[hlds] Mandatory TF2 update coming
We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update coming
So uh, any release notes? Got a 186 MB update. From: er...@valvesoftware.com To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com; hlds_annou...@list.valvesoftware.com Date: Fri, 21 Sep 2012 20:38:07 + Subject: [hlds] Mandatory TF2 update coming We're working on a mandatory update for TF2. We should have it ready soon. -Eric ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory TF2 update released
We've released a mandatory update to TF2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fix client crash bug caused by overflow of the audio cache - Fix bug allowing server browser network activity to continue after choosing a server Team Fortress 2 - Added new promo items - Unlocked the What's in the Sandvich Box? - Unlocked the What's in the Companion Square Box? - Fixed a server crash related to Demoman bot AI - Updated the Tin Pot to use the correct skin for each style - Fixed seeing the fire texture on Gold Botkiller items in DirectX 8 - Updated the localization files - Updated Mann vs. Machine - Matchmaking search criteria supports selecting multiple missions - Mann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruption - Matchmaking will prevent late joining into the a server near the end of the last wave - Added a new currency UI element to indicate money that is active in the world - Added the tour number to the information on the scoreboard - Fixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slower - Added the ability to buy projectile penetration for the Crusader's Crossbow - Fixed a false positive for the achievement Clockwork Carnage - Added a new command bot_hurt - Parameters -name [bot name], -team [red/blue/all], -damage [amount] - Fixed the Demoman shields not saving their upgrades upon round reset - Updated koth_king - Reflections fixed for the floors and some glass windows - Modified model file for the sign 6 through 9 to avoid Red signs on Blu side of the map - Modified light pole to merge bulb and pole into a single model for perf - Fixed location where mini-sentries can shoot through a bush without being seen - Clipping pass - Added glass on footbridge roof and lights nearby - Prop reduction for perf - Some props changed to non-solid for player mobility - Adjusted health and ammo in various spots - Community requests: - Add a new server ConVar tf_avoidteammates_pushaway to control whether or not teammates push each other away when occupying the same space - Add a new server ConVar tf_arena_override_team_size to allow server owners to set the maximum team size in arena mode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
The client crash audio bug fix -- Is this related to the overflow in net message crash that occurs when too many people are speaking on the mic? If so can we get a sync for that to CS:S. If not please disregard. Thank you! On Sep 21, 2012, at 4:27 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update to TF2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fix client crash bug caused by overflow of the audio cache - Fix bug allowing server browser network activity to continue after choosing a server Team Fortress 2 - Added new promo items - Unlocked the What's in the Sandvich Box? - Unlocked the What's in the Companion Square Box? - Fixed a server crash related to Demoman bot AI - Updated the Tin Pot to use the correct skin for each style - Fixed seeing the fire texture on Gold Botkiller items in DirectX 8 - Updated the localization files - Updated Mann vs. Machine - Matchmaking search criteria supports selecting multiple missions - Mann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruption - Matchmaking will prevent late joining into the a server near the end of the last wave - Added a new currency UI element to indicate money that is active in the world - Added the tour number to the information on the scoreboard - Fixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slower - Added the ability to buy projectile penetration for the Crusader's Crossbow - Fixed a false positive for the achievement Clockwork Carnage - Added a new command bot_hurt - Parameters -name [bot name], -team [red/blue/all], -damage [amount] - Fixed the Demoman shields not saving their upgrades upon round reset - Updated koth_king - Reflections fixed for the floors and some glass windows - Modified model file for the sign 6 through 9 to avoid Red signs on Blu side of the map - Modified light pole to merge bulb and pole into a single model for perf - Fixed location where mini-sentries can shoot through a bush without being seen - Clipping pass - Added glass on footbridge roof and lights nearby - Prop reduction for perf - Some props changed to non-solid for player mobility - Adjusted health and ammo in various spots - Community requests: - Add a new server ConVar tf_avoidteammates_pushaway to control whether or not teammates push each other away when occupying the same space - Add a new server ConVar tf_arena_override_team_size to allow server owners to set the maximum team size in arena mode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
