Also, has anyone figured out what authTokenType is supposed to
represent?
AFAIK, it is a account specific value. Your implementation of
AbstractAccountAuthenticator can enforce any or no restrictions or
conventions on its use. Note, this is only my read, your mileage may
vary.
Anyway, I'm
.
Enjoy!
Brian Knorr
http://www.starterstep.com
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Never mind. I looked at the source for the CacheManager class today,
and for web views Android is apparently creating a subdirectory in the
cache directory. I could do the same, and therefore stay well out of
its way.
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I'd like to limit or at least know who is calling my
AbstractAccountAuthenticator.
Ultimately, I'd like to get the signatures of the calling application
before I return from getAuthToken
int callingUid = Binder.getCallingUid();
int callingPid =
I'd like to use my app's cache directory for storing small image files
(80x80 thumbnails) downloaded from the internet, but at the same time
I'm using WebViews which also want to use that area for images. What
I want to avoid are file name collisions with webkit, so that cached
content between
e.printStackTrace();
return Error;
}
}
@Override
protected void onPostExecute(String result)
{
Log.v(TAG ,Result: + result);
}
}
Hoping for your help. Thanks.
- Brian
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more code if necessary.
Thanks
/brian
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Use case:
User starts viewing video on current network == WiFi
User moves out of WiFi range. Evdo network handover happens
successfully.
Observed behavior:
Once buffer runs out user gets Cannot play this video
Expected behavior:
Either MediaPlayer recovers from network error or provides
I am working on an app that uses webview for a help section. The help
section is loaded from an external site, that is specifically designed
for mobile phones. There are a series of 5 pages, with a simple next/
back navigation. When the first page loads, it loads perfectly,
filling the entire
I am using Windows and Ecilpse. Through a few mis-clicks, I removed
the Android library from my project. I am able to add the android.jar
file from the specific version I want but that is does not allow me to
run.
In ecilpse, how do I add an Android library like 1.6 to an existing
project?
--
As far as I can tell, in order to provide PRESENCE, a 3rd party
provider needs to populate the following
fields:PROTOCOL,CUSTOM_PROTOCOL,IM_HANDLE,IM_ACCOUNT
At the same time there is a note on DATA_ID:
If this field is not specified, the provider will attempt to find a
data row that matches the
that the service was closed I don't see any log information
already...seems like the phone was totally disconnected from my eclipse.
Hoping for your help.
Thanks,
-Brian
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To post
() but as I have
said onStart() wasn't called after onCreate().
Anyone having the same issue?
Thanks,
Brian
--- On Mon, 3/8/10, kostmo kos...@gmail.com wrote:
From: kostmo kos...@gmail.com
Subject: [android-developers] Scheduling restart of crashed service, but no
call to onStart() follows
+1 - the documentation in this area needs some work. To do the
simplest thing takes hours of reverse engineering.
For example, try and figure out how to enable presence for a 3rd party
provider
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manifest file.
application
/application
uses-sdk android:minSdkVersion=3 /
supports-screens android:smallScreens=true android:anyDensity=true/
Hoping for your great help.
Regards,
Brian
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Ok...thanks for this..I also found out that I really don't need the permission
of the CAMERA because I used an Intent to launch another application that uses
the camera..but this one is already a good help in case I will be directly
accessing the device camera.
Thanks,
-Brian
--- On Tue, 3/9
I have noticed several tutorials use the activityCreator script, for
doing various different types of builds for android. But i can not
find that script in the SDK it appears to have been deprecated sevaral
versions ago.
So my question is, what has replaced activityCreator ?
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I see now that it has been replaced by
android create project
as documented on this web page
http://developer.android.com/guide/tutorials/hello-world.html
On Feb 24, 11:21 pm, Brian zootsuitbr...@gmail.com wrote:
I have noticed several tutorials use the activityCreator script, for
doing various
I found some informations about size of icons on developers' guide.
But on 480x800 resolution, i couldn't find any information about that.
