Transporting Adobe Audition files to Reaper

2020-06-05 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Transporting Adobe Audition files to Reaper Hey all,I was wondering if any of you ever had to convert a .sesx file to an .rpp file and could recommend a program to do it. I found AATranslator, but I don't know whether it's accessible. Seeing as it costs $59 if you go for the cheaper

Re: some reaper questions

2020-04-02 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: some reaper questions @rory-games, when in the midi editor, you can move between single notes of a chord using the up and down arrow keys. To go to the previous or next chord, use the left or right arrow key. Generally, notes at the same position are viewed as chords, so a chord could

Re: Using Blootooth headphones

2020-02-06 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Using Blootooth headphones @3, is there a way to fix that? It has been happening to me for a while and I've googled the problem but couldn't come up with any fixes. URL: https://forum.audiogames.net/post/499006/#p499006 -- Audiogames-reflector mailing list

MIDI latency in Reaper

2019-07-20 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
MIDI latency in Reaper Hi all,I've been trying to get Coolsoft Virtual MIDI Synth working in Reaper. I usually make all MIDI tracks in Quick Windows Sequencer, export those to wav files, then import them in Reaper to mix them with something else. This works fine; however, I figured I would

Re: Sound cutting out when splitting items in Reaper

2019-05-11 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper It doesn't really make a difference. Maybe the cuts are less audible, but there's still a pause of about as much as it was before. URL: https://forum.audiogames.net/post/432770/#p432770 -- Audiogames-reflector mailing list

Re: Sound cutting out when splitting items in Reaper

2019-05-10 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper Yeah, I saw they upgraded that.I tried out your suggestions and here are the results:Élastique Soloist has the most latency between items, but it still sounds the best of all the options available. Élastique Pro has a bit less, with

Re: Sound cutting out when splitting items in Reaper

2019-05-10 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper Yeah, I saw they upgraded that.I tried out your suggestions and here are the results:Élastique Soloist has the most latency between items, but it still sounds the best of all the options available. Élastique Pro has a bit less, with

Re: Sound cutting out when splitting items in Reaper

2019-05-01 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper Oh, I just saw that link now and tried everything they mention on there. Ticking all the boxes, resetting my settings, to no avail.Version 5.975 was released and the playback skip is now shorter than it was before, but it's still there.

Re: Sound cutting out when splitting items in Reaper

2019-04-09 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper I'll have to check this out as soon as I have time.Thanks for posting there. Let's hope they'll work on it and be able to fix this. URL: https://forum.audiogames.net/post/425856/#p425856 -- Audiogames-reflector mailing list

Re: Sound cutting out when splitting items in Reaper

2019-04-08 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper Unfortunately, the fix they are talking about concerns the manual correction which appeared to have some weird glitches. This fix was already applied in version 5.971, which is the version that introduced this odd behavior to me, at

Re: Sound cutting out when splitting items in Reaper

2019-04-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper Well basically, tracks that were split into items in already existing projects now have  a gap of about a second which I have to edit out by growing the edges of the items. I just looked into this behavior and it seems like I figured out

Re: Sound cutting out when splitting items in Reaper

2019-04-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Sound cutting out when splitting items in Reaper Well basically, tracks that were split into items in already existing projects now have  a gap of about a second which I have to edit out by growing the edges of the items. I just looked into this behavior and it seems like I figured out

Sound cutting out when splitting items on Reaper

2019-04-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Sound cutting out when splitting items on Reaper So, I've been working on quite a few different music projects. Everything worked fine until I installed an update recently. The parts where I split items now seem to have long pauses in them. This is fixable with growing the right edge of

Sound cutting out when splitting items on Reaper

2019-04-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Sound cutting out when splitting items on Reaper So, I've been working on quite a few different music tracks. Everything worked fine until I installed an update recently. The parts where I split items now seem to have long pauses in them. This is fixable with growing the right edge of the

