Re: Sticking particles over a cached cloth

2016-04-12 Thread Pierre Schiller
Thank you Eric, yes, the Stick to Emit location worked first try.
I forgot to re-apply the cached cloth to the object! Silly me. Once cache
was re-applied
particles stuck to the grid.
Thank you team! :D

On Tue, Apr 12, 2016 at 4:15 PM, Eric Thivierge 
wrote:

> I believe there should be a "Stick To Emit Location" node or if not, you
> can get and store the emit location and look it up later and set point
> position by that.
>
> 
> Eric Thivierge
> http://www.ethivierge.com
>
> On Tue, Apr 12, 2016 at 4:56 PM, Jason S  wrote:
>
>> I recall coming across a thread about something like that, I'll post it
>> if I find it again.
>>
>> -J
>>
>>
>> On 04/12/16 16:08, Pierre Schiller wrote:
>>
>> Hello team. Good day. I am caching a syflex simulation (collitions and
>> wind) for a simple grid.
>> On the second phase, that grid should emit simple spheres and those
>> particles should stick to the grid while it´s deforming.
>>
>> I used the stick to surface compound, making it evaluate 
>> from the ICE execute node. Simulation starts well, but just as soon as the
>> cloth (grid) changes shape, all spheres, remain were they were originated.
>> They only move  (and stay frozen) if the cloth touches them.
>>
>> Maybe this is a simple question, but I´m going in circles, I don´t know
>> where else to tweak to get the cached sim work with those spheres.
>>
>> Please help.
>> thanks.
>>
>> David R.
>>
>> --
>> Portfolio 2013 
>> Cinema & TV production
>> Video Reel 
>>
>>
>> --
>> Softimage Mailing List.
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>> "unsubscribe" in the subject, and reply to confirm.
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Re: Distribute between knots? Know the percentage position of a knot?

2016-04-12 Thread Nuno Conceicao
This is something I'm also curious to know if has a solution :)

On Tue, Apr 12, 2016 at 10:18 PM, pedro santos  wrote:

> Hi
> How can I distribute deformers along a curve not by the total curve
> percentage, but in between-knot percentage? This because when I stretch a
> part of the curve I don't want all the deformers to be re-distributed, but
> only the ones where where the curve length between their bounding knots
> have changed. An using Curve Constrain uses the whole curve lenght.
>
> Null constrained at 20% on a curve.
> Below the duplicate of the setup but the curve was deform in such what the
> null even passed the knot.
> [image: Inline image 3]
>
> In Green is the ICE attribute "PointU" which I thought it would give me
> somethig I could work with but no...
> No matter how I deform the curve that PointU is always the same. And
> apparently there's no KnotU. If there were I guess I could work out
> something with the bounding knots :/
>
> [image: Inline image 4]
>
> Basically I want to keep working with approximated curves, since it will
> be used for deformation afterwards and splines aren't as smooth, but I see
> no what to solve things in each section of the curve.
>
> Let me know if there's a way I at least can Access the Knots' U or
> Position :/
>
> Thanks!
> Pedro
>
>
>
>
>
> *--[image:
> http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
> Alpiarça dos Santos >>  http://probiner.xyz/ 
> *
>
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Distribute between knots? Know the percentage position of a knot?

2016-04-12 Thread pedro santos
Hi
How can I distribute deformers along a curve not by the total curve
percentage, but in between-knot percentage? This because when I stretch a
part of the curve I don't want all the deformers to be re-distributed, but
only the ones where where the curve length between their bounding knots
have changed. An using Curve Constrain uses the whole curve lenght.

Null constrained at 20% on a curve.
Below the duplicate of the setup but the curve was deform in such what the
null even passed the knot.
[image: Inline image 3]

In Green is the ICE attribute "PointU" which I thought it would give me
somethig I could work with but no...
No matter how I deform the curve that PointU is always the same. And
apparently there's no KnotU. If there were I guess I could work out
something with the bounding knots :/

[image: Inline image 4]

Basically I want to keep working with approximated curves, since it will be
used for deformation afterwards and splines aren't as smooth, but I see no
what to solve things in each section of the curve.

Let me know if there's a way I at least can Access the Knots' U or Position
:/

Thanks!
Pedro





*--[image:
http://i153.photobucket.com/albums/s202/animatics/probiner-sig.gif]Pedro
Alpiarça dos Santos >>  http://probiner.xyz/ 
*
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Re: Sticking particles over a cached cloth

2016-04-12 Thread Eric Thivierge
I believe there should be a "Stick To Emit Location" node or if not, you
can get and store the emit location and look it up later and set point
position by that.


Eric Thivierge
http://www.ethivierge.com

On Tue, Apr 12, 2016 at 4:56 PM, Jason S  wrote:

> I recall coming across a thread about something like that, I'll post it if
> I find it again.
>
> -J
>
>
> On 04/12/16 16:08, Pierre Schiller wrote:
>
> Hello team. Good day. I am caching a syflex simulation (collitions and
> wind) for a simple grid.
> On the second phase, that grid should emit simple spheres and those
> particles should stick to the grid while it´s deforming.
>
> I used the stick to surface compound, making it evaluate 
> from the ICE execute node. Simulation starts well, but just as soon as the
> cloth (grid) changes shape, all spheres, remain were they were originated.
> They only move  (and stay frozen) if the cloth touches them.
>
> Maybe this is a simple question, but I´m going in circles, I don´t know
> where else to tweak to get the cached sim work with those spheres.
>
> Please help.
> thanks.
>
> David R.
>
> --
> Portfolio 2013 
> Cinema & TV production
> Video Reel 
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
> "unsubscribe" in the subject, and reply to confirm.
>
>
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Re: Sticking particles over a cached cloth

2016-04-12 Thread Jason S

  
  
I recall coming across a thread about
  something like that, I'll post it if I find it again.
  
  -J
  
  On 04/12/16 16:08, Pierre Schiller wrote:


  

  

  

  Hello team. Good day. I am caching a syflex
simulation (collitions and wind) for a simple grid.
  
  On the second phase, that grid should emit simple
  spheres and those particles should stick to the grid
  while it´s deforming.
  