Is there any formats or recomanded size of icons on 480x800
320x480 screen's icon size : 48x48
480x800 screen's icon size : ?
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= BitmapDrawable.createFromStream(this.mStream, imgfn);
this.mStream.close();
this.mImageLayout.setBackgroundDrawable( image );
Hoping for some help.
Thanks,
Brian
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should be included
in the docs that only in the res folder if it is...
anyone?
Thanks.
-Brian
--- On Thu, 2/4/10, haric zhu haric@gmail.com wrote:
From: haric zhu haric@gmail.com
Subject: Re: [android-developers] Download and Display 9 Patch Images
To: android-developers@googlegroups.com
=@string/app_name/
After declaring that so far I didn't have the VerifyError issue already.
Hope it helps.
-Brian
--- On Sat, 1/30/10, Martin google-gro...@digle.de wrote:
From: Martin google-gro...@digle.de
Subject: [android-developers] VerifyError - how can I solve this error?
To: Android
)
{
...
}
}
onStop()
{
this.mClient.getConnectionManager.shutdown(); //triggers to send an
IOException if the client is on a blocking state so better catch the IOException
}
Hope this helps.
- Brian
--- On Fri, 1/29/10, redders redders6...@googlemail.com
gets created, but I don't know if the
account fields are populated. You could try it and dump the db table.
If you do this experiment, let me know the result!
Ciao,
Brian
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(but account_type is empty on the database).
I'm using the head of the public repo, not the SDK. I'm not sure if
there's any differences.
Ciao,
Brian
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who don't wish to use
the stock android Contacts app to edit the custom fields.
Ciao,
Brian
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as such. THEN you can test each flagged collision to see
which parts actually intersected using line vs line collision
methods.
On Nov 29, 2:58 pm, Brian phobos51...@gmail.com wrote:
Hello,
I am currently working on a collision detection routine for an Android
based game which is capable
supports-screens that will
install on earlier devices?
Thanks in advance!
Brian
On Oct 30, 5:34 pm, Lance Nanek lna...@gmail.com wrote:
The build target can be set separately from the android:minSdkVersion
attribute. Increasing the build target would allow you to use the
supports-screens
+1. Getting the same problem
E/AndroidRuntime( 102): Uncaught handler: thread main exiting due to
uncaught exception
E/AndroidRuntime( 102): android.content.ActivityNotFoundException: No
Activity found to handle Intent { act=android.settings.SYNC_SETTINGS (has
extras) }
Hello,
I am currently working on a collision detection routine for an Android
based game which is capable of handling complex concave curves in 2D.
I use complex in this post to describe any non-trivial, arbitrary
shape (beyond circles, squares, etc.). My problem is that all of the
various
I add header and footer views to my listview on activity creation:
public void onCreate(final Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
...
this.headerView = new TextView(this);
this.headerView.setText(null);
I want a really good roleplaying game.
Something along the lines of Ultima, or Bard's Tale. Maybe a Diablo
ripoff.
I've seen all the options so far and they've all left me unimpressed.
On Nov 10, 10:32 pm, John jmgro...@gmail.com wrote:
Hi,
I want to know what your dream app is.
The dream
drasticp wrote:
I'm trying to debug apps with the new HTC Droid Eris and ADB doesn't
seem to recognize the device.
I have the latest SDK installed with Usb Driver Package, Revsion 2
downloaded through the Android SDK and AVD Manager. When the device is
connected, it recognizes new hardware
. I'm using 9.04.
-Brian
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On Ubuntu I use the SQLite database browser which will import csv files
and turn them into SQLite databases. Very easy to use. Just use the
Package Manager to get it.
- Brian
richard wrote:
Hi all,
I want to create a sqlite database by importing data from some
data files, like csv
Can one play audio from within a 1.5 (Cupcake) browser?
If not, is there a command line tool that plays audio, or a service
that I can communicate with to request playback of an audio file?
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, plays it and then exits. Can you call other
java apps from ASE?
- wait till the browser supports the audio tag. I guess this is
html5, but am unaware if this will be on android any time soon.
