date: Fri, 20 Nov 2009 18:44:34 -0600
  From: gulf...@gmail.com
  To: hlds@list.valvesoftware.com
  Subject: Re: [hlds] Server Key
  
  They should be GUI options, but they aren't.  And complaining on this list
  isn't going to get valve to add it to L4D2.
  
  On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter 
  bw_bloodlet...@hotmail.comwrote:
  
  
   I've already posted about it, and someone else has the same issue.
   I have the most basic of configs.  It should work, and I have run many
   servers in the past with no issue.
  
   I don't get what you don't understand - these should all be GUI options -
   not things I have to set in the console (which is inaccessible while in a
   lobby) or bind to shortcut keys or to the startup options.
  
   The issues I'm having with getting the server to properly accept my lobby
   reservation are separate.
  
From: mslee...@ismsleeperwrong.com
To: hlds@list.valvesoftware.com
Date: Fri, 20 Nov 2009 18:34:44 -0500
Subject: Re: [hlds] Server Key
   
This seems like a lot of user error then since all of that stuff works
for everyone else, or at least works as much as it is supposed to. Why
doesn't search key work for you? You should investigate that. Why can't
you actually connect to the server? That also seems like something
that should be important to figure out.
   
The search key and force dedicated servers lets you, as lobby leader,
specify what servers you want to preference to. If the servers are full
then you'll go to another server, just like you normally would.
   
I don't get what you're not understanding. I should have the direct
option of choosing a server (mine and my favorites) as well as the
option of being matched to one. That's exactly what search key and/or
force dedicated servers does. You specify a server to use, and if it is
free then you go to it. Your little list of complains all work with
minimal effort, except the first one which doesn't really make sense
with the type of environment in L4D/L4D2.
   
This isn't TF2 or CSS, you can't just join any server and start playing.
If you want to do that, then remove your server from the lobby system
and connect directly via IP. If you want to use a lobby, then use some
combination of the many server CVARs to make it possible. You can't have
it both ways, they conflict how eachother work.
   
   
On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
 Uh, search key doesn't work for me, and force dedicated server 
 requires
   that I can actually connect to the server.

 I currently can not start a lobby and join the lobby to my server.
 I currently can not join my server directly from the steam group 
 server
   list.

 I have to have someone outside of my lan join the server from the 
 steam
   group list.
 Then and only then am I able to join the server (by joining their 
 lobby
   explicitly or implicitly through the steam group server list).

 Joining the server normally results in a session no longer valid
   error when it attempts to connect.
 Using a search key results in absolutely nothing - the server is never
   found, and I never attempt to connect.

 And why would I set a default search key or force dedicated servers
   list?
 My server is public and I would only want to use it if it's free -
   otherwise I'm content joining whatever server I'm matched with (when I'm
   lobby leader).

 I can bind shortcuts.  I can set launch options.  I can get on my
   server which isn't functioning as it should.
 But I should have the direct option of choosing a server (mine and my
   favorites) as well as the option of being matched to one.

 It's not rocket science.  I shouldn't have to jump through ANY hoops
   to:

 Open the game, get directly (no lobby screen) to my server or a
   favorite server, if available.
 Open the game, make a lobby, tell it to use my server or a favorite
   server, if available.
 Open the game, make a lobby, tell it to match me to an available
   server.


  From: mu...@anbservers.net
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 17:54:12 -0500
  Subject: Re: [hlds] Server Key
 
  Add +sv_search_key key to launch options
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Johan
   Andersson
  Sent: Friday, November 20, 2009 5:04 PM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Server Key
 
  

Re: [hlds] (no subject)

2009-11-20 Thread Chad Austin
Wow, Russian must be the most concise and to the point language ever to 
have that much meaning in such a short message.



msleeper wrote:
 Yeah it says:

 YO DAWG I HERD U LIKE SPAM SO WE REPLIED TO A SPAM POST WITH A SPAM POST
 SO YOUR INBOX CAN BE FULL OF BULLSHIT


 On Fri, 2009-11-20 at 18:33 -0600, Alex wrote:
   
 anyone speak russian here?


