Re: Swamp, zombie FPS by Aprone

2015-03-06 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello there all! thats right, were trying always help other lower level players! but this is wrong, example, im not kicker, im allowing lower level player can sit my mission, but i dont see any wrong, whos going soloing, its not our fault, i cant

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! Yes, youll be able to use the google now launcher.Though knowing samsung, their phone UI may be even more! useful that it was in the S5.Most likely, the Galaxy S5 will get some of the features, though most likely, unless Galaxy Talkback does come to the

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO yes, including at least two names. I think I do know the difference, thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=207683#p207683 ___ Audiogames-reflector

Re: beatstar soundpacks!

2015-03-06 Thread AudioGames . net Forum — New releases room : Nick via Audiogames-reflector
Re: beatstar soundpacks! aaron,What is the second soundpack that your going to upload?Ive beaton into the woods and Im getting the hang of it. URL: http://forum.audiogames.net/viewtopic.php?pid=207691#p207691 ___ Audiogames-reflector mailing

Re: beatstar soundpacks!

2015-03-06 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector
Re: beatstar soundpacks! Hi all, I am about to upload my first sound pack. Anybody who loves rap and hip hop will hopefully enjoy this hip hop sound pack. I had a lot of mun making it. Hope you all enjoy URL: http://forum.audiogames.net/viewtopic.php?pid=207663#p207663

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : techmaster20 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO If only we who arent admins could make our own ships, URL: http://forum.audiogames.net/viewtopic.php?pid=207671#p207671 ___ Audiogames-reflector mailing list

Re: Steampunk Neverland - Zelda-esque RPG

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : Sean-Terry01 via Audiogames-reflector
Re: Steampunk Neverland - Zelda-esque RPG Hi Jake, I sent you an email. At your breaker box games email address. Could you check it and write back? Thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=207672#p207672 ___

Re: Advice on upgrading RAM in a Lenovo T540P

2015-03-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Advice on upgrading RAM in a Lenovo T540P It is, but thanks for bringing it up to make sure anyway. Compatible with motherboard, bios at factory settings, version of windows, and processor. URL: http://forum.audiogames.net/viewtopic.php?pid=207684#p207684

Re: Advice on upgrading RAM in a Lenovo T540P

2015-03-06 Thread AudioGames . net Forum — Off-topic room : defender via Audiogames-reflector
Re: Advice on upgrading RAM in a Lenovo T540P It is, but thanks for bringing it up to make sure anyway. URL: http://forum.audiogames.net/viewtopic.php?pid=207684#p207684 ___ Audiogames-reflector mailing list

Re: Shadow Line full voice demo released!

2015-03-06 Thread AudioGames . net Forum — New releases room : afsilva90 via Audiogames-reflector
Re: Shadow Line full voice demo released! Hi everyone,I already killed the main boss of the forest ruins, which was the enormous bat. However, I dont know how to get back to the temple to level up and to talk to Adia. Could someone help me out, please?Take care,André URL:

Re: pyglet audiogame examples

2015-03-06 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: pyglet audiogame examples Yeah. I think so. You seem to get the gist anyway.But:First, you can use Pyglet for everything and Pygame for sound, I believe. Im pretty sure that Pygame doesnt specifically take over the main thread like Pyglet does, and coding this stuff yourself is a waste

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Of course, a very small, but literal war broke out in the comments file of the RG folder today, and I was happy enough to stay out of it. Defender ahd a rather rude outburst which got it started, and Dgleks ended it.

Re: pyglet audiogame examples

2015-03-06 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: pyglet audiogame examples Yeah. I think so. You seem to get the gist anyway.But:First, you can use Pyglet for everything and Pygame for sound, I believe. Im pretty sure that Pygame doesnt specifically take over the main thread like Pyglet does, and coding this stuff yourself is a waste

Re: cortana on win 10 tyech preview build 9926?

2015-03-06 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: cortana on win 10 tyech preview build 9926? lol burak but I think he was actually joking: no one in their right mind would have a computerized girlfriend; shes probably already dating 5000 other men anyway if thats the case. xd URL:

Re: Beatstar discussion

2015-03-06 Thread AudioGames . net Forum — New releases room : Stevie-3 via Audiogames-reflector
Re: Beatstar discussion Hi all, for those who enjoy rap and hip hop, I have just uploaded my first sound pack called hip hop. I made sure it was PG, for those who dont like all the swearing in hip hop.It was incredibly fun to put this together and I really hope you all like it, feedback is

Re: Swamp, zombie FPS by Aprone

2015-03-06 Thread AudioGames . net Forum — New releases room : blade via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone that makes no sence. how are you gunna say that people shouldnt be able to solo missions with meds and a shield, then say that people should be able to play there own way. its the people that cant solo big missions that are the ones that are saying that that

Re: New browser game discovered: popmundo

2015-03-06 Thread AudioGames . net Forum — New releases room : alec via Audiogames-reflector
Re: New browser game discovered: popmundo Hey dark,I figured as much, but I posted it anyway to raise awareness about this cool game and advertize my referral link. I noticed it wasnt in the DB, and figured it needed mentioning. URL:

Re: Am I feeling chi or...

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Kenzon Yeoh via Audiogames-reflector
Re: Am I feeling chi or... Hello.Given this, Im quite sure I feel chi, now. @dark, yeah, I sometimes could tell too but since I dunno whether others believe me I never told anyone (except my family, who half-believed I could feel it, but definitely believed chi/aura/soul. They dont really

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO @ethinFirst, there was no call for 448; Danny did explicitly say admin forum and it does make sense for him to do so in context. Secondly, if you actually want to be helpful, 450 is the last thing you should be doing;

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO @Camlorn, I did not point fingers at certain people. I said some of us. Learn the difference, please? URL: http://forum.audiogames.net/viewtopic.php?pid=207680#p207680

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO mm... another flaming session? Good glory. Do I want to chip in with an argument? *tick tick tick... hmm* hows about no. Fact is, everyone whos put their 2 sents into this arguments has at least one slip that

Re: Swamp, zombie FPS by Aprone

2015-03-06 Thread AudioGames . net Forum — New releases room : revan via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello there all! thats right, were trying always help other lower level players! but this is wrong, example, im not kicker, im allowing lower level player can sit my mission, but i dont see any wrong, whos going soloing, its not our fault, i cant

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : crashmaster via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Hi all.Well after the start of the week when all the crazy stuff was going on, I went a bit overboard so decided that I probably should take a break from the game which I have.I will come back when its safe to.I had

Windows 10 preview doesn't work in vmware player

2015-03-06 Thread AudioGames . net Forum — Off-topic room : fatih via Audiogames-reflector
Windows 10 preview doesn't work in vmware player Hi,Ive downloaded a windows technical preview iso from Microsoft. When I run it in VMware I chose the following parameters as I remember:Os: Windows 10 64bitram: 3gbNumber of processor cores: 4And the sound card is connected but when I

Re: Swamp, zombie FPS by Aprone

2015-03-06 Thread AudioGames . net Forum — New releases room : krishna via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone hello, while I agree that some things need to be balanced out a bit more, The slowing down when hit should stay the same.The reason I say this is that while I dont think that the ability to solo missions should be eliminated completely, I dont think that you

ravirn series audio drama

2015-03-06 Thread AudioGames . net Forum — Off-topic room : audiogamer101 via Audiogames-reflector
ravirn series audio drama Hi all,Me and a couple friends, Tyson and Jacqueline, have made a Ravirn Series audio drama.The audio drama should give you an idea of what the series is, hopefully.Heres the link.https://www.dropbox.com/s/6cb1hprwt3h1a … t.mp3?dl=0Were wondering what should

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I said two names. Is that a problem, Camlron, cause I dont see it is one. I did not point fingers at them, either. I just said who started it and who ended it. URL:

Re: cortana on win 10 tyech preview build 9926?