Thanks,
Brian
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pm, Brian Bush brianob...@gmail.com wrote:
All.
I have a python application (anki) running under ASE. It is a simple
web server that uses the browser as a UI. My only issues are playing
sound, which are stored locally. On the iphone, anki uses a command
line app (play) to play the mp3 files
off (which
is a problem for testing that depends on more accuracy). Do you know
if there is a bug filed for the rounding problem?
On Oct 22, 5:06 pm, Brian Conrad brianjto...@gmail.com wrote:
There is a bug filed for geo fix (not by me but by people who found it
earlier). I haven't
confirmation for you and is easy to do.
When I telnet into the emulator console and run geo fix as shown I am
using Linux on the emulator of course.
What problem has Android acknowledged regarding geo fix? What is the
bug number?
On Oct 23, 12:44 pm, Brian Conrad brianjto...@gmail.com wrote
I've tried the geo fix command to set coordinates for a program I wrote
that provides the GPS coordinates. This program worked fine in 1.1.
But the geo fix command got broken in 1.5 and appears to still have not
been fixed in 1.6? When will it be fixed?
Brian Conrad
JyotishTools.com
to figure out why it is not working.
Brian
Auguste Lunang wrote:
Hi,This is a know issue. One of the discussions you can find here:
http://groups.google.com/group/android-beginners/browse_thread/thread/0206ed9cdf7adc81
.
Try to use DDMS to fix your GPS coordinates.
Hope it helps..
Auguste
2009
. Apparently this app is working normally
on phones I would just like to have it working on the emulator so I
could add and test similar functionality in other apps.
jotobjects wrote:
Has there been a bug filed?
On Oct 22, 2:11 pm, Brian Conrad brianjto...@gmail.com wrote:
Thanks. Yes, I know
Hi there,
My name is Brian and I am the Operation Manager of mAPPn, a mobile
application and software provider based in Southern California. I am
posting the message here looking to potentially partnerships with
Android designers and developers.
In short, we have had great success
Yes, I saw that too. But when I went back the next day I was able to
browse/upload on that application. So check again tomorrow. It's
kind of as if you are only allowed upload one set a day (which is funny).
Keith Wiley wrote:
Anyone else? When open the console for my app I see the entry
be helpful. These are words like File, Open, etc that we
often use in applications.
Brian Conrad
JyotishTools.com
Yusuf Saib (T-Mobile USA) wrote:
Machine translation quality varies from good to humorous. A few extra
strings in your code, and the logic to handle them, shouldn't add much
No one else has published an update since the 1.6 release, then, that
uses the sharedUserId manifest attribute? From the stack trace, that
seems to be what triggered the bug.
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Is anyone else seeing a system crash and reboot when attempting to
install an update for (aka re-install) an application in Android 1.6?
I have an application that is triggering just that symptom and,
according to the following exception trace recorded just before the
crash, it seems related to
How did you determine you had 95 people test my app for Round 1
judging, but 27 of those were force closes due to the 1.6 update.
I have not been told anything? Where is this data?
On Oct 6, 8:48 pm, bellapariah bellapar...@gmail.com wrote:
Thread for developers to discuss problems with
Dianne Hackborn wrote:
Long press on menu is NOT what you should be making your users do.
Seriously. It sucks. Who would guess that is how you get to a keyboard?
Please give them a decent UI.
Depends on the application. I just heard from one Hero user they are
unable to enter data in a
Does anyone have any recommendations for a 3D physics engine? I'm
looking for something like Bullet Physics. I've only run across
suggestions for 2D engines. There is a jBullet engine, but it seems a
bit out of date and I'm not sure if people are able to successfully
use it on android hardware.
Some the blogs and developer forums that have sprung up around Android
often will have simple examples like you are looking for. Do a search
for them. I found many good examples on them. http://www.anddev.org/
is one.
