Re: Swamp, zombie FPS by Aprone

2015-03-07 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Couple of points, and one question for aprone.Point 1, dieing is never a good thing, this is perhaps the sillyest statement Ive ever heard made concerning swamp. lol MM youre a piece of work, and no mistake. Not that thats a bad thing I just cant understand

Re: Swamp, zombie FPS by Aprone

2015-03-31 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I have to agree, I like the ability to chat while continuace running. Very handy!Glad to hear grinder will get restored. He has a treasure trove of stuff, and itd be a shame to lose all that.As always, keep up the good work Aprone, and keep squashing them

Re: Swamp, zombie FPS by Aprone

2015-03-29 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Ive known about this for some time, I assumed aprone and the rest of the player base did also. From now on, you might want to put your char in the armory to the west of that main area in the SZ on m5.Thats a bad way to die, hope that gets fixed soon. URL:

Re: Swamp, zombie FPS by Aprone

2015-03-23 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks for getting swamp back online Aprone, as I always say. You rock! URL: http://forum.audiogames.net/viewtopic.php?pid=209611#p209611 ___ Audiogames-reflector mailing list

Re: Prometheus: The Eternal Wars

2015-03-23 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Prometheus: The Eternal Wars Question, not to be a smart ass.. but, isnt one item per line the same as a list?How is the change different then? Just curious, not deliberately pushing your buttons here.Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=209623#p209623

Re: Aardwolf mud

2015-04-01 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Aardwolf mud Hey Dark, Ive been playing Aardwolf for years now. But Im sort of streaky with it. Meaning, Ill go through phases where Im on Aard for a few hours a day, which, is as much as I get to play games anywhere.But at this point Im rather taken up with leveling private shooter on

Re: Aardwolf mud

2015-04-13 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Aardwolf mud As far as doing a CR [corpse retrieval] you can ask on gossip or the question/answer channel to get help with that as dark indicated. Theres actually a number of ways to get your corpse back.You can almost always find someone from the watchman clan to help you with a Cr.To

Re: Swamp, zombie FPS by Aprone

2015-04-28 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone @mehgcap Im glad you mentioned this. id really love to see the previous game message fixed also, and have it filter out the turns and menu openings and closings.Agreed, its not ranking super high on the things to be fixed list, but it would be nice to have

Re: swamp and rtr sound packets coming a few days later

2015-05-09 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: swamp and rtr sound packets coming a few days later Different and new soundpacks are always a good thing. They add variaty and replayability with different sounds.Hope to get the swamp soundpack soon! URL: http://forum.audiogames.net/viewtopic.php?pid=215546#p215546

Re: Aardwolf mud

2015-04-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Aardwolf mud No problem, glad I can help. Btw, whats your chars name on Aard?If you wanna look me up or post a note to the personal board with a question, my char name is Delq. URL: http://forum.audiogames.net/viewtopic.php?pid=212063#p212063

Re: Swamp, zombie FPS by Aprone

2015-04-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi Aprone and all,I have a question about the archery skill set. The main Q is, does this cover the crossbow also?If not the mastery skill, what about the hood or the archery criticle skillset.Thanks much Aprone. URL:

Re: Aardwolf mud

2015-04-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Aardwolf mud Hi mirage,As far as I know there isnt an Aardwolf soundpack for vipmud, or any other mud client. Youd pretty much have to make your own, as Im doing. Its a semi pain staking afair, as you create it trigger line by trigger line.If you need sounds you can download them from

Re: Aardwolf mud

2015-04-18 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Aardwolf mud Its a really rare thing if Aardwolf is offline. currently its up and running. URL: http://forum.audiogames.net/viewtopic.php?pid=212739#p212739 ___ Audiogames-reflector mailing list

Re: Aardwolf mud

2015-04-18 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Aardwolf mud This info comes from their site at:http://www.aardwolf.com/If you already have a MUD client, you can connect to Aardwolf using aardwolf.org (66.228.127.34) port 4000. You can also use port 23 if you have a firewall blocking port 4000. If you have problems connecting, feel

Re: Swamp, zombie FPS by Aprone

2015-04-05 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Ive been asking aprone to set up a way to mute friends whispering for a while now, but I realize the man is very busy.But something like a DND mode would be awesome! I totally second this one! URL:

Re: Swamp, zombie FPS by Aprone

2015-04-08 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi, not sure if either Aprone or beta team know about this bug, and its not really a big deal at all. Its just startling and disconcerting.When you deliver the solar lights to the sz on m3 to finish off the Jenifers letter quest, you get booted offline.First

