Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Bloodbath released! Oh it's not a fact multy player FPS games do not have story, it can go both ways. It's just not a requirement for the genre. URL: https://forum.audiogames.net/post/489542/#p489542 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector
Re: Bloodbath released! So, downloaded and unzipped the game. Tried to launch it and got past the are you sure prompts. And, nothings happening. Hm, wonder if an anti-virus is doing something? URL: https://forum.audiogames.net/post/489540/#p489540 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector
Re: Bloodbath released! Players: bring back Red Spot or The Killer. We have no other FPS and we want to play these again.  Also Players: This game is no different from Redspot/The Killer. Boring.   Though in a more serious note, me thinks some stuff needed to be held back and maybe adjust

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : Vazbol via Audiogames-reflector
Re: Bloodbath released! Players: bring back Red Spot or The Killer. We have no other FPS and we want to play these again.  Also Players: This game is no different from Redspot/The Killer. Boring.   Though in a more serious note, me thinks some stuff needed to be held back and maybe adjust

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Bloodbath released! These games don't usually have a story. There are offline FPS's such as black square which do focus on the storry, but this tipe of game is usually there for quick killing of others. That being said, it's a known fact we need an FPS with more game modes, which RTR

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Bloodbath released! Well, for once in my life, I decided to break my personal rule and give this game a try. Below is my experience.I made an account and signed in with it. Easy.I got onto the map, and immediately began hearing things I didn't understand. No learn game sounds menu

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : AntiCloningDevice via Audiogames-reflector
Re: Bloodbath released! What about a catch and rescue mode? Or a confusion bomb? It reproduces players songs all around the charges confusing themHth URL: https://forum.audiogames.net/post/489480/#p489480 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : Patrick via Audiogames-reflector
Re: Bloodbath released! Hi,I do totally agree. The horn has no use what so ever. I already I do agree horns realy have no use. URL: https://forum.audiogames.net/post/489476/#p489476 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Bloodbath released! @203:Hats off! This state of mind proves that you have a certain maturity and a very good approach to criticism. I have to admit after proofreading that I was a little harsh. Sorry about that, even if I don't withdraw my comments a little too general for this topic

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Bloodbath released! @203:Hats off! This state of mind proves that you have a certain maturity and a very good approach to criticism. I have to admit after proofreading that I was a little harsh. Sorry about that, even if I don't withdraw my comments a little too general for this topic

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : SkyGuardian via Audiogames-reflector
Re: Bloodbath released! Every time I try connecting it gives me a no speed hacking dialog even though I haven’t done anything URL: https://forum.audiogames.net/post/489445/#p489445 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! @blindgamer redownload the game, a lot of updates have been done. URL: https://forum.audiogames.net/post/489443/#p489443 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : Blindgamer28 via Audiogames-reflector
Re: Bloodbath released! i still cant connect to the server URL: https://forum.audiogames.net/post/489441/#p489441 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : giorgi elbaqidze via Audiogames-reflector
Re: Bloodbath released! damn so amazing ideas.hope this game will become better, and we will have replacemant of rs and tk.BTW i agreed @214, horns are so spammy items in this game. URL: https://forum.audiogames.net/post/489437/#p489437 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Bloodbath released! Do you guys plan to add any intresting game modes like battle royale, captcher the flag, defuse the bomb, hostage situation, territory control, territory control with point bleed, or anything like that?p.s. I can help you with any of these ideas specially territory

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Bloodbath released! Do you guys plan to add any intresting game modes like battle royale, captcher the flag, defuse the bomb, hostage situation, territory control, territory control with point bleed, or anything like that?p.s. I can help you with any of these ideas specially territory

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : hadi . gsf via Audiogames-reflector
Re: Bloodbath released! Do you guys plan to add any intresting game modes like battle royale, captcher the flag, defuse the bomb, hostage situation, territory control, territory control with point bleed, or anything like that? URL: https://forum.audiogames.net/post/489436/#p489436

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Bloodbath released! Increase shotgun spread, decrease machinegun spread and damage, and yep, agree with key, spinning bullets would be great, for example for shotguns. And pistol range needs to be increased. Tornado bomb is also not bad idea IMO. URL: https://forum.audiogames.net/post

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector
Re: Bloodbath released! i like horns, they are useful for going, oy! where's everyone, I want a fight, come here! and if someone responds, you know they want a fight, too. I find it fun to use a horn and then have someone else respond with another horn. it's kind of a universal sign

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : rory-games via Audiogames-reflector
Re: Bloodbath released! i have an idea: tornado bomb, throws players within 50 feet into the air and chucks them down again a few seconds later. this would also make for interesting sky fights! URL: https://forum.audiogames.net/post/489421/#p489421 -- Audiogames-reflector mailing

Re: Bloodbath released!

