DIS: Imminent rotation

2008-06-17 Thread Ed Murphy
Would any of the new players like to sit up before the next
rotation?  (See Rule 1871.)


DIS: Re: BUS: RE: [Conductor] Lead Sheet

2008-06-17 Thread Geoffrey Spear
On Mon, Jun 16, 2008 at 11:32 PM, Ed Murphy [EMAIL PROTECTED] wrote:
 ais523 wrote:

 CoE: The Mad Scientist has weekly duties but not monthly duties, therefore
 I am due to gain 1 E note for fulfilling those duties, and have already
 gained three E notes from such duties.

 Admitted.  The following Mad Scientist salaries were missed; all should
 have been paid as E notes:

Many of these note holdings self-ratified long ago.


Re: DIS: Re: BUS: registration

2008-06-17 Thread Chester Mealer
no relation that I know of

On Tue, Jun 17, 2008 at 12:41 AM, Ian Kelly [EMAIL PROTECTED] wrote:



 Welcome to Agora!  Any relation to ais523?

 -root




-- 
Chester Mealer
[EMAIL PROTECTED]


DIS: 1st proposal

2008-06-17 Thread Chester Mealer
This is just an idea I'm playing around with at the moment and does not meet
the requirements of rule 106 yet to be a proposal.

Anyone have thoughts on this:

Amend rule: 1922

To append the following text:

 (g)  Official Greeter, to be awarded by the IADoP, to any player who
announces eir intent to become a greeter with Agoran consent (ratio 1). This
title is to be revoked by the IADoP only following a judgement of TRUE on a
CFJ on the statement X did not perform duties one would expect of a greeter,
where X is a player currently holding the patent title of Official Greeter.
Should one or more offices with duties of greeting and helping new players
be created, any player not currently holding that office will lose the title
of Official Greeter, and any player holding that office shall gain the title
of Official Greeter. Thereafter, the title shall be granted and revoked as
necessary to ensure that all holders of that office shall also have the
title and all players not holding that office shall not have the title.


-- 
Chester Mealer
[EMAIL PROTECTED]


DIS: Re: BUS: Judgements

2008-06-17 Thread Elliott Hird
2008/6/17 Quazie [EMAIL PROTECTED]:
 I CFJ on the following statement: If ehrid was able to act on my
 behalf at the time CFJ 1999 and CFJ 2000 were called one or more of
 the set of {CFJ 1999, CFJ 2000} would've been TRUE.

 The more interesting question behind these CFJs is what ehrid's
 statement really could have done.

 Whenever someone is part of  a partnership or something of that
 nature, it's customary for the player acting on behalf of the entity
 to say that the partnership performs the action, e.g. 'The perlnomic
 partnership votes as follows', or 'Human point two registers'.  In
 this case, ehrid stated that e performed the action of 'I deregister'
 on my behalf.  My interpretation is that e attempted to act on my
 behalf to deregister em, which would make this CFJ FALSE, though I'm
 not sure of the interpretation of the statement.


ehrid


DIS: Re: BUS: Werewolves, take two

2008-06-17 Thread comex
On Sun, Jun 15, 2008 at 12:03 AM, Ed Murphy [EMAIL PROTECTED] wrote:
 I no longer agree to the previous version of this.

 I agree to the following:

 1) The name of this public contract is The Werewolves of Agora Nomic.
 ...
b) Each townsperson CAN second a nomination made by another
   townsperson by announcement.  This starts a discussion period of
   two days, followed immediately by a voting period; during these
   period, no townsperson CAN nominate or second.
Is it just me, or is there no defined length for the voting period?  I
suppose Rule 107 says it should last for seven days, but that seems a
bit long.


DIS: Re: BAK: Proto-proposal: Chambers

2008-06-17 Thread Roger Hicks
Proto (take II):

Chambers
AI: 3
{
Create a new rule titled Chambers with Power=3 and the text:
{{
A player who is a member of an existing public contract CAN make the
contract into a chamber with Agoran consent. A chamber requires no
parties. The authority index of a chamber is an rational number from 0
to 4, and is by default 0. A player CAN set the authority index of any
chamber to any valid value without Agoran consent. The authority index
CANNOT be changed by any other means. A chamber CAN through its own
internal mechanisms increase or decrease the power of any proposal by
an amount less than or equal to its authority index as a result of an
Agoran Decision regarding the acceptance of that proposal in that
chamber.

Any player CAN cause a chamber to cease to be a chamber without Agoran consent.
}}

Repeal R2196 (Standard Classes of Agoran Decisions)

Amend R106 (Adopting Proposals) by replacing:
{{
Determining whether to adopt a proposal is an Agoran decision.
  For this decision, the adoption index is the adoption index of
  the proposal, and the vote collector is the Assessor.

  If the option selected by Agora on this decision is ADOPTED,
  then the proposal is adopted, and unless other rules prevent it
  from taking effect, its power is set to the minimum of four and
  its adoption index, and then it takes effect.  It does not
  otherwise take effect.
}}
with:
{{
Whenever the power of a proposal ever is equal to or exceeds its
adoption index then the proposal then the Rulekeepor SHALL adopt that
proposal in a timely fashion. When the Rulekeepor adopts a proposal,
unless other rules prevent it from taking effect, its power is set to
the the minimum of four and its adoption index, and it then is removed
from the Proposal Pool and takes effect. A proposal does not otherwise
take effect.
}}

Amend R1607 (The Promotor) by replacing:
{{
The Promotor MAY distribute a proposal in the Proposal Pool at
  any time.  The Promotor's weekly duties include the distribution
  of each proposal that has been in the Proposal Pool since the
  beginning of that week.

  The Promotor distributes a proposal by publishing it with the
  clear intent of distributing it.  When a proposal is
  distributed, it is removed from the Proposal Pool.  The
  distribution of a proposal initiates the Agoran decision of
  whether to adopt the proposal, as described elsewhere.

