Re: New podcaast series on how to create a 3D game now available

2017-07-24 Thread Yuma Decaux
Hi Ronald,

Not a problem. I think we should all be able to access various things taken for 
granted which we don't really have access to, and make it easier to use for 
everyone. That includes for education, entertainment as well as mobility.

You won't need too much technical knowhow if you base yourself on the example 
files. let me know if you hit a hurdle.

Chers,

> On 17/07/2017, at 6:14 AM, Ronald van Rhijn  wrote:
> 
> Hi Yuma,
> 
> Thanks very much for doing this! I always wanted to know how this sort of 3d 
> enviroments are created and now I can check it out thanks to you.
> I will try to follow and experience soon enough if I am fitted for this sort 
> of thing, I am not the most technically equipped guy around;)
> 
> best,
> Ronald
> 
>> Op 16 jul. 2017, om 09:08 heeft Yuma Decaux > > het volgende geschreven:
>> 
>> Hi Everyone,
>> 
>> I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
>> series I have started that will help you create and code your own 3D 
>> binaural experiences using swift, playground and Xcode.
>> 
>> I have tried to broaden the audience as much as possible, from those who 
>> wish to understand code more to those who already have advanced knowledge.
>> 
>> Our podcast series are in youtube video format but the example code for each 
>> tutorial is available on our website.
>> 
>> Here is the link to the intro video where I demonstrate a fully featured 3D 
>> audio game we are working on and hoping to release soon as a set of 
>> applications to play and start creating your own immersive world. We are 
>> also currently beta testing thee engine with a local school for special 
>> needs and the response has been overwhelmingly positive.
>> 
>> https://www.oseyeris.com/post/3d-game-podcast-0-introduction 
>> 
>> 
>> If you go through the lab page, this is where all the tutorials and their 
>> associated files and youtube videos will reside.
>> 
>> I will be posting 18 videos in total, starting from the basics and ramping 
>> up progressively to more interesting features such as A.I behavior, 
>> networking for multiplay, audio engine filters and accoustics, direct 
>> recording and playback as well as some SegueWay videos on some coding 
>> concepts to make your code and 3D application more efficient.
>> 
>> Finally, as I have started this series, the format might need some 
>> improvements, so please don't hesitate to contact me and tell me your 
>> thoughts or how you would like the tutorials to go forward.
>> 
>> Also, if you already have some swift knowledge, contact me and maybe we can 
>> work together to complete the platform as it includes many many features, 
>> and is not limited to playing games but has applications in education, audio 
>> editing and virtual audio reality. It can be hosted on OSX, IOS, appleTV and 
>> can also be controlled with a Leap motion infrared controller. I will 
>> release a video very shortly with a demonstration of the Leap motion which 
>> can capture 3D volumetric information of your hands.
>> 
>> Let's do this guys, and have a fantastic end of weekend :)
>> 
>> 
>> 
>> Yuma Antoine Decaux
>> OSS
>> www.oseyeris.com 
>> 
>> 
>> --
>> The following information is important for all members of the V iPhone list.
>> 
>> If you have any questions or concerns about the running of this list, or if 
>> you feel that a member's post is inappropriate, please contact the owners or 
>> moderators directly rather than posting on the list itself.
>> 
>> Your V iPhone list moderator is Mark Taylor. Mark can be reached at: 
>> mk...@ucla.edu . Your list owner is Cara Quinn - you 
>> can reach Cara at caraqu...@caraquinn.com 
>> 
>> The archives for this list can be searched at:
>> http://www.mail-archive.com/viphone@googlegroups.com/ 
>> 
>> ---
>> You received this message because you are subscribed to the Google Groups 
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>> To unsubscribe from this group and stop receiving emails from it, send an 
>> email to viphone+unsubscr...@googlegroups.com 
>> .
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>> .
>> Visit this group at https://groups.google.com/group/viphone 
>> .
>> For more options, visit https://groups.google.com/d/optout 
>> .
> 
> 
> --
> The following information is important for all members of the V iPhone list.
> 
> If you have any questions or concerns about the running of this list, or if 
> you feel that a member's post is inappropriate, please contact the owners or 
> moderators directly rather than posting on the list itself.
> 
> Your V iPhone list moderator is Mark Taylor. Mark can be reache

Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Yuma Decaux
Hi Greg,

That one will come in a later podcast :) Not too far out though, but each of 
these take time as I prepare each scene, the assets, the recording, chop them 
up, upload the example files, etc. But we'll get there quite soon enough :)