2019-12-30 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Bloodbath released! Could you please just remove the horn? There is, quite literally, no point to its sad little existence. There's a reason why sam removed them very quickly when he first added them to rs. They do nothing except turn a potentially good item spawn into a useless one

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : keyIsFull via Audiogames-reflector
Re: Bloodbath released! probably shold do something aobut the machine gun, which has a very high spread range which means that if someone fires on you with it, you really can't avoid it no matter how much jumping you do. THe shotgun range could also be increased, since it's a pretty

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Bloodbath released! Yeah,I fixed the nicknames. It should be fine now. URL: https://forum.audiogames.net/post/489389/#p489389 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Bloodbath released! Ok, my kill count is messed up.  It refuses to go up despite me killing quite a few in the last couple of hours. It went up a couple from 12 which was yesterday’s, but now it is stuck at about 17. URL: https://forum.audiogames.net/post/489385/#p489385

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Karlitos via Audiogames-reflector
Re: Bloodbath released! Also can you add a cannons on some location on the map and instead to pick up bomb launchers can you add they on some locations on the map. I mean bomb launchers are huge and are not portable unless you have hand grenade launcher. URL: https://forum.audiogames.net

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Bloodbath released! The lag is much much better and it’s hardly an issue now at least for me. Here are a few small suggestions.  Perhaps different items should have there own sounds, because in the real world you would probably be able to tell what something is before you pick it up. I

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Bloodbath released! The lag is much much better and it’s hardly an issue now at least for me. Here’s a random suggestion. I feel some more should be added to the main map, perhaps  abandoned buildings and things of the like. I think some of these areas should’ve hazards just to make

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! @205, thanks for the suggestions. The damage of the ultrabomb has been reduced, and it also now has a limited range rather than exploding the entire map. As for mines making noises, they don't. You're probably confusing mines with ultrabombs. URL: https

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Dan_Gero via Audiogames-reflector
Re: Bloodbath released! Huh. Well, I guess for Last Man Standing matches that makes sense. I'm talking games where you can kill people forever. Unless, does Fortnight have that too? URL: https://forum.audiogames.net/post/489348/#p489348 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Bloodbath released! Um, no. Games like fortnite don't have this server system as far as I know. When a match starts, they just drop 100 players in a map and they fight it out battle royale style. You can't just play with 3 or 4 of your friends. URL: https://forum.audiogames.net/post

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector
Re: Bloodbath released! what about balancing the ultrabombs which i wrote before? Also, can you add mouse support? It would be a lot more realistic i think. Also, a new idea of snipers, based on mouse control. Or you can modify to keyboard if it seems better. So, aiming mode with the rifle

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Dan_Gero via Audiogames-reflector
Re: Bloodbath released! Ivan, personally I thought my idea was pretty good. I will say this; I'm mostly certain the method I suggested is the norm for mainstream, thus probably explains the attention they get. In many FPS's you'll find that people are often playing on their own little

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Bloodbath released! Hi AG People,Well, how can I explain it without sounding unpleasant? It's going to be so much hard, so:It's a simple fps. A fps like dozens of fps we've known. I'm not going to pretend that the code was stolen, I'm way above that and I don't care because anyway

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! Hi,Let me first just say that I completely disagree with the hole you must be a developer to criticise other developers thing, at least in cases where the criticism doesn't involve anything to do with code, and I won't take you any less seriously because

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Bloodbath released! Hi AG People,Well, how can I explain it without sounding unpleasant? It's going to be so much hard, so:It's a simple fps. A fps like dozens of fps we've known. I'm not going to pretend that the code was stolen, I'm way above that and I don't care because anyway

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : kruf via Audiogames-reflector
Re: Bloodbath released! Hi AG People,Well, how can I explain it without sounding unpleasant? It's going to be so much hard, so:It's a simple fps. A fps like dozens of fps we've known. I'm not going to pretend that the code was stolen, I'm way above that and I don't care because anyway

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : ivan_soto via Audiogames-reflector
Re: Bloodbath released! Bloodbath has undergone some huge internal changes, making the client a little more bearable to play with.I've spent so long reducing and fixing the lag, that I would recommend you give it a shot if you were put off by the lag earlier when you tried the game.I do