  For an Agoran decision of whether to adopt a proposal, the
  following are essential parameters:

  a) Its author (and co-authors, if any).
  b) Its interest index.
}}
with:
{{
The author of a proposal in the Proposal Pool CAN request it be
distributed to a specific chamber by announcement. Any Player CAN,
with 2 support, request a proposal be distributed to a specific
chamber. The Promotor SHALL distribute each such requested proposal to
the specified chamber in a timely fashion unless that proposal has
already been distributed to that chamber previously.

The Promotor CAN remove any proposal from the proposal pool which the
author has not requested to be distributed within the past two weeks
or which has a negitive power. The Promotor SHALL remove any such
propoal from the pool in a timely fashion.

The Promotor distributes a proposal by publishing it with the clear
intent of distributing it. Distributing a proposal initiates an Agoran
decision for the acceptance of the  proposal in the specified chamber.
An agoran decision for the acceptance of a proposal in a specific
chamber may also be known as a chamber decision (generic) or an XXX
Decision (where XXX is the name of the chamber). For an agoran
decision regarding the acceptance of a proposal the following are
essential parameters:

a) Its author (and co-authors, if any).
b) Its interest index.
c) The specified chamber.

The eligible voters on a chamber decision are the list of eligible
voters defined in that chamber, or in the case there is no such list
all parties to that chamber. The voting limit of each eligible voter
on chamber decision is equal to the voting limit(s) defined by that
chamber, or in the case there is none defined the voting limit is 1.
}}

Repeal R2142 (Support Democracy)

Amend R2019 (Prerogitives) by replacing:
{{
  c) Wielder of Veto.  The Wielder of Veto CAN veto an ordinary
 decision in its voting period by announcement; this increases
 its Adoption Index by 1.

  d) Wielder of Rubberstamp.  The Wielder of Rubberstamp CAN
 rubberstamp an ordinary decision in its voting period by
 announcement; this decreases its quorum to 3, rules to the
 contrary notwithstanding.
}}
with:
{{
c) Wielder of Veto. The Wielder of Veto CAN veto any proposal in the
proposal pool by announcement; this increases its Adoption Index by 1.

d) Wielder of Rubberstamp. The Wielder of Rubberstamp CAN (once per
proposal) rubberstamp any proposal in the proposal pool by
announcement; this 

Re: DIS: Re: BAK: Proto-proposal: Chambers

2008-06-17 Thread Chester Mealer
It seems like your proposal should say with Agoran Consent where it says
without.

Any player CAN cause a chamber to cease to be a chamber without Agoran
consent.

Unless I missed a rule where CAN = cannot this would mean at any time a
player could simply declare a chamber as not a chamber.

so shouldn't it read:

Any player CAN cause a chamber to cease to be a chamber with Agoran consent.

or

Any player CAN cause a chamber to cease to be a chamber without Agoran
objection.

?

cdm014


DIS: Re: BUS: Re: OFF: distribution of proposals 5547-5555

2008-06-17 Thread comex
On 6/17/08, Ed Murphy [EMAIL PROTECTED] wrote:
 votes

Voting when identifying proposals strictly by number (as opposed to
quoting the distribution message) makes it much more difficult for the
general public to see what you're voting for or against.

Then again, that may be the desired result.


Re: DIS: Re: BAK: Proto-proposal: Chambers

2008-06-17 Thread Roger Hicks
On Tue, Jun 17, 2008 at 11:11 AM, Chester Mealer [EMAIL PROTECTED] wrote:
 It seems like your proposal should say with Agoran Consent where it says
 without.


Oops...thanks!

BobTHJ


Re: DIS: Re: BUS: Re: OFF: distribution of proposals 5547-5555

2008-06-17 Thread Ed Murphy
comex wrote:

 On 6/17/08, Ed Murphy [EMAIL PROTECTED] wrote:
 votes
 
 Voting when identifying proposals strictly by number (as opposed to
 quoting the distribution message) makes it much more difficult for the
 general public to see what you're voting for or against.
 
 Then again, that may be the desired result.

I take this opportunity to once again flog my unofficial vote
reporting service, updated more or less daily (not with 100%
guaranteed accuracy, but I do go back and make corrections as
needed when the Assessor's official tally is published).


Re: DIS: Re: BUS: Werewolves, take two

2008-06-17 Thread Geoffrey Spear
On Tue, Jun 17, 2008 at 2:59 PM, Ed Murphy [EMAIL PROTECTED] wrote:
 Is it just me, or is there no defined length for the voting period?  I
 suppose Rule 107 says it should last for seven days, but that seems a
 bit long.

 Section d) defines when it ends.

I suspect that as soon as possible after every single townsperson has
voted could end up being too long as well, unless by some miracle
every player actually remembers to actively participate in each phase.


DIS: RE: BUS: AAA - Mill me please

2008-06-17 Thread Alexander Smith
BobTHJ wrote:
 Oops...I also revoke 3 points from Quazie.
Correct me if I'm wrong, but IIRC Quazie doesn't have 3 points.
(It's hard to see how e could have gained them in such a short
time.) If Quazie did get the land e wanted, and didn't have the
points, I'm off to buy several thousand lands for my nonexistent
points.
-- 
ais523
winmail.dat

DIS: Re: BUS: Werewolves session 1

2008-06-17 Thread Geoffrey Spear
On Tue, Jun 17, 2008 at 11:16 AM, comex [EMAIL PROTECTED] wrote:
 I nominate Wooble for lynching.
 I second this.

Well I guess I should have expected that.

Umm, do I really need a 2-day discussion period to point out to the
non-werewolves out there that there's a 75% chance they're making a
horrible mistake if they lynch me?