Wasn't a sync promised some weeks ago? or is that one passed already. From: Ryan Becerra b...@me.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, 21 September 2012, 23:35 Subject: Re: [hlds] Mandatory TF2 update released The client crash audio bug fix -- Is this related to the overflow in net message crash that occurs when too many people are speaking on the mic? If so can we get a sync for that to CS:S. If not please disregard. Thank you! On Sep 21, 2012, at 4:27 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update to TF2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fix client crash bug caused by overflow of the audio cache - Fix bug allowing server browser network activity to continue after choosing a server Team Fortress 2 - Added new promo items - Unlocked the What's in the Sandvich Box? - Unlocked the What's in the Companion Square Box? - Fixed a server crash related to Demoman bot AI - Updated the Tin Pot to use the correct skin for each style - Fixed seeing the fire texture on Gold Botkiller items in DirectX 8 - Updated the localization files - Updated Mann vs. Machine - Matchmaking search criteria supports selecting multiple missions - Mann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruption - Matchmaking will prevent late joining into the a server near the end of the last wave - Added a new currency UI element to indicate money that is active in the world - Added the tour number to the information on the scoreboard - Fixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slower - Added the ability to buy projectile penetration for the Crusader's Crossbow - Fixed a false positive for the achievement Clockwork Carnage - Added a new command bot_hurt - Parameters -name [bot name], -team [red/blue/all], -damage [amount] - Fixed the Demoman shields not saving their upgrades upon round reset - Updated koth_king - Reflections fixed for the floors and some glass windows - Modified model file for the sign 6 through 9 to avoid Red signs on Blu side of the map - Modified light pole to merge bulb and pole into a single model for perf - Fixed location where mini-sentries can shoot through a bush without being seen - Clipping pass - Added glass on footbridge roof and lights nearby - Prop reduction for perf - Some props changed to non-solid for player mobility - Adjusted health and ammo in various spots - Community requests: - Add a new server ConVar tf_avoidteammates_pushaway to control whether or not teammates push each other away when occupying the same space - Add a new server ConVar tf_arena_override_team_size to allow server owners to set the maximum team size in arena mode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released
That one has passed. On 21 September 2012 23:00, Mart-Jan Reeuwijk mreeu...@yahoo.com wrote: Wasn't a sync promised some weeks ago? or is that one passed already. -- *From:* Ryan Becerra b...@me.com *To:* Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com *Sent:* Friday, 21 September 2012, 23:35 *Subject:* Re: [hlds] Mandatory TF2 update released The client crash audio bug fix -- Is this related to the overflow in net message crash that occurs when too many people are speaking on the mic? If so can we get a sync for that to CS:S. If not please disregard. Thank you! On Sep 21, 2012, at 4:27 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update to TF2. The notes for the update are below. -Eric -- Source Engine Changes (TF2, DoD:S, HL2:DM) - Fix client crash bug caused by overflow of the audio cache - Fix bug allowing server browser network activity to continue after choosing a server Team Fortress 2 - Added new promo items - Unlocked the What's in the Sandvich Box? - Unlocked the What's in the Companion Square Box? - Fixed a server crash related to Demoman bot AI - Updated the Tin Pot to use the correct skin for each style - Fixed seeing the fire texture on Gold Botkiller items in DirectX 8 - Updated the localization files - Updated Mann vs. Machine - Matchmaking search criteria supports selecting multiple missions - Mann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruption - Matchmaking will prevent late joining into the a server near the end of the last wave - Added a new currency UI element to indicate money that is active in the world - Added the tour number to the information on the scoreboard - Fixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slower - Added the ability to buy projectile penetration for the Crusader's Crossbow - Fixed a false positive for the achievement Clockwork Carnage - Added a new command bot_hurt - Parameters -name [bot name], -team [red/blue/all], -damage [amount] - Fixed the Demoman shields not saving their upgrades upon round reset - Updated koth_king - Reflections fixed for the floors and some glass windows - Modified model file for the sign 6 through 