Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : austingrace via Audiogames-reflector
Re: TGHub, my first real game. I'm a sucker for stuff like this. Good job man. URL: https://forum.audiogames.net/post/461264/#p461264 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : Ty via Audiogames-reflector
Re: TGHub, my first real game. A few things.One: I don't personally see this as being in the wrong room. Maybe I did rush the release slightly, but I was just excited to have made something with some cool games and utilities that actually ran, after lots of trying.Second, plans for the

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Ty via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Where, did i say it was a clone? i never stated that, and I highly doubt that it will be. What i did say, however, is that it will most likely result in the same drama around FPS games, as well as the ballencing issues.

Re: Austin's official youtube thread

2019-09-11 Thread AudioGames . net Forum — Off-topic room : austingrace via Audiogames-reflector
Re: Austin's official youtube thread Hello everyone. Did a few new vids today. Did a Soulcalibur 2 playthrough and ended up beating the game on the stream. https://www.youtube.com/watch?v=0kntTcX7-MQ Also just did a fast studio test. https://www.youtube.com/watch?v=3-5kOK5iKik Also please

Splitting huge MP3 files into manageable bites

2019-09-11 Thread AudioGames . net Forum — Off-topic room : Jayde via Audiogames-reflector
Splitting huge MP3 files into manageable bites Hi all,So I've got some very large MP3 files that I've gotten over the years, many of them things like long game paythroughs. I'd like to chop them up into smaller pieces so that jumping around within them is more manageable. When a leap takes

Re: advice

2019-09-11 Thread AudioGames . net Forum — Off-topic room : turtlepower17 via Audiogames-reflector
Re: advice I certainly don't think marriage is the only way to a happy partnership. In fact, I tend to agree that, in many cases, people do it either because they're expected to, or because of the legal benefits it provides. Having said that, while I would be perfectly content to skip the

How big of a deal are 32-bit builds?

2019-09-11 Thread AudioGames . net Forum — Developers room : nolan via Audiogames-reflector
How big of a deal are 32-bit builds? Hey folks,Doing some interesting game engine accessibility work that I can hopefully share soon, but one issue I'm running up against are 32-bit builds. Specifically, I'm trying to package my work to make it easier to use, and I can't get a 32-bit build

Haunted Factory

2019-09-11 Thread AudioGames . net Forum — Site and forum feedback : TheTechPianoPlayerKid via Audiogames-reflector
Haunted Factory Hello,I am looking to download Haunted Factory, but there is no link to the site or to download the app. Can anyone help out with this to find the game?Thanks URL: https://forum.audiogames.net/post/461257/#p461257 -- Audiogames-reflector mailing list

Re: Longer running alter eon playthroughs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Shadowfax via Audiogames-reflector
Re: Longer running alter eon playthroughs? You can always try the official Alter Aeon Youtube channel at https://www.youtube.com/alteraeonWe have playlists for walkthroughs and game demonstrations, albeit many are aimed at higher level gameplay. URL:

Re: Monthly chat September 2019

2019-09-11 Thread AudioGames . net Forum — Off-topic room : redfox via Audiogames-reflector
Re: Monthly chat September 2019 @Dark Eagle:Actually, I'm lucky, because I have the people who are like, awhwhwhw! Your special and so smart and your gonna go anywhere you want even if you drop out of high school cause your too lazy and live off well fare! Ug, I hate it! URL:

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Reza . jdp via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Hi,I believe, We should support the developer in the process of completing the game with cool ideas and construction critiques; Transfering what you want and what you don't from the game type of which the developer is

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Reza . jdp via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Hi,I believe, We should support the developer in the process of completing the game with cool ideas and construction critiques.Transfering what you want and what you don't from the game type of which the developer is

Re: New Raspberry Pi 4 Announced

2019-09-11 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: New Raspberry Pi 4 Announced Is there a way to install Orca on Raspbian? I really want to get one of these, and the people behind Ubuntu Mate are taking forever to release a version for the new model. Can I flash the Raspbian image to an SD card, access it via SSH, and type sudo

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: TGHub, my first real game. Agreed with 6. People release things like this when they're no where near ready. Posting WIP stuff in the dev room looking for feedback is better imo. URL: https://forum.audiogames.net/post/461252/#p461252 -- Audiogames-reflector mailing list

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: help with blue stacks android emulator? @ashleygrobler04 Any games requiring touchscreen gestures will absolutely not work. Sorry, but not sorry. Newer budget Android phones do have a bit more to offer, so why not have a look at those. Even Feer won't work because it requires

Re: Is it worth it to use pysimple gui?