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Bloodbath released! Well, ultimately you will hope your game gets played by more than 9 or 10 players...Thing is, CP could get away with it because the underlying mechanics were good. The network-related issues were relatively few and far between. I'm not saying they didn't exist

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector
Re: Bloodbath released! yeah that would be great with that amount of players. But dividing 2-3 private server between 9-10 players is not that good i think. Let's say that different tastes URL: https://forum.audiogames.net/post/489326/#p489326 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Blindgamer28 via Audiogames-reflector
Re: Bloodbath released! it seams the server is down i am trying to create an account since yesterday  but it says server lost or something like that URL: https://forum.audiogames.net/post/489322/#p489322 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Dan_Gero via Audiogames-reflector
Re: Bloodbath released! dzsoker, the hybrid server would still be useful. Let's imagine the scenario you just gave me. You log onto the server, and you're sitting in the server menu. There are currently 0 players online, besides you. Four more people log on. Player 1 wrote:Hey guys, you

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector
Re: Bloodbath released! with poison, truth is with you. About the lag problem, don't know i guess that's beiond of our abilities. Just guess, as i said i never programmed a well working program with network usage. URL: https://forum.audiogames.net/post/489312/#p489312 -- Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Bloodbath released! Strongly object to decentralized player owned servers. Crazy party seems to be practically the only example of how that ends well.  Turning the games into player owned servers has the tendency to thin out the player base and eventually wear it away until they’re

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Um, RTR is still around. There's literally no reason to not let people host their own FPS server. It'd even make trying to moderate a game like this easier. URL: https://forum.audiogames.net/post/489302/#p489302 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Bloodbath released! The point is, though, that he failed to test for an ideal game state. This would be akin to me making an RPG and not testing how poison damage worked before release. If poison is something I intend to use as a working status effect, then I do all of my potential

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Bloodbath released! You claim that you had no way to know that things would be this broken. I disagree.You never got more than a few people on the game at once. Thus, you were never able to test larger server loads. You assumed it would be fine, and it wasn't. That's on you.Because you

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector
Re: Bloodbath released! never coded online things just checked how that thing work, but in my opinion while beta test it's impossible to check what does the server do if it has to work in release state. I mean now there are players + there should be the testers too, so a big increase

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Bloodbath released! You claim that you had no way things would be this broken. I disagree.You never got more than a few people on the game at once. Thus, you were never able to test larger server loads. You assumed it would be fine, and it wasn't. That's on you.Because you never got

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Dan_Gero via Audiogames-reflector
Re: Bloodbath released! Cmerry, little suggestion from yours truely. While I do agree with the sentiments made here that central servers are not good, at the same time I don't like decentralized servers. Both methods have their own major weaknesses. My suggestion would be to make

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Bloodbath released! server lost again? URL: https://forum.audiogames.net/post/489289/#p489289 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! Excellent, now the server's crashing, i must say while i like having another fps to play, i think this needs a lot more work, and maybe you should close it for a while until it doesn't  crash and is ready to play. URL: https://forum.audiogames.net/post/489287

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! Excellent, now the server's crashing, i must say while i like having another fps to play, i think this needs a lot more work, and maybe you should close it for a while until it doens't crash and is ready to play. URL: https://forum.audiogames.net/post/489287

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! Excellent, now the server's crashing, i must say while i like having another fps to play, i think this needs a lot more work, and maybe you should close it for a while. URL: https://forum.audiogames.net/post/489287/#p489287 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! @jayde, you may be correct. Again, I'd like to re itterate that from the testing we were able to do, it seemed stable. I wouldn't have released it otherwise. I'll do my best to learn from this though.In other news, we've just done some massive reworking

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Jayde via Audiogames-reflector
Re: Bloodbath released! This is a heck of a mess.Charlie, as far as I'm concerned, your main mistake wasn't that you had a beta team, and it wasn't that your beta team was largely not helpful to you. Those things, in and of themselves, aren't your fault. The thing you need to learn from

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Bloodbath released! @175, again, I can't really help you there. You kind of screwed yourself over in that regard. You had beta testers, and you could have started removing people to show them that doing their job was not a joke to you. As of now, if I will come on, I don't think I'll

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : dzsoker via Audiogames-reflector
Re: Bloodbath released! hm that game is not bad at all. At least an online fps which i miss so much since redspot stopped. Just some things... That ultrabomb is funny but nah a bit unfair, that it's unstoppable you can't avoid it etc... So that should be a bit changed... E.g. 2-300 tile

