Re: please explain to me why video/bios shadowing must be disabled to use graphics... -- Victory!!!

2002-10-17 Thread Bart Oldeman
On Thu, 17 Oct 2002, Stas Sergeev wrote:

 Oh, and there is still one very bad thing, which
 is that we can't open the high ports in a fast
 mode (or can we?), so sometimes it works even
 slower than xdos... why ioperm() doesn't allow
  0x3ff ports?..

Once upon a time Linus decided that a 128 byte per-process i/o bitmap is
ok, but 8192 bytes is excessively large.

see also iopl(2)

Bart

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-10-03 Thread phrostie

an update i did finally get dosemu working.
i can run EZ cosmos, commander keen 1-3, and battle chess.
commander keen 4 and above still lock up.  i did notice that the startup 
windows are reporting no or low memory.

On Monday 23 September 2002 17:14, Bart Oldeman wrote:
 On Tue, 24 Sep 2002, Stas Sergeev wrote:
  This problem exists only on some (modern?) cards for VESA
  modes, but for VGA modes there must be no such problem at
  all (Bart, do you really have any examples when this is a
  problem even for VGA? Correct me then, please).

 Well VGA only uses standard ports so the only problem is to pass the
 VBIOS initialization in the first place, that is executing the code at
 c000:0003 (or c800:0003, whereever the VBIOS is). On some graphics cards
 this init routine requires additional open ports and maybe even
 accessible MMIO.

 Some people reported black screens, or even machines hanging which
 happens when the VBIOS init routine is called.

 I'm not sure why this VBIOS init routine is always called if you set
 $_graphics, but at least it gets the video card into a clean state. This
 is esp. important if you use fbdev graphical textmodes on the console
 instead of the standard VGA textmode (80x25).

 Maybe by just bypassing the VBIOS init you can avoid this problem; I
 just have never looked into that possibility.

 The VBE 2.0 spec defines a protected mode interface - if DOSEMU would
 use that it could ask which ports should be used and opened. However it
 does not currently use that interface, I don't know how to do that and
 am not able to test it anyway (being far away from my desktop where I
 could take some risks).

 Bart

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-- 
Oh, I have slipped the surly bonds of DOS,
and danced the skies on Linux silvered wings.
http://pfrostie.freeservers.com/cad-tastrafy/
http://www.freelists.org/list/cad-linux

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-10-03 Thread Stas Sergeev

Hello.

phrostie wrote:
 an update i did finally get dosemu working.
What update you did and where was the problem
at the end?

 keen 4 and above still lock up.
Update your keen. See this:
http://marc.theaimsgroup.com/?l=linux-msdosm=103211907106200w=2

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-24 Thread phrostie

thanks to all for the responses.
last night i was going thru the different runtime options, but regardless of
what i try i still can't seem to get any of my VGA stuff working again.

under video it asks for video address.  
where do i get/verify this for my card?

 For S3 cards you must not worry about this issue
 at all. Setting $_chipset=s3 worked for my S3 Trio
 flawlessly both for VGA and VESA modes. Don't remember
 about setting $_chipset=plainvga, but I think it could
 work as well.
 This problem exists only on some (modern?) cards for VESA
 modes, but for VGA modes there must be no such problem at
 all (Bart, do you really have any examples when this is a
 problem even for VGA? Correct me then, please).
 To verify if you have this port problem, just start your
 DOS prog under WinNT. If it can't set mode also there, then
 yes, you have this problem (I bet you don't have it with
 S3 though). Unfortunately opening the ports doesn't always
 help: still no VESA modes on my Radeon7500, but VGA works
 perfectly. Thinking about returning my old S3...
 