9 to avoid Red signs on Blu side of the map - Modified light pole to merge bulb and pole into a single model for perf - Fixed location where mini-sentries can shoot through a bush without being seen - Clipping pass - Added glass on footbridge roof and lights nearby - Prop reduction for perf - Some props changed to non-solid for player mobility - Adjusted health and ammo in various spots - Community requests: - Add a new server ConVar tf_avoidteammates_pushaway to control whether or not teammates push each other away when occupying the same space - Add a new server ConVar tf_arena_override_team_size to allow server owners to set the maximum team size in arena mode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Another mandatory TF update coming in an hour or so
There is a bug causing all gameservers to report that they are full, preventing them from receiving matchmaking traffic. It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Update that kills fall crates, and maybe makes seal mask wrapable? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so.* *** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so.* *** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Looking at the logs, everything happened in a very short amount of time, so I'm guessing it's quickplay. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Yeah, the server's beta quickplay. On Fri, Sep 21, 2012 at 7:18 PM, 1nsane 1nsane...@gmail.com wrote: Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Anyone had any crashing issue? All my servers are up but 2 went down right at the same time, weird. On Fri, Sep 21, 2012 at 7:19 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Yeah, the server's beta quickplay. On Fri, Sep 21, 2012 at 7:18 PM, 1nsane 1nsane...@gmail.com wrote: Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Windows and Linux servers might behave differently due to the nature of this bug. (Result of divide by zero used in conditional.) I notice you are replying on Windows, which I believe happens to work. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane Sent: Friday, September 21, 2012 4:19 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Another mandatory TF update coming in an hour or so Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.commailto:smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.commailto:fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are full, preventing them from receiving matchmaking traffic. It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
I'd like to add that they're actually just hanging and not full out crashing so nemrun isn't restarting them. On Fri, Sep 21, 2012 at 7:19 PM, Essay Tew Phaun sc2p...@gmail.com wrote: Anyone had any crashing issue? All my servers are up but 2 went down right at the same time, weird. On Fri, Sep 21, 2012 at 7:19 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Yeah, the server's beta quickplay. On Fri, Sep 21, 2012 at 7:18 PM, 1nsane 1nsane...@gmail.com wrote: Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
The server that filled is a windows server. On Fri, Sep 21, 2012 at 7:20 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: Windows and Linux servers might behave differently due to the nature of this bug. (Result of divide by zero used in conditional.) I notice you are replying on Windows, which I believe happens to work. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane *Sent:* Friday, September 21, 2012 4:19 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Another mandatory TF update coming in an hour or so* *** ** ** Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. It should be a small patch, and will be available in about an hour or so.* *** ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Ah, yes, woops. On Fri, Sep 21, 2012 at 7:20 PM, Essay Tew Phaun sc2p...@gmail.com wrote: I'd like to add that they're actually just hanging and not full out crashing so nemrun isn't restarting them. On Fri, Sep 21, 2012 at 7:19 PM, Essay Tew Phaun sc2p...@gmail.comwrote: Anyone had any crashing issue? All my servers are up but 2 went down right at the same time, weird. On Fri, Sep 21, 2012 at 7:19 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Yeah, the server's beta quickplay. On Fri, Sep 21, 2012 at 7:18 PM, 1nsane 1nsane...@gmail.com wrote: Probably depends on which quickplay. There's 2. Beta and old. In Beta quickplay I can not get into a game because they are all full :P. On Fri, Sep 21, 2012 at 7:14 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: My server that's always empty is full. It was filled by quickplay, so are you sure it affects all? On Fri, Sep 21, 2012 at 6:42 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug causing all gameservers to report that they are “full”, preventing them from receiving matchmaking traffic. ** ** It should be a small patch, and will be available in about an hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Steam update broke HL2DM vanilla server.
** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Is there an updated kb article or other source of definitive documentation for how matchmaking works in all its permutations? https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 seems out of date, since it doesn't include tf_mm_servermode at all. - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Another mandatory TF update coming in an hour or so
Here ya go https://support.steampowered.com/kb_article.php?ref=6656-IAZN-7933 On Fri, Sep 21, 2012 at 4:26 PM, Peter HLDS peter-h...@jerde.net wrote: Is there an updated kb article or other source of definitive documentation for how matchmaking works in all its permutations? https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 seems out of date, since it doesn't include tf_mm_servermode at all. - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.comwrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
We're investigating the problem and will keep you posted. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of RSS List User Sent: Friday, September 21, 2012 4:57 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.commailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] (Another) Mandatory TF update has been released
Team Fortress 2: - Fixed bug causing gameservers to report themselves as full to the matchmaking system ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We're investigating the problem and will keep you posted. *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.comwrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We’re investigating the problem and will keep you posted. ** ** *From:* hlds-boun...@list.valvesoftware.com [ mailto:hlds-boun...@list.valvesoftware.comhlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. ** ** Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe it better on SPUF. Thanks, Artie On 9/21/2012 8:15 PM, Mark Wagner wrote: I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We're investigating the problem and will keep you posted. *From:*hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Steam update broke DAY OF DEFEAT SOURCE vanilla server.
Day Of Defeat Source The server does not start-up since the latest update. (vanilla server) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke DAY OF DEFEAT SOURCE vanilla server.
We have a fix that we're working on and will be releasing as soon as we can. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mohammed Khalik Sent: Friday, September 21, 2012 5:29 PM To: hlds@list.valvesoftware.com Subject: [hlds] Steam update broke DAY OF DEFEAT SOURCE vanilla server. Day Of Defeat Source The server does not start-up since the latest update. (vanilla server) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke DAY OF DEFEAT SOURCE vanilla server.
Fletcher is aware and said they're looking into it. __ Level 3 Technician Griffin Networks LLC - Gaming Solutions - Original Message - From: Mohammed Khalik To: hlds@list.valvesoftware.com Sent: Friday, September 21, 2012 8:28 PM Subject: [hlds] Steam update broke DAY OF DEFEAT SOURCE vanilla server. Day Of Defeat Source The server does not start-up since the latest update. (vanilla server) -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
Is this issue affecting tf2? If so Debian seems fine and running with no issues. On 9/21/2012 5:17 PM, RSS List User wrote: Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe it better on SPUF. Thanks, Artie On 9/21/2012 8:15 PM, Mark Wagner wrote: I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We're investigating the problem and will keep you posted. *From:*hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
I don't believe it's affecting TF2. Correct me if I'm wrong. On Fri, Sep 21, 2012 at 7:52 PM, Cameron Munroe cmun...@cameronmunroe.comwrote: Is this issue affecting tf2? If so Debian seems fine and running with no issues. On 9/21/2012 5:17 PM, RSS List User wrote: Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe it better on SPUF. Thanks, Artie On 9/21/2012 8:15 PM, Mark Wagner wrote: I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.comwrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We’re investigating the problem and will keep you posted. *From:* hlds-boun...@list.valvesoftware.com [ mailto:hlds-boun...@list.valvesoftware.comhlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
Our TF2 servers seen to be working fine. Thanks, Artie On 9/21/2012 8:56 PM, wickedplayer494 . wrote: I don't believe it's affecting TF2. Correct me if I'm wrong. On Fri, Sep 21, 2012 at 7:52 PM, Cameron Munroe cmun...@cameronmunroe.com mailto:cmun...@cameronmunroe.com wrote: Is this issue affecting tf2? If so Debian seems fine and running with no issues. On 9/21/2012 5:17 PM, RSS List User wrote: Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe it better on SPUF. Thanks, Artie On 9/21/2012 8:15 PM, Mark Wagner wrote: I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We're investigating the problem and will keep you posted. *From:*hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
It only affects DoD:S and HL2:DM. We're getting ready to release the fix. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of RSS List User Sent: Friday, September 21, 2012 5:57 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Steam update broke HL2DM vanilla server. Our TF2 servers seen to be working fine. Thanks, Artie On 9/21/2012 8:56 PM, wickedplayer494 . wrote: I don't believe it's affecting TF2. Correct me if I'm wrong. On Fri, Sep 21, 2012 at 7:52 PM, Cameron Munroe cmun...@cameronmunroe.commailto:cmun...@cameronmunroe.com wrote: Is this issue affecting tf2? If so Debian seems fine and running with no issues. On 9/21/2012 5:17 PM, RSS List User wrote: Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe it better on SPUF. Thanks, Artie On 9/21/2012 8:15 PM, Mark Wagner wrote: I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.commailto:l...@redspeedservers.com wrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We're investigating the problem and will keep you posted. From: hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of RSS List User Sent: Friday, September 21, 2012 4:57 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.commailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Steam update broke HL2DM vanilla server.