Re: iOS game discovered: Adventure to fate, a turn based jrpg

2015-06-24 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: iOS game discovered: "Adventure to fate", a turn based jrpg Just wanted to add my thanks and appreciation for your attention to our needs. Keep up the great work!Btw, I know what an RPG is, but, whats a JRPG?Thanks again! URL:

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-06-24 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Thanks for the info Hannif! Just curious, whats considered to be a ranged weapon in audio defense?Thanks again! URL: http://forum.audiogames.net/viewtopic.php?pid=221368#p221368

Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2

2015-06-24 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Audio Defence: Zombie Arena -- From the Creators of Papa Sangre 2 Hi all,Im brand new to this game if you can believe that, lol and of course, Im having a great time with it!I just purchased the first shotgun, and it never seems to appear in my weapons list in endless mode. The only

Re: Swamp, zombie FPS by Aprone

2015-06-14 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I get this same situation also along with another friend of mine. Swamp just sort of freezes, and then after a short wait I get the message, Swamp is not responding.Neither of us lose any eq nor weapons or ammo, but it totally screws up whatever were in the

Re: Swamp, zombie FPS by Aprone

2015-05-27 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I couldnt agree more, you rock Aprone! Its going to be super helpful to have the ability to lower, or raise the volume on not only the zombie footsteps, which is nice, but all of the zombie growling and howling too.If you need suggestions on which groups of

Re: Swamp, zombie FPS by Aprone

2015-07-03 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Activate the account twice, and youll have a year charged for, and be ready to go for the rest of that year. URL: http://forum.audiogames.net/viewtopic.php?pid=222489#p222489 ___ Audiogames-reflector mailing

Re: Swamp, zombie FPS by Aprone

2015-11-10 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Thanks for the info SLJ, appreciate knowing that. URL: http://forum.audiogames.net/viewtopic.php?pid=238155#p238155 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Swamp, zombie FPS by Aprone

2015-11-09 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I've just started back up with swamp after being away for I'd say at least six to eight months. Btw, thanks so much for keeping my account active and unchanged as far as time left is concerned. That's really a great feature/gift the fact that I can come back

Re: a blind legend is out

2015-11-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: a blind legend is out I'm in the market for a new game as the last games I was playing, namely the Something Else games including Audio Defence and Papa Sangre games are no longer useable with IOS 9.1.So, okay, this game sounds like its right up my alley. But I've yet to install it,

Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

2015-08-30 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone. Hi Aprone and all,Great job putting this game together Aprone, and I really like the perks and falts, I always liked that type of system with castaways.I just got my system up and running after doing a fresh install of

Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

2015-08-30 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone. As always Aprone, you rock! Thanks for the update, and the volume adjustment function especially!Dumb question maybe, when you say, - or + signs do you mean the keys to the left of the backspace key? Wasnt sure if the

Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone.

2015-09-07 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Paw Prints. A turn-based strategy roleplaying game, by Aprone. I finally finished this game! yay!Day 65 was my last day, and, I finish with one senior out of 9 people. Final score was 574, give or take a point or two either way.My perk was fuzzy wuzzy or whatever its called, and my

Re: New hosted game, captive of fortune

2015-12-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: New hosted game, captive of fortune Thanks Dark for the latest heads up on a hosted game I guess it's not in the email list to be notified about. lolThese two sound interesting. I'll have to check them out.! URL: http://forum.audiogames.net/viewtopic.php?pid=242483#p242483

Re: Swamp, zombie FPS by Aprone

2016-06-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Let me add my 2 cents and say, thanks so much Aprone for attempting to thrash out some of the bugs on swamp! Best of luck with it.@smoothgunner, Magoo is definitely missed by me and a few good friends also. I guess I was mostly running shooter back then, or

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-03 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone Hi all, since the info isn't in the first couple of posts, and without scrolling all the rest of this 6 page thread, I have to ask...Is this yet compadible with internet explorer? And yeah, a stand alone client with sounds and

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-06-04 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I really like those ideas Dark, and thanks for the heads up with IE working now. Also thanks to Aprone for creating this game and fixing the bugs, big help!.Oh and Aprone, as a committee of one, I here by appoint Dark your new

Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone

2016-05-29 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Blazing, a new iPhone/Android/tablet/browser game by Aprone I'm agreeing with you dark, I'm looking forward to trying this game toLuck on smashing those bugs Aprone! URL: http://forum.audiogames.net/viewtopic.php?pid=262299#p262299 ___

Re: Swamp, zombie FPS by Aprone

2016-05-20 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I've gotten that message a couple times just recently. First time it kinda freaked me out! I'm like "oh no, not this again!" lolAlso, there's a lot of times there a nearly five minute lag to actually get my list of characters. Hope all is well in swamp

Re: 3Kingdoms/3Scapes

2017-02-01 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: 3Kingdoms/3Scapes @David you get a solid thumbs up for that first in debth post. It kept me interested and it wasn't rambling and I was very impressed. Great job, and great way to drum up players for a new, or in this case older mud!I'm nearly as stumped as everyone else seems to be.

