Commit: 4d506c6303b1ecf595c6b60547aaa7efe87f1626
Author: Antony Riakiotakis
Date: Fri Apr 3 11:41:23 2015 +0200
Branches: GPU_data_request
https://developer.blender.org/rB4d506c6303b1ecf595c6b60547aaa7efe87f1626
Compile fixes for strict C - no declarations allowed in for loops and in
middle
Commit: f40ffb79d481c002ff0ca225e2c3ed66bb8d738e
Author: Antony Riakiotakis
Date: Fri Apr 3 12:13:28 2015 +0200
Branches: GPU_data_request
https://developer.blender.org/rBf40ffb79d481c002ff0ca225e2c3ed66bb8d738e
More compilation fixes - add new files for cmake, make files conform to
old C
Commit: 49890a811995c756573b3f00b3438f47d4abaffe
Author: Antony Riakiotakis
Date: Fri Apr 3 14:13:41 2015 +0200
Branches: gooseberry
https://developer.blender.org/rB49890a811995c756573b3f00b3438f47d4abaffe
Smaller strips not working for files with sequencer
Commit: 0d4db6e9e8c05324b9ae422118903c3a7a1ee870
Author: Antony Riakiotakis
Date: Fri Apr 3 16:17:39 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB0d4db6e9e8c05324b9ae422118903c3a7a1ee870
Matrix API: explicitly set the matrix we tweak - much clearer this way and
we
Commit: 32b481f873380b5f30dd8b88243449dd3e173254
Author: Antony Riakiotakis
Date: Fri Apr 3 15:51:09 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB32b481f873380b5f30dd8b88243449dd3e173254
No declarations in for-loops and warning fixes for matrix pointers
Commit: 335b49519625b034c2a8e1cf407018e0a70606ad
Author: Antony Riakiotakis
Date: Thu Apr 2 12:37:22 2015 +0200
Branches: gooseberry
https://developer.blender.org/rB335b49519625b034c2a8e1cf407018e0a70606ad
Merge branch 'master' into gooseberry
Commit: 77ff544d93258017d1af61699156f05f2e453979
Author: Antony Riakiotakis
Date: Thu Apr 2 13:47:39 2015 +0200
Branches: master
https://developer.blender.org/rB77ff544d93258017d1af61699156f05f2e453979
Fix issue reported by copias on irc, shift duplicate and snap crashes in
sequencer.
Missing
Commit: 146be8e25816c5bcd12a1e0a8b12bed4220befa6
Author: Antony Riakiotakis
Date: Thu Apr 2 12:34:35 2015 +0200
Branches: master
https://developer.blender.org/rB146be8e25816c5bcd12a1e0a8b12bed4220befa6
Fix proportional editing always turned on in graph editor
Commit: 1e8b62476b8ab03df6425647227cc470842aafbf
Author: Antony Riakiotakis
Date: Thu Apr 2 20:54:17 2015 +0200
Branches: gooseberry
https://developer.blender.org/rB1e8b62476b8ab03df6425647227cc470842aafbf
Make mattieu happy - allow smaller strips vertically.