Thank you Valve, I'm getting tired of all these: ZOMG!!!111 my server is broken, tickets. Thanks, Artie On 9/21/2012 8:59 PM, Eric Smith wrote: It only affects DoD:S and HL2:DM. We're getting ready to release the fix. -Eric *From:*hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 5:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Our TF2 servers seen to be working fine. Thanks, Artie On 9/21/2012 8:56 PM, wickedplayer494 . wrote: I don't believe it's affecting TF2. Correct me if I'm wrong. On Fri, Sep 21, 2012 at 7:52 PM, Cameron Munroe cmun...@cameronmunroe.com mailto:cmun...@cameronmunroe.com wrote: Is this issue affecting tf2? If so Debian seems fine and running with no issues. On 9/21/2012 5:17 PM, RSS List User wrote: Excellent, thank you Mark. =) I will also add that ingame grav gun for HL2DM is malfunctioning in a way I can't describe. I'm sure someone will describe it better on SPUF. Thanks, Artie On 9/21/2012 8:15 PM, Mark Wagner wrote: I can confirm it's the same deal with CentOS 6.3 On Fri, Sep 21, 2012 at 7:14 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: This is also valid for DOD:S and GMOD (garry's problem right? =P). Do we have any further information like if this affects a certain OS? Thanks, Artie On 9/21/2012 8:01 PM, Fletcher Dunn wrote: We're investigating the problem and will keep you posted. *From:*hlds-boun...@list.valvesoftware.com mailto:hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User *Sent:* Friday, September 21, 2012 4:57 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Steam update broke HL2DM vanilla server. Can Valve provide a fix? I have customers breathing down my neck at this point. Thanks, Artie On 9/21/2012 7:52 PM, Charlie wrote: Same for DoD:S. No addons or anything loaded, DoD:S server will not launch. Uses 100% of the core it's on and stops there. On Fri, Sep 21, 2012 at 4:25 PM, RSS List User l...@redspeedservers.com mailto:l...@redspeedservers.com wrote: ** For Half-Life 2 Deathmatch ** All our servers since upgrading to the new update today will not load any map with this update. To double-check, we downloaded a fresh copy from hldsupdatetool and tried to run it, with the console saying map started, but the map not loading in the green bar at the top of the window. This is for Windows. We also have an update before copy which works fine, so anything on our end is out of the question. All of our hl2dm servers are not working. Thanks, Artie ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- */// UNCLASSIFIED* ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Mandatory DoD:s and HL2:DM updates released
We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates are below. -Eric -- - Updated with other Orange Box client/server fixes ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory DoD:s and HL2:DM updates released
HL2:DM is now working, so confirmed. Thanks, Artie On 9/21/2012 9:19 PM, Eric Smith wrote: We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates are below. -Eric -- - Updated with other Orange Box client/server fixes ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory DoD:s and HL2:DM updates released
Not sure what happened regarding these last few updates, but my FPS have dropped significantly. Now I'm barely holding close to 60 FPS, when I was easily at 300+. I've installed no software or hardware since 8/1/2012, restarted 4x, defragged TF2, switched all my high graphic setting to the lowest, force synced my monitor with video in console with fps_max 60 and still struggling to maintain 60 FPS.. Anyone else experiencing this? Thanks, Oz | pc. On Fri, Sep 21, 2012 at 9:22 PM, RSS List User l...@redspeedservers.comwrote: HL2:DM is now working, so confirmed. Thanks, Artie On 9/21/2012 9:19 PM, Eric Smith wrote: We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates are below. -Eric -- - Updated with other Orange Box client/server fixes __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hldshttps://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds