Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Thanks for trying it out! I really appreciate it. In voice, you can only support a limited vocabulary. If you try to recognize too many different words, it gets confused and accuracy falls off. So you keep the vocabulary limited. That
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I've put a temporary web sever up with access to Six Swords. It's a bit rough. Feedback appreciated.http://72.74.34.225
URL: https://forum.audiogames.net/post/589868/#p589868
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Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Sorry for the radio silence. The lack up updates has mostly been due to Amazon and Google being less than supportive of audio assistant development.So I'm experimenting with taking a different direction and have produced a version of
Re: StarTrade
I posted a remediation to Starlanes today. About 50 systems got flipped by an exploit. I've plugged the hole and since people are so keen on playing, I've also increased the regeneration rate, so people can play more legitimately. :-)
URL:
Re: StarTrade
Head's up: there have been some reports of cheating on Starlanes. I'm currently investigating. If you play the game and have noticed anything unusual, please let me know. (Or if you want to confess, I'll offer an amnesty!)
URL:
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
My apologies! I think the server must have rebooted or I didn't run my "kickstart" script. I've created an issue to tie its initialization to something more reliable. Sorry for the inconvenience.
URL:
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Just Google. Some applications have come back already. I'm not sure where in the queue my apps are. They've been pretty opaque about it.
URL: https://forum.audiogames.net/post/469813/#p469813
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Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Head's up: Google is experiencing an outage with 6 Swords, as well as tens of thousands of other applications. They've given no real explanation why, but they say it could take a "few weeks" to resolve.
URL:
Re: StarTrade
Sorry, the "nothing happened" was me failing to kickstart the production server. That's up and running now.I did see from my error logs the first-time-user rearing it's ugly head again. And, once more, I've utterly failed to reproduce it. I'm going to go bang my head against
Re: StarTrade
OK. I've updated the telnet server. It is now running on port 5500. That should make it compatible with MUDRammer. Please let me know if it works.
URL: https://forum.audiogames.net/post/466003/#p466003
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Re: 6 Swords - Fantasy Adventure game for Amazon Echo
The telnet server has been updated to run on port 5500. This was necessary for compatibility with MUDRammer.
URL: https://forum.audiogames.net/post/466002/#p466002
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Re: StarTrade
Quentin, I heard back from MUDRammer. The problem is the port, not the name. So it is going to fail on the production one as well. :-( However, the port is easier to change than the name. Let me work on that today.
URL: https://forum.audiogames.net/post/465818/#p465818
Re: StarTrade
This is a very annoying bug. I put in more instrumentation and *poof* it disappears again. But I've tested it with your ID so the user creation has run. Even if the bug comes back, it shouldn't affect you.Qentin, changing the hostname is problematic. However, the "production"
Re: StarTrade
I managed to create a unit test that replicates this problem. I added in some debug messages... and the problem went away. O_o I'm still rather suspicious, but give the pre-release server another go.
URL: https://forum.audiogames.net/post/465358/#p465358
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Re: StarTrade
Thank you! I'll try to get that sorted tonight. For some reason it thinks the starting world has no mainworld starport. O_o
URL: https://forum.audiogames.net/post/465162/#p465162
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Re: StarTrade
I've added cargo purchase to StarTrade. You can check out the pre-release on telnet at api-staging.111george.com port 65500. Next I have to do cargo selling!
URL: https://forum.audiogames.net/post/464803/#p464803
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Re: StarTrade
Sorry, folks. Looks like my telnet implementation is less than perfect. I don't know what went wrong, but I gave it a kick and it came back. Please try now. I'll see if I can stick on some monitoring to test and warn me if it goes down again.
URL:
Re: StarTrade
You can access the telnet version from anywhere. Starlanes is available in all English speaking countries, Canada included.