Re: 3Kingdoms/3Scapes

2017-02-16 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: 3Kingdoms/3Scapes Hi all, I've just within a week or so of this post created a char on 3K, and just yesterday became a Fremen thanks to Raven. There's some very helpful folks on 3K and a big thanks to Raven for the help so far. My char name is Azy. I'm still very much in the beginning

Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

2016-08-31 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech! As far as the soundpack I have which is the latest one released for Vipmud, there's a couple or more of errors in the jump.set file. At least it involves jumping between sectors.Otherwise, I wish the other thing that

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-18 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) For turtle help see post 606 and 607. on page 25 here. hth URL: http://forum.audiogames.net/viewtopic.php?pid=283269#p283269 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-18 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) Hi all, I've been having a lot of fun with these games also, but I'm so far, unable to get past 2 of them I can think of.These are on the forest world btw.First is the ant hunt game, soldier ants come running at me from seemingly every

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-20 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) Yay! made it through the forest level now temporarily stuck on the diamond mine, I can only ever find two good diamonds. I'm sure I'm missing either other levels or other galleries, not sure where else to search for good diamonds.I

Re: Crazy Party: mini-games and card battle! (beta42)

2016-10-18 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta42) Thanks guys for the tips on those. With the ant hunt, I can only run a fairly short way to the east and/or to the right before I come up against a wall. So that's why I was wonder if sticking to the left or right side, then going north

Re: Crazy Party: mini-games and card battle! (beta44)

2016-10-28 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta44) Hi all, I'm still playing beta 42, not sure that matters. lol Anyway, I'm needing help with the minesweeper game in the circus world.No matter what I seem to do I get blown up and I somehow can not get beyond this world until I do.Also

Re: New cog and Hg games for halloween

2016-10-28 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: New cog and Hg games for halloween Did I miss a price for Safe Haven? Guess I'll have to go grab this I really hope the game author followes through with the rest of the ZE installments, however far apart they might be.Thanks for keeping us posted with these Dark, much appreciated!

Re: The eagle's heir and the lost heir 3 are online.

2017-03-21 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: The eagle's heir and the lost heir 3 are online. Hi all, I'm just finishing lost heir 3 now, and very much enjoying it! Mike Walters does a great job with all of his game books.But the reason why I never got into Heroes rise is because I never knew which one was the very first one to

Re: The eagle's heir and the lost heir 3 are online.

2017-04-01 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: The eagle's heir and the lost heir 3 are online. Hi all, thanks for letting me know the progression of the heros rise trilogy. I've now played all three game books and I really enjoyed them also!I've yet to play redemssion, and its too bad my main hero won't be apart of the hero

Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-16 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom Hi Shrike, I just saw the option to turn off the background music  not long after I posted that. lol But it'd still be cool to have another different background theme music to go with the current one.Maybe something more environmental

Re: Swamp, zombie FPS by Aprone

2017-04-15 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone Hi all, just curious. Is any work being done at all on Swamp? I'm not suggesting Aprone create new content, maps quests weapons or alike, but is there work in progess to fix bugs?I heard some time back that Aprone wasn't going to be expanding on Swamp, but I

Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom I'm still playing this game, but like all awaiting the update. I'm glad to hear battery life will be addressed. My poor battery goes like... POOF!Keep up the good work on this title dev team! Its a heap of fun! URL:

Re: Accessible Android and iOS game: Crafting Kingdom

2017-04-14 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom Hello Mikrima and all,I've mainly been posting to this topic on the Apple Vis thread. As I use the same name here as there, you may or may not recognize me.I usually play Crafting Kingdom at home at the end of my day, about an hour or

Re: 6 Swords - Fantasy Adventure game for Amazon Echo

2017-05-11 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: 6 Swords - Fantasy Adventure game for Amazon Echo Hi all, and major thanks to the Six Swords developer!I have a couple of issues and or questions. First question is. I'm not getting any gold from the mobs I kill, is there a specific way to make gold on this game?Second sort of dove

Re: Survive the Wild!

2017-09-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! I just got a strange error, maybe not so strange. no clue.Anyway, I had just dropped a handful of mud, and hit left arrow and, bam, got the following error. Wasn't sure if I should send it to Sam, or what's the protocol on that.Call stack size: 5File:

Re: Survive the Wild!

2017-09-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! Thanks guys for the explinations. URL: http://forum.audiogames.net/viewtopic.php?pid=330518#p330518 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Survive the Wild!

2017-09-14 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! I see a lot of people walking around with nothing on, or just the air necklace. I'm wearing my air necklace too, but with usually depending on the location I'm wearing, soft pants, slip-on shoes, a camo shirt sunglasses and a hat of some kind, usually the cowboy hat.

Re: Survive the Wild!

2017-09-15 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! An offline mode or training mode would be awesome! And a huge help to newbs who don't read the readme, or if they do, it might be a lot to take in all at once. an off line mode or maybe a special training area where just getting used to the environment should prove to

Re: Survive the Wild!

2017-10-03 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! I have no idea if this is true, but the mainland seems hotter than a lot of other areas. Just my 2cents... URL: http://forum.audiogames.net/viewtopic.php?pid=331810#p331810 ___ Audiogames-reflector mailing list

Re: Survive the Wild!

2017-09-29 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! Thanks for the help guys, I have the folder excluded, in fact, I excluded my entire programs files, both of them. lolBut as far as a re-install, do I need to uninstall the current STw on my PC? Or can I just overwrite it. Don't wanna screw things up even worse here.

Re: Survive the Wild!

2017-09-27 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! Ok I went to run STW as admin as usual, and I get this message that the file has a virus or some such nonsense. Well, The Stw.exe file is now missing from where it was installed to, the default location as it happens. Should I assume windows defender or some other

Re: Survive the Wild!

2017-09-03 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! Ugh, wonder if I should just create a new char. I mean, I'm within a few minutes of creation so its no big deal.But this virus is really a swift killer. lol Not being adept at STW yet it takes me a while to unwrap everything and by the time I get to drinkin' good, the

Re: Survive the Wild!

2017-10-07 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Survive the Wild! Thanks Aamir for that explination. I guess I was stuck in Alter mode when you have to type in the amount of credits to spend along with the item. URL: http://forum.audiogames.net/viewtopic.php?pid=332369#p332369 ___

Re: Scrolling Battles, You're World, online platforming exploration game

2017-10-07 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Scrolling Battles, You're World, online platforming exploration game Hmm, so much for confirmations. URL: http://forum.audiogames.net/viewtopic.php?pid=332370#p332370 ___ Audiogames-reflector mailing list

Re: Audiostrike - New shooter game by Morokuma

2017-10-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma Thanks for the help, but when I click browse to direct it where to install to, none of the buttons are labaled. Except for the browse button which just says B button.There's a couple of buttons after the browse button so I have to assume

Re: Audiostrike - New shooter game by Morokuma

2017-10-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma Hi, I've downloaded the game, but when I went to install it, nothing seems to be in English. I mean, I assume I'm being asked a new question over and over again, but other then seeing that the file name is different for each prompt, I have no

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Thanks Dark for the tip, I didn't know replaying a gym over again, and beating it of course gave you a few more of those cards. Awesome!It took quite a bit to even beat the normal gym, but I'll work on it. Or, maybe I should just

Re: Crazy Party: mini-games and card battle! (beta51)

2017-11-12 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) I perhaps have a stupid question, how do I update these type of games that don't have an exicutible? I mean, do I just extract everything into the crazy party 51 folder and answer yes to overwrite everything? I'd hate to lose the decks

Re: Crazy Party: mini-games and card battle! (beta51)

2017-11-13 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) I have only gotten the one board, how do I get more? Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=338250#p338250 ___ Audiogames-reflector mailing list

Re: Crazy Party: mini-games and card battle! (beta51)

2017-11-04 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Thanks Dark, I had a feeling it was a positive thing but with the name deposit box, I couldn't figure out how to make my deposit. roflWell sadly I never played the Mario brother games at all so didn't have that to go by. But the

Re: Crazy Party: mini-games and card battle! (beta51)

2017-11-05 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) @Dark, the mine sweeper is in the circus world I believe. But there's a lot of mini games I just love to play even though it seems the ones I talk about most are the ones I have trouble with and seem to dislike. lolOne of my favorite