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : SkyLord via Audiogames-reflector
Re: Bloodbath released! So what the shit just happened with the game? in the morning, my ping was 120 ms, but now it's back to thousands. Developers, what did you just do?*very sad face* URL: https://forum.audiogames.net/post/489263/#p489263 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Juliantheaudiogamer via Audiogames-reflector
Re: Bloodbath released! Hi,I downloaded the game and wanted to Play, but it says that I Need to create an account, but I don't see that Option anywhere in the game.Can anybody help? URL: https://forum.audiogames.net/post/489259/#p489259 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Lirin via Audiogames-reflector
Re: Bloodbath released! Well, after trying the game for a while I must say it is nothing unique, nothing new and We've seen this stuff before to be honest. While this is not fully FPS game (as you are describing it in that way) it sounds like a isometric shooter but without good

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Bloodbath released! 179clerefication, antibiotics cant kill viruses, since they are not really living beeingsthough, i agree with your point, dont call it an antibiotic URL: https://forum.audiogames.net/post/489253/#p489253 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Bloodbath released! Even if you have backlash, what's the diffference? You have backlash now as well. The only difference is that changing the server system will actually allow you to make improvements where improvements are needed, which will be a lot harder if you keep in that way

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Bloodbath released! @175 I suppose that's what you get when you ask for testers from the general community. People say and do a surprising amount of things to get early access on a game, be this to simply play it first or to brag about it to their friends. Generally, the only games

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! @177, you may be right, but I'd rather avoid the backlash doing that would inevitably cause. URL: https://forum.audiogames.net/post/489247/#p489247 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Bloodbath released! Private servers might not be desirable under normal circumstances, but at least you might have something which is mostly playable. Judging by all the responses, this currently is not the case.In fact, this is what the Crazy Party team did right. They waited

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : mongoo_4044 via Audiogames-reflector
Re: Bloodbath released! hope the see the new update soon smilyface URL: https://forum.audiogames.net/post/489245/#p489245 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! Few things here.@amerikranian, you may recall me messaging in the beta skype several times after an update was released for people to come online so we could make sure a new feature or whatever was working without issues. You weren't around in the few days leading

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! @171, i was not aware of this, i apoligize. URL: https://forum.audiogames.net/post/489241/#p489241 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Bloodbath released! Yep, just tried the game with the same results. Why does it even try to detect speedhacking before you even log in or well, do anything? URL: https://forum.audiogames.net/post/489240/#p489240 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Bloodbath released! @166, see, I am all for giving people grace. Hell, if I happen to release one myself I would ask for some slack, but for an entirely different reason.1: Charlie asked people to beta test the game for him.2: His request was granted, giving him around 10 people

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Bloodbath released! Oh god no. Never has letting people    Host   their own servers worked.  It seems to  decentralize everything. URL: https://forum.audiogames.net/post/489239/#p489239 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Bloodbath released! Also, I downloaded the update this morning. It says there are sounds available, and asks if I want to download them, but before I can say yes, another message pops up and says stuff about speed hacking detected, and I can't get past it without closing out

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : sneak via Audiogames-reflector
Re: Bloodbath released! So, sounds like you have an alright game if you want to allow people to host their own servers. A central server for what you have set up is unreasonable. URL: https://forum.audiogames.net/post/489236/#p489236 -- Audiogames-reflector mailing list Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : nidza07 via Audiogames-reflector
Re: Bloodbath released! nope, it's not his first, he was working on SBP too. Whether it was his code or he bought it, I don't care, technically it is his game now. When you buy the code you buy the responsibilities of it as well. Ping does not matter? That's the best thing I've heard

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Bloodbath released! 4 players and 15 are verry diffrent, 165the old server never had such lag with 4 5 players URL: https://forum.audiogames.net/post/489234/#p489234 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! This is his first online game, so cut him some slack. URL: https://forum.audiogames.net/post/489232/#p489232 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Bloodbath released! @163, you had more than 4 people in your skype group for beta testing, though. You could have, you know, communicated to them that you need them to hammer the server at a set date and time during which you'd monitor the game's performance. Just saying dude, you had

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath released! the server is down and no update detected. i can't wait for the old server, back to 70ms pings and killing everyone! URL: https://forum.audiogames.net/post/489229/#p489229 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! Hi there,You can get health by picking up health items. I may add antibiotics or something in the future for those who would rather be able to have health items in reserve should they need to use them.To the person asking about testing with lag and speedhack

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : supremekiller via Audiogames-reflector
Re: Bloodbath released! Hi!I really like this game apart from the lag, which hopefully will be fixed soon! URL: https://forum.audiogames.net/post/489227/#p489227 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Bloodbath released! ultrabombs, press enter one and deploy it, 2, gather 50 coins, 3 go above the ultrabomb and keep inserting those coinis, you need 50., when you insert 50 coins, the bomb will explode, killig almost everyone in the  map URL: https://forum.audiogames.net/post/489226

