Re: Rhythm Horror game idea

2020-11-18 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Rhythm Horror game idea @pullaposki:Thumbs up from me. I like the innovative idea. We definitely need more games that take some kind of risk in game play to broaden the horizon of what an audio game can be.If you're interested and don't already know it:The YouTube channel Game Makers

Re: muds with pets

2020-11-13 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: muds with pets @JaceK:You can reroll pretty easily in GW2. Have to stick to the base class but in there you can change builds I think every 24 hours or so. URL: https://forum.audiogames.net/post/589530/#p589530 -- Audiogames-reflector mailing list

Re: muds with pets

2020-11-13 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: muds with pets @10:I've played GW2 for a while. I like their extremely sophisticated power and talent trees. I've never seen a mud with that much customization. Really every build plays completely different.If you like optimization and finding synergies within super complex combat

Re: muds with pets

2020-11-13 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: muds with pets @10:I've played GW2 for a while. I like their extremely sophisticated power and talent trees. I've never seen a mud with that much customization. Really every build plays completely different.If you like optimization and finding synergies within super complex combat

Re: muds with pets

2020-11-13 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: muds with pets @5:Actually, in GodWars 2 a lot of classes can have pets and mounts.Dragons can have dragon mounts, werewolves can have their own packs as do demons with the mentioned hell hounds. Mages can have elementals and vampires can have I think wolves and bat swarms.So GW2 is

Re: muds with pets

2020-11-12 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: muds with pets @2:I disagree on A Tempest Season. Pets are a incredibly small part of that game. Most players wouldn't even know that pets exist, they're essentially cosmetic only and game play has no support for them.You can roleplay having a pet there though because it is a RP-heavy

Re: Think of your own Manamon

2020-11-11 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Think of your own Manamon Man, if only we just had some one like Jayde as lead designer for Manamon 3.I am genuinely wondering if people are even acknowledging how way above average his Manamon designs including the descriptions are. This is so much better than even 90% of all Manamon

Re: Think of your own Manamon

2020-11-11 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Think of your own Manamon Man, if only we just had some one like Jayde as lead designer for Manamon 3.I am genuinely wondering if people are even acknowledging how way above average his Manamon designs including the descriptions are. This is so much better than even 90% of all Manamon

Re: Manamon 2: Impressions Thread

2020-11-10 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Jayde wrote:[...]Yeah. I dunno, man. Somebody might make a guide like that, but it won't be me. The only project I'm interested in completing for this game is cleaning up the game script, which I'm about 80% of the way through by the way.Hey Jayde, that

Re: drop your game ideas here

2020-11-09 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here @37:I am blown away, Graeme! That came unexpectedly fast! Let us discuss everything else in a topic I've made in the developers room.Thank you already so much for the great work! You're amazing URL: https://forum.audiogames.net/post/588042/#p588042 --

Re: Manamon 2: Impressions Thread

2020-11-08 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @5079, Octoross:I am cautiously calling bullshit on this. Pretty sure it doesn't work but am actually not compelled to dust off my Manamon copy to verify.Some of the Manamon heroes like Jayde will correct me or you I'm sure. URL:

Re: Has anybody tried contacting the devs of Ligue of legends?

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Has anybody tried contacting the devs of Ligue of legends? Well, LoL is super complex, has extremely strategic combat with microseconds to react to complex information, a lot of precise range calculation, heavy menuing and that is only what I know while never have played or watched a

Re: Has anybody tried contacting the devs of Ligue of legends?

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Has anybody tried contacting the devs of Ligue of legends? Well, LoL is super complex, has extremely strategic combat with microseconds to react to complex information, a lot of precise range calculation, heavy menuing and that is only what I know while never have played or watched a

Re: drop your game ideas here

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here @amerikranian, Defender and Graeme:That's actually pretty amazing that this weird little idea I had stirs some kind of movement. I am also not sure @Graeme if it would be worth the effort... Think the only way would be to find out afterwards.I believe even

Re: drop your game ideas here

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here @amerikranian, Defender and Graeme:That's actually pretty amazing that this weird little idea I had stirs some kind of movement. I am also not sure @Graeme if it would be worth the effort... Think the only way would be to find out afterwards.I believe even

Re: The annoying gameplay repetitiveness in audio games!

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: The annoying gameplay repetitiveness in audio games! @6, CAE_Jones:To be fair, Super Mario is a pretty hard standard to meet. The Mario games are notoriously regarded as some of the best on the market regarding game play for a reason.Also what you're mixing up is game play monotony and

Re: The annoying gameplay repetitiveness in audio games!

2020-11-07 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: The annoying gameplay repetitiveness in audio games! @6, CAE_Jones:To be fair, Super Mario is a pretty hard standard to meet. The Mario games are notoriously regarded as some of the best on the market regarding game play for a reason.Also what you're mixing up is game play monotony and

Re: drop your game ideas here

2020-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here @Graeme:That is about the game logic I'd try out first, yes. But logic is only a very small part of programming and I don't know a single thing about compiling code, building menus, implementing keyboard support, using more advanced sound handling...Also this

Re: drop your game ideas here

2020-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here @Defender:Thanks for the offer! Unfortunately I don't really know anything about coding stand-alone programs. Have learned a little bit of scripting in Lua for my Mud career and tried once to run through the beginner tutorial for Python. Maybe I'll try again

Re: drop your game ideas here

2020-11-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here Neato that a couple people thumbed up my spider idea, that actually feels exhilarating Just for funzies let me spin this idea further, maybe it sparks some more imagination...Title theme would obviously need to be a variant of Itsy Bitsy Spider. Does anyone

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @77:You're talking down on "all your fancy 3D binaural audio bels and whistles" and on the one hand I want to agree here. I too believe that good game mechanics alone make for good games. Chess stays a great game even with super ugly figures and a

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @77:You're talking down on "all your fancy 3D binaural audio bels and whistles" and on the one hand I want to agree here. I too believe that good game mechanics alone make for good games. Chess stays a great game even with super ugly figures and a

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @77:You're talking down on "all your fancy 3D binaural audio bels and whistles" and on the one hand I want to agree here. I too believe that good game mechanics alone make for good games. Chess stays a great game even with super ugly figures and a

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @77:You're talking down on "all your fancy 3D binaural audio bels and whistles" and on the one hand I want to agree here. I too believe that good game mechanics alone make for good games. Chess stays a great game even with super ugly figures and a

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @77:You're talking down on "all your fancy 3D binaural audio bels and whistles" and somehow I want to agree here. I too believe that good game mechanics make for good games. Chess stays a great game even with super ugly figures and a cork board.But

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @77:You're talking down on "all yourfancy 3D binaural audio bels and whistles" and somehow I want to agree here. I too believe that good game mechanics make for good games. Chess stays a great game even with super ugly figures and a cork board.But

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @70, JaceK:Thanks for the two examples. They are the kind of game I'd like to see on the audio game market. They are simplistic while not being simple. And they are still fun because the foundational mechanic is fun and enjoyable. I can mostly speak

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @65 and 66:It is also a quantity issue. The biggest part of the video game market even for sighted people also consists of mindless, poor quality clones with no risks taken. Because innovation is risky, what if people don't like your idea?Instead

Re: Seriously, what is it you guys want?

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @65 and 66:It is also a quantity issue. The biggest part of the video game market even for sighted people also consists of mindless, poor quality clones with no risks taken. Because innovation is risky, what if people don't like your idea?Instead

Re: symptoms that you are playing manamon games so much

2020-11-05 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: symptoms that you are playing manamon games so much 1. You start a topic with the name "symptoms that you are playing manamon games so much".2. You have more than two points to add to that topic.3. You actually understand most of the obscure lore memes people post at said topic. URL:

Re: drop your game ideas here

2020-11-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here Actually I'd love to see a game that tries something new in the game play department. We have so few experimental games that don't copy existing mechanics. But to develop you need change. Wish someone would try out something weird and daring.An idea I had a

Re: drop your game ideas here

2020-11-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here Actually I'd love to see a game that tries something new in the game play department. We have so few experimental games that don't copy existing mechanics. But to develop you need change. Wish someone would try out something weird and daring.An idea I had a

Re: drop your game ideas here

2020-11-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: drop your game ideas here Actually I'd love to see a game that tries something new in the game play department. We have so few experimental games that don't copy existing mechanics. But to develop you need change. Wish someone would try out something weird and daring.An idea I had a

Re: DnD - Running official Modules as a blind person

2020-11-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: DnD - Running official Modules as a blind person @16 and 17:Thanks for the advice. I think I have all the creative and organisational stuff down for running a campaign. If you however have any more content regarding accessibility of official modules or experience from blind players

Re: Manamon 3. What do you wwant?

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 3. What do you wwant? @21, threeblacknoises regarding Manamons writing:That is absolutely no excuse. It is an explanation at best. But there are a lot of possibilities to solve this. The best one and also pretty good development practice would be to have the whole script

Re: Manamon 3. What do you wwant?

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 3. What do you wwant? @21, threeblacknoises regarding Manamons writing:That is absolutely no excuse. It is an explanation at best. But there are a lot of possibilities to solve this. The best one and also pretty good development practice would be to have the whole script

Re: Manamon 3. What do you wwant?

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 3. What do you wwant? Manamon has a lot of glaring flaws that need to get fixed before you can even add new features.- I want someone to spellcheck the script for Manamon 3.- I want someone to check the script for Manamon 3 for grammar mistakes.- I want someone to check the

Re: Seriously, what is it you guys want?

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @Topic in general:I might call the following rant "The almost lost cause - Or the search for fun in audio games".What I found in almost all  requests for game features is that people don't seem to understand what a game feature is supposed to do.A

Re: Seriously, what is it you guys want?

2020-11-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @Topic in general:I might call the following rant "The almost lost cause - Or the search for fun in audio games".What I found in almost all  requests for game features is that people don't seem to understand what a game feature is supposed to do.A

Re: DnD - Running official Modules as a blind person

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: DnD - Running official Modules as a blind person Hi Michael,thanks for your clarifications and recommendations. I've already stumbled upon the Angry GM blog. That dude has a pretty particular style of writing I tend to not agree on his opinions a lot but he definitely sparks some

Re: We want manamon 3!

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: We want manamon 3! @3:Aaron sells his products, he doesn't "squeeze money out of the blind community". His products are flawed, yes. He might even capitalize on the lack of alternatives. But his business practices are totally legit in a capitalistic society.The bigger problem I see is

Re: Seriously, what is it you guys want?

2020-11-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Seriously, what is it you guys want? @9:This post needs to be a mandatory read for every forum member. Pinpoints a lot of things that are wrong with this forum community and even offers some quite conciliatory ways to handle them.Players, devs, forum members. Please consider carefully

Re: DnD - Running official Modules as a blind person

2020-11-01 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: DnD - Running official Modules as a blind person Hey Berenion,sounds interesting. If you want you can give me the links. I however probably wouldn't play myself. Written roleplay doesn't interest me that much anymore. Also my English is probably not good enough for flavorful

Re: DnD - Running official Modules as a blind person

2020-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: DnD - Running official Modules as a blind person @Berenion:Great! Thanks for sharing your experiences and also thanks for the recommendation! Will look into that to get a feeling on how modules are written. I have to admit that I haven't looked into any of them yet because I didn't

DnD - Running official Moduls as a blind person

2020-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
DnD - Running official Moduls as a blind person Hi @all,not sure how many people can answer my questions about this but I just give it a try.So I've been into Dungeons & Dragons lately and have started a new campaign with another guy as DM and two other players, all sighted people. The DM

Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios

2020-10-31 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Creating a code free RPG using Sable(video 14), by Ebon Sky Studios Huge RPG fan myself here, they're one of my guilty pleasures. I normally don't really think they are helping to expand the audio game market. I feel that especially round based combat can be really limiting. Don't get

Re: What have your gaming experiences been as blind or visually impaired?

2020-10-26 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: What have your gaming experiences been as blind or visually impaired? @9:Actually I was in the process of writing a lengthy e-mail that kind of touched this topic but my browser crashed and I lost almost an hour of text there *sigh* Might try again later or tomorrow or so...Short

Re: What have your gaming experiences been as blind or visually impaired?

2020-10-26 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: What have your gaming experiences been as blind or visually impaired? @#6:Kind of true but also kind of not helpful. Liam does one really right thing here. Your post feels a little discouraging to me. Sure, he should probably play a couple audio games by himself but I think without any

Re: What have your gaming experiences been as blind or visually impaired?

2020-10-25 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: What have your gaming experiences been as blind or visually impaired? This is just awesome! I always love it when serious developers show their interest in our niche gaming community!Looking forward to all the participation, I've sent mine via E-Mail.I'm curious about what else you

Re: a game idea that i hope some body could pik up

2020-10-22 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: a game idea that i hope some body could pik up @CAE_Jones:Good points you make there, thanks for the post. Those are probably some good ideas about spacing, yes. Vertical is the biggest problem as you pointed out. So maybe an audio brawler has to drop that dimension all together? Pitch

Re: a game idea that i hope some body could pik up

2020-10-22 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: a game idea that i hope some body could pik up @21, 22 and 23:You all don't get my point. My problem is not if but how it should get made. Even with the accessibility features from MK it only takes care of one problem: the spacing. And not even with that properly. Because different

Re: a game idea that i hope some body could pik up

2020-10-22 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: a game idea that i hope some body could pik up There has to be a reason why we lack any good brawler audio games. There are discrete genres that really don't work well in an audio medium.The combat system of brawlers as we know is way to intricate and fast paced to translate it into

Re: Manamon 2 players, are you up for this challenge?

2020-10-19 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2 players, are you up for this challenge? I really don't get the apparent outrage here... Challenges like this also exist for the so highly regarded pokemon franchise games.Muhammad found a so called soft lock. Stuff like this should get eliminated during quality control.

Re: Manamon 2 players, are you up for this challenge?

2020-10-19 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2 players, are you up for this challenge? I really don't get the apparent outrage here... Challenges like this also exist for the so highly regarded pokemon franchise games.Muhammad found a so called soft lock. Stuff like this should get eliminated during quality control.

Re: Manamon 2 players, are you up for this challenge?

2020-10-19 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2 players, are you up for this challenge? I really don't get the apparent outrage here... Challenges like this also exist for the so highly regarded pokemon franchise games.Muhammad found a so called soft lock. Stuff like this should get eliminated during quality control.

Re: Any recommendable iOS RPGs?

2020-05-09 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Any recommendable iOS RPGs? simba wrote:I'm confused though on the sewer flors, for example on flor 5 and 6, almost all of the flor seams walled off and I can only explore one little arria of the hole map?. I do find the ocasional enemy and items, but didn't someone say something about

Re: Manamon 2: Impressions Thread

2020-01-14 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread CheekyMonkey wrote:[...] being a condescending jerk. I know it's just a game, but the best games are the ones that are so immersive, realistic, and believable, that you get lost in them and almost forget they're not real. [...]Sorry for sounding like a

Re: Developer questions for you all

2020-01-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Developer questions for you all First off, do you mostly play games that have audio built in, or games that require a screen reader? In other words, is it preferable to you to be able to turn off the screen reader and have the game speak to you? or is it all the same to you because you

Re: messed up things in audio games?

2020-01-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: messed up things in audio games? BryanP wrote:Pierre could be ashamed of his Halfling roots in the same manner that Hittler was ashamed of the fact that he was half Jew himself. Voldemort from Harry Potter could be another good example. [...]Even though of-topic I can't let this one

Re: Audio game speed running

2020-01-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Audio game speed running @bgt lover:I've never played The Gate myself, only saw a couple let's play episodes. Didn't seem to really have the depth, complexity or artistic coherence I expect from my full-price titles so I didn't want to pay for it.Could probably be a decent speed

Re: Audio game speed running

2020-01-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Audio game speed running Hi @pulseman45:You're naming almost exclusively those games I've never considered speedrunning because of their insane length. I at least like speedruns under 2 hours. All above that is to tedious for me to watch and to exhausting and probably even unhealthy

Re: Audio game speed running

2020-01-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Audio game speed running Hi Quasar,extremely nice that you bring this up. This is actually a thing I have been thinking about on and off over the last couple years as I got a little into the competetive field of mainstream gaming.It is really impressive what speed runners can achieve

Re: Manamon 2: Impressions Thread

2019-12-10 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,672, regarding exp pal:As far as I understand it the exp pal in Manamon 2 reduces the xp for the fighting manamon by half and gives half of the xp the mon with the pal would gain from the same battle. If you have more than one exp pal on your mons it

Re: Manamon 2: Impressions Thread

2019-12-10 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,672, regarding exp pal:As far as I understand it the exp pal in Manamon 2 reduces the xp for the fighting manamon by half and gives half of the xp the mon with the pal would gain from the same battle. If you have more than one exp pal on your mons it

Re: Manamon 2: Impressions Thread

2019-12-09 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Jayde regarding Derekedits clip clop:Art and satire are not always pleasant. Derekedit is reproducing Aarons approach to bother the player with unnecessary long walking bits quite well and I find it actually very entertaining. If you don't share this

Re: Is it Possible to Beat stage 21 in BK3 With Nothing

2019-12-08 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Is it Possible to Beat stage 21 in BK3 With Nothing @2:Yeah, there is a reason why Nyanchan designed 21-x the way he did. What you're describing is what he probably thought. So we have ways to recover from a failed stealth attempt. This is just a fun thought experiment, not the game

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @derekedit regarding getaway:I don't like it either. But we two are probably min/maxers. There are other gamer types out there who are more into that kind of out-of-combat utility. It is not the most useful ability out there but it has a legitimate use in

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @derekedit regarding getaway:I don't like it either. But we two are probably min/maxers. There are other gamer types out there who are more into that kind of out-of-combat utility. It is not the most useful ability out there but it has a legitimate use in

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Wightfall:Cave of fatesspoilersYou have to spell out the word FATE from left to right with the stones. Move them until they all touch.I will update my guide with a clearer description how to solve that puzzle since some people still seem to struggle with

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Wightfall:Cave of fatesspoilersYou have to spell out the word FATE from left to right with the stones. Move them until they all touch. URL: https://forum.audiogames.net/post/483179/#p483179 -- Audiogames-reflector mailing list

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread The interessting thing about artisol is that it changes to the same type of its first opponent so in most cases to a type that resists their stabs. That helps a lot with surviving the first one or two rounds.I like the synergy of protect and rev up a lot!

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread The interessting thing about artisol is that it changes to the same type of its first opponent so in most cases to a type that resists their stabs. That helps a lot with surviving the first one or two rounds.I like the synergy of protect and rev up a lot!

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @derekedit:Sounds like a pretty solid team to me at least for the campain. Mightaurus and Mantasteel are great mons imho, haven't played with Wavotamos or the Holy Cow, but what I've read about them so far they are also not half bad. And Lantlare isn't

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Areal Vision (is that the name of the accuracy boosting move?)Soul Ripper or another ohko moveRev UpMoonshine blessing + rearmbandAnd maybe sing to disable dangerous mons with 100% accuracy after Areal Vision, ohko + Areal Vision has only 80% chance I

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Areal Vision (is that the name of the accuracy boosting move?)Soul Ripper or another ohko moveRev UpMoonshine blessing + rearmbandAnd maybe sing to disable dangerous mons with 100% accuracy after Areal Vision, ohko + Areal Vision has only 80% chance I

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @derekedit:Yes, that sounds funny as hell Could heal you for probably 80+ hp per round while damaging the foe for maybe 30 - 40 chipping damage from the drains while evading every second attack by tunneling.That mon would be really great to setup on

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @derekedit:Yes, that sounds funny as hell Could heal you for probably 80+ hp per round while damaging the foe for maybe 30 - 40 chipping damage from the drains while evading every second attack.That mon would be really great to setup on though. Can't do a

Re: Manamon 2: Impressions Thread

2019-12-06 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Regarding the shitstorm about the search feature:On the one hand I'm also pretty annoyed at times about the question culture of some people. It leaves a really bad taste if you can clearly see that they haven't put any efford in their question or in

Re: Manamon 2: Impressions Thread

2019-12-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Hi Nyanchan,sounds like a problem on your side I'm afraid. At least I haven't seen anyone complaining about this. I can play all music hall games without bugs. Even though the sound queues are not perfectly on the gritt sometimes - but I think thats a

Re: Manamon 2: Impressions Thread

2019-12-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Wightfall:Here is a guide on how to catch all four mythical manamon. It is very spoilerheavy so if you want to find out yourself and only get hints you need to ask more specific questions. But I think you just want to have the solution, so there it

Re: Manamon 2: Impressions Thread

2019-12-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Audioracer / JohnAfaik there is no extra postgame content in the eternity studios. So if you think you've collected everything there is to be found you don't have to go back. URL: https://forum.audiogames.net/post/482551/#p482551 --

Re: Manamon 2: Impressions Thread

2019-12-04 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Wightfall:Here is a guide on how to catch all four mythical manamon. It is very spoilerheavy so if you want to find out yourself and only get hints you need to ask more specific questions. But I think you just want to have the solution, so there it is.

Re: Manamon 2: Impressions Thread

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Billy0509:The answer is:The stadium leader is ready to battle. URL: https://forum.audiogames.net/post/482447/#p482447 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Billy0509:That one is terrorize. t e r r o r i z e. URL: https://forum.audiogames.net/post/482432/#p482432 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Billy0509:Amerikranian meant you with Joseph, he got your and the post below you confused Just in case... URL: https://forum.audiogames.net/post/482407/#p482407 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Manamon 2: Impressions Thread

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Wightfall:Soul Keeper wrote:There was a nice little list written up literally a page back. I'll repaste so it's easier to find with search later I guess.This is the list of all postgame bosses:Jade wrote:postgamespoilersYou can rematch all stadium

Re: Manamon 2: Impressions Thread

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @Dark:Turning off battle cries, is that possible? Think there is only an option to turn off attack sounds but if there is a hack/trick around to also turn off battle cries I'd be superglad to hear. Listening to the battle cries all over again takes half of

Re: Manamon 2: Impressions Thread

2019-12-03 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @grryfindore:I personally think the tone towards Aaron has already settled down quite a bit. I mean even back when people were much more agressive in their comments they usually had a good point. Manamon 2 is a big step for vgstorm and a great achievement

Re: Manamon 2: Impressions Thread

2019-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @faylen:There is one opportunity to heal on Ascendance Path, even though much further in. Also there is a bed right in the master stadium so you can start that one completely refreshed.So have no fears, manamon's got you covered URL:

Re: Manamon 2: Impressions Thread

2019-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @faylen:There is one opportunity to heal on Ascendance Path, even though much farther in. Also there is a bed right in the master stadium so you can start that one completely refreshed.So have no fears, manamon's got you covered URL:

Re: Manamon 2: Impressions Thread

2019-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @faylen:There is one opportunity to heal on Ascendance Path, even though much farther in. Also there is a bed right in the master stadium so you can start that one completely refreshed.So have no fears, manamon got you covered URL:

Re: Manamon 2: Impressions Thread

2019-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Regarding Rescumo and the other defensive manamon:Yes, the manamon meta is extremely offensive and a stalling manamon won't be able to go against a sweeper one on one. But there might be synergetic tactics possible to make it work in conjuction with

Re: Manamon 2: Impressions Thread

2019-12-02 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread Postgame mythical spoilers ahead:James wrote:Hi All,S. P. O. I. L. E. R. S.So I have all 7 stadium keys, and went through the time machine in Tradale, made my way to the second floor of Requiem Castle, but no princess to be found there. Am I missing

Re: Manamon 2: Impressions Thread

2019-12-01 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,209 Arjan:I understand it that Aaron reworked the formular on multi-typing attacks, not multi-typing defense. So for example blaze punch used to do quadruple damage on steel types even though steel does not have a quadruple weakness to anything. The

Re: Manamon 2: Impressions Thread

2019-12-01 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,209 Arjan:I understand it that Aaron reworked the formular on multi-typing attacks, not multi-typing defense. So for example blaze punch used to do quadruple damage on steel types even though steel does not have a quadruple weakness to anything. The

Re: Manamon 2: Impressions Thread

2019-12-01 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,178 Blind-Gamer:Look here for all advantages/disadvantages of all single typings. When you have a multi-typing- two susceptibilities add up to a quadruple weakness- two resistances add up to a quadruple resistance- a susceptibility cancels out a

Re: Manamon 2: Impressions Thread

2019-11-30 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @LordLuceus:Thought so. Think it really takes some training beyond the usual to keep the beat on some games. But yeah, the gene emblem is definitely not worth the grind for me, the family heart is good enough. Thanks for the answer Congratz on your

Re: Manamon 2: Impressions Thread

2019-11-30 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,126:Quite impressive. Are you a musician or something the like? Or have you just pumped a huge ammount of grind into it?I have the problem that I usually have a decent feel of rythm and a good reaction but there are some games that throw me off. But the

Re: Manamon 2: Impressions Thread

2019-11-30 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,126:Quite impressive. Are you a musician or something the like? Or have you just pumped a huge ammount of grind into it?I have the problem that I usually have a decent feel of rythm and a good reaction but there are some games that throw me off. But the

Re: Manamon 2: Impressions Thread

2019-11-30 Thread AudioGames . net ForumGeneral Game Discussion : Honk via Audiogames-reflector
Re: Manamon 2: Impressions Thread @3,114, Audioracer:Nope, you definitely don't need a team around lvl 80 for the normal master stadium, unless you're talking about the upgraded version. You probably need a couple healing items, especially when you don't know what manamons you're facing.

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