DIS: Werewolves session 1

2008-06-17 Thread Alexander Smith
So, Wooble nominated comex, then ehird nominated Wooble and comex
seconded. That isn't a lot to go on, but there's some information
there, at least.

Seconding that quickly is rare in real-life games of Mafia, I
find. Nominating immediately on no evidence is surprisingly common,
either to glean information or because there is no evidence,
although I would recommend such activity doesn't continue into the
next round. I am surprised that none of the players gave a reason,
though. (I picked at random is a suprisingly common reason in the
games I play).

Unfortunately, all the players here could have an innocent reason
or a guilty reason for what they did, although comex jumping in and
closing off the nomination period like that is kind-of suspicious.
(I would expect more thought to be put into things before seconding;
if someone is seconded and then not lynched, it will kind-of delay
the game by a lot.)
-- 
ais523
winmail.dat

Re: DIS: RE: BUS: AAA - Mill me please

2008-06-17 Thread Roger Hicks
On Tue, Jun 17, 2008 at 1:06 PM, Alexander Smith [EMAIL PROTECTED] wrote:
 BobTHJ wrote:
 Oops...I also revoke 3 points from Quazie.
 Correct me if I'm wrong, but IIRC Quazie doesn't have 3 points.
 (It's hard to see how e could have gained them in such a short
 time.) If Quazie did get the land e wanted, and didn't have the
 points, I'm off to buy several thousand lands for my nonexistent
 points.

e was recently awarded 4 points for participation in the Fantasy Rules Contest.

BobTHJ


Re: DIS: Werewolves session 1

2008-06-17 Thread Geoffrey Spear
On Tue, Jun 17, 2008 at 3:16 PM, Alexander Smith [EMAIL PROTECTED] wrote:
 Unfortunately, all the players here could have an innocent reason
 or a guilty reason for what they did, although comex jumping in and
 closing off the nomination period like that is kind-of suspicious.

Not that I want to deflect suspicion about a nomination to lynch me,
but I'm fairly certain comex seconded so quickly to get revenge on me
for nominating em and to preempt any seconds of eir own nomination.

As for reasons, what information about the other players could we
possibly have this early?


DIS: Proto: Emergency exit

2008-06-17 Thread Alexander Smith
Seeing what's happened to B Nomic recently (apparently almost
everything since last December has been illegal due to
specifying SHALL rather than SHALL and CAN), I think it's
probably a good idea to have some way to fix Agora if things
go really bad. So this is an attempt to write a rule which can,
by itself and without help from other rules, get the game out
of just about any mess.

This probably needs some work. (Incidentally, 'four-fifths'
because that's what would be needed for an AI of 4 under the
current rules, making Emergency Refreshes harder to pass than
Democratic Proposals).

Proto-proposal (AI=3, II=3):

Create a power-3.1 rule with the following text:
{{{
The set of Definite Players is {ais523, avpx, BobTHJ, cdm014,
comex, doopy, ehird, Eris, Iammars, Ivan Hope, Jeremy, Murphy,
Offhanded, OscarMeyr, Pavitra, pikhq, Quazie, root,
Schrodinger's Cat, woggle, Wooble, Zefram}.

A Definite Message is a message sent to all Definite Players,
or to a mailing list which all Definite Players are likely to be
subscribed to, by a Definite Player.

This rule can be amended to change the set of Definite Players
to the set of current first-class players, as long as a Definite
Player declared eir intention to do so in an Definite Message
between four and fourteen days before the amendment happened, by
stating that this action is being taken in a Definite Message,
along with the new set of Definite Players.

An Emergency Refresh is a set of changes to the rules and/or
gamestate, clearly labeled as an Emergency Refresh, written in
a Definite Message sent within the last fourteen days.

Any Definite Player can Accept an Emergency Refresh, by stating
that e Accepts it in a Definite Message.

When an Emergency Refresh has been Accepted by at least four-
fifths of the Definite Players, the rules and/or gamestate
change as specified in the Emergency Refresh, regardless of
what any other rule may state.

Apart from the phrase first-class players, all words in this
rule have their normal English meaning except as defined in this
rule, and their meanings cannot be overriden by any other entity.
}}}

-- 
ais523


Re: DIS: Re: BUS: Werewolves, take two

2008-06-17 Thread Ed Murphy
Wooble wrote:

 On Tue, Jun 17, 2008 at 2:59 PM, Ed Murphy [EMAIL PROTECTED] wrote:
 Is it just me, or is there no defined length for the voting period?  I
 suppose Rule 107 says it should last for seven days, but that seems a
 bit long.
 Section d) defines when it ends.
 
 I suspect that as soon as possible after every single townsperson has
 voted could end up being too long as well, unless by some miracle
 every player actually remembers to actively participate in each phase.

I'll send reminders.  If it stalls frequently, I'll attempt an
amendment saying that townspersons failing to vote within some
reasonable time limit either (a) don't affect the ratio, or (b)
have their votes selected randomly.



Re: DIS: Werewolves session 1

2008-06-17 Thread Quazie
On Tue, Jun 17, 2008 at 12:37 PM, Geoffrey Spear [EMAIL PROTECTED] wrote:
 On Tue, Jun 17, 2008 at 3:16 PM, Alexander Smith [EMAIL PROTECTED] wrote:
 Unfortunately, all the players here could have an innocent reason
 or a guilty reason for what they did, although comex jumping in and
 closing off the nomination period like that is kind-of suspicious.

 Not that I want to deflect suspicion about a nomination to lynch me,
 but I'm fairly certain comex seconded so quickly to get revenge on me
 for nominating em and to preempt any seconds of eir own nomination.

 As for reasons, what information about the other players could we
 possibly have this early?



I agree with Wobble, comex was just trying to save eir ass.  I rarely
see a game of Mafia where the first few people aren't lynched because
you have nothing else to go on.  comex didn't initiate the nomination
of Wobble, so it isn't really that suspicious.  I wouldn't have wanted
to be the first townsperson up for potential lynching, and would've
jumped on a similar opportunity if I was first nominated and then
presented with an out.  For all we know comex could be our seer and
was making sure E would be helpful for at least the first round.


