Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : Dan_Gero via Audiogames-reflector
Re: Bloodbath released! Yeah, the moderators aren't malicious guys. If you want to point out something they forgot that's cool, but don't spread conspiracy theories. URL: https://forum.audiogames.net/post/488994/#p488994 -- Audiogames-reflector mailing list

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : CAE_Jones via Audiogames-reflector
Re: Screen Reader Support in Audio Games @24: Using both to get multiple information channels is brilliant. Information bandwidth is our biggest weakness compared to vision; tricks like this to get more manageable information flows are exactly what we need.@30: Oh, well, in that case, yes,

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Bloodbath released! honestly I think it's just the moderators sort of forgetting what they've done because they've done a lot of warnings and bannings lately. But I do agree that people deserve equal treatment. If we're banning jadon for doing these things then we should be banning

Re: Has anyone used WeWalk?

2019-12-28 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector
Re: Has anyone used WeWalk? aa, its great, hope the problem will be fixed with the new one URL: https://forum.audiogames.net/post/488991/#p488991 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : CheekyMonkey via Audiogames-reflector
Re: Manamon 2: Impressions Thread Just thougbht I'd post that I did figure out Eternity, and got through the princess bit and all that. I'm not sure if there's more I need to be doing in there or not, but at least now I have the ability to move back and forth between that world and the

A question for other YouTubers

2019-12-28 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector
A question for other YouTubers Hi. So some may have noticed that the YouTube live dashboard has changed a lot. I've noticed that I can set up the stream, it acts like it's created, I choose for kids or not for kids, then fill out all fields, and hit create. It looks as though it's made it,

Re: manamon2, anyone wants to gift it to me.

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : vablus via Audiogames-reflector
Re: manamon2, anyone wants to gift it to me. Might I also please be added to the list?  I  have a Paypal  account  with a card,  but  hardly the funds to consider buying a game  that costs  $40  in the United States. Thanks very much. URL: https://forum.audiogames.net/post/488988/#p488988

Re: manamon2, anyone wants to gift it to me.

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : vablus via Audiogames-reflector
Re: manamon2, anyone wants to gift it to me. Might I also please be added to the list/  I  have a paypal  acount  with a card,  but  hardly the funds to consider buying a game  that costs  $40  in the United States. Thanks very much. URL: https://forum.audiogames.net/post/488988/#p488988

Re: Can We Get a SAPI Translate Service

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector
Re: Can We Get a SAPI Translate Service Ah, here's an example. Let's say you're playing Jim Kitchen's games, or the older titles from GMA, and I think even the Spoonbill Software games. None of those have NVDA support. The GMA titles have support for Jaws and Window Eyes, but last time I

your adventure question

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : ficho via Audiogames-reflector
your adventure question hi my mother percheased the your adventure cassle addon. she got an email and sended it to my email. but there is no download link just a website link and alot of paypal links. can you tell me how to install it? URL:

Re: AI Dungeon comes to ios and android

2019-12-28 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: AI Dungeon comes to ios and android Not quite. It's complicated, but basically the more sensible interactions we have with it, the more likely it is to use those as templates for the future. It's using our interaction to "Learn,"what kind of text it should reply, among other things.

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : philip_bennefall via Audiogames-reflector
Re: Screen Reader Support in Audio Games Thanks everyone for your great feedback! It's very valuable to me to get this information at an early stage in my development, as I can then make choices that will hopefully satisfy as many people as possible.Now, to explain a little further what I

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : philip_bennefall via Audiogames-reflector
Re: Screen Reader Support in Audio Games Thanks everyone for your great feedback! It's very valuable to me to get this information at an early stage in my development, as I can then make choices that will hopefully satisfy as many people as possible.Now, to explain a little further what I

Re: Has anyone used WeWalk?

