[opensource-dev] focus to Inventory Search
Please enable back focus to Inventory Search. See https://jira.secondlife.com/browse/VWR-19700 https://jira.secondlife.com/browse/VWR-18496 https://jira.secondlife.com/browse/VWR-19967 Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] More proposals for draw distance slider icon (Mike Chase)
On Wed, Jun 15, 2011 at 02:38, Carlo Wood ca...@alinoe.com wrote: On Tue, 14 Jun 2011 13:49:30 -0500 Daniel danielravenn...@gmail.com wrote: For the icon, label it DD for draw distance. That will fit in 16x16 pixels, and not conflict with other symbols. I like this idea. Made an icon for it: unclear. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
On Sat, Jun 11, 2011 at 17:46, Joshua Bell j...@lindenlab.com wrote: I think it's a very cool idea and conceptually love the design, but please proceed with caution. At the risk of making the implementation more difficult, I'd suggest adding labels along the lines of See More (Slower) See Less (Faster) at the top/bottom of the slider to alleviate the confusion. I added a first mockup image to https://jira.secondlife.com/browse/VWR-10307 https://jira.secondlife.com/secure/attachment/51182/DD-slider-with-info.jpg on a second thought, it could get even narrower by rewriting labels the following way: - See More (Fast) See Less (Slow) - Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review viewer -- draw distance slider
On Fri, Jun 10, 2011 at 14:02, Jonathan Welch jhwe...@gmail.com wrote: There is discussion within LL if this will be taken in. The concerns are for new residents 1) having too many options on the screen and 2) performance or experience issues if the slider is moved too far in either direction. Since Basic mode is now available, I'm much less convinced than in the past by claims about having too many options on the screen in Advanced Mode. By definition, new residents switch to a more complicated user interface when they leave Basic mode - more complicated, and more useful/powerful. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] got this from a merchant's subscribo...
On Tue, May 31, 2011 at 09:31, Lance Corrimal lance.corri...@eregion.de wrote: we may be back in fall if SL finally release the mesh. I can't help but think that the delays and further delays are starting to drive creators (as in, paying customers) away... Thanks. I have a couple of dozens of opinions about various SL topics from other merchants too. I'm going to post them to this mailing list in the next hours, along with my interpretations, random thoughts, assumptions and predictions about the future of the whole platform basing on those opinions. Is this awesome (Y/N) ? Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Explanation about closing SOCIAL-868
Last month, SOCIAL-868 has been closed as Won't finish. I and Trilobyte added comments asking for some details about the reason why it has been closed, but there was no replies. Can we get one please? :) I still think SOCIAL-868 makes sense and it could be useful to those Second Life users who share SL snapshots via web. To know why it's been closed would also help when filing new similar feature requests and/or explaining other users when/how do file them. a request to the list: if you don't do snapshots, or don't use social networks, or don't need this feature, or don't plan to use it if implemented... ...please, just refrain from commenting. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO review build
On Wed, May 18, 2011 at 17:55, Oz Linden (Scott Lawrence) o...@lindenlab.comwrote: STORM-941 http://jira.secondlife.com/browse/STORM-941 IM log naming should go by SL name, not DN. STORM-1032http://jira.secondlife.com/browse/STORM-1032 Artwork update for Appearance Editor Edit icon STORM-1175http://jira.secondlife.com/browse/STORM-1175 'Close' button doesn't work after setting Custom port in Preferences Setup Network STORM-1259 http://jira.secondlife.com/browse/STORM-1259 Sculpt dimension meta-data view missing from 2.x, was possible to see in 1.23 Tested on Linux build: these are all fixed and working as expected. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Request for comment on these JIRA reports
Here are a few JIRA issues I recently focused on where a comment from LL would be much appreciated. * https://jira.secondlife.com/browse/SVC-2283 Sending postcards severely slows simulator performance - this issue should be closed (but I can't) * https://jira.secondlife.com/browse/VWR-25506 Investigate restrictions on storing and exchanging inventory items within prims and notecards - are the published results useful? should testing go on? * https://jira.secondlife.com/browse/SVC-6898 Switching language in preferences creates new calling cards folders for each language - request for a comment about proposed solution for those users who currently have duplicate, undeletable folders in Inventory * https://jira.secondlife.com/browse/VWR-25566 New error message mentions need to restart Second Life and log into a new region for the next 30 minutes to an hour - could we have more details about this new scenario? * https://jira.secondlife.com/browse/SVC-5387 Snapshot to postcard failure - how to provide more helpful feedback? * https://jira.secondlife.com/browse/SOCIAL-868 Save-Publish Snapshots to Facebook, Twitter, KOINUP, Photobucket, Flickr, etc. - this request has been closed and we'd like to know why Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol Join this group to discuss SL Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] IM/Group chat icons?
On Mon, Apr 25, 2011 at 00:19, Trilo Byte trilobyte5...@gmail.com wrote: I can't tell if this is a bug or not (since a fair number of jira's referenced in recent builds are issues we don't have permission to view), but in build 227447 (Mac client), it appears there's been a change to the way IM's and group chat icons appear on the bottom of the screen. (...) Thanks for reporting VWR-25595 - I just commented there that other icons are missing as well: - 'x' in inventory search - object creator and owner in Edit window - up and down arrows in all scroll bars - private IM icons in bottom bar - group and IM icons in conversations panel https://jira.secondlife.com/browse/VWR-25595 Adding voice/no-voice status in Edit window or removing arrows from scrollbars couldn't be useful in any way - so I'm sure this was an error, not a feature. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol Discuss Viewer 2 in-world (if chat works): http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO Review
On Mon, Apr 25, 2011 at 13:13, Oz Linden (Scott Lawrence) o...@lindenlab.com wrote: On 2011-04-22 14:09, Oz Linden (Scott Lawrence) wrote: http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/oz_viewer-poreview/rev/227402/index.html After installing this I tried to upload a texture and the viewer crashed. I tried again a dozen of times and I got multiple crashes - but it didn't happen all the time. Viewer crashes before uploading the file: sometimes it freezes on the file selection window, sometimes it just crashes down. I suppose this could be a good reason for me to try compiling a ReleaseWithDbg or Debug build. I'm going to file this issue later - just gathering details now. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol discuss Second Life Viewer 2: http://j.mp/slv2group ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] New Build Result Pages
On Wed, Apr 20, 2011 at 8:09 AM, CG Linden c...@lindenlab.com wrote: Ideas/suggestions/bug reports welcome. It seems to be hard to read for some people / in some settings. Please - a bit more contrast between text and background. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Removing duplicated protected folders (SVC-6898)
Before SVC-6898 was fixed, new calling cards folders for each language have been created for those users (or a subset of users) who had switched language to something different than English. https://jira.secondlife.com/browse/SVC-6898 Now, those folders can't be deleted by users since they are system folders. Seth suggested a workaround, and I confirm it to work, but it requires compiling the viewer, which is hard a solution for most users. What about building a viewer which includes the workaround and make it available for download to users by this issue? (I added this proposal to https://jira.secondlife.com/browse/SVC-6898 ). Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] In-world groups
On Thu, Apr 7, 2011 at 18:49, Opensource Obscure opensourceobsc...@gmail.com wrote: What are currently the best in-world groups where to discuss viewer issues, announce new JIRA entries or updates, raise awareness about current bugs and such? I'd welcome both official and unofficial groups. As a followup to this, here are 5 groups currently listed at https://wiki.secondlife.com/wiki/Developer_communication_tools SL Open Source Contributors Second Life Beta AW Groupies Second Life Source Developers and Second Life Viewer 2.0 I just got ownership of the last group, courtesy of the founder Teqi Falta, and I invite you to join it to chat about Viewer 2: general usage, existing and upcoming features, viewer preview builds, hot JIRA issues etc. Any input welcome. group name: Second Life Viewer 2.0 https://my.secondlife.com/groups/4a33a3b8-896c-5154-3922-c2bd20a9ae4d Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Mesh support current status???
An excellent, unofficial place where to find information and updates about Meshes and other technical SL development is http://blog.nalates.net On Sat, Apr 16, 2011 at 22:07, Trilo Byte trilobyte5...@gmail.com wrote: Mesh User Group (ideal place to ask such questions). There's also an archive of past meeting agendas/notes. http://wiki.secondlife.com/wiki/Content_Creation/Mesh_Import/Scripting_User_Group Mesh Community Forums, should be a fair bit of information there about avatars and other forms of mesh object creation. http://community.secondlife.com/t5/Mesh/bd-p/Mesh I don't believe a firm date has been announced or even hinted at, but the Mesh team User Groups (on Mondays at 11am SLT) or a blog post is where that information is likely going to be communicated. TriloByte Zanzibar On Apr 16, 2011, at 12:29 PM, Robert Martin wrote: Does anybody have a WORKING link to what the current state of mesh is? Im particularly interested in what work has been done on Mesh based avatars. Bonus if somebody has an idea as to if we will have mesh on the main grid before say third quarter this year. -- Robert L Martin ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO Review Build
On Wed, Apr 13, 2011 at 20:46, Oz Linden (Scott Lawrence) o...@lindenlab.com wrote: STORM-1145 Changes to Favorites are not reflected on the login locations menu As I commented in JIRA, I still see the problem. Does this fix cover old-style usernames as well? (I log in as Opensource Obscure) Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO Review Build
On Thu, Apr 14, 2011 at 21:35, Anya Kanevsky akanev...@productengine.com wrote: OO, are you seeing STORM-842 as well? I'm seeing completely inconsistent behaviour. Maybe I'm seeing multiple issues which mix up. Add some networking issues which makes saving Landmarks even less reliable... Anyway, the feature doesn't working as expected - more often than it does. I will test again and I'd appreciate suggestions to isolate different possible scenarios. For example, in such case, clearing cache and/or user settings is suggested, mandatory or not needed? This feature seems to work correctly after a first complete reinstallation, but then its behaviour across multiple sessions (which included creation and editing of Favorites) was inconsistent. Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Latest Snowstorm build details seem broken
On Wed, Apr 13, 2011 at 12:43, Hitomi Tiponi hitomi.tip...@yahoo.co.uk wrote: I've been trying to click on my favourite 'Details for these builds' link from the Snowstorm wiki page for the last twelve hours (well not every minute obviously, even I'm not that sad), but all I am getting now is ' Build Results Pending... me too; I note that the other links work http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/arch/Linux/quicklink.html http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/snowstorm_viewer-development/arch/CYGWIN/quicklink.html Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] just a test
On Sat, Apr 9, 2011 at 16:21, Ponzu lee.po...@yahoo.com wrote: the list still alive? I am not getting anything. Pong. Previous message I got from this list was by Trilo, 9 hours ago. Check https://lists.secondlife.com/pipermail/opensource-dev/2011-April/date.html I note that you wrote from Yahoo. Now that I'm replying to you, Gmail puts a gmail.com address of yours in To:, and the yahoo.com address in Cc: o.O -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] request for double-check about Releases / Fixed status
I see a couple of issues where the issue status may have improperly been set to Releases / Fixed: https://jira.secondlife.com/browse/WEB-3795 https://jira.secondlife.com/browse/SH-1295 -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] In-world groups
What are currently the best in-world groups where to discuss viewer issues, announce new JIRA entries or updates, raise awareness about current bugs and such? I'd welcome both official and unofficial groups. I'm currently member of a number of official and unofficial in-world groups which relate to viewer issues, but none of them seems to be active / receptive. I'd want to be sure I'm not missing the right groups. -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] autobuild VS 2010 support merged to viewer-development
On Sat, Apr 2, 2011 at 16:12, Mike Chase mike.ch...@alternatemetaverse.com wrote: On Fri, 2011-04-01 at 20:56 -0400, Oz Linden (Scott Lawrence) wrote: On 2011-04-01 18:08, Oz Linden (Scott Lawrence) wrote: The autobuild and Visual Studio 2010 branch has been merged to viewer-development This is a big change in the tools and many of the libraries that go into the viewer, so please download a Development viewer for your weekend fun and let us know how it works for you. I gave a pass at trying to build using this setup. Checked out the development viewer and installed autobuild. I ran autobuild with the OpenSoureRelease configuration. This is on a Fedora 14 x64 linux install. It fully completes the compilation steps and then fails processing libraries. The errors are related to strip being unable to strip the libraries because of permissions problems. Is there a setup step I need to do prior to building? I tried to follow the instructions on the site step by step. I'm trying to get back to compiling viewer sources as well; I had stopped knowing that the building process was going to change. So, my problem: I understand I must use gcc-4.1 (instead of gcc-4.4) - and this is OK. But should I also use g++-4.1 instead of g++-4.4? because this looks like a problem (g++-4.1 is not available in default Ubuntu repositories). The wiki page for Linux still needs obsolete information be pruned out of it - this may confuse me. I will help with updating it myself as soon as I get comfortable with the new process. It would help me if someone expanded the Important yellow box at https://wiki.secondlife.com/wiki/Compiling_the_viewer_(Linux)#Build_the_viewer_with_autobuild which currently says set CC and CXX accordingly only. -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Linux build without the pausing behaviour
On Mon, Mar 28, 2011 at 17:04, Boroondas Gupte slli...@boroon.dasgupta.ch wrote: On 03/28/2011 04:41 PM, Mike Chase wrote: Is there a Linux build of V2 of any version that doesnt exhibit the annoying multi-second pauses that freeze the UI? I find myself without any useable V2 viewer at present. I've tried 2.5.2 and 2.6.3 and both still have this issue. I'm currently using the Autobuild development release which has been mentioned above. Note that in this build some other important features are broken, at least for me (I don't get any HTTP content). I still use it because the performances degradation in 2.5 is too annoying to me. I guess you're seeing the effects of STORM-809? How in the world did this every get past QA? It really renders the viewer unusable. The effect of doing blocking domain name lookup is probably less noticeable the faster the internet connection is. If you even have a local nameserver which has most queried domains cached, you would hardly see any difference. (Note that this was even mentioned as a workaround.) I installed pdns but Second Life performances didn't improve much. Geography may have a role here...I have a ~200ms ping time (minimum) when connecting to Second Life servers. This is common to all users connecting from Italy, as far as I can tell. So it could be that the QA department has such a caching nameserver, at least somewhere in their LAN, and thus didn't notice this. Good point. I suggest they make sure they are NOT using such a caching system, if it can hide issues as big as this one. QA department apart, I / we should have done more testing. I think I remember I had seen this, but I didn't bother to properly investigate it / compare to other releases / file a report. -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Intra-sim teleports and Local Chat History
Which is the expected behaviour for intra-sim teleports and Local Chat History? should these teleports show up, like when you teleport to a different region? They currently don't, but they're correctly recorded in the Teleport History in Sidebar. This is why I waited before closing https://jira.secondlife.com/browse/VWR-15259 as Released. Note that it was filed against viewer 1.23, which lacked sidebar, so chat history was the only place where teleports could show up. Still, the behaviour is different for intra-sim and extra-sim teleports so I'd like to know if this is by design. -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [JIRA] Projects and Components, my.secondlife.com
Many issues about Profiles, Picks, Privacy Notes and related features are currently filed in JIRA under the VWR Project. This prevents them to add my.secondlife.com as Component; the whole situation seems a bit confused to me. Should something be done about this? Should those issues be moved to WEB? to SOCIAL? if moved, would be Watchers migrated or not? I tried to use the Clone JIRA feature but apparently it doesn't help, as I couldn't file the new issue under a different Project. Meta issue https://jira.secondlife.com/browse/WEB-3535 currently seems to be the best umbrella for issues related to the new Web Profiles my.secondlife.com. I'm particularly concerned by the current lack of functionality https://jira.secondlife.com/browse/VWR-24557 https://jira.secondlife.com/browse/WEB-3511 https://jira.secondlife.com/browse/VWR-25283 and by disappearing profiles https://jira.secondlife.com/browse/WEB-3750 -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] VWR-25321 - CTRL + Up/Down Arrow
How many users know they can use CTRL + Up/Down Arrow to scroll back through the history of previously sent chat messages? Some users can find this feature useful. However, I think this feature is a bit hidden, that is it's not visible/exposed enough in the viewer - so I created https://jira.secondlife.com/browse/VWR-25321 Make user aware of the CTRL + Up/Down Arrow feature (which scrolls back message history) Please feel free to edit Summary and Description if I didn't word them in a clear way. -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO Build available
On Fri, Mar 25, 2011 at 04:02, Philippe (Merov) Bossut me...@lindenlab.com wrote: Hi, PO build of the day available at: http://automated-builds-secondlife-com.s3.amazonaws.com/hg/repo/merov_viewer-development-import/rev/225012/index.html Containing fixes/implementations for: (...) * STORM-1068 : Add optional range ring(s) to the mini-map -- one centered on you with a radius of 20m to show local chat range I forgot to mention this. It works, but I would ask to review the color choice. Sometimes, the circle can barely seen - I think it's when megaprims are showed in the Minimap and the blue circle overlaps them. They look dark grey and there's not enough contrast to be clearly seen. See https://jira.secondlife.com/secure/attachment/49179/Second+Life+2.6.2-225012.jpg Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO Build available
On Fri, Mar 25, 2011 at 18:42, Ima Mechanique ima.mechani...@blueyonder.co.uk wrote: * STORM-1068 : Add optional range ring(s) to the mini-map -- one centered on you with a radius of 20m to show local chat range Even zoomed in close I couldn't see this. Does it need any set up? Yes, it's disabled by default - turn it on by right-clicking the mini-map. Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] STORM-9 - sharing location and status message to Twitter
I just commented STORM-9, that is As a User, I want to share my location and a custom status with friends on Twitter so they can follow what I’m up to in Second Life Here are some ideas about how this feature could work, with regard to Twitter only. Authentication -user should be able to insert her Twitter account details somewhere -this can be done in Preferences, or maybe integrated with the authentication process currently used in Web Profiles to claim a Twitter account Metadata -user location should automatically be retrieved when this feature is used -a shortened version of the SLURL should be generated and added to the status message -a Twitter hashtag like #secondlife may be automatically added to the status message but this should be optional Use -this feature is available via menu, where a new item has to be added -this feature may be also be available via a new UI button in the bottom bar, which is disabled until user associates with a Twitter account -a new floater has to be created, which shows to the user which Twitter account is being used -a text field is available where to write the custom status message -the text field is pre-filled with the shortened SLURL and automatic hashtag (if used). User should be able to remove this text from her message -a visual indicator of how many characters are available should be present, taking into account how many characters are used by SLURL and automatic hashtag (if used) -user writes her custom status message and clicks a “Send” or “Tweet this!” button to publish it Note that many Second Life are already familiar with the “Email Snapshot” feature, which is similar but more complex than what proposed here: it’s a 2-steps process, and the last floater has 3 text fields to be filled instead than one. So this new feature, as proposed here, would be consistent with the existing ones, with no complexity added. I don’t use Facebook but I suppose this model could be extended to different services. I propose to keep this discussion limited to Twitter and then adapt/apply the results elsewhere. -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] STORM-1016: a call for comments
On Wed, Mar 16, 2011 at 11:06, Anya Kanevsky akanev...@productengine.com wrote: I'm trying to make a decision on the most logical behavior for ctrl-shift-w shortcut in STORM-1016. Currently we have some weird exceptions, most unexpected being that we have some floaters that only close on ctrl-shift-w if there's another, closeable floater present. My proposal is in the last comment to the jira. If you have an opinion on the matter and some usage scenarios to back it up, please let me know. I don't promise to make everyone happy, but I'm trying to see if there are use cases I'm missing. I'd love if ctrl-shift-w acted like a toggle - that is, press it once to make the floaters disappear; press it again to make them reappar (hopefully in the same place). I think this behaviour would be easy to understand for a number of users, because it mimics the Show Desktop feature offered by both Windows and Linux environments. Should this be filed as a separate request? Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] PO Test build (sprint 12)
My feedback on the Linux build, which I'll also add as comments in JIRA. On Fri, Mar 4, 2011 at 07:49, Philippe (Merov) Bossut me...@lindenlab.com wrote: * STORM-28 : As a User, I want the ability to send my calling card to others. It works. The first attempt to share someone's else card failed, as the recipient got an email notification of an inventory offer. This was probably a glitch, as recipient was online (not offline) and he received the following cards I shared. * STORM-236 : Allow the Speak button to be removed, like other buttons Nice, it works. The menu item is named Voice Enabled. I wonder if this can confuse some foreign users as it enables Voice, but it doesn't turn on Audio if it's disabled...but I'd say the Audio Mute icon is visible enough. * STORM-494 : Message Well window is undocked while opening Side bar I think this now works as expected. * STORM-990 : The arrow in the bottom right of the Landmark panel points down OK * STORM-1015 : Unable to select right Login Landmark when its name is not unique Fixed. While testing, I found other two possible misbehaviours, that may be known or not: 1. I added to Favorites few different landmarks but with same name, and I couldn't see them in the location dropdown list at next restart. I deleted some Favorites as I may have topped some limit, I restarted and I saw no changes in the list. The ones I had removed from Favorites were still visible. Then I checked Preferences and I saw the option was actually disabled. It seems this setting isn't enforced, and it sort of prevents the list to be updated. I logged in, enable the setting and restarted - this time the list reflected the actual list. 2. If the grid choice dropdown menu is enabled, clicking the grid name field (or using Tab to select it) resets the location value. Reset actually happens when you later click, or Tab to, another text field, or open a floater through a menu. * STORM-1020 : It is sometimes necessary to press ALT+CTRL+D twice to get the Debug menu on the login screen OK. Linux/Gnome users may have to replace this system shortcut that by default shows/hides desktop (this isn't new). * STORM-1036 : Remove the unused How to create a new Classified ad notification from XUI not tested. Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Extended Groups broken?
This happened to me multiple times yesterday while I was on a TPV (Kirstens last release). Please tell the list if you find or file an appropriate JIRA issue about this so that I can add my feedback. Opensource Obscure On Mon, Feb 21, 2011 at 08:38, Kadah Coba kadah.c...@gmail.com wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Thanks Soft, I was just noticing this issue this morning. Could it have any relation to a problem I've been getting for over a week with attachments on group notices never getting to my inventory when I try to open then? I'm trying to test it but I cannot get it to repro on purpose so I can file a jira on it. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Daily Scrum Summary - Friday, February 18
On Mon, Feb 21, 2011 at 09:36, Anya Kanevsky akanev...@productengine.com wrote: Bao Linden PAST worked on VBO improvements and testing, Is it possible to have some more details or links to JIRA about this? Vadim ProductEngine IMPEDIMENTS Who's gonna create out-of-the-box viewer layouts for STORM-2? Would user contributions about this be possible / appropriate? Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Slowdowns with Viewer 2.5.x for Linux (getting too many data?)
On Sat, Feb 12, 2011 at 14:46, leliel leliel.mir...@gmail.com wrote: If the viewer freezes for a few seconds ever time it loads a texture then it's probably STORM-809. Thank you very much Leliel, I think it's STORM-809. Other Linux users confirmed this problem in Linux Client Users group chat. Another user created VWR-24835 that I think relates to the same problem. While I'm always on the last viewer available, I'm currently sticking with Viewer 2.4, as the impact on performances is huge. I think I had seen this in a development build I had tried, but I omitted to further investigate it...my fault. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Slowdowns with Viewer 2.5.x for Linux (getting too many data?)
It seems that Viewer 2.5.x for Linux (both development builds and the official one that got released yesterday) don't run smoothly on my system the same way Viewer 2.4 did. Same setup, same settings, still very noticeable performances differences. Looking at Statistics bar (and the way things render in-world), it looks like feel that I'm getting too many data when entering new locations, this clogs / slows down the viewer for a few dozens of seconds. My Network/Bandwidth and Draw distance settings are default, or even less aggressive. My system is quite powerful and I usually don't get this sort of slowdowns. I still have to get more details about this. In the meantime, it would help me a lot if I could get some pointers to known existing PJIRA issues that may relate to this. Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Very Strange occurrence...
Happened again a few hours ago with the same username (Grumpity), unfortunately I couldn't take note of which viewer build I was using. Photo: http://www.plurk.com/p/afagjx In a comment to that photo, another user reports noobs sending Abuse Report against Grumpity, and again this happened yesterday. On Thu, Jan 6, 2011 at 15:36, Carlo Wood ca...@alinoe.com wrote: On Wed, Jan 05, 2011 at 04:44:31PM -0500, Kent Quirk (Q Linden) wrote: So the reason that semi-plausible strings are used for these things is that they're the only strings available when we use the test floater feature from the login screen. But we should probably try not to use real names. And yes, Jonathan, these should mostly never be visible. But sometimes things happen. Nevertheless, it is a bug; if whatever failed is outside the influence of the viewer itself, then still it should not have shown this. The viewer should be fixed to show the account name, or at least the UUID, in this -hopefully- rare case. -- Carlo Wood ca...@alinoe.com ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure http://twitter.com/oobscure - http://opensourceobscure.com/lol ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] VWR-3156
On Tue, Jan 25, 2011 at 11:17, Jonathan Welch jhwe...@gmail.com wrote: This functionality was only taken away by default years ago -- you can still enable it via (for viewer 2) the debug setting ShowNetStats It seems to me that VWR-3156 can be safely closed again. It had been closed in 2008 - I guess it was reopened because the Debug Setting was renamed and people couldn't find it. note: ShowNetStats has currently no effect if Italian language is being used. workaround: - switch to English - restart viewer - toggle ShowNetStats to TRUE - switch to Italian - restart viewer This clearly is a separate issue that should be filed separately. It may also affect different languages. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] STORM-643
Sounds great, could you please attach a snapshot? Also, in a comment to STORM-643 someone is asking if this would be meant to be an addition - or if the minimap is supposed to *move* to the sidebar (ie not an independent floater anymore). Opensource Obscure On Tue, Jan 25, 2011 at 07:05, Twisted Laws twisted_l...@hotmail.com wrote: Added a patch to https://jira.secondlife.com/browse/STORM-643 Embed Minimap into Nearby list of People Sidebar. I know I never make the meetings that would probably help determine if this would be included in the viewer, but it does help make viewer 2 just a little better than it was in my opinion. Additionally, selecting a user in the nearby avatar list will highlight the avatar on the minimap. The patch also corrects an error I don't see in the Jira where the minimap hovertip is incorrect if double click teleport is enabled. I hope you find the patch useful. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure Twitter [EN] - Twitter [IT] - Blog [IT] - YouTube - Photos - Second Life ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Anyone playing with Android and Second Life?
For the record there's an update, as the previously mentioned Android viewer is now back in the TPV Directory. (as already explained -see quote below- this doesn't *guarantee* anything by itself, but it's encouraging). Opensource Obscure On Wed, Dec 29, 2010 at 18:04, Brian McGroarty s...@lindenlab.com wrote: On Tue, Dec 28, 2010 at 8:05 AM, Tateru Nino tateru.n...@gmail.com wrote: On 29/12/2010 2:57 AM, Robin Cornelius wrote: On Tue, Dec 28, 2010 at 3:55 PM, Robin Cornelius robin.cornel...@gmail.com wrote: v1.13.852 * the whole login process is now handled by the mobile device itself, from now on no passwords nor their hashes are transfered to our servers. So that avoids 2.e I'd be more concerned about capabilities URIs, myself. The login credentials are only the front-gate. Ultimately, there's a big risk in using any third-party viewer. Getting the initial authentication off of the third-party server narrows scope a bit. It removes credentials that could have been used for real currency cash outs, makes compromise of the third-party authentication server a less severe problem, and improves governance's chances of slowing down bad actors without having to take down a whole service. But, in no way do we intend it as a safeguard against a malicious TPV dev. -- Brian McGroarty | Linden Lab Sent from my Newton MP2100 via acoustic coupler ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review Request: STORM-236 Actual Code Review
It seems it works as expected on Linux after some testing (2.6.0 (219418)). The UI works fine, but I didn't use voice during the tests. I don't know if this is by design, but I'll add that: - when you disable Voice, the Speak Button correctly disappears - this doesn't happen if you disable the whole SL audio system Thanks for this feature! Opensource Obscure On Fri, Jan 21, 2011 at 18:06, Alexandrea Fride babytje...@live.com wrote: This is an automatically generated e-mail. To reply, visit: http://codereview.secondlife.com/r/113/ Perfect just the naming in menu should be better Speak button (enables voice chat) like boroondas sayd :) (and mayby the styling fixed or so but patch works as exspected) tested patch and test build both worked as exspected nice job - Alexandrea On January 20th, 2011, 6:37 p.m., Wolfpup Lowenhar wrote: Review request for Viewer. By Wolfpup Lowenhar. *Updated Jan. 20, 2011, 6:37 p.m.* Description This allows the Speak Button to auto-hide for those that do not use Voice at all. Testing Built locally and did the following: 1 Verified that when Voice is toggled via the preference panel the Speak Button auto hid/showed. 2 Verified that drag and drop functionality of the Speak Button was not affected. 3 Went to a non-Voice area with Voice active and verified that button was still there but grayed out. *Bugs: * STORM-236 http://jira.secondlife.com/browse/STORM-236 Diffs - doc/contributions.txt (9c7d543fd15d) - indra/newview/llbottomtray.h (9c7d543fd15d) - indra/newview/llbottomtray.cpp (9c7d543fd15d) - indra/newview/llspeakbutton.cpp (9c7d543fd15d) - indra/newview/skins/default/xui/en/menu_bottomtray.xml (9c7d543fd15d) View Diff http://codereview.secondlife.com/r/113/diff/ ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- *Opensource Obscure* Twitter http://twitter.com/oobscure [EN] - Twitterhttp://twitter.com/opensl [IT] - Blog http://opensourceobscure.com [IT] - YouTubehttp://youtube.com/opensourceobscure - Photoshttp://www.sluniverse.com/pics/ProfilePage.aspx?Name=Opensource+Obscure - Second Lifehttp://world.secondlife.com/resident/eb42408b-5888-42b7-80d6-b00ca2eb9781 ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] STORM-243 - simulator version notifications
On a second though, this solution (paired with the information from About Second Life) seems good enough to me. Also, simplifying the viewer as a general approach is indeed necessary and reasonable. Opensource Obscure On Tue, Jan 18, 2011 at 21:30, Twisted Laws twisted_l...@hotmail.com wrote: Personally I see no reason for it and a user could have a simple script they are wearing that triggers on changed, CHANGE_REGION, that tells them the version of the server if they are interested. default { on_rez(integer start_param) { llOwnerSay(llGetRegionName + + llGetEnv(sim_channel) + + llGetEnv(sim_version)); } changed(integer change) { if(change CHANGED_REGION) { llOwnerSay(llGetRegionName + + llGetEnv(sim_channel) + + llGetEnv(sim_version)); } } } ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure Twitter [EN] - Twitter [IT] - Blog [IT] - YouTube - Photos - Second Life ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [JIRA] Indexing by search engines
It seems to me that the Google indexing of jira.secondlife.com is a bit less efficient than in the past, where in the past may approx. mean before the recent JIRA upgrade. I have mixed results - usually no problems - but sometimes it's a bit harder for me to get to the desired jira.secondlife.com/browse/xxx page than in the past. I don't have many evidences about this, but as an example http://www.google.com/search?q=storm-465site:jira.secondlife.com doesn't show https://jira.secondlife.com/browse/STORM-465 in results, nor does www.google.com/search?q=The+missing+strings+are+shown+look+like+the+shortcut+part+of+the+menus Is this expected? Anyone else experiencing this? If this issue exists, can be solved by fine-tuning JIRA website settings? Opensource Obscure -- http://twitter.com/oobscure - http://opensourceobscure.com ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Review Request: STORM-2 As a User, I want to set my own default views with specific UI layout so I can tailor my Viewer experience to the activities I'm most interested in.
Just to say this new feature looks very promising! A question. The 3rd note says the files associated with saved layouts will be LLSD text files, so you can email or paste layouts into a notecard to share with other users. (the note also explains why this is not the ideal behaviour ever, and also why we have to deal with it for now) This sounds even cooler! ...but - how would that process of sharing LLSD files exactly work? I mean, where will users have to put those LLSD files? here is the scenario I'm thinking about: - a teacher (or mentor, friend, etc) is explaining to a new user how to build in SL - the teacher shares with the new user an LLSD file that contains an ideal layout for building, and says put this in your SL folder - the new user is now confused: many newbies don't know the difference between the software folder and the settings folder, and they don't know where those are; this gets even worst to solve for people trying to help them, because pathnames are different across different operating systems, across different releases of the same o.s. - or because of localization. possible solutions: - add another option in Preferences to choose the folder where we keep layouts - add a menu command to choose a specific layout file - then the viewer would copy that file into the actual settings folder. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] STORM-243 - simulator version notifications
I guess most people on this list are personally interested in that notification. Still, I think we're a very non-representative sample of the whole SL userbase - especially with regards to tech details. Off by default, with freedom to choose would be the best; a Debug Setting would probably be good enough (since interested people are techie enough to know how to get there); should I choose between yes/no I would say no - remove them as most SL users aren't interested in that information and/or don't know what it means. IMO Opensource Obscure On Tue, Jan 18, 2011 at 16:22, Kent Quirk (Q Linden) q...@lindenlab.com wrote: Hi, folks. I've just commented on STORM-243, which requests that we have Yet Another Option to allow suppression of the toast that tells you the simulator version changed when you changed to a new region. I think we should delete it entirely. Does anyone care to still get that notification, now that there are usually 3 different simulator versions live on the grid at any time? I don't mean I can think of an obscure scenario when someone might care. I mean does anyone really need a notification about this, or can we just delete it? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Slightly off topic but need ideas how to fix
[ Is this really on-topic? ] I agree with Cinder. I personally use some of these tools (even if not for business) and I find them useful. Still, it's well known that services built upon non-supported basis (like the specific HTML code used in the old profile pages) will break soon or later, and LL never supported officially scraping of its website as a feature itself. Some businesses may be negatively impacted by the change, sure, but I don't see this becoming a large-scale problem at all - especially if compared to other SL problems. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] storm-34
Not directly related to storm-34, but slightly related to the general discussion: Kirstens Viewer shows in the login screen random screenshots of cool SL locations (I think there's a user-contributed shared database of them) - pics also embed the address of the location, so one can manually input sim name and coordinates in the Start at text field. Locations can be also browsed in the login page itself. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] storm-34
What about a list of non-private, non-asset SLURLs that users can set while logged off? They would be shown *before* login, so that users can directly go there - avoiding additional in-world teleports. On shared computers, this could be disabled. Actually, in some cases people using the same shared computer could still enable it, and arrange a list of commons locations to show. It could work like this: 1a. while still logged off, go to Preferences and enable the feature. 1b. paste SLURLs in a dedicated field. 2. at next login, those SLURLs are parsed and shown in the current drop-down, in addition to the existing locations (home last location) 3. choose a location and log in A completely different approach could be: embed SL map in the login screen and let people use it to choose a location where to log in. But I digress. Opensource Obscure On Sun, Jan 9, 2011 at 19:59, Kent Quirk (Q Linden) q...@lindenlab.com wrote: You can't see the private favorites before login, so you shouldn't expect to see the favorite landmarks setting during login. You can only see it after login. This is because you don't have a private prefs available until after login. Q On Jan 7, 2011, at 8:35 PM, Erin Mallory wrote: I've been testing the storm 34 viewer on windows 7 and on windows xp. Ive noticed its not properly keeping the preferences between when youre logged in and logged out and that the favorites therefor are not properly showing up for me. this started occuring after i changed the account from my cummere to erinyse then back. now no matter what i cant get it to show the favorites for either account at log in even though both accounts have that box checked before i jira this, can anyone else repo? storm 34 pic two.JPGstorm 34 pic one.JPG___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure Twitter [EN] - Twitter [IT] - Blog [IT] - YouTube - Photos - Second Life ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] A weird bug when moving the avatar
I saw something similar with recent development viewer builds on Linux. It makes the viewer unusable to me (it actually freezes for a few seconds here, not just slow down). I will add more details to VWR-24361 asap. Opensource Obscure On Sat, Jan 1, 2011 at 15:40, Aleric Inglewood aleric.inglew...@gmail.com wrote: Confirmed... When I first tried Viewer 2, my FPS would drop from 80 to 5 as soon as I pressed the 'walk forward' key. I didn't happen with the last compile (of the latest viewer-development) though. On Sat, Jan 1, 2011 at 3:33 AM, Trilo Byte trilobyte5...@gmail.com wrote: It's possible... I've been semi-crippled by lack of support for my nVidia GPU and the whole framerate stutter thing https://jira.secondlife.com/browse/VWR-23318 When I get a chance, I'll see if I can isolate/reproduce. On Dec 31, 2010, at 5:59 PM, Marine Kelley wrote: I have observed this behavior with the rev 14120 of viewer-development : https://jira.secondlife.com/browse/VWR-24361 (name checked this time) In short, when you press a movement key or use the move panel (going forward, backward etc, but not turning left or right), the FPS decrease dramatically (from 90 down to 15 FPS). It can be very annoying during races or fights. Has anybody observed this too ? I don't remember having seen this happen in older viewers, but I recently changed my video card so maybe the change in FPS was not noticeable to me before. And more importantly, has any work been done recently (less than two months ago) on the way the avatar movement is handled, that could trigger this bug ? I don't really know where to look so if anybody has pointers, please feel free to share ! Thanks, Marine ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure Twitter [EN] - Twitter [IT] - Blog [IT] - YouTube - Photos - Second Life ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Anyone playing with Android and Second Life?
Anyone playing with the Android platform together with Second Life? I'm an Android newbie but I would be available to help (testing, feedback, marketing) anyone developing a solution for this platform. Until now I could only find a closed-source viewer that runs on Android, and it's not even included in the Third Party Viewer Directory. I ignore if they ever apply for it and got refused, or if they never applied for. http://www.mobilegridclient.com - you may also want to read a perplexed developer's opinion about them: http://t.co/wH0hYyu Hopefully they're actually not violating TPVP and could apply for inclusion in the Directory, but it's a bit hard to trust them right now. (what do you think?) bye, Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Anyone playing with Android and Second Life?
On Tue, Dec 28, 2010 at 18:51, Ponzu lee.po...@gmail.com wrote: You mean Android on a mobile device? Yeah - I'm looking for a text-only client that could run on existing low-end (non-rooted) mobile devices running Android. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Daily Scrum Summary - Thursday, December 23
On Thu, Dec 23, 2010 at 21:22, Anya Kanevsky akanev...@productengine.com wrote: Thursday, December 23, 2010 TASK (STORM-797) Parcel SLURL rendering WIP. Temporary moved parcel name retrieving to llui. Should be moved to llmessage if dependencies could be resolved. Working on parcel SLURL class to handle parcel name resolving from parcel ID. FUTURE TASK (STORM-797) Parcel SLURL rendering. Est - 1 day. This sounds interesting. What would become possible if this will be implemented? Something that drives me crazy is I can't create a landmark of a place without going there. IIRC this behaviour can't be improved. It would be awesome if I could copy a SLURL from my web browser, then paste it into my Inventory and then (later) click it to teleport there. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] STORM-797 and other ideas about LandmarksSLURLS (was Daily Scrum Summary - dec. 23)
On Fri, Dec 24, 2010 at 11:03, Vadim Savchuk vsavc...@productengine.com wrote: Do you mean creating a landmark in your inventory by pasting a SLURL? I'm not sure that's possible: AFAIR, to create a landmark we perform a request to the server, which creates landmark of the current location in our inventory. The protocol doesn't support remote locations. sorry, I was not clear (ouch, my English!) What you described is exactly the problem I have with landmarks. Having to teleport somewhere to get a landmark can be a PITA. I remember LL confirmed there are no workarounds for this (as you said, it's a protocol limitation). What I was thinking about was a new, different way to achieve something we usually achieve through landmarks.. (find a place in our Inventory + teleport there + optionally share that place reference with other users) ..a way that could avoid that very limitation you mentioned (the need to be in a place in order to create a landmark). In the past I often didn't use landmarks - instead I copied SLURLs from web pages and paste them into local chat, then click over the links, then teleport. Thanks to some new features, this is now less useful than in the past - but I think some 1.x viewers users still do this. Going through local chat is clearly lame, and confusing for people around you. That's why I said I would like to copy/paste a SLURL into Inventory, create something (not a landmark) and then clickit to teleport. I'm thinking about management of Bookmarks in current main web browsers, where you're allowed to edit both name and destination of a bookmark, tag it, assign to multiple folders (or tags). Does this make sense to anyone here? Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] grid-wide banners
I assume you already sent messages, notecards, emails and whatever to the creator of that device. I think nobody can tell you if that will work, but nonetheless I would file at least a detailed Abuse Report. That said: I'm a Linux user and I can take SL videos. Let me know if you want me to help - we may create a video that shows what happens - that is, being banned while using a legit official SL viewer. Spreading such a video may seriously damage the device creator's reputation, raising the chance he will fix his product. Also, you could use the video it as a proof when you will contact sim owners, in order to show them they're using (and I guess paying for) a device that prevents legit users from visiting their lands. Please note I don't and can't access to Adult areas - so I couldn't help if we're talking about Zindra regions. Opensource Obscure On Tue, Dec 21, 2010 at 02:57, Glen Canaday gcana...@gmail.com wrote: zFire Xue's device has now identified linden build 2.4.0 (216989) for Linux as a copybot client. I know this is not the correct forum, but I need a hotline to get rid of this guy and this product. It has seriously messed with my enjoyment of SL by banning me from EVERY one of his customer's sims. ALL of them. That includes normally quiet public places, such as the Shelman Sandbox. Now I have no idea where I can go and cannot go - and my partner is now similarly affected. I simply want rid of this guy and his product. Does anyone know the proper forum for this? Does anyone know if an AR will ever cut it in this situation? --GC ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges -- Opensource Obscure Twitter [EN] - Twitter [IT] - Blog [IT] - YouTube - Photos - Second Life ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] opensource-dev Digest, Vol 11, Issue 36
On Wed, Dec 15, 2010 at 12:00, Hitomi Tiponi hitomi.tip...@yahoo.co.uk wrote: Jonathan Yap wrote: I wrote two programs that use settings.xml to produce this massive table: http://wiki.secondlife.com/wiki/Debug_Settings While doing this I found 4 places with duplicate entries and 1 entry that is repeated 4 times. There is also a pair of unnecessary tags. Thanks Jonathan - that is very useful. f**ing awesome! THANKS :) I hold in-world lessons where I teach advanced use of the SL viewer, and people really love explanations and details about Debug Settings. This new list will be very useful indeed. Jonathan, would you like to share some further details about what you did to produce the list from the viewer code? Maybe share the programs themselves? A few months ago I managed to do something similar but I remember I had to manually check each entry and do some correction because my scripts weren't precise enough. It was quite tedious, and still not very efficient: this list is bound to get quickly outdated as soon as new features/settings get added to the viewer. For example the current version doesn't include the Debug Settings about Depth of Field (that's ok, since IIRC that feature is only present in the last Mesh dev. builds). I guess it would be good if many of us were able to create new, up-to-date versions of the list. -- Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Has anyone revisited the Puppeteering using the MS Kinect camera?
On Wed, Dec 8, 2010 at 23:45, David Simmons techieda...@gmail.com wrote: http://www.popsci.com/diy/article/2010-11/five-hacks-free-microsofts-kinect-xbox http://wiki.secondlife.com/wiki/Puppeteering http://svn.secondlife.com/svn/linden/branches/2008/Puppeteering080323/ If I remember correctly, Puppeteering features and testing requires dedicate server software; a SL region running that software had been available on Preview Grid for a short time, but then it was put offline (and had never been updated anyway) opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] ReviewBoard email to this list?
On Thu, 02 Dec 2010 08:52:10 -0500, Oz Linden (Scott Lawrence) o...@lindenlab.com wrote: I chose to configure the opensource-dev list as the mailing list, and the messages do get sent there (as From the user, so the address you configure for your account needs to match the one you use for the list, or that mail will fail). This will mean a considerable increase in list traffic, I think, since every commit to viewer-development should be reviewed. I think that the increase in transparency of what is happening, and the opportunities for everyone to learn more about more of the code base makes this increase worth it, but am interested in the opinions of other list members. I'm OK with this approach, and I find it appropriate for this mailing list. Maybe it will also help to shift the balance between technical and emotional-personal-drama-fueled messages toward 'technical'. Only slightly related: maybe not everybody know that this mailing list can be read through web archives, and you can even subscribe to it while not receiving messages at all and preserving your ability to write to the mailing list. This may work for some people who don't read the list often but sometimes want to reply. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Upcoming depth-of-field feature
Thanks to BlakOpal today I saw these very cool images: http://twitpic.com/3a0vag/full http://picasaweb.google.com/Runitai/DeferredRendering#slideshow/5542853119016406770 http://picasaweb.google.com/Runitai/DeferredRendering#slideshow/5543062518728480114 Where can I find more information about this depth-of-field feature? (wiki pages, blog/forums, JIRA...) It really looks good. I'm going to download a test build now. Thanks in advance Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] 'Close' button doesn't work after setting Custom port in Preferences Setup Network
I just filed https://jira.secondlife.com/browse/VWR-23993 Got notice of it on Linux; a friend just confirmed it on Windows. I'd think this bug is recent, as in a few weeks. Before then, I was using the 'Custom Port' feature with no problems. Then I temporarily replaced my router, stopped using the feature, and only got aware of it today when I enabled it on a fresh viewer install. Anyway, I could see it on various releases: 2.3 (official), 2.4 (mesh), 2.5 (snowstorm). The 'Custom Port' option itself seems to work: even if you shut down the viewer, your setting sticks when you restart it. Problem is you can't close the floater and the Preferences window. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Dynamic shadows and ATI
On Tue, 23 Nov 2010 01:38:32 +0100, Altair Sythos Memo syt...@gmail.com wrote: On Mon, 22 Nov 2010 22:48:21 +0100 Laurent Bechir laurent.bec...@madonie.org wrote: Perhaps Linden should put something like You will have a better experience with Second Life if you choose NVidia graphic card. I know it's quite stupid, but from what I've read there is not a chance that we get good support for ATI cards and dynamic shadows which is quite disapointing. Right. That's what I say to people asking for generic tips about new hardware they're going to buy for use with SL. Also (if I remember correctly), that's more or less what Torley Linden recently wrote somewhere..maybe in the Tips'n'Tricks blog, or in a Wiki page: not in the official System Requirements page (I suspect some bureaucracy keeps that page from being more flexible up-to-date). Also remember that dynamic shadows still are a totally unsupported, unofficial feature with no actual roadmap, so I wouldn't expect any specific official recommendation from LL about it. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] STORM-616: Me-Movement menus
On Fri, 19 Nov 2010 22:19:20 -0500, Ponzu lee.po...@gmail.com wrote: Of course, Sit and Stand are not always what we are doing. We might be Dance and Stop Dance or Hug and Stop hug What exactly are you suggesting? If you need to force stop dancing or stop hugging, you will use the Stop Animating Me command. Normally, you would just use a scripted item. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] SL Browsification
On Thu, 18 Nov 2010 03:59:24 -0600, Argent secret.arg...@gmail.com wrote: On Wed, Nov 17, 2010 at 8:35 PM, Daniel Smith javajo...@gmail.com wrote: On Wed, Nov 17, 2010 at 6:29 PM, a...@skyhighway.com wrote: the mail below is a copy of a msg i got from SL this afternoon. Is it some kinda sign that the viewer is in danger of going extinct? No, it would just be yet another way to get to the same experience. Not even that much. The browser viewer is cloud rendered and so even if it wasn't seriously limited (and it is) it would require dedicating a fairly high end cloud server instance (with CPU and GPU) to EACH logged in user. That might eventually be plausible, but right now it'd be like taking on the cost of about 10 additional grids with no additional income. this is interesting - what exactly is your estimation based upon? opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] SL Browsification
On Thu, 18 Nov 2010 02:58:51 -0800, Stickman stick...@gmail.com wrote: this is interesting - what exactly is your estimation based upon? I love estimating! :D Let me try. :) thanks! Also, I just found this today's news, and it seems in topic: New EC2 Instance Type - The Cluster GPU Instance http://aws.typepad.com/aws/2010/11/new-ec2-instance-type-the-cluster-gpu-instance.html Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Latest Linux Mesh Development build = ~200 MB
I'm downloading right now the latest Linux Mesh Development build, and it amounts to 198 MB, while Win and Mac versions seem to have 'normal' weight (~25 and ~50 MB) Is this expected? build filename is SecondLife-i686-2.4.0.214802.tar.bz2 Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Friends search/filter should take into account Usernames as well, not Display names only
Today a friend told me about this behaviour, and after a quick test I agreed with him about considering it a bug, so I filed https://jira.secondlife.com/browse/VWR-23627 I hope the description is clear enough: corrections here, in private, or by directly editing the report are welcome. * Friends search/filter should take into account Usernames as well, not Display names only As a user, I'd like to be able to find someone who is in my Friends by both her username or her Display Name. Right now, I can only look up for friends by their Display Names. As soon as they change their Display Name, I'm not able anymore to find them - until I know and learn/remember her new Display Name. Currently the Friends list provides me with data about both names (Display Names are shown by default; just hover to see Usernames). Since this information is already there, the filtering system should use this information, and allow me to find someone in my Friends list when I search for her Username. Example: * my friend has Username = john.doe and Display Name = John Doe * I search for him in my Friends list by writing John, or Doe * my friend changes his Display Name into Gianni Rossi. This is not meant to alter the relationship in any way * if I look for John, Doe, John Doe, or john.doe I can't find my friend anymore Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [Linux] Viewer crash with no meaningful error message when cache dir. is missing
Short version: if the Linux viewer can't find the cache directory (even if empty), it will crash immediately, without providing any helpful error message. This happened to me after I moved the cache location to a secondary partition, and ran the viewer while the partition wasn't mounted. As a viewer user, I'd like to get a meaningful error message in such a situation. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] O.O Display name code DROP!