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=
phrostie
Oh I have slipped the surly bonds of DOS
and danced the skies on Linux silvered wings.
http://pfrostie.freeservers.com/cad-tastrafy/
http://www.freelists.org/webpage/cad-linux

__
Do you Yahoo!?
New DSL Internet Access from SBC  Yahoo!
http://sbc.yahoo.com
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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-24 Thread Stas Sergeev

Hello.

phrostie wrote:
 last night i was going thru the different runtime options, but 
 regardless of
 what i try i still can't seem to get any of my VGA stuff working again.
Then create a log of video events (-D9+v option
to dosemu) and see what's going wrong.
And upgrade your dosemu: something suggests me
that you are using one of those 1.0.x versions,
hence the problems.
And what version of util-linux package do you
have? There were a lot of broken versions, where
/bin/login doesn't set a console ownership for the
login shell process. No graphics also in that case.

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Bart Oldeman

On Mon, 23 Sep 2002, phrostie wrote:

  not support this video card and does not open up enough ports.
  
 what ports?
 could you expand on this part?

That is video card dependent - you have to run with the debug flags as I
explained before to find out which ones.

 also, i was wondering, does dosemu currently rely on Xfree being version 4.x or
 newer?  MDK7.0 was the last dist that i've used that came with 3.3.6 as the
 default.  i forget which but there was another application that i was having
 trouble with that(i was told) required xlibs for 4.x.

xdos(emu) does not rely on X being 3 or 4.

The dos(emu) we're talking about here, using console graphics, is
completely independent of X.

dos(emu) in a terminal is X independent too, but without graphics.

Bart

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Bart Oldeman

On Tue, 24 Sep 2002, Stas Sergeev wrote:

 This problem exists only on some (modern?) cards for VESA
 modes, but for VGA modes there must be no such problem at
 all (Bart, do you really have any examples when this is a
 problem even for VGA? Correct me then, please).

Well VGA only uses standard ports so the only problem is to pass the
VBIOS initialization in the first place, that is executing the code at
c000:0003 (or c800:0003, whereever the VBIOS is). On some graphics cards
this init routine requires additional open ports and maybe even
accessible MMIO.

Some people reported black screens, or even machines hanging which
happens when the VBIOS init routine is called.

I'm not sure why this VBIOS init routine is always called if you set
$_graphics, but at least it gets the video card into a clean state. This
is esp. important if you use fbdev graphical textmodes on the console
instead of the standard VGA textmode (80x25).

Maybe by just bypassing the VBIOS init you can avoid this problem; I
just have never looked into that possibility.

The VBE 2.0 spec defines a protected mode interface - if DOSEMU would
use that it could ask which ports should be used and opened. However it
does not currently use that interface, I don't know how to do that and
am not able to test it anyway (being far away from my desktop where I
could take some risks).

Bart

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Stas Sergeev

Hello.

phrostie wrote:
 not support this video card and does not open up enough ports.
  what ports?
  could you expand on this part?
  i have a S3
For S3 cards you must not worry about this issue
at all. Setting $_chipset=s3 worked for my S3 Trio
flawlessly both for VGA and VESA modes. Don't remember
about setting $_chipset=plainvga, but I think it could
work as well.
This problem exists only on some (modern?) cards for VESA
modes, but for VGA modes there must be no such problem at
all (Bart, do you really have any examples when this is a
problem even for VGA? Correct me then, please).
To verify if you have this port problem, just start your
DOS prog under WinNT. If it can't set mode also there, then
yes, you have this problem (I bet you don't have it with
S3 though). Unfortunately opening the ports doesn't always
help: still no VESA modes on my Radeon7500, but VGA works
perfectly. Thinking about returning my old S3...

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Stas Sergeev

Hello.

Bart Oldeman wrote:
 Well VGA only uses standard ports so the only problem is to pass the
 VBIOS initialization in the first place, that is executing the code at
 c000:0003
Where does it do that? I have found only
init_vga_card(), but that doesn't seem to be
the place. Also I searched the +g log for
c000:0003 and found nothing...

 On some graphics cards
 this init routine requires additional open ports and maybe even
Yes, my Radeon is trying, but only if all the
extra ports are *disabled*, it works.

