Re: A very interesting thing that happens to me
Hmm, is the program what gets flagged, or NVDA itself? Because if it's NVDA; if his copy includes remote, that's why.
URL: https://forum.audiogames.net/post/613064/#p613064
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Re: Developing on Windows VS. Mac
I assume he meant copying the last phrase VO spoke, which is Vo plus shift plus C, which you can switch to capslock and have a way easier time. Considering NVDA lacks this function natively without any addons, that's not really a comparison... Better a
Re: Developing on Windows VS. Mac
@13 Um, sorry, but VO has single letter navigation. Turn on quick nav, press letters, magic happens. Unless you turned it off, which is a simple press of VO plus q. Comments like these make me wonder how much people truly research Mac before hating on
Re: Developing on Windows VS. Mac
Camlorn,I am not sure when is the last time you used Mac, but Voiceover has punctuation groups. They let you replace simbols by your own pronunciation, and define your own groups other than none, some most and all. TO go even further, using activities,
Re: Why do You like pure basic?
Wait what? How could it? Can you please hack me? First of all, why would you run something like that? We could argue that they didn't know, but even so, couldn't you press NVDA alt page down to disconnect immediately as soon as you heard a suspicious
Re: Why do You like pure basic?
It's not a question of whether it was your fault or no, but whether you did everything possible to minimize that risk. If you are hosting your things on Dropbox, giving links to people in order to help you, then you didn't.
URL:
Re: Why do You like pure basic?
Hacking? Didn't know it was that easy to get your hands on somebody's Dropbox, and apparently these are kids who can't even code.
URL: https://forum.audiogames.net/post/597232/#p597232
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Re: Why do You like pure basic?
Some new developer won't be making an online FPS as their first project, or anything online for that matter.
URL: https://forum.audiogames.net/post/597048/#p597048
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Re: Why do You like pure basic?
Ok, you want online examples? No problem. Where are the leaks of Crazy party, RS games, Playroom, Top speed, Road to rage?
URL: https://forum.audiogames.net/post/597027/#p597027
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Re: Why do You like pure basic?
Instead of trying to prevent unauthorised forks, why not prevent the code from leaking out? Why don't we have forks of Manamon, AAC, anything from Liam, and countless other available BGT games?
URL: https://forum.audiogames.net/post/596969/#p596969
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Re: Why do You like pure basic?
No, he meant cloning PB games, not the language itself. Still, I doubt programming language is the issue here.
URL: https://forum.audiogames.net/post/596849/#p596849
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Re: bgt is a virus?
It's a part of my life as well, and it is something I am a fan of. Is it a part of communication where as soon as someone mentions BGT, you get a bunch of people to say nonsense, which boils down to just switch away from it even if that's totally irrelevant to the
Re: bgt is a virus?
After we finish with all the sarcasm and satire, as well as technical ramblings that half of the forum can't understand, we could try helping the user send a file?It really isn't relevant in this context whether a developer does or doesn't move away from BGT.So, as you
Re: Questions About New Twitter API
Apparently, from what Manuel (the developer of TW blue ) said on Twitter, yes, the streaming functionality should be back. Hopefully we see it updated in the near future.
URL: https://forum.audiogames.net/post/573494/#p573494
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Re: Scrolling in the Windows terminal, or what should I use?
Can't you use ctrl plus up and down to scroll, as well as ctrl home and ctrl end? At least, those are the shortcuts mentioned in the NVDA manual.
URL: https://forum.audiogames.net/post/569853/#p569853
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Re: how to publish an audio game to audiogames.net?
Oh, in that case, nothing specific you have to do other than just release the game, post about it in the new releases room and follow the basic guidelines written in the above topic. Once the game is released, a database editor will
Re: how to publish an audio game to audiogames.net?
The audiogames website does not host games, only links to them in the database. I think that's what you confused.