Allows mattieu's masterplan
Commit: 43101289a6696c176ee9d1c5e19b9919d5495455
Author: Antony Riakiotakis
Date: Thu Apr 2 17:13:24 2015 +0200
Branches: master
https://developer.blender.org/rB43101289a6696c176ee9d1c5e19b9919d5495455
Fix T44183 particles in linked group offset from object
A nice bug combining all the broken
Commit: 9d854700d613210e26e9693bfde78afc566e07a9
Author: Antony Riakiotakis
Date: Wed Apr 1 11:34:30 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB9d854700d613210e26e9693bfde78afc566e07a9
Merge branch 'master' into temp_viewport_fx_merge
Conflicts:
source
Commit: 8e6e7010bc8ee8a2133939cd106fd0a22ea5e244
Author: Antony Riakiotakis
Date: Wed Apr 1 11:24:26 2015 +0200
Branches: master
https://developer.blender.org/rB8e6e7010bc8ee8a2133939cd106fd0a22ea5e244
Proportional editing for graph editor did not work outside edit mode
Commit: 23447ce3b9203fcc9f47230d52e01b66cf316641
Author: Antony Riakiotakis
Date: Wed Apr 1 11:25:25 2015 +0200
Branches: gooseberry
https://developer.blender.org/rB23447ce3b9203fcc9f47230d52e01b66cf316641
Merge branch 'master' into gooseberry
Commit: 9e1aec6c633bad3daf43d63cc6522a1a82ff855c
Author: Antony Riakiotakis
Date: Wed Apr 1 11:49:50 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB9e1aec6c633bad3daf43d63cc6522a1a82ff855c
Some compilation fixes after merge
Commit: d323c4904ee4999de2e01db96da5c4e0223b3768
Author: Antony Riakiotakis
Date: Wed Apr 1 14:59:26 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rBd323c4904ee4999de2e01db96da5c4e0223b3768
More cleanup and interface resurrected
Commit: 6cc93dcc5ead1f347a8e2c38f8b5aed5d2ade1a3
Author: Antony Riakiotakis
Date: Wed Apr 1 14:40:13 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB6cc93dcc5ead1f347a8e2c38f8b5aed5d2ade1a3
Fix an invalid operation
Commit: 14aca96652054cf4b5a8b9e55d34840059949cab
Author: Antony Riakiotakis
Date: Wed Apr 1 14:12:11 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB14aca96652054cf4b5a8b9e55d34840059949cab
Blender now runs without crashing, but still garbage on screen
Commit: b350e51f532bf002bd80307a4d3aad645445a46c
Author: Antony Riakiotakis
Date: Wed Apr 1 14:24:07 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rBb350e51f532bf002bd80307a4d3aad645445a46c
More API changes, get rid of indexBufferDataGLSL (we can reuse vertex
streams
Commit: 3fd766ba383a436193427624454a60771cee5173
Author: Antony Riakiotakis
Date: Wed Apr 1 14:30:57 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB3fd766ba383a436193427624454a60771cee5173
Exit without leaks and crashes
Commit: 559a21d467e849ae3eeae58eac6f65565c9bd5f5
Author: Antony Riakiotakis
Date: Wed Apr 1 13:35:57 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB559a21d467e849ae3eeae58eac6f65565c9bd5f5
Changes to the gpu immediate API to reuse the new vertexstream
abstractions
Commit: 38125d3547041d31e57afcdfd1a7eaa69a351589
Author: Antony Riakiotakis
Date: Wed Apr 1 17:16:26 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB38125d3547041d31e57afcdfd1a7eaa69a351589
Small cleanup
Commit: 2d82d9866935e1d6cd6e0f6c9b5f93fedec8d41c
Author: Antony Riakiotakis
Date: Wed Apr 1 20:27:37 2015 +0200
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB2d82d9866935e1d6cd6e0f6c9b5f93fedec8d41c
Matrix module: substitution WIP.
Warning - don't open blender up
Commit: b98c7bcf3a6473491f116aefa1a82f45d28d3451
Author: Antony Riakiotakis
Date: Tue Mar 31 11:42:39 2015 +0200
Branches: master
https://developer.blender.org/rBb98c7bcf3a6473491f116aefa1a82f45d28d3451
Fix T44077 material update fails in textured mode when VBOs are off.
The issue has been
Commit: f3b45eb76fe39a908d485bc8fdd67bbd5369a483
Author: Antony Riakiotakis
Date: Tue Mar 31 17:37:09 2015 +0200
Branches: master
https://developer.blender.org/rBf3b45eb76fe39a908d485bc8fdd67bbd5369a483
Fix T43987 ambient occlusion wrong for Intel cards on windows (tested on
HD3000 and HD4000
Commit: 66a028a5761c44fa37963443c78bd7baf04ff551
Author: Antony Riakiotakis
Date: Fri Mar 27 15:23:39 2015 +0100
Branches: master
https://developer.blender.org/rB66a028a5761c44fa37963443c78bd7baf04ff551
Proportional editing for IPO editor - version ready for feedback by artists.