OMG!?!?! THIS WILL [destroy SL economy|eat all your cheese|kill your kittens] !!!11!!!1! I can't believe nobody is considering the idea that the current setting may just be an overlooking and that the default behaviour could be restored before this goes into production. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] [JIRA] Commented: (SH-157) [VWR-21040] UI:Preferences/Graphics/Advanced: Local lights on/off is missing
On Wed, 13 Oct 2010 12:35:49 +0200 (CEST), til...@xp2.de wrote: Please tell me that is a persistant toggle? You can easily launch the SL viewer using your customized advanced settings (no need to manually tweak them) by creating one (or more) specific desktop icons or menu entries, where the viewer is called with your favorite settings. AFAIK, all Debug Settings can be set this way before logging in - just add -set SettingName SETTINGVALUE. This will work even if a setting is not session-persistant. HTH, Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Translate hotkey?
On Mon, 11 Oct 2010 16:26:13 -0700 (PDT), miss c miss_c...@yahoo.com wrote: Is there a translate hotkey, command or setting in the viewer that will translate note cards into your viewer language? AFAIK no (not yet?) - the only translation system used in official viewers is about realtime translation of chat. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] tos acceptance issues
Hi Erin I'm sure you realize yourself that LL may not be going to work on that, if they don't have detailed jiras and precise direct links to those jiras. I could look for those jiras myself, then post the answer to the list, I'm not affected by this issue and my time is limited, so I'm going to pay attention to other bugs. Hopefully someone more directly concerned by this issue will do that. That's what I'd suggest you to do, by the way. Opensource Obscure On Mon, 11 Oct 2010 20:34:41 -0400, Erin Mallory angel_of_crim...@hotmail.com wrote: theres already jiras about it yes. I do not have the numbers on hand, though i think somone else might have already mentioned the jira numbers. From: akanev...@productengine.com Date: Mon, 11 Oct 2010 15:57:22 -0700 Subject: Re: [opensource-dev] tos acceptance issues To: angel_of_crim...@hotmail.com CC: opensource-dev@lists.secondlife.com Erin, Is there a JIRA that details which builds and which versions of 2.x presented this problem? Repro steps? Which accounts were and were not allowed to accept TOS? Thank you, Anya 2010/10/8 Erin Mallory angel_of_crim...@hotmail.com: As a user, it would be nice if the 2.x versions of SL would allow ALL accounts to accept the new terms of service instead of denying that option to all/some of them. Depending on the build, some versions of 2.x do not allow any accounts to accept tos even after cancel and reattempt. Some allow only some accounts to do so. this is like the third time this bug has resurfaced. can we please fix it so everyone can log in? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Snowstorm changes
I'm very sad about this news, that also affects my confidence in the Snowstorm project itself. As Zai put it, Aimee Tofu: Despite my better judgement, I still hoped you'd survive the impending UK lay-offs somehow. Sad to see you go. I'll gladly jump in in the collective praise: You did a great job. THANKS Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature request
On Mon, 27 Sep 2010 22:55:57 -0700, Kelly Linden ke...@lindenlab.com wrote: There are multiple issues at play here: What I understand is that the viewer is flogging our servers to brute force build the data being requested And doesn't this violate the TPV policy, 1.a ? Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] VWR-20094 - Maybe still a hope for scr ipters with viewer 2?
On Fri, 24 Sep 2010 08:38:38 -0500, Dave Booth d...@meadowlakearts.com wrote: On 9/24/2010 04:57, Satomi Ahn wrote: Hello all, I just wanted to mention that I found how to fix the bug that was keeping all scripters from switching to viewer 2 (the one that made the viewer freeze on loading large scripts). Oh trust me, its a good one to fix but it sure isnt the bug :) Personally, the one that gets furthest up my nose is the cursor drift what is the PJIRA entry for that? does it affect all viewer releases? opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] Looking for a PJIRA entry about build grid UI bug with deferred rendering enabled
When Deferred Rendering is enabled and you're in building mode, the RGB arrows that you use to move prims don't stop at the prim surface anymore. Deferred Rendering OFF: http://m.friendfeed-media.com/948b6fc14d7ec63ec01a1f8f253a48869c6cbcd0 Deferred Rendering ON: http://m.friendfeed-media.com/206e6a7e4a14518e27f084d30c9cec0d58873520 If I recall correctly, a PJIRA entry already exists for this bug - but unfortunately I can't find it. Can you help me to find it please? I'd like to update it. Opensource Obscureattachment: grid_deferredrendering_bug.jpg___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] User story
On Sun, 29 Aug 2010 10:06:25 -0700, Whatcha Eaton w...@whatchaeaton.com wrote: As a user [...] I'd like the search box to take focus when I press ctrl-i for the inventory side-bar. http://jira.secondlife.com/browse/VWR-18496 has been reopened after it was closed/resolved by Dessie Linden as Expected Behavior also http://jira.secondlife.com/browse/VWR-19700 has been created as a new feature request please vote comment both of them since I can't really say what's the correct one. This sounds like a regression to me and other users, but since Dessie had closed VWR-18496, I also created the feature request. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Temporary textures
On Wed, 25 Aug 2010 20:04:59 +0200, Francesco Rabbi syt...@gmail.com wrote: Why using beta grid you can test it for free without overload the viewer with code used by few ones i suppose... Yeah. But for various reasons, it seems some people still find quicker and more practical to use temporary uploads with viewers that allow it. Using Aditi probably means you have to log off and relog often, as not everybody uses two viewers at the same time. Also, some people can't access Aditi until their account are fixed. Etc. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Draw Distance
On Sun, 22 Aug 2010 10:36:18 +0100, Robin Cornelius robin.cornel...@gmail.com wrote: On Sun, Aug 22, 2010 at 10:09 AM, leliel leliel.mir...@gmail.com wrote: On Sun, Aug 22, 2010 at 12:09 AM, Miro Collas miro.col...@gmail.com wrote: That's what I referring to, the command line commands. VERY handy! And dd is one I use a great deal. btw, recent Kirstens releases handily embed the draw distance slider into the 2.x menu upper bar. /set RenderFarClip 128 /set RenderVolumeLODFactor 2.0 /set WindLightUseAtmosShaders 0 With a system like this you could change any setting on the fly without ever having to open the UI which would be great for filming machinima. Cam into a building and turn on global illumination and crank up the SSAO settings for deep highlights, cam back out and put SSAO back to the defaults and turn off GI for a better frame rate. Thats a powerful idea, is there a new feature JIRA for this on the LL pJIRA currenty? if not could I kindly ask you to create one for it and post the issue number back here. +1 I like a lot leliel's suggestion about Windlight control via commandline, especially because I guess that would evolve into gestures = tradeable assets (correct?) Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Display names, again.
On Fri, 20 Aug 2010 16:44:47 +1000, Tateru Nino tateru.n...@gmail.com wrote: Forwarding your questions through the PR channels, Lance. Although, from the documentation provided by the Lab so far, the answer to question one is 'no'. a few email messages ago, Kelly replied to Ann Otoole: No new user can create ann.otoole OR annotoole as a username, that name is taken by you Isn't this the point of question one? Questions 2-3 are not new. Not new are stories of users abusing account names by exploiting similarity between 'l' and I - or some other letters. The font choice is to blame in such a case, and this has been reported to PJIRA. Nothing new. Question 4 seems even naive if I get it right - Legal protections? Is this that's being asked? I'm not aware of other online service providers who put procedures in place to protect their users from fraudulent use. Can we name some? Thanks. If you're looking for legal protection try registering your avatar name as a trademark, as other SL users did. On 20/08/2010 4:38 PM, Lance Corrimal wrote: Is it just me or did the lindens stop replying to this topic? It is just you: https://lists.secondlife.com/pipermail/opensource-dev/2010-August/002649.html (or maybe I'm missing some rule about how fast Lindens must reply) Opensource Obscure ok, lets try this again. Here are some distict questions, and I would like to see distinct yes or no answers from linden labs employees, and I would like it a lot if, in case no one of the lindens on the list can answer my questions in such a disticnt manner, the questions be forwarded to someone who can. 1. Will there be procedures in place to prevent someone else to use my true avatar name as their display name? 2. Will there be procedures in place to prevent someone from using a display name that might be different from my true avatar name but for all visual verification looks like it, given how there are unicode characters that have a different code but look like regular characters? 3. Will there be procedures in place to prevent the case where someone uses a copyrighted name of a fictional character (like, for example, Mickey Mouse or Clark Kent) as their display name? 4. If the answer to any of the above is not a clear and loud yes: Will there be procedures in place to protect the original holder of any true avatar name from legal damages after someone used their name as their display name for fraudulent uses? bye, LC ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] display names = the end of 1.x vie wers?