Re: DIS: Re: BUS: Banking, farming

2008-06-17 Thread comex
On Tue, Jun 17, 2008 at 4:35 PM, Roger Hicks [EMAIL PROTECTED] wrote:
 On Tue, Jun 17, 2008 at 2:28 PM, comex [EMAIL PROTECTED] wrote:
 On Mon, Jun 16, 2008 at 4:54 PM, comex [EMAIL PROTECTED] wrote:
 I mill 5547, 5548, and 5549 (using X crops as 5s), Democratic
 proposals, for a total of 12 points.

 BobTHJ, did you forget to process this?

 Just haven't got there yet.

Sorry, it looked like you had processed all the other actions, so I
thought you might have forgotten.  You see, I want to spend my points
;).


DIS: Re: BUS: Win announcement

2008-06-17 Thread Elliott Hird
2008/6/17 Alexander Smith [EMAIL PROTECTED]:
 The following sentence is a win announcement, as defined in Rule
 2186, and this sentence serves to explicitly label it as one.

 The Call for Judgement with ID number 1980 is a tortoise, and has
 continuously been a tortoise for no greater than four and no less
 than two weeks.

 The sentence before this one is a correct announcement explicitly
 labeled as a win announcement, and it is a win announcement that
 a tortoise (namely CFJ 1980) has continuously been a tortoise for
 no greater than two and no less than four weeks. Therefore, by
 rule 2110, I satisfy the Winning Condition of Paradox.

 I satisfy at least one Winning Condition and no Losing Conditions;
 therefore, by rule 2186, I win the game.

 (Evidence: the question of veracity of CFJ 1980 was judged
 UNDECIDABLE on 3 June 2008 20:28:45 GMT, and the CFJ is about the
 possibility of a rule-defined action; the question has had a
 judgement of UNDECIDABLE continuously since then, so the CFJ was
 then and has always been since then a tortoise. That time was
 between 2 and 4 weeks ago.)
 --
 ais523


Congratumalatarafanasulatations!

ehird


Re: DIS: 1st proposal

2008-06-17 Thread Zefram
Chester Mealer wrote:
 (g)  Official Greeter, to be awarded by the IADoP, to any player who
announces eir intent to become a greeter with Agoran consent (ratio 1).

Why do it as a patent title when we have an office mechanism?

-zefram


Re: DIS: 1st proposal

2008-06-17 Thread Chester Mealer
Because it wasn't well enough thought through, that's why i made sure it was
not a proposal.

I figured the patent title would let it be only semi-official and allow for
multiple greeters. I was under the impression only one player could fill an
office.



-- 
Chester Mealer
[EMAIL PROTECTED]


DIS: The Hydra

2008-06-17 Thread Quazie
I proto the following proposal: - 'The Hydra'
-
Create a rule entitled 'The Hydra' with the following text:
The Hydra is a multi-headed monster that is not controlled by the Mad
Scientist.  Only Hurcules may attempt to slay the Hydra, all other
beings are far to weak.
-
I proto the following associated contract, that I intend to eventually
make a contest.
{
1. This is a public contract. The name of this contract is Hurcules.

2. The contestmaster of this contract is called Zeus. Initially, the
position of Zeus shall be filled by Quazie.

3. Parties to this contract are known as Voices. Any Player may become
party to this contract by announcement. Any Voice may cease to be
bound by this contract by announcement as long as that Voice has no
outstanding unfulfilled obligations imposed by this contract.

4. Once per week, any Voice may make a suggestion by announcement by
specifying a word to remove from the rule titled The Hydra and two
words to replace that word with. As soon as possible after the end of
each week Zeus SHALL select a random number of suggestions at
random and submit the changes specified by those suggestions as a
disinterested proposal. This is known as a Regeneration proposal.

5. Hydra Heads are a currency whose recordkeeper is Zeus. As soon as
possible after a Regeneration proposal passes Zeus shall create three
Hydra Heads in the possession of the Voices whose suggestions were
a part of it. As soon as possible after the voting period on a regeneration
proposal ends Zeus shall create a Hydra Head in the possession of each
Voice which cast a number of valid ballots FOR that proposal equal to eir
voting limit.

6. Any Voice CAN destroy three Hydra Heads e controls by announcement
to sacrifice to Zeus. Upon doing so Zeus SHALL in a timely fashion
attempt to award that Voice 5 points.

7. If no Voice has sacrificed to Zeus in the past 30 days Zeus CAN
become enraged by announcement. When Zeus becomes enraged each Voice
is obligated to as soon as possible submit a proposal which would
remove one word from the rule The Hydra. Voices are obligated to
cast a number valid votes FOR each such proposal equal to eir voting
limit. A Voice CAN destroy two Hydra Heads in eir possession by
announcement to appease Zeus and remove themselves from any
obligations imposed in this section.
}

I thank BobTHJ for eir help on the contractifying of my ideas.


Re: DIS: Re: BUS: Proposal: Transposition

2008-06-17 Thread Zefram
Ian Kelly wrote:
What ever happened to this proposal?

I lost it.  Crap.  It'll be in the next batch.

-zefram


DIS: Re: BUS: Monstrous win

2008-06-17 Thread comex
On Tue, Jun 17, 2008 at 5:58 PM, Zefram [EMAIL PROTECTED] wrote:
 I hereby initiate a criminal case with Quazie as defendant,
 alleging that e violated rule 2149 by publicly claiming in message
 [EMAIL PROTECTED] that
 Echidna and Typhon are coauthors (or a coauthor) of the proposal that
 e submitted in that message.

