Re: [hlds] Optional TF2 update coming soon

2011-09-07 Thread kelly joe
On 6 September 2011 18:58, Eric Smith er...@valvesoftware.com wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 ** **
 What will it fix?

 ** **

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Re: [hlds] Optional TF2 update coming soon

2011-09-07 Thread Admin
Its already released

http://store.steampowered.com/news/6209/

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of kelly joe
Sent: Thursday, 8 September 2011 12:42 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

 

 

On 6 September 2011 18:58, Eric Smith er...@valvesoftware.com wrote:

We're going to release an optional (for servers) TF2 update in a little
while.  This is just a heads-up that it's coming.

 

What will it fix?

 


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Re: [hlds] Optional TF2 update coming soon

2011-09-07 Thread kelly joe
ok thanks


On 7 September 2011 15:45, Admin administrat...@necrokillia.org wrote:

 Its already released

 http://store.steampowered.com/news/6209/

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *kelly joe
 *Sent:* Thursday, 8 September 2011 12:42 AM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

 ** **

 ** **

 On 6 September 2011 18:58, Eric Smith er...@valvesoftware.com wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

  

 What will it fix?

  


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Re: [hlds] Optional TF2 update coming soon

2011-09-06 Thread 1nsane
Simply running TF2 on steam with these launch options will crash the game as
well:
+maxplayers 32 -replay +tv_enable 1

In the meantime I'm just running SourceTV without replay. maxplayers 31 +
sourcetv  replay leads to raging from the community about uneven teams
(15vs16).

On Mon, Sep 5, 2011 at 8:36 PM, Jon Lippincott j...@valvesoftware.comwrote:

 We’re going to be working on this this week.

 ** **

 Are you running with any mods/plugins?  What does your command-line and
 configs look like?

 ** **

 -Jon

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
 *Sent:* Saturday, September 03, 2011 7:32 AM

 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

 ** **

 I tried enabling replay + sourcetv on my 32 player server. But when the
 clients join, they crash with a bogus client index error.

 ** **

 Wasn't there supposed to be a fix for this?

 On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott j...@valvesoftware.com
 wrote:

 If anyone can figure out a set of steps to reproduce the hang we should be
 able to get it fixed quickly.  

  

 -Jon

  

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen
 *Sent:* Friday, September 02, 2011 2:53 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

  

 Any chance this is to address the server hang issue(s)?

 

 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com
 wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 -Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-06 Thread E. Olsen
As stated previously, we've had the problem with and without sourcemod, with
and without replay, on 24-slot pure vanilla servers as well as 32-player
custom map servers. There is no discernible server errors causing this on
our end (nothing in the logs/no crash dumps), and all the symptoms (i.e. the
vast majority of hangs occur after a map change when players are joining
the server) seem to point to there being an issue with Steam causing the
server to hang while players are joining.



On Mon, Sep 5, 2011 at 8:36 PM, Jon Lippincott j...@valvesoftware.comwrote:

 We’re going to be working on this this week.

 ** **

 Are you running with any mods/plugins?  What does your command-line and
 configs look like?

 ** **

 -Jon

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane
 *Sent:* Saturday, September 03, 2011 7:32 AM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

 ** **

 I tried enabling replay + sourcetv on my 32 player server. But when the
 clients join, they crash with a bogus client index error.

 ** **

 Wasn't there supposed to be a fix for this?

 On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott j...@valvesoftware.com
 wrote:

 If anyone can figure out a set of steps to reproduce the hang we should be
 able to get it fixed quickly.  

  

 -Jon

  

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen
 *Sent:* Friday, September 02, 2011 2:53 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

  

 Any chance this is to address the server hang issue(s)?

 

 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com
 wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 -Eric


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[hlds] Optional TF2 update coming soon

2011-09-06 Thread Eric Smith
We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.



-Eric

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Re: [hlds] Optional TF2 update coming soon

2011-09-05 Thread Jon Lippincott
We're going to be working on this this week.

Are you running with any mods/plugins?  What does your command-line and configs 
look like?

-Jon

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Saturday, September 03, 2011 7:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

I tried enabling replay + sourcetv on my 32 player server. But when the clients 
join, they crash with a bogus client index error.

Wasn't there supposed to be a fix for this?
On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott 
j...@valvesoftware.commailto:j...@valvesoftware.com wrote:
If anyone can figure out a set of steps to reproduce the hang we should be able 
to get it fixed quickly.