2019-09-11 Thread AudioGames . net Forum — Developers room : simter via Audiogames-reflector
Re: Is it worth it to use pysimple gui? The example is not accessible, so i don't think other windows would be. URL: https://forum.audiogames.net/post/461250/#p461250 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Empirically setting a screen reader delay

2019-09-11 Thread AudioGames . net Forum — Developers room : jack via Audiogames-reflector
Re: Empirically setting a screen reader delay Not necessarily. Particularly with the missiles radar, the direction you are in relation to a fighter/aircraft carrier or the like, and all that important stuff. There's too much noise going on for the screen reader to be legible under that

Re: Create a game map?

2019-09-11 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: Create a game map? For instance, you may asign 1 through 100 to tile types, 101 through 200 to door types, 201 to 300 to walls. And I'm organizing it like that because you don't know how many tiles/walls you're going to have, And you might gradually increase the amount of them so you

Re: Create a game map?

2019-09-11 Thread AudioGames . net Forum — Developers room : kianoosh via Audiogames-reflector
Re: Create a game map? For instance, you may asign 1 through 100 to tile types, 101 through 200 to door types, 201 to 300 to walls. And I'm organizing it like that because you don't know how many tiles/walls you're going to have, And you might gradually increase the amount of them so you

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Give it up People. How long are you going to rant about games that the new developers come up with? Seriously, This is getting out of hand. There's nothing wrong with fps games, even the online ones, even the ones that

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : kianoosh via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Give it up People. How long are you going to rant about games that the new developers come up with? Seriously, This is getting out of hand. There's nothing wrong with fps games, even the online ones, even the ones that

Re: Monthly chat September 2019

2019-09-11 Thread AudioGames . net Forum — Off-topic room : YourUso via Audiogames-reflector
Re: Monthly chat September 2019 bleh, you guys think you have it bad, summer is coming up, its spring, but we are starting to get 35's. And our winters are like minus 2/5 etc, and an average fall day is around 10. Fucked up, huh. URL: https://forum.audiogames.net/post/461245/#p461245

Re: Monthly chat September 2019

2019-09-11 Thread AudioGames . net Forum — Off-topic room : YourUso via Audiogames-reflector
Re: Monthly chat September 2019 Australia is a bitch when it comes to weather, lets just hope we don't stay in the 40's for too long this summer. URL: https://forum.audiogames.net/post/461246/#p461246 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: Steam is still a pain in the arse! With the -no-dwrite switch enabled in your Steam properties, you should be able to use nvda with windows 10 ocr to locate the next or finish buttons. If not, just keep hitting enter until the window disappears.Actually, the situation revolving around

Re: Gears 5 accessiibility

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Gears 5 accessiibility Here's a pretty in depth explanation of how the Horde mode basically works. There's people like @sightless who might be able to provide some tips, I literally picked the game up last night so don't know how much of this is manageable

Re: Sequence Storm Rhythm Racing Game

2019-09-11 Thread AudioGames . net Forum — New releases room : special magic games via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Folks, I just uploaded version 1.1.8d to both Steam and Itch.  This version has a lot of memory usage improvements, it uses less memory than past versions, and may fix crashes for some users.crashmaster, I could send you the soundtrack if you paypal me

Re: Gears 5 accessiibility

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Gears 5 accessiibility Here's a pretty in depth explanation of how the Horde mode basically works. There's people like @sightless who might be able to provide some tips, I literally picked the game up last night so don't know how much of this is manageable