This works
Commit: 4f57f156482e937fe922e9e0ec5d1a446b0463da
Author: Antony Riakiotakis
Date: Tue Mar 31 11:42:39 2015 +0200
Branches: blender-v2.74-release
https://developer.blender.org/rB4f57f156482e937fe922e9e0ec5d1a446b0463da
Fix T44077 material update fails in textured mode when VBOs are off
Commit: bfe63bbfc470bd2deba0c3fdd793b3f59b682979
Author: Antony Riakiotakis
Date: Mon Mar 30 12:47:37 2015 +0200
Branches: master
https://developer.blender.org/rBbfe63bbfc470bd2deba0c3fdd793b3f59b682979
Grey out high quality depth of field when it's not supported by GPU
Commit: c6ce8200dd3f3b67029cfd5578f21d206cff219e
Author: Antony Riakiotakis
Date: Mon Mar 30 14:44:31 2015 +0200
Branches: master
https://developer.blender.org/rBc6ce8200dd3f3b67029cfd5578f21d206cff219e
Attempt to fix T44056, dof high quality shader error in ATI cards.
ATI driver does not like
Commit: 590efaacb862aa4352b11e77d37805df5445a90f
Author: Antony Riakiotakis
Date: Mon Mar 30 14:14:32 2015 +0200
Branches: master
https://developer.blender.org/rB590efaacb862aa4352b11e77d37805df5445a90f
Potential fix for T43987, ambient occlusion different between offscreen
and on screen
Commit: 98cbde91d2b6dba76875a078f705c77733cbb1e2
Author: Antony Riakiotakis
Date: Mon Mar 30 13:06:54 2015 +0200
Branches: master
https://developer.blender.org/rB98cbde91d2b6dba76875a078f705c77733cbb1e2
Fix compilation of game engine in ubuntu
Commit: 050f28f03f968cbee7bd2640aa67d43d80713c62
Author: Antony Riakiotakis
Date: Mon Mar 30 18:27:08 2015 +0200
Branches: master
https://developer.blender.org/rB050f28f03f968cbee7bd2640aa67d43d80713c62
Remove wrong back jump detection on looping
Commit: 9b4172cc6c0ab8f3c5476a37273197474ff33de0
Author: Antony Riakiotakis
Date: Mon Mar 30 19:21:38 2015 +0200
Branches: master
https://developer.blender.org/rB9b4172cc6c0ab8f3c5476a37273197474ff33de0
Fix T43266, when we have a blendfile name use only that without the pid
for autosave
Commit: 34c92848a77f75ec678b18ea2b203f05c828afdb
Author: Antony Riakiotakis
Date: Fri Mar 27 11:39:09 2015 +0100
Branches: master
https://developer.blender.org/rB34c92848a77f75ec678b18ea2b203f05c828afdb
Use preview option to detect frame range for filename when using ctrl
F11
Commit: a93d4da3445c9b7984bb143fe19c7672c86e1fa4
Author: Antony Riakiotakis
Date: Fri Mar 27 11:39:53 2015 +0100
Branches: gooseberry
https://developer.blender.org/rBa93d4da3445c9b7984bb143fe19c7672c86e1fa4
Merge branch 'master' into gooseberry
Commit: 7b7eac921102414f1a9afbb04c79a3386b5cd805
Author: Antony Riakiotakis
Date: Fri Mar 27 15:00:01 2015 +0100
Branches: master
https://developer.blender.org/rB7b7eac921102414f1a9afbb04c79a3386b5cd805
Add profiling prints for audio synch to detect how continuous our frame
progression
Commit: 828c85a1bf6045dc76d1197635a4b71d897206c3
Author: Antony Riakiotakis
Date: Thu Mar 26 11:35:41 2015 +0100
Branches: master
https://developer.blender.org/rB828c85a1bf6045dc76d1197635a4b71d897206c3
sound module: Append functions with BKE (makes it easier to make them
