Re: sim locked dialogue box won't appear

2014-11-15 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: sim locked dialogue box won't appear Try to call someone, and it will pop up. URL: http://forum.audiogames.net/viewtopic.php?pid=194861#p194861 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Games from audiogame.it any good?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : adiluralbaev via Audiogames-reflector
Re: Games from audiogame.it any good? Hello everyone! I have a question. Wakes whether the continuation of the Inquisitor? Something in the third chapter, I did not understand what happened there at the end. All in the game how much should be the head? URL:

Re: Learning iTunes.

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Learning iTunes. Again with the networking and shenanigans, it just doesnt seem worth it to me, not when its easy enough just to copy things across to whatever satellite device. My pc has all my audio (with a backed up copy on an external drive which lives in a box under my bed most of

Re: Dous someone have an old version of rtr?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: Dous someone have an old version of rtr? what? the old version have the ability to play offline? Havent know about that. URL: http://forum.audiogames.net/viewtopic.php?pid=194864#p194864 ___ Audiogames-reflector mailing list

Online brofser-based game inspired bi age of empires 2

2014-11-15 Thread AudioGames . net Forum — New releases room : milos via Audiogames-reflector
Online brofser-based game inspired bi age of empires 2 Hello guys, i found new accesible brofser based strategy games like age of empires 2. try it and contact me if you have any question, in game my nickname is Augustus. link for game : http://riseofchaos.com/?msg=1New round starting

Re: kert wolf demo and help with elevator

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : fluffy solger via Audiogames-reflector
Re: kert wolf demo and help with elevator Hi.What elevator are you trieing to put into arcade mode? URL: http://forum.audiogames.net/viewtopic.php?pid=194866#p194866 ___ Audiogames-reflector mailing list

Re: Learning iTunes.

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Learning iTunes. Well, Im certainly not going to change your mind. I see advantages in both methods, and between mainstream and more tactile player. I really like this Stream, but I do have to find a way to integrate it into my workflow in a way that doesnt disrupt what I like about

Re: Learning iTunes.

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Learning iTunes. Well if youve already setup your media to go through Itunes I can see that as a problem, though even two years ago when I bought my Iphone the opposite is true ffor me. Indeed, I prefer to have streight out file access than go through the apple streight jacket, and the

Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out!

2014-11-15 Thread AudioGames . net Forum — New releases room : micco67 via Audiogames-reflector
Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out! NEW RELEASE: Flarestar is now available for iOS, in addition to the PC and Mac platforms already available. Here’s the link to the the App Store page for purchasing: https://itunes.apple.com/us/app/flarest … 1mt=8 The

Re: kert wolf demo and help with elevator

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: kert wolf demo and help with elevator I dont have this game sorry. URL: http://forum.audiogames.net/viewtopic.php?pid=194870#p194870 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Learning iTunes.

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Sebby via Audiogames-reflector
Re: Learning iTunes. Basically, I think the thing here is that the kind of integration you see on Star Trek (and which people naturally desire as opposed to a clearly manual process) is very hard to get right unless you have a lot of patience, technical skill, and willingness to get your

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 I killed 109 zombies and scored 8374743 in @audiodefence. Can you beat this? URL: http://forum.audiogames.net/viewtopic.php?pid=194872#p194872 ___ Audiogames-reflector

Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out!

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out! Funny, just talking about the audio it games recently in general game discussion. REading this topic Im a little hesitant sinse while I thought the audio atmosphere in inquisitors heartbeat was great the maze game seemed

Re: Scrolling Battles

2014-11-15 Thread AudioGames . net Forum — New releases room : danielcasimiro85 via Audiogames-reflector
Re: Scrolling Battles mtg_studios wrote:last updated. 3-2-2014Version: 9.5HiThis is Mason from MTG Studios. I would like to announce the immediate availability of Scrolling Battles! Also, all sb downloads are now sponsored through the SB Downloader, a free utility that you download, and

New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Trenton Goldshark via Audiogames-reflector
New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On You can find the new link for the NVDA Frotz Add on among this , page, though someone should host it some where officially. Like the official NVDA Add Ons page? Anyone?Additionally, the new home for Winfrotz TTS itself can be

Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Trenton Goldshark via Audiogames-reflector
Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On As a bonus link,http://inform7.com/, does mention Accessibility in one of its sections on the main page. URL: http://forum.audiogames.net/viewtopic.php?pid=194876#p194876

Re: Learning iTunes.

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Learning iTunes. I dont really get what you mean about vertical intigration and startrek, (what does vertical intigration mean anyway?. Startrek was basically a database of shared common files with voice control and social interaction, nothing that scifi really, indeed if I had a voice

Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On Thanks for the info on the addon. has Winfrotz tts got any updates? last I checked it was still running with a version of Winfrotz from 2002 that wouldnt work on windows 7 or 8, plus of course regular winfrotz has limited

New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Trenton Goldshark via Audiogames-reflector
New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On You can find the new link for the NVDA Frotz Add on among this , page, though someone should host it some where officially. Like the official NVDA Add Ons page? Anyone?Additionally, the new home for Winfrotz TTS itself can be

Re: questions about the forum

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector
Re: questions about the forum What do you mean by reviews? if you mean the audio reviews, well they werent recorded by us and are responsable to the person who last made them. If you mean the game database (which arent actually reviews, just information sinse they express no opinions),

Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Trenton Goldshark via Audiogames-reflector
Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On Youre welcome!Theres also sapi support within WinGlulxe now as well, which added that link in the 1st post as an update at the bottom. URL: http://forum.audiogames.net/viewtopic.php?pid=194880#p194880

Re: A really good Dr. who related Youtube series

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Lord_Raven via Audiogames-reflector
Re: A really good Dr. who related Youtube series About the president in Dark Eyes:At the end of Dark Eyes 1 the timelines are altered due to the Dalek time controllers orders to kill a certain time Lord.So, we dont know if this male unnamed president is still there after the changes

rail racer demo

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Diego via Audiogames-reflector
rail racer demo hello guys!can someone send the link of the rail racer demo? and when the rail racer 2 demo will be released? URL: http://forum.audiogames.net/viewtopic.php?pid=194882#p194882 ___ Audiogames-reflector mailing list

Re: Space exploration Browser game, Astro Galaxy

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Space exploration Browser game, Astro Galaxy I must confess sinse I finished the tutorial Im a bit disappointed. I flew around and did some planetary missions, while I sent one ship off to explore an unknown signal, however when I got there there was nothing to do, nothing to explore

(textual) pathfinding in python?

2014-11-15 Thread AudioGames . net Forum — Developers room : dhruv via Audiogames-reflector
(textual) pathfinding in python? Hi,So I was messing with evennia and I thought for the hell of it to implement a pathfinding feature in it. Now I can look up how to do it in games, but im not sure how itd work in interactive fiction or muds or with a mysql database of rooms (secret

Re: rail racer demo

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: rail racer demo As you will see over at:http://173.193.170.82/, there is, no, Rail Racer.Seems that B A S, is now going after All In Play for the future.Dont quote me on that though... URL: http://forum.audiogames.net/viewtopic.php?pid=194885#p194885

Re: A really good Dr. who related Youtube series

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series Well asking the Moff for explanations is rather like asking a Dalek to do high kicks, a cyberman to get in touch with its feelings or a Silurian to go for a hair cut, ie, so against their nature it boarders on the impossible! So female

Re: 2 new releases coming soon from nathan tech

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : janagirl via Audiogames-reflector
Re: 2 new releases coming soon from nathan tech That really could be. But I thought I ask about it because often someone tells that a game will be released and then you never hear anything about it. And as I said, I really like cimulators like car simulator or any simulator you have to

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Im not up there yet, 41 zombies is my best thus far, but it is getting better. Ive now upgraded the revolver, micro smg, sorn of shotgun, wok and banjo all to level 4 and am saving for the hunting rifle, also just

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Im not up there yet, 41 zombies is my best thus far, but it is getting better. Ive now upgraded the revolver, micro smg, sorn of shotgun, wok and banjo all to level 4 and am saving for the hunting rifle, also just

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 The Mayan arena is actually implemented, Im not sure why it says coming soon. URL: http://forum.audiogames.net/viewtopic.php?pid=194889#p194889 ___ Audiogames-reflector

