Re: Muds That Have Soundpacks

2019-12-08 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Muds That Have Soundpacks These are for mushclient:I actually have another empire soundpack that's very bulky. It's far from complete but at least it's something. I think someone's taking over and working on it now as I myself haven't been on and worked on it for a while.Inferno, this o

Has anyone ever encountered this stupid bug in world of legends?

2019-08-06 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Has anyone ever encountered this stupid bug in world of legends? HelloSo I decided to pick up some old but cool stuff like world of legends to play. I completed it twice in my life time, and thought I could do it again. However, there's something bothersome happening now, something I can't

Re: Has anyone ever encountered this stupid bug in world of legends?

2019-08-07 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Has anyone ever encountered this stupid bug in world of legends? I'm running it on win 10 and it runs fine. Well alright then, I'll try to run it again without using the bar cheat this time. Let's see if it'll break the thing. URL: https://forum.audiogames.net/post/453940/#p453940

Re: Can someone make a mushclient accessibility bundle?

2019-08-07 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Can someone make a mushclient accessibility bundle? Or you can use mine:https://www.dropbox.com/s/ffj00d43zpdcp … e.zip?dl=1Someone asked for that a while back. I'm not sure if I globalized all plugins though, but soundpacks usually have them added already. At least mine do. URL: https

Re: Has anyone ever encountered this stupid bug in world of legends?

2019-08-07 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Has anyone ever encountered this stupid bug in world of legends? May be it has something related to the ten fights. I'll have to test again though. If it does then it's a bug that needs to be noted in case people want to use bar cheat and run into the same bug. We'll see about that. UR

Re: Making a soundpack

2019-08-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Making a soundpack since you got the script and stuff from me, I need to identify first what you did wrong in the trigger making. How do you make triggers, and how does the code that doesn't work go? Do you have luaaudio added and enabled? URL: https://forum.audiogames.net/post/454438/

Re: Breed Memorial Tips

2020-07-17 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Breed Memorial Tips Seconded jayd as well yo. URL: https://forum.audiogames.net/post/553416/#p553416 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-07-26 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Whoa, glad to finally see a crawl dev popping on here! It sure is better!I just saw a recent change by pleasingfungus, something about zot clock...there are features in 0.26 that kinda make it a concern for me and so

Re: my alternative magic questions

2020-08-02 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: my alternative magic questions What difficulty are you on?I've been writing a very detailed walkthrough of it,but haven't yet finished. I really need to polish it and complete the game on all difficulties myself. URL: https://forum.audiogames.net/post/557812/#p557812 -- Audiogames

Re: my alternative magic questions

2020-08-03 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: my alternative magic questions You can. If you know what to do that is. URL: https://forum.audiogames.net/post/557863/#p557863 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-re

Re: Oddworld: New 'n' Tasty Sidescrolling Platformer

2019-03-01 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Oddworld: New 'n' Tasty Sidescrolling Platformer Do I need controller or anything to play these titles? I'm grabbing all of them in the series now. URL: https://forum.audiogames.net/post/415618/#p415618 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu

Re: I need suggestions on a good party in manamon

2019-03-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: I need suggestions on a good party in manamon Frenrir's stats suck and its pretty weak by itself imo. URL: https://forum.audiogames.net/post/417730/#p417730 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/

Paladin of the ski, treasures and galactic dusts

2019-03-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Paladin of the ski, treasures and galactic dusts HelloThis is possibly gonna be a lot a lot and a lot of spoilers here. I'm posting this mainly because exploring in paladin is a pain in the ass since areas have branches and branches have hidden things. I don't know how many areas I have to

Re: Paladin of the sky, treasures and galactic dusts

2019-03-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Paladin of the sky, treasures and galactic dusts I actually find quite a lot of treasures lying around. My brain already loses track of where they are. I try to explore areas as much as I can even if it's annoying as hell. I'm usually not the type to request such big spoilers but I real

Re: Paladin of the sky, treasures and galactic dusts

2019-03-13 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Paladin of the sky, treasures and galactic dusts Thank you indeed. I'm glad I didn't miss any of them just yet. URL: https://forum.audiogames.net/post/418311/#p418311 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.co

Re: If you were a manamon. Which one would you be?

2020-06-09 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: If you were a manamon. Which one would you be? I would be either a not yet transformed torchin (given how much I love it, someone around here knows), or a mortrex...I just love ghost stuff. Or if not ghost, banyardan just because it has "yar" in it (some people know why), or the last fo

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-06-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup I can reproduce the error back then again, the one where coordinates aren't shown. I downloaded clean zip of crawl, extracted, replaced init and copied se over...no coordinate is hsown. I have no idea why. Trying to

Re: Your favorite stadium leaders in Manamon / Manamon 2?

2020-06-19 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Your favorite stadium leaders in Manamon / Manamon 2? I'm gonna guess post 2 meant the third stadium leader...unless I misremember leaders and mix her with someone else.The first manamon? Well, I have three leaders I like, Odin and Dustin. They have quite a character.The second manamon.

Re: Your favorite stadium leaders in Manamon / Manamon 2?

2020-06-20 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Your favorite stadium leaders in Manamon / Manamon 2? There's no master tamer I can think of as my favorite. And...tbh, I for some reason like Ogma's personality at the beginning to mid game, even when he activated that machine crap and Hathorilion sent the character to the rainforest.

Re: the last of us 2 can come to pc

2020-06-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: the last of us 2 can come to pc And it's gonna be one of those games that require at least core i5 and 8 gb of ram to play again...or at least that's what most super cool pc games are...which disables me from playing. I don't even know if there are any new enough good pc games playable

Re: Playable PSP/Vita games for a totally blind person?

2020-06-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Playable PSP/Vita games for a totally blind person? Sorry for bringing back old topic guys. I just wonder if anyone have any luck or know how to effective use nvda ocr on any psp emulators? I'd love to get back into some of them and hope I can enjoy it more. URL: https://forum.audiogam

Re: the last of us 2 can come to pc

2020-06-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: the last of us 2 can come to pc Wow? I never knew even what I heard was playable like resident evil 6 could be playable on my machine. How do you set your graphics anyway? Do you do it in settings? Cause if that, I know how, unless there's something else you need to do. URL: https://fo

Re: What kind at games are guys good at?

2020-06-26 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: What kind at games are guys good at? I do like and am pretty good at any story-based rpgs. It's probably not just because I love stories and pay attention to the mechanics just so I can advance, but because I kinda get the nature of rpgs or something.As to hat I suck ass at: sports, any

Re: bk2 walkthrough

2020-08-09 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough I've been trying to gather each and every secret I can find in the game, as well as trying to prove the viability of secret unlocking methods in the game that players told me. Unfortunately though, I didn't have much chance to get to it. But I still have the walkthrough

Re: bk2 walkthrough

2020-08-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough I'd love to know which secrets I missed in my walkthrough. If you could check the entire thing for me, that'd sure be appreciated. URL: https://forum.audiogames.net/post/560066/#p560066 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: Manamon 2: Impressions Thread

2020-08-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Manamon 2: Impressions Thread I do like the new gift tbh. URL: https://forum.audiogames.net/post/560150/#p560150 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bk2 walkthrough

2020-08-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough Wait really? What did i buy 10k devils for then.:( Splended, meh.I got that thing from Boy's walkthrough.:( URL: https://forum.audiogames.net/post/560289/#p560289 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-

Re: bk2 walkthrough

2020-08-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough Are you sure it's water launcher 2? Is it the one you buy from the shop? I can't remember but I remember that thing didn't make the abacus spawn.I haven't yet tested some secrets people told me. Should though, so I can complete the walkthrough. Do you thing it's well don

Re: bk2 walkthrough

2020-08-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough I never knew there was such greedy sword in the game lol. URL: https://forum.audiogames.net/post/560365/#p560365 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-

Re: Mata's BK2 walkthrough

2020-08-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Mata's BK2 walkthrough For the person having trouble with 5.3, the walkthrough is designed  to be as detailed as my ability can lead me. The problem you're having is either a bug of sort or something stage specific that never happens to me. I don't know how to help you, sorry.For the pe

Re: bk2 walkthrough

2020-08-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough The only thing i have to recommend that may help is try to run earlier stages with keys and hope you get enough to open the troublesome stage. It never happens to me. URL: https://forum.audiogames.net/post/560490/#p560490 -- Audiogames-reflector mailing list Audiog

Re: bk2 walkthrough

2020-08-12 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough where does it spawn? URL: https://forum.audiogames.net/post/560819/#p560819 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: bk2 walkthrough

2020-08-12 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough Oh wait that's how it is? I didn't know there was kill count in those stages. I thought it was a bug that got me stuck. Well, gonna rewrite it then. URL: https://forum.audiogames.net/post/560895/#p560895 -- Audiogames-reflector mailing list Audiogames-reflector@sab

