Re: Restricted/new users: introduce yourself!

2019-01-04 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : guredora via Audiogames-reflector
Re: Restricted/new users: introduce yourself! i am japanese.i am a member of high school students.I like action games. URL: http://forum.audiogames.net/post/403272/#p403272 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Let's play right or not right

2019-01-04 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector
Re: Let's play right or not right I do not, however I think that there should be extentions to block spambots. I think the restricted thing is a good idea. the next poster is active on elten URL: http://forum.audiogames.net/post/403271/#p403271 -- Audiogames-reflector mailing list

Re: Restricted/new users: introduce yourself!

2019-01-04 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : guredora via Audiogames-reflector
Re: Restricted/new users: introduce yourself! I don't write english well. URL: http://forum.audiogames.net/post/403270/#p403270 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: New adventure game emulator app with audio input and output (mobile)

2019-01-04 Thread AudioGames . net Forum — New releases room : danielrm11 via Audiogames-reflector
Re: New adventure game emulator app with audio input and output (mobile) @NiklasAfter I make the app stable and mostly bug free I will make a port for Windows/OSX/Linux, but for that I have to find another speech recognition engine, because google api is only free for android(if i read it

Re: Paladin of the sky, soundtrack titles

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector
Re: Paladin of the sky, soundtrack titles Hi. I know someone has probably extracted the data.dat file, but I don't have access to the folder that I know it would be contained in. I joined this one, but the it is not syncing anything. Any update?Key: A7HWWTMJQNWLRLE6EVVLQCJLYF356BM4Q URL:

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: magical ball and edge The only levels I really, really can't stand are stages 11 and 12. Especially 11.3 and 12.2, as I recall. Carla needs to not die to friendly fire, or needs to be way smarter, so I'm hoping the next big update helps that out. Other than that, I don't mind playing

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I'd say that this is a good reason to reach out to sony to get them to finish what they started, and to nintendo to lay a foundation for further development URL: http://forum.audiogames.net/post/403266/#p403266 -- Audiogames-reflector

Re: SoundRTS, a real-time strategy audio game

2019-01-04 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game The player's game version must be the same, otherwise the server cannot be found.Chris wrote:How do you configure the server for a specific mod and/or soundpack? Do you have to modify the mod= and soundpack= lines? What happens if players

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: magical ball and edge For me half the fun is or most of the fun is in doing stuff on my own to have the satisfaction of having delt with the enemies, and to test out my new weapons on the enemies that gave me trouble and see how I fare against them. some new weapons can  be meh, though

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py You know, there are a few other competing board out there with the Raspi. One i've heard a bit about recently is the Odroid which goes for 40$, and has USB 3.0 ports. Not sure what its accessibility is, but it can use Debian Stretch, Android,

Re: firefight's unbalancing issues

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: firefight's unbalancing issues My solution for every FPS until someone implements it.      Sto pretending to be an RPG, stop letting people save stop, make the game into a match mode when enough people are on to put everyone on the map with equal stats to go hunt/collect/complete

Re: SoundRTS, a real-time strategy audio game

2019-01-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game How do you configure the server for a specific mod and/or soundpack? Do you have to modify the mod= and soundpack= lines? What happens if players aren't using that particular soundpack or mod? Does the server work with anythingi f you leave

Re: SoundRTS, a real-time strategy audio game

2019-01-04 Thread AudioGames . net Forum — New releases room : Chris via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game How do you configure the server for a specific mod and/or soundpack? do oyu have to modify the mod= and soundpack= lines? What happens if players aren't using that particular soundpack or mod? Does the server work with anythingi f you leave

Re: Enterprise F Goes Into Battle

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: Enterprise F Goes Into Battle Pretty awesome. Where did you get the source sound files? Some I recognize and they were probably from lcarscom.net, but others I have no idea. URL: http://forum.audiogames.net/post/403260/#p403260 -- Audiogames-reflector mailing list

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: getting started with a raspberry py Yeah, I'm a bit disappointed that both USB and ethernet are connected to a USB 2.0 bus. NOw I'm not sure if I want one. File transfers are probably going to be slow, and even slower if I use Wi-Fi. Hmmm. URL:

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: magical ball and edge LOL yeah, that's what I figured. It's not a big deal really. I like the triple yoyo anyway. I'm playing no future mode now! Oh hell yeah, die bastards! URL: http://forum.audiogames.net/post/403258/#p403258 -- Audiogames-reflector mailing list

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py @angel_diva22Raspbian lite is just a console environment, so doesn't come with any desktop environment. NOOBS and Raspbian Stretch do, but the desktop environments aren't accessible. The guide uses Raspbian Lite and has a script you can run which

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py @angel_diva22Raspbian lite is just a console environment, so doesn't come with any desktop environment. NOOBS and Raspbian Stretch do, but the desktop environments aren't accessible. The guide has a script you can run which installs xorg and

Re: Enterprise F Goes Into Battle

2019-01-04 Thread AudioGames . net Forum — Off-topic room : rory-games via Audiogames-reflector
Re: Enterprise F Goes Into Battle pretty cool! go enterprise! URL: http://forum.audiogames.net/post/403257/#p403257 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Android 8/9 virtual machine

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Socheat via Audiogames-reflector
Re: Android 8/9 virtual machine Mason probably deleted from his server URL: http://forum.audiogames.net/post/403256/#p403256 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: getting started with a raspberry py Oh neat! I didn't know you could do that. Now I think I'll be getting a Raspberry Pi model 3B+. Do you still have to put the ssh file onto the SD card?Is the Pi powerful enough to power two USB 3.0 portable hard drives? I'm thinking about using it

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py @angel_diva22Raspbian lite is just a console environment, so doesn't come with any desktop environment. NOOBS and Raspbian Stretch do, but the desktop environments aren't accessible. The guide has a script you can run which installs xorg and

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: getting started with a raspberry py Oh neat! I didn't know you could do that. Now I think I'll be getting a Raspberry Pi model 3B+. Do you still have to put the ssh file onto the SD card?Is the Pi powerful enough to power two USB 3.0 portable hard drives? I'm thinking about using it

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector
Re: magical ball and edge Oh, it actually overflowed? Sorry, but that's the result of cheating. Just cheat it back to the value where it doesn't overflow. lol URL: http://forum.audiogames.net/post/403254/#p403254 -- Audiogames-reflector mailing list

Re: stuck in momotaro's adventure

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: stuck in momotaro's adventure Could I please have the directions for the first one also? I have absolutely no idea how the puzzle actually works. I figure certain spaces on the grid given before it are weaker sections of floor, but I don't know what it was trying to tell me about the

Re: stuck in momotaro's adventure

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector
Re: stuck in momotaro's adventure Could I please have the directions for the first one also? I have absolutely no idea what the puzzle actually is. URL: http://forum.audiogames.net/post/403253/#p403253 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: getting started with a raspberry py Oh neat! I didn't know you could do that. Now I think I'll be getting a Raspberry Pi model 3B+. Do you still have to put the ssh file onto the SD card?Is the Pi powerful enough to power two USB 3.0 portable hard drives? I'm thinking about using it

Re: SoundRTS, a real-time strategy audio game

2019-01-04 Thread AudioGames . net Forum — New releases room : sanslash332 via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game @soundmud can see if is possible, add arrow navigation between water squares please?Currently if you want move between water squares, you've use the ctrl+arrow navigation; technically water with water is a correct path; only for a kind of

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: magical ball and edge You know, that could be the issue. I will not share my stats, as our developer has asked me not to, but suffice it to say they are hi, and the ultra yoyo is a multiplier, so that's potentially the issue. I am going back to the triple yoyo! That thing has taken

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : angel_diva22 via Audiogames-reflector
Re: getting started with a raspberry py She  was going to use it for learning to code a website, maybe some other things she hasn't thought of yet. Does she have to install the mate desktop? Or is it already in the image? URL: http://forum.audiogames.net/post/403249/#p403249 --

Re: Sound utility help

2019-01-04 Thread AudioGames . net Forum — Developers room : Jaseoffire via Audiogames-reflector
Re: Sound utility help Okay. Sorry to drag this up to the top, but now that I have the full context of the project, can anyone help me out with this one? Here's the project:https://github.com/Jaseoffire/acam URL: http://forum.audiogames.net/post/403248/#p403248 --

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @28, correct me if I am wrong, but the CVAA does n require the Nintendo Switch to be accessible, due to communication not necessarily being on the consoleitself?While I'd love for the Nintendo Switch to be accessible (believe me, this has only

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py You can actually preconfigure the SD card image to enable wifi directly without needing an ethernet connection at all. There's a guide [here] on how to do it, and an earlier thread [here] on it. Basically you flash Raspbian Lite onto an SD card, then

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py You can actually preconfigure the SD card image to enable wifi directly without needing an ethernet connection at all. There's a guide [here] on how to do it, and an earlier thread [here] on it. Basically you flash Raspbian Lite onto an SD card, then

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : magurp244 via Audiogames-reflector
Re: getting started with a raspberry py You can actually preconfigure the SD card image to enable wifi directly without needing an ethernet connection at all. There's a guide [here] on how to do it, and an earlier thread [here] on it. Basically you flash Raspbian Lite onto an SD card, then

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : angel_diva22 via Audiogames-reflector
Re: getting started with a raspberry py As I mentioned earlier, I have used Linux before, but yeah. I don't know how to help her from there. URL: http://forum.audiogames.net/post/403246/#p403246 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Mitch via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect While I'd love for the Nintendo Switch to be accessible (believe me, this has only incentivized me to reach out to them), I think Nintendo could in theory say that their communication system is accurate, due to the Nintendo Switch Online app's

Re: Game servers now available

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Game servers now available Pragma got back to me fairly quickly and it seems like he's open to the idea. We'll see what happens. URL: http://forum.audiogames.net/post/403244/#p403244 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Word game, say the first word that comes to your mind

2019-01-04 Thread AudioGames . net Forum — Off-topic room : deadPixel via Audiogames-reflector
Re: Word game, say the first word that comes to your mind Sociology. URL: http://forum.audiogames.net/post/403243/#p403243 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Most indie dev's only implement basic text chat to begin with, if at all, and that all hinges on whether the game has any multiplayer to bother implementing comms. Dealing with communications can be complex and annoying to write and maintain, so a

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : magurp244 via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Most indie dev's only implement basic text chat to begin with, if at all, and that all hinges on whether the game has any multiplayer to make to bother implementing comms. Dealing with communications can be complex and annoying to write and

Re: Redspot, blood and paril. First public beta released!

2019-01-04 Thread AudioGames . net Forum — New releases room : AlirezaNosrati via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! i hope we get to play redspot again i miss it it was the best online game we had. URL: http://forum.audiogames.net/post/403241/#p403241 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Return Of The King multilanguage version released

2019-01-04 Thread AudioGames . net Forum — New releases room : tayo . bethel via Audiogames-reflector
Re: Return Of The King multilanguage version released I tried again a minute ago .. stillno luck. I'm on the latest windows 10 insider preview build. perhaps the game is  incompatible with this build. URL: http://forum.audiogames.net/post/403240/#p403240 -- Audiogames-reflector

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development Hi.Your overthinking this. Everything I read in that post sounds like you are giving up when things get a little hot. You will never succeed at programming if you do things this way. If you really want to do

Re: getting started with a raspberry py

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: getting started with a raspberry py You know, I'm starting to really like the idea of a Pi. Now that I have a Linux VPS and am getting used to the command line, having an accessible GUI seems less and less important. i'm not saying it isn't important, because it would be good for new

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development @jonikster, says the person who cannot, for the life of him, ever decide what programming language to use for any project.Carter is correct though. Don't question so much. Find a language that clicks; don't listen

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: magical ball and edge it'd be entirely funny that the damage with it is so insanely high, it wraps back down to zero.  Granted, that's probably not the issue. URL: http://forum.audiogames.net/post/403237/#p403237 -- Audiogames-reflector mailing list

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development @jonikster, says the person who cannot, for the life of him, ever decide what programming language to use for any project. URL: http://forum.audiogames.net/post/403236/#p403236 -- Audiogames-reflector mailing

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development Nikita,Python is simpler than C#, and that's a fact! URL: http://forum.audiogames.net/post/403235/#p403235 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: firefight's unbalancing issues

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Reza . jdp via Audiogames-reflector
Re: firefight's unbalancing issues Hi,First of all, Thanks for your suggestions/comments regarding firefight.Me and Kianoosh as the developers of Firefight, Try our best to make the game pleasant and fairly playable for every interested person.However, As the game being tested only by some

Re: Word game, say the first word that comes to your mind

2019-01-04 Thread AudioGames . net Forum — Off-topic room : The coll gamer via Audiogames-reflector
Re: Word game, say the first word that comes to your mind Facebook URL: http://forum.audiogames.net/post/403233/#p403233 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development I think your looking at this the wrong way, avoiding possibilities because they look too hard. In BGT, everything is layed out and given to you. In other languages this isn't the case. You'll be forced to find a

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : nyanchan via Audiogames-reflector
Re: magical ball and edge I'm a little evil and made the game so that players would get frustrated sometimes, so it's, you know, "muhahahahahahahahahahahaha". Of course balancing is important though. I hope I'll be able to release the next update soon. It eventually got 2019...Can you test

Re: Having Trouble Playing STW

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Mads via Audiogames-reflector
Re: Having Trouble Playing STW It most likely is your antivirus that deletes it. There is a problem with bgt games and antivirus programs, but it is totally safe Try adding a folder to your antivirus’s exceptions list and try installing the game to that folder, or add the file itself to

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: magical ball and edge I just figure if people want the difficulty they should have it, but if they don't that's cool too. It seems like people shouldn't be annoyed about it if they could choose to cheat too. URL: http://forum.audiogames.net/post/403230/#p403230 --

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : cartertemm via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development I think your looking at this the wrong way, avoiding possibilities because they look too hard. In BGT, everything is layed out and given to you. In other languages this isn't the case. You'll be forced to find a

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Vazbol via Audiogames-reflector
Re: magical ball and edge I mean, one can sort of kill the magical ball at a lower level if they're just wanting the weapon and the pieces for the miracle edge.  There's a way of killing it that won't grant experience as mentioned before.       Honestly after a bit, the magical ball fight

Re: Enterprise F Goes Into Battle

2019-01-04 Thread AudioGames . net Forum — Off-topic room : datajake1999 via Audiogames-reflector
Re: Enterprise F Goes Into Battle Speaking of Star trek, does anyone have the music and sound effects from desktopstarships.com that was on their sight a while back?I couldn't find all of it on the Wayback machine, and I contacted the web sight to see if they still have the files, but they

Having Trouble Playing STW

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : vablus via Audiogames-reflector
Having Trouble Playing STW Dear audio gamers,I'm having trouble playing STW.  Every time I try to play it, Windows  somehow deletes the entirity of the file, and won't let me install it.Unlike some it seems, I actually admire Mr. Tupy for his work on a massive world like this, and would

Re: The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: The right way. Choose between C# and Python for audio game development Stop! Stop! Please, don't ask questions like this. All you'll do is incite flamewars and arguments. URL: http://forum.audiogames.net/post/403225/#p403225 -- Audiogames-reflector mailing list

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect It may have a tiny impact. But I doubt it will do anything to the major companies; this was a bullying tactic, really, since the FCC knows that indi developers can't pay for it, which forces them into compliance (or no communication features at

The right way. Choose between C# and Python for audio game development

2019-01-04 Thread AudioGames . net Forum — Developers room : Nikita via Audiogames-reflector
The right way. Choose between C# and Python for audio game development Hi guys.There will be a lot of text. I don't have very good English, for this reason I ask you to forgive me.When BGT came along, I was just starting to learn programming. I can say that I have tried many languages, but

Re: Restricted/new users: introduce yourself!

2019-01-04 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : arqmeister via Audiogames-reflector
Re: Restricted/new users: introduce yourself! Hi, you are both unrestricted. URL: http://forum.audiogames.net/post/403222/#p403222 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: stuck in momotaro's adventure

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : amaterasusano via Audiogames-reflector
Re: stuck in momotaro's adventure Please post the directions for the second maze only, I already went through the first one. I don't mind waiting until you have time, thank you very much URL: http://forum.audiogames.net/post/403221/#p403221 -- Audiogames-reflector mailing list

Re: Return Of The King multilanguage version released

2019-01-04 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: Return Of The King multilanguage version released no, The game is normal.tayo.bethel wrote:Hello,I've been unable to connect to the game for some time, the error is simply unable to connect to the server. Are the international servers down, or is this be a problem on my end? URL:

Re: sound rts star wars mod

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : 拓海 via Audiogames-reflector
Re: sound rts star wars mod Star Wars can be improved.Now that there is a waterway, Bongo can really become a ship. URL: http://forum.audiogames.net/post/403219/#p403219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: sound editor of choice

2019-01-04 Thread AudioGames . net Forum — Off-topic room : nuno69 via Audiogames-reflector
Re: sound editor of choice No problem man . I just could think and read what I've just typed in the keyboard. URL: http://forum.audiogames.net/post/403218/#p403218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: stuck in momotaro's adventure

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector
Re: stuck in momotaro's adventure If you know Japanese, read the source file found on Morokuma's website. Even if you don't, the numbers are in English. It says a position like 4,1 then some code, then 4,2 and more code. Follow the numbers as if it was a graph. The x axis is allways first,

Ready solutions of the menu in C#

2019-01-04 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Ready solutions of the menu in C# Hi.Does anyone have a ready-made menu solution in C#?I'll be very grateful! URL: http://forum.audiogames.net/post/403216/#p403216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Commentary Screenreader: do we have vO equivalend for Android?

2019-01-04 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Commentary Screenreader: do we have vO equivalend for Android? The translation hasn't been updated yet from what I"m aware, and the ocr actually has seeing ai like functions as well, apparently. Given the hassle of an international purchase, I would be interested in at least a trial or

stuck in momotaro's adventure

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : amaterasusano via Audiogames-reflector
stuck in momotaro's adventure Hello, I am currently playing momotaro's adventure but I am stuck at the 5th floor after the beach where you have to go left, right, forward, and backwards. been trying for hours but can't seem to get through. any help? URL:

Re: BitLife the closest thing to the Sims we have right now.

2019-01-04 Thread AudioGames . net Forum — New releases room : bookrage via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. I don't get on applevis all that much and it has been a couple weeks since the last update, so I'm unsure. I'll let you guys know if anything happens on that front. URL: http://forum.audiogames.net/post/403213/#p403213 --

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Well, it's having an impact somewhere, anyway... but the two may not be directly conected. But as people have said. Baby steps! URL: http://forum.audiogames.net/post/403212/#p403212 -- Audiogames-reflector mailing list

Re: Word game, say the first word that comes to your mind

2019-01-04 Thread AudioGames . net Forum — Off-topic room : deadPixel via Audiogames-reflector
Re: Word game, say the first word that comes to your mind Disfigure. URL: http://forum.audiogames.net/post/403211/#p403211 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Orin via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect I can tell you all that the CVAA is having an impact. An entertainment app developer reached out to me and asked about accessibility when I haven't reached out to them in two years. That has to be something. URL:

Can someone post the star trek tv shows?

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Can someone post the star trek tv shows? Hi.Well I'm sure most of you know the movie vault took down all it's tv shows. I hadn't gotten around to downloading the star trek tv shows yet and now I can't. Can someone please post the original series and whatever else the movie vault had

Re: The Great Toy Robbery version 2.04 for Windows and MacOS is now Here!

2019-01-04 Thread AudioGames . net Forum — New releases room : LucyTheBeast via Audiogames-reflector
Re: The Great Toy Robbery version 2.04 for Windows and MacOS is now Here! Yeah, you're right. I'm using c key to check my location any time but it's not useful to press c again and again. I could notice just as I reach the border if it'd be a wall or something has an obstacle voice. URL:

Re: Enterprise F Goes Into Battle

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: Enterprise F Goes Into Battle Hi Locutus.That was incredible thanks for posting! I felt like I was actually there on the enterprise. I love star trek too, TNG especially! URL: http://forum.audiogames.net/post/403207/#p403207 -- Audiogames-reflector mailing list

Re: sound editor of choice

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: sound editor of choice Hi Nuno69.Well I guess we just misunderstood each other. I apologize for snapping at you. URL: http://forum.audiogames.net/post/403206/#p403206 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: High Level C# 3D Sound Libraries

2019-01-04 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: High Level C# 3D Sound Libraries LAV works on c that I know of besides pythonfor c#  you haveFMOD, irrklang of which I still have to figure out the license, bass.NETThose are the ones I know of. URL: http://forum.audiogames.net/post/403205/#p403205 -- Audiogames-reflector mailing

Re: High Level C# 3D Sound Libraries

2019-01-04 Thread AudioGames . net Forum — Developers room : pauliyobo via Audiogames-reflector
Re: High Level C# 3D Sound Libraries LAV works on c that I know off besides pythonfor c#  you haveFMOD, irrklang of which I still have to figure out the license, bass.NET URL: http://forum.audiogames.net/post/403205/#p403205 -- Audiogames-reflector mailing list

Re: A question about computers.

2019-01-04 Thread AudioGames . net Forum — Off-topic room : Draq via Audiogames-reflector
Re: A question about computers. @musicalmanDid you uncheck the buttons in the privacy tab? Also make sure it isn't running when the computer starts maybe. also turn off smart cleaning. URL: http://forum.audiogames.net/post/403204/#p403204 -- Audiogames-reflector mailing list

Re: BitLife the closest thing to the Sims we have right now.

2019-01-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. Any news on further access? ?The game sounds great, but the accessibility headaches do not. URL: http://forum.audiogames.net/post/403203/#p403203 -- Audiogames-reflector mailing list

Re: Corruption of champions, adult sexual single player rpg

2019-01-04 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Corruption of champions, adult sexual single player rpg Okay gave this one a try and am finding the same thing, NvdA is no longer reading the text in the Ie window  when I run the game, indeed its now doing the same thing in Ie as it does when I try to run the game in

Re: Jenux OS, The "Next Jen!"

2019-01-04 Thread AudioGames . net Forum — Off-topic room : potterspotter13 via Audiogames-reflector
Re: Jenux OS, The "Next Jen!" yeah, it's just the vm sound that's choppy for no reason I can see. I'll reinstall virtual box and the extention pack, and see if I can duplicate it and record it. URL: http://forum.audiogames.net/post/403201/#p403201 -- Audiogames-reflector mailing list

Re: The Great Toy Robbery version 2.04 for Windows and MacOS is now Here!

2019-01-04 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector
Re: The Great Toy Robbery version 2.04 for Windows and MacOS is now Here! I'm really liking all the updates to this. Unfortunately, the game is encountering a crash on my system when blocked by a firewall. URL: http://forum.audiogames.net/post/403200/#p403200 -- Audiogames-reflector

Re: High Level C# 3D Sound Libraries

2019-01-04 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector
Re: High Level C# 3D Sound Libraries Hi.Have you tried libaudioverse? I'm not sure if that's exactly what your looking for, but I know it's a 3d audio library, and I'm pretty sure besides python it has support for c++ and c# as well.Hth. URL:

Re: WTF is this!

2019-01-04 Thread AudioGames . net Forum — Developers room : Guitarman via Audiogames-reflector
Re: WTF is this! Hi.What NVDA setting do you change to take away the greater signs in python console? It has always done that to me, I find it confusing, which is why I have rarely used the console myself. URL: http://forum.audiogames.net/post/403198/#p403198 -- Audiogames-reflector

Re: New adventure game emulator app with audio input and output (mobile)

2019-01-04 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector
Re: New adventure game emulator app with audio input and output (mobile) Would you consider making this for the Amazon fire os? URL: http://forum.audiogames.net/post/403197/#p403197 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A question about computers.

2019-01-04 Thread AudioGames . net Forum — Off-topic room : JaceK via Audiogames-reflector
Re: A question about computers. I'd start personally with emptying out the temp directory, and go from there.@Cuddley: I'm gonna regret getting curious why feces is anywhere near your computer, aren't I? URL: http://forum.audiogames.net/post/403196/#p403196 -- Audiogames-reflector

Re: Redspot, blood and paril. First public beta released!

2019-01-04 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Redspot, blood and paril. First public beta released! Hello cartertemm,I was not trying to say you abandoned the game, i was just interesting are you still developing it or not. There's no need to be agressive. Now we got what we needed so we're ensure the developement goes on, and

Re: Is there a way that this profile can be deleted.

2019-01-04 Thread AudioGames . net Forum — Site and forum feedback : cartertemm via Audiogames-reflector
Re: Is there a way that this profile can be deleted. Hey, don't let me change your decision but Pitermach is right. I looked at your first ten posts, a good fraction weren't Youtube advertisements. URL: http://forum.audiogames.net/post/403194/#p403194 -- Audiogames-reflector mailing

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Yes, I know about region locking. lol I've been playing games since the early 90s and the snes days, though have played older since. I know the history. What I meant to point out is that region locking and the spreading of accessibility don't

Re: sound rts star wars mod

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : SoundMUD via Audiogames-reflector
Re: sound rts star wars mod I'm not sure but it's probably there:http://www.nathantech.net/products/game … TS/mod.php URL: http://forum.audiogames.net/post/403192/#p403192 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Creating a "Risk" like game:

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector
Re: Creating a "Risk" like game: Hi. Unfortunately i can not tell you more about programing, but i have one suggestion for you. More easyest way to create something like that is on next way. Just create map for tactical battle. It is turn based game, you can create units, conquer enemy

Re: Crazy Party: mini-games and card battle! (beta63)

2019-01-04 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta63) You almost never make an 80 cards deck. The chance of drawing what you need is very small. Don't worry about the numbers too much actually. There is no definitive put 20 cards of this type and 20 of that type. Just put what you think

Re: magical ball and edge

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : zuckuss via Audiogames-reflector
Re: magical ball and edge How does the ultra yoyo work? I crafted it, but it is doing 0 damage. I must be doing something wrong. URL: http://forum.audiogames.net/post/403189/#p403189 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: win frots tts

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : Slender via Audiogames-reflector
Re: win frots tts It should also be noted that in some games, such as Curses, it's actually quite useful to have the status line always read, because little quotations pop up from time to time. I played the game using Frotz on a computer and was surprised how much detail I missed when

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect @Assault:Actually goes back all the way back to the NES and even earlier with copy protection, and region locking however. Yes the PS3/4 are region free, but the PS2 and PS1 are not however. URL: http://forum.audiogames.net/post/403187/#p403187

Re: CVAA Accessibility Rules Now In Effect

2019-01-04 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: CVAA Accessibility Rules Now In Effect Nvm, I found that topic.Also, to add to my previous point on finances, a one man band, like a Notch or a Phil Fish who has a limited budged may well not want to do the expensse of making their game with communications, due to it adding time and

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