2015-03-06 Thread AudioGames . net Forum — Off-topic room : burak via Audiogames-reflector
Re: cortana on win 10 tyech preview build 9926? Haw haw haw haw. Very funny. Cortana, the virtual girlfriend. Really? Come on man, go and mete with real people. URL: http://forum.audiogames.net/viewtopic.php?pid=207668#p207668 ___

Re: beatstar soundpacks!

2015-03-06 Thread AudioGames . net Forum — New releases room : ghost rider via Audiogames-reflector
Re: beatstar soundpacks! I thought Id pop in here to say that some of the music in the alter aeon pack is entirely to loud could someone edit that please? URL: http://forum.audiogames.net/viewtopic.php?pid=207679#p207679 ___

Re: Swamp, zombie FPS by Aprone

2015-03-06 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Ive been monitoring things recently, it appears many players are dying a lot. Which is a good thing. Revan and I died several times in the past few days hahaha. This is how it should be. Perhaps this slow down feature did fix a ton of underlying problems.

Re: other input methods for Swamp

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : stirlock via Audiogames-reflector
Re: other input methods for Swamp How does one use a controller with swamp? URL: http://forum.audiogames.net/viewtopic.php?pid=207690#p207690 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO @447 Yes, and Im on every day. Ok, k Ive kept my cool about this in the comment file but thats it, every dam has cracks and this ones burst wide the fuck open. Crashmaster, shut the fuck up and stop fucking whining all

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : Guitarman via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Hi Crashmaster.Well I think its safe to come on dmnb now. I was on there yesterday and things seemed pretty cool. URL: http://forum.audiogames.net/viewtopic.php?pid=207674#p207674

Re: Windows 10 preview doesn't work in vmware player

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: Windows 10 preview doesn't work in vmware player Hi,It starts the windows installation program. Youll need to install it onto the VM to actually use it. URL: http://forum.audiogames.net/viewtopic.php?pid=207681#p207681 ___

Re: Am I feeling chi or...

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Kenzon Yeoh via Audiogames-reflector
Re: Am I feeling chi or... Hello.Given this, Im quite sure I feel chi, now. @dark, yeah, I sometimes could tell too but since I dunno whether others believe me I never told anyone (except my family, who half-believed I could feel it, but definitely believed chi/aura/soul. They dont really

Re: lets erge microsoft to develop a fully functional screen reader!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi.I got sited assistance and totally see where youre coming from. URL: http://forum.audiogames.net/viewtopic.php?pid=207593#p207593 ___ Audiogames-reflector mailing list

Re: help with smugglers 5

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: help with smugglers 5 As with all of the other ship equipment types, when you hit upgrade equipment youll be on a screen showing the individual systems, you need to click an option such as upgrade guns or upgrade cargo bays then hit the upgrade link towards the bottom (if I remember

Re: help with smugglers 5

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: help with smugglers 5 thanks for your explanation dark.anyway, when Ive promoted to a new rank or get a medal, I need to choose a skill.how do I choose a skill? I click the skill that I want such as ace, then clicking the choose skill button doesnt work.any tips? URL:

Re: boat simulator v1.3 released

2015-03-06 Thread AudioGames . net Forum — New releases room : Muhammad Hajjar via Audiogames-reflector
Re: boat simulator v1.3 released Hi all,Concerning sound libraries, I think that the most commonly used sound library among the blinds comunity which is used to create audio games is sound ideas sfx kit, am I right? this library contains a lot of different sounds, and its good for game

Re: beatstar, nintendo vocal tracks

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: beatstar, nintendo vocal tracks Hello,Im not sure of the others, I havent beaten the pack yet but Ill see if I can figure it out. I, however, really like Live and Learn, its awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=207592#p207592

Re: pyglet audiogame examples

2015-03-06 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: pyglet audiogame examples So I an on a mission now to understand this type of event handling.I see in audiogame_engines readme:The above may seem complicated to those who use the approach of putting all game logic in one file, stacking if statements 5 and 6 levels deep. In the end, it

Re: Three Monkeys Prototype for PC

2015-03-06 Thread AudioGames . net Forum — New releases room : smoothgunner via Audiogames-reflector
Re: Three Monkeys Prototype for PC [[wow]] i know its just a demo but i love it thus farsimilar to swamp and death match, 3monkeys gives you that arthentic main stream game feel. it doesnt have those annoying beeping sounds to let u know a door is over here or an item, you will actually

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! Yeah, yeah, yeah, yeah, yeah! I love it!Sounds like there are a lot of improvements, but Im looking forward to a tutorial. it, would, be great! And I hope Ill raise enough money to buy this phone. URL:

Re: talking windows pe four 64 bit installation of windows now available.