I used the stick to surface compound, making it evaluate
 from the ICE execute node.
Simulation starts well, but just as soon as the cloth
(grid) changes shape, all spheres, remain were they were
originated. They only move  (and stay frozen) if the
cloth touches them.

  
  Maybe this is a simple question, but I´m going in circles,
  I don´t know where else to tweak to get the cached sim
  work with those spheres.
  

Please help.
  
  thanks.
  

David R.

  

  

  

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Portfolio
  2013
  
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production
  Video Reel
  

  

  

  

  
  
  
  
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Re: polygonizer and small particles

2016-04-12 Thread Jason S

  
  
In case you might have missed it or if
  it would make a difference, but there are polygonizer settings
  under both the generated polygonizer mesh, as well as the existing
  polygonized elements.
  (only the generated polygonizer mesh setting popup when aplying
  it)
  
  On 04/12/16 15:00, Kris Rivel wrote:


  Thanks guys...just seems like the built in
polygonizer has a limit to how "tight" it can create a mesh
around very small particles. I just need to maybe scale the
character up, simulate, than maybe shrink it down.
  
  
On Fri, Apr 8, 2016 at 5:26 PM, Steven
  Caron 
  wrote:
  
For particles below some threshold just render
  them as spheres?
*written with my thumbs
On Apr 8, 2016 1:00
PM, "Kris Rivel" 
wrote:
  
  
  
So I have some small particles I want to
  polygonize. Using the built in version. I can't
  seem to get the mesh really tight/close to the
  particles. I can get there a bit with some insane
  settings but its too slow and not close enough. Is
  it sensitive to particle size in relation to SI
  units? Do they need to be larger?
  

Kris
  
  
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Sticking particles over a cached cloth

2016-04-12 Thread Pierre Schiller
Hello team. Good day. I am caching a syflex simulation (collitions and
wind) for a simple grid.
On the second phase, that grid should emit simple spheres and those
particles should stick to the grid while it´s deforming.

I used the stick to surface compound, making it evaluate 
from the ICE execute node. Simulation starts well, but just as soon as the
cloth (grid) changes shape, all spheres, remain were they were originated.
They only move  (and stay frozen) if the cloth touches them.

Maybe this is a simple question, but I´m going in circles, I don´t know
where else to tweak to get the cached sim work with those spheres.

Please help.
thanks.

David R.

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Re: polygonizer and small particles

2016-04-12 Thread Kris Rivel
Thanks guys...just seems like the built in polygonizer has a limit to how
"tight" it can create a mesh around very small particles. I just need to
maybe scale the character up, simulate, than maybe shrink it down.

On Fri, Apr 8, 2016 at 5:26 PM, Steven Caron  wrote:

> For particles below some threshold just render them as spheres?
>
> *written with my thumbs
> On Apr 8, 2016 1:00 PM, "Kris Rivel"  wrote:
>
>> So I have some small particles I want to polygonize. Using the built in
>> version. I can't seem to get the mesh really tight/close to the particles.
>> I can get there a bit with some insane settings but its too slow and not
>> close enough. Is it sensitive to particle size in relation to SI units? Do
>> they need to be larger?
>>
>> Kris
>>
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>>
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Re: Weight Tools

2016-04-12 Thread Jason S

  
  

  

  

  On 04/09/16 1:08, Martin wrote:

[...]  Since its been a little tricky to get PySide working with Softimage, I'd like to release a "ready to use" workgroup version including those PySide module folders and PyQTfS.


  

  
  
  That should have been done ages ago!   Would've further
  standardized PyQt usage with Soft.
  
  And thanks for the initiative for that, as well as for this nifty
  tool!
  
  -J
  
  On 04/09/16 1:08, Martin wrote:


  Hi, I have my Weight tool almost finished and I'm thinking in releasing it once it's been tested on our current project.

I'm using PySide for 2.6 (SI 2013) and 2.7 (2014 and 2015), and PyQTforSoftimage. Since its been a little tricky to get PySide working with Softimage, I'd like to release a "ready to use" workgroup version including those PySide module folders and PyQTfS.

I have no idea about intellectual property licenses (I'm reading, but those legal terms and license types are kinda confusing), is there any legal issue I should be aware of? Can I include PySide ?

Thanks

Martin
Sent from my iPhone
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Re: Weight Tools

2016-04-12 Thread Martin Yara
Gracias Cesar por los links!

I'll take a look and hopefully, get an idea of what to do ^^;

Martin

On Sat, Apr 9, 2016 at 6:15 PM, Cesar Saez  wrote:

> Hi Martin,
>
> That's great! here are a few relevant links on licensing.
>
> tl;dr:Legal
> - PySide (LGPL v2.1)
> 
> - PyQt (GPL v3)
> .
>
> There's also a License FAQ
>  on PyQt's
> website (the trickiest one).
>
> Cheers!
>
> On Sat, Apr 9, 2016 at 3:08 PM, Martin  wrote:
>
>> Hi, I have my Weight tool almost finished and I'm thinking in releasing
>> it once it's been tested on our current project.
>>
>> I'm using PySide for 2.6 (SI 2013) and 2.7 (2014 and 2015), and
>> PyQTforSoftimage. Since its been a little tricky to get PySide working with
>> Softimage, I'd like to release a "ready to use" workgroup version including
>> those PySide module folders and PyQTfS.
>>
>> I have no idea about intellectual property licenses (I'm reading, but
>> those legal terms and license types are kinda confusing), is there any
>> legal issue I should be aware of? Can I include PySide ?
>>
>> Thanks
>>
>> Martin
>> Sent from my iPhone
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ICE : Selecting subarray from array

2016-04-12 Thread Martin Yara
Hi, ICE isn't one of my strengths but I wrote a tool to colorize the
influenced part of a deformer, with an ICETree, like an isolated deformer's
weight map.

I'm using [ Select SubArray in Array ] from [ EnvelopeWeightsPerDeformer ]
 to get the weights of an specified deformer.

Everything works fine, but I'm wondering if it is possible to select
multiple subarrays in an array without having to create a fixed number of
 [ Select SubArray in Array ] nodes.

Is it possible ?

by the way, the test tool is here:

https://vimeo.com/160730061

Martin
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Re: Considering buying that big box

2016-04-12 Thread Ognjen Vukovic
+1 You saved my neck a couple of times. GPU oven is a absolute life saver.