Re: Audiogames.net will be soon down

2019-09-11 Thread AudioGames . net Forum — Site and forum feedback : Jaidon . vinnie_ware via Audiogames-reflector
Re: Audiogames.net will be soon down Yeah. Its sad. When the forum goes down, new forums will struggle to grow. The ATB forum took off because of him advertising here. Only time will tell, but until then, lets make the most of it. Less bickering over nonsense, go with logic over

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Steam is still a pain in the arse! Steam is the PC equivalent of the play station network... enough said. That's why people, both developers and gamers use it. If all of us VI gamers stopped using it, the actual impact would be less than nothing.It is strange though that Dark's having

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Steam is still a pain in the arse! Steam is the PC equivalent of the play station network... enough said. That's why people, both developers and gamers use it. If all of us VI gamers stopped using it, the actual impact would be less than nothing. URL:

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones @13/14 who mentioned he was cloning?  Find a post with that please... I don't blame people for being tired of FPS. Not because that genre sucks, it has a great potential. The problem is that either somebody just codes a

Re: Some korean audio games

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Jaidon . vinnie_ware via Audiogames-reflector
Re: Some korean audio games Korean gmae makers? I heard of Japanese and Chinese game makers, maybe Indian game makers, but not Korean. URL: https://forum.audiogames.net/post/461238/#p461238 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Longer running alter eon playthroughs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : michaelhoffman1976 via Audiogames-reflector
Re: Longer running alter eon playthroughs? YOu need to up your hit roll. my problem is statting cause it's a multi class mud. URL: https://forum.audiogames.net/post/461237/#p461237 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Create a game map?

2019-09-11 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: Create a game map? @6, I would modify the index operator to allow me to pass in a tuple, which reads a bit smoother, then define a class as an enum to hold all my tile types:from aenum import Enum class Tile(Enum, start=0): Wall Empty #... if map[(player.x, player.y)].type

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : targor via Audiogames-reflector
Re: Steam is still a pain in the arse! Yes, Valve takes a cut, and this is no secret. Valve has to live from something too. Oh and accessibilitywise I really can't complain. The website, where you can buy your games and initiate downloads works perfectly, OCR is not needed anymore for the

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: TGHub, my first real game. @6, +1. URL: https://forum.audiogames.net/post/461234/#p461234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Steam is still a pain in the arse! I completely agree with Dark in post 10. Has anyone reached out to the developer(s) of Blind Legend to see if the game could be sold on the website? If Valve is unwilling to improve the accessibility of the Steam system, I say we move on. I never

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : brad via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Hi.I would love a lego stile game where you smash things and collect studs,, but they can't be called that because of copyright I think, iether way a lego stile game would be amazing! URL:

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Steam is still a pain in the arse! I completely agree with Dark in post 10. Has anyone reached out to the developer(s) of Blind Legend to see if the game could be sold on the website? If Valve is unwilling to improve the accessibility of the Steam system, I say we move on. I never

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ashleygrobler04 via Audiogames-reflector
Re: help with blue stacks android emulator? I have an android device, but it is a low end device, since i am not going to spend money on another android device, just for games. that is why i wanted to rather play them on my pc. and a good gaming android device is so costly to purchase

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Steam is still a pain in the arse! Completely agreed with Dark in post 10. Has anyone reached out to the developer(s) of Blind Legend to see if the game could be sold on the website? If Valve is unwilling to improve the accessibility of the Steam system, I say we move on. I never liked

Re: Warsim, text based randomly generated stratogy

2019-09-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy So today before I got to work on some concepts for the Combat update I cleared a few more references to Aslona and tried to finish off clearing through my list of bug reports and suggestions, got quite a bit off the list and tomorrow will

Re: Warsim, text based randomly generated stratogy

2019-09-11 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Well I really appreciated it, was quite funny reading all your comments on each thing.And strange, I just checked my steam version and it showed the changes made to the snakes in the animals file, things look fine to me. How did you get

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? The only thing that's got me worried about he app is this:Sentence for a concept. Then 500 words for a profile.Also, I did pick up the Fringe ship book, but if I'm reading it right, it doesn't list the points for a ship, not that I'm expecting it to,

Re: Sequence Storm Rhythm Racing Game

2019-09-11 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector
Re: Sequence Storm Rhythm Racing Game Hi special magic games.Well, I would like to support you how ever I can, I don't have the cash to do many monthly donations though.When do updates appear on itch?Also the demo is not on itch.Also I'd buy the soundtrack if I could do it on anything else

Re: advice

2019-09-11 Thread AudioGames . net Forum — Off-topic room : Munawar via Audiogames-reflector
Re: advice bashue wrote:However, if you do meet your intended, the one you're destined to be with for all of eternity...I have serious reservations about the soulmate and destiny of love philosophy. Sure it sounds good in movies and things, and those who are in love will swear that they're

Re: help with making auto pilot in my game

2019-09-11 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: help with making auto pilot in my game the thing about auto pylit is that you are not suppost to do any thing.The game should basicly play it's self. so the best thing i could suggest you to do is to make a player class along with walking functions, aimbing, shooting and so on. the

Re: How do you, as a blind developer, handle icons

2019-09-11 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: How do you, as a blind developer, handle icons @4, i wanted to suggest the same thing. just draw a random immage, say a lot of blocks, and use that instead URL: https://forum.audiogames.net/post/461224/#p461224 -- Audiogames-reflector mailing list

Is it worth it to use pysimple gui?

2019-09-11 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Is it worth it to use pysimple gui? Hi all, is it reelly worth it to use pysimple gui?I don't know if any one of you know it, but what is the differences between for example wxpython and pysimple gui?does pysimplegui reelly make it a lot easier to make gui's? URL:

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: help with blue stacks android emulator? What even is the point, unless you're developing for android etc. If you want android, get an android device. URL: https://forum.audiogames.net/post/461222/#p461222 -- Audiogames-reflector mailing list

Re: Keeping Track of a game's storyline/objectivs

2019-09-11 Thread AudioGames . net Forum — Developers room : ashleygrobler04 via Audiogames-reflector
Re: Keeping Track of a game's storyline/objectivs I hope i am understanding it right, but the way i see it is:Why not have an array, and loop through the array and for example say:if my_x==200 and my_y==200 and list[0]=="locked": list[0]=="unlocked" #do any thing else with the list and

code7 problem

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector
code7 problem hi I am stuck in code7. this is the problem. wen I complete the puzzle with the security cameras and get all the info about the professor I cant go back to the security room from ennywear. it just wont apere. tanks. URL: https://forum.audiogames.net/post/461213/#p461213

Re: Keeping Track of a game's storyline/objectivs

2019-09-11 Thread AudioGames . net Forum — Developers room : NicklasMCHD via Audiogames-reflector
Re: Keeping Track of a game's storyline/objectivs @9, look here, python do have enums: https://docs.python.org/3/library/enum.html URL: https://forum.audiogames.net/post/461221/#p461221 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ashleygrobler04 via Audiogames-reflector
Re: help with blue stacks android emulator? it was bool shit, i removed it. it all just seems like a bunch of bool shit for blind people. the home screen is not even accessible with talkback, because those people thought it would be verry nice to add a shitty home screen to the emulator,

Re: Keeping Track of a game's storyline/objectivs

2019-09-11 Thread AudioGames . net Forum — Developers room : Munawar via Audiogames-reflector
Re: Keeping Track of a game's storyline/objectivs Hi,That's just an example conditional and yes it is entirely game-dependent. In reality your code will look something like this if you were to implement the example above. Let's assume that you want the user to go next to coordinates(50,

Re: Keeping Track of a game's storyline/objectivs

2019-09-11 Thread AudioGames . net Forum — Developers room : Munawar via Audiogames-reflector
Re: Keeping Track of a game's storyline/objectivs Hi,That's just an example conditional and yes it is entirely game-dependent. In reality your code will look something like this if you were to implement the example above. Let's assume that you want the user to go next to coordinates(50,

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: help with blue stacks android emulator? Yeah that sounds like a chore and a half. URL: https://forum.audiogames.net/post/461217/#p461217 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: code7 problem

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: code7 problem Make sure you search her computer more. You forgot to do something URL: https://forum.audiogames.net/post/461216/#p461216 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector
Re: help with blue stacks android emulator? I'm honestly surprised OP even managed to install google TTS and talkback with OCR. That to me is impressive because I didn't ever get that far. lol.Also google is your friend.http://bluestacks.com URL:

code7 problem

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector
code7 problem hi I am stuck in code7. this is the problem. wen I complete the puzzle with the security cameras and get all the info about the professor I cant go back to the security room from ennywear. it just wont apere. URL: https://forum.audiogames.net/post/461213/#p461213 --

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: TGHub, my first real game. I guess my main point was I felt Ty's work to try to get off his ass and actually make something that wasn't a clone was getting bashed on, which I now understand isn't the case at all. Wurps. Anyways. back to your regularly schedule fixing and requesting

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: TGHub, my first real game. Hey, that's better.:)At least I still have at least one reason to respect you as a dev, that is the fact that you actually do apologize for what you did wrong. I too have to apologize for being blunt and brash in the last few posts, for the exact same reason.

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: TGHub, my first real game. 16, fair point. I let my temper get the best of me in that moment, and I shouldn't have said shut up. I apologize.I'm not perfect, and sometimes things slip, though I've been trying my damn best to keep my temper under control and today I guess just wasn't

Re: help with blue stacks android emulator?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Jonnyboy1991 via Audiogames-reflector
Re: help with blue stacks android emulator? Where do I go to get this thing and how would I install?  Kind of wanna try this thing out. Thanks much. URL: https://forum.audiogames.net/post/461210/#p461210 -- Audiogames-reflector mailing list

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: TGHub, my first real game. Fine, you may be right about fuck off and professional. But look, is this how a responsible and sensible dev would say to people just because they disagree with their opinion? Look at how you worded it in your 11th post. If it wasn't because of that post, I

Re: how can I convert audio files to vidio files for youtube

2019-09-11 Thread AudioGames . net Forum — Off-topic room : yousuf via Audiogames-reflector
Re: how can I convert audio files to vidio files for youtube hi.use this website.https://www.voice2v.combest regards.Yousuf URL: https://forum.audiogames.net/post/461208/#p461208 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Warsim, text based randomly generated stratogy

2019-09-11 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Your welcome, but I mean, I could have stopped at any time if it was really that bad.  I kept going because I like you, I like the game less but still enjoy all the feeling you've put into it, and also because I just had to finish fixing

Re: Gears 5 accessiibility

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Merin via Audiogames-reflector
Re: Gears 5 accessiibility has anyone done a recording of this from a blindness perspective?  There's vilence a plenty, but how to make sense of it all would help .Is there a tutorial to kinda lend a hand? URL: https://forum.audiogames.net/post/461207/#p461207 -- Audiogames-reflector

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : Jonnyboy1991 via Audiogames-reflector
Re: TGHub, my first real game. At post 1, check your PMs please. URL: https://forum.audiogames.net/post/461206/#p461206 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Warsim, text based randomly generated stratogy

2019-09-11 Thread AudioGames . net Forum — New releases room : defender via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy For what ever reason I noticed that in the new update, allot of the text was unchanged in the files despite what the changelog said, I wonder if not everything got copied over?  Or do you have to put the new text in the moddable files

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : masonian via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones @13 I ask myself this question all the time on a daily basis. This forum should be renamed to the WTF forum lol URL: https://forum.audiogames.net/post/461204/#p461204 -- Audiogames-reflector mailing list

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: TGHub, my first real game. I don't think I said fuck off. There you go putting words in my mouth.Oh and never once did I say I'm professional. again putting words in my mouth.I'm me. take it or leave it as you will. I don't pretend to be professional, professional is overrated anyway.

