Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Hey guys! Making my return to the forums now to announce my newest update, didn't want to return empty handed so I've come with the newest update, a version of the game free of dash lines and ascii art for you guys, which took me 4 hours
is there any accessible ios free soundeffect included rpg?
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : music097 via Audiogames-reflector
is there any accessible ios free soundeffect included rpg? hello, i'm finding rpg that soundeffects included, free accessible ios game.can someone suggest? URL: http://forum.audiogames.net/viewtopic.php?pid=282035#p282035 ___
Re: accessible PSP Games?
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: accessible PSP Games? Hi all. PPSSPP 1.3 is out! Better ps3 controller support, and ability to record gameplay are the two big features. If anyone figures out how to record, please let me know! Now that controllers are better supported, I'll try disidia again, as playing on the
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy [[wow]] wellcome back!this is gonna be awesome thanks for the update! URL: http://forum.audiogames.net/viewtopic.php?pid=282037#p282037 ___ Audiogames-reflector mailing list
Re: Accessibility for blind musicians rises to a new level and moves on.
Re: Accessibility for blind musicians rises to a new level and moves on. Hey all. Native keys is a jaws script designed to work with jsonar, a set of tools which make sonar accessible. I use it, and it's great. One of the main features why I like native keys is that it makes a wide variety
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Thank you! hope you enjoy it! URL: http://forum.audiogames.net/viewtopic.php?pid=282040#p282040 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
Re: Street Fighter V Official thread
Re: Street Fighter V Official thread So I got the game, but I have no idea on how to make a capcom fighter id or anything. Also, where is a menu guide? URL: http://forum.audiogames.net/viewtopic.php?pid=282039#p282039 ___
Re: Monthly chat October 2016
Re: Monthly chat October 2016 @Aaron, wherever I can! The Rnib, big finish, pretty much anywhere. Right now I'm heavily plundering my lady's book collection since as an American X pat she has access to bard, and the amount of stuff they have is literally ridiculous! (it makes the rnib look
Re: Code 7 - A fully-voiced text adventure
2016-10-09
Thread
AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure hey lukas,[[wow]]. thanks for the kind words. it really means a lot to us.The decisions are actually collected online so the percentage is how many other people that played the game chose this answer.I could make that clearer, I guess. It says
Re: Code 7 - A fully-voiced text adventure
2016-10-09
Thread
AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure hey lukas,[[wow]]. thanks for the kind words. it really means a lot to us.The decisions are actually collected online so the percentage is how many other people that played the game chose this answer.I could make that clearer, I guess. It says
Re: Code 7 - A fully-voiced text adventure
2016-10-09
Thread
AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure hey lukas,[[wow]]. thanks for the kind words. it really means a lot to us.The decisions are actually collected online so the percentage is how many other people that played the game chose this answer.I could make that clearer, I guess. It says
Re: Frandum, a primarily quest-based exploration Mud
Re: Frandum, a primarily quest-based exploration Mud @Frandum, I'll look forward to seeing what you come up with. I always like it in rpgs when death is more a "go off and do something else since what you were doing didn't work" (especially when I get somewhere new to explore), rather than
Re: Code 7 - A fully-voiced text adventure
Re: Code 7 - A fully-voiced text adventure @nickyou have to inspect the desk and you will gain the usernames and passwords that you need. hint: the one that you need to enter in the comt computer in the science room is dlutz and the password is changemeafter that look carefully through the
Re: Code 7 - A fully-voiced text adventure
Re: Code 7 - A fully-voiced text adventure Hi Kevin,i am living in germany and I have here the standard windows voice ( english), that reads me a mix of german and english words. And I have difficultis to understand this mix.For example:Main Menu, press n for neues Spiel.I can't play the
Re: Code 7 - A fully-voiced text adventure
2016-10-09
Thread
AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure hi Christopher,try pressing ALT and V at the same time, two times.i thought I had programmed it so that it automatically changed the game language to english, but apparently that didn't work.if that doesn't work try1. press alt and V (if you hear
Re: Beatstar has been updated
Re: Beatstar has been updated OK, I want to know, that every people had the same bug. I think, this is an error of My system.Because I understand, that somebody hasn't this bug here URL: http://forum.audiogames.net/viewtopic.php?pid=282028#p282028
Re: Survive the Wild!
