Hi,
really thanks for your answer :)
Did you ever tried this before?
So the android app will continuously looping every x second to read a
file for any input right?
Is it really possible? i mean for swf to write and read a file in
android platform.
Maybe if you have a trial source code, it would
that we have this possibility even
if swf file is big?
Peace
Gaara
On May 31, 8:05 am, sleith raysle...@gmail.com wrote:
Hi,
Is there anyway app/webview can communicate with flash?
Is fscommand able to do this? Or anyone have tried using tcp/udp
communication to communicate
plugin instead of Text To
Speech ,ant ideas??
Peace,
Gaara
2011/6/2 sleith raysle...@gmail.com
hi,
do you found the solution on how to communicate with flash?
big swf file i think is not an issue, just an issue to the memory, as
it needs to be loaded into web browser memory, i
Hi,
Is there anyway app/webview can communicate with flash?
Is fscommand able to do this? Or anyone have tried using tcp/udp
communication to communicate with flash?
need help, Thanks .
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anyone?
thx
On Apr 12, 6:26 pm, sleith raysle...@gmail.com wrote:
Hi,
is it possible to load swf file as String base64 to webview? (i tried
but not working)
The problem is that i need the swf saved into sdcard (in .xyz package
file). But when need to play, i have to extract the swf to sdcard
Hi,
is it possible to load swf file as String base64 to webview? (i tried
but not working)
The problem is that i need the swf saved into sdcard (in .xyz package
file). But when need to play, i have to extract the swf to sdcard and
load to webview, which is low in security that people can copy the
hi
is there a way to get touch listener even if the app is on background
or using service?
i need to get the x y position.
thanks
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Hi,
i know this question has been ask many times, but i still don't find a
solution... need helps :)
I tried to handle about the hold screen button that makes screen off.
Somehow the game is exit because of this.
Then i try using broadcast listener for screen on/off and when
detecting off the
sleith raysle...@gmail.com:
Hi,
i know this question has been ask many times, but i still don't find a
solution... need helps :)
I tried to handle about the hold screen button that makes screen off.
Somehow the game is exit because of this.
Then i try using broadcast listener
Hi,
but if i don't use it, it will be an error.
btw, do you know how the mainscreen launch the app? launcher app
code :D
Thanks
On Oct 29, 8:29 pm, TreKing treking...@gmail.com wrote:
On Fri, Oct 29, 2010 at 3:19 AM, sleith raysle...@gmail.com wrote:
Intent.FLAG_ACTIVITY_NEW_TASK
Hi,
I'm trying the feature android:installLocation=preferExternal
my asset files is 155MB and sdcard has around 2GB.
When trying to install, it seems the apk file is installing to the
internal phone storage instead to the sdcard.
This results : Unable to upload file: No space left on device
When i
Hi,
is there anyway to know CPU speed running on device?
Thanks :)
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Hi, i want to ask is it possible to launch activity in resized window,
so that we can still see behind activity screen, and we can click the
behind activity screen button or something?
(interact with behind activity screen)
Thanks
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Hi, i use the PhoneStateListener to listen for the call.
When i receive ringing state, i tried to launch an intent to run my
app.
but i noticed that my app is go behind the InCallScreen.
I've tried using delay time to make the InCallScreen pop up first,
then launched my app, but still cannot
AM, sleith raysle...@gmail.com wrote:
Hi, thanks for your response.
how do i give different z index?
isn't it automatically when we call add() ?
so i attach alParent.addView(mCameraView); first and then
alParent.addView(view);
so isn't it means mCameraView at index 0, and view at index 1
after trying i think the things that make it visible is the
GLSurfaceView need to implements SurfaceHolder.Callback
and then set it's holder :
getHolder().setFormat(PixelFormat.TRANSLUCENT);
i think its working, thanks for the link ^^
On Mar 26, 1:48 pm, sleith raysle...@gmail.com wrote:
thanks
Hi,
i tried to have a GLSurfaceView on top of camera surface, so that i
can draw gl objects with camera preview as background.
I tried but didn't works. the view i has is something like this:
to each when adding them as childs.
regards,
Lucas
On Mar 25, 3:07 am, sleith raysle...@gmail.com wrote:
Hi,
i tried to have a GLSurfaceView on top of camera surface, so that i
can draw gl objects with camera preview as background.
I tried but didn't works. the view i has is something
it to
work...anyway you may want to check it out, if you make progress on
this, please let me know:
http://developer.android.com/reference/android/content/Intent.html#AC...
On 2 mar, 02:41, sleith raysle...@gmail.com wrote:
still dont find any solution for this..
please help .
On Feb
still dont find any solution for this..
please help .
On Feb 21, 9:16 pm, sleith raysle...@gmail.com wrote:
anyone can help? .
On Feb 21, 9:35 am, sleith raysle...@gmail.com wrote:
Hi, is it possible to send email with multi attachments?
Because what i see is only Intent.EXTRA_STREAM
anyone can help? .
On Feb 21, 9:35 am, sleith raysle...@gmail.com wrote:
Hi, is it possible to send email with multi attachments?
Because what i see is only Intent.EXTRA_STREAM to attach the file, and
it's only one file.
Thanks for the help :)
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Hi, is it possible to send email with multi attachments?
Because what i see is only Intent.EXTRA_STREAM to attach the file, and
it's only one file.
Thanks for the help :)
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For people who face the same problem, try set Gallery
android:unselectedAlpha=255. It fixed my issue :)
On Feb 10, 10:13 am, sleith raysle...@gmail.com wrote:
Hi,
i use Gallery, and don't know why the background color has weird green
color on sdk 2.1. It didn't happen on 1.5.
Please help. thx
Hi,
i use Gallery, and don't know why the background color has weird green
color on sdk 2.1. It didn't happen on 1.5.
Please help. thx
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Hi,
i wonder how to show the virtual keyboard on dialog webview?
i've tried to show it manually but nothing happens .
thanks
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hi,
i created application with name Test, and has a class that extends
broadcastreceiver that listen for PACKAGE_RESTARTED.
i use Advanced Task Killer, and killed the Test application. but when
i kill another application, for example gmail, the Test's
broadcastreceiver got the intent (i logged
that
broadcast it should be garbage collected.
On Dec 8, 6:53 am, sleith raysle...@gmail.com wrote:
hi,
i created application with name Test, and has a class that extends
broadcastreceiver that listen for PACKAGE_RESTARTED.
i use Advanced Task Killer, and killed the Test application. but when
Hi,
is there any way to block an app so that cannot be launched?
thx
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any one know the code to block app so cannot be launched? .
thx
On Nov 28, 10:43 pm, sleith raysle...@gmail.com wrote:
Hi,
is there any way to block an app so that cannot be launched?
thx
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Hahaha
How about me, in indonesia? -_-'
will take a lt of years i guess to be able sell app in android
market .
On Nov 16, 2:25 pm, biAji biaji...@gmail.com wrote:
On Nov 14, 11:00 pm, wonae mat...@hanmail.net wrote:
Hey guys,
I'm a Korean and we don't even find a way to sell our apps!!
I'm really happy that my first android app got top 20 ^^
Congratulations! Your application 'ClapCard' was selected by Android
users as one of the top 20 in the Social category! We're excited that
you chose to participate in the ADC 2 and wish you luck in the final
round as your application is
how about allocate many MediaPlayer? is it bad?
On Oct 9, 4:07 pm, yarik...@gmail.com yarik...@gmail.com wrote:
Hi all!
I have pretty common question:
is there any bug-free way to implement sound effects in a game?
Or we only have unpredictable SoundPool with its horrible bugs?
Or
Hi,
I'm trying to make widget gallery at homescreen. I'm currently stuck
because didn't find any example how to detect on touch in widget.