 Some people reported black screens, or even machines hanging which
 happens when the VBIOS init routine is called.
Of course, that was me:) But does the problem still
exist after 1.1.3.1?
Anyway, no one of the people that started that thread,
had lock-ups on startup, they just have dosemu in a terminal
mode (should it display graphics then? :), why do you
think it can by any chance be the same problem?

 Maybe by just bypassing the VBIOS init you can avoid this problem; I
 just have never looked into that possibility.
I tried to comment out the end of the init_vga_card()
(which seems to call int10 but for what?) and dosemu
started fine and without the card logo. However none
of the video modes (including VGA) were available.
Have to figure out why yet.

 The VBE 2.0 spec defines a protected mode interface - if DOSEMU would
 use that it could ask which ports should be used and opened.
If everything could be so easy... I tried this already
and my Radeon is completely silent, returning an empty
list:( That is why, I think, XFree 3.3.6 or 4.1 are not
able to set any VESA modes, but not the 4.2, which can!

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Bart Oldeman

On Tue, 24 Sep 2002, Stas Sergeev wrote:

 Bart Oldeman wrote:
  Well VGA only uses standard ports so the only problem is to pass the
  VBIOS initialization in the first place, that is executing the code at
  c000:0003
 Where does it do that? I have found only
 init_vga_card(), but that doesn't seem to be
 the place. Also I searched the +g log for
 c000:0003 and found nothing...

src/base/bios/bios.S, line 507, F800:4200.

init_vga_card() pushes f800:4200 on the stack as cs:ip, so that is what
DOSEMU gets to execute in the next vm86().

  Some people reported black screens, or even machines hanging which
  happens when the VBIOS init routine is called.
 Of course, that was me:) But does the problem still
 exist after 1.1.3.1?

Maybe, maybe not?

 Anyway, no one of the people that started that thread,
 had lock-ups on startup, they just have dosemu in a terminal
 mode (should it display graphics then? :), why do you
 think it can by any chance be the same problem?

It wasn't clear to me whether they used terminal mode or not. Probably
missed something :(

 If everything could be so easy... I tried this already
 and my Radeon is completely silent, returning an empty
 list:( That is why, I think, XFree 3.3.6 or 4.1 are not
 able to set any VESA modes, but not the 4.2, which can!

using VBE 3.0?

Bart

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Stas Sergeev

Hello.

Bart Oldeman wrote:
  c000:0003
 Where does it do that? I have found only
 init_vga_card(), but that doesn't seem to be
 the place. Also I searched the +g log for
 c000:0003 and found nothing... 
  src/base/bios/bios.S, line 507, F800:4200. 
  init_vga_card() pushes f800:4200 on the stack as cs:ip, so that is what
  DOSEMU gets to execute in the next vm86().
Which means that I've found the proper place not
even realising it:)
Now I also tried to nop out the hardcoded call
directly in bios.S - same effect - no graphics
modes, no even any other text modes, terminal
chars here etc. Only the progs that are setting
modes directly via ports are still working.
Doing the reset call from within DOS brings
everything back in a sane state.
Just wondering, why this reset is needed so badly?

  Some people reported black screens, or even machines hanging which
  happens when the VBIOS init routine is called.
 Of course, that was me:) But does the problem still
 exist after 1.1.3.1?
  Maybe, maybe not?
Hmm, my point was that having only the VGA regs
in hands, it is not possible to lock up the entire
system. Or is it? But then it would be possible
to lock also NT, isn't it?

 It wasn't clear to me whether they used terminal mode or not. Probably
 missed something :(
Well, at least the vbios init was not passed, hence
the term chars.

 list:( That is why, I think, XFree 3.3.6 or 4.1 are not
 able to set any VESA modes, but not the 4.2, which can!
  using VBE 3.0?
What advantages of VBE 3 are you suspecting?
Any chances to find this out without looking into an
XFree sources? Oh well, I just have to look there and
find out all the answers myself, but it is a big pain to
download the entire XFree sources...
Btw, I also played with LRMI package. There is a
program to set the VESA modes. It does iopl(3) and
then int10 in vm86(). Locks up as well...