 Roman S wrote:
 
 ??? indeed.
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 __ Information from ESET Smart Security, version of virus signature 
 database 4625 (20091120) __

 The message was checked by ESET Smart Security.

 http://www.eset.com


   
   

 __ Information from ESET Smart Security, version of virus signature 
 database 4625 (20091120) __

 The message was checked by ESET Smart Security.

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Re: [hlds] Server Key

2009-11-20 Thread Blood Letter

Oh shut up, you've been posting your dumb crap here for years, and you're why I 
left.  Yes you, specifically.
I came here for help about my problem, and all of one person has had the 
decency to even respond - luckily it was someone with the same problem.

 From: mslee...@ismsleeperwrong.com
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 20:00:09 -0500
 Subject: Re: [hlds] Server Key
 
 The point is that you're blowing hot air at a bunch of people that don't
 care. Get a blog or post your whining on steampowered.
 
 
 On Fri, 2009-11-20 at 16:56 -0800, Blood Letter wrote:
  And telling me to not complain on this list isn't going to stop me from 
  doing it.
  What's your point?
  
  
  
   Date: Fri, 20 Nov 2009 18:44:34 -0600
   From: gulf...@gmail.com
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Server Key
   
   They should be GUI options, but they aren't.  And complaining on this list
   isn't going to get valve to add it to L4D2.
   
   On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter 
   bw_bloodlet...@hotmail.comwrote:
   
   
I've already posted about it, and someone else has the same issue.
I have the most basic of configs.  It should work, and I have run many
servers in the past with no issue.
   
I don't get what you don't understand - these should all be GUI options 
-
not things I have to set in the console (which is inaccessible while in 
a
lobby) or bind to shortcut keys or to the startup options.
   
The issues I'm having with getting the server to properly accept my 
lobby
reservation are separate.
   
 From: mslee...@ismsleeperwrong.com
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 18:34:44 -0500
 Subject: Re: [hlds] Server Key

 This seems like a lot of user error then since all of that stuff works
 for everyone else, or at least works as much as it is supposed to. Why
 doesn't search key work for you? You should investigate that. Why 
 can't
 you actually connect to the server? That also seems like something
 that should be important to figure out.

 The search key and force dedicated servers lets you, as lobby leader,
 specify what servers you want to preference to. If the servers are 
 full
 then you'll go to another server, just like you normally would.

 I don't get what you're not understanding. I should have the direct
 option of choosing a server (mine and my favorites) as well as the
 option of being matched to one. That's exactly what search key and/or
 force dedicated servers does. You specify a server to use, and if it 
 is
 free then you go to it. Your little list of complains all work with
 minimal effort, except the first one which doesn't really make sense
 with the type of environment in L4D/L4D2.

 This isn't TF2 or CSS, you can't just join any server and start 
 playing.
 If you want to do that, then remove your server from the lobby system
 and connect directly via IP. If you want to use a lobby, then use some
 combination of the many server CVARs to make it possible. You can't 
 have
 it both ways, they conflict how eachother work.


 On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
  Uh, search key doesn't work for me, and force dedicated server 
  requires
that I can actually connect to the server.
 
  I currently can not start a lobby and join the lobby to my server.
  I currently can not join my server directly from the steam group 
  server
list.
 
  I have to have someone outside of my lan join the server from the 
  steam
group list.
  Then and only then am I able to join the server (by joining their 
  lobby
explicitly or implicitly through the steam group server list).
 
  Joining the server normally results in a session no longer valid
error when it attempts to connect.
  Using a search key results in absolutely nothing - the server is 
  never
found, and I never attempt to connect.
 
  And why would I set a default search key or force dedicated servers
list?
  My server is public and I would only want to use it if it's free -
otherwise I'm content joining whatever server I'm matched with (when I'm
lobby leader).
 
  I can bind shortcuts.  I can set launch options.  I can get on my
server which isn't functioning as it should.
  But I should have the direct option of choosing a server (mine and 
  my
favorites) as well as the option of being matched to one.
 
