Re: Bloodbath released!

2020-02-21 Thread AudioGames . net Forum — New releases room : Anica via Audiogames-reflector


  


Re: Bloodbath released!

Wait, the author of this said it will come in the next week but it is allmost the week after this, is it coming still?

URL: https://forum.audiogames.net/post/503328/#p503328




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A question for the audiogame comunity

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Anica via Audiogames-reflector


  


A question for the audiogame comunity

Hello all! I am fairly new here, in the audiogame comunity, so can you recommend me some games, for example some good shooting games, or some good RPGs? I know that probably a lot of people posted that kind of topics already, but still.

URL: https://forum.audiogames.net/post/503327/#p503327




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Re: sim country, an accessible android game

2020-02-21 Thread AudioGames . net Forum — New releases room : Quentin via Audiogames-reflector


  


Re: sim country, an accessible android game

I like it so far

URL: https://forum.audiogames.net/post/503326/#p503326




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Re: Country management games

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Quentin via Audiogames-reflector


  


Re: Country management games

I don't have an Android device but the world empire sound cool.I downloaded Simcountry.

URL: https://forum.audiogames.net/post/503325/#p503325




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: completing manapedia for manamon 2

Yeah 50

URL: https://forum.audiogames.net/post/503324/#p503324




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : firence via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

great video, as allways. it is interesting to see everything moving.Is there any chance of having somewhere in the future a new video whit some of the maps you have builded? I remember you sayd you created some maps for fun, and maybe you could use them in the future if there is any plans of showing the radar sistem without needing to spoyl something regarding crimson eclipseI'm also so pleased with the sound clip feature

URL: https://forum.audiogames.net/post/503322/#p503322




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Re: Monthly chat February 2020

2020-02-21 Thread AudioGames . net Forum — Off-topic room : manamon_player via Audiogames-reflector


  


Re: Monthly chat February 2020

hiin this month, I studied a lot

URL: https://forum.audiogames.net/post/503323/#p503323




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : derekedit via Audiogames-reflector


  


Re: completing manapedia for manamon 2

I think it evolves at level 50 or 51 or something?

URL: https://forum.audiogames.net/post/503321/#p503321




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instant kill success in manamon2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


instant kill success in manamon2

Instant kill moves have a 30% accuracy rate that can not be increased, unless you use potions. But, I have a faster way.Grab an artisoul, teach it ultra scent, and soul ripper as well as execution. In case someone lowers the usage points or forbids one, or you run out of the instant kill moves, whatever the case may be. Perhaps teaching it protect and team alert would help as well. If you think there should be any modifications or if you find a better solution let me know. But I tested this and ultra scent makes these 2 moves work.Edit I am curious if I use a bunch of potions on a manamon before a battle, and equip the perfect glasses, will the accuracy only last for that one round or stay up until it is healed?

URL: https://forum.audiogames.net/post/503319/#p503319




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Re: Do people still use Zello?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : The Dwarfer via Audiogames-reflector


  


Re: Do people still use Zello?

Hello, I'm a fellow who does not use Zellow. I have once before though.

URL: https://forum.audiogames.net/post/503320/#p503320




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instant kill success in manamon2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


instant kill success in manamon2

Instant kill moves have a 30% accuracy rate that can not be increased, unless you use potions. But, I have a faster way.Grab an artisoul, teach it ultra scent, and soul ripper as well as execution. In case someone lowers the usage points or forbids one, or you run out of the instant kill moves, whatever the case may be. Perhaps teaching it protect and team alert would help as well. If you think there should be any modifications or if you find a better solution let me know. But I tested this and ultra scent makes these 2 moves work.

URL: https://forum.audiogames.net/post/503319/#p503319




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instant kill success in manamon2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


instant kill success in manamon2

Instant kill moves have a 30% accuracy rate that can not be increased, unless you use potions. But, I have a faster way.Grab an artisoul, teach it ultra scent, and soul ripper as well as execution. In case someone lowers the usage points or forbids one, or you run out of ultra scents, whatever the case may be. Perhaps teaching it protect and team alert would help as well. If you think there should be any modifications or if you find a better solution let me know. But I tested this and ultra scent makes these 2 moves work.

URL: https://forum.audiogames.net/post/503319/#p503319




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: completing manapedia for manamon 2

my exsponge is level 48. I thought it would be weird for it to evolve at a certain level because in manamon 1 you could train it up to a level 100. So I guess in manamon 2 if you imported it, it would automatically transform. Not how logic works but we are talking about aaron baker so I won't question it

URL: https://forum.audiogames.net/post/503318/#p503318




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Re: Monthly chat February 2020

2020-02-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Monthly chat February 2020

@Boo15mario,https://www.toastsoft.net/connect.html

URL: https://forum.audiogames.net/post/503317/#p503317




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Jayde via Audiogames-reflector


  


Re: completing manapedia for manamon 2

Sponginate evolves on its own. What level is your highest level sponge?Delazzard does not require an item to transform. That's only true of Grimadent.Why two poison types -both need to be traded to transform, I don't know.

URL: https://forum.audiogames.net/post/503316/#p503316




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Re: Country management games

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : manamon_player via Audiogames-reflector


  


Re: Country management games

I think country by leacy can be one

URL: https://forum.audiogames.net/post/503315/#p503315




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Re: Does anyone have the Tactical Battle map packs collection made by Alla

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : milos via Audiogames-reflector


  


Re: Does anyone have the Tactical Battle map packs collection made by Alla

Hmm does any of us make a maps with world war 2 settings or something like thatwithout magics or another races 

URL: https://forum.audiogames.net/post/503314/#p503314




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Re: Monthly chat February 2020

2020-02-21 Thread AudioGames . net Forum — Off-topic room : Boo15mario via Audiogames-reflector


  


Re: Monthly chat February 2020

Nocturnus, Where can I find the conection info for Miriani? I want to try that game. As for me i just got a 25000 Ml battery for chargeing my phone when i am not at my desk. I also have been looking at stuff on amazon. The kind of stuff I have been looking for are what I might need in the future. I hope everyone have a great last week of the month.