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-23 Thread Bart Oldeman

On Tue, 24 Sep 2002, Stas Sergeev wrote:

 Doing the reset call from within DOS brings
 everything back in a sane state.
 Just wondering, why this reset is needed so badly?

Just a very rough guess: proper initialization of certain BIOS variables
in the range 0x400-0x4ff (0040:-0040:00ff) ? Try to see what changes
during the init.

 Hmm, my point was that having only the VGA regs
 in hands, it is not possible to lock up the entire
 system. Or is it? 

some video cards can be completely manipulated using only VGA ports; for
instance on the SiS the extended registers are 0x3c4, al=5 and up IIRC.
You need to unlock those extended registers, but for that you only need
access to 0x3c4 and 0x3c5, i.e. standard VGA ports.

DOSEMU, because it opens those ports in the fast mode, does not check
whether your DOS prog or BIOS tries to write 5 to port 3c4 and then
the appropriate unlock byte to port 3c5.

Now I'm not sure about locking up, but there's certainly a lot you can
do to the graphics card.

 But then it would be possible
 to lock also NT, isn't it?

I have no idea what NT does. I don't know how it opens ports (slow or
fast). Try [EMAIL PROTECTED] - he should have access to the source
code, I don't.

Bart

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RE:Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-21 Thread Hell.Surfers

Try running as root...

Cheers, Dean McEwan. Currently hacking KGI, which I don't understand, oh and ask me 
about OpenModemTalk...

On  Sat, 21 Sep 2002 04:42:05 -0400 [EMAIL PROTECTED] wrote:

---BeginMessage---


I'd want to know specifically if
video hardware on hp is significantly different in some way from any
other pc-compatibles.  Bet it isn't.

I'm sure it isn't...

It makes no sense there is no hardware switch  to turn off shadowing, so
now I'm curious what method hp uses.

Well i'm not much of a hardware person so I never really looked to see if 
there was a hardware switch in the first place. I've heard from other HP 
users about bad experiences trying to take the case on the HP off. It 
sounds as if it's a general pain in the a$$. Regardless of whether or not 
there's a hardware switch in the system, it's still very annoying that HP 
never decided to put in a setting in the bios setup program to disable 
video/bios shadowing.

Surely this info would be available to a hardware
owner.  And if there are no hp-specific publications, perhaps a phone
call to one of their engineers that works on video addressing would
yield something.  Somebody had to decide how things would be done at
some point in your machine's history.  A direct call might just be the
fastest way to get an answer and maybe even a reference or two, or a
private privileged (you paid your moneys) online link for users.

heh most systems that you buy in the store don't give you detailed manuals 
and are you suggesting I call tech support because I hate the very idea of 
that. I never ever had to call tech support for any of my past and present 
systems. I choose not to because it's a royal pain the a$$ and most of the 
time they can't help you anyway. You end up wasting money, especially if 
you were to ring up microsoft's god awful tech support line from HELL (i'm 
glad I never called them. all the horror stories *gasp*). I seem to get the 
impression that hp's tech support is crap too, especially from when I use 
to browse there now semi defunct tech forums.

  I've tried getting graphics to work in dosemu before in the
  past but everytime i tried to run a game such as wolf3d the thing went
  black which forced me to switch terminal screens and log back in to
  kill the dosemu process.

Forced how?  Did it hang, no response?  Going all black might mean just
no memory, no pointer to memory, the memory it needs.

Yeah the process locked up. The system didn't lock up (if it was winblows 
it probably would've).


Wolf3d does have source code available for free.  Have you compiled it
to work on your system?  Somewhere in that code would be the video
addressing routines.  Compile, run with lots of stderr, study the error
messages, find the trouble spot.  See how it would be solved in the
non-proprietary system.  Forgive, all theoretical, you're probably in a
hurry to play the darn game.

Yeah I know the source code is available but I don't have the right tools 
to compile it right now and I don't even think it will compile on linux 
without having to tweak it some bit. I'm not much of an expert at 
programming (although i'm learning).

  .. needed to disable video/bios shadowing. This is what most people
  seem to suggest when someone  asks the question how do i get graphics
  to work

Need a more specific question to get a better answer.  There are refs
that cover these things, search for svga programming shadow methods.
I tried it, found this to start:

http://www.geocities.com/SiliconValley/Park/9784/tut.html
2D  Basics, VGA Mode 13h
 SVGA - vesa, vbe 2

By the way, what kind of video do you have?  VESA?  Lots of docs on that
standard.  Find out all the details you can on your video interface,
what the range and limits of your monitor/video firmware.

Well the system isn't that old. It's only 3 years old. I bought it back in 
99. My video card is an ATI Rage Pro btw.

  ... but the  fonts were screwy since it was using the default terminal
  font and I never did figure out how to fix that.

But therein lies some secrets.  Text on video is done much the same way.
Maybe slug through that, find out how it does switch to non-hardware
fonts.  Map the known.

I get the impression after reading your entire post that you think i'm some 
sort of programmer g? I know some programming (assembly, qbasic, c, c++, 
etc...) but i'm not that good at it. Like I said, I'm still learning heh 
g. I seem to recall someone once saying on some usenet group that you 
might need to switch the default console font to a font that supports ibm 
ascii characters. I don't think any distro I played with came with such 
fonts. However, I did play around with the console fonts included with the 
distros. I think I almost got the characters looking right too (ZZT wasn't 
as messed up but there was some things that were still screwy). So I think 
what I need is a console font that uses ibm ascii characters. I also think 
I read somewhere that running 

RE:Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-21 Thread matt

I already did run it as root.. I tried lots of stuff before ultimately 
giving up. However, I do plan on playing around with dosemu again in the 
future. btw,  i'm already subscribed to the list so you really don't have 
to forward a copy to [EMAIL PROTECTED] but if that's how your email client 
works then *ok* heh...

At 11:59 AM 9/21/02 +0100, you wrote:
Try running as root...

Cheers, Dean McEwan. Currently hacking KGI, which I don't understand, oh 
and ask me about OpenModemTalk...

On  Sat, 21 Sep 2002 04:42:05 -0400 [EMAIL PROTECTED] wrote:
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I'd want to know specifically if
video hardware on hp is significantly different in some way from any
other pc-compatibles.  Bet it isn't.

I'm sure it isn't...

It makes no sense there is no hardware switch  to turn off shadowing, so
now I'm curious what method hp uses.

Well i'm not much of a hardware person so I never really looked to see if 
there was a hardware switch in the first place. I've heard from other HP 
users about bad experiences trying to take the case on the HP off. It 
sounds as if it's a general pain in the a$$. Regardless of whether or not 
there's a hardware switch in the system, it's still very annoying that HP 
never decided to put in a setting in the bios setup program to disable 
video/bios shadowing.

Surely this info would be available to a hardware
owner.  And if there are no hp-specific publications, perhaps a phone
call to one of their engineers that works on video addressing would
yield something.  Somebody had to decide how things would be done at
some point in your machine's history.  A direct call might just be the
fastest way to get an answer and maybe even a reference or two, or a
private privileged (you paid your moneys) online link for users.

heh most systems that you buy in the store don't give you detailed manuals 
and are you suggesting I call tech support because I hate the very idea of 
that. I never ever had to call tech support for any of my past and present 
systems. I choose not to because it's a royal pain the a$$ and most of the 
time they can't help you anyway. You end up wasting money, especially if 
you were to ring up microsoft's god awful tech support line from HELL (i'm 
glad I never called them. all the horror stories *gasp*). I seem to get 
the impression that hp's tech support is crap too, especially from when I 
use to browse there now semi defunct tech forums.