Re: Scrolling Battles

2014-11-15 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector
Re: Scrolling Battles hello.scrolling battle is now abandonware and you can download it along other mtg studios old games from this link URL: http://forum.audiogames.net/viewtopic.php?pid=194890#p194890 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 God I love this game! It really is a very, I dont know, pure sonic gaming experience, with lots of ambience to keep you busy and playing. URL: http://forum.audiogames.net/viewtopic.php?pid=194891#p194891

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 God I love this game! It really is a very, I dont know, pure sonic gaming experience, with lots of ambience to keep you busy and playing. Edit: one outstanding and very annoying bug is that there is no easy way to cancel

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Now the game is really awesome, all the bugs is fixed, the game works with me very good.I killed 111 zombies, and I scored 10126803, I got 4906 coins and 10 diamonds, with 91.27% accuracy, and 11:46 survival time. URL:

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @Sebby not sure what you mean on cancelling an upgrade, but @Stewee, yep, just noticed the maian ruin arena is implemented, cool! I did suspect something of the sort sinse I noticed some of my endless games had a

Re: rail racer demo

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: rail racer demo I really hope this page is just temporary and we will still have RR, but if not Im seriously considering asking Che for my $40 back. I bought the beta in good thaif that eventually it would no longer be a beta. What I found was that there were a lot of issues,

Re: bokurano daiboukenn 3

2014-11-15 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: bokurano daiboukenn 3 Actually increasing the limit to 100 wouldnt slow the game down too much unless you were playing with something like launchers or enemy generators that spawn more enemies. But for just single enemies or items like gold piles, it wouldnt slow the game down at all.

Re: bokurano daiboukenn 3

2014-11-15 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: bokurano daiboukenn 3 you should add the death desks to that pile, because the desk legs they launch can sometimes create more legs once they hit their first target, as a result slowing down the game quite a bit because of all the flying projectiles that the game has to keep track of

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : kelwl via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 yes theweapon failing to reload bug caused me to lose life a number of times. if u do not wait for the reload t complete beforeusing a melee weapon or switching to another weapon, then the reloading will surely not work.

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? Dark has already given a great summary of the mechanics involved here, so I think Ill just chime in on the long game for a bit. Winning is certainly a lot of fun, and I cant deny that the timer is a factor. Nevertheless, its

Re: Space exploration Browser game, Astro Galaxy

2014-11-15 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Space exploration Browser game, Astro Galaxy I think its probably worth finding a way to get on the forum. I believe others have found a way to do so, or at least contacted the developer.I can understand why youre disappointed, but perhaps theres another game mechanic at work. I havent

Re: Prometheus: The Eternal Wars

2014-11-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!Just to let the community know, we have started the work on more activities which will include comets in them, for instance:*ice scraping*gass harvesting with a vehicleThe two above will be able to be done with the same vehicle.We ask you to be

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? That is true zack, though I think the short game is harsher in that respect given you have 10 years and 3 heroquests, including your tribal one.The story is a point and indeed Ive setup my mail account on my Iphone just so I can

Re: (textual) pathfinding in python?

2014-11-15 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: (textual) pathfinding in python? I can try. This is simple to code, but not exactly simple to look up or understand. You have 2 choices, depending on what information you have to go with the pathfinding. Mostly, I can only introduce terms-the code is long and depends on your setup too

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Phil via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi Folks,Yes there is a new version posted November 14,Audio Defence: Zombie Arena, Version 1.01.Whats New in Version 1.01 We’ve responded to your comments and the game now has far better stability. We have also fixed

Re: questions about the forum

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : afsilva90 via Audiogames-reflector
Re: questions about the forum Hi Dark,What I meant by reviews was the Database section, which can be accessed by the combo box that says Select a game and press go!. I hope this is easier to understand.Take care,André Filipe Silva URL:

Re: Prometheus: The Eternal Wars

2014-11-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!The general shopping program and the shopcommand have been updated to match the upgrade search program on the info comps. When using the normal shopping program on the info computers, or the shop command with arguments, the results now show the

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 i have found another bug! if you go to the monny shot whith out shooting and going back to the main menu, you will get 3 diamonds! URL: http://forum.audiogames.net/viewtopic.php?pid=194906#p194906

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : zkline via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? Hi Dark,I take your point. Its easy for me to forget what it was like when I first played KoDP, since Ive been exposed to it for so long. Im taking an extended break from it myself, so I can approach it with fresh eyes whenever

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi.The update is awesome. My fave weapon so far is the sawn off shotgun. Its spread is really neat. Dont so much like the gun that the description says you will love it. Honestly yeah its fast but not as powerful as the

Re: Clok Mud

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Clok Mud Hi Guys.Well Im getting better at playing clok and learning as I go. I go to forage in the forest outside of haiban I leave haiban then go wilderness but I keep getting lost in the hills. How do I get back to haiban? All I can find are hills and prary land.And just a couple

Re: 2 new releases coming soon from nathan tech

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: 2 new releases coming soon from nathan tech Hi.Ah I see. URL: http://forum.audiogames.net/viewtopic.php?pid=194910#p194910 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a sweet return

2014-11-15 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector
Re: a sweet return Hi Nina,My name is André Filipe Silva and I was born in the USA. However, I come from a Portuguese background.I would like to ask you a question. How can you defeat the ghost in Candy Crusher? If you could help me, Id be very thankful!Take care,André Filipe Silva URL:

Re: a sweet return

2014-11-15 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector
Re: a sweet return Hi Nina,My name is André Filipe Silva and I was born in the USA. However, I come from a Portuguese background.I would like to ask you a question. How can you defeat the ghost in Candy Crasher? To be more specific, how can you defeat the ghost of Juan Carlos? If you could

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Yeah @dark: the reloading bug is really weird. Dont know if its a bug or ot, but its so painfull when I want to reload, switch weapon or use a melee attack and its stopping the reload process. Every single FPS I saw its

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : seal via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Ah, also, grenade launcher isnt that good I expected or i didnt found a proper strategy for it. Now I am collecting for the police shotgun. I leveled up maximuj everything I could. URL:

Combining soundfonts and such?

2014-11-15 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Combining soundfonts and such? I mean something like, say, applying instruments from multiple soundfonts, that they might play together.I recall timidity supporting something like this, but I could never get it to work.How is it done? URL:

Re: A really good Dr. who related Youtube series

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Lord_Raven via Audiogames-reflector
Re: A really good Dr. who related Youtube series I can tell you what I got from End of Time, Day and Time of the Doctor:I am not sure if that is correct though.Night of the Doctor:the war has already started and the eighth Doctor doesnt want to fight until the Point where gets a controlled

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 [[wow]], its an awesome update! Id save up my diamonds if I were you, as now its 100 diamonds for the sonic cannon as opposed to 10 coins. Unless you can still get it for free, which I somehow doubt.Its not bugless

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : raygrote via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 [[wow]], its an awesome update! Id save up my diamonds if I were you, as now its 100 diamonds for the sonic cannon as opposed to 10 coins. Unless you can still get it for free, which I somehow doubt.Its not bugless

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi.Ive still got the sonic canon as far as I know. I dont really want it to be honest. Ill buy other weapons first then work on diomands. This game rules. URL:

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Well Ive now finished all the challenges of the Maian arena, and have upgraded all my weapons to 4 including the tactical rifle. Im saving diamonds for the sonic canon and other upgrades so not using them in endless mode

Re: A really good Dr. who related Youtube series

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: A really good Dr. who related Youtube series To be honest all of this stuff just seems rather pointless to me, and never mind cracks in time there are so many plot holes that its a wonder the universe doesnt explode! For example the really simple one, if the destruction of galifrey

Help with a do loop

2014-11-15 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Help with a do loop Hi all,So in this other project I have, Ive got a menu with music working as well as having the speech manager class up and running.I also again got unexpected end of file, but I have less code with this so its easier to work with as theres a total of about four

Help with a do loop

2014-11-15 Thread AudioGames . net Forum — Developers room : Orin via Audiogames-reflector
Help with a do loop Hi all,So in this other project I have, Ive got a menu with music working as well as having the speech manager class up and running.I also again got unexpected end of file, but I have less code with this so its easier to work with as theres a total of about four