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: TGHub, my first real game. 12, I have to wonder some times weather or not we would still have devs like sam, philip, heck even mason if you and others had acted like this when they were all cherning out small test projects. I do seriously wonder about this forum sometimes. Just because

Re: Audio wizards has been released, and it’s awesome

2019-09-11 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector
Re: Audio wizards has been released, and it’s awesome siria wrote:Hi! Out of curiosity, how many downloads have you totalized? I hope you reach the 10,000 you needHi Siria. Unfortunately we are very far from that goal, and only reaching that goal would secure that we can launch a

Re: Audio wizards has been released, and it’s awesome

2019-09-11 Thread AudioGames . net Forum — New releases room : david_oliva via Audiogames-reflector
Re: Audio wizards has been released, and it’s awesome siria wrote:Hi! Out of curiosity, how many downloads have you totalized? I hope you reach the 10,000 you needHi Siria. Unfortunately we are very far from that goal, and only reaching that goal would secure that we can launch a

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : mata via Audiogames-reflector
Re: TGHub, my first real game. Alright then, let all developpers in the community who only know how to do three things with code release those three things they know they can do and flood this forum with games consist of those three things. Let's see how good it goes.And look at that, says

Re: Longer running alter eon playthroughs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Longer running alter eon playthroughs? Hi.at 2 well, most problems I had playing the game actually came from combat and protection. Mostly finding good armor and weapons and getting my combat coordinated, thing like when to use manual skills like kicking, disarming, using magical

Re: how can I convert audio files to vidio files for youtube

2019-09-11 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector
Re: how can I convert audio files to vidio files for youtube HiI myself use a service which I found much better than tunestotube as I've tried both. It's audioship.io. There's no file size limit, but it's a paid service so you have to buy upload hours. They aren't expensive and that's why

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : masonian via Audiogames-reflector
Re: TGHub, my first real game. Of course, you are entitled to your opinion. Here's mine. If you don't like it, don't play it and shut up. URL: https://forum.audiogames.net/post/461197/#p461197 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Audiogames.net will be soon down

2019-09-11 Thread AudioGames . net Forum — Site and forum feedback : Juliantheaudiogamer via Audiogames-reflector
Re: Audiogames.net will be soon down Hi,I don't think that the site will be down anytime soon, but we can't go on forever without webmasters that regularly fix Errors and add new stuff if necessary or suggested. URL: https://forum.audiogames.net/post/461196/#p461196 --

Re: Suggestion about the disciplinary records.

2019-09-11 Thread AudioGames . net Forum — Site and forum feedback : Juliantheaudiogamer via Audiogames-reflector
Re: Suggestion about the disciplinary records. Hi,I think, because the Topic is still rather small, it isn't really a Problem. But once it gets bigger (like many pages) the punishments Need to be in the first post.@6: This is also why I suggested this, along with the transparency Thing.The

Re: Looking for opinions on my games and suggestions for future ones

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Juliantheaudiogamer via Audiogames-reflector
Re: Looking for opinions on my games and suggestions for future ones Hi,Why is it that whenever says he is developing (developing, not releasing) an online FPS game, everyone Flips out and starts bashing them with cloning accusations? What's wrong with this community (or a vocal minority

Re: Longer running alter eon playthroughs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : tysonsylvester123 via Audiogames-reflector
Re: Longer running alter eon playthroughs? i can show grouping if ya want URL: https://forum.audiogames.net/post/461193/#p461193 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Longer running alter eon playthroughs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : amerikranian via Audiogames-reflector
Re: Longer running alter eon playthroughs? I could do one, though my microphone is not that great. If I am going to do it, though, keep this in mind/answer this for me:1: What exactly do you want from this playthrough? Getting started? Newbie tips? Showing off some quests?2: Any particular

Re: Keeping Track of a game's storyline/objectivs

2019-09-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Keeping Track of a game's storyline/objectivs Lol, I won't let this die until I understand this.@8: I have done quite a bit of reading, but as far as I know, Python does not have enums unless they're like arrays.In your enum you have things like takingOff, missileHit, but what stores

Re: Where to begin?