  It's not rocket science.  I shouldn't have to jump through ANY hoops
to:
 
  Open the game, get directly (no lobby screen) to my server or a
favorite server, if available.
  Open the game, make a lobby, tell it to use my server or a favorite
server, if available.
  Open the game, make a lobby, tell it to match me 

Re: [hlds] Server Key

2009-11-20 Thread msleeper
I have only been actively posting since ~last year, but I appreciate it
either way. But this also seems like a personal problem not suited for
the list, and should be posted about on steampowered.


On Fri, 2009-11-20 at 17:02 -0800, Blood Letter wrote:
 Oh shut up, you've been posting your dumb crap here for years, and you're why 
 I left.  Yes you, specifically.
 I came here for help about my problem, and all of one person has had the 
 decency to even respond - luckily it was someone with the same problem.
 
  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 20:00:09 -0500
  Subject: Re: [hlds] Server Key
  
  The point is that you're blowing hot air at a bunch of people that don't
  care. Get a blog or post your whining on steampowered.
  
  
  On Fri, 2009-11-20 at 16:56 -0800, Blood Letter wrote:
   And telling me to not complain on this list isn't going to stop me from 
   doing it.
   What's your point?
   
   
   
Date: Fri, 20 Nov 2009 18:44:34 -0600
From: gulf...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key

They should be GUI options, but they aren't.  And complaining on this 
list
isn't going to get valve to add it to L4D2.

On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter 
bw_bloodlet...@hotmail.comwrote:


 I've already posted about it, and someone else has the same issue.
 I have the most basic of configs.  It should work, and I have run many
 servers in the past with no issue.

 I don't get what you don't understand - these should all be GUI 
 options -
 not things I have to set in the console (which is inaccessible while 
 in a
 lobby) or bind to shortcut keys or to the startup options.

 The issues I'm having with getting the server to properly accept my 
 lobby
 reservation are separate.

  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 18:34:44 -0500
  Subject: Re: [hlds] Server Key
 
  This seems like a lot of user error then since all of that stuff 
  works
  for everyone else, or at least works as much as it is supposed to. 
  Why
  doesn't search key work for you? You should investigate that. Why 
  can't
  you actually connect to the server? That also seems like something
  that should be important to figure out.
 
  The search key and force dedicated servers lets you, as lobby 
  leader,
  specify what servers you want to preference to. If the servers are 
  full
  then you'll go to another server, just like you normally would.
 
  I don't get what you're not understanding. I should have the direct
  option of choosing a server (mine and my favorites) as well as the
  option of being matched to one. That's exactly what search key 
  and/or
  force dedicated servers does. You specify a server to use, and if 
  it is
  free then you go to it. Your little list of complains all work with
  minimal effort, except the first one which doesn't really make sense
  with the type of environment in L4D/L4D2.
 
  This isn't TF2 or CSS, you can't just join any server and start 
  playing.
  If you want to do that, then remove your server from the lobby 
  system
  and connect directly via IP. If you want to use a lobby, then use 
  some
  combination of the many server CVARs to make it possible. You can't 
  have
  it both ways, they conflict how eachother work.
 
 
  On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
   Uh, search key doesn't work for me, and force dedicated server 
   requires
 that I can actually connect to the server.
  
   I currently can not start a lobby and join the lobby to my server.
   I currently can not join my server directly from the steam group 
   server
 list.
  
   I have to have someone outside of my lan join the server from the 
   steam
 group list.
   Then and only then am I able to join the server (by joining their 
   lobby
 explicitly or implicitly through the steam group server list).
  
   Joining the server normally results in a session no longer valid
 error when it attempts to connect.
   Using a search key results in absolutely nothing - the server is 
   never
 found, and I never attempt to connect.
  
   And why would I set a default search key or force dedicated 
   servers
 list?
   My server is public and I would only want to use it if it's free -
 otherwise I'm content joining whatever server I'm matched with (when 
 I'm
 lobby leader).
  