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-15 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Hi sebbyYou have hit it on the head.Several issues are in there underlying.Firstly brad, if you are happy where you are thats fine I guess.I do eventually want a girlfriend and a nice house but not fancy.Right now at this moment as

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Okay, ive run into another bug, the golf club has no swing and hit sounds. its sort of creapy to shake my Iphone and just hear zombies die, but it definitely doesnt make it easy to know how often you use the thing.On the

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? I havent heard about the sequel, I hope it also has the great access that the original does on Ios, if not Ill be quite disappointed .I have thought for a while that Id love to see the Kodp engine or something similar applied to

Re: Clok Mud

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: Clok Mud Try chop tree. Of cource that is without the quotes. URL: http://forum.audiogames.net/viewtopic.php?pid=194924#p194924 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? One thing I do love about KODP is the fact that you have to be in the mindset of a gloranthi clan. It really makes you feel as though all your choices matter, especially as sometimes youll make one and all will be fine at first,

Re: A really good Dr. who related Youtube series

2014-11-15 Thread AudioGames . net Forum — Off-topic room : Lord_Raven via Audiogames-reflector
Re: A really good Dr. who related Youtube series If you want to look at the eighth Doctor, then you should look into the Eighth Doctor books.In the books compared to the TV movie, he is not half human or something (I havent actually seen the movie to comment on that).But in the books you

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi.yeah Ive noticed that to about the golf club.Hey, imagine, swing, thunk, swing, thunk. yaaay! Im winning! Im winning! Im... Oh crap... raaar!Im glad I dont play this game outside cause well, lets just say I get

Re: Clok Mud

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Guitarman via Audiogames-reflector
Re: Clok Mud Thanks for the help cw. URL: http://forum.audiogames.net/viewtopic.php?pid=194928#p194928 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a proposal, jaws lite shareware by freedom scientific

2014-11-15 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: a proposal, jaws lite shareware by freedom scientific Hi.crashmaster.If you wanted to use Xl, I believe theres a JAWS working with XL spread sheats or something. I think its a dasy book.Although its been years since Ive used JAWS.As for NVDA, I use it, and tried to get my local college

Re: rail racer demo

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: rail racer demo A shame. Rail Racer was one of the best audiogames. If it becomes abandonware, I hope Che releases the full version for free. URL: http://forum.audiogames.net/viewtopic.php?pid=194930#p194930 ___ Audiogames-reflector

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Perhaps someone with twitter could let Somethinelse know about the soundless club, Im now rather looking forward to hearing what whacking a zombie with a 3 iron sounds like. Reminds me of that bit from one of the

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Sebby via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @Dark yes, once you hit the button its atomically upgraded, however before that step there is no way to back out. So realistically the only thing you can do once youve selected a powerup is purchase it or stop the game

Re: Clok Mud

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : cw via Audiogames-reflector
Re: Clok Mud No problem. I do not know what to tell you about getting lost in the wilderness, but to get a map. I havent made it to haiben and I am not much help there just yet. A tip I can give you though is to look around for any kind of landmarks you can remember when you leave haiben

Re: Prometheus: The Eternal Wars

2014-11-15 Thread AudioGames . net Forum — New releases room : PrometheusMOO via Audiogames-reflector
Re: Prometheus: The Eternal Wars Greetings!We would like to let you all know that we have disabled the alternative ports for Prometheus to lower the risk of attacks.So the only port through which you can connect is now2223We have also enhanced the servers protection. URL:

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi.Ill contact somethinelse on twitter and tel them. URL: http://forum.audiogames.net/viewtopic.php?pid=194935#p194935 ___ Audiogames-reflector mailing list

Re: questions about the forum

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: questions about the forum Well, nothing bad with the drop-down list. it is easier enough to understand. URL: http://forum.audiogames.net/viewtopic.php?pid=194936#p194936 ___ Audiogames-reflector mailing list

Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On Hi,Why not put this addon to NVDA addon mailing list? if you do, Im sure that this addon will be put on NVDA addon page.hth,socheat. URL: http://forum.audiogames.net/viewtopic.php?pid=194937#p194937

Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On

2014-11-15 Thread AudioGames . net Forum — Site and forum feedback : Socheat via Audiogames-reflector
Re: New Home For Winfrotz TTS, And New Link For Winfrotz NVDA Add On Hi,Why not send this addon to NVDA addon mailing list? if you do, Im sure that this addon will be put on NVDA addon page.hth,socheat. URL: http://forum.audiogames.net/viewtopic.php?pid=194937#p194937

Re: rail racer demo

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Socheat via Audiogames-reflector
Re: rail racer demo Yeah, there is no rr in the page... URL: http://forum.audiogames.net/viewtopic.php?pid=194938#p194938 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: rail racer demo

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector
Re: rail racer demo O thats sad URL: http://forum.audiogames.net/viewtopic.php?pid=194939#p194939 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: kert wolf demo and help with elevator

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Arabic two thousand via Audiogames-reflector
Re: kert wolf demo and help with elevator o sad URL: http://forum.audiogames.net/viewtopic.php?pid=194940#p194940 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Help with a do loop

2014-11-15 Thread AudioGames . net Forum — Developers room : keyIsFull via Audiogames-reflector
Re: Help with a do loop You never actually gave a condition for the loop to keep running. It would go just before the final right brace in your code. The condition looks liekwhile(condition);basically the do loop will continue running while that condition evaluates to true, and the

Re: Monthly chat November

2014-11-15 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Monthly chat November HiSomeone was talking about how expensive the passports could be? well, heres the absolute best consumer model and I found it for 112 bucks, I say absolute best because passport ultra has quite amazing speeds, I know because I have the 1tb black model and from an

Re: Help with a do loop

2014-11-15 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: Help with a do loop NVDA will not tell you about mismatches. NVDA will announce changes in indentation. The trick is that you always know what level youre at, not that you suddenly get an auto-matcher out of it. If the level isnt back to 0 at the end of a function, for example, then

Re: Help with a do loop

2014-11-15 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Help with a do loop Also.when you run the do loop, you dont actually call the menu for each loop iteration. so if you chose a result say 0, that do loop would execute forever and bog down your system. URL: http://forum.audiogames.net/viewtopic.php?pid=194944#p194944

Re: Help with a do loop

2014-11-15 Thread AudioGames . net Forum — Developers room : stewie via Audiogames-reflector
Re: Help with a do loop Also.when you run the do loop, you dont actually call the menu for each loop iteration. so if you chose a result say 0 or -1 after hitting escape, that do loop would execute forever and bog down your system. URL:

Youtube

2014-11-15 Thread AudioGames . net Forum — Off-topic room : App con via Audiogames-reflector
Youtube Hi guysI just uploaded a video to youtube check it out.Just search for the gamer.That is the name of my channel. URL: http://forum.audiogames.net/viewtopic.php?pid=194945#p194945 ___ Audiogames-reflector mailing list

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : App con via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi guysI got the game and it is good.I already got all the weapons except the machine gun.My favorite are the Canon and the bazooka.I like the Canon because i leveled it up to level 4 and it kills everything with 1 shot.

Re: Clok Mud

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : cx2 via Audiogames-reflector
Re: Clok Mud I usually go southwest from Haiban to forage, then keep going one square west and go south a ways then one square west and north a ways so Im sweeping north and south moving one square west at a time and foraging every square. Then when Im done I can just keep heading

Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out!

2014-11-15 Thread AudioGames . net Forum — New releases room : Jason SW via Audiogames-reflector
Re: Flarestar, the audiogame from Sylphe labs and TiconBlu, is out! This game sounds ... Sort of interesting, I guess, but at $16.99, itd have to be pretty damn good for me to even think about buying it. URL: http://forum.audiogames.net/viewtopic.php?pid=194948#p194948

Re: KODP questions - how on earth do you keep the game happy?

2014-11-15 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: KODP questions - how on earth do you keep the game happy? @Dan, I wouldnt say its usually the wrong choice so much as just a choice with long term consequences, those can be good as well as bad and often one choice can change things Beware! spoilers ahoy for the fox event. For example

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2014-11-15 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 @Sebby Im still a little confused with what this issue is. the power up upgrades are just a standard screen, tap each power up to select and get a description along with the price to upgrade, then hit upgrade if you want