Arguments for the defense:

Rule 106/12 (Power=3)
Adopting Proposals
...
  A person is a co-author of a proposal if and only if e is
  distinct from its author, and unambiguously identified by its
  author as being its co-author at the time of submission.

There is no regulation of how non-persons become co-authors of proposals.


DIS: Re: BUS: registration

2008-06-17 Thread Benjamin Schultz

On Jun 17, 2008, at 12:55 AM, Chester Mealer wrote:

I am posting an announcement of my intent to register as a player  
under the name cdm014



Welcome to Agora, cdm014!

How did you find us?
-
Benjamin Schultz KE3OM
OscarMeyr


Re: DIS: Werewolves session 1

2008-06-17 Thread Benjamin Schultz

On Jun 17, 2008, at 4:12 PM, Quazie wrote:

On Tue, Jun 17, 2008 at 12:37 PM, Geoffrey Spear  
[EMAIL PROTECTED] wrote:
On Tue, Jun 17, 2008 at 3:16 PM, Alexander Smith  
[EMAIL PROTECTED] wrote:

Unfortunately, all the players here could have an innocent reason
or a guilty reason for what they did, although comex jumping in and
closing off the nomination period like that is kind-of suspicious.


Not that I want to deflect suspicion about a nomination to lynch me,
but I'm fairly certain comex seconded so quickly to get revenge on me
for nominating em and to preempt any seconds of eir own nomination.




I agree with Wobble, comex was just trying to save eir ass.


Where I played my one game and have watched others, we call this an  
Oh My Gosh You Suck lynch vote, and it is generally treated as not  
being a Good Thing.  But when I dropped an OMGUS vote on someone and  
ultimately got lynched, I came up Town.  Go figure.


-
Benjamin Schultz KE3OM
OscarMeyr, kibitzing


Re: DIS: 1st proposal

2008-06-17 Thread Ed Murphy
cdm014 wrote:

 I was under the impression only one player could fill an office.

But offices can be (and have been) filled by partnerships.



Re: DIS: 1st proposal

2008-06-17 Thread Nick Vanderweit
On Tuesday 17 June 2008 16:48:00 Ed Murphy wrote:
 cdm014 wrote:
  I was under the impression only one player could fill an office.

 But offices can be (and have been) filled by partnerships.

Yeah, I'd definitely go with an office for that. But I like the idea.

avpx


Re: DIS: Proto: Emergency exit

2008-06-17 Thread Nick Vanderweit
On Tuesday 17 June 2008 13:53:39 Alexander Smith wrote:
 Seeing what's happened to B Nomic recently (apparently almost
 everything since last December has been illegal due to
 specifying SHALL rather than SHALL and CAN), I think it's
 probably a good idea to have some way to fix Agora if things
 go really bad. So this is an attempt to write a rule which can,
 by itself and without help from other rules, get the game out
 of just about any mess.

 This probably needs some work. (Incidentally, 'four-fifths'
 because that's what would be needed for an AI of 4 under the
 current rules, making Emergency Refreshes harder to pass than
 Democratic Proposals).

 Proto-proposal (AI=3, II=3):
 
 Create a power-3.1 rule with the following text:
 {{{
 The set of Definite Players is {ais523, avpx, BobTHJ, cdm014,
 comex, doopy, ehird, Eris, Iammars, Ivan Hope, Jeremy, Murphy,
 Offhanded, OscarMeyr, Pavitra, pikhq, Quazie, root,
 Schrodinger's Cat, woggle, Wooble, Zefram}.

 A Definite Message is a message sent to all Definite Players,
 or to a mailing list which all Definite Players are likely to be
 subscribed to, by a Definite Player.

 This rule can be amended to change the set of Definite Players
 to the set of current first-class players, as long as a Definite
 Player declared eir intention to do so in an Definite Message
 between four and fourteen days before the amendment happened, by
 stating that this action is being taken in a Definite Message,
 along with the new set of Definite Players.

 An Emergency Refresh is a set of changes to the rules and/or
 gamestate, clearly labeled as an Emergency Refresh, written in
 a Definite Message sent within the last fourteen days.

 Any Definite Player can Accept an Emergency Refresh, by stating
 that e Accepts it in a Definite Message.

 When an Emergency Refresh has been Accepted by at least four-
 fifths of the Definite Players, the rules and/or gamestate
 change as specified in the Emergency Refresh, regardless of
 what any other rule may state.

 Apart from the phrase first-class players, all words in this
 rule have their normal English meaning except as defined in this
 rule, and their meanings cannot be overriden by any other entity.
 }}}
 

Hmm. . . First off, this rule takes precedence over all other rules, so it 
would have to have higher power than all others.

I do like the idea of a failsafe mechanism, though. . . However, if someone 
were to become dictator of Agora or throw it into chaos, wouldn't that person 
just repeal this rule?

I'd like more feedback on this issue, because it seems worthy of discussion.

avpx


Re: DIS: Werewolves session 1

2008-06-17 Thread comex
On Tue, Jun 17, 2008 at 6:19 PM, Benjamin Schultz [EMAIL PROTECTED] wrote:
 I agree with Wobble, comex was just trying to save eir ass.

 Where I played my one game and have watched others, we call this an Oh My
 Gosh You Suck lynch vote, and it is generally treated as not being a Good
 Thing.  But when I dropped an OMGUS vote on someone and ultimately got
 lynched, I came up Town.  Go figure.

I have no reason to suspect Wooble of being a werewolf.  I seconded
lynching em because otherwise there is a good chance that someone
would have seconded my lynching, and furthermore that a majority would
have voted to lynch me, just to start the game off with style.  All it
takes is one troublemaker or one person who wants to get to the night
phase already (hmm...) and -boom!  I'm under suspicion and likely to
be killed, because that's the way the game works before you get any
evidence.

So yeah, it was just an OMGUS vote.  I would not be surprised if I
wound up dead tomorrow, if Wooble doesn't get lynched.