URL: https://forum.audiogames.net/post/569290/#p569290
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Re: NVDA Addon assistance
Well, in case you ever need the NVDA addons list, it's at groups.iodirect link is https://nvda-addons.groups.io/g/nvda-addons
URL: https://forum.audiogames.net/post/568777/#p568777
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Re: NVDA Addon assistance
Just to let you know that NVDA shift S is also conflicting, it is the sleep mode shortcut in the desktop layout. Why not something like NVDA plus shift plus l as line? That isn't used for anything.Great idea for an addon by the way, that could be pretty useful
Re: Tool: Decompiling Hot Soup Processor Games
The source code of a text game, I believe alternative magic to help translating the game, since the person speaks Japanese they have a readme file to look at.
URL: https://forum.audiogames.net/post/568328/#p568328
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Re: !!!In the attention of all audio game developers***
Oh of course it could, but this is much more inpractical than games. I'll give a concrete example, luna RSS reader. It's probably the best utility I found for this on Windows, but it would not make any sense to use this with a
Re: !!!In the attention of all audio game developers***
In fact Dardar, your programs are a great example. They are excellent utilities which I use daily, except I can't advise my friends to use them if they don't speak English because, as far as I am aware they can't be translated.
URL:
Re: !!!In the attention of all audio game developers***
You guys, he isn't exactly talking about making the games translatable. This is no doubt highly important, and it is in fact frustrating to see that many games aren't properly translatable, but all he was trying to say is that in a
Re: !!!In the attention of all audio game developers***
Absolutely. As for your Playroom example, this is true if you work alone, but a large platform is usually translated by 2 or 3 people who work in a team and do different parts of the game.
URL:
Re: !!!In the attention of all audio game developers***
@5 you didn't quite understand what he meant. So he was basically saying that people who can't speak English usually play games by translating them using the NVDA translate addon, which works online through Google translate. All is
Re: accessible_output_2 interrupt speaking?
It doesn't need to. The interrupt literally just interrupts anything being currently spoken to speak the new message. Don't abuse that too much since it's really annoying, unless you are sure you need it, for example to interrupt a notification
Re: dealing with dlc without paypal?
@26 No, I don't. A bunch of people basically gave constructive suggestions, some expressed that it is too early to release something like that or that they would not trust such a release, nothing that would bring drama or cause a major conflict. If
Re: dealing with dlc without paypal?
Since the blind communities, the word drama was redefined. It is now a word you use when you have nothing better to say or to add to a discussion.
URL: https://forum.audiogames.net/post/549454/#p549454
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Re: dealing with dlc without paypal?
@14 how exactly are the Manamon games or AHC discontinued? Can you buy them? Do you get your keys when you buy them? Do they have bugs which make them unplayable with no updates from the developer? No new content does not mean you bought the game, so
Re: I just posted Mason's open source projects on github
Sorry, but this is pointless. If anyone should host a project on GitHub, it is the original developer himself. If he does not want to do it, he probably has a good reason. The fact it is open source does not mean you claim the rights
Re: Crazy party sound sourcing
I can't find anywhere Pragma saying that he has other communities besides English. That is what some of us said on this topic, but not Pragma. And that is true, whether you feel it is a slap or not. Crazy party has a stable players base thanks to largely
Re: Crazy party sound sourcing
Thumbs up from me defender. However, to Zarvox, I believe that money isn't entirely wasted. You never know when the library you bought might be useful in your future project. To be fair though he didn't complain about that in the firstplace. We are indeed a
Re: Crazy party sound sourcing
Sorry. The only reason I was replying here is because pretty much everybody feels that there is nothing else to contribute to the current topic. I won't be discussing this anymore though as whether this is true or not you are completely right. Good luck.
Re: Crazy party sound sourcing
Ah, right, so that is how it's going to work. Of course I like Crazy party and that's why I said that. I of course hate all the other audiogames so as a result will report anything else copyrighted. More seriously, sorry, I didn't know we were supposed to
Re: Crazy party sound sourcing
Not fun, but certainly what you deserve. That's how respecting copyrights works. You want it to be easy don't you? Too late to think about winning and losing. You honestly think it will stop once you deal with CP? Because I will certainly tell you it won't.