On Tue, Apr 12, 2016 at 11:23 AM, Mirko Jankovic 
wrote:

> well when you get personally burned with overnight fight with deadlines
> ugh.. I share pain of day not having enough hours for everything we need :)
>
> On Tue, Apr 12, 2016 at 11:16 AM, Ognjen Vukovic 
> wrote:
>
>> Mirko, the hero the list deserves ... :D
>>
>> On Tue, Apr 12, 2016 at 11:09 AM, Mirko Jankovic <
>> mirkoj.anima...@gmail.com> wrote:
>>
>>> Hey Olivier.
>>> If you need some extra rendering muscle I can help you out.
>>> Check out my web page for that help www.gpuoven.com
>>> It is not render farm or any service like that, no worries.
>>> Just if you need some extra muscle or don't wanna render days check out
>>> details there so I don't spam mailing list here :)
>>> Could also help you to wait a bit for pascal cards instead of caching
>>> out right away. It would be bit of a shame really
>>> Cheers!
>>> Mirko
>>>
>>> On Tue, Apr 12, 2016 at 11:00 AM, Angus Davidson <
>>> angus.david...@wits.ac.za> wrote:
>>>
 ;)



 *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
 *Sent:* Tuesday, 12 April 2016 11:00 AM

 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: Considering buying that big box



 Ah, I thought the two were related. Either way, standard hardware
 advice, the correct time to upgrade is just after you buy that big new
 thing.



 On 12 April 2016 at 09:57, Angus Davidson 
 wrote:

 The leaked specs for the 1080 cards if true make for very compelling
 reason to wait. (Although they don’t use pascal from what I recall) I think
 Pascal is purely for their grid stuff for now.



 *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
 *Sent:* Tuesday, 12 April 2016 10:55 AM
 *To:* softimage@listproc.autodesk.com
 *Subject:* Re: Considering buying that big box



 I'll be "that guy" and say that nVidia's Pascal is around the corner.
 (Around the corner seems to point to possible June this year but these
 things slide and it may be a paper launch). Depending on project deadlines
 maybe you could stagger your purchases or something.



 On 12 April 2016 at 09:49, Olivier Jeannel 
 wrote:

 And the link..

 http://www.xlrbycarri.com/solutions/deeplearning/



 On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel <
 facialdel...@gmail.com> wrote:

 Starting with one 980 Ti, I should populate it with other cards
 later(when money will follow)

 I’d like to have a “check” on the configuration (Specially on the
 Graphic cards side) . Do you see some possible bad functionning with
 Redshift ?

 I plan to buy this asap, I’m on the middle of a project that requires
 some fire power.


 Thank you !




 --
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 To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
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 This communication is intended for the addressee only. It is
 confidential. If you have received this communication in error, please
 notify us immediately and destroy the original message. You may not copy or
 disseminate this communication without the permission of the University.
 Only authorised signatories are competent to enter into agreements on
 behalf of the University and recipients are thus advised that the content
 of this message may not be legally binding on the University and may
 contain the personal views and opinions of the author, which are not
 necessarily the views and opinions of The University of the Witwatersrand,
 Johannesburg. All agreements between the University and outsiders are
 subject to South African Law unless the University agrees in writing to the
 contrary.


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 To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
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  This communication is intended for the addressee only. It is 
 confidential. If you have received this communication in error, please 
 notify us immediately and destroy the original message. You may not copy 
 or disseminate this communication without the permission of the 
 University. Only authorised signatories are competent to enter into 
 agreements on behalf of the University and recipients are thus advised 
 that the content of this message may not be legally binding on the 
 University and may contain the personal views and opinions of the author, 
 which are not necessarily the views and opinions of The University of the 

Re: Considering buying that big box

2016-04-12 Thread Mirko Jankovic
well when you get personally burned with overnight fight with deadlines
ugh.. I share pain of day not having enough hours for everything we need :)

On Tue, Apr 12, 2016 at 11:16 AM, Ognjen Vukovic  wrote:

> Mirko, the hero the list deserves ... :D
>
> On Tue, Apr 12, 2016 at 11:09 AM, Mirko Jankovic <
> mirkoj.anima...@gmail.com> wrote:
>
>> Hey Olivier.
>> If you need some extra rendering muscle I can help you out.
>> Check out my web page for that help www.gpuoven.com
>> It is not render farm or any service like that, no worries.
>> Just if you need some extra muscle or don't wanna render days check out
>> details there so I don't spam mailing list here :)
>> Could also help you to wait a bit for pascal cards instead of caching out
>> right away. It would be bit of a shame really
>> Cheers!
>> Mirko
>>
>> On Tue, Apr 12, 2016 at 11:00 AM, Angus Davidson <
>> angus.david...@wits.ac.za> wrote:
>>
>>> ;)
>>>
>>>
>>>
>>> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
>>> *Sent:* Tuesday, 12 April 2016 11:00 AM
>>>
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Considering buying that big box
>>>
>>>
>>>
>>> Ah, I thought the two were related. Either way, standard hardware
>>> advice, the correct time to upgrade is just after you buy that big new
>>> thing.
>>>
>>>
>>>
>>> On 12 April 2016 at 09:57, Angus Davidson 
>>> wrote:
>>>
>>> The leaked specs for the 1080 cards if true make for very compelling
>>> reason to wait. (Although they don’t use pascal from what I recall) I think
>>> Pascal is purely for their grid stuff for now.
>>>
>>>
>>>
>>> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
>>> *Sent:* Tuesday, 12 April 2016 10:55 AM
>>> *To:* softimage@listproc.autodesk.com
>>> *Subject:* Re: Considering buying that big box
>>>
>>>
>>>
>>> I'll be "that guy" and say that nVidia's Pascal is around the corner.
>>> (Around the corner seems to point to possible June this year but these
>>> things slide and it may be a paper launch). Depending on project deadlines
>>> maybe you could stagger your purchases or something.
>>>
>>>
>>>
>>> On 12 April 2016 at 09:49, Olivier Jeannel 
>>> wrote:
>>>
>>> And the link..
>>>
>>> http://www.xlrbycarri.com/solutions/deeplearning/
>>>
>>>
>>>
>>> On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel <
>>> facialdel...@gmail.com> wrote:
>>>
>>> Starting with one 980 Ti, I should populate it with other cards
>>> later(when money will follow)
>>>
>>> I’d like to have a “check” on the configuration (Specially on the
>>> Graphic cards side) . Do you see some possible bad functionning with
>>> Redshift ?
>>>
>>> I plan to buy this asap, I’m on the middle of a project that requires
>>> some fire power.
>>>
>>>
>>> Thank you !
>>>
>>>
>>>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>>
>>>
>>> This communication is intended for the addressee only. It is
>>> confidential. If you have received this communication in error, please
>>> notify us immediately and destroy the original message. You may not copy or
>>> disseminate this communication without the permission of the University.
>>> Only authorised signatories are competent to enter into agreements on
>>> behalf of the University and recipients are thus advised that the content
>>> of this message may not be legally binding on the University and may
>>> contain the personal views and opinions of the author, which are not
>>> necessarily the views and opinions of The University of the Witwatersrand,
>>> Johannesburg. All agreements between the University and outsiders are
>>> subject to South African Law unless the University agrees in writing to the
>>> contrary.
>>>
>>>
>>> --
>>> Softimage Mailing List.
>>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>>> with "unsubscribe" in the subject, and reply to confirm.
>>>
>>>
>>>
>>>  This communication is intended for the addressee only. It is confidential. 
>>> If you have received this communication in error, please notify us 
>>> immediately and destroy the original message. You may not copy or 
>>> disseminate this communication without the permission of the University. 
>>> Only authorised signatories are competent to enter into agreements on 
>>> behalf of the University and recipients are thus advised that the content 
>>> of this message may not be legally binding on the University and may 
>>> contain the personal views and opinions of the author, which are not 
>>> necessarily the views and opinions of The University of the Witwatersrand, 
>>> Johannesburg. All agreements between the University and outsiders are 
>>> subject to South African Law unless the University agrees in writing to the 
>>> contrary.
>>>
>>>
>>> --
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>>> To unsubscribe, send a mail to 

Re: Considering buying that big box

2016-04-12 Thread Ognjen Vukovic
Mirko, the hero the list deserves ... :D

On Tue, Apr 12, 2016 at 11:09 AM, Mirko Jankovic 
wrote:

> Hey Olivier.
> If you need some extra rendering muscle I can help you out.
> Check out my web page for that help www.gpuoven.com
> It is not render farm or any service like that, no worries.
> Just if you need some extra muscle or don't wanna render days check out
> details there so I don't spam mailing list here :)
> Could also help you to wait a bit for pascal cards instead of caching out
> right away. It would be bit of a shame really
> Cheers!
> Mirko
>
> On Tue, Apr 12, 2016 at 11:00 AM, Angus Davidson <
> angus.david...@wits.ac.za> wrote:
>
>> ;)
>>
>>
>>
>> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
>> *Sent:* Tuesday, 12 April 2016 11:00 AM
>>
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: Considering buying that big box
>>
>>
>>
>> Ah, I thought the two were related. Either way, standard hardware advice,
>> the correct time to upgrade is just after you buy that big new thing.
>>
>>
>>
>> On 12 April 2016 at 09:57, Angus Davidson 
>> wrote:
>>
>> The leaked specs for the 1080 cards if true make for very compelling
>> reason to wait. (Although they don’t use pascal from what I recall) I think
>> Pascal is purely for their grid stuff for now.
>>
>>
>>
>> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
>> *Sent:* Tuesday, 12 April 2016 10:55 AM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: Considering buying that big box
>>
>>
>>
>> I'll be "that guy" and say that nVidia's Pascal is around the corner.
>> (Around the corner seems to point to possible June this year but these
>> things slide and it may be a paper launch). Depending on project deadlines
>> maybe you could stagger your purchases or something.
>>
>>
>>
>> On 12 April 2016 at 09:49, Olivier Jeannel 
>> wrote:
>>
>> And the link..
>>
>> http://www.xlrbycarri.com/solutions/deeplearning/
>>
>>
>>
>> On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
>> wrote:
>>
>> Starting with one 980 Ti, I should populate it with other cards
>> later(when money will follow)
>>
>> I’d like to have a “check” on the configuration (Specially on the Graphic
>> cards side) . Do you see some possible bad functionning with Redshift ?
>>
>> I plan to buy this asap, I’m on the middle of a project that requires
>> some fire power.
>>
>>
>> Thank you !
>>
>>
>>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>>
>>
>> This communication is intended for the addressee only. It is
>> confidential. If you have received this communication in error, please
>> notify us immediately and destroy the original message. You may not copy or
>> disseminate this communication without the permission of the University.
>> Only authorised signatories are competent to enter into agreements on
>> behalf of the University and recipients are thus advised that the content
>> of this message may not be legally binding on the University and may
>> contain the personal views and opinions of the author, which are not
>> necessarily the views and opinions of The University of the Witwatersrand,
>> Johannesburg. All agreements between the University and outsiders are
>> subject to South African Law unless the University agrees in writing to the
>> contrary.
>>
>>
>> --
>> Softimage Mailing List.
>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
>> with "unsubscribe" in the subject, and reply to confirm.
>>
>>
>>
>>  This communication is intended for the addressee only. It is confidential. 
>> If you have received this communication in error, please notify us 
>> immediately and destroy the original message. You may not copy or 
>> disseminate this communication without the permission of the University. 
>> Only authorised signatories are competent to enter into agreements on behalf 
>> of the University and recipients are thus advised that the content of this 
>> message may not be legally binding on the University and may contain the 
>> personal views and opinions of the author, which are not necessarily the 
>> views and opinions of The University of the Witwatersrand, Johannesburg. All 
>> agreements between the University and outsiders are subject to South African 
>> Law unless the University agrees in writing to the contrary.
>>
>>
>> --
>> Softimage Mailing List.
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>>
>
>
>
> --
> Mirko Jankovic
> *http://www.cgfolio.com/mirko-jankovic
> *
>
> Need to find freelancers fast?
> www.cgfolio.com
>
> Need some help with rendering an Redshift project?
> http://www.gpuoven.com/
>
> --
> Softimage Mailing List.
> To unsubscribe, 