Re: bk2 walkthrough

2020-08-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough Rofl Nyanchan. You're just as great as ever. If only you could add indication for 7-1 and 7-2 so I didn't think I got stuck the entire time...lol.Wonder what's new in the box now that you say bk is concluded. URL: https://forum.audiogames.net/post/561375/#p561375 --

Re: bk2 walkthrough

2020-08-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough Wouldn't mind that, lol.Still though, of all bk games I've ever played, Bk1 seems to be my favorite for it's more rpg like gameplay and lighthearted story. URL: https://forum.audiogames.net/post/561417/#p561417 -- Audiogames-reflector mailing list Audiogames-reflec

Re: bk2 walkthrough

2020-08-15 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: bk2 walkthrough Never heard anyone on the forum talk about the 2-4 trick. I'll test it and will add it to the walkthrough then.Are shuriken that badass? I didn't really experiment much with it. URL: https://forum.audiogames.net/post/561653/#p561653 -- Audiogames-reflector mailing

Re: Making relative paths for a mushclient bundle?

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? You need to globalize it not in mushclient, but in mushz_prefs.sqlite using notepad2. But you need to know how to convert it back and forth between the to formats supported by these two programs. I have steps provided to me by spivy somewhe

Re: Heavy Hitters in Manamon 2

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Heavy Hitters in Manamon 2 don't forget boulderdash, hydrake, and the third form of donnammer. These can be badass too. The final form of that minotaur thing is also awesome, and it negates quite a lot of weakness. URL: https://forum.audiogames.net/post/563471/#p563471 -- Audiogam

Re: Making relative paths for a mushclient bundle?

2020-08-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? Are you refering to post 2 or post 3. Unfortunately, I can only explain to a limited extent since I myself don't know much about coding despite maintaining one released and billions of unreleased mush packs. URL: https://forum.audiogames.n

Re: Heavy Hitters in Manamon 2

2020-08-22 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Heavy Hitters in Manamon 2 bouderdash is not unique because its hit stats. the speed makes it crazy good. The ability to hit as fast as possible is key. URL: https://forum.audiogames.net/post/563760/#p563760 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucu

Re: Heavy Hitters in Manamon 2

2020-08-22 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Heavy Hitters in Manamon 2 boulderdash is not unique because its hit stats. the speed makes it crazy good. The ability to hit as fast as possible is key. Its other stats actually aren't bad at all. Don't ever pick up manamons with less than developped reasonable. Some people think bould

Re: Making relative paths for a mushclient bundle?

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? Do this:Instead of going C: blah blah blah, just type in /worlds/plugins/whatever the plugin is.xml and that's it. Don't type in the full path. URL: https://forum.audiogames.net/post/564094/#p564094 -- Audiogames-reflector mailing lis

Re: Making relative paths for a mushclient bundle?

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? no, I don't mean in global. I mean in mushz_prefs.sqlite. URL: https://forum.audiogames.net/post/564237/#p564237 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-b

Re: Making relative paths for a mushclient bundle?

2020-08-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Making relative paths for a mushclient bundle? You need to convert first using sqlite3. I still can't find where I wrote the steps given to me by spivy. I used that to set up my general sqlite for my complete mush bundle. I can actually just give you the thingy. URL: https://forum.audi

Re: Empiremud soundpacks

2020-08-31 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Empiremud soundpacks I've been thinking of remaking empiremud soundpack, especially in terms of ambience and stuff (it's super wonky and unnecessarily huge, and the loop sucks ass.) I'd love to see your feedback regarding this. URL: https://forum.audiogames.net/post/566075/#p566075

Re: Mata's BK2 walkthrough

2020-09-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Mata's BK2 walkthrough The very left side, like at 0, 0. I can't remember if there's any prereq for that. Have to check the walkthrough myself. Hell, I write a walkthrough and end up using it lol. URL: https://forum.audiogames.net/post/569537/#p569537 -- Audiogames-reflector maili

Re: Mata's BK2 walkthrough

2020-09-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Mata's BK2 walkthrough Use the item catching dog if you must. It doesn't really matter. URL: https://forum.audiogames.net/post/569551/#p569551 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listin

Re: can anyone get me started with mushclient

2020-09-12 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: can anyone get me started with mushclient It does that because the world has command stacking enabled and set to ;I usually read lines like that in my output window directly. Don't wanna remove the command stacking form the world. I do use that thing. URL: https://forum.audiogames.net/

Re: Mata's BK2 walkthrough

2020-09-13 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Mata's BK2 walkthrough Whoa! That's some new stuff! I'll sure add it to the walkthrough yo URL: https://forum.audiogames.net/post/570371/#p570371 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/lis

Re: slay the spire now accessible!

2020-09-13 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: slay the spire now accessible! I just got the game yesterday and tried to run it...for some reason after I was prompted to select mods and play, and the output read only window or some crap popped up, it stayed there for a minute before my nvda and my laptop stopped in place. I couldn't

Re: Blind Quest 2 - The Frost Demon Now Available

2020-09-13 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Blind Quest 2 - The Frost Demon Now Available I'm thinking of buying the game. But just needed to make sure, what format will they provide the game as after I purchased it? I'm kinda panic sometimes when I see my paypal go "ship to ...address...". Don't want them to send anything person

Re: crazy party deck, and some battle tips.

2020-09-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: crazy party deck, and some battle tips. My favorite so far:Top first: blood deck. I'm best at this one.Second: dark elf arrow/dagger combination, poison/dark deck. This is my personal deck and I'm trying to perfect it.Third, nightmare deck. I'm trying to build this one but don't have en

Re: crazy party deck, and some battle tips.

2020-09-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: crazy party deck, and some battle tips. That one is a bitch. But I still hate the stupid clock crap and the fencer more. Seriously, I'm gonna make some kind of sword deck one day. My dark elf deck isn't dedicated arrow deck though. It's arrow+dagger combination with dark and poison as t

Re: Manamon 2: Impressions Thread

2020-09-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Manamon 2: Impressions Thread They very much are. If you plan to beat mythicals, there's one item there. And also, golden medal. URL: https://forum.audiogames.net/post/570816/#p570816 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabaha

Re: crazy party deck, and some battle tips.

2020-09-14 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: crazy party deck, and some battle tips. It's really problematic if you use the very wrong deck really. But the fencer is wrecked by whatever deck that relies on fixed unchangeable damage, like a deck that can poison (not attack by poison), or the blood deck which takes 1 hp away no matt

Re: crazy party deck, and some battle tips.

2020-09-15 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: crazy party deck, and some battle tips. What posture is effective for thief deck, I wonder? URL: https://forum.audiogames.net/post/570887/#p570887 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/li

Re: Blind Quest 2 - The Frost Demon Now Available

2020-09-15 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Blind Quest 2 - The Frost Demon Now Available Sorry for asking again but can anyone give me a confirmation that they actually aren't going to send anything to my place if I order it? Not that I like the gameplay but I'm curious about the story. But I need to make ure they don't end up s

Re: Blind Quest 2 - The Frost Demon Now Available

2020-09-15 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Blind Quest 2 - The Frost Demon Now Available Thankfully it was so as you guys said. I got the game now. The battle system at least is like 1% less repetitive than the first game, as are grunting sounds. I haven't completed it though. Trying to. URL: https://forum.audiogames.net/post/5

Re: Blind Quest 2 - The Frost Demon Now Available

2020-09-18 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Blind Quest 2 - The Frost Demon Now Available I've been through all the shaman stuff and haven't even had to use a single potion. Now I have like 30 something of them. Can't figure out where to go next though. URL: https://forum.audiogames.net/post/571908/#p571908 -- Audiogames-re

Re: Blind Quest 2 - The Frost Demon Now Available

2020-09-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Blind Quest 2 - The Frost Demon Now Available Spoiler:I did get the sword like I was supposed to. But now I don't know where to go. It's not like I can get to the bridge now...and where's the plant for the idol anyway? URL: https://forum.audiogames.net/post/572661/#p572661 -- Audi

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup The text setup guide is being worked on by me and may need finishing touch from Arnold who's more experienced. It doesn't cover how to play though as that's the work of crawl wiki that already exists. It only covers

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Use nvda+numpad 7-9 with numlock turned off. You need to read everything using that. For the starting screen, count the menu. If main game is your first option, count as one. Play with specific seed is the second etc

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup The guide is being worked on, as we previously said. It's almost done guys. Stay tuned. I was just being a lazy ass and didn't get to complete my part until tonight (it's night for me now, or early morning if you cal

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-22 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup it only fights when you're in the range that can hit it. otherwise it'll move you to where your enemy is. URL: https://forum.audiogames.net/post/532516/#p532516 -- Audiogames-reflector mailing list Audiogames-r

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup You can interact with items when you see it or when there's that item there, not when you find it. You can target stairs by pressing x and cycle between < and >. You can target altars with the underline key, and shop