-Jon

From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com]
 On Behalf Of E. Olsen
Sent: Friday, September 02, 2011 2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

Any chance this is to address the server hang issue(s)?

On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.

-Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-05 Thread Bubka3
Will that be fixed in a later update?

On Sep 5, 2011 9:14 PM, Jon Lippincott j...@valvesoftware.com wrote:

 If you want to run SourceTV with Replay on at the same time, lowering
maxplayers to 31 should work.



 -Jon



 From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
 Sent: Monday, September 05, 2011 5:36 PM

 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Optional TF2 update coming soon



 We’re going to be working on this this week.



 Are you running with any mods/plugins?  What does your command-line and
configs look like?



 -Jon



 From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Saturday, September 03, 2011 7:32 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Optional TF2 update coming soon



 I tried enabling replay + sourcetv on my 32 player server. But when the
clients join, they crash with a bogus client index error.



 Wasn't there supposed to be a fix for this?

 On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott j...@valvesoftware.com
wrote:

 If anyone can figure out a set of steps to reproduce the hang we should be
able to get it fixed quickly.



 -Jon



 From: hlds-boun...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen
 Sent: Friday, September 02, 2011 2:53 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Optional TF2 update coming soon



 Any chance this is to address the server hang issue(s)?

 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com
wrote:

 We're going to release an optional (for servers) TF2 update in a little
while.  This is just a heads-up that it's coming.

 -Eric


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please visit:
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Re: [hlds] Optional TF2 update coming soon

2011-09-05 Thread SakeFox
I have a problem with 24 player server when a player would spawn it will 
crash the server. Running just sourcetv everything work fine just, but 
adding replay causes a lot of problems. I had already sent some crash 
dumps to Eric last week.


Don't know if anywhere related, but just putting it out there.

On 9/5/2011 9:14 PM, Jon Lippincott wrote:


If you want to run SourceTV with Replay on at the same time, lowering 
maxplayers to 31 should work.


-Jon

*From:*hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Jon Lippincott

*Sent:* Monday, September 05, 2011 5:36 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Optional TF2 update coming soon

We're going to be working on this this week.

Are you running with any mods/plugins?  What does your command-line 
and configs look like?


-Jon

*From:*hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *1nsane

*Sent:* Saturday, September 03, 2011 7:32 AM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Optional TF2 update coming soon

I tried enabling replay + sourcetv on my 32 player server. But when 
the clients join, they crash with a bogus client index error.


Wasn't there supposed to be a fix for this?

On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott j...@valvesoftware.com 
mailto:j...@valvesoftware.com wrote:


If anyone can figure out a set of steps to reproduce the hang we 
should be able to get it fixed quickly.


-Jon

*From:*hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com 
mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen

*Sent:* Friday, September 02, 2011 2:53 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Optional TF2 update coming soon

Any chance this is to address the server hang issue(s)?

On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com 
mailto:er...@valvesoftware.com wrote:


We're going to release an optional (for servers) TF2 update in a 
little while.  This is just a heads-up that it's coming.


-Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-05 Thread Jon Lippincott
Please let me know what your command line and configs look like and I'll see if 
I can reproduce.

-Jon

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of SakeFox
Sent: Monday, September 05, 2011 6:27 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

I have a problem with 24 player server when a player would spawn it will crash 
the server. Running just sourcetv everything work fine just, but adding replay 
causes a lot of problems. I had already sent some crash dumps to Eric last week.

Don't know if anywhere related, but just putting it out there.

On 9/5/2011 9:14 PM, Jon Lippincott wrote:
If you want to run SourceTV with Replay on at the same time, lowering 
maxplayers to 31 should work.

-Jon

From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Monday, September 05, 2011 5:36 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

We're going to be working on this this week.

Are you running with any mods/plugins?  What does your command-line and configs 
look like?

-Jon

From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Saturday, September 03, 2011 7:32 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

I tried enabling replay + sourcetv on my 32 player server. But when the clients 
join, they crash with a bogus client index error.

Wasn't there supposed to be a fix for this?
On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott 
j...@valvesoftware.commailto:j...@valvesoftware.com wrote:
If anyone can figure out a set of steps to reproduce the hang we should be able 
to get it fixed quickly.

-Jon

From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com]
 On Behalf Of E. Olsen
Sent: Friday, September 02, 2011 2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

Any chance this is to address the server hang issue(s)?
On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.

-Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-05 Thread srcds admin
Correct me if I am wrong but shouldn't replay NOT take a server slot? 

I finally got around to enabled it and my server dropped from 18/18 to
17/17 as soon as I map changed to bring replay online. 

Was this intended? I thought that it was fixed where replay wouldn't eat a
player slot. 

-Steve

On Tue, 6 Sep 2011 01:44:49 +, Jon Lippincott j...@valvesoftware.com
wrote:
 Please let me know what your command line and configs look like and I'll
 see if I can reproduce.
 
 -Jon
 
 FROM: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] ON BEHALF OF SakeFox
 SENT: Monday, September 05, 2011 6:27 PM
 TO: Half-Life dedicated Win32 server mailing list
 SUBJECT: Re: [hlds] Optional TF2 update coming soon
 
 I have a problem with 24 player server when a player would spawn it will
 crash the server. Running just sourcetv everything work fine just, but
 adding replay causes a lot of problems. I had already sent some crash
 dumps to Eric last week.
 
 Don't know if anywhere related, but just putting it out there.
 
 On 9/5/2011 9:14 PM, Jon Lippincott wrote: 
 
 If you want to run SourceTV with Replay on at the same time, lowering
 maxplayers to 31 should work.
 
 -Jon
 
 FROM: hlds-boun...@list.valvesoftware.com [1]
 [mailto:hlds-boun...@list.valvesoftware.com [2]] ON BEHALF OF Jon
 Lippincott
 SENT: Monday, September 05, 2011 5:36 PM
 TO: Half-Life dedicated Win32 server mailing list
 SUBJECT: Re: [hlds] Optional TF2 update coming soon
 
 We're going to be working on this this week.
 
 Are you running with any mods/plugins? What does your command-line and
 configs look like?
 
 -Jon
 
 FROM: hlds-boun...@list.valvesoftware.com [3]
 [mailto:hlds-boun...@list.valvesoftware.com [4]] ON BEHALF OF 1nsane
 SENT: Saturday, September 03, 2011 7:32 AM
 TO: Half-Life dedicated Win32 server mailing list
 SUBJECT: Re: [hlds] Optional TF2 update coming soon
 
 I tried enabling replay + sourcetv on my 32 player server. But when the
 clients join, they crash with a bogus client index error.
 
 Wasn't there supposed to be a fix for this?
 
 On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott  wrote:
 
 If anyone can figure out a set of steps to reproduce the hang we should
 be able to get it fixed quickly. 
 
 -Jon
 
 FROM: hlds-boun...@list.valvesoftware.com [6]
 [mailto:hlds-boun...@list.valvesoftware.com [7]] ON BEHALF OF E. Olsen
 SENT: Friday, September 02, 2011 2:53 PM
 TO: Half-Life dedicated Win32 server mailing list
 SUBJECT: Re: [hlds] Optional TF2 update coming soon
 
 Any chance this is to address the server hang issue(s)?
 
 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith  wrote:
 
 We're going to release an optional (for servers) TF2 update in a little
 while. This is just a heads-up that it's coming.
 
 -Eric
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds [9]
 
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 Links:
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 [2] mailto:hlds-boun...@list.valvesoftware.com
 [3] mailto:hlds-boun...@list.valvesoftware.com
 [4] mailto:hlds-boun...@list.valvesoftware.com
 [5] mailto:j...@valvesoftware.com
 [6] mailto:hlds-boun...@list.valvesoftware.com
 [7] mailto:hlds-boun...@list.valvesoftware.com
 [8] mailto:er...@valvesoftware.com
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Re: [hlds] Optional TF2 update coming soon

2011-09-05 Thread Dominik Friedrichs
It does eat a player slot and probably always will - all they are doing 
(or trying to) is manipulating the player counts to hide this fact.


On 2011/09/06 03:56, srcds admin wrote:

Correct me if I am wrong but shouldn't replay NOT take a server slot?

I finally got around to enabled it and my server dropped from 18/18 to
17/17 as soon as I map changed to bring replay online.

Was this intended? I thought that it was fixed where replay wouldn't eat a
player slot.

-Steve

On Tue, 6 Sep 2011 01:44:49 +, Jon Lippincottj...@valvesoftware.com
wrote:

Please let me know what your command line and configs look like and I'll
see if I can reproduce.