Could someone help me? Thank you
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Hi Mark, thanks for quick reply.
I mean i would like to make something like image album widget on htc
hero. when we swap finger, it change it's view :D
is it possible? thanks
On Oct 3, 8:18 am, Mark Murphy mmur...@commonsware.com wrote:
I'm trying to make widget gallery at homescreen. I'm
Ok Thanks for your help :D
On Oct 3, 8:27 am, Mark Murphy mmur...@commonsware.com wrote:
I mean i would like to make something like image album widget on htc
hero. when we swap finger, it change it's view :D
is it possible? thanks
Probably not. I do not have an HTC Hero and so am not
automatically?
if it won't, how to know if the CPU has been turned on/off?
thanks
On Sep 27, 5:35 pm, sleith raysle...@gmail.com wrote:
Hi,
thanks Mark for your advice, that's a nice input from you :)
On Sep 27, 5:26 pm, Mark Murphy mmur...@commonsware.com wrote:
sleith wrote:
i've tested when
ok thanks for the explanation. i learn more :D
On Sep 28, 8:13 pm, Mark Murphy mmur...@commonsware.com wrote:
sleith wrote:
Hi,
wanna ask again about Mark's first warning:
Your service will not be running for very long once the screen turns
off. The phone will go to sleep, and your
hi, i have 2 questions .
1. i have a service that will launch an activity. How to make the
activity launched like a phone call? i mean when the phone screen is
locked, it will awaken.
2. how to start a service right after downloaded and installed from
android market?
Thank you
that was launched by service.
is there any way to make the screen on by programming? because when we
receive call, the screen will on. so i think it is possible :D
thank you
On Sep 27, 3:50 pm, Dianne Hackborn hack...@android.com wrote:
On Sun, Sep 27, 2009 at 1:47 AM, sleith raysle...@gmail.com wrote:
2
Hi,
thanks Mark for your advice, that's a nice input from you :)
On Sep 27, 5:26 pm, Mark Murphy mmur...@commonsware.com wrote:
sleith wrote:
i've tested when the phone screen is off, the service is still
running, but when the service try to start intent, the screen is still
not shown
Social Networking:
ClapCard
www.clapcard.com
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try this one :)
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
On Sep 10, 4:08 am, Illidane illid...@gmail.com wrote:
Hi!
I have an issue : I set
Hi
It's the first time i release application in Android. My app is
ClapCard (in market i submit it as Clap Card, because when using
ClapCard title it said the app has already exist, maybe they compared
to the app in adc2 too)
I started 3 months ago, doing the app in my free time (i have full
CraigsRace: what is Gonorrhea? i googled it and in wiki said its
bacteria?
hehe i choose that name because clapcard.com domain is available and
the names resembles to the game i played when i was a kid. (dunno if
in your country has it's game, it's by tossing card with friend, who
got upside
i agree with you
there's so many things that can happen to anyone and anytime that may
make him fail to submit his apk
On Aug 24, 2:20 pm, an0 an0...@gmail.com wrote:
If the time window is too small, any little problems may cause you
miss it. Also consider the sudden surge of submissions in
anyone can help?
On Aug 21, 11:42 am, sleith raysle...@gmail.com wrote:
hi,
i'm trying to make a map with showing my location with an arrow that
point to the way we are facing. the arraw image is something like
this:
^
0
always pointing north, so i rotate it with sensor orientation
hi,
i'm trying to make a map with showing my location with an arrow that
point to the way we are facing. the arraw image is something like
this:
^
0
always pointing north, so i rotate it with sensor orientation event
( image.rotate(values[0]) )
i would like to ask if google map's north is
the update, but still can't ! I guess, they
haven't yet updated the page ! May be they will extend the deadline
and introduce 2.0
Khurram Samad
GenITeam | Mobile 2.0 Specialist Companywww.geniteam.com
On Aug 15, 9:36 am, sleith raysle...@gmail.com wrote:
Hi, i've just purchased to be an android
Hi, i've just purchased to be an android developer
when i visit http://market.android.com/publish, i don't see anything
about publish for adc 2
how to submit app for adc 2 ?
thank you
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...@commonsware.com
sleith wrote:
any idea?
Is this hardware or the emulator?
If it is the emulator, can you reproduce the problem on a device?
--
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http://commonsware.com|http://twitter.com/commonsguy
_Android Programming Tutorials_ Version 1.0 In Print
any idea about this problem?
On Jul 28, 6:38 am, sleith raysle...@gmail.com wrote:
here's the code
try clicking that will trigger dial number, and then push back button,
and you will see the video screen disappeared but the sound is playing
thx :D
public class VideoTest extends Activity
hi,
i tried to play video using media player, and it run ok like at the
example at api demos.
but the problem is, when i trigger something that launch a new task
(for example click button that will dial number) and then back to it's
task, the video screen is gone, only sounds is playing.
i
any idea?
On Jul 27, 4:42 pm, sleith raysle...@gmail.com wrote:
hi,
i tried to play video using media player, and it run ok like at the
example at api demos.
but the problem is, when i trigger something that launch a new task
(for example click button that will dial number) and then back
) {
}
}
}
public void surfaceDestroyed(SurfaceHolder holder) {
}
public void onBufferingUpdate(MediaPlayer mp, int percent) {
}
}
}
On Jul 27, 10:40 pm, Mark Murphy mmur...@commonsware.com wrote:
sleith wrote:
any idea?
Is this hardware
i've learned that to set typeface needs font to be under asset folder
how to dynamically load the ttf file to be used in code?
or maybe how in runtime to add ttf file into the asset folder?
is there any solution for this problem?
thx
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You
Hi,
I want to ask about dialog. when i clicked the Ok button with
setPositiveButton(Ok, listener)
i need to make a validation, and when not valid i don't want the
dialog to be closed.
how to make the dialog not closed when click on the button?
thank you
hello...could anyone help?
thx
On Jun 23, 10:37 pm, sleith raysle...@gmail.com wrote:
hi, i'm trying to draw bitmap in canvas.
the bitmap is used to draw text and background using canvas (named
canvasBitmap)
but the text or background that are drown to bitmap is not displayed,
as if it's
and text background is drawn.
On Jun 24, 11:22 pm, MrChaz mrchazmob...@googlemail.com wrote:
setTextSize() and setStyle() need to be called on the Paint object I
think.
On Jun 23, 4:37 pm, sleith raysle...@gmail.com wrote:
hi, i'm trying to draw bitmap in canvas.
the bitmap is used to draw
hi, i'm trying to draw bitmap in canvas.
the bitmap is used to draw text and background using canvas (named
canvasBitmap)
but the text or background that are drown to bitmap is not displayed,
as if it's out of bounds.
i have to translate the canvasBitmap at some points to make it draw at
right
hi, i'm trying to draw bitmap in canvas.
the bitmap is used to draw text and background using canvas (named
canvasBitmap)
but the text or background that are drown to bitmap is not displayed,
as if it's out of bounds.
i have to translate the canvasBitmap at some points to make it draw at
right
hi, i'm trying to animate text, but strange behavior happened when i
tried to rotate and scale.
When rotating, the text width becoming wider and narrower randomly
When scaling, the text y position is going upper.
i've test with image, but image works perfectly. don't know why text
is not.
Here's
, the antialiasing, etc. to improve on readability. If you want to
scale text linearly you should turn the text into a bitmap first. If your
animation is implemented using Views, you can simply enabled the drawing
cache of the animated view.
On Mon, Jun 22, 2009 at 8:46 AM, sleith raysle
hi,
is there anyway to remove the default drop down icon on
ExpandableList?
thx
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hi all,
i have a listview on xml, and i need to get it's object using
findViewById, but i cannot find it in R.id
need help . thx
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