Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Introducing: Out of Sight Games I disagree with you about swamp's navigation system, it's extremely simple.  I never get lost while playing it, especially with the beacons system. URL: http://forum.audiogames.net/viewtopic.php?pid=292413#p292413

Re: Street Fighter V Official thread

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Street Fighter V Official thread Will do, thanks.  Should've checked. I thought about getting it for steam, but now that I know it's cross-platform, I don't really see the point of owning it twice unless something happens to my ps4. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Already in the works. We thought we'd have a little more time to get them laid out, haha. We definitely have plenty of ideas of what we could use more funding for - after all, what we asked for was the bare minimum just to

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I found something that should be fixed. In the temple dubbing should be echoed URL: http://forum.audiogames.net/viewtopic.php?pid=292416#p292416 ___ Audiogames-reflector

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hey, getting funds faster than you expected is never a bad thing! I will definitely be auditioning as soon as calls go out. URL: http://forum.audiogames.net/viewtopic.php?pid=292417#p292417

Re: your_adventure rough beta 2 available

2017-01-05 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: your_adventure rough beta 2 available I have also one idea. It will be great to support for some screen readers, not just Sapi. For example for NVDA. URL: http://forum.audiogames.net/viewtopic.php?pid=292418#p292418 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : grryfindore via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Ahoy there.50% is quite awesome! but but its not a surprise that is, once you have a look at or listen to this trailer.I simply have no words..and if this doesn't blow your mind away, you need help. I actually had

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Muhammad: We could test the game without automatic announcement of the cardinal directions and see whether or not players get disoriented. Thanks for the suggestion.Nuno69: Great question. We've actually recently

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I'm agree that it's not necessarily for the damage amount to be spoken where the enemy stands, being it normally in the center is better in my opinion. By the way, why not making the game support screen readers like nvda?

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I agree that it's not necessarily for the damage amount to be spoken where the enemy stands, being it normally in the center is better in my opinion. By the way, why not making the game support screen readers like nvda?

Re: your_adventure rough beta 2 available

2017-01-05 Thread AudioGames . net Forum — New releases room : pelantas via Audiogames-reflector
Re: your_adventure rough beta 2 available Hi,@darki really like the sound of this. And i really will look into how i can make this happen, gives more reality to the game, and that is what i want to have.About the grinding, i rememberred something, when you have entered the number of grane

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds sid512 wrote:hi,I propose a balance between the constant climb and disend, and assigning a fixed altitude throughout the flight.we know for a fact that the game instructs the pilot to climb to 500 just after a designated

Re: anime email lists

2017-01-05 Thread AudioGames . net Forum — Off-topic room : assault_freak via Audiogames-reflector
Re: anime email lists Favourite anime in the last 5 years! Go! They don't necessarily have to be new ones... just your personal discoveries. Let's say top 5? Mine are, in order of liking:1. Jojo's Bizarre Adventure2. Attack on Titan3. Naruto4. Rurouni Kenshin5. ... can't think of one at

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Over 50 percent funded!  Nice!  If it keeps going, you might have to put up some stretch goals. URL: http://forum.audiogames.net/viewtopic.php?pid=292412#p292412 ___

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Introducing: Out of Sight Games HiWell I agree with Lirin that we need a good navigation system like in paladin of the sky, manamon and shadow line. Each one of them represents a simple and easy navigation system to deal with. Unlike swamp's one, which is very difficult and

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The game does actually support NVDA. Hopefully support for other screen readers is in the future. The only text that can't be spoken by NVDA is text we want to play in 3D space, like the combat damage announcements. So I

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I actually find that a nifty feature, the fact that combat damage is spoken in 3d... definitely something I appreciate, and another step in inovation for audio gaming! The trailer is most certainly a well done piece of

Re: Not Always Right

2017-01-05 Thread AudioGames . net Forum — Off-topic room : zakc93 via Audiogames-reflector
Re: Not Always Right Some of these are pretty funny. Thanks for a new source of entertainment URL: http://forum.audiogames.net/viewtopic.php?pid=292407#p292407 ___ Audiogames-reflector mailing list

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Thanks assault :-)We're less interested in finding professional actors, and more in finding quality actors with a passion for games like this and a need to put their talents on display. As soon as we're fully funded (which

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector
Re: shadow rine full voice version released I'm not sure why you find it so odd. haha. It's just a new take on the party concept... things like dissociative identity disorder are similar, this just adds to it by making it the way for a single character to use a party's worth of tricks. And

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Grryfindore: Thanks for the thoughts about combat sound design. Any input is helpful and we'll definitely do what we can to get it as good as possible.I couldn't agree more about the trailer. When Drew (our sound designer)

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : assault_freak via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I actually find that a nifty feature, the fact that combat damage is spoken in 3d... definitely something I appreciate, and another step in inovation for audio gaming! The trailer is most certainly a well done piece of

Re: Instructions to play on pokerstars

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Rocky Waters via Audiogames-reflector
Re: Instructions to play on pokerstars Very pleased to see you folks making so much progress.  Compliments to DJBlind.  I stopped work on my scripts, knowing the screen resolution issue would break all my hard work.  I would like to hear if these scripts have solved that issue.  I also got

Re: about star conquest sound pack question

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: about star conquest sound pack question Mainly removing the illegal things which the gm's do not want in an official pack, and adding sounds for things not here.  Mainly higher level things that most cadets and mid-players don't have to worry about, as well as some extra things to give

Re: Warsim, text based randomly generated stratogy

2017-01-05 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector
Re: Warsim, text based randomly generated stratogy Thanks Eagalon, I included the feature as suggested, love player suggestions and I love the audiogames community Thanks for the kind comment! URL: http://forum.audiogames.net/viewtopic.php?pid=292446#p292446

Re: all mud games in the world, which has soundpacks.

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: all mud games in the world, which has soundpacks. unofficial squaresoft has a really cool soundpack. Clok so far has sounds for most stuff. It's just me working on the pack right now, unless Sneak comes back and finally works on his project. I still need to fix a bit of fussy thing

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Sounds really exciting. URL: http://forum.audiogames.net/viewtopic.php?pid=292436#p292436 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Introducing: Out of Sight Games Hi.Regarding navigation systems: This is difficult, because people are using different ways to navigate. I'm pretty okay at navigating, so I can get used to almost everything. But people who are less good at navigation or people who just navigates in

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : GhostRider via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds @LordLundin,Yes, but no ATC at a given area tells You for example to climb from 6000 to 1000 and just a few minutes after that, when probably You haven't even reached that altitude and enter another Airport's air space

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The item pack is a collection of items in-game that will only be available to those who get it as a Kickstarter perk or with the collector's edition of the game. It will include various unique, powerful items, and some pop

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-05 Thread AudioGames . net Forum — New releases room : marro via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! hi,does someone have a file with all the manamons weeknesses/strong points?+what they will involve into if they can involve?i'd like to have one URL: http://forum.audiogames.net/viewtopic.php?pid=292445#p292445

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds well ... it sorta is  how it is in real flights ... if you don't listen to them ATC your plane can go boom boom URL: http://forum.audiogames.net/viewtopic.php?pid=292428#p292428

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: shadow rine full voice version released Double posting time. I just saw you're post and the answer would most likely be no. Why? Think about it. Say you're using dropbox, does it have unlimited space? You see what I am getting at? The links won't work  eventually. You can create a Bt

Re: My Sound RTS server is now alive

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: My Sound RTS server is now alive Nah, I do know what the issue is. I'm currently trying to fix it. URL: http://forum.audiogames.net/viewtopic.php?pid=292435#p292435 ___ Audiogames-reflector mailing list

Re: GNOME 3

2017-01-05 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: GNOME 3 Well, I have never tried it. I prefer to use the terminal when using Linux, especially after having some really odd issues with Orca and Ubuntu a lot of years ago, where Orca just crashed, and I couldn't start the screenreader again. I don't have much experience with Linux

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: shadow rine full voice version released The party thing makes me laugh. As about items, I never found all, most I got was 48 of 50. Hey person looking for the playthrough, have you tried searching this topic, something like shadow rine? or line? URL:

Re: Wine questions

2017-01-05 Thread AudioGames . net Forum — Off-topic room : SLJ via Audiogames-reflector
Re: Wine questions Oh, I read that wrong, or too fast. URL: http://forum.audiogames.net/viewtopic.php?pid=292438#p292438 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-05 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hay Yukio, it's me, threeblacknoises again, with yet another translation update!Details are in a PM I'll be sending you vary shortly!Later! URL: http://forum.audiogames.net/viewtopic.php?pid=292427#p292427

Re: 2 d platformer link please

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : lav andric via Audiogames-reflector
Re: 2 d platformer link please here is the link, I hope it works:https://www.dropbox.com/s/q563wy32l7wriuz/2DP.zip?dl=0 URL: http://forum.audiogames.net/viewtopic.php?pid=292441#p292441 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone LOL SLJ!    It was about the least informative thing I could have said about it too.I've added a new command to Swamp.  Typing /collect will allow you to remove items from your collection and add them back into your inventory.  Once in your inventory you

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds heya.I'm going to try and work together with the devs as best as I can to improve and add additional areas to the flight sim to make it super great, doing things like physics, sound design and ... well ... lol ok that's

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi.45 dollars has just been donated, and the link to the Kickstarter page has ben shared. I'll share it to even more people when I get the time tomorrow.What is the "in-game pack?" I get this is something you can unlock in

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Muhammad Hajjar via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games It's so nice to hear that. I've donated as well, keep up your good work. URL: http://forum.audiogames.net/viewtopic.php?pid=292442#p292442 ___ Audiogames-reflector mailing

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : Rich68 via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds Hi. How do I suggest changes in the map. Strangely my town isn't there but a number of the little villages around it are. Also there a number of English airports missing. URL:

Re: 2 d platformer link please

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : cuddley via Audiogames-reflector
Re: 2 d platformer link please the link works, but it's the same version i have, 4.5.0, i think there's a later version URL: http://forum.audiogames.net/viewtopic.php?pid=292457#p292457 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Okay guys, I've got some good news and a bit of bad news.Lets start out with the little bit of bad news shall we?  During a code change, several random players had their collections deleted by accident.  Because of how the bug affected things, I was not able

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-05 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Regarding the translation status, at this point, it'd probably be easier to list what's not yet translated, so here we go.Stages: 3-4, 5-1, 5-2, 6-2, 7-4, 8-1, all of stage 9, 11-4, 14-3, 14-4, stage 14 shop, 18-2,

Re: My Sound RTS server is now alive

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : darren via Audiogames-reflector
Re: My Sound RTS server is now alive I'm just someone who loves big maps whereby you have to work to get to anybody else on the map. I've never liked small maps myself. URL: http://forum.audiogames.net/viewtopic.php?pid=292461#p292461 ___

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hi aprone, if you wanted to put ammo in the locker would you have to put it in a bullet at a time? URL: http://forum.audiogames.net/viewtopic.php?pid=292474#p292474 ___ Audiogames-reflector mailing list

Problem heeling in entombed

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : danang137 via Audiogames-reflector
Problem heeling in entombed Hy all!I have problem with heel spel in entombed.I kant Heel the torso of my caricter.When I tri to heel my caricters torso, I am only hear, Caricter name... Feels sliteli better. URL: http://forum.audiogames.net/viewtopic.php?pid=292479#p292479

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Sorry, I don't have plans for people to store ammo.  I believe if there is to be a locker system to give people back some of their most vital items, it should be limited to armor and weapons.  Ammo is the easiest thing to find when looting, and I do believe

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released no, lol that's what read only keys would be for URL: http://forum.audiogames.net/viewtopic.php?pid=292449#p292449 ___ Audiogames-reflector mailing list

Re: all mud games in the world, which has soundpacks.

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector
Re: all mud games in the world, which has soundpacks. hello! i wanted start up  topic like this. and could you  give links for soundpacks for different muds with sound effects? thanks URL: http://forum.audiogames.net/viewtopic.php?pid=292448#p292448

Re: shadow rine full voice version released

2017-01-05 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: shadow rine full voice version released no, lol that's what read only keys would be forthat reminds me I should finish my playthrough at some point, need to do the EP URL: http://forum.audiogames.net/viewtopic.php?pid=292449#p292449 ___

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-05 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! HiA question, how much percentage is already translated of the game? greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=292463#p292463 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Joseph, I have a question. If, by chance, I donate after the goal is reached and before the games release, am I still eligible for the rewards? I'm quite interested, though I am currently out of work. URL:

Calling out to all light beings.

2017-01-05 Thread AudioGames . net Forum — Off-topic room : bashue via Audiogames-reflector
Calling out to all light beings. Greetings all.I'm writing this as I'm listening to a song by the China dolls called happy day. I believe they are light beings. Maybe I ought to post this under religion and spirituality but although the beings I refer to have such traits, they are of every

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Yeah that's what you'd have to do Darren.  Because of that, I'd highly suggest that ammo not be stored in the locker.  It would be very expensive in quest points. URL: http://forum.audiogames.net/viewtopic.php?pid=292476#p292476

Re: your_adventure rough beta 2 available

2017-01-05 Thread AudioGames . net Forum — New releases room : brian . kurosawa via Audiogames-reflector
Re: your_adventure rough beta 2 available Hello Pelantas, and nice to know that you are still developing this game! I tried it and this new version is pretty cool! URL: http://forum.audiogames.net/viewtopic.php?pid=292454#p292454 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi@Joseph Westhouse Will there be a collector's edition of the game? Can you know what content you will have and what will be your price? Sorry if the kickstarter site says, I did not see. greetings and thanks. URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games You're eligible for rewards through the duration of the campaign - so, up until February 3. If you want to donate after that point, through PayPal or something, contact me directly by email or PM and we'll talk - whether

Re: GNOME 3

2017-01-05 Thread AudioGames . net Forum — Off-topic room : ironcross32 via Audiogames-reflector
Re: GNOME 3 I like gnome 3. Yeah its the best, Unity just has latency issues when being used with orca. Mate has other issue like stuff in windows not being spoken in favor of the stuff behind said window and things of that nature. Accessibility is not where it should be though imo. For

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : simba via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hi.I will donate tomorrow when my monthly paycheck is there, but I am happy to see that the game has almost met it's funding goal on the first day, I hope that there will be more money coming in so you can produce good

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds hi.@Rich68 you can't actually change the map, and yes it's holy inaccurate but hopefully the map system used will be changed.You can, however, suggest a new Airport. I've got a text tutorial somewhere in my posts showing

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Introducing: Out of Sight Games HiI agree with SLJ For example in Paladin the steps are not sonorized, I do not say that this is bad, but I can not understand that there are people who get lost in Swamp.greetings and thanks. URL:

Re: Introducing: Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Introducing: Out of Sight Games Part of it has to do with familiarity. I know some of our testers grumbled about our nav system initially, but every one of them emailed back after using it for a while and said they were navigating like a pro. So sometimes it just has to do with what

Re: transfering songs from a iphone to a pc

2017-01-05 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: transfering songs from a iphone to a pc Uh?What this last post has all to do with transfering music to your PC?I guess it's offsight URL: http://forum.audiogames.net/viewtopic.php?pid=292465#p292465 ___ Audiogames-reflector mailing

Re: eurofly a flight audio simulator from slovakia

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia fuck I need to get my god damn lazy ass on it. Still looking for some sounds though ... though I'll confess I haven't done a lot about that either heh.We'll see how I feel tomorrow, currently feel like shit.Pro tip: don't try to run off 3

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games The collectors edition is one of the rewards, as well as in larger pledge amounts.  It's the game along with the soundtrack.  $2412 of $2850. A little over $400 to go! URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Joseph Westhouse via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games fabig94: blindndangerous summed it up - the collector's edition will have a physical copy of the game (including special item pack) and the soundtrack, and will feature tactile cover art.Dragonir: I actually recorded a

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-05 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! Hithanks you for the information!that sounds very goodgreetings. URL: http://forum.audiogames.net/viewtopic.php?pid=292475#p292475 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Sorry, I don't have plans for people to store ammo.  I believe if there is to be a locker system to give people back some of their most vital items, it should be limited to armor and weapons.  Ammo is the easiest thing to find when looting, and I do believe

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games hi! i am musician,singer and i have  powerfull  bass-bariton voice. i have professional musical equipment. maybe, i could help this project? you can  contact me in skype: igoreha3791       best regards! URL:

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Deng via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Just backed the project as well. It's getting close to being funded. I wish you all the best of luck, and I can't wait to play and stream this game. Haha. URL: http://forum.audiogames.net/viewtopic.php?pid=292451#p292451

Re: Eurofly, first geographical atlas and flight simulator for blinds

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Eurofly, first geographical atlas and flight simulator for blinds here's the guide.Here's a Quick guide how to find and determine the long and lat of Airports then submit them to the dev.1: decide which Airport you want to search for. Airports have a unique set of letters and sometimes

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone that's a pain though because it relies on other people helping you with the transfer which also means you are relying on their honesty. it's not ideal and there's also the other thing of it creating more data on the server than their needs to be. why have an

Re: Bokurano Daibouken III translation Project has officially started!

2017-01-05 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Bokurano Daibouken III translation Project has officially started! HiA question, how much percentage is already translated in the game? greetings and thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=292463#p292463 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Would you mind describing what each beep means or uploading a guide of some sort? URL: http://forum.audiogames.net/viewtopic.php?pid=292467#p292467 ___ Audiogames-reflector

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Hiwoo that sounds great.thanks for your excelent work.regards. URL: http://forum.audiogames.net/viewtopic.php?pid=292478#p292478 ___ Audiogames-reflector mailing list

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone so can you make it so that we can store ammo? I'm asking because it's very expensive to buy ammo when dead it costs so much rep and all that. URL: http://forum.audiogames.net/viewtopic.php?pid=292477#p292477

Re: eurofly a flight audio simulator from slovakia

2017-01-05 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: eurofly a flight audio simulator from slovakia hey LordLundin Why is the mod not finished?I'm about to complete all tasks in the game and the mod is still not released.do you have any other sounds for the mod besides the pull up alarms and the cockpit Voices?I'm getting tired of

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : LordLundin via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone well aprone if you make it just a tad bit easier on me, starting with a few of the things you've mentioned so far ... I might just get a new account too! Or ... well ... a new fill of the metaphorical glass. URL:

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : kody via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Guys, we all ready have a way to store things, it is called creating another account, each gamer account can have five chars to it, so just creat another account and store your hart out URL: http://forum.audiogames.net/viewtopic.php?pid=292458#p292458

Re: How can I reduce the quality of audio files?

2017-01-05 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: How can I reduce the quality of audio files? For the technically inclined, you could use the command line Lame mp3 encoder with a batch file. There is also a free audio editor called Audacity that should be able to convert, but I"m not sure if it supports batch conversions. You could

Re: battle zone

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: battle zone Hey guys, was bored today so I messed with the battle zone code. Mostly changed the autopilot so that it's really smart now and isn't nearly as disruptive to the gameplay. It can't beat the level 5 boss anymore, but it's still a lot better than it was, and it's just cool

Re: VGStorm Presents Manamon, a new fully featured RPG!

2017-01-05 Thread AudioGames . net Forum — New releases room : derekedit via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! A lot of that stuff can be found all throughout this thread. Though you probably won't find listings for every single mon in the game laid out from level 1 to level 100. Some mon and strategies are preferable and others are just not

Re: Instructions to play on pokerstars

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : hadi . gsf via Audiogames-reflector
Re: Instructions to play on pokerstars Hi there rocky waterscheck post 85.  That's the latest version of the scripts. He completely fixed the screen resolution issues with his script solution. There are very small issues that are not really noticable but  beside those It's very awesome.

Re: horror of death - new awsome shooting game released

2017-01-05 Thread AudioGames . net Forum — New releases room : visualstudio via Audiogames-reflector
Re: horror of death - new awsome shooting game released it depends on you where to upload, but you must abide by there termsand i wish you to be one of the best devs URL: http://forum.audiogames.net/viewtopic.php?pid=292509#p292509 ___

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : livrobo via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Backed the project last night. This sounds awesome. URL: http://forum.audiogames.net/viewtopic.php?pid=292510#p292510 ___ Audiogames-reflector mailing list

Re: Instructions to play on pokerstars

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : smoothgunner via Audiogames-reflector
Re: Instructions to play on pokerstars with these new scripts, can we have a list of the hot keys? URL: http://forum.audiogames.net/viewtopic.php?pid=292512#p292512 ___ Audiogames-reflector mailing list

Re: what do you think of a tts preschool album?

2017-01-05 Thread AudioGames . net Forum — Off-topic room : ammericandad2005 via Audiogames-reflector
Re: what do you think of a tts preschool album? the effect was achieved post processing using the sliding time/pitch scale in audasity, as the voice he used had no inflection when singing indevidual phonemes. also, the song is the finish version which as dramaticly different from the

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games Sounds good. I'm a huge fantasy buff, for example R. A. Salvatore is one of my favorite authors. So I'd love to start a fantasy collection. I'll definitely be contacting you. URL:

Re: How can I reduce the quality of audio files?

2017-01-05 Thread AudioGames . net Forum — Off-topic room : raygrote via Audiogames-reflector
Re: How can I reduce the quality of audio files? For the technically inclined, you could use the command line Lame mp3 encoder with a batch file. There is also a free audio editor called Audacity that should be able to convert, but I"m not sure if it supports batch conversions. You could

reguarding monopoly on the playroom

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : bryant via Audiogames-reflector
reguarding monopoly on the playroom Hi.I am writing this message in reguards to a recent change that has been made to one of the monopoly boards on the playroom. I am writing this in the hopes that amaneel will see this and respond. Yesterday, my friend and I logged onto the playroom as we

Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector
Re: Kickstarter Project for "A Hero's Call" from Out of Sight Games I would definitely be interested but I can't donate now, however I will buy the game when it is released. URL: http://forum.audiogames.net/viewtopic.php?pid=292491#p292491

Re: horror of death - new awsome shooting game released

2017-01-05 Thread AudioGames . net Forum — New releases room : fungamer17 via Audiogames-reflector
Re: horror of death - new awsome shooting game released Hi Sajadsorry, jumpshare stop working. Use dropbox linkhttps://www.dropbox.com/s/tw3j1ektrdg5vm8/hod.zip?dl=0Have funAnd it ok if I use dropbox link in first post? URL: http://forum.audiogames.net/viewtopic.php?pid=292502#p292502

Re: Swamp, zombie FPS by Aprone

2017-01-05 Thread AudioGames . net Forum — New releases room : Aprone via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone The command /LockerUpgrade has been added.  For a cost of 50 quest points (yep that's a lot), you get a permanent slot added to your locker. URL: http://forum.audiogames.net/viewtopic.php?pid=292488#p292488

Re: humanware and World Braille Day

2017-01-05 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: humanware and World Braille Day That it is. I went in and put my name into the drawing. I do have one question though, who's email do I put in the email field of the form, Mine or the one belonging to the person that I am registering? Also, what happens of more than one person

Re: battle zone

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : momo7807 via Audiogames-reflector
Re: battle zone Am I have the old version? I have to install bgt before installing this game, and battle zone icon refers to ss.bgt, the source code. Well, it resulted a new gaming experience. If I was good at bgt, I could make more changes, however I can make simple change like unlimited

Re: battle zone

2017-01-05 Thread AudioGames . net Forum — General Game Discussion : keyIsFull via Audiogames-reflector
Re: battle zone Hey guys, was bored today so I messed with the battle zone code. Run the check for updates feature to get the new installer. Mostly changed the autopilot so that it's really smart now and isn't nearly as disruptive to the gameplay. It can't beat the level 5 boss anymore,

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