  I've tried getting graphics to work in dosemu before in the
  past but everytime i tried to run a game such as wolf3d the thing went
  black which forced me to switch terminal screens and log back in to
  kill the dosemu process.

Forced how?  Did it hang, no response?  Going all black might mean just
no memory, no pointer to memory, the memory it needs.

Yeah the process locked up. The system didn't lock up (if it was winblows 
it probably would've).


Wolf3d does have source code available for free.  Have you compiled it
to work on your system?  Somewhere in that code would be the video
addressing routines.  Compile, run with lots of stderr, study the error
messages, find the trouble spot.  See how it would be solved in the
non-proprietary system.  Forgive, all theoretical, you're probably in a
hurry to play the darn game.

Yeah I know the source code is available but I don't have the right tools 
to compile it right now and I don't even think it will compile on linux 
without having to tweak it some bit. I'm not much of an expert at 
programming (although i'm learning).

  .. needed to disable video/bios shadowing. This is what most people
  seem to suggest when someone  asks the question how do i get graphics
  to work

Need a more 

Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-21 Thread Stas Sergeev

Hello.

Bart Oldeman wrote:
 your problem is mostly not video shadowing
I tried this privately already - doesn't work:)

 but just that DOSEMU does
 not support this video card and does not open up enough ports.
Note however that this must not be the case for
VGA modes.
And esp. if the person have a terminal chars in
a dos box (which most likely means that the video
bios was not even mapped in), yet have a text-based
progs working.

 ports it tries to access and dosemu doesn't understand. You can enable
 then in the ports section.
If someone could explain why this method works
no more with the modern cards, I would be very happy.
What you now get opening these ports, is a hard lock-up:(

 Stas tried hard to get
 DOSEMU working on his ATI Radeon, and Vesa modes do not work for him.
But not all hopes are lost here: now XFree 4.2 can set
any vesa mode on my Radeon, while 4.1 couldn't. So at least now
I know that getting VESA to work again is somehow possible,
probably by stealing some code from XFree.

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-20 Thread matt

I think it's been like this for a very very LONG time. I've been monitoring 
dosemu's progress using google groups and it apparently has been in 
production since like 93. I think the requirement for having to disable 
video/bios shadowing has been a part of dosemu for years if not since the 
beginning. I still don't have an answer to my question (or should I say 
questions g): Why was it programmed this way? Why does one have to 
disable video/bios shadowing? Is this due to the way linux works? Is this 
the only programming solution that had to be done or could there have also 
been another way that probably would've been a lot more challenging to 
implement but would've allowed people to run there graphical games without 
any requirements to disable video/bios shadowing in the first place? 
Personally, I still think this was some sort of quick hack to get graphics 
to work in dosemu. I hope to be proved wrong heh...

At 04:26 AM 9/9/02 -0700, you wrote:
i had a number of cga/vga games working in dosemu at one time.  battle chess,
commanderkeen, mario,,,.  i have not been able to get tem running even 
with the
same dosemu.conf files.  maybe this is why.  when did this start?