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-23 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup Am I the only one having trouble getting coordinates to work? I did everything from doing init myself to using arnold's prepackaged crawl, nothing helped. It still doesn't show coordinates no matter what. And it's a

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup I already know that line, and I did exactly tat...but it still didn't work no matter what. I'm not sure what's wrong with mine. Even the fully configured crawl pack didn't help, and I seem to be the only one having t

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup It's not his soundpack and it's not made with external script, so adding something like that is impossible. It's just a function crawl lets players do, and the pack doesn't have something as advance as that, just sou

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-25 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup I've been thinking of writing a skill training guide for quite a while. Arnold got time to explain to me how it works and I offered to be the one writing about it so he can add to dcss setup article. URL: https://fo

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-27 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup It's easy to battle unreachable mobs if you have means of attacking from a far. They may be in places you can't go to at that moment, like across deep water and such. Use range weapons, range magic, throw stones...et

Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup

2020-05-28 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Significant accessibility improvement in DCSS Dungeon Crawl Stone soup I fixed my coordinates problem woo!Now time to work out how stealth works. I never get a chance to learn how to play that. URL: https://forum.audiogames.net/post/534392/#p534392 -- Audiogames-reflector mailing

Re: Manamon 2: Impressions Thread

2020-05-31 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Manamon 2: Impressions Thread There's this stupid bug that doesn't let you trade some manamons when it's traded once or for a few times, which is annoying imo. I don't know why it has to be like that, since trading is a must in this game and we do trade a lot. +We do trade back and fort

Flexible survival soundpack in the work, and a few questions regarding

2020-06-02 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Flexible survival soundpack in the work, and a few questions regarding Yo!I bet at least 75% of you know I'm maintaining and improving on mushclient soundpack for Clok. This time, aside from working on that, as I detailed in a few topics before, I have soundpacks in the work, including this

Re: Flexible survival soundpack in the work, and a few questions regarding

2020-06-03 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Flexible survival soundpack in the work, and a few questions regarding Thing is this mud doesn't have much to worry in terms of immediate danger, except if you have certain perk on that makes you randomly encounter mutants instead of having to search for it. If there are things to be co

Re: Flexible survival soundpack in the work, and a few questions regarding

2020-06-03 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Flexible survival soundpack in the work, and a few questions regarding I'd rather have those who really played the single version answer. But the universe is the same. The story isn't though. URL: https://forum.audiogames.net/post/537064/#p537064 -- Audiogames-reflector mailing li

Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy

2020-07-01 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy I just use ppsspp normally and it works fine except i can't read the item screens. I also play both decidia and duodicim. Duodecim is manageable if you're willing to jump all over the map trying to find the way. URL: https:/

Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy

2020-07-02 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy I manage to play several games, including naruto storm or impact by patiently jumping or putting the game or emu on full speed. I love duodecim...and I always love firion.:) URL: https://forum.audiogames.net/post/547847/#p54

Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy

2020-07-03 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Dissidia Final Fantasy: a Final Fantasy game we can all enjoy I actually wanna see if there are more games i can abuse the speed and use that jump all over the map technique to find progression. It's not possible in some games, not assassins creed, not prince of persia (the one that's n

Re: Manamon 2: Help with Master Dyaz

2020-07-13 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Manamon 2: Help with Master Dyaz Reminds me of how I used a level 14-16 team to beat that stupid daias. The trick is to use the same type manamon so when he shifts, you can get multiple attacks in. Same strategy goes for hyper symphonid. Vary your physical and special attacks and you're

Re: Breed Memorial Tips

2020-07-16 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Breed Memorial Tips Is all this translation thing in the game already or is it still in the work? I have the game at v1.35 which I'm not sure is the latest version or not. If there's update changes for the translation, does running translate checker update the thing or do I have to down

Re: Audiogames Archive safe browsing issues resolved

2019-11-09 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Audiogames Archive safe browsing issues resolved Finally! Thank you man. URL: https://forum.audiogames.net/post/474775/#p474775 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-r

Re: harry potter muds

2019-09-06 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: harry potter muds I don't even think it's there anymore, that only mud listed there. URL: https://forum.audiogames.net/post/459943/#p459943 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/

Re: Can somebody please give me the link for legacy?

2019-09-08 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Can somebody please give me the link for legacy? Time adventure:https://www.dropbox.com/s/q6o8dkh7q3tua … po.7z?dl=1I don't know why you guys care anymore if they'll whine about commercial issues. They've been inactive for probably more than ten years. It's not like they're around givin

Re: The Vale Announcement

2019-09-09 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: The Vale Announcement Omg, looking forward to it man! URL: https://forum.audiogames.net/post/460623/#p460623 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Can somebody please give me the link for legacy?

2019-09-09 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Can somebody please give me the link for legacy? If they have then I'll take the link down. It's not like I want to break any rules anyway. URL: https://forum.audiogames.net/post/460669/#p460669 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com htt

Re: Can it be someone else's turn to be evil?

2019-09-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Can it be someone else's turn to be evil? We actually have all kinds of evil here. Bad guys behind the mask, the obvious ones, those who use you, but we don't have one kind in our audiogames community. If you look at especially horror genres with super complex plots, like silent hill, y

Re: Can it be someone else's turn to be evil?

2019-09-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Can it be someone else's turn to be evil? I just wish entombed 2 was worked on and done already, to see what kind of evil would be at the end of the game, lol.You know one kind of evil I kinda like and lol at? If you play lost til the end of the game lol. Like he's nothing but a typical

Re: quests in audio games

2019-09-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: quests in audio games I can actually give one example of quests in a hero's call actually, or entombed. It doesn't tell you the quest object is there. You just know it when you get to that object. Not many audiogames use item indicator for quests. URL: https://forum.audiogames.net/post

Re: quests in audio games

2019-09-10 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: quests in audio games I sure am a big fan of quests with stories, and would like to see more of them in our community. URL: https://forum.audiogames.net/post/461101/#p461101 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucuk

Re: Can it be someone else's turn to be evil?

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Can it be someone else's turn to be evil? Or patrick's mother being corrupted and absorbed by Hades and transforms into the even more powerful god form of him. URL: https://forum.audiogames.net/post/461160/#p461160 -- Audiogames-reflector mailing list Audiogames-reflector@sabahatt

Re: Inquisitor 1 help

2019-09-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Inquisitor 1 help I can't remember how I got pass that thing. It's a bug, but there's a workaround for it. I did something random and it let me progress lol. Can't remember what I did. URL: https://forum.audiogames.net/post/461364/#p461364 -- Audiogames-reflector mailing list Audi

Re: The Inquisitor: Episode 4 "The Demon" - Coming Soon

2019-09-20 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: The Inquisitor: Episode 4 "The Demon" - Coming Soon Nicholas still has the same voice, fyi. Jacinto's voice changed...and, for the all awesome features of the game, I'd rather not say anything about that. I don't like to burst anyone's bubble. That's all I have to say for now. URL: htt

Re: Entombed

2019-09-21 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed Combo triggers when you're unarmed. It enables you to do multiple attacks at once, and it's bloody deadly. Assassinate only works when your enemy is asleep. It deals massive damage...I used to raise assassinate to level 5 back then, but now I don't anymore. Critical hit+sneak a

Re: Entombed

2019-09-23 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed I'm using 1.05b and it runs fine. you just need vcredist to start it up or something.I'm having a crazy idea of running an evil team and model every character after bosses in house of the dead series, just because I'm obsessed with one in particular, lol. But now I'm doing some

Re: Entombed for free, a fact or a rumor?

2019-09-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed for free, a fact or a rumor? It's a fact. I too got mine. URL: https://forum.audiogames.net/post/463927/#p463927 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflect

Re: Entombed

2019-09-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed I can come up with something for them regardless of what random class they're given, lol.And and and, let's see...you unlock fortune teller by kicking that drake on the seventh floor's ass, unlock goblin by slaying a random goblin and hope for a card, and unlock ratkin by buyin

Re: Entombed

2019-09-24 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed it's not hard to get all unlockables again tbh. I just wanna know if plague card can unlock kobald. so far, all i know is it unlockes ratkin...but kobald can be your second and third characters in the team.As to people, no. You get them on the second and fifth floor and that's

Re: Entombed

2019-09-26 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed It is. URL: https://forum.audiogames.net/post/464642/#p464642 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Entombed

2019-09-29 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Entombed Wanderers can learn:subdivide (dungeon/crypt creep)breathe fire (drake)combine (grater elementals). URL: https://forum.audiogames.net/post/465219/#p465219 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/c

Re: Clok Mud

2019-04-11 Thread AudioGames . net ForumGeneral Game Discussion : mata via Audiogames-reflector
Re: Clok Mud The help soundpack links don't work now because I changed  the packs extention and move them to a more stable ftp server. Check my extended clokpack for more information. URL: https://forum.audiogames.net/post/426395/#p426395 -- Audiogames-reflector mailing list Audiogame

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