Re: Survive the Wild! hi all about this looking bugg, sam is working hard to fix it. if you loos dfc's because of that bugg, just pm an admin and explain what happened. they will give you dfc's and will move you back to where you were before you fell. URL:
Re: How do you play Soul Trapper?
Re: How do you play Soul Trapper? Hi. I've not actually played soul trapper myself (it's always been on my list of things to try but so many others), however this is a question which has been asked on the forum before, and information can be found in This topic hth. URL:
Re: Monthly chat October 2016
Re: Monthly chat October 2016 Dark, to clarify, Bookshare is definitely available outside the US, but their books are only available in pregenerated synthetic audio, text or braille. URL: http://forum.audiogames.net/viewtopic.php?pid=282031#p282031
Re: post-apocaliptic mud games
Re: post-apocaliptic mud games It actually wasn't the Cyber assault staff who told me "go and use your client" it was a guy on the audeasy mailing list who I think is one of the admins but uses a screen reader. Still, that's the reason cyber assault has never got a db page, since a game
Re: Please help me choose a country!
Re: Please help me choose a country! 14-hour flights are difficult regardless of whether one has a guide dog or not--I can speak from experience. We talk about a "green Christmas" as opposed to a "white Christmas" as the northern hemisphere knows it.Our landscape varies, but the majority
Re: post-apocaliptic mud games
Re: post-apocaliptic mud games Ca staffs are kinda crazy, admittedly. But it's one of only a few muds i've been on that doesn't have drama at all except once when there was an idiot spamming the intire mud world with mines and bombs and all that. Everyone, I can say everyone, is friendly,
Re: Please help me choose a country!
Re: Please help me choose a country! From what I've observed it seems Australian culture has the outgoing, extravert thing that the Us does, but perhaps without so much of the insularity I observed when i was over there, a friend of mine loved it and didn't want to come back. then
Re: Frandum, a primarily quest-based exploration Mud
Re: Frandum, a primarily quest-based exploration Mud How is this mud going? I'm still looking to give it a try. From what I gatherred, accessibility doesn't seem to be the issue anymore right? URL: http://forum.audiogames.net/viewtopic.php?pid=282021#p282021
Re: A new audio game from a new developer - Dark Passenger
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : Niklas via Audiogames-reflector
Re: A new audio game from a new developer - Dark Passenger oh yeah, the solution with the paypal button and the game via E-mail would be okay for me. Dropbox or a similar filehoster for the download link would be okay, too. Let me know if this is possible for purchases. URL:
graphic audio music?
graphic audio music? hi all,Does anyone know where the music played in graphic audio books is gotten from? I have seen them used in some audiogames as well as some youtube videos. URL: http://forum.audiogames.net/viewtopic.php?pid=282128#p282128
searching people to make a game with me
2016-10-09
Thread
AudioGames . net Forum — Developers room : hhleon-mueller via Audiogames-reflector
searching people to make a game with me Hi guis.I want to make a zombie-horrorshuting-game. Who has interest to make this game with me? I need Voice-akters, Sound-desighners and a good developer. The game will be free-ware. I don't have a storyline right now. Thanks. I hope I will get some
Dglexsoft MOOs are back, sort of?
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : Dgleks via Audiogames-reflector
Dglexsoft MOOs are back, sort of? Greetings!As most of you probably remember, a few years ago a group of friends and I ran a few MOOs. Unfortunately, do to my focus on real life situations, starting up business, and taking my music career to the next level, I no longer have the time nore
Re: I am having a problem with manamon
Re: I am having a problem with manamon Now, I can't resist and have to ask: How would they do that?Lukas URL: http://forum.audiogames.net/viewtopic.php?pid=282154#p282154 ___ Audiogames-reflector mailing list
Re: post-apocaliptic mud games
Re: post-apocaliptic mud games Hmmm, I checked the cyber assault wiki and couldn't find anything on blind or screen reader support, and as I said when I played the game i did find combat a bit spammy, but that might have been me. I'm guessing my predator character probably got nixed, but
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy I have another suggestion if that's okay. Missions you can take on if you want would be great. Wich mission types do you can complete could differ depending on the race or races you chose and maybe on the class you choose if you want to
Re: Crazy Party: mini-games and card battle! (beta41)
Re: Crazy Party: mini-games and card battle! (beta41) Hello folks. Am I the only one having problems to unlock new cards? I apparently won all the cards from the beta 39 but now some empty slots are showing, but when I go to the battle mode to try to get them, I get nothing.Best regards,
Re: the "lucky cop" is ready to download!
2016-10-09
Thread
AudioGames . net Forum — New releases room : visualstudio via Audiogames-reflector
Re: the "lucky cop" is ready to download! hello,nope, lucky cop is a side scroller, while gta isn'twe can say like gta1 and gta2also, kianoosh, i can help you for the missions in nights and days if i can as i'm making them in my game URL:
Re: ft...@home.samtupy.com
Re: ft...@home.samtupy.com Sam, I see many flaws with this. While there is no issue in making an FTP server, it is rather risky to make a public one.As you said, this is a very easy way to distribute viruses. They are not your files, so people are constantly running the risk of infection.
Re: problim with skulgirls
Re: problim with skulgirls There is unfortunately no demo of Skullgirls. You gotta purchase it on Steam. It's worth it though. URL: http://forum.audiogames.net/viewtopic.php?pid=282190#p282190 ___ Audiogames-reflector mailing list
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Hi. this version of the game really rocks, I particularly like the way that things on the exploration map are so much easier to read. I'm getting into the game and I have a few comments and suggestions, from the simple to the complex. 1:
iPhone screen brightness problem
iPhone screen brightness problem Hello,I have a problem with the screen brightness on my iPhone. I go to settings and disable automatic brightness and set it to 0, but it automatically becomes brighter sometimes and I have to manually set it down. I turned auto brightness on and off again
Re: Starlanes: Audio only MMORPG for Amazon Echo
Re: Starlanes: Audio only MMORPG for Amazon Echo if that's the case then you had better develop starlanes startrade etc on other platforms as well otherwise your game could fall with the ecco if you aren#t careful. I'm seriously debating as to whether to get an ecco or not but equally I
Re: So long, blazblue.
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: So long, blazblue. https://www.change.org/p/aksys-games-su … u/18006059Well, at least we tried, and the situation may still have time to evolve.Personally I won't go as far as boycotting the game, especially since the version I am going to buy is the european one, and even though it's
Re: Rhythm Rage has been released! Yes indeed!
Re: Rhythm Rage has been released! Yes indeed! Oh gush, It'll be so interesting by myself.But, in rhythm rage, You can modify each key on keyboard, when You create levels and packs. But, at the Beatstar, You have only four, or eight key as well. So, for Beatstar I won't to be problem I
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Hi Wastelander!The shadow of mordor style system is a very very nice idea! I am allready curious to see it in action!Have you ever thought about a more complex fighting system? For example making attackingformations? soldiers in the first
Re: iPhone screen brightness problem
Re: iPhone screen brightness problem If you are trying to turn off the screen because you can't see it, just use the screen curtain. You toggle it on and off with a three finger triple tap. When the screen curtain is on, the backlight is off.I just leave my phone set to automatic
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy [[wow]] wastelander, that will be so great. Another thing in shadows of mordor was the development of personalities, for example, the ranc of a charakter changes to something wich has happened and the fights and conflicts between
Re: So long, blazblue.
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : pulseman45 via Audiogames-reflector
Re: So long, blazblue. https://www.change.org/p/aksys-games-su … u/18006059Well, at least we tried, and the situation may still have time to evolve.Personally I won't go as far as boycotting the game, especially since the version I am going to buy is the european one, and even though it's
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Giovani, does this link not work? https://www.dropbox.com/s/x1msxnwh5e9vf … m.rar?dl=1@Firefly82, I have thought about combat being overhauled a little, was considering the ability to choose which unit goes first, instead of peasants
Re: iPhone screen brightness problem
Re: iPhone screen brightness problem Hello,I want to leave my screen at 0 brightness because of battery saving reasons. I already have my screen curtain turned on at almost all times. URL: http://forum.audiogames.net/viewtopic.php?pid=282096#p282096
Re: the Return Of The King: The game we did not have before
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : devinprater via Audiogames-reflector
Re: the Return Of The King: The game we did not have before Okay, I've gotten signed up, and created my role. When I sign in, though, with ID 6736, it gives a few chinese characters, then remains at the same main menu. Any ideas? I also get the .exe not found error. Also, Noono, you didn't
Re: the "lucky cop" is ready to download!
Re: the "lucky cop" is ready to download! I hope soon. Many person bug fixes, Added syringes, And I have to work on some other Things as well as niclas's suggestion. I'll be happy if you guise give me your suggestion too. If those could be in this update, I do' emall.And first mission
Re: trick or treat is nearly here
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: trick or treat is nearly here Hi nathen(dardar)!I will surely check it out. is this a mudsplat type game? ThanksIshan URL: http://forum.audiogames.net/viewtopic.php?pid=282106#p282106 ___ Audiogames-reflector mailing list
searching people to make a game with me
2016-10-09
Thread
AudioGames . net Forum — Developers room : hhleon-mueller via Audiogames-reflector
searching people to make a game with me Hi guis.I want to make a zombie-horrorshuting-game. Who has interest to make this game with me? I need Voice-akters, Sound-desighners and a good developer. The game will be share-ware. I don't have a storyline right now. Thanks. I hope I will get
Re: Frandum, a primarily quest-based exploration Mud
Re: Frandum, a primarily quest-based exploration Mud My only thing about death is is don't make it player-dependant. Right now, there is not enough players on at one time, all the time, to justify that ind of stuff. Most times i'm on and it's just me, and I have to ask for help here. URL:
I need to buy a laptop soon! Any ideas?
I need to buy a laptop soon! Any ideas? Hi guise. As the subject says, I have to buy a laptop soon. What do you recommend me to buy?There is one that I'm interested in it. And it is lenovo IdeaPad 305 - B. CoreI7, 8gb ram, and 1tb hard drive space.I'm a blind, And i don't care the graphic
Re: Code 7 - A fully-voiced text adventure
Re: Code 7 - A fully-voiced text adventure Hi Kevin,thanks for all these explanations. Knowing the inspiration behind the accessibility efforts is really interesting and pretty unique and admirable, to tell the truth. There have been countless occasions in history as well as at present
Re: VGStorm Presents Manamon, a new fully featured RPG!
Re: VGStorm Presents Manamon, a new fully featured RPG! Personally I think it's gad for plant type to suffer from a one it kill move that only affects it. It's already far from being the best defensive type in the game so I seriously don't think that was necessary. URL:
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Niklas, yep I've given it some though and may get into adding sounds at some point, I want to have it so that during battles the game will make a sound for each death, so in massive battles the sounds will represent every single death,
Re: VGStorm Presents Manamon, a new fully featured RPG!
Re: VGStorm Presents Manamon, a new fully featured RPG! Personally I think it's bad for plant type to suffer from a one it kill move that only affects it. It's already far from being the best defensive type in the game so I seriously don't think that was necessary. URL:
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy People, I can't download this game. Please, could You reupload It?Thank You! URL: http://forum.audiogames.net/viewtopic.php?pid=282085#p282085 ___ Audiogames-reflector mailing list
Re: A bug in IOS 10
Re: A bug in IOS 10 Oh, I know hiding the SSID won't stop a determined hacker, I also know that to do the kind of hacking you are describing requires additional software, probably a WiFi packet sniffer or something similar. I'm just looking to stop the casual hacker.I do use WPA2 and a
Re: A new audio game from a new developer - Dark Passenger
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : IdeaCabin via Audiogames-reflector
Re: A new audio game from a new developer - Dark Passenger Hi guys,Still in process of getting the game onto more sites, all main distributors have been contacted and have pages set up, just waiting on them to review and hopefully give the go ahead.In regards to taking payment directly,
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Oh [[wow]], cool! Oh my god! I llove this project!Your plans for more sounds are phantastic!About the other question:I ment when you explore the realm you allways find the same stuff in the same line. Will this change in future? URL:
Re: Instructions to play on pokerstars
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : Rocky Waters via Audiogames-reflector
Re: Instructions to play on pokerstars Seb. My previous scripts were based on a frame and certain text events triggered certain scripts to capture the last line of the scrolling text box. Chopping up this string gave the cards, either deal or pocket etc as variables to be placed on hot
Re: the Return Of The King: The game we did not have before
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : nuno69 via Audiogames-reflector
Re: the Return Of The King: The game we did not have before Hi @toto,Wheere you want to go? URL: http://forum.audiogames.net/viewtopic.php?pid=282068#p282068 ___ Audiogames-reflector mailing list
Re: the "lucky cop" is ready to download!
Re: the "lucky cop" is ready to download! Hello. Nice suggestion niclas, but I'm not sure if i can do this with my current experience. Anyway I give it a try too URL: http://forum.audiogames.net/viewtopic.php?pid=282079#p282079 ___
Re: Instructions to play on pokerstars
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : Chris08 via Audiogames-reflector
Re: Instructions to play on pokerstars You have not been able to find out how to obtain your chip amount or pot? URL: http://forum.audiogames.net/viewtopic.php?pid=282078#p282078 ___ Audiogames-reflector mailing list
Re: So long, blazblue.
Re: So long, blazblue. This has actually got me a lot less motivated to finish the current games I own , as there now is no way of accessibly finishing the story. Very annoying, as that is pretty much the only reason I play the series in the first place . I'm not particularly a huge
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Giovani, does this link not work? https://www.dropbox.com/s/x1msxnwh5e9vf … m.rar?dl=1@Firefly82, I have thought about combat being overhauled a little, was considering the ability to choose which unit goes first, instead of peasants
Re: How do you play Soul Trapper?
Re: How do you play Soul Trapper? Hi.The big question is if you are playing the demo version or the full version. The full version is much more accessible than the demo version. URL: http://forum.audiogames.net/viewtopic.php?pid=282115#p282115
Re: the Return Of The King: The game we did not have before
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : JasonBlaze via Audiogames-reflector
Re: the Return Of The King: The game we did not have before you need to sign in with your email. not your ID URL: http://forum.audiogames.net/viewtopic.php?pid=282117#p282117 ___ Audiogames-reflector mailing list
Re: The best video game soundtracks?
Re: The best video game soundtracks? Yes! Just how couldI forget Mario?Since Super Mario World they went even further by composing a min theme and have many other themes being variants of it. URL: http://forum.audiogames.net/viewtopic.php?pid=282059#p282059
Re: Starlanes: Audio only MMORPG for Amazon Echo
Re: Starlanes: Audio only MMORPG for Amazon Echo Honestly, they've moved international far quicker than I expected. I've actually be caught flat-footed without a good structure for localization. That's part of the delay in StarLanes 4.0; I'm putting in the infrastructure necessary for
Re: adventure at c stage Remnant V 3.0 Final rC is now released!
2016-10-09
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! ... Dang it...I was this close to finishing Chapter 2, and then, just after I finally beat my Shadow, I land on this level with some items behind a steel data, and although I hear the text about some code that my shadow was
Re: adventure at c stage Remnant V 3.0 Final rC is now released!