--- [EMAIL PROTECTED] wrote:
  Awhile back I tried getting graphics to work in dosemu on some linux
  distros I was playing with at the time. Sadly, I was totally unsuccessful.
  I realized after reading the docs that one had to disable video/bios
  shadowing in order to use graphics. The problem is, my computer (HP8570C)
  *does not* have any setting in the bios that lets you do this. So I guess
  that means I can't run dosemu in a graphical mode on my computer at all 
 eh?
  What I don't quite understand is WHY do you have to disable video/bios
  shadowing to get graphics working in the first place?! I tried searching
  the web/usenet for information but apparently no one ever decided to write
  a technical document to explain why video/bios shadowing in dosemu must be
  disabled. I still think that perhaps this is some kind of quick hack that
  was put into dosemu to get graphics to work. Did it have to be programmed
  this way or was there another way graphic support in dosemu could've been
  implemented without having to require video/bios shadowing to be disabled?
  It would be great if there's another solution to get graphics working in
  dosemu without having to disable video/bios shadowing. To tell you the
  truth, i've been a windows user for quite awhile now (started with win3.1
  and i'm now using win98se) although i've used linux/bsd/solaris/etc...
  through shell accounts i've acquired over the years and from playing 
 around
  with linux distros that are configured to run on top of a dos partition.
  Ultimately, I hope to make a complete transition to linux from wind0ze (I
  already purchased suse linux to try out). I'm guessing i'm going to 
 have to
  go the dual boot route and keep a seperate windows partition behind to run
  my dos/windows games since i've come to realize that both dosemu/wine are
  still premature. If it wasn't for some of the technical problems with both
  emulators (probably due to microsoft's monopoly on *stuff*), I would
  quickly switch from windows to linux in a heart beat and say ados micros~1
  heh :P
 
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=
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Oh I have slipped the surly bonds of DOS
and danced the skies on Linux silvered wings.
http://pfrostie.freeservers.com/cad-tastrafy/
http://www.freelists.org/webpage/cad-linux

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-20 Thread Bart Oldeman

1st note: you do not need to (and never needed to) disable shadowing if
you use graphics in xdosemu, which is quite usable nowadays, but in
certain cases too slow, for some graphical programs not perfect and not
full screen (your apps run in the DOS in the BOX).

Only on the linux console, IF your graphics card is supported by DOSEMU
and IF you run DOSEMU as root or suid-root you *might* need to have to
turn off vbios shadowing. There are quite a few graphics cards out there
that DOSEMU does not support, and moreover suid-root is discouraged.

On Fri, 20 Sep 2002 [EMAIL PROTECTED] wrote:

 Why was it programmed this way? 

Nothing really intended - DOSEMU basically mmaps the contents of
/dev/mem to 0xc-0xc8000 or some such, if it has permission to do so.
Otherwise console graphics don't work.

 Why does one have to disable video/bios shadowing? 

I guess because the RAM that is used for the shadowing at boot time 
might be overwritten by Linux and things get messed up. This is highly
system dependent; that's why I said *might*.

 Is this the only programming solution that had to be done or could there have also 
 been another way that probably would've been a lot more challenging to 
 implement but would've allowed people to run there graphical games without 
 any requirements to disable video/bios shadowing in the first place? 

yes, that's called vgaemu and is what you use when you run graphical 
applications in xdosemu - no need for a graphics card specific video
BIOS, so shadowing is irrelevant.

simply run them in xdosemu or wait for vgaemu on console or fullscreen 
X support, that does not need the systems BIOS or root privileges.

Bart

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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-09 Thread phrostie

i had a number of cga/vga games working in dosemu at one time.  battle chess,
commanderkeen, mario,,,.  i have not been able to get tem running even with the
same dosemu.conf files.  maybe this is why.  when did this start?