out from local
Commit: b2a3796b2d4e44890810f5204cd4209b64238ad0
Author: Antony Riakiotakis
Date: Wed Mar 25 15:05:36 2015 +0100
Branches: blender-v2.74-release
https://developer.blender.org/rBb2a3796b2d4e44890810f5204cd4209b64238ad0
Fix T44133 SSAO in OpenGL rendering from orthographic camera did not
work
Commit: dc3b869c9aed56bf75955436bdb527df0be933f3
Author: Antony Riakiotakis
Date: Thu Mar 26 11:39:08 2015 +0100
Branches: master
https://developer.blender.org/rBdc3b869c9aed56bf75955436bdb527df0be933f3
Missed those last commit
Commit: ef7755bacb376d7ae2dfdada5f46afdf7804aa1a
Author: Antony Riakiotakis
Date: Thu Mar 26 17:54:47 2015 +0100
Branches: gooseberry
https://developer.blender.org/rBef7755bacb376d7ae2dfdada5f46afdf7804aa1a
Merge branch 'master' into gooseberry
Commit: 4c7876c7408836fd22e076dc9a4b54216afc6f2e
Author: Antony Riakiotakis
Date: Thu Mar 26 17:54:16 2015 +0100
Branches: master
https://developer.blender.org/rB4c7876c7408836fd22e076dc9a4b54216afc6f2e
New option proxy placement, project directory.
There are two per-editor settings now
Commit: d26c18c05ecfd23bb107ac904189b2b50c08ebc0
Author: Antony Riakiotakis
Date: Thu Mar 26 18:25:06 2015 +0100
Branches: master
https://developer.blender.org/rBd26c18c05ecfd23bb107ac904189b2b50c08ebc0
Project directory proxies:
Use BL_proxy if directory is blank to avoid filling the whole
Commit: c0ef4e9b788b8db433bf3e92bd19ee00f86f9866
Author: Antony Riakiotakis
Date: Thu Mar 26 14:49:59 2015 +0100
Branches: master
https://developer.blender.org/rBc0ef4e9b788b8db433bf3e92bd19ee00f86f9866
Fix T44122, rendering OpenGL preview movie with audio has wrong audio
range and extra frames
Commit: 7a9492db9f1e34bfea5c6303c0d4a6ee73c745bb
Author: Antony Riakiotakis
Date: Thu Mar 26 14:50:50 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB7a9492db9f1e34bfea5c6303c0d4a6ee73c745bb
Merge branch 'master' into gooseberry
Commit: d084967627c5d568c87c616cead4f468d9a21887
Author: Antony Riakiotakis
Date: Thu Mar 26 15:44:51 2015 +0100
Branches: master
https://developer.blender.org/rBd084967627c5d568c87c616cead4f468d9a21887
Revert Change Enables proxy operator to Copy proxy operator.
This reverts commit
Commit: 1a866d55acce90406e6430f85f3d88335c4f686d
Author: Antony Riakiotakis
Date: Wed Mar 25 14:43:28 2015 +0100
Branches: master
https://developer.blender.org/rB1a866d55acce90406e6430f85f3d88335c4f686d
Fix crash with computers not supporting high quality depth of field
Commit: 4fd2f678ea07fcd69dffce10fbfd0b19ccdc3782
Author: Antony Riakiotakis
Date: Wed Mar 25 15:05:36 2015 +0100
Branches: master
https://developer.blender.org/rB4fd2f678ea07fcd69dffce10fbfd0b19ccdc3782
Fix T44133 SSAO in OpenGL rendering from orthographic camera did not
work
Safe to include
Commit: ec03ab021f171bf529746bb440756fbc986b45e7
Author: Antony Riakiotakis
Date: Wed Mar 25 12:36:26 2015 +0100
Branches: master
https://developer.blender.org/rBec03ab021f171bf529746bb440756fbc986b45e7
Change Enables proxy operator to Copy proxy operator.