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Well for a start I want an interface that cuts down on latency and that has good quality. I don't currently need it for live performances and multi-track recording. I need S/PDIF for my headset which has an equalizer that can only be used when

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper tascam.com wrote:A built-in DSP mixer includes parametric EQ and compression on every channel and a stereo reverb send for great-sounding monitor mixes. The DSP mixer can also be used as a live mixer or submixer with computer control. The

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Fair reasoning I would say. While I do have a desktop that is reasonably quiet, I don't have money to throw around just so the soundcard can act up and stop working after a few months of service. If my new one didn't work right, I could just keep

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Fair reasoning I would say. While I do have a desktop that is reasonably quiet, I don't have money to throw around just so the soundcard can act up and stop working after a few months of service. If my new one didn't work right, I could just keep

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Fair reasoning I would say. While I do have a desktop that is reasonably quiet, I don't have money to throw around just so the soundcard can act up and stop working after a few months of service. If my new one didn't work right, I could just keep

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper While I've been looking for a new soundcard, another question arose: Does it have to be an external soundcard, or could an internal one be used just as well? Are there any drawbacks when using an internal interface, as opposed to an external one

Re: Latency issue when monitoring in reaper

2017-01-07 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper While I've been looking for a new soundcard, another question arose: Does it have to be an external soundcard, or could an internal one be used just as well? Are there any restrictions when using an internal interface, as opposed to an external

Re: Latency issue when monitoring in reaper

2017-01-06 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Thanks for your explanation! I looked at the Motu audio express interface, and for me the Tascam ones still seem the best in terms of what they have and can do, and the fact that the US-20x20 offers much more, as far as I can tell, for about the

Re: Latency issue when monitoring in reaper

2017-01-06 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper I actually want to get me a new audio interface. However, I'm not sure about what to get...I looked at the Tascam interfaces and they seemed quite promising. I want the device to feature S/PDIF out, but of their devices only the US-20x20 seems to

Re: Latency issue when monitoring in reaper

2017-01-06 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper I figured out why the microphone of the zoom H2N wouldn't work. For some reason, input in the H2N's menu was turned off, so that kept it from working. I got sighted help, turned it back on and it works now. Using the zoom's asio driver, I can get

Re: Latency issue when monitoring in reaper

2017-01-06 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper I figured out why the microphone of the zoom H2N wouldn't work. For some reason, input in the H2N's menu was turned off, so that kept it from working. I got sighted help, turned it back on and it works now. Using the zoom's asio driver, I can get

Re: Latency issue when monitoring in reaper

2017-01-03 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper @Raygrote, Yeah, I was using the one that was automatically installed. So I figured I could try the asio driver by zoom which works for the H and F series, including the H2N, downloaded and installed it, but now I can't get the H2N's microphone

Re: Latency issue when monitoring in reaper

2017-01-03 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper @Raygrote, Yeah, I was using the one that was automatically installed. So I figured I could try the asio driver by zoom which works for the H and F series, including the H2N, downloaded and installed it, but now I can't get the H2N's microphone

Re: Latency issue when monitoring in reaper

2017-01-03 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper @Raygrote, I actually think I was using the generic driver, though I'm not certain on that. I used the one that was installed automatically by Microsoft. So I figured I could try the asio driver by zoom which works for the H and F series,

Re: Latency issue when monitoring in reaper

2017-01-03 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper @Raygrote, I actually think I was using the generic driver, though I'm not certain on that. I used the one that was installed automatically by windows. So I figured I could try the asio driver by zoom which works for the H and F series, including

Re: Latency issue when monitoring in reaper

2017-01-02 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Thanks for the advice. Yes it does sound like a short slapback echo. So I'll look for a new interface then.I did just try my H2N as a input device and the delay is much shorter. I can still hear it, but it's not bad anymore. While the other

Re: Latency issue when monitoring in reaper

2017-01-02 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Latency issue when monitoring in reaper Thanks for the advice. Yes it does sound like a short slapback echo. So I'll look for a new interface then.I did just try my H2N as a input device and the delay is much shorter. I can still hear it, but it's not bad anymore. While the other

Latency issue when monitoring in reaper

2017-01-02 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Latency issue when monitoring in reaper Hi all,So I recently started using reaper and it seems to work quite well with NVDA using the osara plug in. The only problem I'm having is that I get some latency when monitoring. WaveOut and DirectSound have the most, as was expected; WASAPI a bit

Re: Quick Windows Sequencer Questions

2015-10-24 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Is there a way to delete a single beat from a bar and move the rest one beat back? The reason why I'm asking is that when I copied a block and pasted it, the bar after the pasted ones had two quarter note rests at the beginning, instead of one, which

Re: Quick Windows Sequencer Questions

2015-10-24 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Is there a way to delete a single note from a bar and move the rest one beat back? The reason why I'm asking is that when I copied a block and pasted it, the bar after the pasted ones had two quarter note rests at the beginning, instead of one, which

Re: Quick Windows Sequencer Questions

2015-10-22 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Finally some success. I've just tried Coolsoft with the font I had already used with bassmidi and it worked. First, I got a lot of lag, which wasn't the least surprising though, as the latency was set to 250ms. After adjusting that to a more pleasant

Re: Quick Windows Sequencer Questions

2015-10-20 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Raygrote, I had already been using my external sound card all along. Therefore, I applied your advice vice versa and used my internal one, which resulted in the same odd behavior.I think my next step - once I have enough time to do so - will be to try

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Okay, I tried it again, and this time it was the same as yesterday again. Once it was silent, it stayed silent, no coming back anymore. URL: http://forum.audiogames.net/viewtopic.php?pid=235423#p235423

Re: Quick Windows Sequencer Questions

2015-10-19 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions CAE, If I pause the player while it's crackling, it'll still crackle once I resume the song. Yesterday, once the crackling started, the song would die away. No matter whether I paused and unpaused the song or if I told it to restart from the beginning,

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions The font I'm using is called "WeedsGM3", for anyone who feels like trying it out to test whether it is responsible for the problem I'm having. The reason why I'm using this font is simply that it was the first to be recommended in the list on the

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I managed to install bassmidi, set it as default used midi device and yay, the delay doesn't bother me anymore. Just one question, does it matter whether I use port A or B? In what way do they differ from another?Unfortunately, another obstacle

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I managed to install bassmidi, set it as default used midi device and yay, the delay doesn't bother me anymore. Just one question, does it matter whether I use port A or B? In what way do they differ from another?Unfortunately, another obstacle

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I just read through the posts again and realized that raygrote's friend appears to have had the same issue. I must have missed that the first time I read it. Seems like I'd have to resort to another synth, unless anyone comes up with a solution for

Re: Quick Windows Sequencer Questions

2015-10-18 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I just read through the posts again and realized that raygrote's friend appears to have had the same issue. I must have missed that the first time I read it. Seems like I'll have to resort to using another synth, unless someone comes up with a solution

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions I tried out QWS today and got a lot of lag when using the onscreen keyboard option. I don't have an actual keyboard, so I'm forced to use the laptop one. This lag is really annoying, especially since it's all about recording instruments, syncing and

Re: Quick Windows Sequencer Questions

2015-10-17 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Quick Windows Sequencer Questions Thanks for your explanations. They shed some light on the matter. I'm gonna try out that bassmidi synth you suggested. Hope in the end it'll be worth the effort, since you said, "It's not the easiest thing to set up". URL:

Re: Instant Translate 4.0 has stopped working

2015-10-08 Thread AudioGames . net ForumOff-topic room : the blasting gd via Audiogames-reflector
Re: Instant Translate 4.0 has stopped working Instant translate doesn't work properly for me. The first few times after booting my PC it does, however, after using it for a bit (like one minute at most), it stops working all of a sudden. Opening the log viewer reveals some errors,