--- [EMAIL PROTECTED] wrote:
 Awhile back I tried getting graphics to work in dosemu on some linux 
 distros I was playing with at the time. Sadly, I was totally unsuccessful. 
 I realized after reading the docs that one had to disable video/bios 
 shadowing in order to use graphics. The problem is, my computer (HP8570C) 
 *does not* have any setting in the bios that lets you do this. So I guess 
 that means I can't run dosemu in a graphical mode on my computer at all eh? 
 What I don't quite understand is WHY do you have to disable video/bios 
 shadowing to get graphics working in the first place?! I tried searching 
 the web/usenet for information but apparently no one ever decided to write 
 a technical document to explain why video/bios shadowing in dosemu must be 
 disabled. I still think that perhaps this is some kind of quick hack that 
 was put into dosemu to get graphics to work. Did it have to be programmed 
 this way or was there another way graphic support in dosemu could've been 
 implemented without having to require video/bios shadowing to be disabled? 
 It would be great if there's another solution to get graphics working in 
 dosemu without having to disable video/bios shadowing. To tell you the 
 truth, i've been a windows user for quite awhile now (started with win3.1 
 and i'm now using win98se) although i've used linux/bsd/solaris/etc... 
 through shell accounts i've acquired over the years and from playing around 
 with linux distros that are configured to run on top of a dos partition. 
 Ultimately, I hope to make a complete transition to linux from wind0ze (I 
 already purchased suse linux to try out). I'm guessing i'm going to have to 
 go the dual boot route and keep a seperate windows partition behind to run 
 my dos/windows games since i've come to realize that both dosemu/wine are 
 still premature. If it wasn't for some of the technical problems with both 
 emulators (probably due to microsoft's monopoly on *stuff*), I would 
 quickly switch from windows to linux in a heart beat and say ados micros~1 
 heh :P
 
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 the body of a message to [EMAIL PROTECTED]
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=
phrostie
Oh I have slipped the surly bonds of DOS
and danced the skies on Linux silvered wings.
http://pfrostie.freeservers.com/cad-tastrafy/
http://www.freelists.org/webpage/cad-linux

__
Do You Yahoo!?
Yahoo! Finance - Get real-time stock quotes
http://finance.yahoo.com
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Re: please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-09 Thread Pat



On Mon, 9 Sep 2002 [EMAIL PROTECTED] wrote:

Awhile back I tried getting graphics to work in dosemu on some linux 
distros I was playing with at the time. Sadly, I was totally unsuccessful. 
I realized after reading the docs that one had to disable video/bios 
shadowing in order to use graphics. The problem is, my computer (HP8570C) 
*does not* have any setting in the bios that lets you do this. 

So how does the HP8570C do shadowing?  Perhaps there is a bios upgrade 
possible that would allow it. Something like is available on vectra.

Cheers, Pat


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please explain to me why video/bios shadowing must be disabled to use graphics...

2002-09-08 Thread matt

Awhile back I tried getting graphics to work in dosemu on some linux 
distros I was playing with at the time. Sadly, I was totally unsuccessful. 
I realized after reading the docs that one had to disable video/bios 
shadowing in order to use graphics. The problem is, my computer (HP8570C) 
*does not* have any setting in the bios that lets you do this. So I guess 
that means I can't run dosemu in a graphical mode on my computer at all eh? 
What I don't quite understand is WHY do you have to disable video/bios 
shadowing to get graphics working in the first place?! I tried searching 
the web/usenet for information but apparently no one ever decided to write 
a technical document to explain why video/bios shadowing in dosemu must be 
disabled. I still think that perhaps this is some kind of quick hack that 
was put into dosemu to get graphics to work. Did it have to be programmed 
this way or was there another way graphic support in dosemu could've been 
implemented without having to require video/bios shadowing to be disabled? 
It would be great if there's another solution to get graphics working in 
dosemu without having to disable video/bios shadowing. To tell you the 
truth, i've been a windows user for quite awhile now (started with win3.1 
and i'm now using win98se) although i've used linux/bsd/solaris/etc... 
through shell accounts i've acquired over the years and from playing around 
with linux distros that are configured to run on top of a dos partition. 
Ultimately, I hope to make a complete transition to linux from wind0ze (I 
already purchased suse linux to try out). I'm guessing i'm going to have to 
go the dual boot route and keep a seperate windows partition behind to run 
my dos/windows games since i've come to realize that both dosemu/wine are 
still premature. If it wasn't for some of the technical problems with both 
emulators (probably due to microsoft's monopoly on *stuff*), I would 
quickly switch from windows to linux in a heart beat and say ados micros~1 
heh :P

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the body of a message to [EMAIL PROTECTED]
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