URL: https://forum.audiogames.net/post/503313/#p503313




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Re: A better way of handling gift requests?

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : Nocturnus via Audiogames-reflector


  


Re: A better way of handling gift requests?

I don't like the idea.  I only have one childish reason, but it is as such...I don't want to have to skip through goodness only knows how many new headings that all concern requests just to get to topics I care about.  This is why I liked the way things were at present and said as much in the original topic.  When I come to the forum, I always click on the new link.  That gives me, welll, every topic that has new posts in it, or new topics in general.

URL: https://forum.audiogames.net/post/503312/#p503312




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Re: Do people still use Zello?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Do people still use Zello?

I forgot this thing even existed.

URL: https://forum.audiogames.net/post/503311/#p503311




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: completing manapedia for manamon 2

If either of you have these please let me know and we can get in contact with skype. I check pm often so if you want to exchange contact there if you are not comfortable with public seeing it, you can message me.Delazzard, ID 260. Trade with item to transform. Guessing it is lance.unknown, ID 261. Transformation of the sponge, called sponginate.

URL: https://forum.audiogames.net/post/503310/#p503310




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: completing manapedia for manamon 2

Delazzard, ID 260. Trade with item to transform. Guessing it is lance.unknown, ID 261. Transformation of the sponge, called sponginate.

URL: https://forum.audiogames.net/post/503310/#p503310




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Is anyone able to contact Sonnar?

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Is anyone able to contact Sonnar?

Hi.Has anyone heard any news from Sonnar? Has anyone been able to contact them? I'm still curious about Runner. It's been over a year since Animal Escape, and there's still no word from Sonnar

URL: https://forum.audiogames.net/post/503309/#p503309




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Re: Do people still use Zello?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : rwbeardjr via Audiogames-reflector


  


Re: Do people still use Zello?

I almost never hear activity on the couple channels I go to

URL: https://forum.audiogames.net/post/503308/#p503308




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Re: Any more accessibility updates for the Nintendo Switch?

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : rwbeardjr via Audiogames-reflector


  


Re: Any more accessibility updates for the Nintendo Switch?

No no. I meant will it be added in the future. Since it's approaching one year since they added Zoom, I'm just curious as to whether or not there will be any more accessibility improvements

URL: https://forum.audiogames.net/post/503307/#p503307




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : TheEvilChocolateCookie via Audiogames-reflector


  


Re: completing manapedia for manamon 2

@Zarvox, I can trade with you if you want

URL: https://forum.audiogames.net/post/503306/#p503306




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: completing manapedia for manamon 2

What are the two that you need? I have time to trade starting at 7:15 AM eastern standered time tomorrow, but I don't have a lot of Manamons yet. As of now, I'm just after the fourth stadium VS. Adrek.

URL: https://forum.audiogames.net/post/503305/#p503305




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Re: A better way of handling gift requests?

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : marko via Audiogames-reflector


  


Re: A better way of handling gift requests?

Moderators what do  you think at1

URL: https://forum.audiogames.net/post/503304/#p503304




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : boy via Audiogames-reflector


  


Re: completing manapedia for manamon 2

What are the two that you need? I have time to trade starting at 7:15 AM eastern standered time tomorrow.

URL: https://forum.audiogames.net/post/503305/#p503305




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Re: whats your idea about me posting tutorials about data science here?

2020-02-21 Thread AudioGames . net Forum — Developers room : vcaparica via Audiogames-reflector


  


Re: whats your idea about me posting tutorials about data science here?

In fact, I am stuck in my data science studies precisely because of most tutorials focusing on Jupyter and sight. It would be really useful to have this content and a place to discuss it with blind programmers.

URL: https://forum.audiogames.net/post/503303/#p503303




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Re: completing manapedia for manamon 2

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Zarvox via Audiogames-reflector


  


Re: completing manapedia for manamon 2

Ok, I only have 2 more left. And I know for a fact one is trade to transform, and my other assumption is the other one is a trade to transform. So if someone is willing to trade something to me, and then trade me back my own manamon and get theirs back, I would appreciate it

URL: https://forum.audiogames.net/post/503302/#p503302




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Re: restarting iPhone XR?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : deadPixel via Audiogames-reflector


  


Re: restarting iPhone XR?

After clicking the volume up button, then the volume down button, you hold the side button until it says to power off. Ignore that and keep holding apparently. All according to this article.

URL: https://forum.audiogames.net/post/503301/#p503301




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Re: Warsim, text based randomly generated stratogy

2020-02-21 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Still working on the combat in the Background, I'm going to have a look at improving the end of turn screen to be less disorganised and random and more readable and breakdownable

URL: https://forum.audiogames.net/post/503300/#p503300




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : crescent via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

I apologize if this has been asked and answered already, but I don't have the time at the moment to go through older posts. Have you guys figured out how we can distribute our products? Will it be one of those where you can only play if you have sable, or is there something else?I'm excited for this, and I have a bunch of ideas already.Something that came up as I was typing, will it be possible to customize characters beyond class choice? I mean, name, gender, maybe even a physical description? I am a very detail oriented person, so little things are what I'm looking for.

URL: https://forum.audiogames.net/post/503299/#p503299




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Oh Wow! That's so cool you added that feature in!A small question; and it's not a big deal, but does the voice clip only play once, or does it loop until you press enter?Either way, their are work-arounds.So if it loops, I can just make the recording long enough so it won't play again until enter is pressed, by which time a new line will be playing or none at all.Hopefully that's not how it works, but it's workable.If sounds don't loop, well, alrighty then!And, yes, that's how the AHC radar works.Now I really can't wait to test this!And if I can't, then,Now I really can't wait to buy this!Have a good night, and thanks for all the responses!Later!

URL: https://forum.audiogames.net/post/503298/#p503298




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Oh Wow! That's so cool you added that feature in!A small question; and it's not a big deal, but does the voice clip only play once, or does it loop until you press enter.Either way, their are work-arounds.So if it loops, I can just make the recording long enough so it won't play again until enter is pressed, by which time a new line will be playing or none at all.Hopefully that's not how it works, but it's workable.If sounds don't loop, well, alrighty then!And, yes, that's how the AHC radar works.Now I really can't wait to test this!And if I can't, then,I really can't wait to buy this!Have a good night, and thanks for all the responses!Later!

URL: https://forum.audiogames.net/post/503298/#p503298




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Re: Adventure to fate 3 question

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Adventure to fate 3 question

The app is still fully accessible, though you may want to enable vertical navegation, and using this plus a dragging combination you should be able to get the hang of it

URL: https://forum.audiogames.net/post/503297/#p503297




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

I confess I'm having trouble with this one, or maybe I'm just impatient . I tried on Ios, then I tried on chrome, but the amount of unlabeled links at the bottom of the screen is nuts, and the amount of unlabeled images needed to tab through, not to mention all those annoying lists of top this and best ranked that. I couldn't even work out how combat worked EG if it is automatic, if it is single click or what.Some headings would be a good thing, as would be some helpful labels, not to mention hiding all the tonnes of crap on the screen. I did play the stranger story and that implied there might be an interesting game in there somewhere, but at the moment it seems buried in a needlessly cluttered interface.Are there ways I can either access some extra labels, or maybe remove all those best ranked stuff?I'm not even talking about the chat box here, which fortunately doesn't appear on Ios, annoying though that is.

URL: https://forum.audiogames.net/post/503296/#p503296




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

I confess I'm having trouble with this one, or maybe I'm just impatient . I tried on Ios, then I tried on chrome, but the amount of unlabeled links at the bottom of the screen is nuts, and the amount of unlabeled images needed to tab through, not to mention all those annoying lists of top this and best ranked that. I couldn't even work out how combat worked EG if it is automatic, if it is single click or what.Some headings would be a good thing, as would be some helpful labels, not to mention hiding all the tonnes of crap on the screen. I did play the stranger story and that implied there might be an interesting game in there somewhere, but at the moment it seems buried in a needlessly cluttered interface.

URL: https://forum.audiogames.net/post/503296/#p503296




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Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : lemm via Audiogames-reflector


  


Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

Hi @number 385 thanks for the post, to answer your questions: 1. Yes sized  transitions (like the large gate in the video) can be set as an auto transition, which will mean the moment the player stands on the transition they will  be automatically taken to wherever the transition leads too, without them having to press the action key. in my door sounds folder in sable I have a sound file which is tiny and has no sound which I use if I ever want no sound played. There is however a fade out of the old map music and then a fade into the new map music when you go through a automatic transition.  2. There are already some radar systems built into sable, I just have them turned off in the demo videos since we haven’t finalized which sounds we will be using yet, plus since my demo maps have all been small I haven’t really needed them. in sable there are currently three radar options, one where you can just turn it off, for people who don’t like the distraction of radars. the second radar option is more like the manimun radar system you described where you have a radar sound constantly playing  when you are near or next to a wall, which fades as you move further away, or louder as you get closer.  The third radar option is a little more similar to a hero’s call in that rather than having a constant radar playing, you just get a single tone play once when a space opens  up  next to you, or if  you are walking with an open space around you and then suddenly a wall appears next to you. I’m not sure I explained that well, since its late here and I think my brains turning  off hahaha, but if you’ve played a hero’s call I believe they use something similar to what I’m trying to describe, the idea for this final option is to keep radar sounds down to a  minimum. On a separate note, the other day you made a suggestion for NPC’s which have TTS  voice lines to be able to add a sound clip to their voice lines to maybe accentuate the NPC’s emotions, but without giving voice lines to the NPC. I was playing around in the NPC code the other day, and thought I’d have a play around with your idea. well hopefully you’ll be pleased to know I added it in. although I might expand on it in the future  with further options, for the moment you can select any of an NPC’s voice lines and add a sound clip if you like to any of their voice lines (this is totally optional for people not wanting to do this by the way, its just an extra option accessed through the object editor tool wanting to add sound clips as well as the TTS). It will play when the NPC starts speaking  and cut off when  they finish speaking. So as you suggested you might have the sound of some NPC weeping as they tell of their sad plight, or the sound of an NPC sighing as they deliver you bad news. Thanks for the suggestion, I hope that gives you something like what you were after for that.Paul lemmEbon Sky Studiosemail: i...@ebonskystudios.comFacebook: https://m.facebook.com/ebonskystudios/Twitter: @ebonskystudios

URL: https://forum.audiogames.net/post/503295/#p503295




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Re: Purchase request topic.

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: Purchase request topic.

@RTT, I'll make you a deal.If your family or somebody else can cover 50% of it, I will cover the other 50%. Sound fair?

URL: https://forum.audiogames.net/post/503294/#p503294




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Re: Monthly chat February 2020

2020-02-21 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Monthly chat February 2020

It seems almost every one I know or know of has been sick at one time or another over the last 2 months or so. Then again, I had my own tern, as can be seen with my 1 AM forum rant about allergies keeping me up all night a little over a month ago.

URL: https://forum.audiogames.net/post/503293/#p503293




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Re: Monthly chat February 2020

2020-02-21 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Re: Monthly chat February 2020

It seems almost every one I know or know of has been sick at one time or another over the last 2 months or so. Then again, I had my own tern, as can be seen with my 1 AM rant about allergies keeping me up all night a little over a month ago.

URL: https://forum.audiogames.net/post/503293/#p503293




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Re: I reset the VOCALOID version of shadowrine music I made

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : juan reina via Audiogames-reflector


  


Re: I reset the VOCALOID version of shadowrine music I made

WOW! how bout making more blease?

URL: https://forum.audiogames.net/post/503292/#p503292




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Re: Purchase request topic.

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Trajectory via Audiogames-reflector


  


Re: Purchase request topic.

I posted this thread in site feedback yesterday:https://forum.audiogames.net/topic/3291 … -requests/Seriously, not trying to toot my horn or anything, but I think this is a much better, more streamlined way of handling these kinds of situations.

URL: https://forum.audiogames.net/post/503291/#p503291




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Re: Now accepting submissions: the software Archive, by Nathan Tech

2020-02-21 Thread AudioGames . net Forum — Off-topic room : crescent via Audiogames-reflector


  


Re: Now accepting submissions: the software Archive, by Nathan Tech

Personally would find it helpful if there was a list of software being considered, so I know i'm not submitting entries for software that already has been entered.

URL: https://forum.audiogames.net/post/503290/#p503290




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Re: Blind Quest free demo and major update available now!

2020-02-21 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Blind Quest free demo and major update available now!

It seems that everytime I try to submit the request nothing happens. I have wrote to the email i...@audiogamestore.com a couple of times.It seems that I don't know what else to do to update the game. This is discouraging to me about buying another product from this company. Why not add a updater to the game's folder?Then players can update the game without going through this kind of mess. If you Max_Depa or anyone would send me the update that would be great. Here is my email that I used to purchased the game.c...@samobile.net

URL: https://forum.audiogames.net/post/503289/#p503289




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Re: Country management games

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector


  


Re: Country management games

if you have an android device then the world empire game could be the one.

URL: https://forum.audiogames.net/post/503288/#p503288




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Re: A better way of handling gift requests?

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : Trajectory via Audiogames-reflector


  


Re: A better way of handling gift requests?

Xvordan wrote:I suppose I'll be the worm in the apple here. Let me be honest, I rarely feel neither generous nor rich enough to be buying people games. This means I will have zero interest in these kinds of postings.The problem? I, as I'm sure some people do, really just look at the forum with the active topics link. This idea would reopen the influx of "request" topics that we all complained of before, and why we even have the sticky to begin with. Viewing the forum via active topics would still inundate people with these kinds of posts.KaiI haven't played with PunBB in years, I wonder if it supports excluding a subform from the active topics list?If not, I would imagine you could implement a workaround, like making the request forum hidden and then linking to it via the sticky.

URL: https://forum.audiogames.net/post/503287/#p503287




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Re: A better way of handling gift requests?

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : Trajectory via Audiogames-reflector


  


Re: A better way of handling gift requests?

defender wrote:I'd rather someone trustworthy just whip up a form for this on another domain and get the link to it stickied in general games.Then people can visit the page to see the approved entries.But this would require a significant commitment from at least one person...  Though given that their are at least three users I can think of that are particularly passionate about this, I could see a team being formed to review applications.Speaking hypothetically, I would personally be willing to take this on. However, here is the single reason why I don't like this approach:It would have to be closed registration, wherein the only way to be registered is to private message a request to me or whomever was running the external site. Otherwise anybody could sign up claiming to be any member of this forum with no way of determining if they are who they say they are.

URL: https://forum.audiogames.net/post/503286/#p503286




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Re: Country management games

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector


  


Re: Country management games

There are also nation managers like cyber nations and politics & war, though most of the time war is all they revolve around, especially if you interact with other players. Even if you don't, you usually get forced into it.

URL: https://forum.audiogames.net/post/503285/#p503285




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restarting iPhone XR?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : gamesmaster via Audiogames-reflector


  


restarting iPhone XR?

I tried to do what is suggested: quickly press vol up and vol down buttons, followed by side button, but that either takes a screenshot or asks me if I want to turn off my phone.Previous phones I could just press home+power.Am I doing this too slowly? or is the slide to power off supposed to show up?

URL: https://forum.audiogames.net/post/503284/#p503284




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Re: Adventure to fate 3 question

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : darkblade 98 via Audiogames-reflector


  


Re: Adventure to fate 3 question

Vo access is workable, although you're going to have to do a lot of dragging with your finger. It's definately playable however, you'll have to memorize where certain buttons are. I just completed a game not too long ago and had minamal trouble with navigation.

URL: https://forum.audiogames.net/post/503283/#p503283




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Re: mortal kombat x, help and advice

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : SirBadger via Audiogames-reflector


  


Re: mortal kombat x, help and advice

sonifight has a setting to read a lot of the menus for mk X although it doesn't seem to work on some machines. mine works fine but some of the other moduels for it don't work for me, such as street fighter 4 ultimate that works fine for lots of other people.

URL: https://forum.audiogames.net/post/503282/#p503282




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Re: Gauging interest in another 3d audio project

2020-02-21 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Gauging interest in another 3d audio project

Repository is here: https://github.com/camlorn/synthizerI'm using the unlicense.  Hopefully this will work out without having to drag in things that require attribution; I know of at least public domain MP3 and Ogg libraries.  If I can find wav and flac we appear to be good.

URL: https://forum.audiogames.net/post/503281/#p503281




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Re: mortal kombat x, help and advice

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: mortal kombat x, help and advice

Agreed with stewieI've beaten the story once on normal and it wasn't super hard.

URL: https://forum.audiogames.net/post/503280/#p503280




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Re: mortal kombat x, help and advice

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: mortal kombat x, help and advice

Agreed with SteewieI've beaten the story once on normal and it wasn't super hard.

URL: https://forum.audiogames.net/post/503280/#p503280




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Re: mortal kombat x, help and advice

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: mortal kombat x, help and advice

I've beaten the story once on normal and it wasn't super hard.

URL: https://forum.audiogames.net/post/503280/#p503280




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Re: A better way of handling gift requests?

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : omer via Audiogames-reflector


  


Re: A better way of handling gift requests?

i like it too

URL: https://forum.audiogames.net/post/503279/#p503279




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Re: mortal kombat x, help and advice

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : stewie via Audiogames-reflector


  


Re: mortal kombat x, help and advice

None of the QTEs are required to advance the story, you might just have to win fights with less hp. I don't think any of the story fights are that difficult. I think you get some costumes and maybe an achievement for getting all of them, which still sucks to miss out on but at least the story is doable.

URL: https://forum.audiogames.net/post/503278/#p503278




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Re: Is Stream labs better then OBS studio?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : TheEvilChocolateCookie via Audiogames-reflector


  


Re: Is Stream labs better then OBS studio?

I can help with audio. Video, on the other hand, I have no idea.

URL: https://forum.audiogames.net/post/503277/#p503277




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Re: AudioDisc home page no longer available

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : Dark via Audiogames-reflector


  


Re: AudioDisc home page no longer available

Oddly enough, I noticed the game was still downloadable, so I went and had a poke around. It turns out the developer has just had a bit of website redesign, so now the homepage link points to the right place again. Plus, I updated the page with extra download links to different versions of the game, including Spanish and mac/linux versions. good catch though.

URL: https://forum.audiogames.net/post/503276/#p503276




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Re: Adventure to fate 3 question

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: Adventure to fate 3 question

I was wondering the same.  I was honestly incredibly gutted when that happens, as they were some of my favourite games to play.

URL: https://forum.audiogames.net/post/503274/#p503274




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Re: any good teamtalk servers out there?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : matthew2004 via Audiogames-reflector


  


Re: any good teamtalk servers out there?

you can joyn also to my tt server!blindtechno.netUTP and TCP port is 15245user nameguestpasswordguest

URL: https://forum.audiogames.net/post/503275/#p503275




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Re: Battle Field audiogame

2020-02-21 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: Battle Field audiogame

also, some of the libraries (which are written in c/c++) are not compatible with that since that's not ABI compatible (as far as I've read somewhere).things like PyTorch, mxnet etc which I need them.

URL: https://forum.audiogames.net/post/503273/#p503273




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Re: Blind Quest: The Enchanted Castle is available now!

2020-02-21 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Blind Quest: The Enchanted Castle is available now!

I sent a email yesterday and today to that email address. However no one has return my emails.This is discouraging to me about purchasing another game from this company do to this major issue.Why not have a updater in the folder with the game? Then people would not have to go through this mess.My email address c...@samobile.netIf you or anyone could send me the update that would be great.

URL: https://forum.audiogames.net/post/503272/#p503272




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Re: Now accepting submissions: the software Archive, by Nathan Tech

2020-02-21 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Now accepting submissions: the software Archive, by Nathan Tech

Do you plan on getting at least a subdomain, softwarearchive.nathantech.net? Ideally you'd want softwarearchive.net but something about nathantech.net/softwarearchive doesn't sound like something someone totally unfamiliar is going to remember as easily as audiogames.net. That being said, do you think the blindsoftware.com stuff should go up there? I have distribution permission on all of them including the key generater, hence their existence. So if you were to have them on the page and direct to the agarchive links, then I would be willing to submit a good half a dozen still functioning software to the page, plus anything else I find.

URL: https://forum.audiogames.net/post/503271/#p503271




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Re: Adventure to fate 3 question

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: Adventure to fate 3 question

How is voiceover in the adventure to fate games?  I was really enjoying 2 and just getting into 3 when the version of Ios changed and all the access went bye bye, and unfortunately I don't think there have been any updates since then.

URL: https://forum.audiogames.net/post/503270/#p503270




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Re: urgent help needed!

2020-02-21 Thread AudioGames . net Forum — Off-topic room : omer via Audiogames-reflector


  


Re: urgent help needed!

go with 8.1

URL: https://forum.audiogames.net/post/503269/#p503269




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Re: Blind Quest free demo and major update available now!

2020-02-21 Thread AudioGames . net Forum — New releases room : Dark via Audiogames-reflector


  


Re: Blind Quest free demo and major update available now!

@RTT, the new combat system works like an arcade action game. You need to hit up arrow to attack and damage your enemy. Obviously, enemies are going to hit back, so you'll hear their attacks on the left, right or centre, plus the voice will tell you as well. You need to dodge or block the attacks using the left, right and centre arrows. if the attack is on the left or right, you dodge in the opposite direction, if it's in the centre, you hit the down arrow to block it. Of course, you also need to be tapping away at the up arrow to attack yourself, and if your hitting up when the enemy attacks you'll also get hit, so the challenge comes in knowing how fast your enemy attacks, and when to stop attacking and start dodging. You can also hit spacebar to drink a healing potion, and hit the control key to check on your health. Hth. @Nefilimul, since the game doesn't output text to any screen reader but has everything happen with recorded sound files, I don't know if NVDA support will be possible, this is however also why the game can so easily be made cross platform, as with all of audio.it's other titles. Btw is the company called audio.it or tikon blue or something else? I'm unsure what to call them in the db.

URL: https://forum.audiogames.net/post/503268/#p503268




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Now accepting submissions: the software Archive, by Nathan Tech

2020-02-21 Thread AudioGames . net Forum — Off-topic room : dardar via Audiogames-reflector


  


Now accepting submissions: the software Archive, by Nathan Tech

Every Day.Maybe even every hour.Someone in the world asks the question:"I wonder if there is an accessible piece of software that..."Or."I wonder if the software named x is accessible?"Eagerly awaited and with the aim of answering both questions, the Software Archive from Nathan Tech is now accepting submissions.the goal:The goal of this Archive is to bring together mainstream and blind-made software into a centralised information database giving clear links to the vendors and purchasing or download pages for a wide variety of software.It will present these in a way as to include any accessibility notes that may be required to know to get the program running, as well as a clearly defined rating system to make it transparent as to how usable the software is.the software:Over the next week or two, we will be reaching out to various software vendors to encourage them to take an interest in either placing the software on the archive themselves, or having a representative do it for them. User's to the Archive, your good selves, are also able to submit software.Each piece of software, after submitted is carefully reviewed to ensure the information submitted alongside it is accurate and the links are current. The licences are then checked to ensure no breach occurs in terms of advertising or the like, before the submission is approved and made public to the visitors of the website.None of the software in the archive, bar any produced by Nathan Tech, are hosted on our own website. For that reason, the Archive accepts programs that are currently supported only. If a software has been dropped, and the developers no longer host it, neither will we.Automated services will do daily sweeps of the database to ensure the links there in lead to actual websites, rather than error pages and any found to be erroring are then checked on and corrected if possible.The end game:The end game goal, as stated above, is to create a platform that is fully operational and would allow a blind or severely visually impaired person, or the tutor, carer, and or parent of said person to visit this website, do a search for a specific category or software name, and find out information on it.Examples might include screen readers, virus protection programs, web browsers, and so on.So where are we at now?At this stage of the game the software archive is fully coded and all but ready to go.The actual vieweing part of the Archive remains closed, however, the submission links and rating system are now open to you guys and ready to start receiving your ideas and suggestions.So head on over, give us a go.Make sure your favorite software makes it to the Archive!Preferred launch date would be early to mid March, with around 50 to 100 pieces of software as an initial base.The link to the submission form is: https://nathantech.net/software_archive/newsoftware.phpThe link to the main page is: https://nathantech.net/software_archive/index.phpI look forward to your submissions!

URL: https://forum.audiogames.net/post/503267/#p503267




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Re: Questions about the Twitch gaming service

2020-02-21 Thread AudioGames . net Forum — Off-topic room : Ciri via Audiogames-reflector


  


Re: Questions about the Twitch gaming service

hmm, it's quite strange that you can't play videos on twitch or streams, as of now, i am using nvda 2019.2 i think and google chrome and i am looking at a twitch stream right now.

URL: https://forum.audiogames.net/post/503266/#p503266




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Re: Restricted/new users: introduce yourself!

2020-02-21 Thread AudioGames . net Forum — Introduce Yourself to Gain Access : aaron via Audiogames-reflector


  


Re: Restricted/new users: introduce yourself!

@Anica sorry for the delay, you are now unrestricted.

URL: https://forum.audiogames.net/post/503265/#p503265




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-21 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

I've sent a message to Firestream and I think he's going to try to make some things easier for us. I've mentioned him adding some headings.

URL: https://forum.audiogames.net/post/503264/#p503264




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Re: any good teamtalk servers out there?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : StormProductions via Audiogames-reflector


  


Re: any good teamtalk servers out there?

You can join mine, too:Host: storm-prod.tk (If it's not working, vlad-c-productions.net will redirect you to the same server)Ports: 10400No username and passwordYou're welcome anytime. Cheers!

URL: https://forum.audiogames.net/post/503263/#p503263




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Re: Prefered Settings for ESpeak?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : StormProductions via Audiogames-reflector


  


Re: Prefered Settings for ESpeak?

Hello,I'm using:Voice: RomanianVariant: NoneVolume: 100Inflection: 75Pitch: 40Rate boost: OffRate: 75If I speed it up, it sounds very weird to me, it's like someone has overused the tempo changer in Audacity.  I hope I helped.

URL: https://forum.audiogames.net/post/503262/#p503262




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Finding browser history in safari that’s over a month old on iOS?

2020-02-21 Thread AudioGames . net Forum — Off-topic room : an idiot via Audiogames-reflector


  


Finding browser history in safari that’s over a month old on iOS?

I want to find something for my web history, but it seems that Safari browser history only goes back a month or so. Is that the case? Is there anyway to get to anything beyond that point?

URL: https://forum.audiogames.net/post/503261/#p503261




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Re: Adventure to fate 3 question

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : ignatriay via Audiogames-reflector


  


Re: Adventure to fate 3 question

There is some random content for sure, battles mostly and what enemies drop in most cases. Its worth it in my opinion. I'm not sure gameplay time though, tis really depends. There's exploring so... That can take a while. Just a guess, but maybee, more than 5 hours? Its just a rough guess so don't take my word on it... but its worth it

URL: https://forum.audiogames.net/post/503260/#p503260




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Re: what are your thoughts on BSG's new blog post?

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Nocturnus via Audiogames-reflector


  


Re: what are your thoughts on BSG's new blog post?

One more quick observation and then I'm probably going to have to just bow out of this topic.If one huge problem happens to be that we have sighted developers who are developing games for blind people and don't precisely know how to tackle the issue, and blind people seem to have ideas on how to tackle the issue, wouldn't it be worth considering that perhaps it is time we go about enabling more blind people to develop rather than telling them they can't?As I understand it, BGT was supposed to be that kind of attempt.  We can argue all day and all night for the next kagillion centuries as to whether or not it was an absolute flop but the attempt was there.  We similarly placed a ton of hope in the idea of dragonflame, but to my knowledge little has been done with that, and what I'm hearing now is more so-called experienced devs going out of their way to bash anyone or anything that develops something else with a script pack.To be straightforward, I would love it and think it would be nice if people would pick up a language and use it to its full potential, but I realize that kind of thing takes time to learn, and ideas don't linger.  I don't see how this is any different from being someone who has an idea for a good, even great soundtrack, not having the bucks to go and learn how to conduct and orchestra, then the hopes of being hired to an orchestra just for that purposes, so instead obtaining a midi controler or other keyboard and synth libraries to go along with it.  I'd love it if people would understand how much time goes into development of anything, but that understanding won't necessarily bring us great games or a vast amount of them any time soon.  Enable people to work and you might see a multitude great enough that even the mainstream community is gonna have to look at it.What evidence to I have to back up that statement?  Our vision issues invented the record player; our vision issues contributed to the rise of pocket PC and subsequently to smart technology and mobile computing.  Our vision issues are issues that have revolutionized some of the greatest aspects of life if only by accident, but they've worked to our advantage and can keep doing that if we enable more people rather than hamper them with the kind of nonsensical negative commentary so many are seeing, and which I assure you has more power than many hiding behind the curtain of annonymity wish to let on.

URL: https://forum.audiogames.net/post/503259/#p503259




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-21 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Ok, I got a fix in for the iOS stuff, tested on a mac and iphone. It does work, but you probably won't have stereo audio on a mac, depending on your browser version and device. As apple gets their act together with the Web Audio API, those features will automatically come available in the game now without an update.EDIT: Oops, but I accidentally uploaded the new version with part of the new enemy update in it. So you might experience some strange language during a fight. I'll work on getting that finished today so it wont be that big of a deal hopefully. You might notice the enemies are changed around a lot, different enemies appearing, with variant names like 'tiny slime' or 'elder mummy' etc. This is all part of an upcoming update, i guess you get an accidental sneak peak. If anyone runs into an enemy called 'bucket' let me know lol.

URL: https://forum.audiogames.net/post/503253/#p503253




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Re: Battle Field audiogame

2020-02-21 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector


  


Re: Battle Field audiogame

Pypy has had Python 3 support for a long time.  See their install page.  Looks like they're 3.6.  They're usually a couple versions behind, but it's there.

URL: https://forum.audiogames.net/post/503258/#p503258




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Re: Game Purchase Request Topic

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: Game Purchase Request Topic

Good day/afternoon/evening to all,Well, I wouldn't be asking for a game if I could purchase it..I live in Brasil and here, due to government and other things, a single dollar is currently woth $4 of my currency..That coupled with that, I do earn a small salary but I gain little.. I'm simply unable to purchase a game, at this point.With that being said, the game I'd like is Manamon 2.I know it is an expenssive game..My e-mail address is caiohenrique...@gmail.com.Feel free to send me an e-mail if you can help me.Thanks for reading!

URL: https://forum.audiogames.net/post/503257/#p503257




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Re: mortal kombat x, help and advice

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : Aron Leppik via Audiogames-reflector


  


Re: mortal kombat x, help and advice

I'm not sure about that.

URL: https://forum.audiogames.net/post/503256/#p503256




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Re: Friend Gets Weird Message After visiting BSG

2020-02-21 Thread AudioGames . net Forum — Off-topic room : pitermach via Audiogames-reflector


  


Re: Friend Gets Weird Message After visiting BSG

I read about some US ISP's (specifically Comcast) injecting messages like this into webpages, I just did some Googling and Charter seems to do this as well so I guess others might be too.If you want absolute peace of mind, I would call your ISP (with a number you can find on the website or in a previous statement to be sure) and read them this message. Ask what your data usage is and see if it matches what they see in their system. If it does, there's not much you can do about it sadly other than blocking it with Adblock or uBlock.

URL: https://forum.audiogames.net/post/503255/#p503255




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Re: Warsim, text based randomly generated stratogy

2020-02-21 Thread AudioGames . net Forum — New releases room : RTT entertainment via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

Thanks. I’ll go there right now. Also, what do you plan to do next?

URL: https://forum.audiogames.net/post/503254/#p503254




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Re: infini crawl, text dungeon crawling rpg similar to the wastes.

2020-02-21 Thread AudioGames . net Forum — New releases room : malachi1616 via Audiogames-reflector


  


Re: infini crawl, text dungeon crawling rpg similar to the wastes.

Ok, I got a fix in for the iOS stuff, tested on a mac and iphone. It does work, but you probably won't have stereo audio on a mac, depending on your browser version and device. As apple gets their act together with the Web Audio API, those features will automatically come available in the game now without an update.

URL: https://forum.audiogames.net/post/503253/#p503253




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Re: Early Access room

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : nidza07 via Audiogames-reflector


  


Re: Early Access room

Early access as the word suggests means you have early access to something, so game announcements should not go there unless there is a playable demo in my opinion. As for the second issue, no difference, same as with already existing rooms. Occasionally topics need to be moved from one to the other.

URL: https://forum.audiogames.net/post/503252/#p503252




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Re: Warsim, text based randomly generated stratogy

2020-02-21 Thread AudioGames . net Forum — New releases room : Wastelander via Audiogames-reflector


  


Re: Warsim, text based randomly generated stratogy

The Vampire city of Baiaa is hidden in the Drylands region of the South. It's the same region where the demon gate and the nomads are.To get it you have to climb down the big red canyon by sending knights but without the climbing pick upgrade it's very hard.Once found as long as you have at least 10 soldiers at your disposal you can open the door and find what's within. A giant vampire city, and the source of a new problem... the vampires who leave the sealed gates that you opened. But if that happens a counter force of vampire hunters will arise.

URL: https://forum.audiogames.net/post/503251/#p503251




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Re: do you think my games are mediocre?

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: do you think my games are mediocre?

we need more posts like number four and number 11, and less posts like number three and number 17 if we are ever to replace the old devs with new ones and keep the audio game market going.Rory, i'm still annoyed with your past behavior, but for the record, I will happily play a console game with no sounds, as long as the mechanics are OK, and you improve your writing.Maybe you could get another community member to help you edit your text for now?The nice thing about text games is that you have more time for your imagination, and less time spent on coding and finding good sounds.

URL: https://forum.audiogames.net/post/503249/#p503249




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Re: Blind Quest free demo and major update available now!

2020-02-21 Thread AudioGames . net Forum — New releases room : cyco via Audiogames-reflector


  


Re: Blind Quest free demo and major update available now!

Max_Depa I have sent two emails to the email you provided yesterday and today. Can you please or anyone send me the update to my email c...@samobile.net?This would be helpful since I am having trouble getting my update.

URL: https://forum.audiogames.net/post/503250/#p503250




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Re: do you think my games are mediocre?

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : defender via Audiogames-reflector


  


Re: do you think my games are mediocre?

we need more posts like number four and number 11, unless posts like number three and number 17 if we are ever to replace the old devs with new ones and keep the audio game market going.Rory, i'm still annoyed with your past behavior, but for the record, I will happily play a console game with no sounds, as long as the mechanics are OK, and you improve your writing.Maybe you could get another community member to help you edit your text for now?The nice thing about text games is that you have more time for your imagination, and less time spent on coding and finding good sounds.

URL: https://forum.audiogames.net/post/503249/#p503249




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Re: Battle Field audiogame

2020-02-21 Thread AudioGames . net Forum — Developers room : visualstudio via Audiogames-reflector


  


Re: Battle Field audiogame

PyPy is based on python2 (maybe a version for python3 will be released)about math operations,, yes python is quite capable of it without any problem (many people who do data science, or game development with something like panda3d has no problem of doing computation with it).also (panda3d has support for graphics and loading game models, and thats not an issue as well).really, the only issue is your code. (how you write it, etc).also you can use timit module to check the execution time for your functions.

URL: https://forum.audiogames.net/post/503248/#p503248




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Re: Blind Quest free demo and major update available now!

2020-02-21 Thread AudioGames . net Forum — New releases room : Nefilimul via Audiogames-reflector


  


Re: Blind Quest free demo and major update available now!

Okay. I really want to buy this game, only there is a big problem. I don't know English at all (this post is translated with Google). Fortunately, there is a possible solution for me:https://github.com/yplassiard/nvda-tran ... nvda-addonthis supplement can translate NVDA's text from games into any language. So please, besides the default voice of the actors, enter the text option in your games. This way I will be able to enjoy the high quality voice, but also the fact that I can play as well as the others.I'm sure there are many users who will appreciate this.Good luck in the future!

URL: https://forum.audiogames.net/post/503247/#p503247




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Re: Early Access room

2020-02-21 Thread AudioGames . net Forum — Site and forum feedback : defender via Audiogames-reflector


  


Re: Early Access room

I would really like this as well, but I do see two issues.One. where does the announcement of a new upcoming game go when there is no playable demo yet? would it go in this room? or in general games.two. Assuming that especially at first, many people will not understand the difference between new releases and early access, And even after that some will purposely ignore it, how will we gatekeep that room without putting even more pressure on the mods who already at times have trouble keeping Up with the restrictions topic.

URL: https://forum.audiogames.net/post/503246/#p503246




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Re: Titan Conquest: a light-weight mobile mmo

2020-02-21 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector


  


Re: Titan Conquest: a light-weight mobile mmo

to decode memories to go the acropolis>codebreaker. Click on the drachma amount, for example for that white, its around 1500, and double tap for it on iOS, hit enter on pc. Then hit yes at the bottum. Then, you can see the information, the perks and what it gives you on its attack or its defence. THen you can eitehr hit dismantle (destroy for xp and infusion materials (for later on infusions)), equip, or ok witch does nothing.

URL: https://forum.audiogames.net/post/503245/#p503245




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Re: Friend Gets Weird Message After visiting BSG

2020-02-21 Thread AudioGames . net Forum — Off-topic room : jack via Audiogames-reflector


  


Re: Friend Gets Weird Message After visiting BSG

Ahh, rural isp's. You gotta love'em. What makes this even worse is that by enforcing the data limit, the network is downloading the mentioned embedded script, so you essentially are using more data by getting informed that you're low on data. There are a lot of isp's that have deserved a big wholehearted fuck you, such as centurylink, mediacom, spectrum and charter, so there's little more to do than to add Bockin to the shitlist. Although, the only non-rural isp that I have seen pull this has and will continue to be xfinity. Yes, they actually have a freaking data limit.

URL: https://forum.audiogames.net/post/503244/#p503244




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Re: Blind Quest free demo and major update available now!

2020-02-21 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector


  


Re: Blind Quest free demo and major update available now!

Dark yeah dang, after trying the full version I can confirm this as well. But I'm sure it'll be fixed as soon as they get the hang of the issue.

URL: https://forum.audiogames.net/post/503243/#p503243




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Re: Monthly chat February 2020

2020-02-21 Thread AudioGames . net Forum — Off-topic room : Nocturnus via Audiogames-reflector


  


Re: Monthly chat February 2020

Been battling a cold for the past few days now... I'm not exactly sure how I'm managing to do anything, but manage it I do.  My head feels horrible, I've got skin pealing off my nose, my eyeballs are floating in vast oceans... I'd say even my ears are involved in this one though I can't quite hear what part they're playing.I wanted my daughter to have a wonderful birthday yesterday; she turned 3.  I'd say it wasn't exactly the worst either, but I'm sure it was not as good as it could have been if I had only felt a little better.  I suppose the best that can be said for it is that she got more or less what she wanted, chicken nuggets, fries and cupcakes for supper, a babydoll with all the necessities for a birthday gift, and she got to spend some time with one set of grandparents.

URL: https://forum.audiogames.net/post/503242/#p503242




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Re: Country management games

2020-02-21 Thread AudioGames . net Forum — General Game Discussion : bookrage via Audiogames-reflector


  


Re: Country management games

there is Simcountry, but that one is largely managing corporations and stuff and the micromanagement  can get very tedeous. I wouuldn't recommend that one.there is also nationstates, but that one has limited time as it only gives you a few  issues to deal with per day, and other than that there is little to do.

URL: https://forum.audiogames.net/post/503241/#p503241




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Re: Friend Gets Weird Message After visiting BSG

2020-02-21 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector


  


Re: Friend Gets Weird Message After visiting BSG

Hmmm. Try scanning the computer with Windows Defender and/or Malware Bytes. I'm wondering if it's some sort of malware? If it is an ISP data cap issue, there's not much you can do except wait for the next billing period at the beginning of next month. Constant video chat, Netflix streaming, and other activities that use a significant amount of data can quickly add up over a month. I thought we got rid of data caps on Broadband Internet. The bastards...Control U allows you to view the source of the current web page. I don't know, this is really weird. I've been trying to help her as well. My thought is that if it's showing up with multiple browsers, it's either something on the computer or the network itself. Hmmm...

URL: https://forum.audiogames.net/post/503240/#p503240




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