Re: Clok Mud

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Clok Mud post 446-448 URL: http://forum.audiogames.net/viewtopic.php?pid=233901#p233901 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Joining our Beta Testing Team

2015-10-05 Thread AudioGames . net Forum — New releases room : urfx via Audiogames-reflector
Re: Joining our Beta Testing Team first some replies @Cody_91 yes please@jack correct we are working with three schools in the UK and anybody willing on Earth. @GeneWarner I to sometimes take things literally, driving my friends and family mad. we simply live in the UK, but yes also on

Re: Survive the Wild!

2015-10-05 Thread AudioGames . net Forum — New releases room : Sean-Terry01 via Audiogames-reflector
Re: Survive the Wild! Hi, would someone please post the changes to the latest update? I'm not able to access the game or the update right now.   My computer is on some downtime right now has on doing an overhaul in cleaning my house. URL:

Re: Doomed

2015-10-05 Thread AudioGames . net Forum — New releases room : orjan96 via Audiogames-reflector
Re: Doomed Hi. does anyone kno what is going on With this game? i can't download it. is it dead? and if it is, can someone upload it?thanks URL: http://forum.audiogames.net/viewtopic.php?pid=233900#p233900 ___ Audiogames-reflector mailing

Re: Grendel's Cave, the Legend of Beowulf

2015-10-05 Thread AudioGames . net Forum — New releases room : Beowulf via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf If Grendel is chasing you, simply go to sleep, even if in the cave.  Grendel does not kill sleeping thanes, other than in Heorot Hall.  If you go to sleep in the cave, wake up another thane, Grendel will forget about the one sleeping in the cave

Re: Mists of Audazzle

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : urfx via Audiogames-reflector
Re: Mists of Audazzle quick post to say I haven't stopped trying to get a JumpInSauceRS release of better quality out there, and I'm at the point where this is very close. if any audiogamers are willing to try out an array of features and new ways to test/share results please just email

Re: Audio HUD for Unity Game Engine

2015-10-05 Thread AudioGames . net Forum — Developers room : urfx via Audiogames-reflector
Re: Audio HUD for Unity Game Engine ... and he/she now has a name MaverickTTS ... not very catchy but the it comes across quite mad... needs to speed up and the rest URL: http://forum.audiogames.net/viewtopic.php?pid=233905#p233905 ___

Re: python question

2015-10-05 Thread AudioGames . net Forum — Developers room : momo7807 via Audiogames-reflector
Re: python question HiSo I solved the problem, but I've encountered another problem.When I run the setup.py install, It doesn't detect the pyaudiogame directory, So I got this error.Error packige directory pyaudiogame does not exist.I've extracted the pyaudiogame and I've set path to the

Re: Doomed

2015-10-05 Thread AudioGames . net Forum — New releases room : josephweakland via Audiogames-reflector
Re: Doomed tried to go to link mentioned to get latest doomed and get a page cannot be displayed:( please check it out and post correct usable link thanks:) URL: http://forum.audiogames.net/viewtopic.php?pid=233948#p233948 ___

Re: Platformer audio cues list

2015-10-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Platformer audio cues list Not exactly, I pictured more of the sound of rocks sliding like someones foot along the edge of a dirt cliff, like these. Maybe you could adjust the pitch of the wind sound at their edges to effect distance? Or add a reverb effect? URL:

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : abdulrahman . essam via Audiogames-reflector
Re: A Poem about QuentinC's Playroom @dark My Friend bobo told me to Post this Poem  because carl Wants his Poem to be Popularalso: this Poem Descrives how the Admins are banning People for RandomIt's True that Carl insulted Some Admins Because of This URL:

Re: little help needed with the skill tree of smugglers 5

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: little help needed with the skill tree of smugglers 5 hi luke,I tried to purchase the three other basic skills, but no luck. i will try if i can get some sighted help and will see if the eyes i loan can press the buttons.Other thoughts are welcomed with open arms.greetz mike URL:

Re: Audio HUD for Unity Game Engine

2015-10-05 Thread AudioGames . net Forum — Developers room : urfx via Audiogames-reflector
Re: Audio HUD for Unity Game Engine Ian Reed wrote:For SAPI in C# you can add a reference to System.Speech under the .NET tab in the add reference dialog. I could share that sometime, but would need to clean it up first.Hope that helps.YES please! so I'm new to C# and using Unity3D for

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A Poem about QuentinC's Playroom Moderation! @abdulrahman.essam, as the faq says,online bans from other games are not a matter to complain about in this forum, if you have Insulting behaviour is also definitely not! allowd heree either, this so called poem is rather insulting.This is

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : abdulrahman . essam via Audiogames-reflector
Re: A Poem about QuentinC's Playroom @dark My Friend bobo told me to Post this Poem  because carl Wants his Poem to be Popularalso: this Poem Descrives how the Admins are banning People for Random URL: http://forum.audiogames.net/viewtopic.php?pid=233915#p233915

A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : abdulrahman . essam via Audiogames-reflector
A Poem about QuentinC's Playroom Playroom Platform is Badrandom people  got bannedin the forum there are topics about banone of the post is by swiss manif We say to Admins Hithey ban us by saying bytheir forum topics are spammedAminiel, and Mayya are really damnedplayroom has Bad

Re: Monthly chat October

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat October @Aaron, the bank closure I mentioned before I think. It's a right painus in the anus sinse it's transformed something which was literally a five minute walk into a fourty minute one, then again I believe I wranted about that in a previous monthly chat, suffice it

Re: Accessible Board and Card Games!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Accessible Board and Card Games! posting the quote here or email me. I'm good with both. URL: http://forum.audiogames.net/viewtopic.php?pid=233910#p233910 ___ Audiogames-reflector mailing list

Re: Pontes GameZone 1.3.1 was released, Slot Machine and Scopa were added

2015-10-05 Thread AudioGames . net Forum — New releases room : Manu via Audiogames-reflector
Re: Pontes GameZone 1.3.1 was released, Slot Machine and Scopa were added Yes, to create online games for Android is possible. It is sure I want to do games like this, even in Pontes GameZone. URL: http://forum.audiogames.net/viewtopic.php?pid=233912#p233912

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A Poem about QuentinC's Playroom Moderation! @abdulrahman.essam, as the faq says,online bans from other games are not a matter to complain about in this forum, if you have an issue, take it up politely with the admins of the playroom. Similarly, insulting behaviour of any sort is not

Re: Survive the Wild!

2015-10-05 Thread AudioGames . net Forum — New releases room : Mayana via Audiogames-reflector
Re: Survive the Wild! Here is the changelog for last 2:New in 0.76.8Finily fixed that annoying bug whare you would hear a really harsh pain sound while the game was starting. Yay! No more screech before your fully logged in!Made it so when you open a gift, the game speaks what you get,

Re: Grendel's Cave, the Legend of Beowulf

2015-10-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf @Beowulf, thanks for that, when the help advised me to create another thane for grendel to snack on I assumed I'd have to be in heorot hall, or to find grendel with my cannon fodder thane, good to know Grendel has thane seaking radar and will go

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: A Poem about QuentinC's Playroom Moderation! @abdulrahman.essam, as the faq says,online bans from other games are not a matter to complain about in this forum, if you have  a problem with the admins of Quentin C playroom, take it up with them politely, don't spread hassle about it

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : abdulrahman . essam via Audiogames-reflector
Re: A Poem about QuentinC's Playroom @dark My Friend bobo told me to Post this Poem  because carl Wants his Poem to be Popular URL: http://forum.audiogames.net/viewtopic.php?pid=233915#p233915 ___ Audiogames-reflector mailing list

Re: some disappointing news if no one knows yet.

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: some disappointing news if no one knows yet. I can't say I'm too surprised. when I tried to contact storm8 about some of the access issues in their games like creating a storm8 id, they flatly ignored me, just your usual big fat company, setup a game, grab as much money out of players

Re: Core-Exiles and overall accessibility?

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: Core-Exiles and overall accessibility? @Csm, if coops has said "accessibility will come later" then I'm inclined to believe her, (I think coops is a lady, or at least when I donated to the game I had paypal payments going to a certain linda cooper).Assuming that the game isn't written

Re: Accessible Treadmill?

2015-10-05 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Accessible Treadmill? I've seen one or two with nets around them. I think--though I have no idea if this is the least bit true--this might be a relatively (as in, the past ~12-14 years) recent thing, in response to some minor scare about injury rates on netless trampolines. I don't

Re: PS4 accessibility features

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: PS4 accessibility features Hi.I'm really so excited to hear about the improved TTS. But... Damn I'm so disappointed that Sony just are releasing this for those who are from the US.I have tried to use a payed VPN which goes to the US, but that didn't activated the TTS feature in the

Stereo Image To Sound Python Examples

2015-10-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Stereo Image To Sound Python Examples Hey everyone, i've finished porting some of the Stereo HiFi examples of Meijers code to python and thought i'd share it for anyone interested. Unfortunately the "Hifi" portions of the code isn't implemented, I ran into some problems as it turns out

Re: Platformer audio cues list

2015-10-05 Thread AudioGames . net Forum — Developers room : magurp244 via Audiogames-reflector
Re: Platformer audio cues list Hmm, I keep thinking that one-way flooring could be represented by the sound of crumbling dirt or some such, but only when your walking and underneath it, like an additional surface cue. If above it you could simply play just the crumbling sound when walking.

Re: Accessible java environments

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Accessible java environments I ased URL: http://forum.audiogames.net/viewtopic.php?pid=233841#p233841 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Debugging with eclipse

2015-10-05 Thread AudioGames . net Forum — Developers room : Theo via Audiogames-reflector
Re: Debugging with eclipse I asked a similar sort of thing a few months ago in this thread. Maybe that could help you. URL: http://forum.audiogames.net/viewtopic.php?pid=233842#p233842 ___ Audiogames-reflector mailing list

Re: Accessible java environments

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Accessible java environments There was a thread about this a while ago. There seemed to be a consensus that eclipse is the best, although I only needed it for a smallish school assignment, so I decided the learning curve wasn't worth it, and used the command line instead. URL:

Re: Help with numbers for iOS

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Help with numbers for iOS What are you tracking?What sort of tips are you looking for? URL: http://forum.audiogames.net/viewtopic.php?pid=233844#p233844 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: bone conducting headphones on kickstarter and indiegogo

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: bone conducting headphones on kickstarter and indiegogo So long as this doesn't come with any increased risk of hearing damage, I'm cool with this. Not sure I'd ever use it, though, since I don't like listening to two things at once. URL:

Re: Accessible Board and Card Games!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Accessible Board and Card Games! Could you give me a broad quote off the top of your head? Even if you can just narrow it down to 40-80 dollars, or some range like that. URL: http://forum.audiogames.net/viewtopic.php?pid=233846#p233846

Re: Survive the Wild!

2015-10-05 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Survive the Wild! dear sam,please un ban meI don't know what have I doneban code is:c2/0gSdKGwa5m3wXASnEAQ6xn08thank youplease help me URL: http://forum.audiogames.net/viewtopic.php?pid=233848#p233848 ___ Audiogames-reflector mailing

Re: Help with linux

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: Help with linux Anybody use vinux? What's your experience been like? URL: http://forum.audiogames.net/viewtopic.php?pid=233847#p233847 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: comparing chromevox with other screen readers like NVDA

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: comparing chromevox with other screen readers like NVDA I'm trying to use chromevox to edit a google doc. I'm assuming this should work as both these technologies are made by the same company. However, when I open the doc, I can read its contents, but not edit it. Anybody know what I'm

Re: Swamp, zombie FPS by Aprone

2015-10-05 Thread AudioGames . net Forum — New releases room : Ian Reed via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone GlovePIE is another option.I haven't used it with Swamp, but I do use it for both BK3 and ShadowRine.It does let you tie into the analog sticks, and even tell how far the analog sticks or triggers are pressed.I'm using it with an original XBox controller,

Re: An Eyes-Free List Exclusive! NearBy Explorer Online!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: An Eyes-Free List Exclusive! NearBy Explorer Online! Nice. This finally seems to be on par with the Trekker Maestro. I wish Humanware kept those maps up to date, cause as far as I'm concerned, that's still the best GPS device. URL:

Re: Swamp, zombie FPS by Aprone

2015-10-05 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I made a joy2key config for Swamp. It doesn't use the analog sticks, though, and was designed with PS1 controllers in mind.If you want to try it, get it here:https://www.sendspace.com/file/9fbatsThat archive contains configs for a few other games/programs.

Re: Swamp, zombie FPS by Aprone

2015-10-05 Thread AudioGames . net Forum — New releases room : CAE_Jones via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I made a joy2key config for Swamp. It doesn't use the analog sticks, though, and was designed with PS1 controllers in mind.If you want to try it, get it here:https://www.sendspace.com/file/9fbatsThat archive contains configs for a few other games/programs.

Re: python question

2015-10-05 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: python question If you are in the correct directory, and you have the file association that runs .py files with python, try:setup.py installI haven't tried pyaudiogame, but this usually works. URL: http://forum.audiogames.net/viewtopic.php?pid=233833#p233833

Re: Grendel's Cave, the Legend of Beowulf

2015-10-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Hi. I think the thing with food is that I assumed it healed my character (who is human anyway), but it doesn't seem to, you just seem to need to eat occasionally. I've tried healing at the witch, but she takes nearly all my rings to do it for some

Re: Grendel's Cave, the Legend of Beowulf

2015-10-05 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector
Re: Grendel's Cave, the Legend of Beowulf Hi. I think the thing with food is that I assumed it healed my character (who is human anyway), but it doesn't seem to, you just seem to need to eat occasionally. I've tried healing at the witch, but she takes nearly all my rings to do it for some

Re: Rock Band 4 is on its way

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: Rock Band 4 is on its way Hi.Rockband 4 sounds interesting. I have Rockband 1, 2 and Greenday for ps3, and kind of lost the interest for the games for very long time. The new Rockband guitars which got released then RB2 came, got never released here in my country. So I still have those

Re: Could someoone give me some swamp campaigns?

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector
Re: Could someoone give me some swamp campaigns? hi! i downloaded  fyquest compaign for swamp. and it does not work. i have a latest version of swamp. best regards! URL: http://forum.audiogames.net/viewtopic.php?pid=233855#p233855 ___

Re: Accessible Board and Card Games!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Accessible Board and Card Games! Hi Joseph. Last saturday, I  met my rp friends for a one day of 7th sea (I had great fun playing a dramatic castilian swordsman), and asked them about card games. The one they highly recommended was one I'd not heard of before called Centinal.

papa games and other games of this developer dont work on iOS 9

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector
papa games and other games of this developer dont work on iOS 9 hi! i could not launch papa games 1 and 2. i can play only zombie audio defense. URL: http://forum.audiogames.net/viewtopic.php?pid=233856#p233856 ___ Audiogames-reflector

Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : SLJ via Audiogames-reflector
Re: MAINSTREAM GAMES - list of accessible video games - update 27/01/14 Hi.So I might buy one of the games for ps4 to give it a try. I'm just afraid that I'll get nothing out of the story because it's only in Japanese, and more worse if I don't have any idea on where I am in the game, like

Re: UltraPower

2015-10-05 Thread AudioGames . net Forum — New releases room : SLJ via Audiogames-reflector
Re: UltraPower Hi.I'm so glad to hear that this project is being worked on again. At the time I'm writing this, I'm very busy. But I'll try to set up a server later on. URL: http://forum.audiogames.net/viewtopic.php?pid=233854#p233854 ___

Re: An Eyes-Free List Exclusive! NearBy Explorer Online!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: An Eyes-Free List Exclusive! NearBy Explorer Online! *sighs*I wish they kept the maestro! up to date...But I'll save that for another place in this room... URL: http://forum.audiogames.net/viewtopic.php?pid=233858#p233858 ___

Re: Edge of Winter - New Castle Adventure Audio Game

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : jyro22 via Audiogames-reflector
Re: Edge of Winter - New Castle Adventure Audio Game Hey guys, thanks for your support. I'm glad to receive so many emails in regards to the high quality voice acting and theme of the game.With this theme in mind, we're going to be releasing this game here in October, perfect for playing a

Re: free sl bgt wrapper?

2015-10-05 Thread AudioGames . net Forum — Developers room : danny via Audiogames-reflector
Re: free sl bgt wrapper? First off, just out of curiocity what type of game do you intend to develop with the engine? I'd mainly only use the engine for science fiction stuff. URL: http://forum.audiogames.net/viewtopic.php?pid=233935#p233935

Re: Clok Mud

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector
Re: Clok Mud Not yet. I wanna improve and complete it first, then I will for sure. URL: http://forum.audiogames.net/viewtopic.php?pid=233937#p233937 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: PS4 accessibility features

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : karate25 via Audiogames-reflector
Re: PS4 accessibility features hello there again everyone, karate25 here. You had better believe that I tossed in my two cents, and I'll be putting more in as well. I'm not sure if Sony created that thread or if maybe one of you did it, quite frankly I don't really care, because I know

Re: considering buying a PS4 only one question

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: considering buying a PS4 only one question As far as I know, no. It only did the chatroom and online screens. Guess they only wanted to do it so they wouldn't get their ass kicked by breaking an fcc rule. I may be wrong, 3.0 has just been released, so maybe it does announce everything,

Re: Survive the Wild!

2015-10-05 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! @omer, what was your character name in stw. We don't ban with out a reason. I will defenatly consider the ideas given. I was thinking to see other peoples factors that are near you, you would do shift w. Then it wouldn't say whare the players are but would say like

Re: Help with linux

2015-10-05 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: Help with linux As far as Vinux is concerned, that's an outdated version of Ubuntu, I would recommend installing ubuntu straight into a virtual machine. URL: http://forum.audiogames.net/viewtopic.php?pid=233918#p233918 ___

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : jack via Audiogames-reflector
Re: A Poem about QuentinC's Playroom Oh, here we go again. Abdulrahman: This poem is basically a rip on Aminiel and the playroom. The bans topic was closed, good move. Do we need another topic? No. So please, if you are desperate to solve the issues about banning, do it privately. Thank

Re: Doomed

2015-10-05 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Doomed Better question is what's going on with mason URL: http://forum.audiogames.net/viewtopic.php?pid=233922#p233922 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Rock Band 4 is on its way

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Sightless Kombat via Audiogames-reflector
Re: Rock Band 4 is on its way I don't think I asked this before, but what is your favourite song in RB4 (wasn't going to include DLC) but if you guys want to mention DLC, feel free.In terms of on disk, I'd say Hail to the King, Impression that I Get, Light Up the Night  - there's probably

Re: Doomed

2015-10-05 Thread AudioGames . net Forum — New releases room : john via Audiogames-reflector
Re: Doomed A bit of research shows that the domain has expired.Quote from the whois lookup:Created Date: 2014-08-09 Registration Expiration Date: 2015-08-09I'm a bit fuzzy on the exact details of what happens at this point, but based on the page I'm looking at the domain is probably

Re: What is the most funny/anoying thing you can do with eliquents?

2015-10-05 Thread AudioGames . net Forum — Off-topic room : chojiro via Audiogames-reflector
Re: What is the most funny/anoying thing you can do with eliquents? Spelling Eloquence wrong! I feel sad for Eloquence. URL: http://forum.audiogames.net/viewtopic.php?pid=233934#p233934 ___ Audiogames-reflector mailing list

considering buying a PS4 only one question

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
considering buying a PS4 only one question heya folks,I am considering wheter i want to purchase a playstation 4 or not. But the only question wich crosses my mind constantly ... is the screenreader able to speak all the menu's of the playstation itself? to acces the shop and make

Re: From Eyes-Free List: Talkback Now Open Source, New Separate Group!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector
Re: From Eyes-Free List: Talkback Now Open Source, New Separate Group! Nice! Maybe now the shine plus developers could merge the shine plus features into talkback, making, shineback! URL: http://forum.audiogames.net/viewtopic.php?pid=233928#p233928

Re: Clok Mud

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : blindndangerous via Audiogames-reflector
Re: Clok Mud Have you put that up on the bbs? URL: http://forum.audiogames.net/viewtopic.php?pid=233930#p233930 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2015-10-05 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! Also guys, an update, it's not client but server, you might like this a lot more. I could if you guys think this would be a good idea do it to the other stats to, but for now it's with dirtyness and wetness. So now when you press p it works like it used too. But. Now

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: A Poem about QuentinC's Playroom @abdulrahman.essam, can you please back off? You are really starting ot irritate many users on here because of your behavior. Keep this up and I assure you, despite me not being a moderator, that you will be banned by one of the mods on here. While that

Re: papa games and other games of this developer dont work on iOS 9

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : igggggoreha via Audiogames-reflector
Re: papa games and other games of this developer dont work on iOS 9 i will try redownload games URL: http://forum.audiogames.net/viewtopic.php?pid=233925#p233925 ___ Audiogames-reflector mailing list

Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes"

2015-10-05 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: New Infinite Apocalpytic Procedural Ascii Game "The Wastes" Another bug i found, if you somehow lose enough agility to get 0 or below, ,which is possible if you eat the wrong plant, you can't attack anything because the game crashes when you try. I bet it's a divide by 0 error. URL:

From Eyes-Free List: Talkback Now Open Source, New Separate Group!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
From Eyes-Free List: Talkback Now Open Source, New Separate Group! From https://groups.google.com/forum/#!topic … MuJMB3EFP0 :Hi everyone,Making TalkBack code open source is one of the requests we often receive. That is why we are happy to announce that we have pushed TalkBack 4.3.1

Re: Silversword IOS game is now accessible

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : death via Audiogames-reflector
Re: Silversword IOS game is now accessible @welshweyrHonestly if you could find a way for the combat log to be read I'd have no problems with the game. A game that size with all of the expansions is going to be pretty huge so I have no problems with the navigation. It'd just be nice to

Re: free sl bgt wrapper?

2015-10-05 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: free sl bgt wrapper? @ethin, .lib files are not quite required with bgt. @coltonhill01, I will look. I've been told by people it was impossible to wrap camlorn, and they might be right with freesl, but i'll give it a go! If theres structures i'll tell you, if not i'll get it working,

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Andy93 via Audiogames-reflector
Re: A Poem about QuentinC's Playroom Hello guys.At first, I'd like to apologize with the moderation of this forum, because suddenly my topic got a bunch of uncensicle messages, of guys like Abdulroman talking and complaining about  pure mumbo jumbo.  and I'm so sorry if I'm getting kind of

Re: free sl bgt wrapper?

2015-10-05 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: free sl bgt wrapper? @samtupi1, It does require structures. The reason the .lib file is required is because the .dll file probably doesn't contain the same functions as the .lib ones, which contains the functions that Danny uses. That's why BGT won't work with FreeSL. It doesn't

Re: Platformer audio cues list

2015-10-05 Thread AudioGames . net Forum — Developers room : Sik via Audiogames-reflector
Re: Platformer audio cues list When above it I think it's better to just treat them as normal floors (especially since you can't drop off them). The only real issue is when you're below one. Also I just realized this means they'd have the wind sound from the "gaps" at their sides... If I

Re: A Poem about QuentinC's Playroom

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Ethin via Audiogames-reflector
Re: A Poem about QuentinC's Playroom This just goes to show that aminiel has not learned the point everyone has been trying to get across ot him and that is to remove all moderators who ahve been being rude to others, permanently. this unauthorized banning clearly shows that one, aminiel

Re: SoundRTS and the CrazyMod (update 8.3)

2015-10-05 Thread AudioGames . net Forum — New releases room : 拓海 via Audiogames-reflector
Re: SoundRTS and the CrazyMod (update 8.3) What's the new idea in the next version? URL: http://forum.audiogames.net/viewtopic.php?pid=233943#p233943 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Looking for any free adventure/fantasy games playable on a Windows 7 c

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : The Imaginatrix via Audiogames-reflector
Looking for any free adventure/fantasy games playable on a Windows 7 c Hi,I made a similar topic when I first joined this forum but this section is far busier than the Developers Room, so it naturally disappeared under pages and pages of posts. Therefore, I am making a new one.I'm looking

Re: Silversword IOS game is now accessible

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : wascalwywabbit via Audiogames-reflector
Re: Silversword IOS game is now accessible Hi guys, saw the link posted in the silversword forums to read what you had to say. As a sighted fan I can say navigation isn't always easy for me either. Mario has stated that it is in part intentional due to his fond memories of Bard's Tale and

Re: An Eyes-Free List Exclusive! NearBy Explorer Online!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: An Eyes-Free List Exclusive! NearBy Explorer Online! Think it would be possible for us to update the maps ourselves? URL: http://forum.audiogames.net/viewtopic.php?pid=233868#p233868 ___ Audiogames-reflector mailing list

Re: some disappointing news if no one knows yet.

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: some disappointing news if no one knows yet. I personally didn't get much enjoyment out of them. They were fun for about a day or so. Just got to be extremely repetitive. Still though, it's pretty sad that they'd just up and drop them all at once like that. URL:

Re: Monthly chat October

2015-10-05 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Monthly chat October Hi. I figure I should post in here again. @Dark, interesting you say you played web games to learn and understand your screen reader better. I actually used good old Narrator for quite a long time back when I had XP, and of course it could never access the internet

Re: Accessible Board and Card Games!

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Joseph Westhouse via Audiogames-reflector
Re: Accessible Board and Card Games! Theo - As soon as I have a chance to get with someone who plays Settlers and get a rough idea of if we could make it work, and if so, how labor-intensive it'd be, I'll get back to you with a rough quote. Should I just post it here, or would you like me

Re: bone conducting headphones on kickstarter and indiegogo

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: bone conducting headphones on kickstarter and indiegogo Unfortunately my thoughts are that I already  have a set, the aftershocks from humanware. They're not the worlds' best in terms of sound quality (probably better than average but I'm picky), but they do do as advertised, and you

Re: bone conducting headphones on kickstarter and indiegogo

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: bone conducting headphones on kickstarter and indiegogo Unfortunately my thoughts are that I already  have a set, the aftershocks from humanware. They're not the worlds' best in terms of sound quality (probably better than average but I'm picky), but they do do as advertised, and you

Re: Monthly chat October

2015-10-05 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat October Hello,@dark: while I can't speak about relationships as something like that hasn't happened to me yet, one thing I can definitely speak about is bank branch closures because one has just happened nearby for referbishment. I'm not sure what wil happen once it

Re: DeathMatch, a new beginning

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Good news everyone! After some careful bug troubleshooting, i've finily managed to shoot down the bug with connection drops. This means, that if your connection drops, you will A no longer cause characters to do things they were not ment too, and B, the one

Re: Reviewing MUSH Client with NVDA

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : sneak via Audiogames-reflector
Re: Reviewing MUSH Client with NVDA The command is ctrl tab, you can also do ctrl 1 through 0 if you're in the command line to quickly check the last 10 lines of output quickly.As far as using nvda's screen review to check the output, it's pretty meh because you always have to have mush

Re: Monthly chat September 2015

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat September 2015 There is nothing warped about it,don't you know how many days are in the month of octember? Really! standards of education! tut tut tut! URL: http://forum.audiogames.net/viewtopic.php?pid=233863#p233863 ___

Re: Monthly chat October

2015-10-05 Thread AudioGames . net Forum — Off-topic room : bcs993 via Audiogames-reflector
Re: Monthly chat October Hi. I figure I should post in here again. @Dark, interesting you say you played web games to learn and understand your screen reader better. I actually used good old Narrator for quite a long time back when I had XP, and of course it could never access the internet

Re: bone conducting headphones on kickstarter and indiegogo

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Theo via Audiogames-reflector
Re: bone conducting headphones on kickstarter and indiegogo Do you find those are easier on your ears than conventional ear buds? URL: http://forum.audiogames.net/viewtopic.php?pid=233867#p233867 ___ Audiogames-reflector mailing list

Re: papa games and other games of this developer dont work on iOS 9

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : sswwaaiikkee via Audiogames-reflector
Re: papa games and other games of this developer dont work on iOS 9 hihmmm very strangeI have ios 9.02and papa sangre 2 work for me URL: http://forum.audiogames.net/viewtopic.php?pid=233869#p233869 ___ Audiogames-reflector mailing list

Re: bone conducting headphones on kickstarter and indiegogo

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: bone conducting headphones on kickstarter and indiegogo I'm not sure what you mean. If you mean in terms of comfort I'm so used to earbuds or full headphones (I have a lovely set of sanheisa momentums that I use when i want seriously! good sound), that itt probably wouldn't make a

Re: PS4 accessibility features

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: PS4 accessibility features Hey guys!Would anyone like to answer yesterday's post on the Playstation forums, on how blind people play video games?http://community.us.playstation.com/t5/ … 445/page/2 URL: http://forum.audiogames.net/viewtopic.php?pid=233860#p233860

Re: papa games and other games of this developer dont work on iOS 9

2015-10-05 Thread AudioGames . net Forum — General Game Discussion : ianhamilton_ via Audiogames-reflector
Re: papa games and other games of this developer dont work on iOS 9 Have you tried speaking to the developers? You can contact them on i...@somethinelse.com URL: http://forum.audiogames.net/viewtopic.php?pid=233864#p233864 ___

Monthly chat October

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Monthly chat October Welcome back to monthly chat, your first stop for random ramblings about life, the universe and anything else you happen to feel like chatting about each month.Of course people will think this topic is late, but people are wrong! The month is called octember, it has 5

Re: comparing chromevox with other screen readers like NVDA

2015-10-05 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: comparing chromevox with other screen readers like NVDA Make sure to do Chromevox-N>E to jump to the edibox , then ya should land in the Google doc itself.If by chance you are in the "preview" window for said file, tab to the Open With" button, and choose "Google Docs" from the pop up

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