Re: DIS: Re: BUS: registration

2008-06-17 Thread Quazie
On Tue, Jun 17, 2008 at 4:34 PM, Chester Mealer [EMAIL PROTECTED] wrote:
 Nomic Wiki after finding out about nomic and tried one game in person.
 --
 Chester Mealer
 [EMAIL PROTECTED]

What game did you play in person?  I was introduced to the concept of
Nomic in a similar way, through playing a game of dots (a nomicified
version of the type of dots game you play where you make squares for
points) at school.


Re: DIS: Proto: Emergency exit

2008-06-17 Thread Geoffrey Spear
On Tue, Jun 17, 2008 at 3:53 PM, Alexander Smith [EMAIL PROTECTED] wrote:
 Seeing what's happened to B Nomic recently (apparently almost
 everything since last December has been illegal due to
 specifying SHALL rather than SHALL and CAN)

Well, that was just my opinion and a Consultation stating that
Obligated to means CAN and SHALL would fix the problem, most
likely.

In any case, Agora's protected from that sort of thing by:
a) it being IMPOSSIBLE to make any change that prevents the passage of
proposals in 4 weeks; if Agora had a Clock and it couldn't be started,
the change that led to it being impossible to start it could not
happen.
b) ratification of lots of the gamestate, so a 6+ month rollback
wouldn't happen, and
c) more players who would complain loudly if someone tried to change a
rule giving an officer some absolutely essential power to a mere
obligation that they exercise that power.

Of course, the problem in B is compounded by the unfortunately-timed
(and/or extremely suspicious) crash of the wiki's database server,
which isn't the sort of thing that would hurt Agora since all the
reports are in everyone's email and the rest of the computing
infrastructure is both decentralized and mostly a convenience for the
officers using it.


Re: DIS: Werewolves session 1

2008-06-17 Thread Geoffrey Spear
On Tue, Jun 17, 2008 at 7:36 PM, comex [EMAIL PROTECTED] wrote:
 I would not be surprised if I
 wound up dead tomorrow, if Wooble doesn't get lynched.

Well, assuming you and ehird aren't both werewolves, killing one of
you to make people suspect I was getting revenge would be the logical
move.


Re: DIS: Re: BUS: registration

2008-06-17 Thread Elliott Hird
2008/6/18 Quazie [EMAIL PROTECTED]:
 What game did you play in person?  I was introduced to the concept of
 Nomic in a similar way, through playing a game of dots (a nomicified
 version of the type of dots game you play where you make squares for
 points) at school.


A game of nomic, presumably.

ehird


DIS: Re: BUS: AAA

2008-06-17 Thread Roger Hicks
On Tue, Jun 17, 2008 at 2:51 PM, Taral [EMAIL PROTECTED] wrote:
 I request subsidy.

Fails. Subsidy is 7, you have 8 lands.

BobTHJ


DIS: Re: BUS: Paradox cleanup

2008-06-17 Thread ihope
So, um, a contract caused a win by paradox by saying if it's X, it
becomes Y; if it's Y, it becomes Z; if it's Z, it becomes X; if it's
X, stuff can happen, which is merely ambiguous?

Note to self, then: jump on top of every ambiguity, and always appeal
judgements of UNDECIDABLE.

--Ivan Hope CXXVII


DIS: Re: BUS: Judgements

2008-06-17 Thread Ed Murphy
Quazie wrote:

 If possible I bar ehrid from the above CFJ.

Not possible.  Rule 591, excerpt:

  The initiator is unqualified to be assigned as judge of the
  case, and in the initiating announcement e CAN disqualify one
  person from assignment as judge of the case.



DIS: Re: BUS: AAA - Secretary of Agriculture Report

2008-06-17 Thread Taral
On Tue, Jun 17, 2008 at 5:52 PM, Roger Hicks [EMAIL PROTECTED] wrote:
 Amended rule number gain Floor(power) random Crops

Might want to update this.

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
 -- Unknown


Re: DIS: 1st proposal

2008-06-17 Thread Chester Mealer
(Still not a proposal)
revised after some discussion  now version 2.1
Agoran Welcoming Committee

1. This creates an office called Agoran Greeter.

2. This office is an imposed office.

3. This office shall remain vacant until imposed upon a partnership entitled
Agoran Welcoming Committee. Should a partnership be so named, and meet the
other requirements for eligibility, this office shall be imposed upon that
partnership.

4. To be eligible for this office the partnership's obligations must include
all of the following:
A. Greet all new players.
B. Engage in contact with new players to assist them.
C. Engage in contact with new players to ensure a positive experience.

There now this should provide for an office for greeters and ensure they
have the proper obligations.



-- 
Chester Mealer
[EMAIL PROTECTED]


DIS: Re: BUS: Bank run

2008-06-17 Thread Quazie
On Tue, Jun 17, 2008 at 8:42 PM, Quazie [EMAIL PROTECTED] wrote:
 On Tue, Jun 17, 2008 at 7:27 PM, comex [EMAIL PROTECTED] wrote:
 I make the following contract with the AFO: {{
 1. This public contract (which becomes a public contract when it
 forms) is called Mr. Monopoly 1.  Parties to this contract are called
 Monies.
 2. Mr. Monopoly 1 is a partnership.  Monies CAN and SHALL act on
 behalf of it to satisfy its legal obligations, which Mr. Monopoly 1
 devolves onto them.
 3. Any Money may amend, terminate, or act on behalf of Mr. Monopoly 1
 by announcement.
 }}

None of this happened, as all the parties are the same as the AFO in
first-party members.


Re: DIS: Re: BUS: Bank run

2008-06-17 Thread Taral
On Tue, Jun 17, 2008 at 8:44 PM, Quazie [EMAIL PROTECTED] wrote:
 None of this happened, as all the parties are the same as the AFO in
 first-party members.