-Jon

FROM: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] ON BEHALF OF SakeFox
SENT: Monday, September 05, 2011 6:27 PM
TO: Half-Life dedicated Win32 server mailing list
SUBJECT: Re: [hlds] Optional TF2 update coming soon

I have a problem with 24 player server when a player would spawn it will
crash the server. Running just sourcetv everything work fine just, but
adding replay causes a lot of problems. I had already sent some crash
dumps to Eric last week.

Don't know if anywhere related, but just putting it out there.

On 9/5/2011 9:14 PM, Jon Lippincott wrote:

If you want to run SourceTV with Replay on at the same time, lowering
maxplayers to 31 should work.

-Jon

FROM: hlds-boun...@list.valvesoftware.com [1]
[mailto:hlds-boun...@list.valvesoftware.com [2]] ON BEHALF OF Jon
Lippincott
SENT: Monday, September 05, 2011 5:36 PM
TO: Half-Life dedicated Win32 server mailing list
SUBJECT: Re: [hlds] Optional TF2 update coming soon

We're going to be working on this this week.

Are you running with any mods/plugins? What does your command-line and
configs look like?

-Jon

FROM: hlds-boun...@list.valvesoftware.com [3]
[mailto:hlds-boun...@list.valvesoftware.com [4]] ON BEHALF OF 1nsane
SENT: Saturday, September 03, 2011 7:32 AM
TO: Half-Life dedicated Win32 server mailing list
SUBJECT: Re: [hlds] Optional TF2 update coming soon

I tried enabling replay + sourcetv on my 32 player server. But when the
clients join, they crash with a bogus client index error.

Wasn't there supposed to be a fix for this?

On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott  wrote:

If anyone can figure out a set of steps to reproduce the hang we should
be able to get it fixed quickly.

-Jon

FROM: hlds-boun...@list.valvesoftware.com [6]
[mailto:hlds-boun...@list.valvesoftware.com [7]] ON BEHALF OF E. Olsen
SENT: Friday, September 02, 2011 2:53 PM
TO: Half-Life dedicated Win32 server mailing list
SUBJECT: Re: [hlds] Optional TF2 update coming soon

Any chance this is to address the server hang issue(s)?

On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith  wrote:

We're going to release an optional (for servers) TF2 update in a little
while. This is just a heads-up that it's coming.

-Eric

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Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread Ronny Schedel
We had server hangs when replay and sourcetv were enabled. Sorry, no steps to 
reproduce it.

From: Jon Lippincott 
Sent: Saturday, September 03, 2011 2:06 AM
To: Half-Life dedicated Win32 server mailing list 
Subject: Re: [hlds] Optional TF2 update coming soon

If anyone can figure out a set of steps to reproduce the hang we should be able 
to get it fixed quickly.  

 

-Jon

 

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen
Sent: Friday, September 02, 2011 2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

 

Any chance this is to address the server hang issue(s)?




On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com wrote:

We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.

-Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread E. Olsen
We have discussed this previously on the list. The hangs seems to be
occurring most frequently right after a map change while players are joining
the server. There is no crash (or crash dump), the server simply hangs and
needs a manual restart. There are no errors in the logs when it occurs.

It's been difficult to track down because it has occurred on every possible
server config (with and without sourcemod, 24  32 player servers, pure
vanilla configs, stock and custom maps, etc.). I am running Windows server
2008 R2 on (underloaded) dual quad core boxes with at least 24GB of ram.

On Sat, Sep 3, 2011 at 2:33 AM, Ronny Schedel i...@ronny-schedel.de wrote:

   We had server hangs when replay and sourcetv were enabled. Sorry, no
 steps to reproduce it.

  *From:* Jon Lippincott j...@valvesoftware.com
 *Sent:* Saturday, September 03, 2011 2:06 AM
 *To:* Half-Life dedicated Win32 server mailing 
 listhlds@list.valvesoftware.com
 *Subject:* Re: [hlds] Optional TF2 update coming soon


 If anyone can figure out a set of steps to reproduce the hang we should be
 able to get it fixed quickly.  

 

 -Jon

 

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen
 *Sent:* Friday, September 02, 2011 2:53 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

 

 Any chance this is to address the server hang issue(s)?


 

 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com
 wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 -Eric


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 please visit:
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 --
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Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread Saint K .
The only thing that catches my attention on these hangs is users joining 
without a validation message, which you normally see after a client joined a 
server.