   I can bind shortcuts.  I can set launch options.  I can get on my
 server which isn't functioning as it should.
   But I should have the direct option of choosing a server (mine 
  

[hlds] File download speeds

2009-11-20 Thread Chris Holman
Hey all,

As I'm sure we're all aware, by default SRCDS puts a speed limit on 
downloads when clients are downloading maps, mods, textures, whatever, 
from the server when they connect. I'm also sure we're all aware that we 
can use a HTTP/FTP redirect to allow fast downloads, but I'm curious if 
there is a way to get faster download speeds without having to set up a 
mirror - ie, can the artificial speed limit srcds imposes be bypassed 
by, say, a cvar or sourcemod plugin?

Thanks
-Chris


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Re: [hlds] Server Key

2009-11-20 Thread syates20
You are clueless.
Sent via BlackBerry from T-Mobile

-Original Message-
From: Blood Letter bw_bloodlet...@hotmail.com
Date: Fri, 20 Nov 2009 17:02:10 
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key


Oh shut up, you've been posting your dumb crap here for years, and you're why I 
left.  Yes you, specifically.
I came here for help about my problem, and all of one person has had the 
decency to even respond - luckily it was someone with the same problem.

 From: mslee...@ismsleeperwrong.com
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 20:00:09 -0500
 Subject: Re: [hlds] Server Key
 
 The point is that you're blowing hot air at a bunch of people that don't
 care. Get a blog or post your whining on steampowered.
 
 
 On Fri, 2009-11-20 at 16:56 -0800, Blood Letter wrote:
  And telling me to not complain on this list isn't going to stop me from 
  doing it.
  What's your point?
  
  
  
   Date: Fri, 20 Nov 2009 18:44:34 -0600
   From: gulf...@gmail.com
   To: hlds@list.valvesoftware.com
   Subject: Re: [hlds] Server Key
   
   They should be GUI options, but they aren't.  And complaining on this list
   isn't going to get valve to add it to L4D2.
   
   On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter 
   bw_bloodlet...@hotmail.comwrote:
   
   
I've already posted about it, and someone else has the same issue.
I have the most basic of configs.  It should work, and I have run many
servers in the past with no issue.
   
I don't get what you don't understand - these should all be GUI options 
-
not things I have to set in the console (which is inaccessible while in 
a
lobby) or bind to shortcut keys or to the startup options.
   
The issues I'm having with getting the server to properly accept my 
lobby
reservation are separate.
   
 From: mslee...@ismsleeperwrong.com
 To: hlds@list.valvesoftware.com
 Date: Fri, 20 Nov 2009 18:34:44 -0500
 Subject: Re: [hlds] Server Key

 This seems like a lot of user error then since all of that stuff works
 for everyone else, or at least works as much as it is supposed to. Why
 doesn't search key work for you? You should investigate that. Why 
 can't
 you actually connect to the server? That also seems like something
 that should be important to figure out.

 The search key and force dedicated servers lets you, as lobby leader,
 specify what servers you want to preference to. If the servers are 
 full
 then you'll go to another server, just like you normally would.

 I don't get what you're not understanding. I should have the direct
 option of choosing a server (mine and my favorites) as well as the
 option of being matched to one. That's exactly what search key and/or
 force dedicated servers does. You specify a server to use, and if it 
 is
 free then you go to it. Your little list of complains all work with
 minimal effort, except the first one which doesn't really make sense
 with the type of environment in L4D/L4D2.

 This isn't TF2 or CSS, you can't just join any server and start 
 playing.
 If you want to do that, then remove your server from the lobby system
 and connect directly via IP. If you want to use a lobby, then use some
 combination of the many server CVARs to make it possible. You can't 
 have
 it both ways, they conflict how eachother work.


 On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
  Uh, search key doesn't work for me, and force dedicated server 
  requires
that I can actually connect to the server.
 
  I currently can not start a lobby and join the lobby to my server.
  I currently can not join my server directly from the steam group 
  server
list.
 
  I have to have someone outside of my lan join the server from the 
  steam
group list.
  Then and only then am I able to join the server (by joining their 
  lobby
explicitly or implicitly through the steam group server list).
 
  Joining the server normally results in a session no longer valid
error when it attempts to connect.
  Using a search key results in absolutely nothing - the server is 
  never
found, and I never attempt to connect.
 
  And why would I set a default search key or force dedicated servers
list?
  My server is public and I would only want to use it if it's free -
otherwise I'm content joining whatever server I'm matched with (when I'm
lobby leader).
 
  I can bind shortcuts.  I can set launch options.  I can get on my
server which isn't functioning as it should.
  But I should have the direct option of choosing a server (mine and 
  my
favorites) as well as the option of being matched to one.
 
  It's not rocket science.  I shouldn't have to jump through ANY hoops
to:
 
  Open the game, get directly 

Re: [hlds] Server Key

2009-11-20 Thread shoskins73
msleeper, stop trying to be the HLDS list police.  You've been an arrogant
jerk on here for as long as I can remember.  All it takes is a brief look
back at your response history to see you are an ass in most topics.

Now please leave my topic alone and go elsewhere.

I asked questions, they were answered.  I asked a couple more questions and
you derailed it into a flame-fest and those questions haven't been
answered.  Go away please.



On Fri, Nov 20, 2009 at 6:50 PM, syate...@cfl.rr.com wrote:

 You are clueless.
 Sent via BlackBerry from T-Mobile

 -Original Message-
 From: Blood Letter bw_bloodlet...@hotmail.com
 Date: Fri, 20 Nov 2009 17:02:10
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] Server Key


 Oh shut up, you've been posting your dumb crap here for years, and you're
 why I left.  Yes you, specifically.
 I came here for help about my problem, and all of one person has had the
 decency to even respond - luckily it was someone with the same problem.

  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 20:00:09 -0500
  Subject: Re: [hlds] Server Key
 
  The point is that you're blowing hot air at a bunch of people that don't
  care. Get a blog or post your whining on steampowered.
 
 
  On Fri, 2009-11-20 at 16:56 -0800, Blood Letter wrote:
   And telling me to not complain on this list isn't going to stop me from
 doing it.
   What's your point?
  
  
  
Date: Fri, 20 Nov 2009 18:44:34 -0600
From: gulf...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key
   
They should be GUI options, but they aren't.  And complaining on this
 list
isn't going to get valve to add it to L4D2.
   
On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter 
 bw_bloodlet...@hotmail.comwrote:
   

 I've already posted about it, and someone else has the same issue.
 I have the most basic of configs.  It should work, and I have run
 many
 servers in the past with no issue.

 I don't get what you don't understand - these should all be GUI
 options -
 not things I have to set in the console (which is inaccessible
 while in a
 lobby) or bind to shortcut keys or to the startup options.

 The issues I'm having with getting the server to properly accept my
 lobby
 reservation are separate.

  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 18:34:44 -0500
  Subject: Re: [hlds] Server Key
 
  This seems like a lot of user error then since all of that stuff
 works
  for everyone else, or at least works as much as it is supposed
 to. Why
  doesn't search key work for you? You should investigate that. Why
 can't
  you actually connect to the server? That also seems like
 something
  that should be important to figure out.
 
  The search key and force dedicated servers lets you, as lobby
 leader,
  specify what servers you want to preference to. If the servers
 are full
  then you'll go to another server, just like you normally would.
 
  I don't get what you're not understanding. I should have the
 direct
  option of choosing a server (mine and my favorites) as well as
 the
  option of being matched to one. That's exactly what search key
 and/or
  force dedicated servers does. You specify a server to use, and if
 it is
  free then you go to it. Your little list of complains all work
 with
  minimal effort, except the first one which doesn't really make
 sense
  with the type of environment in L4D/L4D2.
 
  This isn't TF2 or CSS, you can't just join any server and start
 playing.
  If you want to do that, then remove your server from the lobby
 system
  and connect directly via IP. If you want to use a lobby, then use
 some
  combination of the many server CVARs to make it possible. You
 can't have
  it both ways, they conflict how eachother work.
 
 
  On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
   Uh, search key doesn't work for me, and force dedicated server
 requires
 that I can actually connect to the server.
  
   I currently can not start a lobby and join the lobby to my
 server.
   I currently can not join my server directly from the steam
 group server
 list.
  
   I have to have someone outside of my lan join the server from
 the steam
 group list.
   Then and only then am I able to join the server (by joining
 their lobby
 explicitly or implicitly through the steam group server list).
  
   Joining the server normally results in a session no longer
 valid
 error when it attempts to connect.
   Using a search key results in absolutely nothing - the server
 is never
 found, and I never attempt to connect.
  
   And why would I set a default search key or force dedicated
 servers
 list?
   My server is public and I would 

Re: [hlds] File download speeds

2009-11-20 Thread Blood Letter

Not that I know of, unfortunately.
Just about any http redirect will be better than serving through the server - 
just grab some free/cheap hosting.
If you own the box, just throw up a free FTP server on it and point it to the 
same dir as the server itself, and then give it it's own subdomain 
(ftp.serverip).

 Date: Sat, 21 Nov 2009 13:47:42 +1100
 From: chris_holma...@yahoo.com.au
 To: hlds@list.valvesoftware.com
 Subject: [hlds] File download speeds
 
 Hey all,
 
 As I'm sure we're all aware, by default SRCDS puts a speed limit on 
 downloads when clients are downloading maps, mods, textures, whatever, 
 from the server when they connect. I'm also sure we're all aware that we 
 can use a HTTP/FTP redirect to allow fast downloads, but I'm curious if 
 there is a way to get faster download speeds without having to set up a 
 mirror - ie, can the artificial speed limit srcds imposes be bypassed 
 by, say, a cvar or sourcemod plugin?
 
 Thanks
 -Chris
 
 
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Re: [hlds] Server Key

2009-11-20 Thread Tony Paloma
I'm going to agree with msleeper here. I don't want to hear you whine about
how search key and the force dedicated cvars aren't enough for you. I'll
also agree with you that some integrated GUI stuff would be nice, but this
really isn't the place for it.

If people can't find your servers using them or if you don't know how to set
them up on your server, fine, send email. This is for server discussions,
not for OMG-VALVE-THIS-IS-WHY-YOUR-GAME-SUCKS discussions. Valve set up SPUF
for that.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Friday, November 20, 2009 5:07 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server Key

I have only been actively posting since ~last year, but I appreciate it
either way. But this also seems like a personal problem not suited for
the list, and should be posted about on steampowered.


On Fri, 2009-11-20 at 17:02 -0800, Blood Letter wrote:
 Oh shut up, you've been posting your dumb crap here for years, and you're
why I left.  Yes you, specifically.
 I came here for help about my problem, and all of one person has had the
decency to even respond - luckily it was someone with the same problem.
 
  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 20:00:09 -0500
  Subject: Re: [hlds] Server Key
  
  The point is that you're blowing hot air at a bunch of people that don't
  care. Get a blog or post your whining on steampowered.
  
  
  On Fri, 2009-11-20 at 16:56 -0800, Blood Letter wrote:
   And telling me to not complain on this list isn't going to stop me
from doing it.
   What's your point?
   
   
   
Date: Fri, 20 Nov 2009 18:44:34 -0600
From: gulf...@gmail.com
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Server Key

They should be GUI options, but they aren't.  And complaining on
this list
isn't going to get valve to add it to L4D2.

On Fri, Nov 20, 2009 at 6:40 PM, Blood Letter
bw_bloodlet...@hotmail.comwrote:


 I've already posted about it, and someone else has the same issue.
 I have the most basic of configs.  It should work, and I have run
many
 servers in the past with no issue.

 I don't get what you don't understand - these should all be GUI
options -
 not things I have to set in the console (which is inaccessible
while in a
 lobby) or bind to shortcut keys or to the startup options.

 The issues I'm having with getting the server to properly accept
my lobby
 reservation are separate.

  From: mslee...@ismsleeperwrong.com
  To: hlds@list.valvesoftware.com
  Date: Fri, 20 Nov 2009 18:34:44 -0500
  Subject: Re: [hlds] Server Key
 
  This seems like a lot of user error then since all of that stuff
works
  for everyone else, or at least works as much as it is supposed
to. Why
  doesn't search key work for you? You should investigate that.
Why can't
  you actually connect to the server? That also seems like
something
  that should be important to figure out.
 
  The search key and force dedicated servers lets you, as lobby
leader,
  specify what servers you want to preference to. If the servers
are full
  then you'll go to another server, just like you normally would.
 
  I don't get what you're not understanding. I should have the
direct
  option of choosing a server (mine and my favorites) as well as
the
  option of being matched to one. That's exactly what search key
and/or
  force dedicated servers does. You specify a server to use, and
if it is
  free then you go to it. Your little list of complains all work
with
  minimal effort, except the first one which doesn't really make
sense
  with the type of environment in L4D/L4D2.
 
  This isn't TF2 or CSS, you can't just join any server and start
playing.
  If you want to do that, then remove your server from the lobby
system
  and connect directly via IP. If you want to use a lobby, then
use some
  combination of the many server CVARs to make it possible. You
can't have
  it both ways, they conflict how eachother work.
 
 
  On Fri, 2009-11-20 at 15:24 -0800, Blood Letter wrote:
   Uh, search key doesn't work for me, and force dedicated server
requires
 that I can actually connect to the server.
  
   I currently can not start a lobby and join the lobby to my
server.
   I currently can not join my server directly from the steam
group server
 list.
  
   I have to have someone outside of my lan join the server from
the steam
 group list.
   Then and only then am I able to join the server (by joining
their lobby
 explicitly or implicitly through the steam group server list).
  
   Joining the server normally results in a session no longer
valid
 error when it attempts to connect.

Re: [hlds] File download speeds

2009-11-20 Thread Mike Vail
Hey Chris,

Something to be aware of with regard to hosting maps on the typical shared
hosting services most people use for websites. Nearly every shared hosting
company has policies that don't allow you to host large quantities of files
that are downloaded frequently and strain the shared servers they are on.
Companies typically monitor this stuff with software tools they have and
will outright cancel you or limit your bandwidth if they catch you doing it.
This is because your downloads will impact the other users on these shared
boxes, some of which will server hundreds of websites to keep their costs
down. 

I was unaware of this until I found out he hard way with Hostmonster.com.
After they found me sharing hundreds of maps, sounds, player models, etc,
they throttled my bandwidth way back and people started taking forever to
get their downloads. I spent days searching for a new host and chose
Justhost.com after speaking to their Live-chat to confirm I could host files
for CSS. They said it would be fine but they too threatened to cancel me
after seeing the high volume of downloads I had. 

My community hosts a couple servers with lots of custom content and we get a
couple hundred new players per day that have to download constantly for
Gungame. We have our own dedicated Windows 2008 server box with a ton of
bandwidth. What I ended up doing was moving all my CSS content files to the
same server box as my games and created my own http download site from the
same box my games are on using IIS. I no longer need to depend on a 3rd
party for my CSS http service, management of my stuff is now easier and
there are no limits to what I can host. As far as download speeds, they are
faster on my own box than the shared hosting I was using and the downloads
have absolutely no affect on the 6 gameservers I'm running on the box. I
encourage anyone to try it. It works great for us and I've been doing this
for over a year without a hitch.

Take care,
Mike Vail

 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Blood Letter
Sent: Friday, November 20, 2009 7:27 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] File download speeds


Not that I know of, unfortunately.
Just about any http redirect will be better than serving through the server
- just grab some free/cheap hosting.
If you own the box, just throw up a free FTP server on it and point it to
the same dir as the server itself, and then give it it's own subdomain
(ftp.serverip).

 Date: Sat, 21 Nov 2009 13:47:42 +1100
 From: chris_holma...@yahoo.com.au
 To: hlds@list.valvesoftware.com
 Subject: [hlds] File download speeds
 
 Hey all,
 
 As I'm sure we're all aware, by default SRCDS puts a speed limit on 
 downloads when clients are downloading maps, mods, textures, whatever, 
 from the server when they connect. I'm also sure we're all aware that 
 we can use a HTTP/FTP redirect to allow fast downloads, but I'm 
 curious if there is a way to get faster download speeds without having 
 to set up a mirror - ie, can the artificial speed limit srcds imposes 
 be bypassed by, say, a cvar or sourcemod plugin?
 