Allows to change and copy settings
Commit: 7f822bb4dd4187f6fab916ea8943ec039394ad47
Author: Antony Riakiotakis
Date: Wed Mar 25 12:39:38 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB7f822bb4dd4187f6fab916ea8943ec039394ad47
Merge branch 'master' into gooseberry
Conflicts:
source/blender/gpu/intern
Commit: 0ef9f61410b8a22905daa38feb49a2f5d1b845e4
Author: Antony Riakiotakis
Date: Wed Mar 25 13:05:52 2015 +0100
Branches: master
https://developer.blender.org/rB0ef9f61410b8a22905daa38feb49a2f5d1b845e4
Attempt to fix an error in compilation of geometry shaders in Intel 4000
cards (see T44072
Commit: a180c8e2ed6ce62e6a15d28a0bb7f60bb58bc0cb
Author: Antony Riakiotakis
Date: Wed Mar 25 12:05:34 2015 +0100
Branches: master
https://developer.blender.org/rBa180c8e2ed6ce62e6a15d28a0bb7f60bb58bc0cb
Allow multiple strips to use the same directory when custom proxy
directory is used
Commit: 7293f6d4863a2f80fa38697f4e55ccdc0aec9e6b
Author: Antony Riakiotakis
Date: Tue Mar 24 12:24:30 2015 +0100
Branches: master
https://developer.blender.org/rB7293f6d4863a2f80fa38697f4e55ccdc0aec9e6b
Cleanup - move proxy storage options to the proxy itself - also will
enable more storage
Commit: 337ce035b6aa55a43383eb2a2512a0d3dd2ace86
Author: Antony Riakiotakis
Date: Mon Mar 16 12:14:13 2015 +0100
Branches: blender-v2.74-release
https://developer.blender.org/rB337ce035b6aa55a43383eb2a2512a0d3dd2ace86
Make sure disabling attribute arrays also resets the counter so we don't
do
Commit: eb9826d8d9c71989cf4232d96f0e1ea332ede6d2
Author: Antony Riakiotakis
Date: Mon Mar 23 18:33:50 2015 +0100
Branches: blender-v2.74-release
https://developer.blender.org/rBeb9826d8d9c71989cf4232d96f0e1ea332ede6d2
Versioning code to correct socket naming after
Commit: dd95926c6e734a53346e2375b50f9572921143b0
Author: Antony Riakiotakis
Date: Tue Mar 24 17:41:57 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rBdd95926c6e734a53346e2375b50f9572921143b0
Fix compilation with scons
Commit: 07e815df4bd4ad28065f19d7025623f9fc53faed
Author: Antony Riakiotakis
Date: Mon Mar 23 18:54:56 2015 +0100
Branches: blender-v2.74-release
https://developer.blender.org/rB07e815df4bd4ad28065f19d7025623f9fc53faed
Fix T44076, SSAO in solid mode will disable antialiasing in wireframe
mode
Commit: a10e7ca83078e7e96d3d53900c49d6da51b61d4a
Author: Antony Riakiotakis
Date: Mon Mar 23 12:00:34 2015 +0100
Branches: blender-v2.74-release
https://developer.blender.org/rBa10e7ca83078e7e96d3d53900c49d6da51b61d4a
Make sure matcap icons are within range.
Basically out of range could happen
Commit: 0884c174b3b43cb53b47269cc204f08c0dc68f6a
Author: Antony Riakiotakis
Date: Mon Mar 23 12:00:34 2015 +0100
Branches: master
https://developer.blender.org/rB0884c174b3b43cb53b47269cc204f08c0dc68f6a
Make sure matcap icons are within range.