2015-03-06 Thread AudioGames . net Forum — Off-topic room : serrebi via Audiogames-reflector
Re: talking windows pe four 64 bit installation of windows now available. In my experience, you have to hold option, and select your dvd drive from the boot option manually. I needed sited help for this with the Bryan Smart project image myself. If only macs booted dvd automatically. For

Re: lets erge microsoft to develop a fully functional screen reader!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Ethin via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Just use Winstaller. Just because you have to pay for it doesnt mean you shouldnt use it. URL: http://forum.audiogames.net/viewtopic.php?pid=207588#p207588 ___

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! I dont think so. Samsung used to add features to brand new phones, but it wont release them in older ones. Anyway, I hope they release in their stores, like Galaxy apps which runs the applications of Samsung. Taking us through a tutorial in the

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO I can also do the HtML/PHP stuff as well, as I have done it before. Jonnyboy can do it, too. URL: http://forum.audiogames.net/viewtopic.php?pid=207587#p207587 ___

Re: Anyone interested in another racing game?

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Anyone interested in another racing game? Hi, I have some more suggestions:You should add surfaces. Not like in top spped, I mean not like water, sand, etc. Add tunnels. When you enter a tunnel, you hear a wooshing sound, and the sounds of the car begin to echo. If other aponents are

Re: a question in bgt

2015-03-06 Thread AudioGames . net Forum — Developers room : CAE_Jones via Audiogames-reflector
Re: a question in bgt audio_form, or input_box?If I need to avoid using input_box (say, because it would break a network connection), Id probably write my own text edit function out of shere not-feeling-like-it with those that already exist.But there are plenty out there.Just use

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Kenzon Yeoh via Audiogames-reflector
Re: Braillemon status update! I suppose; depends on game. Its actually perfectly fine if you ask me. Usually though, coordinates x0y0 is at the top left; so if you go right the x will increase and if you go down your Y coordinate will. I dont see why it should be changed, but then again it

Re: Anyone interested in another racing game?

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Anyone interested in another racing game? Hi, I have some more suggestions:1-You should add surfaces. Not like in top sppeed, I mean not like water, sand, etc. Add tunnels. When you enter a tunnel, you hear a wooshing sound, and the sounds of the car begin to echo. If other aponents

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Hey guys, sorry for disappearing on everyone. Looks like I wasnt getting email notifications in this thread (again) lol. Anyways, x 0 y 0 is at the top left most corner of the map. This is standard practice. Going down increases y, going up reduces y. Going

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : ogomez92 via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! When will these phones be available and what price? URL: http://forum.audiogames.net/viewtopic.php?pid=207564#p207564 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! lol, i really dont know about it., URL: http://forum.audiogames.net/viewtopic.php?pid=207578#p207578 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: please help cod

2015-03-06 Thread AudioGames . net Forum — Developers room : Alan via Audiogames-reflector
Re: please help cod Please, give more detailed information about this error. Is it a compiling error? In that case, what is the error message?If not, tell us more about what is going wrong with your code URL: http://forum.audiogames.net/viewtopic.php?pid=207577#p207577

beatstar, nintendo vocal tracks

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
beatstar, nintendo vocal tracks hi.for someone who created the nintendo pack, can anyone give me 2 titles of the vocal tracks? I already have the first vocal track, which is in the first music of the game, live and learn by crush40.but the 2 other tracks were unknown to me, so if anyone

Re: lets erge microsoft to develop a fully functional screen reader!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Chris via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hmmm, well well see. I was surprised when I found quite a bit of feedback about narrator when searching the Windows feedback app. Maybe this will make a difference, I dont know. I guess well just have to wait and

Re: please help cod

2015-03-06 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
Re: please help cod No error algorithm.;I have a polygon, which is training.;I need to get to the center of the general, that is, that he was in the middle, and shoot.;A skill run 2 sounds simultaneously, 1 right, 1 no. ;error as I understand it in l2I apologize for my English, Yu

a question in bgt

2015-03-06 Thread AudioGames . net Forum — Developers room : pelantas via Audiogames-reflector
a question in bgt Hello everyone,As you might know i am developing an audiogame called your_adventure. but what i want to know, how can i add a edit field where the players can fill out an amount of gold to bet for the gam bling kobolt? and when the player wins that it will be doubled? and

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! I may not be usedemm, in other game like death match the coordinate x 0 y 0 is in the bottom left URL: http://forum.audiogames.net/viewtopic.php?pid=207579#p207579 ___ Audiogames-reflector mailing list

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! emm, in other game like death match the coordinate x 0 y 0 is in the bottom left URL: http://forum.audiogames.net/viewtopic.php?pid=207579#p207579 ___ Audiogames-reflector mailing list

another help with IOS and need some apps for watching TV's around the

2015-03-06 Thread AudioGames . net Forum — Off-topic room : hanif via Audiogames-reflector
another help with IOS and need some apps for watching TV's around the hi, I have 2 questions regarding to iphone:1. in edit fields, I can select text with the edit rotor in voiceover and I can coppy or cut the text.but in a non-edit field like in the web, or when someone sent a message, I

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO awesome! URL: http://forum.audiogames.net/viewtopic.php?pid=207586#p207586 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Zingbox Manga Reader beta

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Zingbox Manga Reader beta Moderation! Welcome lucausay. This forum is intended to discuss games that use sound and other games accessible to blind and partially sighted people. If your manga reader can indeed work with the talkback screen reading system for Android it would be a good

Re: Zingbox Manga Reader beta

2015-03-06 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Zingbox Manga Reader beta Hello,That could be interesting. Do you know if this will work with an app called Talkback, which speaks text allowed? URL: http://forum.audiogames.net/viewtopic.php?pid=207573#p207573 ___ Audiogames-reflector

Zingbox Manga Reader beta

2015-03-06 Thread AudioGames . net Forum — Off-topic room : lucausay via Audiogames-reflector
Zingbox Manga Reader beta Hi, guys a new android manga reader is now beta test on google play and amazonZingbox https://play.google.com/store/apps/deta … manga.viewthank you. very much. URL: http://forum.audiogames.net/viewtopic.php?pid=207561#p207561

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! ahh, ok, hahaha, you right. URL: http://forum.audiogames.net/viewtopic.php?pid=207603#p207603 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: beatstar soundpacks!

2015-03-06 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: beatstar soundpacks! Im afraid I failed the installation process... It looks like IE has removed their work offline feature, so I had to use random workarounds. I undoubtedly did something wrong sometime during the installation process, not sure what though.The good news is that I did

Re: beatstar soundpacks!

2015-03-06 Thread AudioGames . net Forum — New releases room : arjan via Audiogames-reflector
Re: beatstar soundpacks! Im afraid I failed the installation process... It looks like IE has removed their work offline feature, so I had to use random workarounds. I undoubtedly did something wrong sometime during the installation process, not sure what though.The good news is that I did

Re: Anyone interested in another racing game?

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Anyone interested in another racing game? I can try to that, but not sure whether or not I actually can. First of all, though, Im gonna try and implement the carier feature, and I also need to get together a game datafile that keeps track of varying variables that depend on your

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! As hearing a review of the Samsung Galaxy Alpha 3, the Svox voice engine was removed from the phone. Thus the Samsung Galaxy s6/edgde wont have it either.On the contrary, the S6/6Edge phones both copied Apple, and for good reason.No SD, No removable

Re: Anyone interested in another racing game?

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : burak via Audiogames-reflector
Re: Anyone interested in another racing game? Yeh, its fine, though be sure to add echoing, too. URL: http://forum.audiogames.net/viewtopic.php?pid=207608#p207608 ___ Audiogames-reflector mailing list

Re: pyglet audiogame examples

2015-03-06 Thread AudioGames . net Forum — Developers room : camlorn via Audiogames-reflector
Re: pyglet audiogame examples yes. Though I have never heard them called widget trees. If you are thinking WX event handling, thats similar but not the same. In audiogame_engine, the topmost screen always gets the event first; if it doesnt handle it or wants to pass it through, the next

Re: lets erge microsoft to develop a fully functional screen reader!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hello,I highly doubt that it will take 2 gb just for sound drivers to be inserted. Most driver installs are around 50 mb or less, and even then we wont necessarily need the drivers for every single soundcard, but well

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Oh shoot, I just noticed this in the translation file. metric = false Basically means that youre using the Imperial system of measurement (feet/pounds). If you set this value to true, it will use metric values.Ill try to post daily updates to let people know

Re: Anyone interested in another racing game?

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : severestormsteve1 via Audiogames-reflector
Re: Anyone interested in another racing game? Actually Burak, I was thinking about adding something similar to what youve suggested: walls, that a player must navigate between. Though all left to right squares will be available to pass, you must position yourself between the two walls in

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! can i change metric to true my selft? URL: http://forum.audiogames.net/viewtopic.php?pid=207609#p207609 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: a sweet return

2015-03-06 Thread AudioGames . net Forum — New releases room : threeblacknoises via Audiogames-reflector
Re: a sweet return Hay all, sorry for double posting, but youll see why shortly.Nina0116, I have found a game braking bug in candy crashers that needs to be addressed asap!Its the second issue in the following report.The funland robot is bugged.If you lose a card by getting attacked, you

Re: beatstar, nintendo vocal tracks

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: beatstar, nintendo vocal tracks the other 2 tracks that I mean is on level 8 and level 9, which I really dont know what title of the song or what game that has that song.however, I know live and learn, its actually from sonic adventure 2, which is actually on dreamcast, remastered and

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Oh shoot, I just noticed this in the translation file. metric = false Basically means that youre using the Imperial system of measurement (feet/pounds). If you set this value to true, it will use metric values.Peace! URL:

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! can i change metric to true my selft?in the lang.ini file right? URL: http://forum.audiogames.net/viewtopic.php?pid=207609#p207609 ___ Audiogames-reflector mailing list

Re: PG 13 let's plays - official discussion announcements thread

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : blindncool via Audiogames-reflector
Re: PG 13 let's plays - official discussion & announcements thread Yes, Where can I get those mods? URL: http://forum.audiogames.net/viewtopic.php?pid=207617#p207617 ___ Audiogames-reflector mailing list

Am I feeling chi or...

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Kenzon Yeoh via Audiogames-reflector
Am I feeling chi or... Hello there,Firstly I wish you wont see this in a scientific way -- since if you do you will say Chi might possibly not exist. But I believed it did because I had went to chi gong once or twice and felt the chi flow into me from the master.Now to my questions: First

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : camlorn via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Just set up something like PHPBB or simple machines. Or PunBB, which is what this forum uses.You can find a million and one tutorials on getting a PHP webserver going with Apache or Nginx. it doesnt matter too much

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : severestormsteve1 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Wait, Danny are you using a vertual private server, or a web hosting company? If its the latter, they should have auto script installers, otherwise youll have to go on what Camlorn said for a forum. As for a contact

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : daigonite via Audiogames-reflector
Re: Braillemon status update! Yep. Ini files can be edited just like text files.Find the line that says metric = false, it should be at the top. Then just change it to metric = true URL: http://forum.audiogames.net/viewtopic.php?pid=207616#p207616

sounds stop

2015-03-06 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
sounds stop Hello!;Please tell me how to stop all sounds at once in bgt? URL: http://forum.audiogames.net/viewtopic.php?pid=207563#p207563 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! Hello,Does anyoen know if this version will become available on the galaxy s4 or is this an s6 exclusive?Although, saying that, the users of the s4 get the dark screen and stuff like that, and I bet thats also been carrid over which is very epic indeed.