Maxood wrote:
I like to explore the android.graphics.* api. The app i
I've done something like this with my own DatePicker like widget where I
used the TextWatcher member to keep input within bounds. I haven't
tried it with the DatePicker widget but it may be possible.
- Brian
Sasi Kumar wrote:
Can any one suggess that i want a limited datepicker
ex:- 25
Hi all,
I wanted to understand what the $ sign and the number after a $ sign
meant in a backtrace.
For example, consider the following backtrace:
at android.app.ActivityThread.access$2500(ActivityThread.java:115)
at android.app.ActivityThread$H.handleMessage(ActivityThread.java:
1745)
In
and compiled as
'2500'.
On Aug 25, 11:47 am, Brian brianlee8...@gmail.com wrote:
Hi all,
I wanted to understand what the $ sign and the number after a $ sign
meant in a backtrace.
For example, consider the following backtrace:
at android.app.ActivityThread.access$2500
and variables. Compromises,
compromises.
2009/8/25 Brian brianlee8...@gmail.com
Thanks for the reply. I understand that the $ sign is normally used to
denote a nested/inner class.
In the above example (ActivityThread.java -
http://android.git.kernel.org/?p=platform/frameworks/base.git
Be careful, though. You'll be talking to a telnet server, which
expects you to use the telnet protocol (RF854). You may see some
*extra* data that appears to be garbage characters. A quick read
through rfc854 should explain what you're seeing.
http://tools.ietf.org/html/rfc854
Brian Pence
I'm also wondering if they are going to make some of the newer phones
available to developers instead? The G2 (Magic) or even the Samsung.
I believe T-Mobile will have the G2 available to public on the 8th.
f_heft wrote:
Look here:
Cédric Berger wrote:
On Sat, Jul 25, 2009 at 00:41, Brian Conradbrianjto...@gmail.com wrote:
I've had unlockable trial versions of software and versions which were
crippled demos. The crackers eventually broke or created keygens for
the unlockable versions. But they never broke
I see a slow boot even with Ubuntu. But canceling the launch and
relaunching brings it up fast.
MCON Dev wrote:
I use Fedora and its fast. Vista its really slow (20 mins, to launch).
On Fri, Jul 24, 2009 at 1:06 PM, android.vinny vinny.s...@gmail.com wrote:
HI
My emulator is taking
Ed wrote:
On Jul 24, 6:01 am, Kaj Bjurman kaj.bjur...@gmail.com wrote:
Crackers don't think about if a program is expensive or not. They only
want to get known for their talents, and they crack all popular
applications, even if they are almost for free. So all popular
applications get
Are you trying to play this on the emulator? About the only thing I can
get to play on the emulator is 176x144 3gp h.263 videos at 15fps.
Anything else, especially h.264 AVC only shows a frame or to and plays
audio. Support is mum on this but I think the emulator can't really
handle these in
with it differently then some documentation with an
example please.
- Brian
Kaj Bjurman wrote:
I'm using 1.5 r2 and r3, and I telnet to the emulator, and then issue
geo fix lng lat. It works, but I have to do it everytime I restart the
emulator. Do also note that the first command that you issue
Thanks David for confirming my suspicions.
- Brian
David Turner wrote:
Actually, some emulator geo-related bugs have been fixed, but there are
still
some issues, probably in the framework code, which happens to have evolved
quite a bit since 1.1.
I can't say much more right now, since I
You have to log into the Market Developer Console to see purchases.
They don't send email notifications like some of the other online stores do.
Maps.Huge.Info (Maps API Guru) wrote:
What does the Android market send the developer when an app is
purchased? Is there any sort of notification?
(this.LOCATION_SERVICE);
if(locmgr == null)
Log.v(err,Couldn't get locmgr);
Location loc =
locmgr.getLastKnownLocation(LocationManager.GPS_PROVIDER);
if(loc == null)
Log.v(err,loc is null);
}
So is GPS emulation still broken?
Thanks,
Brian Conrad
- Brian Conrad
.
Maps.Huge.Info (Maps API Guru) wrote:
Until you send it a location with DDMS, the location will be null.