Basically out of range could happen when opening
Commit: 3c21885ec4ee2c06e24f43a87ed11a36b0fb7fe7
Author: Antony Riakiotakis
Date: Mon Mar 23 12:18:42 2015 +0100
Branches: master
https://developer.blender.org/rB3c21885ec4ee2c06e24f43a87ed11a36b0fb7fe7
Change coefficients to 4 digit precision only.
Need to match convention and sum up to 1.0
Commit: c48ebb44ae15b1238a6d86e98fee6cd1ff0cba73
Author: Antony Riakiotakis
Date: Mon Mar 23 12:48:09 2015 +0100
Branches: master
https://developer.blender.org/rBc48ebb44ae15b1238a6d86e98fee6cd1ff0cba73
Tidy up the user interface for depth of field based on feedback by
NudelZ on irc, thanks
Commit: f5c33a2d48945482fd685c04a2d011ca5760f72d
Author: Antony Riakiotakis
Date: Mon Mar 23 15:19:54 2015 +0100
Branches: master
https://developer.blender.org/rBf5c33a2d48945482fd685c04a2d011ca5760f72d
Shader errors:
Count line from beginning of the whole shader source instead of each
string
Commit: b13770215c97194aba0703d9844976f6eb3a61fb
Author: Antony Riakiotakis
Date: Mon Mar 23 17:07:21 2015 +0100
Branches: master
https://developer.blender.org/rBb13770215c97194aba0703d9844976f6eb3a61fb
Use linear filtering for final pass of high quality depth of field, no
need to get nearest
Commit: 1b71279adccb9f8cc1f4d7cbb3cbb06871da982e
Author: Antony Riakiotakis
Date: Mon Mar 23 18:33:50 2015 +0100
Branches: master
https://developer.blender.org/rB1b71279adccb9f8cc1f4d7cbb3cbb06871da982e
Versioning code to correct socket naming after
340b76b42c53816ddac1b4cecdff3d8d2010a9cc
Commit: f65e3c7f1b5aaa9b5376c20a36267aad27ce40ec
Author: Antony Riakiotakis
Date: Mon Mar 23 18:54:56 2015 +0100
Branches: master
https://developer.blender.org/rBf65e3c7f1b5aaa9b5376c20a36267aad27ce40ec
Fix T44076, SSAO in solid mode will disable antialiasing in wireframe
mode.
Yes
Commit: 1bee77b77ad625111489e4d44531e8fdc5107e7c
Author: Antony Riakiotakis
Date: Mon Mar 23 19:23:49 2015 +0100
Branches: master
https://developer.blender.org/rB1bee77b77ad625111489e4d44531e8fdc5107e7c
Disable high quality depth of field for GPUs that don't support it,
system will fall back
Commit: a568de8a837328a7acb555bedf4147a806f5fe96
Author: Antony Riakiotakis
Date: Fri Mar 20 15:45:11 2015 +0100
Branches: gooseberry
https://developer.blender.org/rBa568de8a837328a7acb555bedf4147a806f5fe96
Merge branch 'master' into gooseberry
Commit: 339e43e1e821276cf69c0f9829c83999bf79d769
Author: Antony Riakiotakis
Date: Fri Mar 20 15:43:34 2015 +0100
Branches: master
https://developer.blender.org/rB339e43e1e821276cf69c0f9829c83999bf79d769
Only create vertex buffers if supported and clean them up properly
Commit: 7e79651a561325fce7ebdaa2bd57a5959475b59c
Author: Antony Riakiotakis
Date: Fri Mar 20 15:56:49 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB7e79651a561325fce7ebdaa2bd57a5959475b59c
Get rid of old panel for GPU depth of field settings
Commit: b999ed2efdf13f049f54965ab2ab3bed360dd13a
Author: Antony Riakiotakis
Date: Fri Mar 20 16:36:34 2015 +0100
Branches: gooseberry
https://developer.blender.org/rBb999ed2efdf13f049f54965ab2ab3bed360dd13a
Merge branch 'master' into gooseberry
Commit: b9dc4f851bd01a5ca5c7019ea7ef2356d010be5f
Author: Antony Riakiotakis
Date: Fri Mar 20 16:35:26 2015 +0100
Branches: master
https://developer.blender.org/rBb9dc4f851bd01a5ca5c7019ea7ef2356d010be5f
Fix link error with GLEW
Commit: 07b2508305d58d0c772464f9a174fca2b96036c2
Author: Antony Riakiotakis
Date: Fri Mar 20 15:26:13 2015 +0100
Branches: master
https://developer.blender.org/rB07b2508305d58d0c772464f9a174fca2b96036c2
Fix high quality depth of field on the Mac.
Quite a few things wrong here:
* Mac did
Commit: d5abff589ebdfc2b9c110f4a67dad0db336482b7
Author: Antony Riakiotakis
Date: Fri Mar 20 19:46:48 2015 +0100
Branches: master
https://developer.blender.org/rBd5abff589ebdfc2b9c110f4a67dad0db336482b7
Fix scons build
===
M
Commit: ea12b87afdb3c57bba2dbf8ba6bf457f83dc8dd0
Author: Antony Riakiotakis
Date: Thu Mar 19 20:48:43 2015 +0100
Branches: master
https://developer.blender.org/rBea12b87afdb3c57bba2dbf8ba6bf457f83dc8dd0
Fix cycles dof settings
Commit: fd559ed94f7ff522e2657cdc7e7153740c480659
Author: Antony Riakiotakis
Date: Thu Mar 19 21:10:05 2015 +0100
Branches: master
https://developer.blender.org/rBfd559ed94f7ff522e2657cdc7e7153740c480659
Missed this last commit
Commit: f51a3aedc9540e0bcda4f16deec22e9aa722ef24
Author: Antony Riakiotakis
Date: Thu Mar 19 21:11:33 2015 +0100
Branches: master
https://developer.blender.org/rBf51a3aedc9540e0bcda4f16deec22e9aa722ef24
Cleanup remove unused variable
Commit: 3e9947c4d4714a4752c768bb78fe6d227fc6be97
Author: Antony Riakiotakis
Date: Tue Mar 3 17:47:31 2015 +0100
Branches: master
https://developer.blender.org/rB3e9947c4d4714a4752c768bb78fe6d227fc6be97
Depth of field high quality:
A new checkbox High quality is provided in camera settings
Commit: bd1e5eeab7a8459755b59672f494609f84ab8302
Author: Antony Riakiotakis
Date: Thu Mar 19 20:04:55 2015 +0100
Branches: master
https://developer.blender.org/rBbd1e5eeab7a8459755b59672f494609f84ab8302
Blender will now use trilinear filtering by default
Commit: aff4aa173a78c7bbd7d08666f995d48ea18cdb50
Author: Antony Riakiotakis
Date: Wed Mar 18 12:40:53 2015 +0100
Branches: master
https://developer.blender.org/rBaff4aa173a78c7bbd7d08666f995d48ea18cdb50
Support UV island selection in UV synch and face select mode.
Enough said, people wanted
Commit: 72419eebc26ca17c588b3d7fe5ccbb0f22d33ad4
Author: Antony Riakiotakis
Date: Wed Mar 18 13:48:37 2015 +0100
Branches: master
https://developer.blender.org/rB72419eebc26ca17c588b3d7fe5ccbb0f22d33ad4
Fix T44029 textures disappear in viewport if GPU mipmap generation is
off.