On Thu, 19 Aug 2010 16:53:18 -0700, Daniel Smith javajo...@gmail.com wrote: On Thu, Aug 19, 2010 at 3:28 PM, Baloo Uriza ba...@ursamundi.org wrote: On Thu, 19 Aug 2010 10:15:14 -0700, Daniel Smith wrote: I'll ask the Lindens a direct question: What will you do to prevent others from using my username as their displayname? I'm going to hazard to guess the answer is nothing. If anything, this brings SL into better parity with the real world, where many people might have the same name. Thanks for playing. Just sign up last week? Based on the feedback here and on the blog, so many people are upset about this very question that the Lindens will pretty much have to address the issue. The documentation trail on this is a mile long. If they do nothing, situations will occur that will end up in court. Bet on it. 4 year SL'er, Daniel Actually, questions SL users are upset about .. very rarely end up in court. 4 year SL'er, Opensource ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Display names, again.
On Fri, 20 Aug 2010 10:18:44 +0200, Lance Corrimal lance.corri...@eregion.de wrote: On Friday 20 August 2010 10:08:13 Opensource Obscure wrote: On Fri, 20 Aug 2010 16:44:47 +1000, Tateru Nino tateru.n...@gmail.com wrote: Forwarding your questions through the PR channels, Lance. Although, from the documentation provided by the Lab so far, the answer to question one is 'no'. a few email messages ago, Kelly replied to Ann Otoole: No new user can create ann.otoole OR annotoole as a username, that name is taken by you Isn't this the point of question one? NO. my point is this: my true avatar name is Lance Corrimal so will there be anything PREVENTING (not just putting something like we ask you pretty please do not ... in the FAQ) others from using that as theit DISPLAY NAME ??? I think computer systems exist that are advanced enough to block such a request ;-) I guess they would work like the existing system, that blocks you if you try to register an account with an existing combination of First and Last name. Additionally, this system would also check for further combinations of existing First and Last name. That is, LanceCorrimal won't be accepted, Lance.Corrimal won't be accepted, Opensource.Obscure won't be accepted, etc In the current registration process you don't find a Linden kindly asking you not to use existing names. There's a system filter at work, that has been probably modified in order to support the new system. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] To Pie or To List
On Thu, 19 Aug 2010 17:48:52 -0700, Ricky kf6...@gmail.com wrote: Either way, I still see it as of little use with objects I own or am the creator of! As regards the order for objects for which I am neither creator nor owner I have no suggestion. The current order might make sense. Then again, Do I ever have permission to /Delete/ someone else's objects? Not so far as I know. /Return/ would be the only available option, and then only if I have edit privs on the owner's goods, am in a group that allows me to return other's goods on the given parcel, or am the landowner. This is starting to sound like it's time for a list: * I am Owner ** Report Abuse is deactivated (Doesn't make sense!) ** Block is active (I may want to mute my own objects after all!) ** Return is deactivated ** Delete is active * I am Creator but not Owner and I have no privileges granted ** Report Abuse is deactivated (NOTE) ** Block is active ** Return is deactivated ** Delete is deactivated * I have been either granted Edit on the Owner's goods, am a member of a group that the land is deeded to, the group I'm a part of has return privs, or I am the land owner: ** Report Abuse is active ** Block is active ** Return is active ** Delete is deactivated (Unless for some reason land owners can delete objects This I am unsure of. Typically I've seen them return items.) * Otherwise (Not Creator, Not Owner, No Privs) ** Report Abuse is active ** Block is active ** Return is deactivated ** Delete is deactivated (NOTE) There may be a use case here for Report Abuse to be active on an object I am the creator of, but not the owner: If the object is modifiable, it's parts may have been used to make something offensive. I'd rather keep the option open in this case. Order may be largely a preference, but I think that Delete should be topmost, if available as an option. However this may create another usability issue if the order of items in the menu follows a logical, but seemingly random to beginners, order depending on context: A first timer would have difficulty knowing beforehand which item will be in what position in the menu. So the order may need to be fixed, just having unusable elements grayed out and deactivated in certain contexts. If our aim is to make the menu lighter, cleaner and simpler to read, especially for a newbie, I'd prefer to completely hide those entries from the menu. Grayed and deactivated entries are still being read and their meaning is processed by the brain, so it's only a partial semplification. If the problem is only that one risks to return or abuse-report her stuff, I find it to be a very small and low-priority problem, as both those features have a confirmation window. Personally, I think Delete should be in a submenu and it should NOT be easily available, as we want to avoid it being triggered by error. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Update Linux Build Documentation, pl ease?
On Wed, 18 Aug 2010 22:36:32 -0400, Tapple Gao tapp...@gmail.com wrote: Also, the build instructions have a lot of caveats for standalone builders, which, as someone who has never even been able to complete a non-standalone build, I am rather confused by. So, I'd like it if someone could update the linux build documentation, and make it really easy for first-time (non-standalone) builders to follow: [..] - seperate out standalone and non-standalone into seperate documents I have been almost ignoring the Linux-compiling docs for a while but I'd tend to agree with this specific request. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Pie menu ideas (was: Re: Open Viewer Development Announcement)
I got used to the pie menu and got comfortable with it, but I still think the pie menu is a bit weird for new unexperienced users. The current menu resembles the menu you may find across many applications with large userbases. Overall, I think the current menu is a better solution. A rework of the current menu may improve it further but this should have low priority in relation to other UI issues. As always, providing users with the ability to choose a different system (that is, pie menu) may be ideal - but again, this shouldn't have an high priority. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Update Linux Build Documentation, pl ease?
Aleric, you made a great job with your documention effort! https://wiki.secondlife.com/wiki/Compiling_the_viewer_(Linux) now this page is surely more useful than in the past. However, it's still a very long document (not your fault, there's very old stuff there) and I think we can make it even easier to read, to use, and to mantain as well. So I propose to split the docs: building for standalone vs. building non-standalone. Just because otherwise it's too long. As a first step toward this I created this version of the page: https://wiki.secondlife.com/wiki/User:Opensource_Obscure/Compiling_the_viewer_(Linux) There I removed anything related to Standalone, plus paragraph #10 and following, as there is a note that says Everything below is probably outdated (we can add that stuff later if/when verified). Feel free to edit. If we think this is a good idea we can complete the work, then split the docs and create a separate page, for example https://wiki.secondlife.com/wiki/Compiling_a_standalone_viewer_(Linux) Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Open Viewer Development Announcement
On Tue, 17 Aug 2010 07:19:15 +0200, Laurent Bechir laurent.bec...@madonie.org wrote: Bryon Ruxton a écrit : Mike, First of all, I said us in the context of those, like Henri, who hate the sidebar. As for we in general, us and we still don't work. hating a sidebar is not a serious approach to UI. don't hate, fix improve it or desist. it is the majority who says they hate or dislike viewer 2.0 as indicated by multiple polls or articles like the following, justifying the word we (i.e. the overall majority of Residents who gave their opinion) No, these aren't really justifications. http://www.questionpro.com/akira/ShowResults?id=1604314mode=data http://www.questionpro.com/akira/ShowResults?id=1604314mode=data (75% disliking or hating the sidebar here.) http://blogs.secondlife.com/poll.jspa?poll=1017 http://blogs.secondlife.com/poll.jspa?poll=1018 http://polldaddy.com/poll/3048677/?view=results http://nwn.blogs.com/nwn/2010/03/20-not-increasing-growth.html Thus it's not my personal feelings. I check my facts before I say something. When I look at the polls and I see figures like 1489 (max), 508, 367 or 75 participants, and that I compare those figures to the number of people connecting to SecondLife every day, I think that those polls represent more a little community in SL than the majority and that since it is the only one who talk, they make a lot of noise (in forum on other matters I also see more unhappy people talking than happy ones who generally remain silent, which make that they are not really representative for me). Also,it should be interesting to deepen the arguments of the voters against viewer 2 in those polls. Seconded. I find all claims of knowing what SL users want to be irrelevant; I assume I hope LL shares this approach. It's not a secret that SL users have quite different needs and every user feedback should be supposed to be partial and specific to a particular subset of userbase. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] [LINUX, DOCS] libc6-dev-i386 nee ded to build on Ubuntu?
On Mon, 21 Jun 2010 13:08:29 +0100, Tofu Linden t...@lindenlab.com wrote: Opensource Obscure wrote: Is libc6-dev-i386 needed to build the viewers on Linux Ubuntu? The -i386 version shouldn't specifically be necessary. The libc6-dev version should be good. If you can build a 'hello world' C app then you can probably stop worrying about this particular package. Hope that helps. -Tofu yeah, thanks! after I set up the rest of my system and I applied the SNOW-505 patch ( http://bit.ly/c6Xn2h ), I managed to compile a working Snowglobe from rev. 3429. I updated the wiki page and removed the libc6-dev-i386 reference. https://wiki.secondlife.com/wiki/Compiling_the_viewer_(Linux) Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [LINUX,DOCS] libc6-dev-i386 need ed to build on Ubuntu?
Is libc6-dev-i386 needed to build the viewers on Linux Ubuntu? it is, according to the wiki, but it seems this package it's not present in current release 10.04 (but it looks like it existed in previous Ubuntu releases) $ apt-cache search libc6-dev libc6-dev - Embedded GNU C Library: Development Libraries and Header Files libc6-dev-amd64 - GNU C Library: 64bit Development Libraries for AMD64 I did some searches and I suspect it may be required on Debian only, but I'm not sure at all. I'm in the process of setting up my system and right now I couldn't be able to build the viewer myself anyway so I would appreciate a comment by other Ubuntu users. @oobscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] being forced to upgrade to 2.1 Alpha release
Some users report they were forced to download the 2.0.2, 2.1 Alpha release. Is it correct to assume this only happens to those who had installed a previous Beta release, and that this does NOT happen to those who only used 'stable' 2.x releases? This Alpha has a lot of great improvements but also some important misbehaviour (say scripts). Maybe this won't be a surprise for most of you, but I have the feeling that this test release is being used even for common daily tasks (while it shouldn't) from a relevant number of users. Opensource Obscure -- http://www.google.com/profiles/opensourceobscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] the last press release...