 Thanks
 -Chris
 
 
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Re: [hlds] The Session is No Longer Available

2009-11-20 Thread Shane Arnold
Unfortunately that's not the issue, as the servers are receiving the 
lobby reservations and accepting them fine. The problem is when on a NAT 
network, somewhere in the lobby reservation part of things it forgets 
which client reserved the lobby, and whenever the reserving client tries 
to connect, it get's rejected.

Plus it is still impossible to connect to a server through NAT loopback. 
I shouldn't need to DMZ my box if I have my ports forwarded.

David Graham wrote:
 I find I have to use +mm_force_dedicated_server and +sv_search_key, once
 I've done that I can create a lobby and then invite friends and then it will
 connect to my restricted server, I have it set to only allow lobby
 connections.

 On Fri, Nov 20, 2009 at 9:39 AM, Blood Letter 
 bw_bloodlet...@hotmail.comwrote:

   
 Yup.  Can you try opening the console and doing the ol' connect IP:port ?

 Try with your lan IP (should fail), then try with your wan IP (might work).

 I've noticed that when I simply click on the server from my steam group
 list, it tries to connect via the lan ip (and fails).
 If I try to connect to an existing lobby, it works.  Probably because
 connecting to a lobby results in feeding a connect ip:port statement with
 the wan ip, not the lan ip.

 Once this is figured out / patched / whatever, I need to figure out how to
 get the search key working with it.
 I don't like having to join the server (when I can) and then call a vote /
 rcon to switch game type, map, and difficulty.
 I'd much rather prefer to join/create a lobby, let it fill up, and throw
 the search key in to get to my server.  (Valve also needs to fix the bug
 where youc an't bring up the console while in the lobby).

 When I try this now, all I get lots of waiting then bam, I'm running a
 local server.  There's no popup message asking if you would like to run a
 local server (like there was in L4D).



 
 Date: Fri, 20 Nov 2009 13:40:47 +0800
 From: clontar...@iinet.net.au
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] The Session is No Longer Available

 The issue seems to have something to do with lobby reservation. I don't
 know if you see this too, but if you create a lobby on the NAT side of
 things, the server will complain about bogus payload data, and then show
 the reservation. I can confirm that reserving the lobby from outside the
 NAT seems to be fine.

 It's almost as if the NAT client reserves the lobby, then the server
 accepts, then ignores it...

 Blood Letter wrote:
   
 Looks like having someone else join the server (from outside the lan)
 
 works fine.
 
 Then I can join just fine.

 Weird...


 
 From: bw_bloodlet...@hotmail.com
 To: hlds@list.valvesoftware.com
 Date: Thu, 19 Nov 2009 20:51:58 -0800
 Subject: Re: [hlds] The Session is No Longer Available


 Really?  No one else has this issue?

 Can someone with a working config behind a nat post their server.cfg
   
 and command line?
 
   
 From: bw_bloodlet...@hotmail.com
 To: hlds@list.valvesoftware.com
 Date: Wed, 18 Nov 2009 21:26:47 -0800
 Subject: Re: [hlds] The Session is No Longer Available


 Zero problems when running with sv_lan 1.


 
 Date: Thu, 19 Nov 2009 13:05:37 +0800
 From: clontar...@iinet.net.au
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] The Session is No Longer Available

 Yes, on a Linux server. Are you running it behind a NAT firewall? We
 were told that using mm_dedicated_force_servers public|private
   
 would
 
 fix this, but it doesn't. Test this for me, if you start with
   
 +sv_lan 1
 
 does it then work flawlessly?

 Blood Letter wrote:

   
 Anyone getting this?

 Windows.

 --command line--
 srcds.exe -console -game left4dead2 -maxplayers 8 -ip 192.168.1.11
 
 -port 27015 -nohltv +sv_lan 0 +map c1m1_hotel
 
 --server.cfg--
 hostname Love Me Sexy
 rcon_password 
 password
 sv_steamgroup 12345
 sv_steamgroup_exclusive 1
 sv_search_key searchkey

 Forwarding pots 27000-27015 to 192.168.1.11 .

 ??

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