Have a great day


> On 17/07/2017, at 5:50 AM, Greg Wocher  wrote:
> 
> Hello,
> Okay how in the world did you get your voiceover to sound like Eloquence? I 
> have never heard this before.
> 
> Regards,
> Greg Wocher
> 
>> On Jul 16, 2017, at 12:09 PM, Yuma Decaux > <mailto:jamy...@gmail.com>> wrote:
>> 
>> Hi,
>> 
>> The first intro is just a demo of what is being developed right now. We are 
>> adding a tone generator that targets objects around you and gives you a cue 
>> on orientation and distance of the object, alongside identifying the object 
>> and voice over naming it as you rotate around the world.
>> 
>> The next podcasts are on the site at www.oseyeris.com 
>> <http://www.oseyeris.com/> on the lab page.
>> 
>>> They show you how to setup a playground and make an ambience using SceneKit 
>>> and the second one shows you how to create a moving object that makes 
>>> footsteps in the world.
>> 
>> Like I mentioned it earlier, please do give us some comments so I can better 
>> the experience of the podcast. If you preffer just playing with the provided 
>> scenes I've created, just click on the link to the github repo and download 
>> the scenes.
>> 
>> Enjoy :)
>> 
>> 
>>> On 17/07/2017, at 12:49 AM, mi...@eastlink.ca <mailto:mi...@eastlink.ca> 
>>> wrote:
>>> 
>>> is this podcast about how to create a accessible 3d game? or just a game 
>>> that is 3d but not accessible to blind people? from Mich.
>>> 
>>> -Original Message- From: Chris Smart
>>> Sent: Sunday, July 16, 2017 10:38 AM
>>> To: viphone@googlegroups.com <mailto:viphone@googlegroups.com>
>>> Subject: Re: New podcaast series on how to create a 3D game now available
>>> 
>>> so are the rest of us. What's your point?
>>> 
>>> At 03:26 AM 7/16/2017, you wrote:
>>> 
>>>> Im blind
>>>> Afik.
>>>> 
>>>> Iבברכה,
>>>> Hello,
>>>> 
>>>> Can you contact me privately please?
>>>> I want to learn to code on swift.
>>>> 
>>>> × ×¤×™×§ סופיר
>>>> חבר ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™×  ×©×¨×•× ×™× 
>>>> ×ž×©×  ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ
>>>> 050-5782208
>>>> <mailto:afik.so...@gmail.com 
>>>> <mailto:afik.so...@gmail.com>>afik.so...@gmail.com 
>>>> <mailto:afik.so...@gmail.com>
>>>> www.facebook.com/afik.sofir <http://www.facebook.com/afik.sofir>
>>>> 
>>>> 
>>>> 
>>>>> ‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â 
>>>>> ¨<mailto:jamy...@gmail.com <mailto:jamy...@gmail.com>>jamy...@gmail.comâ 
>>>>> ©> כתב/×”:‬
>>>>> 
>>>>> Hi Everyone,
>>>>> 
>>>>> I'm the software dev from OSeyeris, and I'm happy to present you a 
>>>>> tutorial series I have started that will help you create and code your 
>>>>> own 3D binaural experiences using swift, playground and Xcode.
>>>>> 
>>>>> I have tried to broaden the audience as much as possible, from those who 
>>>>> wish to understand code more to those who already have advanced knowledge.
>>>>> 
>>>>> Our podcast series are in youtube video format but the example code for 
>>>>> each tutorial is available on our website.
>>>>> 
>>>>> Here is the link to the intro video where I demonstrate a fully featured 
>>>>> 3D audio game we are working on and hoping to release soon as a set of 
>>>>> applications to play and start creating your own immersive world. We are 
>>>>> also currently beta testing thee engine with a local school for special 
>>>>> needs and the response has been overwhelmingly positive.
>>>>> 
>>>>> <https://www.oseyeris.com/post/3d-game-podcast-0-introduction 
>>>>> <https://www.oseyeris.com/post/3d-game-podcast-0-introduction>>https://www.oseyeris.com/post/3d-game-podcast-0-introduction
>>>>>  <https://www.oseyeris.com/post/3d-game-podcast-0-introduction>
>&g

Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Ronald van Rhijn
Hi Yuma,

Thanks very much for doing this! I always wanted to know how this sort of 3d 
enviroments are created and now I can check it out thanks to you.
I will try to follow and experience soon enough if I am fitted for this sort of 
thing, I am not the most technically equipped guy around;)

best,
Ronald

> Op 16 jul. 2017, om 09:08 heeft Yuma Decaux  het volgende 
> geschreven:
> 
> Hi Everyone,
> 
> I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
> series I have started that will help you create and code your own 3D binaural 
> experiences using swift, playground and Xcode.
> 
> I have tried to broaden the audience as much as possible, from those who wish 
> to understand code more to those who already have advanced knowledge.
> 
> Our podcast series are in youtube video format but the example code for each 
> tutorial is available on our website.
> 
> Here is the link to the intro video where I demonstrate a fully featured 3D 
> audio game we are working on and hoping to release soon as a set of 
> applications to play and start creating your own immersive world. We are also 
> currently beta testing thee engine with a local school for special needs and 
> the response has been overwhelmingly positive.
> 
> https://www.oseyeris.com/post/3d-game-podcast-0-introduction 
> 
> 
> If you go through the lab page, this is where all the tutorials and their 
> associated files and youtube videos will reside.
> 
> I will be posting 18 videos in total, starting from the basics and ramping up 
> progressively to more interesting features such as A.I behavior, networking 
> for multiplay, audio engine filters and accoustics, direct recording and 
> playback as well as some SegueWay videos on some coding concepts to make your 
> code and 3D application more efficient.
> 
> Finally, as I have started this series, the format might need some 
> improvements, so please don't hesitate to contact me and tell me your 
> thoughts or how you would like the tutorials to go forward.
> 
> Also, if you already have some swift knowledge, contact me and maybe we can 
> work together to complete the platform as it includes many many features, and 
> is not limited to playing games but has applications in education, audio 
> editing and virtual audio reality. It can be hosted on OSX, IOS, appleTV and 
> can also be controlled with a Leap motion infrared controller. I will release 
> a video very shortly with a demonstration of the Leap motion which can 
> capture 3D volumetric information of your hands.
> 
> Let's do this guys, and have a fantastic end of weekend :)
> 
> 
> 
> Yuma Antoine Decaux 
> OSS 
> www.oseyeris.com 
> 
> 
> -- 
> The following information is important for all members of the V iPhone list.
>  
> If you have any questions or concerns about the running of this list, or if 
> you feel that a member's post is inappropriate, please contact the owners or 
> moderators directly rather than posting on the list itself.
>  
> Your V iPhone list moderator is Mark Taylor. Mark can be reached at: 
> mk...@ucla.edu. Your list owner is Cara Quinn - you can reach Cara at 
> caraqu...@caraquinn.com
>  
> The archives for this list can be searched at:
> http://www.mail-archive.com/viphone@googlegroups.com/ 
> 
> --- 
> You received this message because you are subscribed to the Google Groups 
> "VIPhone" group.
> To unsubscribe from this group and stop receiving emails from it, send an 
> email to viphone+unsubscr...@googlegroups.com 
> .
> To post to this group, send email to viphone@googlegroups.com 
> .
> Visit this group at https://groups.google.com/group/viphone 
> .
> For more options, visit https://groups.google.com/d/optout 
> .

-- 
The following information is important for all members of the V iPhone list.

If you have any questions or concerns about the running of this list, or if you 
feel that a member's post is inappropriate, please contact the owners or 
moderators directly rather than posting on the list itself.

Your V iPhone list moderator is Mark Taylor.  Mark can be reached at:  
mk...@ucla.edu.  Your list owner is Cara Quinn - you can reach Cara at 
caraqu...@caraquinn.com

The archives for this list can be searched at:
http://www.mail-archive.com/viphone@googlegroups.com/
--- 
You received this message because you are subscribed to the Google Groups 
"VIPhone" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to viphone+unsubscr...@googlegroups.com.
To post to this group, send email to viphone@googlegroups.com.
Visit this group at https://groups.google.com/group/viphone.
For more options, visit https://groups.google.com/d/optout.


Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Greg Wocher
Hello,
Okay how in the world did you get your voiceover to sound like Eloquence? I 
have never heard this before.

Regards,
Greg Wocher

> On Jul 16, 2017, at 12:09 PM, Yuma Decaux  wrote:
> 
> Hi,
> 
> The first intro is just a demo of what is being developed right now. We are 
> adding a tone generator that targets objects around you and gives you a cue 
> on orientation and distance of the object, alongside identifying the object 
> and voice over naming it as you rotate around the world.
> 
> The next podcasts are on the site at www.oseyeris.com 
> <http://www.oseyeris.com/> on the lab page.
> 
>> They show you how to setup a playground and make an ambience using SceneKit 
>> and the second one shows you how to create a moving object that makes 
>> footsteps in the world.
> 
> Like I mentioned it earlier, please do give us some comments so I can better 
> the experience of the podcast. If you preffer just playing with the provided 
> scenes I've created, just click on the link to the github repo and download 
> the scenes.
> 
> Enjoy :)
> 
> 
>> On 17/07/2017, at 12:49 AM, mi...@eastlink.ca <mailto:mi...@eastlink.ca> 
>> wrote:
>> 
>> is this podcast about how to create a accessible 3d game? or just a game 
>> that is 3d but not accessible to blind people? from Mich.
>> 
>> -Original Message- From: Chris Smart
>> Sent: Sunday, July 16, 2017 10:38 AM
>> To: viphone@googlegroups.com <mailto:viphone@googlegroups.com>
>> Subject: Re: New podcaast series on how to create a 3D game now available
>> 
>> so are the rest of us. What's your point?
>> 
>> At 03:26 AM 7/16/2017, you wrote:
>> 
>>> Im blind
>>> Afik.
>>> 
>>> Iבברכה,
>>> Hello,
>>> 
>>> Can you contact me privately please?
>>> I want to learn to code on swift.
>>> 
>>> × ×¤×™×§ סופיר
>>> חבר ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™×  ×©×¨×•× ×™× ×ž×©× 
>>>  ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ
>>> 050-5782208
>>> <mailto:afik.so...@gmail.com 
>>> <mailto:afik.so...@gmail.com>>afik.so...@gmail.com 
>>> <mailto:afik.so...@gmail.com>
>>> www.facebook.com/afik.sofir <http://www.facebook.com/afik.sofir>
>>> 
>>> 
>>> 
>>>> ‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â 
>>>> ¨<mailto:jamy...@gmail.com <mailto:jamy...@gmail.com>>jamy...@gmail.comâ 
>>>> ©> כתב/×”:‬
>>>> 
>>>> Hi Everyone,
>>>> 
>>>> I'm the software dev from OSeyeris, and I'm happy to present you a 
>>>> tutorial series I have started that will help you create and code your own 
>>>> 3D binaural experiences using swift, playground and Xcode.
>>>> 
>>>> I have tried to broaden the audience as much as possible, from those who 
>>>> wish to understand code more to those who already have advanced knowledge.
>>>> 
>>>> Our podcast series are in youtube video format but the example code for 
>>>> each tutorial is available on our website.
>>>> 
>>>> Here is the link to the intro video where I demonstrate a fully featured 
>>>> 3D audio game we are working on and hoping to release soon as a set of 
>>>> applications to play and start creating your own immersive world. We are 
>>>> also currently beta testing thee engine with a local school for special 
>>>> needs and the response has been overwhelmingly positive.
>>>> 
>>>> <https://www.oseyeris.com/post/3d-game-podcast-0-introduction 
>>>> <https://www.oseyeris.com/post/3d-game-podcast-0-introduction>>https://www.oseyeris.com/post/3d-game-podcast-0-introduction
>>>>  <https://www.oseyeris.com/post/3d-game-podcast-0-introduction>
>>>> 
>>>> If you go through the lab page, this is where all the tutorials and their 
>>>> associated files and youtube videos will reside.
>>>> 
>>>> I will be posting 18 videos in total, starting from the basics and ramping 
>>>> up progressively to more interesting features such as A.I behavior, 
>>>> networking for multiplay, audio engine filters and accoustics, direct 
>>>> recording and playback as well as some SegueWay videos on some coding 
>>>> concepts to make your code and 3D application more efficient.
>>>> 
>>>> Finally, as I have started this series, the format might need some 
>&

Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Yuma Decaux
Hi,

The first intro is just a demo of what is being developed right now. We are 
adding a tone generator that targets objects around you and gives you a cue on 
orientation and distance of the object, alongside identifying the object and 
voice over naming it as you rotate around the world.

The next podcasts are on the site at www.oseyeris.com 
<http://www.oseyeris.com/> on the lab page.

> They show you how to setup a playground and make an ambience using SceneKit 
> and the second one shows you how to create a moving object that makes 
> footsteps in the world.

Like I mentioned it earlier, please do give us some comments so I can better 
the experience of the podcast. If you preffer just playing with the provided 
scenes I've created, just click on the link to the github repo and download the 
scenes.

Enjoy :)


> On 17/07/2017, at 12:49 AM, mi...@eastlink.ca wrote:
> 
> is this podcast about how to create a accessible 3d game? or just a game that 
> is 3d but not accessible to blind people? from Mich.
> 
> -Original Message- From: Chris Smart
> Sent: Sunday, July 16, 2017 10:38 AM
> To: viphone@googlegroups.com
> Subject: Re: New podcaast series on how to create a 3D game now available
> 
> so are the rest of us. What's your point?
> 
> At 03:26 AM 7/16/2017, you wrote:
> 
>> Im blind
>> Afik.
>> 
>> Iבברכה,
>> Hello,
>> 
>> Can you contact me privately please?
>> I want to learn to code on swift.
>> 
>> × ×¤×™×§ סופיר
>> חבר ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™×  ×©×¨×•× ×™× ×ž×©×  
>> ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ
>> 050-5782208
>> <mailto:afik.so...@gmail.com>afik.so...@gmail.com
>> www.facebook.com/afik.sofir
>> 
>> 
>> 
>>> ‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â 
>>> ¨<mailto:jamy...@gmail.com>jamy...@gmail.comâ ©> כתב/×”:‬
>>> 
>>> Hi Everyone,
>>> 
>>> I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
>>> series I have started that will help you create and code your own 3D 
>>> binaural experiences using swift, playground and Xcode.
>>> 
>>> I have tried to broaden the audience as much as possible, from those who 
>>> wish to understand code more to those who already have advanced knowledge.
>>> 
>>> Our podcast series are in youtube video format but the example code for 
>>> each tutorial is available on our website.
>>> 
>>> Here is the link to the intro video where I demonstrate a fully featured 3D 
>>> audio game we are working on and hoping to release soon as a set of 
>>> applications to play and start creating your own immersive world. We are 
>>> also currently beta testing thee engine with a local school for special 
>>> needs and the response has been overwhelmingly positive.
>>> 
>>> <https://www.oseyeris.com/post/3d-game-podcast-0-introduction>https://www.oseyeris.com/post/3d-game-podcast-0-introduction
>>> 
>>> If you go through the lab page, this is where all the tutorials and their 
>>> associated files and youtube videos will reside.
>>> 
>>> I will be posting 18 videos in total, starting from the basics and ramping 
>>> up progressively to more interesting features such as A.I behavior, 
>>> networking for multiplay, audio engine filters and accoustics, direct 
>>> recording and playback as well as some SegueWay videos on some coding 
>>> concepts to make your code and 3D application more efficient.
>>> 
>>> Finally, as I have started this series, the format might need some 
>>> improvements, so please don't hesitate to contact me and tell me your 
>>> thoughts or how you would like the tutorials to go forward.
>>> 
>>> Also, if you already have some swift knowledge, contact me and maybe we can 
>>> work together to complete the platform as it includes many many features, 
>>> and is not limited to playing games but has applications in education, 
>>> audio editing and virtual audio reality. It can be hosted on OSX, IOS, 
>>> appleTV and can also be controlled with a Leap motion infrared controller. 
>>> I will release a video very shortly with a demonstration of the Leap motion 
>>> which can capture 3D volumetric information of your hands.
>>> 
>>> Let's do this guys, and have a fantastic end of weekend :)
>>> 
>>> 
>>> 
>>> Yuma Antoine Decaux
>>> OSS
>>> <http://www.oseyeris.com/>www.oseyeris.com
&g

Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Alex Stone
  
  

 The guy doing the podcast is blind himself.
  

  
  

  
  
>   
> On Jul 16, 2017 at 3:51 pm,   (mailto:richardturne...@outlook.com)>  wrote:
>   
>   
>   
>  Afik, Blind people can code using Swift Playground. i would think that since 
> the original poster of this information to the VIPhone list, it is intended 
> for a blind audience. HTH, Richard  >  On Jul 16, 2017, at 7:38 AM, Chris 
> Smart wrote:  >   >  so are the rest of us. What's your point?  >   >  At 
> 03:26 AM 7/16/2017, you wrote:  >   >>  Im blind  >>  Afik.  >>   >>  
> Iבברכה,  >>  Hello,  >>   >>  Can you contact me privately please?  >>  
> I want to learn to code on swift.  >>   >>  × ×¤×™×§ סופיר  >>  חבר 
> ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™× ×©×¨×•× ×™× ×ž×©× ×œ× ×¨×•× 
> ×™× ×ž×›× ×Ÿ  >>  050-5782208  >>  afik.so...@gmail.com  >>  
> www.facebook.com/afik.sofir  >>   >>   >>   >>>  ‫ב-16 ביולי 2017, 
> בשעה 10:08, ††⠨Yuma Decaux⠩ † <⠨jamy...@gmail.com⠩>  
> כתב/ה:‬  >>>   >>>  Hi Everyone,  >>>   >>>  I'm the software dev from 
> OSeyeris, and I'm happy to present you a tutorial series I have started that 
> will help you create and code your own 3D binaural experiences using swift, 
> playground and Xcode.  >>>   >>>  I have tried to broaden the audience as 
> much as possible, from those who wish to understand code more to those who 
> already have advanced knowledge.  >>>   >>>  Our podcast series are in 
> youtube video format but the example code for each tutorial is available on 
> our website.  >>>   >>>  Here is the link to the intro video where I 
> demonstrate a fully featured 3D audio game we are working on and hoping to 
> release soon as a set of applications to play and start creating your own 
> immersive world. We are also currently beta testing thee engine with a local 
> school for special needs and the response has been overwhelmingly positive.  
> >>>   >>>  https://www.oseyeris.com/post/3d-game-podcast-0-introduction  >>>  
>  >>>  If you go through the lab page, this is where all the tutorials and 
> their associated files and youtube videos will reside.  >>>   >>>  I will be 
> posting 18 videos in total, starting from the basics and ramping up 
> progressively to more interesting features such as A.I behavior, networking 
> for multiplay, audio engine filters and accoustics, direct recording and 
> playback as well as some SegueWay videos on some coding concepts to make your 
> code and 3D application more efficient.  >>>   >>>  Finally, as I have 
> started this series, the format might need some improvements, so please don't 
> hesitate to contact me and tell me your thoughts or how you would like the 
> tutorials to go forward.  >>>   >>>  Also, if you already have some swift 
> knowledge, contact me and maybe we can work together to complete the platform 
> as it includes many many features, and is not limited to playing games but 
> has applications in education, audio editing and virtual audio reality. It 
> can be hosted on OSX, IOS, appleTV and can also be controlled with a Leap 
> motion infrared controller. I will release a video very shortly with a 
> demonstration of the Leap motion which can capture 3D volumetric information 
> of your hands.  >>>   >>>  Let's do this guys, and have a fantastic end of 
> weekend :)  >>>   >>>   >>>   >>>  Yuma Antoine Decaux  >>>  OSS  >>>  
> www.oseyeris.com  >>>   >>>   >>>  --  >>>  The following information is 
> important for all members of the V iPhone list.  >>>   >>>  If you have any 
> questions or concerns about the running of this list, or if you feel that a 
> member's post is inappropriate, please contact the owners or moderators 
> directly rather than posting on the list itself.  >>>   >>>  Your V iPhone 
> list moderator is Mark Taylor. Mark can be reached at: mk...@ucla.edu. Your 
> list owner is Cara Quinn - you can reach Cara at caraqu...@caraquinn.com  >>> 
>   >>>  The archives for this list can be searched at:  >>>  
> http://www.mail-archive.com/viphone@googlegroups.com/  >>>  ---  >>>  You 
> received this message because you are subscribed to the Google Groups 
> "VIPhone" group.  >>>  To unsubscribe from this group and stop receiving 
> emails from it, send an email to viphone+unsubscr...@googlegroups.com.  >>>  
> To post to this group, send email to viphone@googlegroups.com.  >>>  Visit 
> this group at https://groups.google.com/group/viphone.  >>>  For more 
> options, visit https://groups.google.com/d/optout.  >>   >>  --  >>  The 
> following information is important for all members of the V iPhone list.  >>  
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> or moderators directly rather than posting on the list itself.  >>   >>  Your 
> V iPhone list moderator is Mark Taylor. Mark can be reached at: 
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Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread afik Suffir


I dont have ipdad. 

בברכה, 
אפיק סופיר
חבר ומייסד קבוצת ק.מ.ח - כי דברים שרואים משם לא רואים מכאן 
050-5782208
afik.so...@gmail.com
www.facebook.com/afik.sofir



> ‫ב-16 ביולי 2017, בשעה 17:51, ‏‏⁨Richard Turner⁩ 
> ‏<⁨richardturne...@outlook.com⁩> כתב/ה:‬
> 
> 
> Afik,
> Blind people can code using Swift Playground.
> i would think that since the original poster of this information to the 
> VIPhone list, it is intended for a blind audience.
> HTH,
> Richard
> 
> 
>> On Jul 16, 2017, at 7:38 AM, Chris Smart  wrote:
>> 
>> so are the rest of us. What's your point?
>> 
>> At 03:26 AM 7/16/2017, you wrote:
>> 
>>> Im blind
>>> Afik.
>>> 
>>> Iבברכה,
>>> Hello,
>>> 
>>> Can you contact me privately please?
>>> I want to learn to code on swift.
>>> 
>>> × ×¤×™×§ סופיר
>>> חבר ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™×  ×©×¨×•× ×™×  
>>> ×ž×©×  ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ
>>> 050-5782208
>>> afik.so...@gmail.com
>>> www.facebook.com/afik.sofir
>>> 
>>> 
>>> 
 ‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â 
 ¨jamy...@gmail.comâ ©> כתב/×”:‬
 
 Hi Everyone,
 
 I'm the software dev from OSeyeris, and I'm happy to present you a 
 tutorial series I have started that will help you create and code your own 
 3D binaural experiences using swift, playground and Xcode.
 
 I have tried to broaden the audience as much as possible, from those who 
 wish to understand code more to those who already have advanced knowledge.
 
 Our podcast series are in youtube video format but the example code for 
 each tutorial is available on our website.
 
 Here is the link to the intro video where I demonstrate a fully featured 
 3D audio game we are working on and hoping to release soon as a set of 
 applications to play and start creating your own immersive world. We are 
 also currently beta testing thee engine with a local school for special 
 needs and the response has been overwhelmingly positive.
 
 https://www.oseyeris.com/post/3d-game-podcast-0-introduction
 
 If you go through the lab page, this is where all the tutorials and their 
 associated files and youtube videos will reside.
 
 I will be posting 18 videos in total, starting from the basics and ramping 
 up progressively to more interesting features such as A.I behavior, 
 networking for multiplay, audio engine filters and accoustics, direct 
 recording and playback as well as some SegueWay videos on some coding 
 concepts to make your code and 3D application more efficient.
 
 Finally, as I have started this series, the format might need some 
 improvements, so please don't hesitate to contact me and tell me your 
 thoughts or how you would like the tutorials to go forward.
 
 Also, if you already have some swift knowledge, contact me and maybe we 
 can work together to complete the platform as it includes many many 
 features, and is not limited to playing games but has applications in 
 education, audio editing and virtual audio reality. It can be hosted on 
 OSX, IOS, appleTV and can also be controlled with a Leap motion infrared 
 controller. I will release a video very shortly with a demonstration of 
 the Leap motion which can capture 3D volumetric information of your hands.
 
 Let's do this guys, and have a fantastic end of weekend :)
 
 
 
 Yuma Antoine Decaux
 OSS
 www.oseyeris.com
 
 
 --
 The following information is important for all members of the V iPhone 
 list.
 
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 if you feel that a member's post is inappropriate, please contact the 
 owners or moderators directly rather than posting on the list itself.
 
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 mk...@ucla.edu. Your list owner is Cara Quinn - you 
 can reach Cara at caraqu...@caraquinn.com
 
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Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Richard Turner

Afik,
Blind people can code using Swift Playground.
i would think that since the original poster of this information to the VIPhone 
list, it is intended for a blind audience.
HTH,
Richard


> On Jul 16, 2017, at 7:38 AM, Chris Smart  wrote:
> 
> so are the rest of us. What's your point?
> 
> At 03:26 AM 7/16/2017, you wrote:
> 
>> Im blind
>> Afik.
>> 
>> Iבברכה,
>> Hello,
>> 
>> Can you contact me privately please?
>> I want to learn to code on swift.
>> 
>> × ×¤×™×§ סופיר
>> חבר ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™×  ×©×¨×•× ×™×  ×ž×©× 
>>  ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ
>> 050-5782208
>> afik.so...@gmail.com
>> www.facebook.com/afik.sofir
>> 
>> 
>> 
>>> ‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â 
>>> ¨jamy...@gmail.comâ ©> כתב/×”:‬
>>> 
>>> Hi Everyone,
>>> 
>>> I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
>>> series I have started that will help you create and code your own 3D 
>>> binaural experiences using swift, playground and Xcode.
>>> 
>>> I have tried to broaden the audience as much as possible, from those who 
>>> wish to understand code more to those who already have advanced knowledge.
>>> 
>>> Our podcast series are in youtube video format but the example code for 
>>> each tutorial is available on our website.
>>> 
>>> Here is the link to the intro video where I demonstrate a fully featured 3D 
>>> audio game we are working on and hoping to release soon as a set of 
>>> applications to play and start creating your own immersive world. We are 
>>> also currently beta testing thee engine with a local school for special 
>>> needs and the response has been overwhelmingly positive.
>>> 
>>> https://www.oseyeris.com/post/3d-game-podcast-0-introduction
>>> 
>>> If you go through the lab page, this is where all the tutorials and their 
>>> associated files and youtube videos will reside.
>>> 
>>> I will be posting 18 videos in total, starting from the basics and ramping 
>>> up progressively to more interesting features such as A.I behavior, 
>>> networking for multiplay, audio engine filters and accoustics, direct 
>>> recording and playback as well as some SegueWay videos on some coding 
>>> concepts to make your code and 3D application more efficient.
>>> 
>>> Finally, as I have started this series, the format might need some 
>>> improvements, so please don't hesitate to contact me and tell me your 
>>> thoughts or how you would like the tutorials to go forward.
>>> 
>>> Also, if you already have some swift knowledge, contact me and maybe we can 
>>> work together to complete the platform as it includes many many features, 
>>> and is not limited to playing games but has applications in education, 
>>> audio editing and virtual audio reality. It can be hosted on OSX, IOS, 
>>> appleTV and can also be controlled with a Leap motion infrared controller. 
>>> I will release a video very shortly with a demonstration of the Leap motion 
>>> which can capture 3D volumetric information of your hands.
>>> 
>>> Let's do this guys, and have a fantastic end of weekend :)
>>> 
>>> 
>>> 
>>> Yuma Antoine Decaux
>>> OSS
>>> www.oseyeris.com
>>> 
>>> 
>>> --
>>> The following information is important for all members of the V iPhone list.
>>> 
>>> If you have any questions or concerns about the running of this list, or if 
>>> you feel that a member's post is inappropriate, please contact the owners 
>>> or moderators directly rather than posting on the list itself.
>>> 
>>> Your V iPhone list moderator is Mark Taylor. Mark can be reached at: 
>>> mk...@ucla.edu. Your list owner is Cara Quinn - you 
>>> can reach Cara at caraqu...@caraquinn.com
>>> 
>>> The archives for this list can be searched at:
>>> http://www.mail-archive.com/viphone@googlegroups.com/
>>> ---
>>> You received this message because you are subscribed to the Google Groups 
>>> "VIPhone" group.
>>> To unsubscribe from this group and stop receiving emails from it, send an 
>>> email to 
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>>> For more options, visit 
>>> https://groups.google.com/d/optout.
>> 
>> --
>> The following information is important for all members of the V iPhone list.
>> 
>> If you have any questions or concerns about the running of this list, or if 
>> you feel that a member's post is inappropriate, please contact the owners or 
>> moderators directly rather than posting on the list itself.
>> 
>> You

Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread michv
is this podcast about how to create a accessible 3d game? or just a game 
that is 3d but not accessible to blind people? from Mich.


-Original Message- 
From: Chris Smart

Sent: Sunday, July 16, 2017 10:38 AM
To: viphone@googlegroups.com
Subject: Re: New podcaast series on how to create a 3D game now available

so are the rest of us. What's your point?

At 03:26 AM 7/16/2017, you wrote:


Im blind
Afik.

Iבברכה,
Hello,

Can you contact me privately please?
I want to learn to code on swift.

× ×¤×™×§ סופיר
חבר ומייסד קבוצת ק.מ.×— - ×›×™ ×“×‘×¨×™×  ×©×¨×•× ×™× 
×ž×©×  ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ

050-5782208
<mailto:afik.so...@gmail.com>afik.so...@gmail.com
www.facebook.com/afik.sofir



‫ב-16 ביולי 2017, בשעה 10:08, ††⠨Yuma Decauxâ © †<â 
¨<mailto:jamy...@gmail.com>jamy...@gmail.comâ ©> כתב/×”:‬


Hi Everyone,

I'm the software dev from OSeyeris, and I'm happy to present you a 
tutorial series I have started that will help you create and code your own 
3D binaural experiences using swift, playground and Xcode.


I have tried to broaden the audience as much as possible, from those who 
wish to understand code more to those who already have advanced knowledge.


Our podcast series are in youtube video format but the example code for 
each tutorial is available on our website.


Here is the link to the intro video where I demonstrate a fully featured 
3D audio game we are working on and hoping to release soon as a set of 
applications to play and start creating your own immersive world. We are 
also currently beta testing thee engine with a local school for special 
needs and the response has been overwhelmingly positive.


<https://www.oseyeris.com/post/3d-game-podcast-0-introduction>https://www.oseyeris.com/post/3d-game-podcast-0-introduction

If you go through the lab page, this is where all the tutorials and their 
associated files and youtube videos will reside.