On Thu, 10 Jun 2010 11:12:26 +0200, Lance Corrimal lance.corri...@eregion.de wrote: ... According to Kingdon, the restructuring also better aligns Linden Lab with its two longer-term goals. First, the company aims to create a browser- based virtual world experience, eliminating the need to download software. Secondly, Linden Lab will look to extend the Second Life experience into popular social networks. Ultimately, we want to make Second Life more accessible and relevant to a wider population, he said. I guess that means the axe for the opensource commitment as well... ?? please explain. I see no reasons backing your idea. I'd have to renew my premium account in 2 weeks but I would hate to waste the money on a flash game. I don't believe you will actually choose how to spend your money according to the feedback you will get from this list. Also, you imply that the browser-based SL experience would *replace* the 3D, standalone-app/viewer-based experience. I find this idea weird and again, I can't see anything backing it up. yawn Opensource Obscure -- http://opensourceobscure.com ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] the last press release...
On Thu, 10 Jun 2010 12:32:16 +0200, Lance Corrimal lance.corri...@eregion.de wrote: Am Donnerstag, 10. Juni 2010, 12:25:12 schrieb Opensource Obscure: Also, you imply that the browser-based SL experience would *replace* the 3D, standalone-app/viewer-based experience. I find this idea weird and again, I can't see anything backing it up. I don't see anything telling me otherwise. Right, anything apart someone just got hired to bring the open source program going on. On the other hand, a browser only SL would surely fit into Kingdons Facebook Fetish... That's indeed a great explanation of your strange idea, and a serious, powerful analysis of Second Life. thanks! I'll gladly let you the last word on this useful discussion. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] about viewer 2.1 and blog article
what Tayra said! :) it's a 3 years-old issue with an easy fix and patches: https://jira.secondlife.com/browse/VWR-2085 I think the JIRA related to the fix mentioned in the blog is https://jira.secondlife.com/browse/VWR-17009 (Suppressing UI works just partially) where I added the following comment: ...at the same time please make the feature available on Linux again. It's a 1-word fix, and this feature can only work with a shortcut. as a side note, I add that at least with SLViewer2 you don't need anymore to recompile sources to change this specific default shortcut. bye opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [WEB] Viewer 2 JIRA meta issues
I created some issues in PJIRA about Viewer 2: Viewer 2 problems meta-issue https://jira.secondlife.com/browse/VWR-19310 (I thought it already existed, but I couldn't find it) Viewer 2 Inventory problems meta-issue https://jira.secondlife.com/browse/VWR-19308 also see: Meta-Issue: Viewer 2 Sidebar Issues https://jira.secondlife.com/browse/VWR-17012 Meta-Issue: Summary of non persistant settings in the Beta Viewer 2.0 https://jira.secondlife.com/browse/VWR-17387 Meta-Issue: Viewer 2.0 Chatbar https://jira.secondlife.com/browse/VWR-17172 and also Meta-Issue: Meta-Issue Organization https://jira.secondlife.com/browse/MISC-398 Please check these out, link your favorite Viewer 2 bug reports as appropriate, comment, vote, spread the word, etc. opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Viewer blacklist to replace the TPV
On Fri, 30 Apr 2010 02:55:28 -0500, Brandon Husbands xot...@gmail.com wrote: I do not add much to the list.. But I will say... Mr lane, what ever your problem is with Emerald... You should probably let it go. This blatant flaming and trolling does not help the open source community. Your actions and flames are actually a hindrance to the community as a whole. thanks for your interest. please have a look to the last 2 months of mailing list archive, and send a similar advice to the many other members who flamed and trolled the list - with no useful results for the community. bye opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Viewer blacklist to replace the TPV di rectory ?
On Thu, 29 Apr 2010 10:56:58 +0200, Henri Beauchamp sl...@free.fr wrote: Instead of a white list for which Linden Lab actually guarantees nothing and to which some developers won't be able to register anyway because of privacy and local Law concerns, why not making a black list ? The black list would contain the viewer names of right out illegal viewers or not yet TPV-policy compliant viewers this doesn't looks like a practical solution to me, as nobody could ever mantain such a list up-to-date. opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [JIRA] features missing in V2 (w as: Where has Spare time gone in 2.0 ?)
On Mon, 26 Apr 2010 18:04:20 -0700, Stickman stick...@gmail.com wrote: My guess is that this is a simple oversight when porting over to viewer 2.0 ui infrastructure. If I had more time, I'd make it my crusade to document and request the re-addition of every feature missing in 2.0. There's a fair list of things you can't do anymore. Most of them are ancillary, like this, but having them missing is a little annoying. would a meta-issue be an appropriate way to start this work? anyone knows of an existing one? opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] reb menu bar
On Tue, 20 Apr 2010 21:55:35 -0400, Andrew Simpson ands...@gmail.com wrote: hi there i have soo much trouble is red menu bar is always in the way, is there code that tell be normal? instead of red bar but theme o.O maybe you're logging in Aditi / Preview grid and using a 1.x viewer? if yes, that's normal. if not, please provide a screenshot, I can't understand exactly what you mean. HTH open ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Brown-bag meeting to continue dialog on TVPV next Tuesday (4/13)
On Fri, 9 Apr 2010 08:37:00 +0200, Henri Beauchamp sl...@free.fr wrote: Voice is a no-no for me. Being French, I can't speak and understand spoken English (and worst, American English...) well and fast enough to hold a conversation in voice. +1 (being Italian) I'm willing to participate and contribute in a constructive way to this debate, but I can't do that via Voice. opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Brown-bag meeting to continue dialog on TVPV next Tuesday (4/13)
On Fri, 9 Apr 2010 13:43:42 +0200, Carlo Wood ca...@alinoe.com wrote: That is probably exactly the reason why they want it to be in voice: so that there is no transcript and nobody can use whatever is going to be said in court at a later time. I want to make clear that I refuse this interpretation. This approach worries me even more than the policy itself. I think this is a non-costructive, negative and offensive approach, and it should be kept out of the debate. opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
[opensource-dev] [Linux] Frequent crashes with last Viewer 2 beta release
Viewer 2 Beta is crashing much often since its last release, even with Run Multiple Threads and Deferred Rendering options disabled. These are mostly crashes, with the application closing immediately; freezes are rarer than crashes, but still happening more often than in previous releases. As a feeling .. this is related to rendering, as most crashes appear while I'm moving the view around. I'm on Linux Ubuntu 10.04 alpha with Nvidia video card. Anyone else is experiencing this? I didn't reported it yet. opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Known details of LL 'Firefly' client-side scripting
On Wed, 17 Mar 2010 11:34:36 -0500, Mike Dickson mike.dick...@hp.com wrote: On 03/17/2010 11:17 AM, Morgaine wrote: Mike, Soft was referring to us on the opensource-dev list as a whole. That's the we. As to which our position is, that's simply the aggregate of what everyone has expressed in this list. People speak for themselves here. That's really my point. I wrote because your response doesn't represent my own position and I felt that I was potentially being lumped into the our category. Thanks Mike - I share these feelings, and this is more or less what I meant with the message I sent a couple of days ago: https://lists.secondlife.com/pipermail/opensource-dev/2010-March/000944.html ciao, opensource obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] oh give me a break
On Sun, 14 Mar 2010 18:36:33 -0400, Glen Canaday gcana...@gmail.com wrote: Then what are you doing here? Trolling. This is an effective place where to do that. I'm sure he's having more fun than me. opensource obscure On 03/14/2010 06:32 PM, New Hax wrote: I know better than to try to get rich off of selling ones and zeroes. On 3/14/10, Glen Canadaygcana...@gmail.com wrote: Then what are you doing in SL? Not making a living, I can assure you. Nor are you putting food on the table RL except perhaps by manual labor, which cannot be copied. Ex: Ditches need to be dug. The ditch-digger can be changed out, but that doesn't change the fact that even if you get a new digger, you still have a ditch when you're done. OSS/Free Software and Proprietary software are the diggers; they're not the ditch itself. On 03/14/2010 06:18 PM, New Hax wrote: then what are you doing on an opensource list if you want your content wrapped in DRM. sl will die if its not open. and you can't compare rl doors to the internet. if you dont lock your rl door I can come in and take something of yours that isnt replaceable. but on the internet as a content maker you can make INFINITE products so you arent losing anything if i copy it and make no money off of it. On 3/14/10, Marine Kelleymarinekel...@gmail.com wrote: well I am a content creator, content theft is a problem to me, it is tied to IP rights which are a legal issue. And I am not one of those who say content theft is inevitable, let's not do anything about it. Doors can be lock picked, that's not a reason for me to leave my door wide open. On 14 March 2010 23:04, New Haxnewh...@gmail.com wrote: On 3/14/10, Marine Kelleymarinekel...@gmail.com wrote: Err... Content theft has always been a problem, will always be a problem, and LL better be on the same page with developers, content makers and customers here. content theft isn't a problem, never has been a problem, and is the nature of the internet and digital things. if content makers are worried about content theft then they shouldn't be on SL. because its inevitable and cant be stopped. ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges
Re: [opensource-dev] Snowglobe 2.0^H^H^H1.3 way f orward?
On Fri, 12 Mar 2010 09:48:58 -0800, Brent Tubbs brent.tu...@gmail.com wrote: I do this *all the time* too, but half the time once I get around to checking out the profiles I've minimized, I realized that I closed them all in a frenzy of cleaning up my screen. It makes me want to try to implement some kind of save for later bucket into which I could drag profiles and picks, then return to them during the same session. I would have liked that - actually, what I needed with the old interface was a minimize / restore all floaters toggle button; all floaters, not only profile ones - that would have been really useful to me. Opensource Obscure ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges