Re: good dj controller that works with djay for mac?

2015-07-29 Thread AudioGames . net Forum — Off-topic room : falcon via Audiogames-reflector


  


Re: good dj controller that works with djay for mac?

Hi,Thanks, Im looking forward to it!

URL: http://forum.audiogames.net/viewtopic.php?pid=225841#p225841




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Re: DeathMatch, a new beginning

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Their, servers should be back up, I was sleeping.

URL: http://forum.audiogames.net/viewtopic.php?pid=225844#p225844




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Re: Differen MUDs in Mush-Z?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Dentin via Audiogames-reflector


  


Re: Differen MUDs in Mush-Z?

Dont try to add other worlds to Mush-Z. While its theoretically possible to do that, its best to download a standalone copy of mushclient instead. None of the Mush-Z sounds will work properly on other games, and weve had several people break their Mush-Z install by trying to do this.

URL: http://forum.audiogames.net/viewtopic.php?pid=225847#p225847




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NVDA Instant Translate Solution

2015-07-29 Thread AudioGames . net Forum — Off-topic room : stewie via Audiogames-reflector


  


NVDA Instant Translate Solution

Due to NVDA translate being temporarily inactive I found a solution that works, using the python goslate api. I plugged it into the existing instant translate and it seems to be working fine for now. The link is below.https://dl.dropboxusercontent.com/u/501 … nvda-addonI hope this proves useful, Ive tested it with a number of programs and its working fine.

URL: http://forum.audiogames.net/viewtopic.php?pid=225848#p225848




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Re: Joining our Beta Testing Team

2015-07-29 Thread AudioGames . net Forum — New releases room : garrett via Audiogames-reflector


  


Re: Joining our Beta Testing Team

My heavy apologies, I was really hoping to join the testing team and help you guys, I feal terrible for not getting to this topic in time, Im sorry. And also, Id really love to donate, but do the financial problem that me and my family are going through, I am prevented from being able to do that. I hope theres something I can do to help. I myself am about to get back into school, so all my time will be taken up with woeking, but Id really love to support you guys. Please let me know if theres something I can do. Thanks in advance.

URL: http://forum.audiogames.net/viewtopic.php?pid=225850#p225850




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Re: NVDA Instant Translate Solution

2015-07-29 Thread AudioGames . net Forum — Off-topic room : the terminator via Audiogames-reflector


  


Re: NVDA Instant Translate Solution

hey stewie.should we remove, kill, splat, make piezes... the old instant translate? or, does it work over it off? thanks for replying.

URL: http://forum.audiogames.net/viewtopic.php?pid=225849#p225849




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : tward via Audiogames-reflector


  


Re: all about food!

Thunderfist799, if you mean lasagna, spelled l a s a g n a, I love it. I generally love Italian dishes, but good lasagna is definitely one of my favorites. I always have loved the way my mom makes it, but as we live far a part I never get to eat her lasagna any more. So I have to settle for buying a frozen lasagna or order it from a restaurant.

URL: http://forum.audiogames.net/viewtopic.php?pid=225838#p225838




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Re: Scrolling Battles Pro

2015-07-29 Thread AudioGames . net Forum — New releases room : garrett via Audiogames-reflector


  


Re: Scrolling Battles Pro

UP is free in answer to post 18. As this game stands now, I personally would stick to free.

URL: http://forum.audiogames.net/viewtopic.php?pid=225842#p225842




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Re: death match a new beginning basic walkthrough

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : walterjfw via Audiogames-reflector


  


Re: death match a new beginning basic walkthrough

work is under way for the advanced walkthrough

URL: http://forum.audiogames.net/viewtopic.php?pid=225839#p225839




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Re: can't play the actwal verssion of snow race

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: can't play the actwal verssion of snow race

It shouldnt be showing a registration dialog, this was present when it was pland for snow race to be made shareware. Though the site links to the older beta 4 version, as 1.0 was withdrawn do to glitches. Try uninstalling and reinstalling.

URL: http://forum.audiogames.net/viewtopic.php?pid=225845#p225845




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Re: the randomness of sound you guys want in?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : the terminator via Audiogames-reflector


  


Re: the randomness of sound you guys want in?

hey sam.I am gonna try and send a little bunch, I guess not a little one, but yeah, to you. Maybe I am gonna make an object myself, and so anyone could kill me with like a knife, a hammer, a dinnomite, or stuff. Itll be great to see me dying like that! nice idea sam, I know itll slize my boredom a lot, like in stw.Hope it gets releaser soon and very fun as all projects you made!

URL: http://forum.audiogames.net/viewtopic.php?pid=225846#p225846




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Re: DeathMatch, a new beginning

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : prajwal via Audiogames-reflector


  


Re: DeathMatch, a new beginning

plese help danny

URL: http://forum.audiogames.net/viewtopic.php?pid=225840#p225840




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Re: Swamp, zombie FPS by Aprone

2015-07-29 Thread AudioGames . net Forum — New releases room : Rocky Waters via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Awesome update Aprone, and largely well received. Compliments to the rapid bug squashers out there. We also have the growth of quests to look forward to. the food reset was much needed, well worth considering every 6 months. Budding clans this is an oppourtunity to grab a fort, theres lots of forts available.

URL: http://forum.audiogames.net/viewtopic.php?pid=225837#p225837




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Re: Remnant status update!

2015-07-29 Thread AudioGames . net Forum — New releases room : garrett via Audiogames-reflector


  


Re: Remnant status update!

Well, post games would be great and all, but, how would you make it available to play after the stage, meaning, if you hit escape and quit the level, you essentially have to beat chapter 3 again just to play post games.

URL: http://forum.audiogames.net/viewtopic.php?pid=225843#p225843




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problem with paladin again

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


problem with paladin again

HelloI have problens again:I am at Kellys dream, but cant beat the creator of errors, and another monstrer that loves wood.After, has the dream of ross.Can someone help me beat the creator of errors and the other monster?Kelly is at level 41, 7 impact, and 22 defence.the link to my save ishttps://www.dropbox.com/s/d2sq6hid229d4x9/save.sav?dl=0

URL: http://forum.audiogames.net/viewtopic.php?pid=225864#p225864




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Re: AudioRTS Demo

2015-07-29 Thread AudioGames . net Forum — New releases room : magurp244 via Audiogames-reflector


  


Re: AudioRTS Demo

Just uploaded v0.04, Left Clicking now selects units, and Right Clicking orders the unit to move and attack. Also changed the Briefing to include these changes. You can download it at the beginning of this thread.

URL: http://forum.audiogames.net/viewtopic.php?pid=225865#p225865




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Re: Trying choiceofgames

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector


  


Re: Trying choiceofgames

Hi all, i have to say that I only tryed coice of zombies a while ago on my PC but I liked it so much that I bought all of the CoG and HG tittles for my android devices. I have to play them, since a lot of them, if not all, sound interesting, each in its own way. But generally, i can recomment the games of delight games as well. The games from XS gamebooks are good, too. I say this because they are made in a similar way as the CoG ones. Regarding the HG tittles, has anyone tryed out Trial of the demon hunter? How do you like it?

URL: http://forum.audiogames.net/viewtopic.php?pid=225863#p225863




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Re: Games are a waste of time

2015-07-29 Thread AudioGames . net Forum — AG-News room : frastlin via Audiogames-reflector


  


Re: Games are a waste of time

The waists is way too much of a time waster! I have wasted more time on the Waists then any other game this year. Wonder why? Way too weird...

URL: http://forum.audiogames.net/viewtopic.php?pid=225867#p225867




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Re: Trying choiceofgames

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Trying choiceofgames

@Niclas, the delight games on Ios are still a bit thorny access wise, hopefully the developer will fix this sinse as I said in the other thread, I have the premium bundle of these thinking from the free demo version they would be okay and werent. Xs is one thats new to me. As to trial of the demon hunter, that isnt one Ive played yet. I did recently finish buying all the Cog and Hg titles for my Iphone so I have them all available to play, and do intend to play them all eventually, tough what order is any question. @Marta, I did the bit with the ghostly woman in chapter 4 of zombie exodus and it was fine, so either I didnt take the choice that lead to the bug, or that bug has been fixed. I cant imagine having the patience to do any of the mmx games without any vision at all. For me the games are playable with what vision I have sinse I can see where your main character is and most of the enemies, although onl
 y in a short area and how well I see them will depend upon contrast and background, though I use some of the sfx for more information too, also sinse I cant read the text I need to play by highlighting and learn the menus. For me the entire mm series along with metroid is as close to rpgs as Ive got, as I said, no idea on playing without vision, that I think would frustrate me. Mmx7 is where things stop for me sinse my level of vision just isnt compatible with 3D gameplay (thanks capcom!), also sinse the series went onto consoles with low vision access problems such as the wii, the psp and the ds as opposed to the snes, gamecube and gb advanced (which you can play on full screen with a gb player), mmx6 is the end of the x series for me, though ive played all the other titles including the two gb colour xtreme games. In the classic series I have the mm aniversery collection which has mega man 1-8, plus mega man  bass for the gba and the first 
 mega man original game boy game though Ive not yet managed to track down the other four of those or the wily wars for my Sega mega drive console. I also have all four zero games. Out of those mmx2 was my first introduction, I got it for my snes in 1998, and have loved the series ever sinse. Thus far my completion record is mmx 1-5, xtreme 1 (not finished 2 or mmx6 yet sinse x6 is evil! Ive finished mm zero 1-3, though not four, and in the classic series Ive done mm 1, 2, 4, 6, and 7, I hate the yellow devil in mm3 (especially because you have to do the hole wily fortress on one creddit), and mm5 Ivew just not got around to finishing, mm8 also has some dam evil flight sections and those bloody snowboards. most of these however I finished between 1998 and 2007. for some reason sinse then I seem to have lost a lot of my mm mojo, which is why i was so pleased to get through x 1. I intend to see if I can go through the other x games, and t
 hen maybe some more of the classic ones, but well see, especially because I have more Cog and hg games to play. Anyway, sorry about the ramble, its just with mmx coming up several times I thouht Id explain where I was with these.

URL: http://forum.audiogames.net/viewtopic.php?pid=225868#p225868




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Re: Trying choiceofgames

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Trying choiceofgames

@Niclas, the delight games on Ios are still a bit thorny access wise, hopefully the developer will fix this sinse as I said in the other thread, I have the premium bundle of these thinking from the free demo version they would be okay and werent. Xs is one thats new to me. As to trial of the demon hunter, that isnt one Ive played yet. I did recently finish buying all the Cog and Hg titles for my Iphone so I have them all available to play, and do intend to play them all eventually, tough what order is any question. @Marta, I did the bit with the ghostly woman in chapter 4 of zombie exodus and it was fine, so either I didnt take the choice that lead to the bug, or that bug has been fixed. I cant imagine having the patience to do any of the mmx games without any vision at all. For me the games are playable with what vision I have sinse I can see where your main character is and most of the enemies, although onl
 y in a short area and how well I see them will depend upon contrast and background, though I use some of the sfx for more information too, also sinse I cant read the text I need to play by highlighting and learn the menus. For me the entire mm series along with the metroid games is as close to rpgs as Ive got, as I said, no idea on playing without vision, that I think would frustrate me. Mmx7 is where things stop for me sinse my level of vision just isnt compatible with 3D gameplay (thanks capcom!), also sinse the series went onto consoles with low vision access problems such as the wii, the psp and the ds as opposed to the snes, gamecube and gb advanced (which you can play on full screen with a gb player), mmx6 is the end of the x series for me, though ive played all the other titles including the two gb colour xtreme games. In the classic series I have the mm aniversery collection which has mega man 1-8, plus mega man  bass for the gba and 
 the first mega man original game boy game though Ive not yet managed to track down the other four of those or the wily wars for my Sega mega drive console. I also have all four zero games. Out of those mmx2 was my first introduction, I got it for my snes in 1998, followed shortly by mmx 1, and I have loved the series ever sinse. Thus far my completion record is mmx 1-5, xtreme 1 (not finished xtreme 2 or mmx6 yet sinse x6 is evil! Ive finished mm zero 1-3, though not four, and in the classic series Ive done mm 1, 2, 4, 6, and 7, I hate the yellow devil in mm3 (especially because you have to do the hole wily fortress on one creddit), and mm5 Ivew just not got around to finishing, mm8 also has some dam evil flight sections and those bloody snowboards. most of these however I finished between 2000 and 2008. for some reason sinse then I seem to have lost a lot of my mm mojo, which is why i was so pleased to get through x 1. I intend
  to see if I can go through the other x games, and then maybe some more of the classic ones, but well see, especially because I have more Cog and hg games to play. Anyway, sorry about the ramble, its just with mmx coming up several times I thouht Id explain where I was with these.

URL: http://forum.audiogames.net/viewtopic.php?pid=225868#p225868




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Re: Trying choiceofgames

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: Trying choiceofgames

there use to be a nasty buggy error in a room with the ghostly woman something in chapter 4 mission. Im not sure if its still there.mmm, I really wonder if any blindies complete mmx7. that one is the most confusing one ever.

URL: http://forum.audiogames.net/viewtopic.php?pid=225860#p225860




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Re: GoldenMemory By GoldenRose

2015-07-29 Thread AudioGames . net Forum — New releases room : harrylst via Audiogames-reflector


  


Re: GoldenMemory By GoldenRose

Would it be possible for me to redo the English voices for you?

URL: http://forum.audiogames.net/viewtopic.php?pid=225862#p225862




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Re: If anyone needs a little cheering up...

2015-07-29 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: If anyone needs a little cheering up...

Hi.Its a very short clip perhaps we should put hear things we find funny to chear people up. I dont have any at the moment, although...There is a youtuber I like called markiplaier. Hes a great man who does a lot of walkthroughs In my opinion, he is funny, caring, smart, and over all just a great guy his channel is hear: https://www.youtube.com/user/markiplierGAME

URL: http://forum.audiogames.net/viewtopic.php?pid=225859#p225859




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Re: Audio Interfaces and Systems

2015-07-29 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector


  


Re: Audio Interfaces and Systems

I was referring to clues describing the map layout (objects are pretty much all handled already). I bet a significant amount of the silhouette isnt properly described yet.

URL: http://forum.audiogames.net/viewtopic.php?pid=225861#p225861




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: all about food!

@Thunderfist, Id never defend mcdonalds or other fast food places and Im aware of all the issues, plus to be honest I disagree totally on food tastes nice, it tastes sweet, sugary and processed which is not the same at all, or at least it did last time I had one which was admitedly quite some time ago, even the fries. That being said, I think perhaps in Turkey you probably dont realize just how bad the kebab shops thing in England is. Frequently people end up in hospital ill because the meet used is either of very bad quality imported from somewhere random in europe, or has been badly stored or cooked leading to serious cases of food poisoning. There was recently a serious scandle involving horse meet being passed off as beef, and the two main culprits who picked up this meet were tescos supermarket making pre prepared ready meals, and various small kebab shops who used it in kebabs and pizza topings. And that isnt to speak of the extreme
 ly greasy frying practices such places often use.As I said nothing against kebabs generally, Im a Kofte fan myself, and like anything else a fine quality tirkish restaurant would do good stuf, but unfortunately in England, particularly in inner cities there is this rash of so called kebab shops, whos stuff is very, very dubious indeed. Whether worse or better than mcdonalds I dont know, frankly I wouldnt touch either with a barge pole as the saying goes .

URL: http://forum.audiogames.net/viewtopic.php?pid=225866#p225866




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Re: NVDA Instant Translate Solution

2015-07-29 Thread AudioGames . net Forum — Off-topic room : stewie via Audiogames-reflector


  


Re: NVDA Instant Translate Solution

The instant translate addon already asks if you want to remove incompatible versions when you try to install it. Just go through the installation process and it should work fine.Also, i added the nvda shift y key to translate clipboard, I probably shouldnt have in case it conflicted, but its there if anyone wants it.

URL: http://forum.audiogames.net/viewtopic.php?pid=225851#p225851




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Re: Monthly chat July 2015

2015-07-29 Thread AudioGames . net Forum — Off-topic room : garrett via Audiogames-reflector


  


Re: Monthly chat July 2015

Well, to be honest, I am burning up in this damn house, it feals like 100 in here, and I cant wait till we move back in our actual house, that has an AC. I cant stand this heat. Thats all Im doing.

URL: http://forum.audiogames.net/viewtopic.php?pid=225853#p225853




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Re: Remnant status update!

2015-07-29 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector


  


Re: Remnant status update!

Garrett, the post game would be a separate file Id release sometime after 3.0 goes live.Regarding the release of Remnant 3.0...Whats going to come out friday will be Remnant 3.0 rC1.This is because I dont have all of the voice acting done yet, and I dont really think that eliquence; or any synth voice; can do most of the reactive speach that most of chapter 3 requires.I will have all of the actuall speach for conversations and the like, and I might have to use synth speach for Remnant until I get time to record the lines, but I will have something out by friday night at the latest.As for progress, all that remains are the final boss levels and a few sceens.Regarding path of truth...I feel it might be a little on the short side, but the difficulty more than makes up for that.The good thing about an release candidate is that changes can still be made before the final release, so all comments; good and bad; are w
 elcome so the final release can be as good as possible.Im hoping the next post you see from me here is the one announcing Remnant 3.0 release candidate 1s availability!

URL: http://forum.audiogames.net/viewtopic.php?pid=225855#p225855




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: all about food!

A few years ago, my parents and I went to a large and extremely fine quality hotel, I was doing a major singing engagement for a charity at a sculpture auction. The food was amazingly good, although I personally didnt notice much owing to how nurvous I was, however they had the most amazing lasagna.Sinse then, my mum has experimented with lasagna recipes and has come up with one which is amazing, involving worcester sauce, paprica and two sorts of cheese, she even adapted a vegitarian version with lentles and beans instead of minced beef, which was equally awesome! So, Im very picky about lasagna. I know places that do good ones, but its rare, and even though Marks and Spensors does pretty reasonable microwave pastsa (I like their tuscan penne), I find their lasagna very bland indeed and dont bother with it, much less other supermarkets. I think lasagna is one of these things that many people cook, but not many people cook right . Ive had cold pizza on buffets and things occasionally, but not liking to keep takeaway pizza around and either reheat it or have it cold is just sort of a preference thing with me, and as I said is likely pretty irrational. @Crashmaster, no idea on the convertion from newzeeland dollars to pounds, so no idea how much 40-60 Newzeeland dollars is. Personally if I go out for a meal, especially with friends I always treat it as a special occasion and within reason dont mind spending on it, indeed much as my mum is a great cook, its difficult to take her anywhere sinse she still believes prices for food are what they should be twenty years ago so will always go to places that are cheaper rather than average to good quality places with what are these days average prices. Indeed were just about to head off to a buffet restaurant who have a 15 pound all you can eat an bits of everything, from chinese to pizza to roast dinner. Not actually gross the way some of those sorts of buffet places are, but my brother described it very much as student food, ie, good for a random gnosh but not really a dress up and sit down to propper restaurant meal of the sort Id usually expect if actually going out for dinner rather than just grabbing lunch or fast food or what not.Personally as I said, I dont mind spending if Im out for a really propper restaurant meal, especially if Im there with my brother or a friend, and for a three course meal wouldnt mind going up to about £40 or so, (provided it is a good one). @Thunderfist, Ill need to find a tirkish restaurant I think. Ive always been suspicious of kebabs, mostly because as I said there is a class of very cheap kebab places that also do pizza and chips an tend to market universally almost to very drunk people with terrible, terrible quality! my parents used to have an amazingly nice kebab place that used actual meat but sadly changed ownership. So, Id like to get the thing done propperly by a good Tirkish chef sinse its something that is always messed up, a little like getting a propper Italian to cook you pizza or pasta in the traditional way, which Ive also tried a couple of times and was amazing!

URL: http://forum.audiogames.net/viewtopic.php?pid=225854#p225854




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Re: Swamp, zombie FPS by Aprone

2015-07-29 Thread AudioGames . net Forum — New releases room : Kyleman123 via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

for those of you confused about quests here is how it works. we are going to sart out with an empty list of quests for a player just to make it easy.you log in and recieve a quest. the game picks a random quest based on several factors. 1. level.if a quest requires you to go to say map 3, but you are only level 25, its not going to give you that quest because you wont be able to complete it.2. items in your inventory.some quests like cross and cross require you to have a specific thing in your inventory. if you dont have it, you will not be offered that quest.once it determines all of this, it will pick a random quest out of the ones you are able to do. at the moment there is only 7 quests in the game so you might only get a few quests. for the reasons listed above.if you dont act on the given quest or you complete it, it will give you another quest in 24 hours you can only hold a maximum of 3 quests at a time so once you have 
 3 quests and the game tries to give you another, it will remove the quest that has been on your list of quests the longest.if you are having trouble buying a field kit, try getting rid of the field kit you you already have.

URL: http://forum.audiogames.net/viewtopic.php?pid=225856#p225856




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returned to pokemonbattlearena.net

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


returned to pokemonbattlearena.net

Hello all,Yesterday i was wondering, together with my good friend koma7.2 about the earlier mansioned by me pokemon browser game, pokemonbattlearena.Over the past two years, since i mansioned this game, there were some lay-out upgrades what made the game less accessible at first glance. and also that the standard kaptchas got an update as well, it seemed that this game will soon vanish from the memories of blind players who have tried this game. maaike (koma7.2) and me included.But yesterday we gave it another go, since we couldnt find us in the imaginary fact taht it wont work for us anymore.At first we played it in the compability mode of internet explorer. but as i said, the lay-out got updated, so this mode is unecessary now. i disabled the compability mode and the game works even better now.The lay-out is labled:exploration tap- conquest tap- trainer hq tapetcIt is possible you have to open up t
 he navigation tap, wich is located at the top of your screen before this taps will show up. but in our experiences the game works still fine. just open up the exploration tap, to find your unlocked maps, pokemon center, pokemart etc.every tap has its own options and now it is even handier than before.The screen readers we used were jaws 13 and 15 and i just have done a test with a newer version of nvda, more on this below.NVDA usage with this game:The navigation over the pages is nearly the same as with jaws. but on the maps, nvda wouldnt say something like south - west able it will say clickable object. on three rows. make use of the left-control and the Arrow keys, you will hear empty but these empty spaces are the arrows. just press one and scroll down a little to see if you have encountered a pokemon.It is pretty simple and i am glad i turned back to this together with maaike.we have even traded with ea
 ch other. i placed a pokemon up for trade, she offered me another pokemon, and i had the possibility to deside if i want to accept her offer or refuse it.It isnt live trading. but when you log on you can view if there are offerings to you and you can deside if you want to accept the offer. thats rather cool.My name is pelantas on there and maaikes is maaike1994.Hope to see you theregreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=225857#p225857




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Re: can't play the actwal verssion of snow race

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


Re: can't play the actwal verssion of snow race

It doesnt work. This is the verssion that i downloaded fron the site. Alsso, the fowder is reality gaming, not reality software.

URL: http://forum.audiogames.net/viewtopic.php?pid=225852#p225852




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returned to pokemonbattlearena.net

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


returned to pokemonbattlearena.net

Hello all,Yesterday i was wondering, together with my good friend koma7.2 about the earlier mansioned by me pokemon browser game, pokemonbattlearena.Over the past two years, since i mansioned this game, there were some lay-out upgrades what made the game less accessible at first glance. and also that the standard kaptchas got an update as well, it seemed that this game will soon vanish from the memories of blind players who have tried this game. maaike (koma7.2) and me included.But yesterday we gave it another go, since we couldnt find us in the imaginary fact taht it wont work for us anymore.At first we played it in the compability mode of internet explorer. but as i said, the lay-out got updated, so this mode is unecessary now. i disabled the compability mode and the game works even better now.The lay-out is labled:exploration tap- conquest tap- trainer hq tapetcIt is possible you have to open up t
 he navigation tap, wich is located at the top of your screen before this taps will show up. but in our experiences the game works still fine. just open up the exploration tap, to find your unlocked maps, pokemon center, pokemart etc.every tap has its own options and now it is even handier than before.The screen readers we used were jaws 13 and 15 and i just have done a test with a newer version of nvda, more on this below.NVDA usage with this game:The navigation over the pages is nearly the same as with jaws. but on the maps, nvda wouldnt say something like south - west able it will say clickable object. on three rows. make use of the left-control and the Arrow keys, you will hear empty but these empty spaces are the arrows. just press one and scroll down a little to see if you have encountered a pokemon.It is pretty simple and i am glad i turned back to this together with maaike.we have even traded with ea
 ch other. i placed a pokemon up for trade, she offered me another pokemon, and i had the possibility to deside if i want to accept her offer or refuse it.It isnt live trading. but when you log on you can view if there are offerings to you and you can deside if you want to accept the offer. thats rather cool.My name is pelantas on there and maaikes is maaike1994.Hope to see you thereedit:Pretty handy when i dont post any link to the game ... here it is:http://www.pokemonbattlearena.netgreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=225857#p225857




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector


  


Re: all about food!

Thomas, thanks for the spelling of lasagna.Dark, in my opinion, there are far worse foods than badly cooked kebab. Macdonalds is a prime example. The food there tastes nice but is very bad for the body. This has been scientificly proven; it takes 6 months for macdonalds chips to decay. Which is very bad for the body because youve got chemicals just floating round inside.Best regards,Thunderiist.

URL: http://forum.audiogames.net/viewtopic.php?pid=225858#p225858




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Hmm. Ok, Yukio. Not quite sure what the problem is then. Ill test it again when an update is available next to see what the problem is... and maybe ad exceptions in my firewall and antivirus software.

URL: http://forum.audiogames.net/viewtopic.php?pid=225870#p225870




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Re: Q9 Has a New Home

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: Q9 Has a New Home

I have to agree with Nocturnus. I couldnt have said it better. Im not angry at Philip. In fact, I respect him as a developer. His games are fantastic! Im angry with this Brian person who deals exclusively with Jaws and refuses to work with other screen readers or simply sell the game as a standalone product. I also have to agree with Thomas Ward.editCan this work if you use the leasy demo and the Jaws demo? Does Leasy even have a demo?

URL: http://forum.audiogames.net/viewtopic.php?pid=225876#p225876




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Re: Scrolling Battles Pro

2015-07-29 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Scrolling Battles Pro

Hi Mason,I think that the demo we have so far is a pretty good start. I have noticed some lag when running, so that could always be improved. Also, using the down arrow to duck, or dodge attacks as is the case in Battle Zone would give players a good chance of defending against enemy attacks, particularly as the levels become harder to complete.As far as expanding on the levels, you could follow the example of Death Match: Project Alpha. You could allow players to climb ladders, upgrade their weapons, and as in Psycho Strike, gain allies to help them fight off hordes of enemies. However, the maps in this game are much better than Psycho Strike and the enemies seem to be easier. However, giving people the ability to upgrade existing weapons instead of buying new ones with higher stats than your own would be a better system than the one in Psycho Strike.It would be nice to have bases however. You could allow players to set up a base where their allies could recover
 , much like a safe zone in UP, or the bases in Psycho Strike. You could store weapons, ammunition, medicine, and food, should you decide to include it. Techmaster20s idea of upgrading stats using gyms and shooting ranges sounds more exciting than looking for upgrade items on the map. This way, stats could be upgraded much more efficiently and could result in being better able to deal with enemy attacks as the enemies become tougher.

URL: http://forum.audiogames.net/viewtopic.php?pid=225871#p225871




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Re: can't play the actwal verssion of snow race

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: can't play the actwal verssion of snow race

Thats because earlyer versions of snow race prier to 1.0 were released under the reality software title. I dont have a backup of the beta 4 code, but ill sirtenly look into what I can do. In the meantime someone might still have a copy of the v1.0 release if you ask around, they might be willing to send you a dropbox link.

URL: http://forum.audiogames.net/viewtopic.php?pid=225874#p225874




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : stewie via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Im really having problems with this biocontrol system boss. I just cant get past it, whatever I do. Some random unfair attack always kills me. My most memorable failure occured when I was hit by a generated security cart, fireballs and the wires and sparks simultaneously. is there anything Im missing here? Im pretty much on the verge of just giving up and I refuse to spend 5 hours grinding the omega shooter just to complete it.

URL: http://forum.audiogames.net/viewtopic.php?pid=225875#p225875




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : crashmaster via Audiogames-reflector


  


Re: all about food!

Hi thunderfist.Ok, Ok, I really need to but in here.Now dont get me wrong I can handle roast meat hot or cold, potatoe and other roast vege, pasta including lasagna, even the odd pizza or eggplant slice, but there are some foods which dont taste right cold.rice is probably one of them unless its brown rice in a salad with nuts, raizens, and coconut Ill eat that.I know some have cold rice puding but I cant even stand warm rice puding.Cold custard I can stand especially if its in a slice, pie or over my fruit and oats but I cant stand cold rice just like I cant stand cold chinese pork buns.There are just sertain foods that I couldnt stand cold ug!Saying that at school I did a studdy on germany and aparently their breakfast and dinner are cold while their lunch is hot and the only thing changed between breakfast and dinner is the meats used.I have always eaten hot food I for example couldn
 t dream of eating baked beans cold, but I could eat cold salmon or tuna or sardeen in a bred role with salad and mayo.I have never had a cold soup or rice dish though that I liked or didnt want to throw up while eating bar brown rice and I hardly get that.

URL: http://forum.audiogames.net/viewtopic.php?pid=225877#p225877




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Re: Q9 Has a New Home

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Chris via Audiogames-reflector


  


Re: Q9 Has a New Home

I have to agree with Nocturnus. I couldnt have said it better. Im not angry at Philip. In fact, I respect him as a developer. His games are fantastic! Im angry with this Brian person who deals exclusively with Jaws and refuses to work with other screen readers or simply sell the game as a standalone product. I also have to agree with Thomas Ward.

URL: http://forum.audiogames.net/viewtopic.php?pid=225876#p225876




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : Hayden via Audiogames-reflector


  


Re: bokurano daiboukenn 3

SPOILERS:Hmmm. I wish I could help you, but I dont have a lot of information. All I can say is that you need to be careful with the system. Make sure you use speed drinks if you have them; the toughest part of the system is when it teleports away from you; at that point it becomes tricky to avoid some of its longer range attacks. If you hear hotlines coming toward you, make sure yu head in the other direction if possible, and again, be sure you have an amazing speed drink active. The system in its third form poses the greatest threat because there are a couple of attacks (such as the satellite missiles) which require very quick reflexes to avoid, but otherwise you just need a bit of luck. I can say that there are just times when you cant really get any luck. Bare in mind also that the fireballs are actually in the air, so jumping is very much counterproductive when you encounter them. As for the weapon youre u
 sing, Id not say you need the omega shooter; I managed it farely handily with the triple yoyo.Yukio: Is this module in any useable form?

URL: http://forum.audiogames.net/viewtopic.php?pid=225879#p225879




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Re: Remnant status update!

2015-07-29 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector


  


Re: Remnant status update!

hey threeblacknoises, I think after the final boss is finished, you should probably add some unlockable content.like, lets say you complete a level, youd get a special weapon, or maybe some laser batteries, depending on how well you kill the viruses.

URL: http://forum.audiogames.net/viewtopic.php?pid=225881#p225881




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Hi i was wondering if tHarry Potter Muds

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : harly . reimer via Audiogames-reflector


  


Hi i was wondering if tHarry Potter Muds

Hi i was wondering if there were any other Harry Potter games like the Sarah game. I was trying to find a mud for Harry Potter like for alter ion but i couldnt. Also how would i add it to mush z?

URL: http://forum.audiogames.net/viewtopic.php?pid=225882#p225882




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Re: Pokemon Showdown tournament

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector


  


Re: Pokemon Showdown tournament

sorry but how is this accessible? Would love to play if it really is.

URL: http://forum.audiogames.net/viewtopic.php?pid=225869#p225869




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Im working on translating the game into English. I coded a new translation module. It works with minimum lag, and is easy for players to ask or suggest inprovements of the existing translations.

URL: http://forum.audiogames.net/viewtopic.php?pid=225873#p225873




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Re: Q9 Has a New Home

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector


  


Re: Q9 Has a New Home

LEASEY does have a demo, though she only runs for 15 restarts, and LEASEY herself will annoy you every 10 minutes. No way to shut her up either.

URL: http://forum.audiogames.net/viewtopic.php?pid=225880#p225880




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Re: problem with paladin again

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : harly . reimer via Audiogames-reflector


  


Re: problem with paladin again

Hi what game is this for and how can i get it?

URL: http://forum.audiogames.net/viewtopic.php?pid=225883#p225883




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Re: Q9 Has a New Home

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : GeneWarner via Audiogames-reflector


  


Re: Q9 Has a New Home

While researching Leasey to determine if I want to buy a license for it or not, and I more than likely will. I learned about another of Hartgen Consultancys products. One product, called J-Say, is a program that works with JAWS and Dragon Naturally Speaking to allow users who cant use keyboards to control their computer entirely by voice command. The program is 12 years old and still only supports the JAWS screen reader. From that, I think its safe to say that Hartgen Consultancy is focused on supporting JAWS and probably has no real interest in supporting any other screen readers. I dont consider this to be a good or bad decision, its simply a choice the Hartgens made when setting up their business, and apparently its worked for them as they are still quite successfully in business.Does that make Leasey a failure as a game platform? No. All it does is prevent anyone who doesnt use JAWS from playing any games that are exclusiv
 e to the platform, and at present, theres only two. Will there be more? More than likely. If they dont buy the rights to a game, like they did with Q9, theyll have one developed for them, like they did with Treasure Troll. And offering exclusive features is one of many ways to draw customers which every business wants to do.And if Hartgen makes an offer for an old game that has almost no sales, who can blame the developer if they choose to jump at the offer of money for their game. I think most sensible people would make the same choice Phil did.Its no different than the PC versus Macintosh question. If youre a PC user, youre going to pretty much ignore products exclusively for the Macintosh, and visa versa, if you use a Macintosh, youll pretty much ignore products exclusively for the PC. Same thing here, if you use JAWS, you might become a customer of Hartgen Consultancy. But, if you dont use JAWS, then you can safely ig
 nore Hartgen Consultancys products.Yes, everyone is entitled to and has the right to voice their opinions, but I hardly consider calling Phil a back stabber or hoping that Hartgen encounters trouble because they bought the rights to a game, voicing your opinion, its just malice, ill will, and intollerence of and lack of respect for people and their choices.

URL: http://forum.audiogames.net/viewtopic.php?pid=225885#p225885




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector


  


Re: all about food!

Hi Dark,Just to let you know that I spend most of my time in England. Although that isnt the point of this post.Crashmaster, I like rice pudding. Id recommend sutlac pronounced sutlach. If the restaurant people dont understand, just ask for rice pudding.One of my favourite puddings is those puddings you get from tesco that have biscuits in them. Just to ask, what do you guys think about rice crispies?

URL: http://forum.audiogames.net/viewtopic.php?pid=225887#p225887




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Re: If anyone needs a little cheering up...

2015-07-29 Thread AudioGames . net Forum — Off-topic room : GeneWarner via Audiogames-reflector


  


Re: If anyone needs a little cheering up...

LOL! There have been times when I felt the same way when I wasnt doing too well in a game.Fortunately, the worst thing Ive ever done was to destroy the disc the game came on. Which usually didnt bother me because by that time I never wanted to play that game ever again.

URL: http://forum.audiogames.net/viewtopic.php?pid=225889#p225889




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Re: NVDA Instant Translate Solution

2015-07-29 Thread AudioGames . net Forum — Off-topic room : FabiG94 via Audiogames-reflector


  


Re: NVDA Instant Translate Solution

Hello.@stewie The compplement works very well. Really thank you very much.Greetings.

URL: http://forum.audiogames.net/viewtopic.php?pid=225901#p225901




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Best IOS dice roller app for voiceover? Also just good IOS games!

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector


  


Best IOS dice roller app for  voiceover? Also just good IOS games!

Hey so Im a pretty avid DD player and I was wondering which Dice Roller app was the most voice over friendly. Theres a lot of them out there apparently lol.I was also wondering about the most accessible IOS games out there. I couldnt find any kind of comprehensive list so feel free to shoot a suggestion.

URL: http://forum.audiogames.net/viewtopic.php?pid=225904#p225904




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Speed drinks are good, but also make sure to have a strong shield like the defender master plus. That is probably the shiled with the most raw defense in the game, so if you hear attacks coming towards you, chances are your shield can handle it.

URL: http://forum.audiogames.net/viewtopic.php?pid=225895#p225895




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : Adel via Audiogames-reflector


  


Re: bokurano daiboukenn 3

yukionozawa wrote:Im working on translating the game into English. I coded a new translation module. It works with minimum lag, and is easy for players to ask or suggest inprovements of the existing translations.Hello.Im really glad to hear that.Im looking forward to see the translation very soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=225899#p225899




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Re: all about food!

2015-07-29 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector


  


Re: all about food!

Hi.I think theyre nice, but am not a fan of milk Rice crispies cakes? Hmm, theyre ok and cornflakes cakes too. Oh and flatjacks or how ever you spell it, theyre yummy when home made and warm.Something else i like, which is bad for me, is pork crackleing. I dont mind pork scrachings but making pork crackleing is so yummmy, yet so bad for you.The way I see it, if you enjoy it then go for it. If you want bad fatty food, make it and enjoy, if you want healthy food, make it and enjoy. So either way as long as youre enjoying yourself it shouldnt matter that much.

URL: http://forum.audiogames.net/viewtopic.php?pid=225898#p225898




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Re: Help with talk back

2015-07-29 Thread AudioGames . net Forum — Off-topic room : FabiG94 via Audiogames-reflector


  


Re: Help with talk back

Hello.Download the Google voice packet or Samsung.I speak of their synthesizers.You must be using the voices over the Internet.So you have to download the voice packets.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=225902#p225902




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Re: DeathMatch, a new beginning

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector


  


Re: DeathMatch, a new beginning

Greetings! Some much new changes to announce! When probing a planet now, its surface will be composed of several rooms, making the planet extremely large. Trees will now show up on the surface of each world if their are any, though im still working on them. Ive also corrected the odd glitch that stopt rooms from spawning sirten times on dead planets. Oh, and one last thing, youll all look forward to this. Ever reached rank 1, and always wundered what the nebvan hides? Well then. With 46000 general, 46000 combat and 46000 mission points, you can advance to rank 2 and find out! Enjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=225884#p225884




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Re: Learning and playing chess

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : GeneWarner via Audiogames-reflector


  


Re: Learning and playing chess

I havent seen this mentioned, I havent used it myself because I already know chess, so I cant say if its any good or not.Accessible Chess Tutorhttp://www.audiogames.net/db.php?action … ss%20tutorOne thing that was left ot of the descriptions of how the pieces move. All pieces are blocked by all other pieces except the knight. Hnights can jump over other pieces. So, all the other major pieces are trapped in the back row until at least one pawn in front of them is moved. Knights are not trapped, as they can jump over unmoved pawns.There are some other movement rules left out, but they are for more advanced play, games are often played that never use those rules.

URL: http://forum.audiogames.net/viewtopic.php?pid=225888#p225888




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Re: Joining our Beta Testing Team

2015-07-29 Thread AudioGames . net Forum — New releases room : GeneWarner via Audiogames-reflector


  


Re: Joining our Beta Testing Team

Audazzle wrote:We’re trying to break down social isolation of blind and visually impaired individuals in the UK by developing inclusive game technology.Interesting concept, wants to be inclusive, but excludes anyone not in the UK.crashmaster wrote:I would stress though that if you are serious on getting inclusive with your games that the stuff be released on windows mac and Linux or at least windows.Agreed, although I have both a Windows based PC and an iPhone, I only play games on the PC, my iPhone is reserved for communication and information acceess.

URL: http://forum.audiogames.net/viewtopic.php?pid=225891#p225891




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Re: the randomness of sound you guys want in?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : GeneWarner via Audiogames-reflector


  


Re: the randomness of sound you guys want in?

This sounds like fuhn! Ill have to remember it for when Ive built up a reasonable library of sounds.

URL: http://forum.audiogames.net/viewtopic.php?pid=225892#p225892




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Re: Tentative Entombed 2 Design Decisions

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : The_Bearded_One via Audiogames-reflector


  


Re: Tentative Entombed 2 Design Decisions

Hi! So, Ive perused this website for years but this topic has driven me to sign up. I must say that Entombed2 is a very exciting idea. I think a base game with options for modding is a good idea. I recently introduced Entombed to my roommate and he loves it. After playing it for awhile and looking up information on the game online we finally cracked it open and began playing with things. We quickly changed music files and played with allot of things and figured what would allow manipulation. I suppose the file manipulation aspect of playing the game is rather unrelated but, as it has been said, it is going that way with allot of games. One of my favorite examples of modding is the Skyrim mod where images of dragons are replaced with images of MachoMan Randy Savage and the dragon music is replaced with Disco Inferno. I must say one thing though, I liked the sprawling size of the dungeon floors in Entombed, so, the circular hallway thing is pretty cool, but I think the junctio
 ns should become quite large potentially. Perhaps, some junctions could lead to whole other floors via portals and or stairs and these have one entrance/exit and could be many floors themselves. Sort of like the gnome mines in Nethack. This should of course appear in the normal game mode as an exploration option, if you think it has merit, and be something that users can mod later. Also, scoring should allow for the additional time such locations would add to the players score.

URL: http://forum.audiogames.net/viewtopic.php?pid=225893#p225893




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Re: Pokemon Showdown tournament

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: Pokemon Showdown tournament

Hello.Ill write a few lines on how to play this game in a new entry.But I will do it tomorrow, I hope sanslash332 help me a bit with explanation.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=225896#p225896




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Re: the randomness of sound you guys want in?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector


  


Re: the randomness of sound you guys want in?

Sam, you mean, like throwing a bottle of chocolate milk at the alamo, and watching it explode again?

URL: http://forum.audiogames.net/viewtopic.php?pid=225897#p225897




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Re: Best IOS dice roller app for voiceover? Also just good IOS games!

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : TouchMint via Audiogames-reflector


  


Re: Best IOS dice roller app for  voiceover? Also just good IOS games!

I actually heard you can have Siri roll a dice for you by telling her how many sides etc. I have not tested but it was a top post on reddit dnd

URL: http://forum.audiogames.net/viewtopic.php?pid=225905#p225905




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Re: Elimpis Recordings and settings

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Muhammad Hajjar via Audiogames-reflector


  


Re: Elimpis Recordings and settings

Hello,Cant wait to hear your recordings since Id like to test Elimpiss recording skills, I have an audio recorder called IC recorder from sony, its a high quality stario recorder with some additional features, Ive herd about Elimpis and Id like to listen to its recordings to compare it with the one I have, the only thing that I know is IC recorder is more expensive than Elimpis, but does that mean that Elimpis is worse? I dont think so. For this, I want to hear some recordings by Elimpis.

URL: http://forum.audiogames.net/viewtopic.php?pid=225886#p225886




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Re: silly things you've done

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Thunderfist799 via Audiogames-reflector


  


Re: silly things you've done

Okay, this one is kind of funny.Basicly in bournmouth I was with my friend Jacob. We were in our room and I told him that I was attracted to a girl called Nella. I wish I hadnt told him now.This is not something I did, but it was a silly mistake. Basicly a group of people went to a trip. What makes this insidant so funny is that it was done by accedent. Two boys accedentily shared the bed. I dont know whether it was a displacement, or whether the rrong boy accedentily fell into the same bed. When they woke up, it caused quite a bit of an insidant.Another one was in primary school. Basicly what they do is they bring police officers every year. Honestly they teach you nothing, but at the time I was a kid and soaked up everything they taught. Apparently the police officer was female and I said, I like female police officers. What I actually meant was that, and Id kindly ask everyone not to jump to conclusions, I like female pol
 ice officers because I like women. Ive always found it easier to get on with the women rather than the men because females are tender hearted. What I mean is that women have a different sort of tenderness because of their Motherly instincts. I cant explain it, words on paper cant really describe it. Thats not to say men arnt either. I dont want to say anymore because I dont want this topic to spyral into a debate on women and men, and I dont want to offend anyone, because each person has different personalities and different perceptions. But back to the insidant, my LSA [learning support assistant] said that the officer was female.Number three is rather dangerous. So brace yourselves! I nicked my friends hat. My other friend was chasing me, trying to get it. I planned to give it to Jake in class. Unfortunately, I was so focused on outrunning Jacob. I tripped up on a lunchbox tray and bashed my forehead into the radiator. L
 uckily the damage wasnt critical. They just took me to hospital and bandaged my head.Okay, this one was silly of me. It worked once before, so why wouldnt it work again?We were in class. In order to execute my plan, I told my LSA that I needed to go to the toilet.You know those cubical toilets? I nelt down and I stuck my head under the door. I tried to pull it out but it was stuck. Tried a few more times. Then screamed for HELP! So help did arrive, and I got told off by my LSA [learning support assistant.]This one happened about two years ago. I was walking to my form room. Basicly thats a room in school where students meet up, and the register is taken, news is given, etc. Discussions outside of class are held. Each year has several forms. As I was walking out of the bridge, I tripped up on a chair and fell. My RS [religious teacher] was there. One of my guides told me that she has a boyfriend. Well I wanted to ask, and there were 
 several students there. So I asked, Miss Gishen, do you have a boyfriend? Everyone burst out laughing but she told me that I shouldnt ask questions like that becauee they were inappropriate.I have more that Ill share later.

URL: http://forum.audiogames.net/viewtopic.php?pid=225890#p225890




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Re: Psycho Strike - New Strategy/Action game

2015-07-29 Thread AudioGames . net Forum — New releases room : RTR_Assassin via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

Hello,After reading through this topic for a while now and hearing all of the complaints, I have decided to weigh in with a verdict.To start off, the game mechanics arent too tough to learn. For those who are just getting started with this game, the controls wont be a challenge. That being the case, I see the same format being used in most of these side-scrolling action games. You name it, from Battle Zone, Scrolling Battles Pro, Alex Vs Sam, UltraPower, Sam Tupys Imminent Death demo, we see the same thing over and over again. You control a character using the arrows and use the space bar, or control key to attack.While this is simple to learn and implement, many players feel that its time to move on to a better, more advanced system. After all, limiting combat to one keystroke makes the experience rather boring. There are no move sets, devastating combos, parrying, blocking, dodging, or grappling. These are very common elements in most ma
 instream beat-em-ups. Since this game focuses heavily on brawling with police, these elements should be incorporated into the game to make it more realistic. One way to do this is to simply switch the arrows for letters, which could represent a d-pad. For example, a, s, d, and w, could be used to represent left, down, right, and up respectively. Then, the four letters, u, i, j, and k could act as attack buttons as they do in many fighting games. This increases the possibility of advanced attacks like strings of punches and kicks, followed by a takedown.OK, now that Ive gotten the controls sorted, I would also improve the fighting itself. In the beginning levels, players start out using their fists and knives. However, as the game progresses, players find themselves in more and more gun battles. Eventually, the game becomes a side-scrolling fps, which detracts from the melee combat of a beat-em-up. So, it is hard to engage in hand-to-hand combat with opponents who can kil
 l you with a few powerful shots.In order to make the game even, a simple, but effective defense system should be put in place. As mentioned before, blocking, parrying, and dodging, especially wen dealing with guns, is crucial to a players survival. As of now, the only way to avoid attacks is to jump over an enemy. However, this doesnt always work when dealing with police armed with rifles and revolvers. So, using a keystroke, such as down-arrow, or s, could be used to dodge enemy attacks.Finally, I would like to see a system that allows for upgrading a players existing weapons. Too often, weapons need to be bought over and over again, simply because the newer weapon has higher stats than the weapon I was using. For example, I pick up a revolver as a level 9 player, only to find that at level 12, that revolver isnt as powerful as the one I can buy in the shop. It is true that revolvers and pistols can be picked up on the map, but other weapons, suc
 h as rifles arent as abundant. So, It would be much more efficient for a player to simply upgrade the stats on a weapon. This could be done a few ways. One way involves using experience points to level the weapon up. So, I could select the shotgun from an upgrade menu and upgrade it by spending those points. I could also pick up upgrade items on the map, which could increase a weapons stats, or increase a characters stats, which could apply globally, regardless of which weapon is being used. Finally, there could be training centers in the game, such as a gym, that could be used to train stats. I have noticed that fist power never goes up in the game. So, increasing the effectiveness of unarmed attacks would definitely help many players fight off an army of police officers much more quickly.I hope that this gives the developers of this rather unfinished game some ideas to work with, should they decide to continue development. If not, I hope that these ideas co
 uld be beneficial to other devs who may wish to improve the replay value of their games and make them much more appealing to players, especially those with mainstream gaming backgrounds.

URL: http://forum.audiogames.net/viewtopic.php?pid=225894#p225894




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Re: returned to pokemonbattlearena.net

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector


  


Re: returned to pokemonbattlearena.net

Hello.this is interesting.Greetings and thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=225900#p225900




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Re: Differen MUDs in Mush-Z?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Cody_91 via Audiogames-reflector


  


Re: Differen MUDs in Mush-Z?

Thanks. I figured the Alter Aeon stuff wouldnt function properly in other MUDs. MushZ seemed very accessible so I was hoping I could implement other worlds into it. From what I understand bare bones MC is pretty hard to navigate through. Any suggestions on how to make it more accessible?

URL: http://forum.audiogames.net/viewtopic.php?pid=225903#p225903




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : assault_freak via Audiogames-reflector


  


Re: bokurano daiboukenn 3

Thanks yukio! the update worked... but Im just not sure why my computer wont let me download the update and install it online. Weird... if you have any ideas let me know. Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=225810#p225810




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Re: Learning and playing chess

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Learning and playing chess

Hi Dark and others.dark: Thanks a ton for your great post and explanations. That really helped a lot.So does that mean if you move your white pawn to E5 and the other players black pawn is at f6, the black pawn will be taken?Im having issues with the rooks, castles or whatever they are called. I have tried different chess games on the computer and iPHone, and the same happens when Im trying to move them:example: If a rook is at B1 and a black nite is at B5 and the rute isnt blocked, the game wont move my rook to B5. I dont get why.I have done my best to understand all the basics during the last two days, and I think I finally get it. Regarding playing chess on the computer or on the phone, yeah, I totally see what you mean. It is quite difficult to do on the iphone, but I think I can do it by some practise. I th
 ink its very individuel if you can manage to play an electronic version of chess, or if you prefer a phicicaly chess board. I know that some people who are playing online, by mail or any other kind of electronic version of chess, some of those people have a chess board where they make the same moves, just to keep track of their game phicically, because there is a lot you need to keep track of.Since I havent managed to play a full game of chess yet, I dont know if I will need a chess board or if the navigation on the computer versions or iPhone versions would be enough for me.Ive also contacted a blind chess organisation here in Denmark to learn more, and hopefully to meet other people and try a real game of chess to see whats like. If this is something for me, then Ill consider being a member of this organisation.Regarding iPhone apps, I have both tried Shedder and Chess wise. Chess wise is really an totally super awesome app, wi
 th lots and lots of features. the only thing this app is missing is teaching newbies how to play the game. Lol. Yeah there are hints, but that doesnt help if you dont fully understand the rules. Chess wise have online gameplay using FICS which is a very known system for online chess players, which works in a lot of chess clients. It have puzzles, which Im not sure on how to explain, but if I understand this correctly, it places the bricks for you in a puzzle, and you need to figure out the smartest moves. You can set up a chess board for reviewing, like I mentioned above which other people are using the real chess boards for. Like, if you for example are playing chess by mail and you have the real game besides you. It have other features as well which I havent checked out yet.Regarding programs to the computer: The chess game on Mac OSX is fully accessible and in my opinion, it gives an awesome overview of the chess board. Im having a strange issu
 e where the game suddenly moves all the bricks to the standard persission without any warnings. I havent figured out what Im doing wrong, and Ive asked an other blind guy here from my country if he would take a look at this. I have taken a brief look at KChess, but personally I prefer a more up to date program. I have looked at Winboard which seems to be totally awesome because of all the features. It also supports FICS, which means you can play with the same people on the iPhone and using Winboard.  Winboard can also be translated since its opensource, which I might do, if enough people from the danish blind chess union are interested. To my biggest surprise, I havent found any accessible chess programs in danish.For other peoples interest,
  Ill update the first post with useful links to others who wanna learn chess.

URL: http://forum.audiogames.net/viewtopic.php?pid=225811#p225811




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Re: Learning and playing chess

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : dhruv via Audiogames-reflector


  


Re: Learning and playing chess

Pawns are essentially not much of value. Pawns can move 2 squares if theyre still in their row (that being in front of the major pieces), else one. Pawns move vertically. Pawns can move one step diagonally if the square theyre moving to has a capturable piece. Pawns can only move forward.Rooks are to the left and right edge of your major pieces when starting. Rooks can move vertically and horizontally without any limitations.Knights are next to the rooks. Knights can move in an l shape. To be more precise, Knights are able to move 2 horizontal or vertical squares and one horizontal and vertical square. In the school I studied at we called it as a Knight moving 2 and a half squares.Bishops are next to the Knights. Bishops can only move diagonally, but they have no limitation on doing so.The queen is (depending on if the square your king is at is light or dark) to the right of the king or to the left of the king, respectively. The Queen can move w
 ithout any limitations horizontally, diagonally, and vertically, though they do not have the moves of the Knights.The king is the cornerstone of the game. The king is between the queen and the bishop. The king can move vertically, horizontally, and diagonally like queens do, but they are only limited to one square per move to move to.A piece can be captured if and only if by doing so it does not put your king in danger. Similarly, a piece can not be moved if by doing so your king will be exposed.Hope this helped.

URL: http://forum.audiogames.net/viewtopic.php?pid=225812#p225812




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Re: I think this would be cool, anyone interested?

2015-07-29 Thread AudioGames . net Forum — Off-topic room : hhurstseth405 via Audiogames-reflector


  


Re: I think this would be cool, anyone interested?

I could setup my ftp then give you access to a ftp folder where you could put your sounds.

URL: http://forum.audiogames.net/viewtopic.php?pid=225813#p225813




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Re: Fallen London iOS Testing!

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: Fallen London iOS Testing!

[[wow]], awesome. I played this game long time ago, but being able to play this in an app on the iPhone might get me interested again. 

URL: http://forum.audiogames.net/viewtopic.php?pid=225809#p225809




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Re: Q9 Has a New Home

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : arjan via Audiogames-reflector


  


Re: Q9 Has a New Home

That sums it up pretty well Nocturnus. Sadly there isnt much to do, and quite frankly I dont see an NVDA leasey anytime soon unless theyre going to get other programmers who use the NVDA screen reader. Based on what we know from Hartgen, I somehow dont really see that happening. I definitely agree that non-gamers shouldnt try and sell games. Game developers often say that they dont have the money/funding to write complex games, which is entirely true. But it goes both ways. Those that wish to buy can in most cases also not afford to spend so much on a license.The only thing I can do now is to urge any and all developers to not give your games exclusively to leasey in the future. If you plan to make your game publically available as well as through leasey, thats fine. While it may be a very attractive financial step, it will inconvenience many. Please understand that this is not hate mail, is a recommendation to developers to not jump
  on this bandwagon, just as Hartgen or anyone else for that matter is entitled to recommend the opposite.

URL: http://forum.audiogames.net/viewtopic.php?pid=225814#p225814




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Re: Audio Interfaces and Systems

2015-07-29 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector


  


Re: Audio Interfaces and Systems

Hmm, well its difficult to say how youd add additional cues, perhaps using some of your original unused sounds as placeholders? As for where, it would probably be a good idea to focus on the essentials, like information required to get from the beginning to the end. Things like the hammer, health, possibly flags, while useful arent strictly neccessary compared to navigating hazards like terrain, spikes, acid, pits, and enemies to reach the end goal.

URL: http://forum.audiogames.net/viewtopic.php?pid=225806#p225806




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Re: Questions about Sara and the Castle of Witchcraft and Wizardry

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector


  


Re: Questions about Sara and the Castle of Witchcraft and Wizardry

hi@harly,I bed the links phil and myself gave to the version 1.0 demo is the most recent version.In this demo you will have access to the full first floor. you can explore the great hall, the basement, various corridors + various classrooms. And i can Ensure you that it will keep you busy for quite some time.hthgreetz mike

URL: http://forum.audiogames.net/viewtopic.php?pid=225807#p225807




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Re: the randomness of sound you guys want in?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector


  


Re: the randomness of sound you guys want in?

[[wow]], Sam. Really nice idea.It would be awesome if this game could be played both online and offline. Online just for social interaction reasons, and for fun so you could hear what randomness other people would throw at you. Any kind of trophies, leveling system or unlockables would be epic.

URL: http://forum.audiogames.net/viewtopic.php?pid=225808#p225808




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Re: bokurano daiboukenn 3

2015-07-29 Thread AudioGames . net Forum — New releases room : yukionozawa via Audiogames-reflector


  


Re: bokurano daiboukenn 3

I have no idea. There was a problem updating the game under Windows 8, but it was fixed. And I remember that you tried updating using multiple machines that have different operating systems.

URL: http://forum.audiogames.net/viewtopic.php?pid=225819#p225819




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Re: Fallen London iOS Testing!

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector


  


Re: Fallen London iOS Testing!

No way!If you come back, you can find my profile by visiting: http://fallenlondon.storynexus.com/Prof … n~Matthews

URL: http://forum.audiogames.net/viewtopic.php?pid=225815#p225815




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Re: Learning and playing chess

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Learning and playing chess

Well Slj, whether someone can play with a computer or with a physical board depends upon them. I personally prefer the overview and find it difficult to understand when looking square by square, its a similar problem i have to playing sudoku or boggle. Kchess will also play online and save in various formats, and its certainly been updated to later versions of windows. I was impressed with the commentary on positions and the advice on screen each move, but its true thats not the only program out there. Win board I think works with jaws and Nvda, so might do if you have either of those screen readers. Shreader is one of the most professional and can play up to grand master level (my brother plays against shreader), though I believe thats more advanced than for teaching chess. As to your questions, with pawns you need to move diagonally to capture peaces, but are still only able to move one square a turn. If you had a pawn at E4
  and your opponents pawn was at F6, you could move to E5 next turnbut not to f6, indeed if you moved your pawn from E4 to e5 and didnt haveanything else attacking e5 your opponents pawn on f6 would probably take it next move. As to the castles, there are two reasons you might not be able to move a castle. Firstly, if there was a pawn on b2, sinse only knights can move through other peaces, usually for this reason the castles downt come out until later in the game.Secondly, there is one of those other special movement rules I talked about, castling. If your king and one of your castles havent moved from their starting positions, and you manage to move the knight and bishop, or the knight bishop and queen out of the way, you can do what is called castling this is where your castle moves three squares left, and your king moves behind it, the only time in chess you can move two peaces at once with a single move. So if you we
 re castling on the left as white, youd need b1, c1 and d1 all free, and then youd move the king from E1 to b1, and the castle from a1 to c1. If you did it on the right, youd need f1, and g1 free, and your castle would move from h1 to f1, while your king goes from e1 to g1. What Im guessing is your chess program asked you if you were sure about moving your rook and thus voiding your advantage in castling. Castling is a bit of an odd maneuver, but it can be a great way of defending your king later in the game rather than having him vulnerable in the center of the board, though I admit its a whacky one to get used to (a friend of mine accused her husband of cheating when he did it to her during a game), . Hth.

URL: http://forum.audiogames.net/viewtopic.php?pid=225816#p225816




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Re: Questions about Sara and the Castle of Witchcraft and Wizardry

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Phil via Audiogames-reflector


  


Re: Questions about Sara and the Castle of Witchcraft and Wizardry

Yes, the current download gives you access to two levels of Hogworts. You should still update with the SarahPatch4.exe that is only on myh downloads page as it adds aditional spells to cast.I have been working on an update that I call version 1.2 so that current keys will still work with it.It uses the update GMA engine that allows SAPI and screen reader voice support and patial ability to translate the game to other languages.This is done by having most of the text spoken in the game by Sarah converted to a text file that can be changed by the player with a word processor.Once that is completed, I hope to put out a beta of version 1.2 first for my beta team and then a public beta for everyone.

URL: http://forum.audiogames.net/viewtopic.php?pid=225817#p225817




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Re: survive the wild: input, moderating, and fixing.

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Mayana via Audiogames-reflector


  


Re: survive the wild: input, moderating, and fixing.

Hello,I wanted to post this in new releaces topic, but that one was not posted in for Quite a while, so I Will post here.I was loged in in 1 of my multties that didnt have much stuff ... and often killed itself. I went to the streem to fill my pots. Here I saw seva_popov jumping in the air and killing a nubie named steve mequin (cant spell). Then he went to stabb me which I didnt care much about. When he said to me to shut up after I said I Will report him for killing nubies I decided to post this.Im not sure how much banning Will help, because Im pritty sure that is Mohamed.If nubies cant be killed usually, then they also couldnt be able to kill others or be killed by dropping items on them while in air. Thats a bug I would really like fixed.Thank you, Mayana.

URL: http://forum.audiogames.net/viewtopic.php?pid=225820#p225820




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Re: Learning and playing chess

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : nin via Audiogames-reflector


  


Re: Learning and playing chess

I love kess, I play since I was 6 years old, dhruv you explained the rules very well. @slj after you learn the basics you can start to play full games, you will start to see the many thinking challenges that this game poses. the castling maneuver its a good defense but it can be your doom too if you leave your first line unprotected because the king is blocked behind the pawns and if the opponent manages to get there you are doomed. I love this game mainly because every game is different from the other, the implications are different each time I play.

URL: http://forum.audiogames.net/viewtopic.php?pid=225818#p225818




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Re: the randomness of sound you guys want in?

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : razvitasca via Audiogames-reflector


  


Re: the randomness of sound you guys want in?

rofl sam, this is a good idea. that sl sayed, trophies, unlocables and more fun would be epic. you can add a function wich makes the option to put your objects inthere? that will be gread

URL: http://forum.audiogames.net/viewtopic.php?pid=225821#p225821




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Re: UltraPower

2015-07-29 Thread AudioGames . net Forum — New releases room : Socheat via Audiogames-reflector


  


Re: UltraPower

it should be fine then. try using 7-zip, WinRAR, or winzip to extract it.

URL: http://forum.audiogames.net/viewtopic.php?pid=225822#p225822




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Re: I think this would be cool, anyone interested?

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Rory via Audiogames-reflector


  


Re: I think this would be cool, anyone interested?

Sure, lets do that.

URL: http://forum.audiogames.net/viewtopic.php?pid=225823#p225823




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Re: Scrolling Battles Pro

2015-07-29 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector


  


Re: Scrolling Battles Pro

Also, where You got contact informations to You Mason? Where are Your contacts?

URL: http://forum.audiogames.net/viewtopic.php?pid=225908#p225908




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Re: problem with paladin again

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: problem with paladin again

Hello,I just downloaded your save file and had a go at the Analytics boss battles.Right now theyre just impossible, your Kelly just isnt strong enough.Mankinds Downfall (the wood eating monster) is a highly aggressive enemy with limited defensive capabilities. Creator of errors is the exact opposite.In the case of Mankinds Downfall, a perfect embodyment of righteousness from Kelly is hitting for about 45 percent of the bosses health, yet the bosss attacks do more than half of hers. Id say you need at least four more levels on Kelly. At least level her up until she avails her next scroll (which I think she gets at around level 45). Its much stronger than embodyment of righteousness and will go a long way in helping you defeat these enemies. The extra strength and health dont exactly hurt either. Just run around the restaurant fighting whatever enemies show up. Theyre not the greatest unfortuna
 tely (compared to what the tower of regret would have given you) but you dont have any other options while youre stuck in the dream sequence.Youre about 2/3 of the way through the game and from this point on, the level expectations go up really quickly so youll need to spend some time leveling in order to avoid falling behind.

URL: http://forum.audiogames.net/viewtopic.php?pid=225909#p225909




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Re: good dj controller that works with djay for mac?

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Jonnyboy1991 via Audiogames-reflector


  


Re: good dj controller that works with djay for mac?

Hello, so Im putting the finishing touches on the podcsat right now. Sorry it was taking longer than expected things just got busy for me during these last few days, but let me do a few finishing up with this and I will upload it and send it to all of yall.

URL: http://forum.audiogames.net/viewtopic.php?pid=225872#p225872




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Re: Psycho Strike - New Strategy/Action game

2015-07-29 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

Hi. First off let me say, having played this game a little more and getting my char to level 80 with a little help from game cheater; Its a good little game but I still say paying that much was a big mistake of mine.I wonder if the game will be updated? Ill say this about it the voice acting is very good. I guess I dont like this game much because Im more of a exploring kind of gamer. Yes its fun to use weapons on police and other people, but Im tired of these find the sound press the button games, with no strategy involved. Saying that though, I dont like space themed games either.  Theres a strategy game that I cant remember the name of that is space themed but thats not my kind of thing.I think im going to try to go away from this forum for a month or so and see what other things I can do, I really need
  a brake from hear.

URL: http://forum.audiogames.net/viewtopic.php?pid=225878#p225878




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Re: Q9 Has a New Home

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector


  


Re: Q9 Has a New Home

LEASEY does have a demo, though she only runs for 15 restarts, and LEASEY herself will annoy you every 10 minutes. No way to shut her up either. Or should I say, um, quiet her?

URL: http://forum.audiogames.net/viewtopic.php?pid=225880#p225880




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Re: New Infinite Apocalpytic Procedural Ascii Game The Wastes

2015-07-29 Thread AudioGames . net Forum — New releases room : frastlin via Audiogames-reflector


  


Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

OK, it seems as if Im the only one coming up with bugs and suggestions, but here we go again:1. it would be really nice if there was a way to take on like 50-1000 of a creature at once. Sometimes I find myself spending 10-20 minutes killing 90+ of a creature and it is 4 enters and a 2. It is really tedious.2. sometimes I find vials and it looks like Im on a loop because it didnt say how many I found. It happened on a yellow one and when I hit no.3. I would like to know who killed me. A titan must have, but Im not sure. the one I killed first had 900 HP and I didnt look at the second one because even 9000 XP would be a 1 hit KO, so I dont know how I died...GMan travelled through 92 places in the wasteland, he died at level 14 and the last thing he saw was a Mortally Wounded Giant Immortal BatHyena Titan in the region known as Colins CratersGMan travelled through Northsburg into the sizeable wastes of Co
 lins Craters Where his journey ended.---SKILLSHealth   - 170Strength  - 17Agility   - 27Intelligence- 18Lockpick  - 41-OTHER STATS-Times Mutated- 0Mutation Level   - 0Money- 346918Kills- 283Regions Cleared   - 1Dungeons Cleared  - 11Settlements Visited - 3CURRENT WEAPON---
Weapon Name - Atomic Dirty Atomic Tsugawood Spiked Baseball BatWeapon Damage- 1Weapon Durability - 14285Weapon Value- 51725NOTABLE KILLSGMan Killed Roving Black-Blood Cultist in Colins CratersGMan Killed Sickly Two-Faced Pig Titan in Colins Craters-- Rest In Peace GMan(built in version 0.7.8) URL: http://forum.audiogames.net/viewtopic.php?pid=225906#p225906 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Psycho Strike - New Strategy/Action game

2015-07-29 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector


  


Re: Psycho Strike - New Strategy/Action game

I think this game has suffered from bad planning. OK, heres a saying about scuba diving, but it could be adapted to most anything. Proper planning prevents piss poor performance. Now, Since Im not the devs of this game, I cant say what the thought process was at that time, but I can weigh in on a few things. OK, first of all, the voice acting is very well done, but was that the prevailing thought, to have good voice acting. After all, you have to pay those actors, thus, driving up the price. Now $24 is not that much to shell out for a game, however, Id like a little more for my cash. So, once you get into the game and learn the mechanics youre pretty much good to go. Just keep your guys fed and paid so they stay loyal, get the best weapons in the hands of your main char, and probably drug one or more but never drug your main char, thats pretty much it. Oh and dont trust the AI with explosives, lol. I agree with post 422 in that youre
  just hitting one button to attack over and over again. Now in mainstream games, in the big studios, you have programmers, graphics artists, sound guys, composer or composers, level designer, testers, etc. So this team works together because if the programmers couldnt design a level if it was staring in front of them, then you got a problem. Thus, the designer, who comes up with ideas and bounces them off the programmers keeps the project on track. And the designers dont have to be able to code at all. Now you might have talented people who might fill two or more of these roles, more so in indie development. My point being is that in audiogames, most of the time, it is indie development. You have one or two guys doing the work of a full team. This makes it essential for the person or persons to make sure they have an outline in the direction they want their game to take. Hell, if you want to make a game, but feel you arent organized enough, or creative enough
 , you can get someone to fill in the blanks, and you, a coder, can stick to what you know best. And if you sell it, hell, chuck the ideas guy a couple bucks, he deserves it. Large projects have even a community manager. The message Im trying to get across is do what you do best, the more an individual tries to go outside their limits, the worse their focus is going to be. We work best if we do what were good at. Also, the designers have to take heed to what the devs say, so if they say that cant be done, or it would take too long, then the designer should come up with something else. Also, there is a tendency for developers of audiogames to go big fast. This isnt a good thing, because if you do this, youre forcing yourself to take on all the roles, without any practice in them. So that one person should do a couple smaller games, working on their game mechanics, sound design, whatever.

URL: http://forum.audiogames.net/viewtopic.php?pid=225907#p225907




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Re: Trying choiceofgames

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Trying choiceofgames

This section with the cure I was thinking of is later than devlins blood, its in the middle of chapter four, though as I said I got stuck on a later part of chapter four sinse I started a story path that I believe had no options for my current stats, sinse I tried all alternatives and ended up dead each time, maybe a more athletic or physical character might have made it or maybe if I had a better car, but ah well. As to the x games, I was really pleased to finish mmx, or at least not to give up on the struggle, and believe me lots of it was! a struggle. X2 is proving easier, fingers crossed, but thats of course not related to Cog games so Ill stop with that one.

URL: http://forum.audiogames.net/viewtopic.php?pid=225834#p225834




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can't play the actwal verssion of snow race

2015-07-29 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector


  


can't play the actwal verssion of snow race

HelloI cant play the actwal verssion of snow race. When i open the game, it shows a registration dialog. Alsso, in previows verssions that i played,i cant unlock noting, like tracks, new gears. Can someone help me?

URL: http://forum.audiogames.net/viewtopic.php?pid=225835#p225835




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Re: Swamp Map Editor!

2015-07-29 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector


  


Re: Swamp Map Editor!

If at all possible, could I get a link to the most up to date version? Im wanting to get back into campaign making, thanks.

URL: http://forum.audiogames.net/viewtopic.php?pid=225836#p225836




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Re: Swamp, zombie FPS by Aprone

2015-07-29 Thread AudioGames . net Forum — New releases room : Rory via Audiogames-reflector


  


Re: Swamp, zombie FPS by Aprone

Im not really getting this quest thing. I only see 1 quest at a time, and for a few days it was the same quest in the list, and now i had a new 1 to do, but i canciled it because i didnt want to go to m2, and now theres no quests in the list. Not sure if its just buggy or what, but does anyone else have this happen and can you aprone tell me a bit more about this because i thought you said that you get a new quest everyday or something

URL: http://forum.audiogames.net/viewtopic.php?pid=225833#p225833




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Re: Mac questions

2015-07-29 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector


  


Re: Mac questions

Well I tried out a mac this morning for an hour or so. I was not going to sit and go through the entire vo tutorial, but there were two things I specifically wanted to learn, could vo navigate the basic filing system on a mac including copying files, and would safari work. We had a little prevarication, firstly because the shop had some software running that made vo stop interacting with folders, and I confess I got a bit concerned sinse not being able to open the downloads folder is bad, however once the guy at the shop logged me in as an admin it went okay. I was able to access a memory stick and copy a file, which was useful. Safari didnt work out as well, because when I loaded up google I could only tab between the google search button and the box. When I arrowed down the page vo stopped reading at the image google had to download google chrome and wouldnt go beyond it. I used command option A to read the hole thing, but couldn
 t go between links, and the chap (who was reading vo instructions but didnt use vo himself), couldnt find an answer. Eventually random poking determined that its command option left and right arrow. In general it seems to do what I want, which was what I wanted to know, however I dont like the fact that there are so many dam keyboard shortcuts for use with vo. Supernova (and Im pretty sure most other windows screen readers), can be used basically with the arrows, the tab key and one key for document read, plus enter to activate stuff. Vo seemed to constantly need different weerd combinations of keys to interact and move around different things rather than making one standard set, heck even enter didnt work for things like opening folders. I will of course get used to this, but after how simply vo is designed for the Iphone it does seem rather needlessly complex and Im surprised the thing is so over designed.I 
 also do hope web page navigation is a little less clunky sinse having to read each page entirely then go through links and not even being able to use the arrow keys efficiently to read down the page, let alone skipping around to headings, text areas, buttons etc, could be rather time consuming. I assume there are better skip keys kicking around, but I was disappointed with the performance of the basic arrows with something as standard as google, or even the front page of this site. Will it do what I want it to do? Yes, once Ive learnt how to use it. Do I think its an ificient system? not currently, which frankly did surprise me, sinse as I said, I found vo on the Iphone extremely easy to pick up and I wouldve assumed the mac version would be similar. any thoughts would be much appreciated.

URL: http://forum.audiogames.net/viewtopic.php?pid=225824#p225824




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