Re: Considering buying that big box

2016-04-12 Thread Mirko Jankovic
Hey Olivier.
If you need some extra rendering muscle I can help you out.
Check out my web page for that help www.gpuoven.com
It is not render farm or any service like that, no worries.
Just if you need some extra muscle or don't wanna render days check out
details there so I don't spam mailing list here :)
Could also help you to wait a bit for pascal cards instead of caching out
right away. It would be bit of a shame really
Cheers!
Mirko

On Tue, Apr 12, 2016 at 11:00 AM, Angus Davidson 
wrote:

> ;)
>
>
>
> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
> *Sent:* Tuesday, 12 April 2016 11:00 AM
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Considering buying that big box
>
>
>
> Ah, I thought the two were related. Either way, standard hardware advice,
> the correct time to upgrade is just after you buy that big new thing.
>
>
>
> On 12 April 2016 at 09:57, Angus Davidson 
> wrote:
>
> The leaked specs for the 1080 cards if true make for very compelling
> reason to wait. (Although they don’t use pascal from what I recall) I think
> Pascal is purely for their grid stuff for now.
>
>
>
> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
> *Sent:* Tuesday, 12 April 2016 10:55 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Considering buying that big box
>
>
>
> I'll be "that guy" and say that nVidia's Pascal is around the corner.
> (Around the corner seems to point to possible June this year but these
> things slide and it may be a paper launch). Depending on project deadlines
> maybe you could stagger your purchases or something.
>
>
>
> On 12 April 2016 at 09:49, Olivier Jeannel  wrote:
>
> And the link..
>
> http://www.xlrbycarri.com/solutions/deeplearning/
>
>
>
> On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
> wrote:
>
> Starting with one 980 Ti, I should populate it with other cards later(when
> money will follow)
>
> I’d like to have a “check” on the configuration (Specially on the Graphic
> cards side) . Do you see some possible bad functionning with Redshift ?
>
> I plan to buy this asap, I’m on the middle of a project that requires some
> fire power.
>
>
> Thank you !
>
>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>
>
> This communication is intended for the addressee only. It is confidential.
> If you have received this communication in error, please notify us
> immediately and destroy the original message. You may not copy or
> disseminate this communication without the permission of the University.
> Only authorised signatories are competent to enter into agreements on
> behalf of the University and recipients are thus advised that the content
> of this message may not be legally binding on the University and may
> contain the personal views and opinions of the author, which are not
> necessarily the views and opinions of The University of the Witwatersrand,
> Johannesburg. All agreements between the University and outsiders are
> subject to South African Law unless the University agrees in writing to the
> contrary.
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>
>
>  This communication is intended for the addressee only. It is confidential. 
> If you have received this communication in error, please notify us 
> immediately and destroy the original message. You may not copy or disseminate 
> this communication without the permission of the University. Only authorised 
> signatories are competent to enter into agreements on behalf of the 
> University and recipients are thus advised that the content of this message 
> may not be legally binding on the University and may contain the personal 
> views and opinions of the author, which are not necessarily the views and 
> opinions of The University of the Witwatersrand, Johannesburg. All agreements 
> between the University and outsiders are subject to South African Law unless 
> the University agrees in writing to the contrary.
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>



-- 
Mirko Jankovic
*http://www.cgfolio.com/mirko-jankovic
*

Need to find freelancers fast?
www.cgfolio.com

Need some help with rendering an Redshift project?
http://www.gpuoven.com/
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RE: Considering buying that big box

2016-04-12 Thread Angus Davidson
;)

From: Tom Kleinenberg [mailto:zagan...@gmail.com]
Sent: Tuesday, 12 April 2016 11:00 AM
To: softimage@listproc.autodesk.com
Subject: Re: Considering buying that big box

Ah, I thought the two were related. Either way, standard hardware advice, the 
correct time to upgrade is just after you buy that big new thing.

On 12 April 2016 at 09:57, Angus Davidson 
> wrote:
The leaked specs for the 1080 cards if true make for very compelling reason to 
wait. (Although they don’t use pascal from what I recall) I think Pascal is 
purely for their grid stuff for now.

From: Tom Kleinenberg [mailto:zagan...@gmail.com]
Sent: Tuesday, 12 April 2016 10:55 AM
To: softimage@listproc.autodesk.com
Subject: Re: Considering buying that big box

I'll be "that guy" and say that nVidia's Pascal is around the corner. (Around 
the corner seems to point to possible June this year but these things slide and 
it may be a paper launch). Depending on project deadlines maybe you could 
stagger your purchases or something.

On 12 April 2016 at 09:49, Olivier Jeannel 
> wrote:
And the link..
http://www.xlrbycarri.com/solutions/deeplearning/

On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
> wrote:
Starting with one 980 Ti, I should populate it with other cards later(when 
money will follow)

I’d like to have a “check” on the configuration (Specially on the Graphic cards 
side) . Do you see some possible bad functionning with Redshift ?

I plan to buy this asap, I’m on the middle of a project that requires some fire 
power.


Thank you !


--
Softimage Mailing List.
To unsubscribe, send a mail to 
softimage-requ...@listproc.autodesk.com
 with "unsubscribe" in the subject, and reply to confirm.

This communication is intended for the addressee only. It is confidential. If 
you have received this communication in error, please notify us immediately and 
destroy the original message. You may not copy or disseminate this 
communication without the permission of the University. Only authorised 
signatories are competent to enter into agreements on behalf of the University 
and recipients are thus advised that the content of this message may not be 
legally binding on the University and may contain the personal views and 
opinions of the author, which are not necessarily the views and opinions of The 
University of the Witwatersrand, Johannesburg. All agreements between the 
University and outsiders are subject to South African Law unless the University 
agrees in writing to the contrary.



--
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 with "unsubscribe" in the subject, and reply to confirm.