2019-12-28 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector
Re: Has anyone used WeWalk? Well, we talked with them and they said it's a defective unit. They said they'd send one to me on Monday URL: https://forum.audiogames.net/post/488984/#p488984 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games No The new decade the 2020's is from 2020 to 2029. The 80's was from 1980 to 1989, the 90's 1990 to 1999, the noughties from 2000 to 2009, the 2010's from 2010 to 2019 and so on. I like the song mixing idea but there would be far to

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : philip_bennefall via Audiogames-reflector
Re: Screen Reader Support in Audio Games Thanks everyone for your great feedback! It's very valuable to me to get this information at an early stage in my development, as I can then make choices that will hopefully satisfy as many people as possible.Now, to explain a little further what I

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games No The new decade the 2020's is from 2020 to 2029. The 80's was from 1980 to 1989, the 90's 1990 to 1999, the noughties from 2000 to 2009, the 2010's from 2010 to 2019 and so on. URL:

Re: Blind people can't beat Samurai Shodown 2019 story mode

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : nidza07 via Audiogames-reflector
Re: Blind people can't beat Samurai Shodown 2019 story mode Wow, you're bold enough to say something about it? Damn, where'd you get all that courage to type letters on your keyboard and press the submit button? Where all people got afraid and went away, here's one who finally decided to

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Jeffb via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games No The new decade the 2020's is from 2020 to 2029. The 80's was from 1980 to 1989, the 90's 1990 to 1999, the noughties from 2000 to 2009, the 2010's from 2010 to 2019. The new decade the 2020's is from 2020 to 2029 and so on. URL:

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : AntiCloningDevice via Audiogames-reflector
Re: Bloodbath released! After some digging, I found the topic where jaidon of the caribbean was banned. I if you things to say about that.1. The post where he was banned, I only found 2 attacksFucking tuff guySavage bastard. I ignore the rest of the post because from the looks of it he was

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! Hey guys,If you are still having issues with speedhack detection, try redownloading the game. We added it because of a large amount of abuse, but it gave us a lot more issues than we antissipated.About the lag, we know it exists. Right now we are in talks with

Re: Suggestions for Switching from iOS to Android (Pixel 4)

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: Suggestions for Switching from iOS to Android (Pixel 4) Accept all that OCR, currency, scene description, Bar code reading, facial recognition and document scanning is handled by an azure cloud instance that makes your iPhone look about as powerful as a toaster. The app you run on your

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Bloodbath released! Another game, more broken speed hack detection. Also, I sincerely hope you are not hosting this on your home Internet or something. Other than this, congratulations on your hard work and I hope you can sort out the issues and this turns up to be a great stable game

Re: AI Dungeon comes to ios and android

2019-12-28 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: AI Dungeon comes to ios and android so if you have interactions with it, it will save the words into a database and search them through google? URL: https://forum.audiogames.net/post/488976/#p488976 -- Audiogames-reflector mailing list

Re: Fara, a new browser or downloadable roguelike

2019-12-28 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: Fara, a new browser or downloadable roguelike This looks really cool. I hope the author gets back in touch with you soon. URL: https://forum.audiogames.net/post/488975/#p488975 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: AI Dungeon comes to ios and android

2019-12-28 Thread AudioGames . net Forum — New releases room : zkline via Audiogames-reflector
Re: AI Dungeon comes to ios and android I highly doubt the version of the app you run makes any difference, just because they all use the same backend to generate text replies. Still, all we can do is keep poking at it and try to improve the thing through sensible interaction. URL:

Re: Suggestions for Switching from iOS to Android (Pixel 4)

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Suggestions for Switching from iOS to Android (Pixel 4) @89, again, they use a cross-platform SDK that supports iOS and Android. I significantly doubt that the code of Seeing AI uses iOS specific code for everything. No doubt they use the SDK wherever possible and only use iOS-specific

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games I don't think you can mash those tracks together anyway, I think you'd have to make a track of your own if you wanted to make a song medley. URL: https://forum.audiogames.net/post/488972/#p488972 -- Audiogames-reflector

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Hello, I'm trying to play your game, but I cannot connect to the server now. I got a message about speed hacking, and if I was not to contact the developers, but I wasn't even moving. I was typing out a message and then was disconnected from the server. Now it says