Re: Crazy party sound sourcing
Somehow I doubt the database editors will agree to this stupidity, but let's wait and see. In fact, I would say that nobody not named Jayde thinks this is necessary. I don't care either way. If you feel like that is the right thing to do, remove the game from
Re: Crazy party sound sourcing
Whoever said you need wayback machine to access the mods page,https://audiogames.net/page/modsthe only thing you need is to clikc the sitemap link and there it is. Granted, most links are broken, but Top speed cars seem to work.
URL:
Re: Crazy party sound sourcing
Heh, modernize the ancient forum software first and then talk about modernizing the community...But anyway I digress.See the problem is that you can't just have 2 separate versions to download, it isn't as simple as that. The reason why sound modifications
Re: Crazy party sound sourcing
I did write a reply to this but deleted it, just in case anyone saw it, it was written before defender's reply and since I fully agree with him I didn't want this to continue any longer. I don't think there is anything else to say regarding the original
Re: Crazy party sound sourcing
Good, you won, now you can move on from it too.Jees. So hard to understand that reporting a developer is the most pathetic thing you can do regardless of the outcome of the report. It would be like me saying hey Jayde, can I report the audiogames.net website
Re: Crazy party sound sourcing
Yeah, no thanks, not in the boat of reporting a developer to proove a point. You can feel free to do that, but don't be surprised if we never see the game in English again. I'm sure the French side was perfectly happy with the game and didn't bring non
Re: Crazy party sound sourcing
In reality, our argument is just as true as it always was. Nintendo would not care. There is a huge chance for them ignoring the report. You know why? Because they have much larger copyright issues to deal with all the time, larger than 1000 blind players
Re: Crazy party sound sourcing
So far, this hasn't happened. Once a paid game does this, then we can say no excuses, you should change your sounds. It looks unprofessional and stupid, but is only an assumption for now. 5 years ago isn't a lot different from now, and I would say not at all
Re: Crazy party sound sourcing
Just one thing, time for someone to create a new forum. I'm getting tired of this. Jayde's last post is the best one he posted so far, and it totally shows he means no harm to any developer or to any game on here. We are an audio gaming forum, not a let's
Re: Crazy party sound sourcing
I personally recommend getting in touch with Pragma first before starting to see if he agrees with the changes. It's better to get some confirmation before starting such a huge work and later potentially realizing he might just not want the sounds changed.
Re: BGT replacement
I don't get what is there to not like with indentation. It's not even a coding stile nowadays, as Ethin said many developers find it much easier to go over a properly indented code, and it has nothing to do with contributing to very large projects. It's a good advice to
Re: BGT multi player game Update sounds download problem.
Yeah, people are so quick to scream clone, but cannot provide an explanation? I thought at least you made your reports more detailed than your posts. It is as 11 says though, and I had to read the code to understand that, and even
Re: Sighted devs FAQ.
Sorry, but that makes little sense. It is super easy to avoid all the clones and everything. No link to clones is accepted here.
URL: https://forum.audiogames.net/post/498403/#p498403
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Re: Sighted devs FAQ.
The best would probably be for interested developers to just come here. This way they can ask about any specific question, and many did so in the past and later made very good audio games.
URL: https://forum.audiogames.net/post/498264/#p498264
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Re: Boot menu/loader accessibility?
The thread is one day old. Why do you feel you need to write an answer again to bring it up? Will that make people more likely to help you? I can understand if a few days to a week passed and you do that, but doing it in one day is really ridiculous.
Re: The table flipper source code
Last I checked, it was on the audio games archive. https://www.agarchive.net/pages/devs/ph … tions.html
URL: https://forum.audiogames.net/post/495386/#p495386
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Re: what happened to the balloon master source code?
I'd rather not. No need for posts, you have nicely screwed with people who already bought your games. Your games have a history of their own, either their registration system ends up not working, the game ends up being free or is
Re: what happened to the balloon master source code?
Oh no, I don't need the code at all, so nothing to get over. Just saying that people should really stop with that excuse or learn how open sourcing works. But if you 2 as devs keep being so arrogant, I guess you will be getting over your
Re: what happened to the balloon master source code?
That's for another topic. My point was mostly that open sourcing should have nothing to do with clones. Clones did not come from open source games after all, those were code leaks that were never meant to be open source. Cloning an open
Re: what happened to the balloon master source code?
Beatstar was not removed because of anything related to clones though, he simply decided to work on writing his games in another language and it is still perfectly downloadable with the source code in this language.
URL:
Re: what happened to the balloon master source code?
Don't use that excuse please. Oriol has his open source games, nothing happened. They are in BGT. There are many other examples, including the table flipper, and so on. Sad times if you cannot open source something because of clones.
Re: Microsoft has open-sourced Windows Calculator
Yeah, some people do not experience this, I wish I was so fortunate, but many people I talked to face the same issue in the standard view. I experience the issue of conversations not activating as well, but as you said it's a simmple fix,
Re: Microsoft has open-sourced Windows Calculator
In the worst case, Skype for web is pretty much the exact same thing, of course with some limitations like being unable to use alt for keyboard shortcuts due to conflicts with browsers. Browsers support background notifications as well, so
Re: Microsoft has open-sourced Windows Calculator
Oh I prefer Skype's standard view myself as well, the problem is that I'm forced to use the split view simply because in the standard view, pressing enter on each conversation causes a lag up to 15 seconds before it loads. In split view,
Re: Microsoft has open-sourced Windows Calculator
Skype is a mess, but not because you cannot make a good app in Electron, rather cause they cannot spend some time optimising it for screen readers. Before the lag on conversation loading appeared, it was a great app. It is still not a bad
Re: Is there a better Windows terminal?
This bug will be fixed in 2019.3. For now, make a CMD configuration profile with tiped characters and words turned off. If you need more detailed info on how to do this, let me know.
URL: https://forum.audiogames.net/post/488919/#p488919
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Re: Is there a better Windows terminal?
Hi. The English name for this mode is screen review. Document review is normally only available in browse mode documents, for example web pages or Microsoft Word's browse mode.
URL: https://forum.audiogames.net/post/488639/#p488639
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Re: Is there a better Windows terminal?
Cool, but virtual review is not just for terminal, so don't call something redundant that easily. Ctrl m is something I often use as well, problem is of course that due to the nature of the way terminal works you don't have word navigation with ctrl
Re: please send me bgt.exe
Only one problem Ethin. Unlike you, Philip said "I think". Not you must stop using BGT, not please stop using BGT, it is his opinion that BGT is no longer suitable. Most of the things you mention apply only to people who want to be great full time programmers,
Re: Example.bgt?
If only everybody asked questions in the same stile, that would be fantastic. Except he would 90 percent receive the exact same response. Anyways, appropriate links have already been posted, so probably nothing else to bring to the discussion other than the fact people
Re: Example.bgt?
#EthinRant coming. Examples are provided, everybody is happy. Of course the abbreviation is common, which does not make it relevant to the topic. He asked for example games. That's all. Not for help with a certain part of sintax, for a better manual, for instructions on
Re: Example.bgt?
#EthinRant coming. Examples are provided, everybody is happy, so stop acting like a know it all for once. Of course the abbreviation is common, which does not make it relevant to the topic. He asked for example games. That's all. Not for help with a certain part of sintax,
Re: Example.bgt?
Come on kids, simple enough to say if you want example games, visit http://www.blastbay.com/bgt.phpdon't know if these links are still up, but if not let me know since I have them and can upload if needed. A lot of the code is commented pretty well and can help you. Now
Re: Zombie Arena Source Code?
Lol, it is not about the sintax. How well did you code 5 years ago? People's knowledge changes.
URL: https://forum.audiogames.net/post/462626/#p462626
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Re: Empirically setting a screen reader delay
I wonder though, do you really need to pause the game to provide a status update? Haven't played TDV in a long time so sorry if this is obvious, but can't you just announce it and let the game go on? It's only a few seconds of speech at most.
Re: Empirically setting a screen reader delay
The Manamon solution is one of the things I mentioned above, press enter once your screen reader is done speaking to continue.
URL: https://forum.audiogames.net/post/460701/#p460701
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Re: Empirically setting a screen reader delay
If you mean addons, then they wont load since they will be Python 3 incompatible anyways. If you mean something like Sapi synths, then that will be handled by NVDA's sapi driver.
URL: https://forum.audiogames.net/post/460254/#p460254
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Re: Empirically setting a screen reader delay
Actually, in alpha, NVDA already requires speech synthesizers to notify when they are done speaking. I don't know if the code is in the API as well, but if not, I'd guess it is definitely a planned feature together with the speech refactor. You
Re: List of resources for programmers, developers, and more
Thought I'd let you know, the link for dive in to Python 3 is broken at least here and gives 403.
URL: https://forum.audiogames.net/post/458786/#p458786
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Re: Title Fight alpha 0.1
Thanks. Will try the game soon, I was wanting a good boxing game for a while. Indeed I think this does have great potential based on what you described above and will give feedback as soon as I try the game. Some kind of either story, or a career system with stat
Re: The way to choose a programming language for audio game development
Lol, conservatives, that definitely sounds great. What other term will you come up with? In fact, beginners wont be confused, they will watch a constructive discussion take place, explaining why something is good and
Re: Developing a new social network for the blind and visually impaired
@27 I do believe in that idea as well, however so far nobody did this and nobody probably ever will. Most popular social networks have way more important things to do than audio games. Take Facebook for example, where
Re: Developing a new social network for the blind and visually impaired
While on principle I totally agree with that, nothing really prevents you from using multiple social networks. Blind specific network, if done well, can have unique features that simply do not have a place on standard
Re: dev exe toolkit version 0.1 will soon be ready
We have trusted developers here too, but as a beginner you just can't know if you will deliver something or no. However, some people apparently don't really want to listen, so keep on failing and thinking everybody hates you when you in
Re: dev exe toolkit version 0.1 will soon be ready
So, if they are not ready, might I ask what is the point of posting about them and not just waiting until you are ready? It's not like the topic asks if we like the idea, you clearly already developed a good part of it, so why not in the
Re: dev exe toolkit version 0.1 will soon be ready
Nobody does private projects anymore sadly, and that's the biggest mistakes young developers are making. Both private projects and private testing, which by the way does not mean giving out your source code.
URL:
Re: dev exe toolkit version 0.1 will soon be ready
So, where is the tool? What about the other thing called toolbox? Nobody hates you, but nobody wants to use reduntant things either. If people say something is bad, it simply is, but it does not mean you are bad. Focus on making something
Re: I Wanna Smack Python Upside the Head
How about we don't "weed out" anybody and instead learn that you don't have to answer to every single topic? You don't like BGT, very simple. Ignore the topic and let somebody who likes it help a newbie. If there are no such people, even better, the
Re: Best navigation controls for mobile / touchscreen games?
Do you mean interface navigation or navigation as in actual movement? For the second, I personally like how a blind legend does it, simple but effective. Others tend to like tilting your phone too but I personally was never too
Re: New development team!
Just be kind enough not to start with such games please. It's getting really boring to see all developers starting out with them. I don't really need more games which have the mechanics of kill everything and be done. Moreover, if you are just starting out you
Re: Ride, new code editor for blinds
I can totally see why Ethin has a good ban history now. I can also see why some developers choose to only do development for themselves.
URL: http://forum.audiogames.net/viewtopic.php?pid=341758#p341758
Re: i sharing to sounds.
LOL? Did you write a reply to yourself?
URL: http://forum.audiogames.net/viewtopic.php?pid=298731#p298731
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