I need a favor!

2017-12-31 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


I need a favor!

Hi all,Happy holidays!2017 is coming to an end, and as you might know, I have been releasing a new track every month in 2017, and I will keep doing that in 2018, too.There are 10 original tracks, and 2 remixes I've released in 2017, excluding a few extras here and there.I would appreciate it if you couldlisten to the tracks I released in 2017(if you haven't already), and thenfill out this survey.The survey is very simple — you just have to pick your favorite original track, explain why you picked that one, pick your favorite remix, explain why that is your favorite one, and that's it.I made this survey just so I can see which tracks of mine people like the most, and what they like about them.This also gives me the ability to make a mix of top 3 or more tracks that people liked the most in the future.The survey closes its “doors” on January 10 2018, so please fill it out, it would help me a lot.

URL: http://forum.audiogames.net/viewtopic.php?pid=344755#p344755





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Re: It's my birthday, so have a gift

2017-12-16 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: It's my birthday, so have a gift

Glad you like them.

URL: http://forum.audiogames.net/viewtopic.php?pid=342331#p342331





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Re: It's my birthday, so have a gift

2017-12-15 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: It's my birthday, so have a gift

Thanks! ogomez92 wrote:happy trackday!Hahahaha.

URL: http://forum.audiogames.net/viewtopic.php?pid=342242#p342242





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Re: It's my birthday, so have a gift

2017-12-15 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: It's my birthday, so have a gift

Thanks!

URL: http://forum.audiogames.net/viewtopic.php?pid=342176#p342176





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Re: It's my birthday, so have a gift

2017-12-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: It's my birthday, so have a gift

Thank you all! 

URL: http://forum.audiogames.net/viewtopic.php?pid=342107#p342107





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It's my birthday, so have a gift

2017-12-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


It's my birthday, so have a gift

Hi! Today I turned 22.So, to celebrate it, I want to gift you my latest track:MountaintopEnjoy!

URL: http://forum.audiogames.net/viewtopic.php?pid=342095#p342095





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Please help! I can't find a key!

2017-10-16 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Please help! I can't find a key!

Without you, that is.I released a new track, this time a remix of Clean Bandit's song called Symphony.The remix was made in collaboration with an amazing singer, Colette R.I dare you not to check it out, like, comment, and/or share!http://youtu.be/22XdXDIuE1YEnjoy <3

URL: http://forum.audiogames.net/viewtopic.php?pid=333782#p333782





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Re: Question for NS Studios?

2017-08-12 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Question for NS Studios?

Sorry for the late response — as I said I don't come here too often…I use things like Kontakt, Battery (both inaccessible but I made myself a program which makes them accessible), FM8, Massive (both only accessible through Reapers/Osara's parameter intercepting), Sylenth (accessible in the means of accessible parameter list and parameter intercepting), etc.All of these are paid and cross-platform, but most of them are accessible mainly via the parameter intercepting, which I think is only something Reaper and plugins like Osara, ReaEar and now very old ReaAccess have. For many of these you can pretty much forget about trying to interact with their UI, unless you wanna use OCR and try to look around.

URL: http://forum.audiogames.net/viewtopic.php?pid=324091#p324091





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Re: Question for NS Studios?

2017-08-12 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Question for NS Studios?

I use things like Kontakt, Battery (both inaccessible but I made myself a program which makes them accessible), FM8, Massive (both only accessible through Reapers/Osara's parameter intercepting), Sylenth (accessible in the means of accessible parameter list and parameter intercepting), etc.All of these are paid and cross-platform, but most of them are accessible mainly via the parameter intercepting, which I think is only something Reaper and plugins like Osara, ReaEar and now very old ReaAccess have. For many of these you can pretty much forget about trying to interact with their UI, unless you wanna use OCR and try to look around.

URL: http://forum.audiogames.net/viewtopic.php?pid=324091#p324091





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Re: Heard of fidget spinners? You won't believe what I did with mine!

2017-08-07 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Heard of fidget spinners? You won't believe what I did with mine!

Thanks for the great feedback guys; it really makes my day that you like the track/samples I made.

URL: http://forum.audiogames.net/viewtopic.php?pid=323248#p323248





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Re: Question for NS Studios?

2017-08-07 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Question for NS Studios?

Hi I don't really come here too often, so you got lucky that I saw your topic.I useCockos Reaper DAWAnd several vst plugins.If you have any more questions, feel free to ask.If you wish to get in touch with me, visitthis pagewhere you will find my contact details (Twitter, Skype, etc.)

URL: http://forum.audiogames.net/viewtopic.php?pid=323247#p323247





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How is it to be a blind musician and music producer (interview)

2017-04-10 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


How is it to be a blind musician and music producer (interview)

Hi all,This is the interview I did with Linson Productions for their podcast.We have talked about how it is to be a blind musician and music producer, the obstacles we face, about the gear I have, the way I do things, etc.You can give it a listen here:youtube:http://youtu.be/hfFFZldaIe4sound cloud:https://soundcloud.com/ns-studios/lp-podcast-interviewHave a nice day.

URL: http://forum.audiogames.net/viewtopic.php?pid=306525#p306525





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Re: Ultra sound collection sound library released!

2017-03-17 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Ultra sound collection sound library released!