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games No, 2020 is the last year of this decade. The next one starts on January 1, 2021 and runs until December 31, 2030.As for your idea, I'm not sure. Maybe just play them and enjoy the experience? I'd also include Perilous Hearts, Crazy

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : Dragomier via Audiogames-reflector
Re: Bloodbath released! Here are a couple of thoughts.One: There needs, needs, needs to be a key to mute chats. I won't explain why just yet, because a future thing will describe it and ties into this.Two: As many have said, lag needs to be fixed. But I'm no internet expert, so there's

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Hello, I'm trying to play your game, but I cannot connect to the server now. I got a message about speed hacking, and if I was not to contact the developers, but I asn't even moving. I was typing out a message and then got that. URL:

Re: Accessible Retro games: a central list of enjoyable video games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Accessible Retro games: a central list of enjoyable video games You can press circle on a tile of the grid and depending on whether or not there is a unit on the grid, you will hear a sound. You cannot move enemy units with the cross button, which is how you identify them as enemies.

Re: Blind people can't beat Samurai Shodown 2019 story mode

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : mr . brunete via Audiogames-reflector
Re: Blind people can't beat Samurai Shodown 2019 story mode @26, for that kind of reason i like your guides hahaha. that was great, definitely!@1:You haven't told us how the heck we can help you, so here is some general info.please note that i've played the game only twice, because i don't

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games Wouldn't 2020 be the start of the 2020s though? Just wondering. URL: https://forum.audiogames.net/post/488966/#p488966 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : mmaslo1124 via Audiogames-reflector
Re: Bloodbath released! Hi list,I was hoping someone could explain how to play this game please. I understand the concept and I hear the sounds in order to get the things which are Dropped to get. I understand the key commands including tracking Someone. I do not however understand how

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! Hey guys, sorry for the broken update. Redownload the game and you should be able to play again. URL: https://forum.audiogames.net/post/488965/#p488965 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector
Re: Manamon 2: Impressions Thread Or you could stick an exp pal on it, take it into a high-level fight (just one), get it a crapton of levels, and it'll learn an attacking move. That works too.Frankly, I can raise a whole team to level 100 in under two hours once I've beaten the game. It's

Re: Please advise me on my situation.

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector
Re: Please advise me on my situation. Common fears that are well warranted. I had teachers in high school who would sit around the table and talk about me, while I was sitting at another table listening. To be fair though, I got back at them by talking to other students about them behind

Re: Monthly chat December 2019

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dark Eagle via Audiogames-reflector
Re: Monthly chat December 2019 Well, the winter season is fully upon us the Indians, and may I say that over all, this year has given me one of the most peaceful festivals in quite a long time, whether it be Christmas, or Diwali. I... jostjust don't enjoy too much human contact, except for

Re: Suggestions for Switching from iOS to Android (Pixel 4)

2019-12-28 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Suggestions for Switching from iOS to Android (Pixel 4) Um, well if I use it it wont crash too, but if a newer Android version comes out and I happen to update then it will. What kind of logic is this I use the app and it didn't crash? It's not my point anyways, I am just saying that

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games Technically, the decade isn't over until December 31, 2020. There's still another year to get some more awesome audio games! URL: https://forum.audiogames.net/post/488959/#p488959 -- Audiogames-reflector mailing list

Re: Accessible Retro games: a central list of enjoyable video games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Accessible Retro games: a central list of enjoyable video games So, how do I know where the enemies are in the map, so I can move next to them? URL: https://forum.audiogames.net/post/488958/#p488958 -- Audiogames-reflector mailing list

Re: What are the differences between Samurai Shodown and Soul Calibar?

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: What are the differences between Samurai Shodown and Soul Calibar? I guess the only time I needed to use the full range of motion in soul cal was when fighting colossus in soul cal 3, but that was ages ago so I didn't remember till it was brought up.You can sidestep in tekken series

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Screen Reader Support in Audio Games My reasons for using a screen reader are pretty much all the reasons listed in this topic thus far. The issue with using screen readers is that not all screen readers have APIs exposed, so you may not be able to interface with them. Its much easier

Re: Accessible Retro games: a central list of enjoyable video games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : KenshiraTheTrinity via Audiogames-reflector
Re: Accessible Retro games: a central list of enjoyable video games If you move a unit next to an opposing unit, you can engage that enemy after pressing square by pressing in the direction of that enemy. You will hear a click to indicate that, and just press cross to confirm. Note that

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Screen Reader Support in Audio Games My reasons for using a screen reader are pretty much all the reasons listed in this topic thus far. The issue with using screen readers is that not all screen readers have APIs exposed, so you may not be able to interface with them. Its much easier

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Bloodbath released! This game could be the greatest ever with all the bells and whistles and coolest sound effects but it's not going to matter with the lag. That is your biggest priority. Get someone who knows what they're doing with servers and work with him. Until the lag has been

Re: Please advise me on my situation.

2019-12-28 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector
Re: Please advise me on my situation. So, I should just act myself? That seems easy enough. What about the awkwardness from the others? How do I deal with that? I really don’t want people talking about me while I’m right there. I’m not saying they’re all mean, but these are all common

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: Screen Reader Support in Audio Games My reasons for using a screen reader are pretty much all the reasons listed in this topic thus far. The issue with using screen readers is that not all screen readers have APIs exposed, so you may not be able to interface with them. Its much easier

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Xoren via Audiogames-reflector
Re: Screen Reader Support in Audio Games Greetings Philip.I'm going to give you an account of my experience with trying to use built-in voices, as well as personal opinion on preferences and the reasons for them.A while back, I worked with Aprone on making Castaways 2. For that game, me

Re: Bookrage's choiceofgames reviews

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
Re: Bookrage's choiceofgames reviews several people have told me "Choice of Robots." is good, though I haven't played it yet, but all the good reports have me excited about it. URL: https://forum.audiogames.net/post/488951/#p488951 -- Audiogames-reflector mailing list

Re: Bookrage's choiceofgames reviews

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: Bookrage's choiceofgames reviews I'd forgotten how much I loved choice of robots.  Yes, it starts off unassuming enough, but depending on the path you take it can get quite thought provoking.  I'm currently playing that while getting lost in the lore of sabers of infinity.  Has the

Re: What are the differences between Samurai Shodown and Soul Calibar?

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector
Re: What are the differences between Samurai Shodown and Soul Calibar? It took me far, far too long to figure out how to jump in soulcalibur.  I'm ashamed to admit it. URL: https://forum.audiogames.net/post/488949/#p488949 -- Audiogames-reflector mailing list

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games LOL Jack that's a great idea! URL: https://forum.audiogames.net/post/488948/#p488948 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : ElizaBaez via Audiogames-reflector
Re: Manamon 2: Impressions Thread Yeah, the no buying level up herbs thing is a load of bull, to put it bluntly. How are we supposed to raise a level 1 with zero attacking moves if we can't get level up herbs. We can't just take it into boss battles over and over again. It would get killed

Re: Zoom IQ7 accessibility

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Thatguy via Audiogames-reflector
Re: Zoom IQ7 accessibility Now personally, I've never used the Zoom app, because I've never needed it. Voice memos, GarageBand, and my all-time favorite audio app, hokusai, all accept input from lightning mics. The mic itself is pretty basic, plug it in the lightning port, monitor with

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: Bloodbath released! thoughts.1, to laggy.2, too wacky. Each weapon that has ammo deals like 50 to 100 dammage or so!3, spammy. You get 1000 players chatting at once. wow, so cool.4, thacky. you get hungry every 4 minutes? 2 minutes? a minute? URL:

Re: Accessible Retro games: a central list of enjoyable video games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Accessible Retro games: a central list of enjoyable video games Can anyone give me some tips on Yggdra Union? I get to the fight with the thieves, but I'm not sure how I should move my two units. I'm on the tutorial level. f I press Square, I'm taken to what I assume is the battle

Re: What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: What Can We do to Send off This Decade of Audio Games Just add all the decades games into the play area of Garrett's Life Emulator...I mean... URL: https://forum.audiogames.net/post/488943/#p488943 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Bloodbath released! Well, BGT and virus warnings, how I love this! Can' run it for now and well, congrats on the new project even, if I am tired with BGT stuff I hope people will move to something better. URL: https://forum.audiogames.net/post/488942/#p488942 --

What Can We do to Send off This Decade of Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Dan_Gero via Audiogames-reflector
What Can We do to Send off This Decade of Audio Games I was thinking. This decade has been full of amazing audio games, i.e., the BK games, Manamon, AHC, AAC, Shadow Rine, etc. Yes, some of those games were released in the late 2000s, but a good number of these games carried on into the

Re: Playability of devil may cry 5

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Playability of devil may cry 5 https://forum.audiogames.net/topic/2796 … e-locator/ URL: https://forum.audiogames.net/post/488940/#p488940 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A Story I Felt I had to Share

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector
Re: A Story I Felt I had to Share I'm sorry I caused bad flashbacks my friend. URL: https://forum.audiogames.net/post/488939/#p488939 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: A Story I Felt I had to Share

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dark Eagle via Audiogames-reflector
Re: A Story I Felt I had to Share Not gonna lie, this gave me unplezent flashbacks to my first seven years with two blind organizations, as well as a healthy amount of nightmare fuel. URL: https://forum.audiogames.net/post/488938/#p488938 -- Audiogames-reflector mailing list

Re: Question about playing Chess

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dark Eagle via Audiogames-reflector
Re: Question about playing Chess I agree with dark, visualizing the positions on the board mentally is very hard to do. still, through the algebraic notation, I can do it easily.as for the programs, I prefer winboard, even though it could use some more functionality.I checked at the

Re: Suggestions for Switching from iOS to Android (Pixel 4)

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Suggestions for Switching from iOS to Android (Pixel 4) 87 nailed it. I used it and though its quality was poor at best, it never crashed on me. URL: https://forum.audiogames.net/post/488936/#p488936 -- Audiogames-reflector mailing list

Re: Suggestions for Switching from iOS to Android (Pixel 4)

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Exodus via Audiogames-reflector
Re: Suggestions for Switching from iOS to Android (Pixel 4) I'm pretty sure that it also ran fine for a bunch of people who didn't feel the need to shout that it was doing so from the rooftops.We hear more about a product's fuck ups than we do its successes , the gpd win subreddit being a

WxPython problem with visibility of status bar

2019-12-28 Thread AudioGames . net Forum — Developers room : zywek via Audiogames-reflector
WxPython problem with visibility of status bar Hello.I wrote simple application to test visibility of status bar using Orca.Here's the code:import wxclass frm(wx.Frame):    def __init__(self):        frame = wx.Frame.__init__(self, None, title="StatusBar test")        panel =

Re: undead strike - new beginnings (card zombie game)

2019-12-28 Thread AudioGames . net Forum — New releases room : shane via Audiogames-reflector
Re: undead strike - new beginnings (card zombie game) i downloaded it, and used the tab control accidentaly and went to shop.then the game died.it just stopped doing stuff and then i got an error saying that i couldn't access that path or device or that i didn't have the authorisation.does

Re: What are the differences between Samurai Shodown and Soul Calibar?

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: What are the differences between Samurai Shodown and Soul Calibar? Yes, you can move in all 8 directions. Again, 360 degrees of movement... And pressing up doesn't jump in Soul Calibur, you have to press up and guard, and it's more for a short hop instead of the floating jumps you see

Re: Combat presentation in a text RPG game

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Combat presentation in a text RPG game Thank you for your suggestions. How you would like the log to be seen? Like in Crazy Party (page down for next and page up for previous message)? An edit box? Just some keys like 1, 3, 4, 6 and so on to check the given part's status? URL:

Re: Combat presentation in a text RPG game

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Combat presentation in a text RPG game For my part, no problem with good description  long as firstly there is an easy way to gain relevent information, and secondly if the descriptions can be bypassed or split into manageable chunks  later in the game when your battling an easy

Re: A Story I Felt I had to Share

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector
Re: A Story I Felt I had to Share Sorry for the double post, but I just thought I'd share an idea of what I think this dream might be caused by. I think it's a combination of a few real life events I've been through, my ideologies, and where I fear this world is going. Honestly, given the

Combat presentation in a text RPG game

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Combat presentation in a text RPG game Hello!As it's a holiday time and I have some more time in my hands, I decided to try and write a game. The game mechanically is very simple, however the one thing which would make it a game better than all the others is the fact that the combat is

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Bloodbath released! I have tried to wait it out, I have tried to sleep on it, and my opinions still stay the same.Let me hit the only semi-original part of the game first, hunger:You slow down way too much, and the items just aren't doing enough for you in terms of reducing the stat.

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Bloodbath released! I have tried to wait it out, I have tried to sleep on it, and my opinions still stay the same.Let me hit the only semi-original part of the game first, hunger:You slow down way too much, and the items just aren't doing enough for you in terms of reducing the stat.

A Story I Felt I had to Share

2019-12-28 Thread AudioGames . net Forum — Off-topic room : Dan_Gero via Audiogames-reflector
A Story I Felt I had to Share This is going to be a long post. I'm going to try to type it up quickly, and I'll explain why. I had a really strange dream last night, but rather than forgetting about it upon waking up, it stuck in my head and I felt like I had to write and tell someone

Re: Bookrage's choiceofgames reviews

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector
Re: Bookrage's choiceofgames reviews Just an update. Thanks to some great advice I have gotten from several users, I have decided to put headings at the top of posts that actually contain one of my reviews.They go as follows:Bookrage's review of "X"Where X is the title of the game, and

Re: Please advise me on my situation.

2019-12-28 Thread AudioGames . net Forum — Off-topic room : targor via Audiogames-reflector
Re: Please advise me on my situation. I get you're nervous, but overthinking stuff just makes it worse. Don't go in trying to remember all the stuff you should do and all the stuff you should avoid. That's exactly the contrary of acting natural. Just try to be optimistic about it, give the

Re: undead strike - new beginnings (card zombie game)

2019-12-28 Thread AudioGames . net Forum — New releases room : moaddye via Audiogames-reflector
Re: undead strike - new beginnings (card zombie game) my thoughts,1, not enough zombies.I moved 13 squares or so just to get one zombie?2, Not enough weapons, if you incounter zombie. You can buy, but why don't you get a random weapon every time you find a zombie or draw a card?3, sounds.I

Re: Playability of devil may cry 5

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : RTT entertainment via Audiogames-reflector
Re: Playability of devil may cry 5 Is the game actually playable? URL: https://forum.audiogames.net/post/488922/#p488922 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: undead strike - new beginnings (card zombie game)

2019-12-28 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: undead strike - new beginnings (card zombie game) ok, so cool game, here are some suggestions-as already suggested, add sounds-make objectives, for example, kill 10zombies, find an item, move to the safe house on square 50, save a victum that's trapped on square 70-once an objective is

Re: Thinking of Trying Alter Aeon Again but Have one Question

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector
Re: Thinking of Trying Alter Aeon Again but Have one Question The fact is that AA is probably one of the most forgiving muds that exists.  You can dig yourself into a very, very deep hole on just about any level, but you can dig yourself out with enough dedication.  The trick is to

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Screen Reader Support in Audio Games The biggest issue for me is that SAPI cannot be interrupted while a screen reader can. For example, playing a game like Entombed is ridiculous with SAPI, because I have to sit and wait until it's done reading everything. However, I assume speech

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Screen Reader Support in Audio Games The biggest issue for me is that SAPI cannot be interrupted while a screen reader can. For example, playing a game like Entombed is ridiculous with SAPI, because I have to sit and wait until it's done reading everything. However, I assume speech

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Screen Reader Support in Audio Games The biggest issue for me is that SAPI cannot be interrupted while a screen reader can. For example, playing a game like Entombed is ridiculous with SAPI, because I have to sit and wait until it's done reading everything. However, I assume speech

Re: Is there a better Windows terminal?

2019-12-28 Thread AudioGames . net Forum — Developers room : nidza07 via Audiogames-reflector
Re: Is there a better Windows terminal? This bug will be fixed in 2019.3. For now, make a CMD configuration profile with tiped characters and words turned off. If you need more detailed info on how to do this, let me know. URL: https://forum.audiogames.net/post/488919/#p488919 --

Re: Beginner's guide to setting up RetroArch for the first time

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Beginner's guide to setting up RetroArch for the first time You can use either, or both. URL: https://forum.audiogames.net/post/488918/#p488918 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Screen Reader Support in Audio Games The biggest issue for me is that SAPI cannot be interrupted while a screen reader can. For example, playing a game like Entombed is ridiculous with SAPI, because I have to sit and wait until it's done reading everything. However, I assume speech

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Screen Reader Support in Audio Games Yeah, OneCore and SAPI5 both are pretty laggy and pause way too much after clauses and sentences. It's so bad that the Narrator team now simply overrides the pauses to make them shorter, lol. URL: https://forum.audiogames.net/post/488917/#p488917

Re: Suggestions for Switching from iOS to Android (Pixel 4)

2019-12-28 Thread AudioGames . net Forum — Off-topic room : nidza07 via Audiogames-reflector
Re: Suggestions for Switching from iOS to Android (Pixel 4) Oh yes, KNFB reader was ported so well that it crashes after every major Android update and it takes forever for them to update a supposed old library they are using. That's very acceptable for such an expensive app, thank god I

Re: Crazy Party: mini-games and card battle! (beta70)

2019-12-28 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta70) They should not move vertically, idk who's idea it is that bots can move in all directions but you can move only left and right, and that's somehow fun. The game concept is really cool, but the part where you can't hit them just because

Re: Blind people can't beat Samurai Shodown 2019 story mode

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Blind people can't beat Samurai Shodown 2019 story mode Okay, maybe I'm not as impatient as I thought. URL: https://forum.audiogames.net/post/488914/#p488914 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Please advise me on my situation.

2019-12-28 Thread AudioGames . net Forum — Off-topic room : RTT entertainment via Audiogames-reflector
Re: Please advise me on my situation. Thanks for the advice. This actually happened in my dream, but it was too insignificant to mention here. URL: https://forum.audiogames.net/post/488913/#p488913 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Screen Reader Support in Audio Games The biggest issue for me is that SAPI cannot be interrupted while a screen reader can. For example, playing a game like Entombed is ridiculous with SAPI, because I have to sit and wait until it's done reading everything. However, I assume speech

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector
Re: Screen Reader Support in Audio Games The biggest issue for me is that SAPI cannot be interrupted while a screen reader can. For example, playing a game like Entombed is ridiculous with SAPI, because I have to sit and wait until it's done reading everything. However, I assume speech

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: Screen Reader Support in Audio Games I prefer screen reader output, very much because of synthesizer usage. In Manamon, eSpeak seems to be able to pronounce Manamon names correctly, whereas Microsoft David cannot. Also, has anyone used the OneCore voices to read a good deal of text?

Re: any tips for playing pokemon

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: any tips for playing pokemon If you're talking about on the actual hardware, that is incorrect. You absolutely need to use the touchscreen. Believe me I've tried buttons in both those cases. URL: https://forum.audiogames.net/post/488910/#p488910 -- Audiogames-reflector mailing

Re: Screen Reader Support in Audio Games

2019-12-28 Thread AudioGames . net Forum — General Game Discussion : pitermach via Audiogames-reflector
Re: Screen Reader Support in Audio Games Most of the time, I prefer screen reader output, for reasons that were already described of mainly voice customization and responsiveness. But also, regarding the translations, while it's great that you have a good localisation framework in place,

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