Re: Junction gate

2017-11-06 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Junction gate Hi all, I've yet to actually play much of this as the music or background  music is far too loud for me to hear what's happening with my screen reader. Don't get me wrong I dig the music and its affect, but its just too loud.My SR of choice is Jaws 18, and I'm still using

Re: Junction gate

2017-11-07 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Junction gate Thanks to you both for this, I'm sure this will be of a great assistance once I get some time to play after work.I'm looking forward to it very much. URL: http://forum.audiogames.net/viewtopic.php?pid=337102#p337102 ___

Re: Echo Quadrant

2017-12-02 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Echo Quadrant Hi all! I've just started playing the game, and I have one request. If not for this game, maybe for future games of this sort, can we not make the escape key something that exits the game without saving?I just blew a game I've been working on for a good hour or more, and

Re: Echo Quadrant

2017-12-03 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Echo Quadrant Slight correction, as far as I can tell, if you hit escape in any menu, it exits the game without saving. So there's no hitting escape to back out of menus. If you hit escape, bam! Program closes and game is not auto-saved.That's why I was asking for the feature if we

Re: Release Date Announcement for A Hero's Call

2017-12-05 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Release Date Announcement for A Hero's Call Hi, just curious, I have windows 10, and use jaws normally as my screenreader. How would I get the ivona voices or get a sample of what they sound like?Thanks much! URL: http://forum.audiogames.net/viewtopic.php?pid=341191#p341191

Re: Echo Quadrant

2017-12-02 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Echo Quadrant I think you should reread my post. ☺️ URL: http://forum.audiogames.net/viewtopic.php?pid=340814#p340814 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-29 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Just a quick note to you Dark, I've got a few decks going now and mainly they have only two element types to each one.My primary and secondary elements of fire and flying, that's deck 1. deck 2 is normal / fighting, and deck 3 is grass

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-25 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Thanks Dark for the info. I figured that's how it worked but I'm never too sure with these kinda games. Currently my deck has like 40 cards roughly, is there a way I can fill them up with more fire type cards? I can see if I winn the

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-25 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Aha that's why! rofl Thanks for the correction. And thanks Dark for the help and explinations.Btw, I've totally started over and chose fire and flying as my two elemental types. I was only a few worlds into the adventures, so it isn't a

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-24 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Hi all, can anyone tell me if its normal to have most of the cards you're holding not usable? I've got a deck that's got normal, water, flying, and fighting types, and where I used to be a water type, now I'm presented as normal.

Re: Audiostrike - New shooter game by Morokuma

2017-10-24 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma Finally got the game installed and it seems to be working fine, didn't get much past the main menus because of the music volume being so super loud!!! I've looked in the preferences and only found in-game volume. Can someone tell me how to

Re: Audiostrike - New shooter game by Morokuma

2017-10-24 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Audiostrike - New shooter game by Morokuma Heh thanks for the tip, BGM sounded like it was related to in-game sounds, which I didn't want to fool with not knowing what was what since I hadn't played any yet.Anyone have a hint what I can do to get just jaws, or just sapi to speak and

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-21 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) Thanks for the help guys. If I wanted to delete my saved file, what's the file name exactly?@Dark, I must admit my nearly total lack of understanding of the battle game. I either need to sit down with someone on skype and get an

Re: Crazy Party: mini-games and card battle! (beta51)

2017-10-21 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Crazy Party: mini-games and card battle! (beta51) @Dark that helped a whole bunch actually! I appreciate you writing all that out, and I think now I have a better understanding of how it all works. Any suggestions for what might work against the flying battlers, or is it the air

Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games

2018-01-17 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games Hi all, I am really enjoying this game! Thanks a ton for making this type of game, with this first player perspective, I love it! Thanks again! Anyway I can go on and on with all the things I like about AHC, but I will

Re: VGStorm Presents Manamon, a new fully featured RPG!