2016-10-09
Thread
AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! If steal data is blocking your way and there's no way to remove it, try going the other way. URL: http://forum.audiogames.net/viewtopic.php?pid=282075#p282075 ___
Re: Starlanes: Audio only MMORPG for Amazon Echo
2016-10-09
Thread
AudioGames . net Forum — New releases room : amerikranian via Audiogames-reflector
Re: Starlanes: Audio only MMORPG for Amazon Echo jjaquinta wrote:Holy crap! I had this page loaded for the last week, but totally failed to notice there was a page two. My apologies for not replying sooner!I'm glad you are enjoying StarLanes, and find it one of the most engaging games for
Re: Code 7 - A fully-voiced text adventure
Re: Code 7 - A fully-voiced text adventure you mentioned wanting to spread this further among the community. If you do plan to make this accessible on the Mack at some point, and needed the kickstarter to get you to a point where you could, you may be able to post it to applevis.com,
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Welcome back Wastelander! I'm really excited to see what you do with this game, and any other ones you decide to create In future. The shadow of mordor idea is an excellent one, I absolutely love that game from what little I was able
Re: Code 7 - A fully-voiced text adventure
Re: Code 7 - A fully-voiced text adventure @Kevin, do you think, (probably after campaign) will be possible to add other translations? I know it's hard to find voice actors but I believe I can translate it in to polish language and find a group of good actors to record it. It's ofcourse a
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy oh yeah, the shadow of mordor style will be amazing. I bought this game for my sister and was amazed by it. Keep it up. For the sounds, it sounds very good what you have planet. Maybe sounds for animals and the different weapons would be
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy OK, now It works. URL: http://forum.audiogames.net/viewtopic.php?pid=282095#p282095 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com
ishews with the star conquest sound pack
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : connor142 via Audiogames-reflector
ishews with the star conquest sound pack to anyone who has the sc soundpack, you might know that a few months ago a number of things stopped working correctly. Space combat tracking announcements are no longer shortened and don't play the sound anymore, several things aren't gagged anymore
searching people to make a game with me
2016-10-09
Thread
AudioGames . net Forum — Developers room : hhleon-mueller via Audiogames-reflector
searching people to make a game with me Hi guis.I want to make a zombie-horrorshuting-game. Who has interest to make this game with me? I need Voice-akters, Sound-desighners and a good developer. The game will be share-ware. I don't have a storyline right now. Thanks. I hope I will get
trick or treat is nearly here
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : dardar via Audiogames-reflector
trick or treat is nearly here greetings to you all.As the halloween season approaches, things start to get scary, demons start appearing, zombies rise from the grave.To stand and bare witness to a hoard of these undead folk is Johnny.Johnny is preparing for his night of trick or treating,
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Yeah, cool to see you're back. Has the warsim sound effects as well, like the wastes had them, too? I think that would add to the athmosphere, the sounds could be optional. However, I have to try this thing out. URL:
Re: adventure at c stage Remnant V 3.0 Final rC is now released!
2016-10-09
Thread
AudioGames . net Forum — New releases room : The Imaginatrix via Audiogames-reflector
Re: adventure at c stage Remnant V 3.0 Final rC is now released! Can't you start from Chapter 3? You don't have to restart the entire stage... URL: http://forum.audiogames.net/viewtopic.php?pid=282055#p282055 ___ Audiogames-reflector
Re: is there any accessible ios free soundeffect included rpg?
Re: is there any accessible ios free soundeffect included rpg? Hi. it depends upon what you mean "sound effects" If you mean a game that is entirely self voicing where everything is recorded speech and sfx and you don't need voiceover at all, then your out of luck I'm afraid.If however you
Re: A bug in IOS 10
Re: A bug in IOS 10 Oh, I know hiding the SSID won't stop a determined hacker, I also know that to do the kind of hacking you are describing requires additional software, probably a WiFi packet sniffer or something similar. I'm just looking to stop the casual hacker from finding my
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Niklas, thank you, and yep the plan would be for sounds as dynamic as possible, perhaps even national anthems for each nation that were randomly generated@giovani, awesome, have fun! URL:
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @Wastelander:Do the different units like soldiers, knights, goblins and so on have different stats? Where can i check them?Another little idea. Maybe it would be nice to have an option to release slavesoldiers wich you have bought. If you
Re: is there any accessible ios free soundeffect included rpg?