So?

-- 
Taral [EMAIL PROTECTED]
Please let me know if there's any further trouble I can give you.
 -- Unknown


DIS: Re: BUS: Adjusting for inflation

2008-06-17 Thread Roger Hicks
On Tue, Jun 17, 2008 at 10:09 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 I set the deposit rate of 0 crops to 55.8 and the withdrawal rate to 1.1.
 I set the deposit rate of 1 crops to 95.4 and the withdrawal rate to 1.1.
 I set the deposit rate of 2 crops to 86.4 and the withdrawal rate to 1.1.
 I set the deposit rate of 4 crops to 45 and the withdrawal rate to 1.1.
 I set the deposit rate of 5 crops to 69.3 and the withdrawal rate to 1.1.
 I set the deposit rate of 6 crops to 55.7 and the withdrawal rate to 1.1.
 I set the deposit rate of 7 crops to 61.2 and the withdrawal rate to 1.1.
 I set the deposit rate of 8 crops to 83.9 and the withdrawal rate to 1.1.
 I set the deposit rate of 9 crops to 102.7 and the withdrawal rate to 1.1.
 I set the deposit rate of WRVs to 41.4 and the withdrawal rate to 1.1.
 I set the deposit rate of VPs to 46.8 and the withdrawal rate to 1.1.

 -root

How? Withdraw rate must be within 10% of its former value.

BobTHJ


DIS: Re: BUS: Adjusting for inflation

2008-06-17 Thread Roger Hicks
On Tue, Jun 17, 2008 at 10:37 PM, Roger Hicks [EMAIL PROTECTED] wrote:
 On Tue, Jun 17, 2008 at 10:09 PM, Ian Kelly [EMAIL PROTECTED] wrote:
 I set the deposit rate of 0 crops to 55.8 and the withdrawal rate to 1.1.
 I set the deposit rate of 1 crops to 95.4 and the withdrawal rate to 1.1.
 I set the deposit rate of 2 crops to 86.4 and the withdrawal rate to 1.1.
 I set the deposit rate of 4 crops to 45 and the withdrawal rate to 1.1.
 I set the deposit rate of 5 crops to 69.3 and the withdrawal rate to 1.1.
 I set the deposit rate of 6 crops to 55.7 and the withdrawal rate to 1.1.
 I set the deposit rate of 7 crops to 61.2 and the withdrawal rate to 1.1.
 I set the deposit rate of 8 crops to 83.9 and the withdrawal rate to 1.1.
 I set the deposit rate of 9 crops to 102.7 and the withdrawal rate to 1.1.
 I set the deposit rate of WRVs to 41.4 and the withdrawal rate to 1.1.
 I set the deposit rate of VPs to 46.8 and the withdrawal rate to 1.1.

 -root

 How? Withdraw rate must be within 10% of its former value.

 BobTHJ

Never mind, just saw comex's message.


DIS: Re: BUS: Bank run

2008-06-17 Thread Roger Hicks
On Tue, Jun 17, 2008 at 8:27 PM, comex [EMAIL PROTECTED] wrote:
 I make the following contract with the AFO: {{

Now that you robbed the bank, any chance you might cause the AFO to
approve the recent attempted changes to it?

BobTHJ


Re: DIS: Re: BUS: Banking, farming

2008-06-17 Thread Ed Murphy
Quazie wrote:

 On Tue, Jun 17, 2008 at 8:18 PM, Ed Murphy [EMAIL PROTECTED] wrote:
 BobTHJ wrote:

 On Tue, Jun 17, 2008 at 12:44 AM, Ed Murphy [EMAIL PROTECTED] wrote:
 I rename land #75 to Union Train Depot
 Fails. A land already exists with that name.
 I rename land #75 to The Courthouse.


 
 This fails as the last one didn't.

?


Re: DIS: Re: BUS: Werewolves session 1

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 1:13 PM, Geoffrey Spear [EMAIL PROTECTED] wrote:
 On Tue, Jun 17, 2008 at 11:16 AM, comex [EMAIL PROTECTED] wrote:
 I nominate Wooble for lynching.
 I second this.

 Well I guess I should have expected that.

 Umm, do I really need a 2-day discussion period to point out to the
 non-werewolves out there that there's a 75% chance they're making a
 horrible mistake if they lynch me?

Only 71.4%, actually.  I *know* who one of the villagers is.

-root


Re: DIS: Re: BUS: Banking, farming

2008-06-17 Thread Quazie
On Tue, Jun 17, 2008 at 9:54 PM, Ed Murphy [EMAIL PROTECTED] wrote:
 Quazie wrote:

 On Tue, Jun 17, 2008 at 8:18 PM, Ed Murphy [EMAIL PROTECTED] wrote:
 BobTHJ wrote:

 On Tue, Jun 17, 2008 at 12:44 AM, Ed Murphy [EMAIL PROTECTED] wrote:
 I rename land #75 to Union Train Depot
 Fails. A land already exists with that name.
 I rename land #75 to The Courthouse.



 This fails as the last one didn't.

 ?


The first attempt to change the name of land #75 was successful unless
proven otherwise,.  land isn't a rule defined entity, so nothing
forbids lands from having the same name.  As a result the second
attempt to change the name of land #75 failed because no land was
named land #75.


DIS: Re: BUS: AAA - Mill me please

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 3:36 PM, Quazie [EMAIL PROTECTED] wrote:
 I CFJ on the following statements:
 1 - BobTHJ successfully created land #98 in Quazie's possession On or
 about Tue, Jun 17, 2008 at 12:59 PM.

 BobTHJ has attempted to first create a land in my possession and then
 revoke 3 points from me.  The AAA contract states:
 12. Once per week, a Farmer may attempt to purchase a new Land by
 announcing the type of Land e wishes to purchase. As soon as possible
 after such an announcement, if it is permitted for em to do so, the
 SoA shall revoke 3 Points from that Farmer and then create a Land of
 the specified type in that Farmer's possession.