2018-02-10 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: VGStorm Presents Manamon, a new fully featured RPG! Hi all, I've just arrived at stadium 2, took out the first 3 to face me. But for some reason, I can't seem to get to the leader, I'm trying to move the box out of the way, but its not moving.I've spoken to him already in the graveyard

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2018-02-21 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter thanks defender for the tips and hints. Btw what do the radar beeps do for ya? And I have to say setting up our own local server to learn maps on would really be mighty helpful!Lastly, I seriously wish there was a way to

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2018-02-20 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter Hi all, I've got the latest ultimate RTR running on my win10 64bit machine, but question, what screen reader does it support? When I launched it I had jaws 2018 running and I got nowhere with it. lolSo I do have NVDA loaded on my

Re: The Road To Rage I: Fires Of War -- First Person Shooter

2018-02-22 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: The Road To Rage I: Fires Of War -- First Person Shooter I don't hate anyone if the devs don't support jaws, I've got NVDA up and running and got the latest acapela voices running on it also. So no reason to hate. URL: http://forum.audiogames.net/viewtopic.php?pid=353413#p353413

Re: SoundRTS, a real-time strategy audio game

2018-02-18 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: SoundRTS, a real-time strategy audio game Hi all, is there a good podcast how this game is played? Sort of an audio walk-through? That'd be really great!Thanks URL: http://forum.audiogames.net/viewtopic.php?pid=352713#p352713 ___

Re: Land of Livia: An IOS game which has been made accessible

2018-03-15 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Thanks Nolly for the words of experience, once I am feeling better I will have someone help with my first gem. Great idea too! I am not seeing this golden sands quest in the Smuggler’s cove. I must have missed a roomer

Re: Land of Livia: An IOS game which has been made accessible

2018-03-16 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Thanks Nolly for the words of experience, once I am feeling better I will have someone help with my first gem. Great idea too! I am not seeing this golden sands quest in the Smuggler’s cove. I must have missed a roomer

Re: Land of Livia: An IOS game which has been made accessible

2018-03-15 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Land of Livia: An IOS game which has been made accessible Hi all, I first want to say how very helpful and nice you all are here, and at the campfire, very welcoming. Here's my situation and where I need advice from some of you higher level players. I have yet to get the hired hand

Re: Swamp, zombie FPS by Aprone

2018-04-04 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I agree with you defender, I have loved swamp since like version 1.5 maybe? or earlier. Back then it was only the one map but there were a lot of folks online, always a lot of good banter back and forth over the radio. lolthanks for checking in with that

Re: Swamp, zombie FPS by Aprone

2018-04-01 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I was thinking of picking up my old characters again here on swamp too. But I wonder how much of a player base is there now? Maybe if Aprone can weigh in with some players per day type numbers, or how many active accounts are there? I guess I mean for my

Re: Swamp, zombie FPS by Aprone

2018-11-15 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone A flaming zombie? ROFL URL: http://forum.audiogames.net/post/393359/#p393359 -- Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector

Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-29 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Monopoly Planet Audio Sphere Advanced Monopoly Game aww! well best of luck and luck with all of your various projects, maybe focus on one of them and … argh! just frusterated here. rofl nvm. URL: http://forum.audiogames.net/post/401792/#p401792 -- Audiogames-reflector mailing

Re: BitLife the closest thing to the Sims we have right now.

2018-12-30 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: BitLife the closest thing to the Sims we have right now. I've worked hard to play a game many times before due to my own visual limitations, and due to developer's choices, but this is ridiculous! I'm waiting for the accessible version. roflFeel free to have at it people. ^_^ You're

Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-16 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Monopoly Planet Audio Sphere Advanced Monopoly Game Ok, here's the out of range messages I've been getting. Hope you can make more sense of it than I can. lolSystem.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the

Re: Swamp, zombie FPS by Aprone

2018-12-25 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I'm having a hoot killing dires on sub 2's bridge these days, thanks for the gifts Aprone! And Merry Christmas and happy holidays for everyone!!! URL: http://forum.audiogames.net/post/400712/#p400712 -- Audiogames-reflector mailing list

Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-14 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Monopoly Planet Audio Sphere Advanced Monopoly Game Hi all, I've had no problems getting jaws and or sapi to work in the game. But, after a few rounds, either a trading or an auction causes the game to throw the same out of range error.I can paste in the error log if need be. but it

Re: Accessible Android and iOS game: Crafting Kingdom

2018-12-05 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Accessible Android and iOS game: Crafting Kingdom I've never tried to buy gems from the shop, I just get them from the video rewards. Looking forward to the next update! Also never had a problem unlocking anything as of yet, but you're way beyond where I'm at Sherm. lol10k automations?

Re: Monopoly Planet Audio Sphere Advanced Monopoly Game

2018-12-28 Thread AudioGames . net ForumNew releases room : MikeFont via Audiogames-reflector
Re: Monopoly Planet Audio Sphere Advanced Monopoly Game I really wish this game would work out more with less bugs. as the main one is  for me anytime I get into a trade or even if the other players do, it just quits responding. and I have to shut the game down with an endtask in the task

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