 

This communication is 
intended for the addressee only. It is confidential. If you have received this 
communication in error, please notify us immediately and destroy the original 
message. You may not copy or disseminate this communication without the 
permission of the University. Only authorised signatories are competent to 
enter into agreements on behalf of the University and recipients are thus 
advised that the content of this message may not be legally binding on the 
University and may contain the personal views and opinions of the author, which 
are not necessarily the views and opinions of The University of the 
Witwatersrand, Johannesburg. All agreements between the University and 
outsiders are subject to South African Law unless the University agrees in 
writing to the contrary. 

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Re: Considering buying that big box

2016-04-12 Thread Tom Kleinenberg
Ah, I thought the two were related. Either way, standard hardware advice,
the correct time to upgrade is just after you buy that big new thing.

On 12 April 2016 at 09:57, Angus Davidson  wrote:

> The leaked specs for the 1080 cards if true make for very compelling
> reason to wait. (Although they don’t use pascal from what I recall) I think
> Pascal is purely for their grid stuff for now.
>
>
>
> *From:* Tom Kleinenberg [mailto:zagan...@gmail.com]
> *Sent:* Tuesday, 12 April 2016 10:55 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Considering buying that big box
>
>
>
> I'll be "that guy" and say that nVidia's Pascal is around the corner.
> (Around the corner seems to point to possible June this year but these
> things slide and it may be a paper launch). Depending on project deadlines
> maybe you could stagger your purchases or something.
>
>
>
> On 12 April 2016 at 09:49, Olivier Jeannel  wrote:
>
> And the link..
>
> http://www.xlrbycarri.com/solutions/deeplearning/
>
>
>
> On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
> wrote:
>
> Starting with one 980 Ti, I should populate it with other cards later(when
> money will follow)
>
> I’d like to have a “check” on the configuration (Specially on the Graphic
> cards side) . Do you see some possible bad functionning with Redshift ?
>
> I plan to buy this asap, I’m on the middle of a project that requires some
> fire power.
>
>
> Thank you !
>
>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
>
>
>  This communication is intended for the addressee only. It is confidential. 
> If you have received this communication in error, please notify us 
> immediately and destroy the original message. You may not copy or disseminate 
> this communication without the permission of the University. Only authorised 
> signatories are competent to enter into agreements on behalf of the 
> University and recipients are thus advised that the content of this message 
> may not be legally binding on the University and may contain the personal 
> views and opinions of the author, which are not necessarily the views and 
> opinions of The University of the Witwatersrand, Johannesburg. All agreements 
> between the University and outsiders are subject to South African Law unless 
> the University agrees in writing to the contrary.
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
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Re: Considering buying that big box

2016-04-12 Thread Tom Kleinenberg
I'll be "that guy" and say that nVidia's Pascal is around the corner.
(Around the corner seems to point to possible June this year but these
things slide and it may be a paper launch). Depending on project deadlines
maybe you could stagger your purchases or something.

On 12 April 2016 at 09:49, Olivier Jeannel  wrote:

> And the link..
> http://www.xlrbycarri.com/solutions/deeplearning/
>
> On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
> wrote:
>
>> Starting with one 980 Ti, I should populate it with other cards
>> later(when money will follow)
>>
>> I’d like to have a “check” on the configuration (Specially on the Graphic
>> cards side) . Do you see some possible bad functionning with Redshift ?
>>
>> I plan to buy this asap, I’m on the middle of a project that requires
>> some fire power.
>>
>>
>> Thank you !
>>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
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Re: Considering buying that big box

2016-04-12 Thread Ognjen Vukovic
I doubt theres any hardware clashes in that case, but i reckon that its
might have quite an upmark on the price due to all the nvidia stickers on
the box.

On Tue, Apr 12, 2016 at 10:49 AM, Olivier Jeannel 
wrote:

> And the link..
> http://www.xlrbycarri.com/solutions/deeplearning/
>
> On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
> wrote:
>
>> Starting with one 980 Ti, I should populate it with other cards
>> later(when money will follow)
>>
>> I’d like to have a “check” on the configuration (Specially on the Graphic
>> cards side) . Do you see some possible bad functionning with Redshift ?
>>
>> I plan to buy this asap, I’m on the middle of a project that requires
>> some fire power.
>>
>>
>> Thank you !
>>
>
>
> --
> Softimage Mailing List.
> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com
> with "unsubscribe" in the subject, and reply to confirm.
>
--
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Re: Considering buying that big box

2016-04-12 Thread Olivier Jeannel
And the link..
http://www.xlrbycarri.com/solutions/deeplearning/

On Tue, Apr 12, 2016 at 10:47 AM, Olivier Jeannel 
wrote:

> Starting with one 980 Ti, I should populate it with other cards later(when
> money will follow)
>
> I’d like to have a “check” on the configuration (Specially on the Graphic
> cards side) . Do you see some possible bad functionning with Redshift ?
>
> I plan to buy this asap, I’m on the middle of a project that requires some
> fire power.
>
>
> Thank you !
>
--
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To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Considering buying that big box

2016-04-12 Thread Olivier Jeannel
Starting with one 980 Ti, I should populate it with other cards later(when
money will follow)

I’d like to have a “check” on the configuration (Specially on the Graphic
cards side) . Do you see some possible bad functionning with Redshift ?

I plan to buy this asap, I’m on the middle of a project that requires some
fire power.


Thank you !
--
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RE: OTOY announces availability of OctaneRender 3 and OctaneRender Cloud, previews Brigade/OctaneRender

2016-04-12 Thread Angus Davidson
Would love too, sadly our main lecturer would not. I have just started using it 
for my MA though.