Thank you Phil for your kind words; I got into sound editing/designing because I needed sounds for my own projects that I couldn't find in other libraries, or even if I did find, they were too expensive.So I have created all my libraries with the audio games, audio dramas, projects in general, in mind.As I said, USC was made in such a way that it is really easy to integrate its content in a game or any project.I converted the library to 4 different formats, you can download all of them for only 70 dollars, and use them depending on your project. Does your game use ogg vorbis files? No problem. Do you need the highest possible quality for using the synthetic samples in your new track, there is the wave and flac version, etc.Need a loop in your project, no problem, just copy and paste one of the loops, it automatically loops, even the mp3 version does, and mp3's are known to have issues with looping.As I was working on the Ultra sound collecti
 on, I was using its files in the games I have been working on, so you could've heard some sounds from USC in games like Ultra power, Scrolling battles pro, Alex Macintosh vs Microsoft sam audio game, my Aliens attack mini audio drama, etc.

URL: http://forum.audiogames.net/viewtopic.php?pid=302483#p302483





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Re: Ultra sound collection sound library released!

2017-03-15 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Ultra sound collection sound library released!

I will make the demo of the content.And no the previous sound pack (Starter sound pack)was not advertised as usable without any editing, in fact, in the “about.txt” file that you get in the folder 00 when you buy it, it clearly says:line 14 wrote:Note: I didn't cut most of the recorded sounds, so you might have to strip out unwanted things yourself.I do not take offense to anybody calling the previous sound library unprofessional, because it wasn't professional.The difference between Ultra sound collection, and the starter sound pack is that the Ultra sound collection was aproached in a different way. Starter sound pack was not even originally made for the public, but rather for myself. Whenever I would have some free time, I would record the sounds. I had no or little knowledge how to record sounds properly, and mainly used the only one recorder I had at the time, etc. Needless to say it was an amateur attempt/aproach/project. It was only after all the sounds were recorded, and were sitting for a while on my hard drive that I thought that other people could use the sounds as well.When I decided to make Ultra sound collection, I have had already improved both with the editing and recording part, and have already had better gear.This time I was also making it for myself, and for other people, but this time I had standards in mind, and any sound that didn't meet my standard wasn't included.So the difference is aproach, gear, and there's also a thing called getting better over time; ssp was released in 2013 or 2012 (I can't quite remember), so it's been 4/5 years since and a lot has changed.As for the sounds being unlabeled in SSP, they are both labeled and metadata tagged in USC.When it comes to the library being shipped, I am unable to do that because of the shipping fees, and I have heard that it is unrelyable, e.g., that parcels tend to get lost.I am quite sure you would be able to download the mp3 version which is only about 760 mb in size...

URL: http://forum.audiogames.net/viewtopic.php?pid=302239#p302239





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Re: Ultra sound collection sound library released!

2017-03-15 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Ultra sound collection sound library released!

I will make the demo of the content.And no the previous sound pack (Starter sound pack)was not advertised as usable without any editing, in fact, in the “about.txt” file that you get in the folder 00 when you buy it, it clearly says:line 14 wrote:Note: I didn't cut most of the recorded sounds, so you might have to strip out unwanted things yourself.I do not take offense to anybody calling the previous sound library unprofessional, because it wasn't professional.The difference between Ultra sound collection, and the starter sound pack is that the Ultra sound collection was aproached in a different way. Starter sound pack was not even originally made for the public, but rather for myself. Whenever I would have some free time, I would record the sounds. I had no or little knowledge how to record sounds properly, and mainly used the only one recorder I had at the time, etc. Needless to say it was an amateur attempt/aproach/project. It was only after all the sounds were recorded, and were sitting for a while on my hard drive that I thought that other people could use the sounds as well.When I decided to make Ultra sound collection, I have had already improved both with the editing and recording part, and have already had better gear.This time I was also making it for myself, and for other people, but this time I had standards in mind, and any sound that didn't meet my standard wasn't included.So the difference is aproach, gear, and there's also a thing called getting better over time; ssp was released in 2013 or 2012 (I can't quite remember), so it's been 4/5 years since and a lot has changed.As for the sounds being unlabeled in SSP, they are both labeled and metadata tagged in USC.

URL: http://forum.audiogames.net/viewtopic.php?pid=302239#p302239





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Re: Ultra sound collection sound library released!

2017-03-15 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Ultra sound collection sound library released!

I should've probably mentioned that this time, unlike with my previous library, all audio files have been completely edited, there are no unwanted noises that you would need to trim on your own, etc.It's been made ready to be used in your next project, and that's why I offer downloading multiple audio formats (wave, flac, mp3 and ogg), so that you could easily use whichever audio format depending on the project.The demos would take way too long if I made them preview every single sound.This new library also has been recorded with the much better audio gear, and as I said unlike the previous one has underwent the post-processing.I have invested considerable amount of money, time (4 years), and effort in making this library.I am not trying to get rich from this...You would need to search hard in order to find as versatile sound library that's under 100 dollarsI will have the discounts off and on at random times, so if
  you would like to get the lib but can't afford, you may wanna check every now and then to see if there's a discount.I am also willing to sell just the sound groups, and not the whole library; if you are interested, contact me using one of the ways listed here

URL: http://forum.audiogames.net/viewtopic.php?pid=302135#p302135





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Re: Ultra sound collection sound library released!

2017-03-15 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Ultra sound collection sound library released!

I should've probably mentioned that this time, unlike with my previous library, all audio files have been completely edited, there are no unwanted noises that you would need to trim on your own, etc.It's all been made ready to be used in your next project, and that's why I offer downloading multiple audio formats (wave, flac, mp3 and ogg), so that you could easily use whichever audio format depending on the project.The demos would take way too long if I made them preview every single sound.This new library also has been recorded with the much better audio gear, and as I said unlike the previous one has underwent the post-processing.I have invested considerable amount of money, time (4 years), and effort in making this library.I am not trying to get rich from this...You would need to search hard in order to find as versatile sound library that's under 100 dollarsI will have the discounts off and on at random times, s
 o if you would like to get the lib but can't afford, you may wanna check every now and then to see if there's a discount.I am also willing to sell just the sound groups, and not the whole library; if you are interested, contact me using one of the ways listed here

URL: http://forum.audiogames.net/viewtopic.php?pid=302135#p302135





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Ultra sound collection sound library released!

2017-03-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Ultra sound collection sound library released!

Hi all,I have just released my new sound library, called Ultra sound collection.It contains over 3000 high quality audio files, totaling over 7 hours of regular, foley, and synthetic sounds, music/stingers, loops, etc.Here's the promo which uses only some of the content from the library:https://www.youtube.com/watch?v=9wCJJ4vE2roYou can find more info athttp://www.nsstudiosweb.com/usc.php

URL: http://forum.audiogames.net/viewtopic.php?pid=301985#p301985





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Ultra Sound Collection crowdfunding campaign launched!

2016-12-02 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Ultra Sound Collection crowdfunding campaign launched!

Hi all,I am happy to say that the crowdfunding campaign for the sound library called Ultra Sound Collection (USC) is up!Bassed on the votes from the public, the crowdfunding campaign won, and after the goal is reached, everybody will be able to download the library for free.The library contains >2900 wave uncompressed 44.1 khz 32 bit audio files, >4.5 GB.Let's make this happen!https://www.indiegogo.com/projects/ultr … 15608980#/The page features a preview of the library which is uploaded to Youtube, but is currently being processed, so here is the direct link to the preview instead while it is being processed:https://dl.dropboxusercontent.com/u/215 … SCPrev.mp3

URL: http://forum.audiogames.net/viewtopic.php?pid=288056#p288056





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Ultra Sound Collection crowdfunding campaign launched!

2016-12-02 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Ultra Sound Collection crowdfunding campaign launched!

Hi all,I am happy to say that the crowdfunding campaign for the sound library called Ultra Sound Collection (USC) is up!Bassed on the votes from the public, the crodfunding campaign won, and after the goal is reached, everybody will be able to download the library for free.The library contains >2900 wave uncompressed 44.1 khz 32 bit audio files, >4.5 GB.Let's make this happen!https://www.indiegogo.com/projects/ultr … 15608980#/The page features a preview of the library which is uploaded to Youtube, but is currently being processed, so here is the direct link to the preview instead while it is being processed:https://dl.dropboxusercontent.com/u/215 … SCPrev.mp3

URL: http://forum.audiogames.net/viewtopic.php?pid=288056#p288056





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Re: Awesome news and asking for your help

2016-11-27 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Hi guys,Happy late Thanksgiving; hope you had fun celebrating it.There are just a few days left until I count the votes and do what you guys voted for, so please if you haven't voted so far, it would mean a lot to me if you would.

URL: http://forum.audiogames.net/viewtopic.php?pid=287497#p287497





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Re: Awesome news and asking for your help

2016-11-13 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

I understand, however you should've contacted me and I would've given you the link again.

URL: http://forum.audiogames.net/viewtopic.php?pid=285798#p285798





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Re: Awesome news and asking for your help

2016-11-12 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

@LukasOh, of course.I have had cases where people lost their copy and I would just send them the download link again.That would be no problem.

URL: http://forum.audiogames.net/viewtopic.php?pid=285600#p285600





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Re: Awesome news and asking for your help

2016-11-11 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

These are some awesome ideas @crashmaster.However, I'd need to check my country's international shipping things.I'm all for what you suggested, except from what I heard, the international shipping from Serbia is very iffy.E.g., you can't be sure the parcel will arrive, it would probably cost a lot and take a long time if it is sent to USA or something...Offering the digital gifts wouldn't be a problem, though.I really appreciate you all voting, commenting, and above all else, providing very much the useful suggestions and throwing ideas around.

URL: http://forum.audiogames.net/viewtopic.php?pid=285542#p285542





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Re: Awesome news and asking for your help

2016-11-11 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Thanks, I have thought that the standard payment would be the most suitable.I will see what the votes say, though.I guess if people at the end wish for the campaign, I could put it up on Indiegogo or somewhere I get to keep the money even if it doesn't reach the goal, and in case it ends up ending with a long way to the goal, I could still sell it the standard way after that but for much lower price. Not sure what would you all think of that.

URL: http://forum.audiogames.net/viewtopic.php?pid=285476#p285476





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Re: Awesome news and asking for your help

2016-11-10 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Thank you Dark for your feedback.I like your alternative option, although I'm scared to go forward with the optional donation plan.I'm just scared that people wouldn't donate at all, or not enough.I have invested a considerable amount of money, and considerable amount of time (>3 years) in order to make this library a thing, and I cannot risk not having at least the amount of money I have invested come back.With the standard payments I'm quite sure I would be able to even go over the invested amount because of the success of the previous library I sold, but donations would be different in that case. People wouldn't feel obliged to donate, and only those that have money that they don't know what to do with would donate.It is definitely a thing to think about, though.

URL: http://forum.audiogames.net/viewtopic.php?pid=285448#p285448





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Re: Awesome news and asking for your help

2016-11-10 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Hi,Thanks Lukas for a wonderful comment.The library is not completely done right now, but by the time I have to decide whether I am going for standard payment or campaign (december the 1st), it will be fully ready for the release.I was thinking of the crowdfunding campaign not because I want to ensure that I get a fixed amount or anything like that, but to make the library available to everybody, because after the campaign would've been over, I would have made the library free for everybody, and would've gave gifts to backers.The last library was really well received by people, and the purchases kept coming for a long time, I think the last one was at the start of this year.So I am not worried about not getting enough money, but just had a thought that maybe a campaign would be better because more people would have access to it, and people wouldn't need to pay a fixed amount but the amount they feel like donating.

URL: http://forum.audiogames.net/viewtopic.php?pid=285383#p285383





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Re: Awesome news and asking for your help

2016-11-10 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Thank you all for providing the votes and giving your opinion on this,I'd be happy if you could keep it up, I'd like to hear more of you and to see more of you vote, because the votes are really mixed right now.I should probably mention that it doesn't have to be strictly Kickstarter, so if you have a better platform to suggest, feel free.I haven't done a campaign before, and I have seen people doing the campaigns for their libraries on Kickstarter, so I have assumed that would be the best platform.I have considered the Go fund me as well, but that platform seems more of a necessity campaign platform, where people make campaigns to raze money for their burnt down house, or for the medicines, etc. so it didn't really seem fitting, and probably wouldn't have got much attention because when you see a campaign for someone to raze money for the essencials, and the creative work campaign what would you choose? Kickstarter is more of 
 a platform for the creative work, although from what I've seen, you get to keep the money even if you don't reach the goal on Go fund me.I was worried about not reaching the goal as well, and although I wouldn't have set it too high, it is still a possibility not enough people would choose to back.In case by the end of November the votes are still pretty much mixed, what would you guys say I should do with the people who wanted the campaign?I'm afraid those people wouldn't buy it the standard way, so do you have an  idea what could I do to satisfy both sides if the voting ends up being pretty much mixed like it is now?I really appreciate your feedback on this; it means a lot to me.Thank you guys and keep it up!I will keep looking at the voting and suggestions/comments until December the 1st, when I will act.

URL: http://forum.audiogames.net/viewtopic.php?pid=285373#p285373





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Re: Awesome news and asking for your help

2016-11-10 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Thank you all for providing the votes and giving your opinion on this, I'd be happy if you could keep it up more, I'd like to hear more of you and to see more of you vote, because the votes are really mixed right now.I should probably mention that it doesn't have to be strictly Kickstarter, so if you have a better platform to suggest, feel free.I haven't done a campaign never before, and I have seen people doing the campaigns for their libraries on Kickstarter, so I have assumed that would be the best.I have considered the go fund me as well, but that platform seems more of a necessity campaign platform, where people make campaigns to raze money for their burnt down house, or to raze money for the medicines, etc. so it didn't really seem fitting, and probably wouldn't get much attention because when you see a campaign for someone to raze money for the essencials, and the creative work campaign what would you chose? Kickstarter is mor
 e of a platform for the creative work, although from what I've seen, you get to keep the money even if you don't reach the goal on go fund me.I was worried about not reaching the goal as well, although I wouldn't set it too high, it is still a possibility not enough people would choose to back.In case by the end of November the votes are still pretty much mixed, what would you guys say I should do with the people who wanted the campaign?I'm afraid those people wouldn't buy it the standard way, so do you have an  idea what could I do to satisfy both sides if the voting ends up being pretty much mixed like it is now?I really appreciate your feedback on this; it means a lot to me.Thank you guys and keep it up!I will keep looking at the voting and suggestions until December the 1st, when I will act.

URL: http://forum.audiogames.net/viewtopic.php?pid=285373#p285373





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Re: Awesome news and asking for your help

2016-11-10 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Awesome news and asking for your help

Thank you all for providing the votes and giving your opinion on this, I'd be happy if you could keep it up more, I'd like to hear more of you and to see more of you vote, because the votes are really close right now.I should probably mention that it doesn't have to be strictly Kickstarter, but that you have a better platform to suggest, feel free.I haven't done a campaign never before, and I have seen people doing the campaigns for their libraries on Kickstarter, so I have assumed that would be the best.Yeah, I was worried about not reaching the goal as well, although I wouldn't set it too high, it is still a possibility not enough people would back.In case by the end of November the votes are still pretty much mixed, what would you guys say I should do with the people who wanted the campaign?I'm afraid those people wouldn't buy it the standard way, so do you have an  idea what could I do to satisfy both sides 
 if the voting ends up being pretty much mixed like it is now?I really appreciate your feedback on this; it means a lot to me.Thank you guys and keep it up!I will keep looking at the voting and suggestions until December the 1st, when I will act.

URL: http://forum.audiogames.net/viewtopic.php?pid=285373#p285373





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Awesome news and asking for your help

2016-11-08 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Awesome news and asking for your help

Hi all,I have some awesome news.I am about ready to release my new sound library, which is much higher quality than the one I offer at the moment.I am only wondering what would you prefer guys I did.Put it up on Kickstarter and make it free for everybody (with the special gifts for backers), or have it sold just like the first one, with a single payment?Right now as we speak, the sound library is ~4 GB (2669 files) big.This time, the sounds have been recorded with a much better equipment, and have underwent the editing and post-production.I want to share this library with you, but please let me know what would you choose. Kickstarter or standard direct payment.

URL: http://forum.audiogames.net/viewtopic.php?pid=285255#p285255





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Re: The mind blowing deal for the NS studios sound library!

2015-11-26 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: The mind blowing deal for the NS studios sound library!

Happy thanks giving!Because, I want to show to you all how much I appreciate your support over the years, I've lowered the price  of my sound library to 10 US dollars!Get it, and make your thanks giving unforgetable by getting yourself some new sounds and music!http://www.nsstudiosweb.com/soundlib.htm

URL: http://forum.audiogames.net/viewtopic.php?pid=240129#p240129





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Re: NS studios library

2015-11-17 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: NS studios library

Just a quic little update on stuff-I have switched providers and have a very powerful service now.The speed with this new service is 100 mbps both up and down, so 400 kb/s downloads are the past Btw, the sound library is on the discount, it is only 14 dollars right now.

URL: http://forum.audiogames.net/viewtopic.php?pid=238886#p238886





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Re: Does anyone know how to disable the ribbon in file explorer for window

2015-11-17 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: Does anyone know how to disable the ribbon in file explorer for window

Hi guys,Getting programs for such a thing means that such a program needs to modify the explorerframe.dll file which I would never recommend, as it could leave your explorer unusable.What I do recommend though, isThere is a trick that lets you show the old school menues in the legit manner.go to explorerhit f11go to the system menu (alt+space) and uncheck auto-hide.Bang!You have just brought back the old fashioned menues.now everytime you wanna use the menues, just press f11 - it will remember that you unchecked the autohide.Confirmed to be working on win 8.1, not sure about 10.

URL: http://forum.audiogames.net/viewtopic.php?pid=238884#p238884





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Re: The mind blowing deal for the NS studios sound library!

2015-11-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: The mind blowing deal for the NS studios sound library!

It was packed using win rar, although it should be extractable by anything.I have tested the zips there were no crc validity errors, and I have also downloaded the files myself and tested the validity again and no problems.Maybe whatever you're using to download, corrupted the file.I'm using the high profile extreme quality service for the downloads so it should never stop while downloading.Maybe it's your internet connection.

URL: http://forum.audiogames.net/viewtopic.php?pid=238664#p238664





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Re: The mind blowing deal for the NS studios sound library!

2015-11-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: The mind blowing deal for the NS studios sound library!

If you got the captcha (which I really find unlikely), then it has nothing to do with me.I tested the purchase with a friend and was all good.No captcha what so ever.So even if you are getting the captcha, I can't do nothing about it, because I can not control the paypal's website.

URL: http://forum.audiogames.net/viewtopic.php?pid=238634#p238634





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Re: The mind blowing deal for the NS studios sound library!

2015-11-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: The mind blowing deal for the NS studios sound library!

Just confirmed.No prompt for captcha verification on Paypal either.And if you know anything about me, is that if I even put the captcha, it would be my custom accessible captcha thing.I'm blind myself so what sense would make putting up the captcha that not even the author can solve.That sort of nonsense isn't what you are gonna get from me.Anyway, the discount is on for the limited amount of time, so I encourage you to go check out the demos and get if you like.

URL: http://forum.audiogames.net/viewtopic.php?pid=238622#p238622





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Re: The mind blowing deal for the NS studios sound library!

2015-11-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: The mind blowing deal for the NS studios sound library!

Greetings,There is no captcha in the middle of the purchase, nor paypal (which is what I use - without any IPN services) has any captchas that I know of.Tens of people have already bought this library in the past and there was no trouble.

URL: http://forum.audiogames.net/viewtopic.php?pid=238620#p238620





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The mind blowing deal for the NS studios sound library!

2015-11-14 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


The mind blowing deal for the NS studios sound library!

The ultimate resistance test!Hi all, have you ever wanted to have the NS studios sound library?Well now you can!NS studios sound library costs only 14 dollars right now!And it's the limited offer so hurry up and grab it while it's there!over 1800 audio files of sounds, production music and instrument samples could be yours just for 14 dollars!Visithttp://www.nsstudiosweb.com/soundlib.htmand grab your copy of the NS studios sound library now!

URL: http://forum.audiogames.net/viewtopic.php?pid=238594#p238594





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Re: NS studios library

2015-11-03 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: NS studios library

Greetings Ethin,I am not sure why are you getting such a slow speed from the server, given that I did not limit the bandwidth in any way shape or form - The server is being hosted on 100 mbps connection.I will look into this.

URL: http://forum.audiogames.net/viewtopic.php?pid=237263#p237263





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Re: “Dance my ass off” – free instrumental colaborational music album

2015-08-30 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: “Dance my ass off” – free instrumental colaborational music album

For everyone that didn't get the album while it was up, it is available once more to download for free.The first message has been edited with the new download page link.Enjoy.

URL: http://forum.audiogames.net/viewtopic.php?pid=229810#p229810




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Re: "Dance my ass off" a free colaborational music album

2015-08-30 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: "Dance my ass off" a free colaborational music album

For everyone that didn't get to get the album while it was up, here it is again available to download for free.The first message has been edited with the new download page link.

URL: http://forum.audiogames.net/viewtopic.php?pid=229810#p229810




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Re: liked Aliens attack game? Here's Aliens attack mini audio drama!

2015-06-20 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: liked Aliens attack game? Here's Aliens attack mini audio drama!

We got about 43 downloads so far. Please spred this!I would like to hear more opinions on this 

URL: http://forum.audiogames.net/viewtopic.php?pid=220737#p220737




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Re: liked Aliens attack game? Here's Aliens attack mini audio drama!

2015-06-20 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: liked Aliens attack game? Here's Aliens attack mini audio drama!

We got about 43 ownloads so far. Please spred this!I would like to hear more opinions on this 

URL: http://forum.audiogames.net/viewtopic.php?pid=220737#p220737




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Re: liked Aliens attack game? Here's Aliens attack mini audio drama!

2015-06-19 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: liked Aliens attack game? Here's Aliens attack mini audio drama!

Thanks everyone for the great feedback Remember that this is the standard version, I am waiting for the drama to be downloaded 100 times and then I'll release the extended version which will be a little bit more thorough and clearer for those that didn't really get what's going on.

URL: http://forum.audiogames.net/viewtopic.php?pid=220522#p220522




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for fans of Aliens attack game - Aliens attack mini audio drama!

2015-06-18 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


for fans of Aliens attack game - Aliens attack mini audio drama!

Hi allWe bring you our audio drama, which is the dramatized sci-fi story, the one that made the game aliens attack happen back in 2012.Dive into the sci-fi world with lots of action, aliens, top notch sound effects (that are for the most part our own custom-made effects) and the custom-made music.This mini audio drama is free and can be obtained on this page:http://www.nsstudiosweb.com/audio.phpSpoiler: make the 100 downloads happen and you'll get the extended version for free!

URL: http://forum.audiogames.net/viewtopic.php?pid=220480#p220480




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the bit torrent sync accessibility fix - bit torrent sync clicker

2015-03-26 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


the bit torrent sync accessibility fix - bit torrent sync clicker

WARNING!(BEFORE I BEGIN ABOUT THE BIT TORRENT ACCESSIBILITY PATCH, I ASK PEOPLE NOT TO BATTLE BETWEEN ONE ANOTHER OR TO POST ABOUT STUFF NOT RELATED TO THE BIT TORRENT ACCESSIBILITY/THE BIT TORRENT SYNC CLICKER IN THIS TOPIC. THIS IS A FREE TESTED WORKING WAY TO MAKE BT SYNC  ACCESSIBLE AND YOU'RE LUCKY TO GET IT. DISRESPECTING ME IN ANY WAY WILL RESULT IN TOPIC DISAPPEARING FOREVER AS WELL AS THE DOWNLOAD LINK!)!about the BTSync clickerHi all.For those that have tried bt sync 2.0, they know that it has quite a bit of accessibility issues.I have made an app, that trys to patch some of those.1. bt sync is full in web layout, but screen readers do not enter the web layout mode , so you need to click anywhere on the bt sync window in order tolet the screen reader enter the web mode.2. even if you do enter the web mode, chances you're not gonna be able to access half of stuff because of the way they've written the page.Here's the fix:a pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interface so after it clicks the window for you andlets your screen reader enter the web mode, and also, asks you whether you want to apply the accessibility patch, so you can actually use it without major issues.get it here, and it will tell you what you need to do once you launch it.This is the exclusive pre-release, since this is one of the members of the smart assistants that are scheduled to be released soon.downloadsize: ~130 kbdownloadproblems and notesbefore applying the patch, make sure bt sync is not opentry running the program as administrator (pressing “applications” key or right clicking the file and selecting “run as admin” option (though you shouldn't have to)if you try clicking but it clicks at something else instead, try to remember if you've adjusted the size/hight/width of the window or moved it in the past, and return it back to “factory”if the program is detected as a potencial virus, it's the false positive, the program has been scanned with the Eset endpoint antivirus with the up-to-date virus databass and thus is safethe program uses keys windows+alt+shift+c, q, and w. Make sure you have no application running that uses those (e.g. compmonitor by soundworx)the bit torrent sync clicker has been tested on windows 7, 8/8.1 and 10, but it should work on other versions of the windows OS as well

URL: http://forum.audiogames.net/viewtopic.php?pid=209973#p209973




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the bit torrent sync accessibility fix - bit torrent sync clicker

2015-03-26 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


the bit torrent sync accessibility fix - bit torrent sync clicker

[h1]WARNING[/H1]!(BEFORE I BEGIN ABOUT THE BIT TORRENT ACCESSIBILITY PATCH, I ASK PEOPLE NOT TO BATTLE BETWEEN ONE ANOTHER OR TO POST ABOUT STUFF NOT RELATED TO THE BIT TORRENT ACCESSIBILITY/THE BIT TORRENT SYNC CLICKER IN THIS TOPIC. THIS IS A FREE TESTED WORKING WAY TO MAKE BT SYNC  ACCESSIBLE AND YOU'RE LUCKY TO GET IT. DISRESPECTING ME IN ANY WAY WILL RESULT IN TOPIC DISAPPEARING FOREVER AS WELL AS THE DOWNLOAD LINK!)![h1]about the BTSync clicker[/h1]Hi all.For those that have tried bt sync 2.0, they know that it has quite a bit of accessibility issues.I have made an app, that trys to patch some of those.1. bt sync is full in web layout, but screen readers do not enter the web layout mode , so you need to click anywhere on the bt sync window in order tolet the screen reader enter the web mode.2. even if you do enter the web mode, chances you're not gonna be able to access half of stuff because of the way they've written the page.Here's the fix:a pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interface so after it clicks the window for you andlets your screen reader enter the web mode, and also, asks you whether you want to apply the accessibility patch, so you can actually use it without major issues.get it here, and it will tell you what you need to do once you launch it.This is the exclusive pre-release, since this is one of the members of the smart assistants that are scheduled to be released soon.[h1]download[/h1]size: ~130 kbdownload[h1]problems and notes[/h1]before applying the patch, make sure bt sync is not opentry running the program as administrator (pressing “applications” key or right clicking the file and selecting “run as admin” option (though you shouldn't have to)if you try clicking but it clicks at something else instead, try to remember if you've adjusted the size/hight/width of the window or moved it in the past, and return it back to “factory”if the program is detected as a potencial virus, it's the false positive, the program has been scanned with the Eset endpoint antivirus with the up-to-date virus databass and thus is safethe program uses keys windows+alt+shift+c, q, and w. Make sure you have no application running that uses those (e.g. compmonitor by soundworx)the bit torrent sync clicker has been tested on windows 7, 8/8.1 and 10, but it should work on other versions of the windows OS as well

URL: http://forum.audiogames.net/viewtopic.php?pid=209973#p209973




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Re: fix for bit torrent sync's accessibility issues

2015-03-26 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

Try restarting the BTSync after applying the patch, or if that doesn't work, exit BTSync and repatch, and then open it.

URL: http://forum.audiogames.net/viewtopic.php?pid=209930#p209930




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Re: fix for bit torrent sync's accessibility issues

2015-03-26 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

Try restarting the BTSync after applying the patch, or if that doesn't work, exit BTSync and repatch, and then open it.If not even that works, try running bt sync cliccker as admin (though it should work perfectly fine without that).But does it let you focus the window correctly when you click with it?

URL: http://forum.audiogames.net/viewtopic.php?pid=209930#p209930




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Re: fix for bit torrent sync's accessibility issues

2015-03-25 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

aaron wrote:@ethin, trying to call someone out just because they are writing some sort of smart assistant app is definitely not on. If someone wrote a calculator app, a generic one, would you call them out? Now if someone wrote a direct clone of an audiogame like Tarzan Junior, or a direct clone of dropbox using the name and everything, then that's when I'd start to consider things to be suspicious. The way I see it, Smart Assistant is a suite of apps here, and what if ns studios already made older versions of those apps in the past?I don't get how comparing generic calculator has anything to do with my Smart assistants.If you're trying to say I copied them, copied the idea, or anything, I wouldn't agree to that.Smart assistants is the new name of helpers which I released back in 2011, and not because I copied something/someone, but because I thought it'd be cool to h
 ave a few little apps be a collection of apps, or the suite.Did or do another program suites exist? They do, but there are barely any suites for the blind, and I didn't copy anything, which you would know if you've ever looked at the apps I got in either helpers or smart assistants betas that I've released.The apps that I got are very different from, let's say nir soft, or sysinternals.I create every app in there according to my own needs or from time to time a few requests, and then gladly share that with people (for free) so when they run into similar problem as me, they can have it to help them.So I do not see how, are smarts assistants being refered to as copying at all, but yeah.

URL: http://forum.audiogames.net/viewtopic.php?pid=209845#p209845




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Re: fix for bit torrent sync's accessibility issues

2015-03-23 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

hey there, when he's at account config, he should press control+g and it should be more accessible.BTW, guys I do not appreciate you blasting flames at one another, that's disrespecting the topic, thus disrespecting the creater of the topic (me), go make a group skype chat or whatever and go scream your heads off at one another.As for defender, I see no problem with what he said, even I appreciate what he said, because if someone's got uncontrolled anger issues and talking bullshit about anything and everything it's obvious that mister E is.As for plagiarizing stuff, if I've ever copied something from someone, that'd be from myself.As for bgt and autoit, absolutely not true. I write my stuff in more than bgt and autoit, look at talking calculator from smart assistants, that's c#, and if I use bgt or autoit I use dll's that you've never even heard of, not to mention that you'd know how to call them, mister E.
 

URL: http://forum.audiogames.net/viewtopic.php?pid=209584#p209584




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Re: fix for bit torrent sync's accessibility issues

2015-03-22 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

you need to be using version 2.0 or above, and if you  have moved the bit torrent sync window, edited the size or anything, it's not gonna work.

URL: http://forum.audiogames.net/viewtopic.php?pid=209422#p209422




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Re: fix for bit torrent sync's accessibility issues

2015-03-22 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

you need to be using version 2.0 or above, and if you  have moved the bit torrent sync window, edited the size or anything, it's not ognna work.

URL: http://forum.audiogames.net/viewtopic.php?pid=209422#p209422




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Re: fix for bit torrent sync's accessibility issues

2015-03-22 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

you need to be using version 2.0 or above, and if you moved the bit torrent sync winodw in the past or anything it will not work.

URL: http://forum.audiogames.net/viewtopic.php?pid=209422#p209422




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Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

the bit torrent sync clicker asks if you want to patch the interface, I have made the patch that is inside the program itself, when you start it, just click on yes when it asks do you want to patch the interface and it will do the  modifications to the html file, thus doing the job for you.And I did mention thata pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and "patches the web interface"the website is: http://www.nsstudiosweb.com/yes, and I do have donation, it's on the start page of my website, there's a donation headding.

URL: http://forum.audiogames.net/viewtopic.php?pid=209356#p209356




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Re: fix for bit torrent sync's accessibility issues

2015-03-21 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

the bit torrent sync clicker asks if you want to patch the interface, I have made the patch that is inside the program itself, when you start it, just click on yes when it asks do you want to patch the interface and it will do the job for you.And I did mention thata pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and "patches the web interface"the website is: http://www.nsstudiosweb.com/yes, and I do have donation, it's on the start page of my website, there's a donation headding.

URL: http://forum.audiogames.net/viewtopic.php?pid=209356#p209356




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Re: fix for bit torrent sync's accessibility issues

2015-03-20 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: fix for bit torrent sync's accessibility issues

Hey there,Yeah, the website is exclusively in english, and yes I have released a few betas of smart assistants (new name of helpers) and as I said, bt sync clicker is one of the apps you're gonna get in new smart assistants that are scheduled to be released soon.

URL: http://forum.audiogames.net/viewtopic.php?pid=209277#p209277




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fix for bit torrent sync's accessibility issues

2015-03-20 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


fix for bit torrent sync's accessibility issues

Hi all.For those that have tried bt sync 2.0, they know that it has quite a bit of accessibility issues.I have made an app, that trys to patch some of those.1. bt sync is full in web layout, but screen readers do not enter the web layout mode , so you need to click anywhere on the bt sync window in order to let the screen reader enter the web mode.2. even if you do enter the web mode, chances you're not gonna be able to access half of stuff because of the way they've written the page.Here's the fix:a pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interface so after it clicks the window for you and lets your screen reader enter the web mode, you can actually use it without major issues.get it here, and it will tell you what you need to do once you launch it.This is the exclusive pre-release, since this is one of the members of the smart assistants that are scheduled to be released soon.https://dl.dropboxusercontent.com/u/215 … -11-25.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=209265#p209265




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fix for bit torrent sync's accessibility issues

2015-03-20 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


fix for bit torrent sync's accessibility issues

Hi all.For those that have tried bt sync 2.0, they know that it has quite a bit of accessibility issues.I have made an app, that trys to patch some of those.1. bt sync is full in web layout, but screen readers do not enter the web layout mode , so you need to click anywhere on the bt sync window in order to let the screen reader enter the web mode.2. even if you do enter the web mode, chances you're not gonna be able to access half of stuff because of the way they've written the page.Here's the fix:a pre-release of my app, bt sync clicker, clicks the bt sync window on demand, and patches the web interface so after it clicks the window for you and lets your screen reader enter the web mode, you can actually use it without major issues.get it here, and it will tell you what you need to do once you launch it.This is the exclusive pre-release, since this is one of the members of the smart assistants that are scheduled to be released soon.https://dl.dropboxusercontent.com/u/215 … -11-25.exe

URL: http://forum.audiogames.net/viewtopic.php?pid=209264#p209264




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Re: for those who like all of me song by john legend, here's the remix

2014-11-23 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


Re: for those who like all of me song by john legend, here's the remix

yes, I produce, compose and all sorts of things.I've been using sony sound forge pro series all my life for editing mixing and masteringand adobe audition sometimes

URL: http://forum.audiogames.net/viewtopic.php?pid=195527#p195527




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for those who like all of me song by john legend, here's the remix

2014-11-23 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


for those who like all of me song by john legend, here's the remix

hi allMe and a friend of mine, Rece, have made a remix of the song all of me.for all of you that like the original song, or don't and wanna try out my version of it,You can listen and download it at:youtube: http://youtu.be/hYuYcTXw17gsound cloud: http://soundcloud.com/ns-studios/all-of … -feat-receinstrumental: Nikola Stojsic (NS studios)production, mix and mastering: Nikola Stojsic (NS studios)vocals: Recedownload link and more details can be found on sound cloud or youtube.Enjoy.

URL: http://forum.audiogames.net/viewtopic.php?pid=195454#p195454




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for those who like all of me song by john legend, here's the remix

2014-11-23 Thread AudioGames . net ForumOff-topic room : ns-studios via Audiogames-reflector


  


for those who like all of me song by john legend, here's the remix

hi allI've made a remix of the song all of me.for all of you that like that song, or don't and wanna try out my version of it,You can listen and download it at:youtube: http://youtu.be/hYuYcTXw17gsound cloud: http://soundcloud.com/ns-studios/all-of … -feat-receinstrumental: Nikola Stojsic (NS studios)production, mix and mastering: Nikola Stojsic (NS studios)vocals: Recedownload link and more details can be found on sound cloud or youtube.Enjoy.

URL: http://forum.audiogames.net/viewtopic.php?pid=195454#p195454




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