After you send it, everything works as expected. No altitude, speed,
bearing or any of the GpsStatus comes across though. It would be nice
if these things were also accessible
and
the second one may too.
The general rule with DST is spring forward (you set the clock ahead one
hour in the spring) and fall back (you set the clock back one hour to
standard time in the fall). When these spring and fall change dates
occur is the mess.
- Brian
Cheng Zhong wrote:
Hi all
Does this fix the GPS emulation bug?
- Brian
Dan Morrill wrote:
Hi, all!
I wanted to let you know that a new SDK has been released: 1.5_r3 is now
available. This is a minor release, and includes a Japanese IME and fixes
for a few bugs, including a permissions issue. You can read more
://groups.google.com/group/repo-discuss
Thanks,
Brian
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through appwidgetmanager to check the widget's status or is
it checkmate again?
-Brian
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, not a programmer, unsure what to do next.
Thanks again for help in advance.
Brian
On Jul 2, 5:30 am, John Smith deltafoxtrot...@gmail.com wrote:
2009/7/2 Brian brian.minig...@gmail.com
I was hoping to find an answer to MY question on here. I have a
developer phone. Build is 1.1 I am
I know it probably seems simple to you, but I get it so it says
fastboot...then what? and what do i have to do on my machine, if
anything, prior to this? (do i need to install the sdk? and if so,
how?
On Jul 2, 1:52 pm, John Smith deltafoxtrot...@gmail.com wrote:
2009/7/2 Brian brian.minig
I know it probably seems simple to you, but I get it so it says
fastboot...then what? and what do i have to do on my machine, if
anything, prior to this? (do i need to install the sdk? and if so,
how?
On Jul 2, 1:52 pm, John Smith deltafoxtrot...@gmail.com wrote:
2009/7/2 Brian brian.minig
?
Brian
On Jul 1, 2:10 pm, John Smith deltafoxtrot...@gmail.com wrote:
2009/7/1 John Smith deltafoxtrot...@gmail.com
2009/7/1 Disconnect dc.disconn...@gmail.com
I'll say it once more, then I'm out of here.
We will have to agree to disagree then, because I simply don't agree with
your view
And posts like that aren't going to help your case.
On Mon, Jun 22, 2009 at 8:36 PM, Rotem Or rote...@gmail.com wrote:
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Rotem Or
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It's been a while since I last made an Android Application, so take this
with a grain of salt, but can't you just fire an intent to start the dialog
from onStart()?
On Mon, Jun 22, 2009 at 9:06 PM, Georgy georgearna...@gmail.com wrote:
Hello,
I am trying to initiate a progress bar when my
While I do not know of such an app, if you give me a week or two I could
write one for you.
On Tue, Jun 23, 2009 at 9:56 AM, Fred Grott(shareme)
fred.gr...@gmail.comwrote:
I would imagine if you would mention your branch of service that might
help in getting the help you require.
Myself, I
I could rattle off an explanation, but the folks at Google have
already explained it better than I ever could...
http://android-developers.blogspot.com/2008/12/touch-mode.html
On Jun 19, 12:01 pm, Mark Wyszomierski mar...@gmail.com wrote:
Hi,
I have a ListView. When I click a row Item (which
Look in the ApiDemos sample in the SDK at the MediaPlayerDemo_Video
example to see how to set things up for Android.
- Brian
dglushko wrote:
Ok, I understand.
What will be better place to post this question?
Thank you,
David
On Jun 16, 11:02 pm, Marco Nelissen marc...@android.com wrote
key handler in android.app.Activity should call
onSearchRequested() in the first place for local searching, in case
it's overridden. Oops :-)
On May 1, 7:27 pm, Brian Smith avalo...@caerleon.us wrote:
When implementing search in my application, I'm including some search
context info depending
It has to reload the page every time, by default, because the default
action for an activity dealing with a configuration (including
orientation) change is for it to be destroyed and restarted. That can
be overridden, though, by specifying an android:configChange attribute
for the activity in
Two questions...