I will be posting 18 videos in total, starting from the basics and ramping 
up progressively to more interesting features such as A.I behavior, 
networking for multiplay, audio engine filters and accoustics, direct 
recording and playback as well as some SegueWay videos on some coding 
concepts to make your code and 3D application more efficient.


Finally, as I have started this series, the format might need some 
improvements, so please don't hesitate to contact me and tell me your 
thoughts or how you would like the tutorials to go forward.


Also, if you already have some swift knowledge, contact me and maybe we 
can work together to complete the platform as it includes many many 
features, and is not limited to playing games but has applications in 
education, audio editing and virtual audio reality. It can be hosted on 
OSX, IOS, appleTV and can also be controlled with a Leap motion infrared 
controller. I will release a video very shortly with a demonstration of 
the Leap motion which can capture 3D volumetric information of your hands.


Let's do this guys, and have a fantastic end of weekend :)



Yuma Antoine Decaux
OSS
<http://www.oseyeris.com/>www.oseyeris.com


--
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list.


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if you feel that a member's post is inappropriate, please contact the 
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can reach Cara at <mailto:caraqu...@caraquinn.com>caraqu...@caraquinn.com


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caraqu...@caraquinn.com


The archives for thi

Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread Chris Smart

so are the rest of us. What's your point?

At 03:26 AM 7/16/2017, you wrote:


Im blind
Afik.

Iבברכה,
Hello,

Can you contact me privately please?
I want to learn to code on swift.

× ×¤×™×§ סופיר
חבר ומייסד קבוצת ק.מ.ח - כי 
×“×‘×¨×™×  ×©×¨×•× ×™×  ×ž×©×  ×œ×  ×¨×•× ×™×  ×ž×›× ×Ÿ

050-5782208
afik.so...@gmail.com
www.facebook.com/afik.sofir



‫ב-16 ביולי 2017, בשעה 10:08, 
††⠨Yuma Decaux⠩ 
†<⠨jamy...@gmail.com⠩> כתב/ה:‬


Hi Everyone,

I'm the software dev from OSeyeris, and I'm 
happy to present you a tutorial series I have 
started that will help you create and code your 
own 3D binaural experiences using swift, playground and Xcode.


I have tried to broaden the audience as much as 
possible, from those who wish to understand 
code more to those who already have advanced knowledge.


Our podcast series are in youtube video format 
but the example code for each tutorial is available on our website.


Here is the link to the intro video where I 
demonstrate a fully featured 3D audio game we 
are working on and hoping to release soon as a 
set of applications to play and start creating 
your own immersive world. We are also currently 
beta testing thee engine with a local school 
for special needs and the response has been overwhelmingly positive.


https://www.oseyeris.com/post/3d-game-podcast-0-introduction

If you go through the lab page, this is where 
all the tutorials and their associated files and youtube videos will reside.


I will be posting 18 videos in total, starting 
from the basics and ramping up progressively to 
more interesting features such as A.I behavior, 
networking for multiplay, audio engine filters 
and accoustics, direct recording and playback 
as well as some SegueWay videos on some coding 
concepts to make your code and 3D application more efficient.


Finally, as I have started this series, the 
format might need some improvements, so please 
don't hesitate to contact me and tell me your 
thoughts or how you would like the tutorials to go forward.


Also, if you already have some swift knowledge, 
contact me and maybe we can work together to 
complete the platform as it includes many many 
features, and is not limited to playing games 
but has applications in education, audio 
editing and virtual audio reality. It can be 
hosted on OSX, IOS, appleTV and can also be 
controlled with a Leap motion infrared 
controller. I will release a video very shortly 
with a demonstration of the Leap motion which 
can capture 3D volumetric information of your hands.


Let's do this guys, and have a fantastic end of weekend :)



Yuma Antoine Decaux
OSS
www.oseyeris.com


--
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running of this list, or if you feel that a 
member's post is inappropriate, please contact 
the owners or moderators directly rather than posting on the list itself.


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mk...@ucla.edu. Your 
list owner is Cara Quinn - you can reach Cara 
at caraqu...@caraquinn.com


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Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread alex . stone







As a former programmer with no swift experience, I’m extremely 
interested in this



Get Outlook for iOS





On Sun, Jul 16, 2017 at 8:09 AM +0100, "Yuma Decaux"  wrote:










Hi Everyone,
I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
series I have started that will help you create and code your own 3D binaural 
experiences using swift, playground and Xcode.
I have tried to broaden the audience as much as possible, from those who wish 
to understand code more to those who already have advanced knowledge.
Our podcast series are in youtube video format but the example code for each 
tutorial is available on our website.
Here is the link to the intro video where I demonstrate a fully featured 3D 
audio game we are working on and hoping to release soon as a set of 
applications to play and start creating your own immersive world. We are also 
currently beta testing thee engine with a local school for special needs and 
the response has been overwhelmingly positive.
https://www.oseyeris.com/post/3d-game-podcast-0-introduction
If you go through the lab page, this is where all the tutorials and their 
associated files and youtube videos will reside.
I will be posting 18 videos in total, starting from the basics and ramping up 
progressively to more interesting features such as A.I behavior, networking for 
multiplay, audio engine filters and accoustics, direct recording and playback 
as well as some SegueWay videos on some coding concepts to make your code and 
3D application more efficient.
Finally, as I have started this series, the format might need some 
improvements, so please don't hesitate to contact me and tell me your thoughts 
or how you would like the tutorials to go forward.
Also, if you already have some swift knowledge, contact me and maybe we can 
work together to complete the platform as it includes many many features, and 
is not limited to playing games but has applications in education, audio 
editing and virtual audio reality. It can be hosted on OSX, IOS, appleTV and 
can also be controlled with a Leap motion infrared controller. I will release a 
video very shortly with a demonstration of the Leap motion which can capture 3D 
volumetric information of your hands.
Let's do this guys, and have a fantastic end of weekend :)


Yuma Antoine Decaux OSS www.oseyeris.com






-- 

The following information is important for all members of the V iPhone list.