Re: is there any accessible ios free soundeffect included rpg? I just wander, why do some people always expect everything to be free? URL: http://forum.audiogames.net/viewtopic.php?pid=282113#p282113 ___ Audiogames-reflector mailing list
Re: How do you play Soul Trapper?
Re: How do you play Soul Trapper? Hi.The button for left is on the left, center in the center, and right on the right side of your screen URL: http://forum.audiogames.net/viewtopic.php?pid=282047#p282047 ___ Audiogames-reflector mailing
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy Oh my god! Well come back Wastelander!This is so absolutely great!Weekend gets better and better!I will come up with some sugestions later.But first i have to check this new phantastic update!I have to say it again! Wellcome back! URL:
Re: The best video game soundtracks?
Re: The best video game soundtracks? Yes, just how couldI forget Mario?Since Super Mario World they went even further by composing a min theme and have many other themes being variants of it. URL: http://forum.audiogames.net/viewtopic.php?pid=282059#p282059
Re: is there any accessible ios free soundeffect included rpg?
Re: is there any accessible ios free soundeffect included rpg? Hi. it depends upon what you mean "sound effects" If you mean a game that is entirely self voicing where everything is recorded speech and sfx and you don't need voiceover at all, then your out of luck I'm afraid.If however you
Re: The best video game soundtracks?
Re: The best video game soundtracks? Yes, just how couldI forget Mario?Since SUper Mario World they went even further by composing a min them and have many other themes being variants of it. URL: http://forum.audiogames.net/viewtopic.php?pid=282059#p282059
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy [[wow]], cant wait to see all this awesome cool stuff!Have you thought about mariages? For example: Every king is only ruling for 30 years or something like that. So he needs to ... have a wife to make children wich become princes or
Re: Code 7 - A fully-voiced text adventure
Re: Code 7 - A fully-voiced text adventure hi kevin, anyway could you also make the german version playable too?I know a bit about the language, I'm interested to play in german too. URL: http://forum.audiogames.net/viewtopic.php?pid=282071#p282071
Re: the Return Of The King: The game we did not have before
Re: the Return Of The King: The game we did not have before hi nunoI want to go in desert city, I want to buy cross bow or bow URL: http://forum.audiogames.net/viewtopic.php?pid=282070#p282070 ___ Audiogames-reflector mailing list
Re: Code 7 - A fully-voiced text adventure
2016-10-09
Thread
AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure [ a-t ] musicfairythank you for the tip. i'm currently looking for ways to get the mac voice working anyways so i'll try to get it on the page once the mac version is working[ a-t ] Lirinthe full game is going to be a lot longer, more than 8
Re: Code 7 - A fully-voiced text adventure
2016-10-09
Thread
AudioGames . net Forum — New releases room : kevin . glaap via Audiogames-reflector
Re: Code 7 - A fully-voiced text adventure hey nick,in the pressure modifier you can insert iputs like 10 or -10 or any other number. then it will pressurize the room and at the end tell you what the new pressure levels are URL: http://forum.audiogames.net/viewtopic.php?pid=282104#p282104
Re: Instructions to play on pokerstars
2016-10-09
Thread
AudioGames . net Forum — General Game Discussion : seb2314 via Audiogames-reflector
Re: Instructions to play on pokerstars To know how many chips you have simply go to the tournament lobby and search for your name there. If you want to know how much is in the pot you simply use the hotkey to bet the pot (f10) and press f4, this will show you in the box how much there is
Re: Warsim, text based randomly generated stratogy
Re: Warsim, text based randomly generated stratogy @firefly82, peasants and goblins have 50 battlescore, bandits have 75, goblin berserkers and soldiers have 100, bandit and goblin warlords have 125 and knights have 150. As for the slave soldiers thing, way ahead of you, the exact feature