 As such BobTHJ has performed the creation and revoking actions out of
 order.  The question is, what has really happened?

I think the point revocation clearly worked, since it satisfied the
requirements of the contract.  The SoA is generally able to create
assets defined by the contract, so I would guess that worked as well.
However, since e performed the two actions out of order, I would think
that e is still required to create a Land in your possession.

-root


Re: DIS: The Hydra

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 3:46 PM, Quazie [EMAIL PROTECTED] wrote:
 I proto the following proposal: - 'The Hydra'
 -
 Create a rule entitled 'The Hydra' with the following text:
 The Hydra is a multi-headed monster that is not controlled by the Mad
 Scientist.  Only Hurcules may attempt to slay the Hydra, all other
 beings are far to weak.
 -

I think you mean Hercules.  Also, the last sentence is a run-on.

 1. This is a public contract. The name of this contract is Hurcules.

Per judicial precedent, contracts cannot generally define terms used
by the rules.

 2. The contestmaster of this contract is called Zeus. Initially, the
 position of Zeus shall be filled by Quazie.

The contestmaster is the person the rules say it is, not the person
the contract says it is.

-root


Re: DIS: The Hydra

2008-06-17 Thread Quazie
On Tue, Jun 17, 2008 at 10:09 PM, Ian Kelly [EMAIL PROTECTED] wrote:

 I think you mean Hercules.  Also, the last sentence is a run-on.


Will fix the spelling in next proto.

 1. This is a public contract. The name of this contract is Hurcules.

 Per judicial precedent, contracts cannot generally define terms used
 by the rules.


The whole point was to have the sentence in the rules have no real
value except for flavor text to go along with the contest.  The whole
hope was to create something like the Mad Scientist except that it was
more communal.

 2. The contestmaster of this contract is called Zeus. Initially, the
 position of Zeus shall be filled by Quazie.

 The contestmaster is the person the rules say it is, not the person
 the contract says it is.


I thought other contests did something similar, I'll fix this too.


DIS: Re: BUS: Paradox cleanup

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 4:12 PM, Alexander Smith [EMAIL PROTECTED] wrote:
 Judgements on CFJs called after this proposal passes
 are appropriate if and only if they would be appropriate
 if the Gnarlier Contract had never been a pledge.

Ineffective.  Proposal effects are instantaneous, not continuous.

 [Note: the ratification is intended to get the set of
 currently existing CFJs, and in particular the ID numbers
 assigned to them, into a known state. AI=3 so that this
 can ratify something without a rule specifically allowing
 it to.]

What is unknown about the current set of CFJs?

 A partnership CANNOT register unless its basis and the
 text of its backing document are unambiguously known.

I don't think this is necessary, since a partnership must be a public
contract to register.  Changes to a public contract must be published
to take effect, so how could its basis or text be ambiguously known.

 A partnership CANNOT peform an action unless it is
 unambiguous that its backing document allows it to do
 so.

Backing documents define assets, not partnerships.

 Insert the word unambiguously before each of the four
 occurrences of defined in rule 2166. Insert the word
 unambiguously before each of the two occurrences of
 specify in rule 2181.

It seems like it would be much simpler to legislate that contracts
must be generally unambiguous than to go inserting the word into every
other rule.

 (e) causing a contract to become a pledge or to cease
 to be a pledge

Making it a contract change doesn't prevent the contract from doing
automatically.  Also, this would allow parties to contracts to flip
the status on and off at will, which conflicts with the definition in
R2191.  R2191 wins precedence, but it's still good practice to avoid
the conflict in the first place.

 Contestmaster is a public contract switch, tracked by
 the Notary, with a default value of 'none', and a set
 of possible values which consists of all first-class
 players and 'none'.

The possible values should be restricted to those first-class players
who are actually party to the contract.

 The Scorekeepor's report also
 contains the contestmaster of each contest with a
 contestmaster other than 'none'.

 A public contract is a contest if and only if it has
 a contestmaster other than 'none'.


  A public contract is a contest if and only if its contestmaster
  is not 'none'.  The Scorekeepor's report includes the
  contestmaster of each contest.


 Set the contestmaster of all contracts which were
 contests before this proposal passed to the
 contestmaster such contracts had before this proposal
 passed.

immediately before.  The immediately is important.

-root


Re: DIS: Proto: Emergency exit

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 1:53 PM, Alexander Smith [EMAIL PROTECTED] wrote:
 Seeing what's happened to B Nomic recently (apparently almost
 everything since last December has been illegal due to
 specifying SHALL rather than SHALL and CAN),

Silly B Nomic.  But I thought they had a rule explicitly enabling ISIDTID?

 I think it's
 probably a good idea to have some way to fix Agora if things
 go really bad. So this is an attempt to write a rule which can,
 by itself and without help from other rules, get the game out
 of just about any mess.

What might this protect us from that R1698 would not?

-root


Re: DIS: Werewolves session 1

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 1:37 PM, Geoffrey Spear [EMAIL PROTECTED] wrote:
 As for reasons, what information about the other players could we
 possibly have this early?

Er, well, the werewolves already have nearly perfect information.

-root


Re: DIS: 1st proposal

2008-06-17 Thread Ian Kelly
On Tue, Jun 17, 2008 at 8:58 PM, ihope [EMAIL PROTECTED] wrote:
 Also, the rules (especially rules with power less than 2, that of rule
 2145, Partnerships) can't just create partnerships; to be a
 partnership, something has to be a binding agreement governed by the
 rules which devolves its legal obligations onto a subset of its
 parties, numbering at least two, collectively to be a partnership.

It works when Rule 2169 does it, doesn't it?

 (By the way, is it the subset or the parties themselves that must
 number at least two?)

The subset.

-root