1) (out of curiosity) What does the ability to take snapshots have to
do with the ability to design a game for Android? Games usually put
things on the screen, not the other way around.
2) Are you wanting to do this from your code, or just to have
screenshots for
cleanup too which is missing (look at the
MediaPlayerDem_Video source).
Brian Conrad
JyotishTools.com
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The post arrived here. Are you on email? I don't see my posts often
when I post them here. It is hit or miss. I'm using Gmail and I see no
settings that keep my original mail from being sent to me too.
- Brian Conrad
Dennis wrote:
I posted a detailed comment about typos in Android
orientation though.
...does anybody have a clue why this is? Is there any work around
besides using a black background?
Thanks in advance! My head is about to explode from all these quirks!
-Brian
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That's what I'm seeing as well. There's an easy workaround, though...
do the same thing that the Android Camera app does, and force the
activity which contains the preview surface to landscape orientation.
Hint: In the manifest file, the activity element supports the
attribute
You can get the final picture size and set the preview size using the
Camera.Parameters object (getParameters/setParameters on the Camera
object). If you implement the SurfaceHolder.Callback interface, as
done in the API demo code, then you have the size of the preview
surface as well. I don't
No problem :-) Out of curiosity, how was the preview image oriented
on the preview surface? Was it centered, or anchored to the left or
right side?
On Jun 11, 9:12 pm, jia liu jpokeco...@gmail.com wrote:
I see, you are definitely right Brian. Now it works fine with right ratio.
Thank you so
Indeed :-) It's come in very handy for me as far as getting a grasp
on Android's architecture, as well as getting ideas for doing certain
things with it.
On Jun 8, 11:46 am, Georgy georgearna...@gmail.com wrote:
btw Brian the code in that book is REALLY good I just embedded the
compass.. I
there is a bug in the VideoPlayerDemo too. A start() call needs to
be added after the initialization or nothing happens. ;-)
Brian Conrad
JyotishTools.com
manoj wrote:
Hi,
I want to go with the code specified in the following link
http://groups.google.com/group/android-developers
You're trying to get the distance and bearing from the start point to
the end point? If so, then you don't need to work with the compass
hardware... unless you later want to use it to help the user navigate
to the point. The Location class (in android.location) can be used
compute those two
I'm guessing I'm not the only one who's stumped by this? That's
comforting.
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It's an object method, not a standalone function, so it would look
like this (assuming start and end are Location objects):
float res = start.distanceTo(end);
As for an example of using SensorManager and SensorListener, I don't
have anything handy, but there is an example in the API demos:
It looks like it, yes. It also looks like a custom overlay that the
developer wrote in order to make that work. Looking at the docs for
the maps library, I don't see any overlay classes for doing that sort
of thing, but you can always extend the base Overlay class and roll
your own. That class
didn't do any better either.
Brian Conrad
JyotishTools.com
Harishkumar V wrote:
Hi,
I am trying to play mp4 video file from mediaplayer demo given in the api
demos along with android sdk.
I changed the path to /sdcard/video.mp4..
If i run mediaplayer_video demo, the audio output is coming
There are return values and such that allow handling if SensorManager
sensors and location providers aren't available, but what about the
camera and microphone for audio recording? Is there a way to detect
those in software, or are we just to assume that every device running
Android (even the
. Log.v messages are not showing. Anyone else seeing
this? I'm wondering if one of Ubuntu's updates screwed things up? I
may try reinstalling the plug-in or even Eclipse but thought I would
check here first.
Brian Conrad
JyotishTools.com
I'm working on adding a map view to an app of mine, and so far I've
successfully gotten the MapView itself to work. I'm trying to add an
overlay now, and I'm having problems loading the bitmap resources to
do that.
Here is the code snippet that does the loading, in the activity's
onCreate:
I stand corrected. It's not Resources.getDrawable() that's broken,
regardless of the deceptive object properties in the debugger. What's
broken is Overlay.drawAt(). That one, at least, I can live without.
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