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Bloodbath released! ok so i have a couple questions.firstly what are coins for? secondly can you regain health if so how? URL: https://forum.audiogames.net/post/489225/#p489225 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : gamer95440 via Audiogames-reflector
Re: Bloodbath released! HiI tested the game and I have two issues.First, when I unzip the file, the antivirus of windows detect virus. I must disable antivirus for work, how to do for enable the antivirus and lunch he game?Both, there are very a lot of lag in tame. URL: https

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: Bloodbath released! I do have some questions, and not because it is my intention to bash people, but because I'm genuinely curious.1. How much was this game actually tested before release?2. When the game was tested, how many people played at once? And how often did people run into lag

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : omer via Audiogames-reflector
Re: Bloodbath released! the server is back i believe URL: https://forum.audiogames.net/post/489222/#p489222 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : an idiot via Audiogames-reflector
Re: Bloodbath released! @connor142 It's a different connor. URL: https://forum.audiogames.net/post/489221/#p489221 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Erick via Audiogames-reflector
Re: Bloodbath released! Same URL: https://forum.audiogames.net/post/489219/#p489219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Bloodbath released! same thing here. Probablz the server is down again. URL: https://forum.audiogames.net/post/489218/#p489218 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : burak via Audiogames-reflector
Re: Bloodbath released! I downloaded yesterday, server lost. I updated today, server lost. URL: https://forum.audiogames.net/post/489215/#p489215 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : darren via Audiogames-reflector
Re: Bloodbath released! ok got the update and now getting server lost. URL: https://forum.audiogames.net/post/489212/#p489212 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : connor142 via Audiogames-reflector
Re: Bloodbath released! Alright, one small clarification here. I never had a project called bloodbath. Actually, I never coded any propper games to begin with. I merely talked about this game before release. URL: https://forum.audiogames.net/post/489201/#p489201 -- Audiogames

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : Krantikari via Audiogames-reflector
Re: Bloodbath released! @amir tajik the server is down URL: https://forum.audiogames.net/post/489200/#p489200 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Bloodbath released!

2019-12-29 Thread AudioGames . net Forum — New releases room : amir tajik via Audiogames-reflector
Re: Bloodbath released! hi i just downloaded the game right now but when i try to  sane up it ses server lost! thanks URL: https://forum.audiogames.net/post/489199/#p489199 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : mastodont via Audiogames-reflector
Re: Bloodbath released! Hi. This game is awesome, I love it. I was waiting for something like this for ages.I think it needs a lot of improvement though, fixing the lag, and more weapons with different ranges and firing speeds. Keep up the good work guys and if you are in need of admins I

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : Krantikari via Audiogames-reflector
Re: Bloodbath released! @post146 just add blood bath in the exceptation list of windows defender or the antivirus program that you are using URL: https://forum.audiogames.net/post/489180/#p489180 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : Quentin via Audiogames-reflector
Re: Bloodbath released! Hi.How can i play this game without virus warning? URL: https://forum.audiogames.net/post/489179/#p489179 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : mongoo_4044 via Audiogames-reflector
Re: Bloodbath released! when I get close to a player there is fucking lag: and when i die; and go back to the safe zone; it's 100 ms or so: can you fix it? it's so a noiing to fight like this URL: https://forum.audiogames.net/post/489175/#p489175 -- Audiogames-reflector mailing list

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : TheTrueSwampGamer via Audiogames-reflector
Re: Bloodbath released! cmerry wrote:@rory and @thetrueswampgamer, your ping may depend partly on where exactly you are in relation to the server. This particular server is based in germany, so if you're in the US your ping may not be as good as, say, me over here in the UK. It should

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : AntiCloningDevice via Audiogames-reflector
Re: Bloodbath released! The thing that would make you a game the most ultimate thing in the universe isLess lag lolI tried it yesterday and got zero playtime because the game server was down and I had to re-download it so yeah URL: https://forum.audiogames.net/post/489165/#p489165

Re: Bloodbath released!

2019-12-28 Thread AudioGames . net Forum — New releases room : cmerry via Audiogames-reflector
Re: Bloodbath released! @rory and @thetrueswampgamer, your ping may depend partly on where exactly you are in relation to the server. This particular server is based in germany, so if you're in the US your ping may not be as good as, say, me over here in the UK. It should still be ok

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