please help cod

2015-03-06 Thread AudioGames . net Forum — Developers room : jonikster via Audiogames-reflector
please help cod hey there!;please tell me where the error in the code? ;something with the algorithm.#include dynamic_menu.bgt#include sound_pool.bgtint player_hp = 100;int level = 1;int pposition = 5;int player_position = 1;int rezult = 0;const int board = 50;timer steper;sound_pool

Re: lets erge microsoft to develop a fully functional screen reader!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! Hi.Thanks for explaining, I understand now and hope that those drivers are added in the future. URL: http://forum.audiogames.net/viewtopic.php?pid=207570#p207570 ___

Re: Three Monkeys Prototype for PC

2015-03-06 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Three Monkeys Prototype for PC Hello,I have completed the demo and I enjoyed it. The parry section was a little tricky though as I had to keep turning to get the person in front, as at first it sounded like he was in front but he was actually behind. From there though, it was nice to

Re: Beatstar discussion

2015-03-06 Thread AudioGames . net Forum — New releases room : ogomez92 via Audiogames-reflector
Re: Beatstar discussion Eh the collectors edition.. I could send it to you I guess URL: http://forum.audiogames.net/viewtopic.php?pid=207565#p207565 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: pyglet audiogame examples

2015-03-06 Thread AudioGames . net Forum — Developers room : frastlin via Audiogames-reflector
Re: pyglet audiogame examples Im not 100% sure what you mean by event layering. Do you mean widget trees?Where you populate a list with events and if one returns True on a key press the iteration through the event list stops and that event is processed?I personally use something a little

Re: lets erge microsoft to develop a fully functional screen reader!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : enes via Audiogames-reflector
Re: lets erge microsoft to develop a fully functional screen reader! hi brad,Ill explain why it doesnt work. You can only use narrator for the configuration screens. You cant use it for the part of the install where you create/format/delete partitions. And btw, microsoft doesnt need to

Re: Zingbox Manga Reader beta

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Zingbox Manga Reader beta Hello,That could be interesting. Do you know if this will work with an app called Talkback, which speaks text allowed? URL: http://forum.audiogames.net/viewtopic.php?pid=207573#p207573 ___ Audiogames-reflector

Re: Behold! Samsung Galaxy Talkback!

2015-03-06 Thread AudioGames . net Forum — Off-topic room : afrim via Audiogames-reflector
Re: Behold! Samsung Galaxy Talkback! ogomez92, the phone isnt released yet, it will be spread out on April, or May. URL: http://forum.audiogames.net/viewtopic.php?pid=207567#p207567 ___ Audiogames-reflector mailing list

Re: help with smugglers 5

2015-03-06 Thread AudioGames . net Forum — General Game Discussion : hanif via Audiogames-reflector
Re: help with smugglers 5 ok dark, thanks.anyway is it possible to upgrade my cargo capacity? I choose to buy a new ship equipment in the planet menu, in the cargo category I only see cargo bay, which is already equiped on my ship and I cant upgrade it again. URL:

Re: Braillemon status update!

2015-03-06 Thread AudioGames . net Forum — New releases room : Ronal via Audiogames-reflector
Re: Braillemon status update! ahh, ok, thanks. URL: http://forum.audiogames.net/viewtopic.php?pid=207621#p207621 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Death match a new beginning, online roleplaying science fiction MMO

2015-03-06 Thread AudioGames . net Forum — New releases room : ironcross32 via Audiogames-reflector
Re: Death match a new beginning, online roleplaying science fiction MMO Wait wait, I want this cleared up. @430 I never cussed anyone out while I was an admin, Techmaster20, I was at the tail end of your so-called shenanigans when I was put into the admin position anyway so I dont have a

Re: another help with IOS and need some apps for watching TV's around the

2015-03-06 Thread AudioGames . net Forum — Off-topic room : Guitarman via Audiogames-reflector
Re: another help with IOS and need some apps for watching TV's around the Hi Hanif.Well Im not sure how to select text. But for your second question netflix and hulu are great resources for watching tv. I dont know if there international or not but they work in the us so I assume there

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