URL: https://forum.audiogames.net/post/463213/#p463213
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Re: StarTrade
SLJ: It is possible for me to link account across devices. If you are already playing StarLanes on Alexa, and want to link your telnet account to it, let me know your call code. Similarly, in the future, when we release on Google Assistant, we can link any telnet account your
Re: StarTrade
I have a much better telnet version of StarLanes now available. If you connect to telnet:api.111george.com:65500 you can create a login, and then select Star Lanes from the list of games.It's not wonderfully adapted to telnet play. It's probably a bit verbose. Please give me
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
The Six Swords Editor is open for use!If you connect to telnet:api.111george.com:65500 you can create a log in, and then run Six Swords Editor. You can use this to create locations in Six Swords for people to experience. If you created
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
A hat tip to Gamemaster for suggesting to connect "all my games" to telnet. It kind of clicked with me that they all use the same base level libraries. Instead of trying to wrap a telnet interface around each one, I could do it at a
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hey bookrage. Finally worked it out. Same symptom, different problem. You weren't teleported to the saltwater dimension, you were teleported to the middle of the ocean on the same dimension. Doh. That explains why I *thought* I fixed,
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I found the "Partnership of Federal Fighters" that appears to be you, but it doesn't looked trapped in the Saltwater Dimension. But I did find "One Kittens Academy" and "Sure Swords of Hunters" who were. Very annoying. It isn't supposed
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
FYI: I've done an update and "flattened" the shops. You can now buy things by walking to a cardinal direction. Too many people were having problems with the system recognizing the names of items. You can still sell things the same way.
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
KenshiraTheTrinity wrote:What about letting people write new locations and build them up that way, kinda like a mud?Yes. That's how the location editor would work. Right now there is a fairly primitive system where you can use "land
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
So, a long overdue update. I have been doing a lot of unproductive thrashing of late. My problem right now is that I keep changing direction. I started Six Thieves, but no one seemed that enthusiastic. Then I found an open source
Re: StarTrade
Based on your suggestion I've focused on increasing the breadth of availability for StarLanes and I'll come back to StarTrade after that. I've been moving it to my modern code base which will be better for telnet support, but it also gives Google Assistant support. I'm close
Re: StarTrade
There is still a cadre of die-hard players. QXQ has taken over Futatsu and made great inroads against Hitotsu. But Hitotsu is still ahead in conquered systems with 641 to 398. But Futatsu is considerably ahead with factories. If they can leverage that production capability
Re: StarTrade
OK. New version of StarLanes posted on api-staging.111george.com, port 65501. At least some commands are now parsing.
URL: https://forum.audiogames.net/post/441889/#p441889
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Re: StarTrade
Sounds sensible. StarLanes could certainly use the players, since it's a team based game. I'll focus on that then.
URL: https://forum.audiogames.net/post/441882/#p441882
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Re: StarTrade
Well, you are inspiring me. I put some time aside last night to see if it was practical to wrap the same sort of interface around StarLanes, since it's an already running multi-player game. I got basic connectivity going, but it doesn't seem to recognize anything said. So it
Re: StarTrade
Thanks for the stack trace. Between that and the error logs I was able to replicate it on my Windows machine. It is one of those "this should never happen" errors. But when I turned on the extra debugging I have, it went away. Shrug.Give it a go again and I think it should be
Re: StarTrade
I got system and star movement working. So you can explore the area. I'll try to get buying and selling cargo working next. Then there will be actually something you can play and actually do something.The style of the app is something I've developed for audio games, where
Re: StarTrade
TELNET!I've wrapped an experimental telnet interface around the development version of StarTrade. It probably lacks a lot of the features you expect from a text adventure game. Since it was designed for voice, it isn't abbreviation friendly. I've only used it with the command
Re: StarTrade
Looks like Solo is specifically written for Cepheus Engine. I'll have to see if the budget covers it!The universe is a galaxy roughly the same size as the Milky Way. The settings is based on one that I've used for several of my novels. It's about 100,000 years in the future,
Re: StarTrade
I hadn't see Star Traders before. From the Wikipedia description, yep, it's probably going to be pretty similar. The mechanics for the game are mostly based on Cepheus Engine, which is an open source version of the classic Traveller Role Playing game. From the trailer you can
StarTrade
Hey Folks, I've been working on a sequel game to StarLanes on the Amazon Alexa. The working title is StarTrade, and it is, surprise surprise, focused on running a merchant space ship. I've just cut a teaser trailer demonstrating the mechanics for hiring and firing crew. You can
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I'm glad you guys are having fun.Yeah, I'd like to be more sensible about the monsters. I was trying to get it done quickly and the monsters get populated just like any other feature. I'd like to cycle back and maybe create a special
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Oh! That helps me narrow it down. There is a forum you can post on linked below. It isn't as accessible as this forum though. So you (or anyone else) is welcome to post bugs here as well. I monitor this thread
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Thanks for reporting that, Jimmy69. It was a big, complicated update, and I have been concerned that there were going to be unanticipated consequences that I didn't find in testing. I really didn't mess with the combat area, so it's a
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Beta test is over. New content released for 6 Swords: new features have appeared across the freeplay and premium worlds offering classic dungeon crawls. Some chests in the dungeons offer keys to unlock chapters of the novel Red Queen. A
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Classic dungeon crawls are coming to 6 Swords. Along with incremental discoveries you can make in them to unlock chapters of a full length novel. This is a big expansion so I want to do a beta test on it first. If you are interested,
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hey Folks! I've done some work on a parallel game call "6 Thieves", where you play thieves in a big medieval city instead of fighters roaming the country side. I'm at the point where I'm going to open it for Alpha use. There isn't much
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hey Simon. Just say "OK Google, open Six Swords". We've been on Google home for about a year and a half. I was looking through my top 100 users and about 20-30% of them are on Google Home. So you are well covered!
URL:
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Erk. Sorry about that. That's not supposed to happen. I've entered a bug to fix that and moved you back to the Enuma Elish dimension. I also bumped up one of your companion's hit points a few as a bug finding bounty!If you have gotten
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Huh. That's kind of odd. I'll look into it. I've got an update to post (just bugfixes) but I'm in change freeze mode due to the holidays. December 26th is the biggest traffic day of the year. So I'm waiting to watch the hump pass before
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hey Chris, in large towns (or just to the North of the starting point) you can find a tri-form arch. Entering this will give you an opportunity to move to the premium content area. There's a bit of back-and-forth with Amazon and you
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
You should be able to activate by voice. But it doesn't really matter either way.Don't worry about paying. You do that from within the game. And it hasn't been turned on yet anyway. I keep asking Amazon if they are ready to go, but they
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
This week's update has gone out. There's some behinds the scenes work on better integration with the premium content area, but I had to comment that off since Amazon hasn't rolled out their monetization stuff yet. Most of the rest was
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
At some point there will be tri-form arches to the premium area in each town and city in the starting world. I'm still waiting for details from Amazon about when I can release the new stuff and if it requires certification. There is,
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I'm afraid I'm going to have to walk back some comments I made earlier!6 Swords has been invited to participate in Amazon's monetization trial. We have accepted because it also comes with a promotional package, which is what we really
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Just pushed the latest update. As above, the big new feature are more interesting cities in the premium section, including revamped temples. Temples in smaller cities may not have the healing pool in them. Larger cities are more likely
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I mean to look up the location yesterday, but I normally deal with the internal coordinates. It game coordinates the tri-form arch to the beta area is at 0 degrees 10 minutes North latitude and 0 degrees 10 minutes East longitude. If
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Right now there are a number of new features that are present in the premium area. Roads come in multiple flavors, from paths to paved. There are also rivers. The geography is set, not generated, so there are mountain ranges, seas,
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I've gone ahead and reduced the damage from Dragon's breath weapons, reduced the frequency they use it with, and made Dragons more rare. See what it's like after the update and let me know what you think.This week's update is going to
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I like the idea of temples infested with demons or devils. Maybe that can be a focus for Patron Deity based missions. There could be an interesting tie in with the civil war. The first novel in the Six Books of Magic deals with invading
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
New release today! The biggest update is "wizard shops". In major cities you should now be able to find a wizard shop that sell wishes. For the princely sum of 100,000 gold pieces you can increase one of your stats, or bring a fallen
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Surviving characters automatically loot the bodies of any fallen comrades. I think you only lose equipment if your entire party dies.
URL: http://forum.audiogames.net/viewtopic.php?pid=356280#p356280
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
First up: latest release is live. Dragon treasure is adjusted and they can breathe fire, acid, lightning and so forth. If a beloved character gets permanently toasted, talk to me and I'll arrange a resurrection for 100,000 g.p.Those
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
To be clear: the deaths in my dragon testing were by pure physical damage. It can already happen now, it's just rare. By straight D rules, if you get knocked down to -10 hit points, then you die. It's just that there are very few things
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
There's no technical reason I can't port 6 Swords to Cortana. I haven't looked into it before because they didn't invite me onto their beta, and there seems to be a pretty low adoption rate. (My wife also thinks it is creepy!) If you
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I expected there would be a few mal-adjusted monsters with the new batch. Thanks for reporting this. I could nerf them down, but there are a few reasons I'd rather not.1) If I start now, I won't know where to stop. I'm trying to use the
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
OK. new release pushed. Please let me know if you find any bugs or wildly unbalanced monsters. Technically you can now say "about achievements" and it will give you your achievements, and after the "more" it will describe each
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Issue #327 was "Dragons should be multiplexed differently". So we will, indeed, get Huge Ancient Red Dragons, along with Young Small Silver Dragons, and so forth. I have "Dragon Dens" on my list, and we need that variety to make it so
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I reformatted this out of pity for those with screen readers. Found a really stupid parsing error which stopped over a hundred monsters being loaded. Expect the monster diversity to go up a lot in the near future.The full list of added
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
20 Giant Wasps is the maximum! So I expect it is tough. Monsters are rated by fighting a trial mock combat against a team of six 'average' adventurers. The thing is the team is average, and the number used is the average appearing.
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Well, I'm glad there are still some surprises there that can scare the crap out of you. :-) I some point I'll be adding in Giant based locations and Dragon based ones. Those should ensure there are always challenges to overcome!There
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
This game is available on Google Home (OK Google talk to 6 Swords) or Amazon Alexa (Alexa, open 6 Swords). We were kicking around the idea yesterday of making a web version using some off-the-shelf speech to text and text to speech
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I've been talking with Google about the party ID problem. It appears they have a "feature" of recognizing individual voices. The problem is that if it doesn't recognize an individual voice, it generates a random ID. It's not clear to me
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Apologies for not replying sooner. It scrolled onto a 5th page and I hadn't noticed! Anyway, some good news and some bad news...Google Home seems to have a problem retaining your user ID. Your game identity is indexed based on this. For
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Just give a potion to a character and they will drink it. They work for a limited time, depending on the potion. Most combat orientated potions will work for 10 to 40 in game minutes. Each round of combat takes one minute. Moving from
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Sorry, thought I replied. A potion of speed doubles the number of attacks the user gets in combat. Definitely a nice potion!The quests I have planned for the premium area are not so much alignment based, but politics based. The Empire
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Oh, Dark, the audio model update should now be live in the UK. See if "news" and "sleep" work now.
URL: http://forum.audiogames.net/viewtopic.php?pid=346186#p346186
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Re: 6 Swords - Fantasy Adventure game for Amazon Echo
This week's updates include new feature types. And, now that we have a coordinate system, I can tip you off to where to find them!Latitude 0 degrees 1 minute south, Longitude 0 degrees, 9 minutes east: narrow cleft to dinosaurs.Latitude
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Ridgedale. Names for towns are randomly selected from a list of about 3000 per culture. But, because it is random, you may get duplicates. Maybe I should change that name slot to Springfield!Elixir of Mercury. It's a potion of speed.
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Exploration is definitely part of the game. I learned that in StarLanes where some players just loved roaming the outback to see what they could find. My aim is that there are enough places that you can easily find, but also hidden
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Wooly Rhinos in a den? Too funny. That's what you get with all the procedurally generated stuff. And that's my dilemma. You've got good ideas there and I've noted them down. My choice is to create, say, a "dark fey grove" generation
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Ammunition. I've opened an issue to look into it to make sure things are working as expected.Werecreatures. There are Werebears, Wereboars, Wererates, Weretigers, and Werewolves. They just aren't very common, so you don't meet them all
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Ammunition. I thought it was too much of a headache and no addition to game play to make you independently equip each character with ammunition. Instead characters pull the best ammunition available from the common pool and use that.
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Blessings are not used up. You need to have been blessed at least once to be able to use the healing pool. If you have been blessed three times (I think) then you can get past the pool into the infirmary. They will cure you of level
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
At the start of my time on Echo I tried many different games. Of late I have decided to mostly focus on doing one game very well. That being said, if there is an easy port that could be interesting, I'm happy to take a look. Many text
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Time for the long response.Combat. As far as optimal choice of weapons, your characters will chose what makes the most sense for the combat they face. I couldn't really come up with a good interface that let you make tactical decisions
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Quick response. (I used all my vacation on a big summer trip, so I actually have to day-job work between Christmas and new year's, but still get the kids sorted and host a party today!) Dark, you're not crazy, you're just British. You
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Thank you for such positive comments!Sadly the skill is currently not in the German store. I wish it was. And I've set it up so that it can be localized. So far all I've done is change the names to Indian names in the India geography.
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Sorry for not responding sooner. I couldn't get through to the forum for a few months.Firstly, yes, 6 Swords is still in active development. We introduced a "news" feature to keep people abreast of the new things we've added. If people
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I just pushed this week's update. They major part is the first (mini) module to be released: Batrachian City. It's located due north of Village of Achnasheen.
URL: http://forum.audiogames.net/viewtopic.php?pid=311831#p311831
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I had a talk with some people who know AWS better than me. Apparently I was running on a server that was the equivalent of a TRS-80 or something. So I've upgraded my production server. Let me know if that improves things.
URL:
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
It's been 24 hours since I shifted servers and I haven't seen an outage message yet from Google. So I think things are looking good there. Please report any outages you experience.supermalavox, thanks for the suggestions. Amazon just
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
That's a terrible user experience! I'm amazed you have stuck with it this far!I will take the outage reports from Google at face value then. I'm not a wizard at AWS and servers are not my strong point. I just tried quadrupling the
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Good catch Tony78. I've logged an issue (#140) to recognize +1, etc, when identifying an item. However, changes to what the skill can hear have to be tied to major versions, since that requires re-certification by Amazon. So that's
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hey smoothguner. I had a quick look at Battle Cards. I need to dig into it more, but I caught a line that said an "Any" card could be played at any time. That's kind of a problem. Alexa is call-and-response. You can't interrupt her. I
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Sure, smoothgunner, send me on your rules. I'll have a look and say what level of complexity I think it is, and how well it might work as an audio game. There's a few techniques I rolled out with 6 Swords around dealing with complexity
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
You can always enable it right from the web page: https://www.amazon.com/dp/B01GVGVSM0
URL: http://forum.audiogames.net/viewtopic.php?pid=310250#p310250
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Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Oh, hey! I didn't see it had spilled onto a second page. :-)I did do "21 black jack", but I'm not sure that really counts!Someone asked me to do chess once, but I was afraid that it would be hard to craft a good user experience. There's
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Alexa isn't always the best, especially when it comes to names. I use fuzzy matching internally to resolve when a direct match does not work. So a tip is to say a more common name that starts with the same letter. If you say "hire
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I did my big update today. I put release notes here: http://starlanes.freeforums.net/thread/94/release-notesI was able to put in the "no religion" switch. Right now it's manual and done by admin request. So if anyone wants it turned on
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hmm. Leave this with me. I've been thinking on this off and on over the day. I think there are only two places in the code where temples-in-cities and ruined-temples are generated. I've created an issue (#123) to spend a bit of time
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
I identify as a Christian, but I attend a Unitarian Universalist "church", so I do try my best to be sensitive to other views and perspectives. It is a bit challenging to create a fantasy setting with no references to the supernatural.
Re: 6 Swords - Fantasy Adventure game for Amazon Echo
Hmm. That would cut a fair amount out of the game. I picked the Roman gods because they aren't currently worshiped in the mainstream, yet they are a familiar part of Western culture. They are really just decoration in the game. There
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