 

If you have any questions or concerns about the running of this list, or if you 
feel that a member's post is inappropriate, please contact the owners or 
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Your V iPhone list moderator is Mark Taylor.  Mark can be reached at:  
mk...@ucla.edu.  Your list owner is Cara Quinn - you can reach Cara at 
caraqu...@caraquinn.com

 

The archives for this list can be searched at:

http://www.mail-archive.com/viphone@googlegroups.com/

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caraqu...@caraquinn.com

The archives for this list can be searched at:
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For more options, visit https://groups.google.com/d/optout.


Re: New podcaast series on how to create a 3D game now available

2017-07-16 Thread afik Suffir

Im blind
Afik.

Iבברכה, 
Hello,

Can you contact me privately please?
I want to learn to code on swift. 

אפיק סופיר
חבר ומייסד קבוצת ק.מ.ח - כי דברים שרואים משם לא רואים מכאן 
050-5782208
afik.so...@gmail.com
www.facebook.com/afik.sofir



> ‫ב-16 ביולי 2017, בשעה 10:08, ‏‏⁨Yuma Decaux⁩ ‏<⁨jamy...@gmail.com⁩> כתב/ה:‬
> 
> Hi Everyone,
> 
> I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
> series I have started that will help you create and code your own 3D binaural 
> experiences using swift, playground and Xcode.
> 
> I have tried to broaden the audience as much as possible, from those who wish 
> to understand code more to those who already have advanced knowledge.
> 
> Our podcast series are in youtube video format but the example code for each 
> tutorial is available on our website.
> 
> Here is the link to the intro video where I demonstrate a fully featured 3D 
> audio game we are working on and hoping to release soon as a set of 
> applications to play and start creating your own immersive world. We are also 
> currently beta testing thee engine with a local school for special needs and 
> the response has been overwhelmingly positive.
> 
> ‏⁨https://www.oseyeris.com/post/3d-game-podcast-0-introduction⁩ 
> ‏<⁨https://www.oseyeris.com/post/3d-game-podcast-0-introduction⁩>
> 
> If you go through the lab page, this is where all the tutorials and their 
> associated files and youtube videos will reside.
> 
> I will be posting 18 videos in total, starting from the basics and ramping up 
> progressively to more interesting features such as A.I behavior, networking 
> for multiplay, audio engine filters and accoustics, direct recording and 
> playback as well as some SegueWay videos on some coding concepts to make your 
> code and 3D application more efficient.
> 
> Finally, as I have started this series, the format might need some 
> improvements, so please don't hesitate to contact me and tell me your 
> thoughts or how you would like the tutorials to go forward.
> 
> Also, if you already have some swift knowledge, contact me and maybe we can 
> work together to complete the platform as it includes many many features, and 
> is not limited to playing games but has applications in education, audio 
> editing and virtual audio reality. It can be hosted on OSX, IOS, appleTV and 
> can also be controlled with a Leap motion infrared controller. I will release 
> a video very shortly with a demonstration of the Leap motion which can 
> capture 3D volumetric information of your hands.
> 
> Let's do this guys, and have a fantastic end of weekend :)
> 
> 
> 
> Yuma Antoine Decaux 
> OSS 
> ‏⁨www.oseyeris.com⁩ ‏<⁨http://www.oseyeris.com/⁩>
> 
> 
> -- 
> The following information is important for all members of the V iPhone list.
>  
> If you have any questions or concerns about the running of this list, or if 
> you feel that a member's post is inappropriate, please contact the owners or 
> moderators directly rather than posting on the list itself.
>  
> Your V iPhone list moderator is Mark Taylor. Mark can be reached at: 
> mk...@ucla.edu. Your list owner is Cara Quinn - you can reach Cara at 
> caraqu...@caraquinn.com
>  
> The archives for this list can be searched at:
> ‏⁨http://www.mail-archive.com/viphone@googlegroups.com/⁩ 
> ‏<⁨http://www.mail-archive.com/viphone@googlegroups.com/⁩>
> --- 
> You received this message because you are subscribed to the Google Groups 
> "VIPhone" group.
> To unsubscribe from this group and stop receiving emails from it, send an 
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New podcaast series on how to create a 3D game now available

2017-07-16 Thread Yuma Decaux
Hi Everyone,

I'm the software dev from OSeyeris, and I'm happy to present you a tutorial 
series I have started that will help you create and code your own 3D binaural 
experiences using swift, playground and Xcode.

I have tried to broaden the audience as much as possible, from those who wish 
to understand code more to those who already have advanced knowledge.

Our podcast series are in youtube video format but the example code for each 
tutorial is available on our website.

Here is the link to the intro video where I demonstrate a fully featured 3D 
audio game we are working on and hoping to release soon as a set of 
applications to play and start creating your own immersive world. We are also 
currently beta testing thee engine with a local school for special needs and 
the response has been overwhelmingly positive.

https://www.oseyeris.com/post/3d-game-podcast-0-introduction 


If you go through the lab page, this is where all the tutorials and their 
associated files and youtube videos will reside.

I will be posting 18 videos in total, starting from the basics and ramping up 
progressively to more interesting features such as A.I behavior, networking for 
multiplay, audio engine filters and accoustics, direct recording and playback 
as well as some SegueWay videos on some coding concepts to make your code and 
3D application more efficient.

Finally, as I have started this series, the format might need some 
improvements, so please don't hesitate to contact me and tell me your thoughts 
or how you would like the tutorials to go forward.

Also, if you already have some swift knowledge, contact me and maybe we can 
work together to complete the platform as it includes many many features, and 
is not limited to playing games but has applications in education, audio 
editing and virtual audio reality. It can be hosted on OSX, IOS, appleTV and 
can also be controlled with a Leap motion infrared controller. I will release a 
video very shortly with a demonstration of the Leap motion which can capture 3D 
volumetric information of your hands.

Let's do this guys, and have a fantastic end of weekend :)



Yuma Antoine Decaux
OSS
www.oseyeris.com 

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