From: Olivier Jeannel [mailto:facialdel...@gmail.com]
Sent: Tuesday, 12 April 2016 8:31 AM
To: softimage@listproc autodesk. com 
Subject: RE: OTOY announces availability of OctaneRender 3 and OctaneRender 
Cloud, previews Brigade/OctaneRender


Teach Houdini.
Le 12 avr. 2016 05:41, "Angus Davidson" 
> a écrit :
Well unfortunately we are legally not allowed to teach EOL software, and until 
I can convince TheFoundry to release a NC edu Version of Modo, Maya is what we 
are stuck with  ;(



From: Mirko Jankovic 
[mailto:mirkoj.anima...@gmail.com]
Sent: Monday, 11 April 2016 8:00 PM
To: softimage@listproc.autodesk.com
Subject: Re: OTOY announces availability of OctaneRender 3 and OctaneRender 
Cloud, previews Brigade/OctaneRender

See that is the main difference... everybody simply can;t stand maya... on the 
other hand in Softimage we are so comfortable that we simply don't wanna leave 
:)
Something that Maya only ppl will never understand, they have relationship with 
a bully ;)

On Mon, Apr 11, 2016 at 7:29 PM, Angus Davidson 
> wrote:
I hear you about the bugs in the plugins ( I was rather comparing the types of 
things you can do in each as being similar)  The standalone support is much 
better. One of the reasons I prefer to use it. That and the sooner I can get 
out of Maya the happier I am ;)



From: Mirko Jankovic 
[mirkoj.anima...@gmail.com]
Sent: 11 April 2016 05:18 PM
To: softimage@listproc.autodesk.com

Subject: Re: OTOY announces availability of OctaneRender 3 and OctaneRender 
Cloud, previews Brigade/OctaneRender

I can personally confirm on what Matt said about bugs.
When I as really small freelancer with not much licences, submit in  my evening 
and if it is bug I saw new update posted tomorrow morning in not single but 
couple occasion.
That goes a long way


On Mon, Apr 11, 2016 at 4:58 PM, Matt Morris 
>
 wrote:
I'm going to have to disagree with that 'virtually the same as a redshift 
experience' statement - just reading the maya plugin support forum on otoy has 
been enough to keep me away from using it in production, as it was clear that 
the plugin developer had way too many hats to wear (ie several plugins), was 
slow to update to the most recent versions and didn't respond to forum posts at 
all. The redshift experience is a polar opposite, bugs are squished almost the 
same day, and they always respond to posts, even when its a good chance of 
being user error.

That said I realise that otoy are trying to do something about that situation, 
and will keep an eye on the progress of 3.0/3.1 as and when its released.

On 11 April 2016 at 15:38, Angus Davidson 
>
 wrote:
Octane can use additional memory (its just not set up by default as it slows 
things down)

You also don’t need to use the standalone, There are  MAYA / Soft plugins which 
make it virtually the same as a redshift experience.

In 3.1 they will be adopting the glTF format (they dropped FBX saying it was 
too clunky ) Although both FBX and USD can be added in theory using their now 
opened API.

I did some tests on the weekend and am cautiously optimistic about glTF as a 
potential format, although I think they should have gone the USD route.

Kind regards

Angus



-Original Message-
From: Morten Bartholdy 
[mailto:x...@colorshopvfx.dk]
Sent: Monday, 11 April 2016 3:28 PM
To: 
softimage@listproc.autodesk.com
Subject: RE: OTOY announces availability of OctaneRender 3 and OctaneRender 
Cloud, previews Brigade/OctaneRender

I agree with Marc-Andre on that, but that said, afaik Octane is standalone 
requiring export as alembic or obj, which is somewhat limiting compared to the 
built in flexibility of Redshift/XSI combo. Also last time I checked Octane 
does not allow using system memory for scene data like Redshift does.

Morten



> Den 8. april 2016 klokken 15:53 skrev Marc-Andre Carbonneau
> >:
>
>
> 

Re: OTOY announces availability of OctaneRender 3 and OctaneRender Cloud, previews Brigade/OctaneRender

2016-04-12 Thread Ognjen Vukovic
Well just to pipe in on maya, im at a gig where im using maya after a long
time, and i am actually enjoying it :D. The only problem is that its been
modded by the programmers so hard it barely resembles maya, soo
Am i using maya or not, i dont really know.

On Tue, Apr 12, 2016 at 8:31 AM, Olivier Jeannel 
wrote:

> Teach Houdini.
> Le 12 avr. 2016 05:41, "Angus Davidson"  a
> écrit :
>
>> Well unfortunately we are legally not allowed to teach EOL software, and
>> until I can convince TheFoundry to release a NC edu Version of Modo, Maya
>> is what we are stuck with  ;(
>>
>>
>>
>>
>>
>>
>>
>> *From:* Mirko Jankovic [mailto:mirkoj.anima...@gmail.com]
>> *Sent:* Monday, 11 April 2016 8:00 PM
>> *To:* softimage@listproc.autodesk.com
>> *Subject:* Re: OTOY announces availability of OctaneRender 3 and
>> OctaneRender Cloud, previews Brigade/OctaneRender
>>
>>
>>
>> See that is the main difference... everybody simply can;t stand maya...
>> on the other hand in Softimage we are so comfortable that we simply don't
>> wanna leave :)
>>
>> Something that Maya only ppl will never understand, they have
>> relationship with a bully ;)
>>
>>
>>
>> On Mon, Apr 11, 2016 at 7:29 PM, Angus Davidson <
>> angus.david...@wits.ac.za> wrote:
>>
>> I hear you about the bugs in the plugins ( I was rather comparing the
>> types of things you can do in each as being similar)  The standalone
>> support is much better. One of the reasons I prefer to use it. That and the
>> sooner I can get out of Maya the happier I am ;)
>>
>>
>>
>>
>> --
>>
>> *From:* Mirko Jankovic [mirkoj.anima...@gmail.com]
>> *Sent:* 11 April 2016 05:18 PM
>> *To:* softimage@listproc.autodesk.com
>>
>>
>> *Subject:* Re: OTOY announces availability of OctaneRender 3 and
>> OctaneRender Cloud, previews Brigade/OctaneRender
>>
>>
>>
>> I can personally confirm on what Matt said about bugs.
>>
>> When I as really small freelancer with not much licences, submit in  my
>> evening and if it is bug I saw new update posted tomorrow morning in not
>> single but couple occasion.
>>
>> That goes a long way
>>
>>
>>
>>
>>
>> On Mon, Apr 11, 2016 at 4:58 PM, Matt Morris > >
>> wrote:
>>
>> I'm going to have to disagree with that 'virtually the same as a redshift
>> experience' statement - just reading the maya plugin support forum on otoy
>> has been enough to keep me away from using it in production, as it was
>> clear that the plugin developer had way too many hats to wear (ie several
>> plugins), was slow to update to the most recent versions and didn't respond
>> to forum posts at all. The redshift experience is a polar opposite, bugs
>> are squished almost the same day, and they always respond to posts, even
>> when its a good chance of being user error.
>>
>>
>>
>> That said I realise that otoy are trying to do something about that
>> situation, and will keep an eye on the progress of 3.0/3.1 as and when its
>> released.
>>
>>
>>
>> On 11 April 2016 at 15:38, Angus Davidson > >
>> wrote:
>>
>> Octane can use additional memory (its just not set up by default as it
>> slows things down)
>>
>> You also don’t need to use the standalone, There are  MAYA / Soft plugins
>> which make it virtually the same as a redshift experience.
>>
>> In 3.1 they will be adopting the glTF format (they dropped FBX saying it
>> was too clunky ) Although both FBX and USD can be added in theory using
>> their now opened API.
>>
>> I did some tests on the weekend and am cautiously optimistic about glTF
>> as a potential format, although I think they should have gone the USD route.
>>
>> Kind regards
>>
>> Angus
>>
>>
>>
>>
>> -Original Message-
>> From: Morten Bartholdy [mailto:x...@colorshopvfx.dk
>> 
>> ]
>> Sent: Monday, 11 April 2016 3:28 PM
>> To: softimage@listproc.autodesk.com
>> 
>> Subject: RE: OTOY announces availability of OctaneRender 3 and
>> OctaneRender Cloud, previews Brigade/OctaneRender
>>
>> I agree with Marc-Andre on that, but that said, afaik Octane is
>> standalone requiring export as alembic or obj, which is somewhat limiting
>> compared to the built in flexibility of Redshift/XSI combo. Also last time
>> I checked Octane does not allow using system memory for scene data like
>> Redshift does.
>>
>> Morten
>>
>>
>>
>> > Den 8. april 2016 klokken 15:53 skrev Marc-Andre Carbonneau
>> > > 

RE: OTOY announces availability of OctaneRender 3 and OctaneRender Cloud, previews Brigade/OctaneRender

2016-04-12 Thread Olivier Jeannel
Teach Houdini.
Le 12 avr. 2016 05:41, "Angus Davidson"  a
écrit :

> Well unfortunately we are legally not allowed to teach EOL software, and
> until I can convince TheFoundry to release a NC edu Version of Modo, Maya
> is what we are stuck with  ;(
>
>
>
>
>
>
>
> *From:* Mirko Jankovic [mailto:mirkoj.anima...@gmail.com]
> *Sent:* Monday, 11 April 2016 8:00 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: OTOY announces availability of OctaneRender 3 and
> OctaneRender Cloud, previews Brigade/OctaneRender
>
>
>
> See that is the main difference... everybody simply can;t stand maya... on
> the other hand in Softimage we are so comfortable that we simply don't
> wanna leave :)
>
> Something that Maya only ppl will never understand, they have relationship
> with a bully ;)
>
>
>
> On Mon, Apr 11, 2016 at 7:29 PM, Angus Davidson 
> wrote:
>
> I hear you about the bugs in the plugins ( I was rather comparing the
> types of things you can do in each as being similar)  The standalone
> support is much better. One of the reasons I prefer to use it. That and the
> sooner I can get out of Maya the happier I am ;)
>
>
>
>
> --
>
> *From:* Mirko Jankovic [mirkoj.anima...@gmail.com]
> *Sent:* 11 April 2016 05:18 PM
> *To:* softimage@listproc.autodesk.com
>
>
> *Subject:* Re: OTOY announces availability of OctaneRender 3 and
> OctaneRender Cloud, previews Brigade/OctaneRender
>
>
>
> I can personally confirm on what Matt said about bugs.
>
> When I as really small freelancer with not much licences, submit in  my
> evening and if it is bug I saw new update posted tomorrow morning in not
> single but couple occasion.
>
> That goes a long way
>
>
>
>
>
> On Mon, Apr 11, 2016 at 4:58 PM, Matt Morris  >
> wrote:
>
> I'm going to have to disagree with that 'virtually the same as a redshift
> experience' statement - just reading the maya plugin support forum on otoy
> has been enough to keep me away from using it in production, as it was
> clear that the plugin developer had way too many hats to wear (ie several
> plugins), was slow to update to the most recent versions and didn't respond
> to forum posts at all. The redshift experience is a polar opposite, bugs
> are squished almost the same day, and they always respond to posts, even
> when its a good chance of being user error.
>
>
>
> That said I realise that otoy are trying to do something about that
> situation, and will keep an eye on the progress of 3.0/3.1 as and when its
> released.
>
>
>
> On 11 April 2016 at 15:38, Angus Davidson  >
> wrote:
>
> Octane can use additional memory (its just not set up by default as it
> slows things down)
>
> You also don’t need to use the standalone, There are  MAYA / Soft plugins
> which make it virtually the same as a redshift experience.
>
> In 3.1 they will be adopting the glTF format (they dropped FBX saying it
> was too clunky ) Although both FBX and USD can be added in theory using
> their now opened API.
>
> I did some tests on the weekend and am cautiously optimistic about glTF as
> a potential format, although I think they should have gone the USD route.
>
> Kind regards
>
> Angus
>
>
>
>
> -Original Message-
> From: Morten Bartholdy [mailto:x...@colorshopvfx.dk
> 
> ]
> Sent: Monday, 11 April 2016 3:28 PM
> To: softimage@listproc.autodesk.com
> 
> Subject: RE: OTOY announces availability of OctaneRender 3 and
> OctaneRender Cloud, previews Brigade/OctaneRender
>
> I agree with Marc-Andre on that, but that said, afaik Octane is standalone
> requiring export as alembic or obj, which is somewhat limiting compared to
> the built in flexibility of Redshift/XSI combo. Also last time I checked
> Octane does not allow using system memory for scene data like Redshift does.
>
> Morten
>
>
>
> > Den 8. april 2016 klokken 15:53 skrev Marc-Andre Carbonneau
> >  
> >:
> >
> >
> > Perhaps but it’s always good to keep an eye on the competition, no? ;)
> > They have a few things very interesting going on. Haven’t followed
> > Redshift closely lately.
> >
> > Happy Friday all
> > MAC
> >
> > From: softimage-boun...@listproc.autodesk.com
>