2019-09-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Where to begin? Well, one approach to making multiple levels is to have multiple loops, i.e...void level1_loop() { while (true) { playerloop(); //playerloop should handle all the keys pressed and should call any other functions necessary for the player to operate. }//cl }//cf void

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? For mining, set yourself as close to center as possible. If it helps, section the site off. EG: north is drone repair/recharge, east is drone creation/upgrades, south is ore drilling/processing. Research chaingun turrets as soon as you can, then

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : drums61999 via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Fringe ships don't have "better weaponry," just more weapon hardpoints, which are both great and not because  you have the combat energy grid.The combat grid gives each weaponroom an allocated amount of energy, let's say you have the best one which

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : JaceK via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Soyeah, I'm sorta screwed. I dunno where the Fringe salvage station is. I tried the mining one where you enter the VR and got horribly lost and only got about 10 metals, then had it stolen.On the plus side, yep, I'm decent accidentally at combat,

Re: how can I convert audio files to vidio files for youtube

2019-09-11 Thread AudioGames . net Forum — Off-topic room : KG4RDF via Audiogames-reflector
Re: how can I convert audio files to vidio files for youtube Just thought I'd toss one more little valuable nugget in here. If you are converting with Reaper, use MKV. Leave everything else at defaults once you have selected the Video (ffmpeg/libav encoder.) and the MKV format. .WebM

Re: Create a game map?

2019-09-11 Thread AudioGames . net Forum — Developers room : amerikranian via Audiogames-reflector
Re: Create a game map? @4/5, really? Could you explain a bit as to why post 2's approach wouldn't be that good? I am asking because I can't picture having multiple tile sets in a 2d array, not unless I want to do something like this:if map[player.x][player.y] == -1: #wall logic should go

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Steam is still a pain in the arse! Games do not take long to download at all. I downloaded GTA V, which is something like 60GB in just under 3 hours. Smaller games download immediately. It will pump them as fast as your net can pull down. URL:

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: TGHub, my first real game. Hi, please add something approximating black keys to the piano, and add high hat sounds to the drumbs since it has so many snares anyway. Also maybe add some more skales, not just g. Finally, that slot machine isn't a slot machine. For a slots game, you'd

Re: TGHub, my first real game.

2019-09-11 Thread AudioGames . net Forum — New releases room : simba via Audiogames-reflector
Re: TGHub, my first real game. Nope, 6 is exactly on point here. Devs need to learn that the market for simple traditional games is gone, we have enough simplistic games flying around. If you start producing, demonstrate these games to a smaller group of people or only in the dev room as

Re: Coming soon from Nathan Tech, Calendar Craziness, the best version yet

2019-09-11 Thread AudioGames . net Forum — Off-topic room : simba via Audiogames-reflector
Re: Coming soon from Nathan Tech, Calendar Craziness, the best version yet Well, you said yourself that version 2 was a flop. So, take the current version, see it as a complete restart and no version 3 and boing, you got youe reason for a more fitting and professional name.Greetings

Re: Steam is still a pain in the arse!

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Steam is still a pain in the arse! I saw no finish or next buttons. I click on "play now" on the steam website,or on the name in the crappy window, and another window opens with the name a blind legend and all the numbers called steam bootstrapper, there are no buttons on that window

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Yeah, basically just salvage debris chunks until you can asteroid haul. lol General tips... AEU's good at fixing things/supplemental stuff I signed up there but kinda wish I'd gone somewhere else now TBH. That, plus the recent situations kinda turned

Re: Space Muds with Decent Sound Packs?

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : BlindNinja via Audiogames-reflector
Re: Space Muds with Decent Sound Packs? Yeah, basically just salvage debris chunks until you can asteroid haul. lol General tips... AEU's good at fixing things/supplemental stuff I signed up there but kinda wish I'd gone somewhere else now TBH. That, plus the recent situations kinda turned

Re: Gears 5 accessiibility

2019-09-11 Thread AudioGames . net Forum — General Game Discussion : cj89 via Audiogames-reflector
Re: Gears 5 accessiibility I've only put a couple hours gameplay into it so far. I like the idea and it's fun, after the first few rounds things get pretty chaotic and it's often difficult to figure out what you're supposed to be shooting at over the guns of your team. I seriously wish

Re: Coming soon from Nathan Tech, Calendar Craziness, the best version yet

2019-09-11 Thread AudioGames . net Forum — Off-topic room : masonian via Audiogames-reflector
Re: Coming soon from Nathan Tech, Calendar Craziness, the best version yet People advertise new versions of a program with a fresh new name all the time. No biggie in my opinion. URL: https://forum.audiogames.net/post/461177/#p461177 -- Audiogames-reflector mailing list

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