L 05/14/2011 - 12:06:18: lalalalala14STEAM_0:1:25375192 STEAM USERID 
validated - these messages are not appearing

Saint K.

From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] 
On Behalf Of E. Olsen [ceo.eol...@gmail.com]
Sent: 03 September 2011 14:06
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

We have discussed this previously on the list. The hangs seems to be occurring 
most frequently right after a map change while players are joining the server. 
There is no crash (or crash dump), the server simply hangs and needs a manual 
restart. There are no errors in the logs when it occurs.

It's been difficult to track down because it has occurred on every possible 
server config (with and without sourcemod, 24  32 player servers, pure vanilla 
configs, stock and custom maps, etc.). I am running Windows server 2008 R2 on 
(underloaded) dual quad core boxes with at least 24GB of ram.

On Sat, Sep 3, 2011 at 2:33 AM, Ronny Schedel 
i...@ronny-schedel.demailto:i...@ronny-schedel.de wrote:
We had server hangs when replay and sourcetv were enabled. Sorry, no steps to 
reproduce it.

From: Jon Lippincottmailto:j...@valvesoftware.com
Sent: Saturday, September 03, 2011 2:06 AM
To: Half-Life dedicated Win32 server mailing 
listmailto:hlds@list.valvesoftware.com
Subject: Re: [hlds] Optional TF2 update coming soon

If anyone can figure out a set of steps to reproduce the hang we should be able 
to get it fixed quickly.

-Jon

From: 
hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.commailto:hlds-boun...@list.valvesoftware.com]
 On Behalf Of E. Olsen
Sent: Friday, September 02, 2011 2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

Any chance this is to address the server hang issue(s)?


On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.

-Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread 1nsane
I tried enabling replay + sourcetv on my 32 player server. But when the
clients join, they crash with a bogus client index error.

Wasn't there supposed to be a fix for this?

On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott j...@valvesoftware.comwrote:

 If anyone can figure out a set of steps to reproduce the hang we should be
 able to get it fixed quickly.  

 ** **

 -Jon

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen
 *Sent:* Friday, September 02, 2011 2:53 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

 ** **

 Any chance this is to address the server hang issue(s)?


 

 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com
 wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 -Eric


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

 ** **

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Re: [hlds] Optional TF2 update coming soon

2011-09-03 Thread kelly joe
I have this error, except it hangs for about five minutes, I don't have
replay, but then resumes. I don't have to restart.

On 3 September 2011 15:32, 1nsane 1nsane...@gmail.com wrote:

 I tried enabling replay + sourcetv on my 32 player server. But when the
 clients join, they crash with a bogus client index error.

 Wasn't there supposed to be a fix for this?


 On Fri, Sep 2, 2011 at 8:06 PM, Jon Lippincott j...@valvesoftware.comwrote:

 If anyone can figure out a set of steps to reproduce the hang we should be
 able to get it fixed quickly.  

 ** **

 -Jon

 ** **

 *From:* hlds-boun...@list.valvesoftware.com [mailto:
 hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen
 *Sent:* Friday, September 02, 2011 2:53 PM
 *To:* Half-Life dedicated Win32 server mailing list
 *Subject:* Re: [hlds] Optional TF2 update coming soon

 ** **

 Any chance this is to address the server hang issue(s)?


 

 On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com
 wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 -Eric


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 please visit:
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 ** **

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[hlds] Optional TF2 update coming soon

2011-09-02 Thread Eric Smith
We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.

-Eric


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Re: [hlds] Optional TF2 update coming soon

2011-09-02 Thread E. Olsen
Any chance this is to address the server hang issue(s)?



On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith er...@valvesoftware.com wrote:

 We're going to release an optional (for servers) TF2 update in a little
 while.  This is just a heads-up that it's coming.

 -Eric


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 please visit:
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Re: [hlds] Optional TF2 update coming soon

2011-09-02 Thread Jon Lippincott
If anyone can figure out a set of steps to reproduce the hang we should be able 
to get it fixed quickly.

-Jon

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen
Sent: Friday, September 02, 2011 2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Optional TF2 update coming soon

Any chance this is to address the server hang issue(s)?


On Fri, Sep 2, 2011 at 5:41 PM, Eric Smith 
er...@valvesoftware.commailto:er...@valvesoftware.com wrote:
We're going to release an optional (for servers) TF2 update in a little while.  
This is just a heads-up that it's coming.

-Eric


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