Hi,
Le jeudi 1 novembre 2012 16:00:52 UTC-4, Anthony Prieur a écrit :
Sorry I've no example myself, you would find on the net.
Nope didn( find any.
Anyone to explain why the result is so poor on Android comparing with iOS
dealing with image on CSS/html ?
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thanks Anthony, may I have a code example please ?
Le mercredi 31 octobre 2012 06:39:24 UTC-4, Anthony Prieur a écrit :
You might get better results trying to use the Javascript 'viewport'.
Le mardi 30 octobre 2012 16:24:26 UTC+1, huberte a écrit :
Trying to load http://www.sciences
Trying to load http://www.sciences-physiques.eu/appli/oneimage/ both in iOS
and Android (SGS2).
Image is 1600*2262
The result is a better image on iOS. I know android can do better, because
I had an application with such big image downsized, and the text was
clearer.
I red a lot about
thanks a lot bob, for your answer
Le mardi 30 octobre 2012 12:04:29 UTC-4, bob a écrit :
Please see the following method in this class:
*android.graphics.Bitmap*
I did not need this, when programming in eclipse :
ImageView image = (ImageView) findViewById(R.id.imageview);
And voilà,
I have 3 buttons at start. when u press on one of those buttons, it put
layout properties on gone or viewable.
I end up with a tree of 3 columns, with approximatively 40 to 50 buttons.
First, i think this isnt good. wich tools can i use to manage so many
choices ?
Second, the final buttons
I dont understand what you mean, could you be more specific or post a code
example ?
thks
Le jeudi 17 mai 2012 04:06:36 UTC-4, Solution 9420 a écrit :
hi,
Just want to share with U that I also experienced the same scenario when I
did the compatibility test of my app (9420 Tablet Keyboard)
I used the method from Renaud here
http://stackoverflow.com/questions/7524725/android-passing-variable-from-intent-extra-to-imageview/10604079#10604079
This works fine on 2.1 2.3 phone and AVD when I tunr the phone from
landscpae to portrait and vice versa
Not in 4.03 phone and AVD, I get a
I did
android:adjustViewBounds=true
android:scaleType=fitXY
great on portrait mode, but landscape does not fit, why ?
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In scrollview width=fill_parent works, but the image is ugly
Le lundi 14 mai 2012 02:47:50 UTC-4, huberte a écrit :
I did
android:adjustViewBounds=true
android:scaleType=fitXY
great on portrait mode, but landscape does not fit, why ?
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You were right Jteagle, I switched and it's a;looot easier !
Le lundi 7 mai 2012 13:57:17 UTC-4, JTeagle a écrit :
Take a look at the instructions here:
http://developer.android.com/guide/market/licensing/setting-up.html#add-library
Particularly, look a few lines down where it starts If
here the code, it's working :
?xml version=1.0 encoding=utf-8?
ScrollView android:id=@+id/scrollView1
android:layout_width=wrap_content android:layout_height=wrap_content
xmlns:android=http://schemas.android.com/apk/res/android;
ImageView
android:id=@+id/exp1_image
Hi,
A very easy thing, I thought.
Have an image : exp1.png, which I want to fit the screen in landscape or
portrait, and wish that the user can scroll this image.
Tell me please, if I do that correctly :
1. I did copy different resolution in xhdpi (1024x) hdpi(640x) and
android:layout_width=fill_parent
android:layout_height=wrap_content
android:text=button 3/
View
android:layout_width=fill_parent
android:layout_height=0dp
android:layout_weight=1/
/LinearLayout
Le jeudi 10 mai 2012 23:04:34 UTC-4, huberte a écrit :
I tried this with no luck :
?xml version=1.0
I did red
http://developer.android.com/guide/topics/ui/menus.html
http://developer.android.com/guide/topics/resources/menu-resource.html
I wrote this in main activity
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
Oh and thanks Kostya, just one thing, why does Eclipse telling me a warning
?
nested weights is bad for performance ?
thks
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Hi, I did red
http://developer.android.com/guide/topics/ui/menus.html
http://developer.android.com/guide/topics/resources/menu-resource.html
I wrote this in main activity
@Override
public boolean onCreateOptionsMenu(Menu menu) {
MenuInflater inflater = getMenuInflater();
Le samedi 12 mai 2012 07:20:46 UTC-4, Tolriq a écrit :
You just forgot to show the created dialog :)
o| Sorry
Thanks Tolric :)
Just 3 other questions if I may.
The text in question could be very long,
1. Would the scrollbar auto appears ?
2. Should I use the sample code from API
choice.
Le samedi 12 mai 2012 14:49:44 UTC+2, huberte a écrit :
Le samedi 12 mai 2012 07:20:46 UTC-4, Tolriq a écrit :
You just forgot to show the created dialog :)
o| Sorry
Thanks Tolric :)
Just 3 other questions if I may.
The text in question could be very long,
1. Would
Tolriq, I have this main.xml :
?xml version=1.0 encoding=utf-8?
LinearLayout xmlns:android=http://schemas.android.com/apk/res/android;
android:layout_width=fill_parent
android:layout_height=fill_parent
android:orientation=vertical
ScrollView
android:id=@+id/scrollView1
Le samedi 12 mai 2012 18:17:55 UTC-4, Kostya Vasilyev a écrit :
... you will now need to catch UnsupportedEncodingException, as a
formality.
Didn't understood...
2) Check the encoding of your asset text file in Eclipse: right click,
properties, see bottom of the right pane.
Done,
Exactly. Look closely at the title. I thought it was clear enoug. Sorry Jason.
Space, e.g having the same space between them, not resizing them.
For example : top-20dp-button-20dp-button-20dp
I I was clear enough
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/
Button height=wrap_content/
View width=fill_parent, height=0dp, weight=1/
Button height=wrap_content/
/LinearLayout
The View items act as spacers, and will be dynamically resized by
LinearLayout due to having weight attribute.
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11.05.2012 15:25, huberte написал
Le vendredi 11 mai 2012 19:03:39 UTC-4, Kostya Vasilyev a écrit :
View? No, View is definitely not documented. It might not even exist.
/LameJoke
:)
Of course it's documented, but not the way your wrote it.
Because your code as you wrote is:
- not referenced
in
Le vendredi 11 mai 2012 19:03:39 UTC-4, Kostya Vasilyev a écrit :
/LameJoke
By the way your blog is terrific and your apps great !
congrats !
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And MenuInflater cannot be resolved to a type
I have made a clean example from
http://developer.android.com/guide/topics/ui/menus.html
have
import android.app.Activity;
import android.os.Bundle;
dont see anything about on google
Thks
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Le jeudi 10 mai 2012 21:06:44 UTC-4, huberte a écrit :
And MenuInflater cannot be resolved to a type
I have made a clean example from
http://developer.android.com/guide/topics/ui/menus.html
I must import
import android.view.MenuInflater;
import android.view.Menu;
never written
I tried this with no luck :
?xml version=1.0 encoding=utf-8?
LinearLayout xmlns:android=http://schemas.android.com/apk/res/android;
android:layout_width=wrap_content
android:layout_height=fill_parent
android:orientation=vertical
android:visibility=visible android:weightSum=3
Hi, I already have an apk. i did red
http://developer.android.com/guide/market/licensing/setting-up.html
But can I start from my apk to add the licence ?
thks
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I do not use Eclipse.
Le lundi 7 mai 2012 13:38:54 UTC-4, huberte a écrit :
Hi, I already have an apk. i did red
http://developer.android.com/guide/market/licensing/setting-up.html
But can I start from my apk to add the licence ?
thks
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-4, huberte a écrit :
Hi, I already have an apk. i did red
http://developer.android.com/guide/market/licensing/setting-up.html
But can I start from my apk to add the licence ?
thks
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Would like to use the native OpenDocument to open a jpg file that's in my
app.
Is there a way to open this file with the native app (zooming resizing,
etc) but that it cant be copied to the phone ?
It may be a noob question.
thks
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