GPUs need a full
Commit: 9231d35caac39bf4e444cb08979859c313963a53
Author: Antony Riakiotakis
Date: Wed Mar 18 14:09:03 2015 +0100
Branches: master
https://developer.blender.org/rB9231d35caac39bf4e444cb08979859c313963a53
Simplify math in mix_linear glsl function. Thanks to valentin for
pointing out on irc
Commit: dd958cb5b6df1ab6de3a5b70c91b5ea6e9ffb3ec
Author: Antony Riakiotakis
Date: Tue Nov 18 16:56:48 2014 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rBdd958cb5b6df1ab6de3a5b70c91b5ea6e9ffb3ec
GSOC viewport project by
Jason Wilkins. Master rebase work in progress
Commit: 86f21ba17741f661989a3919d6575cf49def716c
Author: Antony Riakiotakis
Date: Wed Mar 18 20:00:43 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB86f21ba17741f661989a3919d6575cf49def716c
Refactoring to make stub for vertex interface redundant
Commit: 2f61341bfcf348ce187c78795f8fdf156b7e28f6
Author: Antony Riakiotakis
Date: Wed Mar 18 20:16:06 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB2f61341bfcf348ce187c78795f8fdf156b7e28f6
Move element indices to vertex stream code
Commit: 17569847e85c12b51d1fc193ea63d6a0830e97f1
Author: Antony Riakiotakis
Date: Wed Mar 18 20:27:54 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB17569847e85c12b51d1fc193ea63d6a0830e97f1
Basic shaders
Commit: b6e99a672b4250c38d8544b8d33c9fd658caf800
Author: Antony Riakiotakis
Date: Wed Mar 18 20:29:35 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rBb6e99a672b4250c38d8544b8d33c9fd658caf800
Blender now compiles (whee) but don't try to run it :p
Commit: 36ae26472717b19ce5a90d5eec29f0ca402ffdff
Author: Antony Riakiotakis
Date: Wed Mar 18 22:00:34 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB36ae26472717b19ce5a90d5eec29f0ca402ffdff
Still more files from branch that were left over uncommitted
Commit: f707ffdd3abddcf6ed5f8bf165bf5703d94d3d9a
Author: Antony Riakiotakis
Date: Wed Mar 18 22:08:02 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rBf707ffdd3abddcf6ed5f8bf165bf5703d94d3d9a
Even more missing stuffs
Commit: 85d5c78901d04bb8b9a0b370d45b8d5fce9a3ef0
Author: Antony Riakiotakis
Date: Wed Mar 18 22:37:44 2015 +0100
Branches: temp_viewport_fx_merge
https://developer.blender.org/rB85d5c78901d04bb8b9a0b370d45b8d5fce9a3ef0
Blender compiles again and has most of the mising files now
Commit: 2d1879b7145dd71d84f403791093fbca47775d6d
Author: Antony Riakiotakis
Date: Fri Mar 13 13:09:52 2015 +0100
Branches: blender-v2.74-release
https://developer.blender.org/rB2d1879b7145dd71d84f403791093fbca47775d6d
Fix T43959 jittering in 2D texture painting.
This is still not perfect
Commit: 42aac45d7f0e0f43725093e97ebb8175a95aa247
Author: Antony Riakiotakis
Date: Tue Mar 17 14:15:05 2015 +0100
Branches: master
https://developer.blender.org/rB42aac45d7f0e0f43725093e97ebb8175a95aa247
Part 1 of D1082 by Troy Sobotka, add API in OCIO for luminance
calculation
Commit: dd38dce7f0ae604396d1e96bc49500369fdedf29
Author: Antony Riakiotakis
Date: Tue Mar 17 15:20:33 2015 +0100
Branches: master
https://developer.blender.org/rBdd38dce7f0ae604396d1e96bc49500369fdedf29
Part 2 of D1082 by Troy Sobotka, remove our functions that do luma
calculations and use
Commit: 459b1a907ce542ec3f10a533d27832ac9dfbc92d
Author: Antony Riakiotakis
Date: Mon Mar 16 11:50:17 2015 +0100
Branches: gooseberry
https://developer.blender.org/rB459b1a907ce542ec3f10a533d27832ac9dfbc92d
Better fix for animation returning negative values when AVsynch is on,
patch by Nexyon
Commit: c3c2a3bbe86dc400d4f5a6194f8d7c28624af231
Author: Antony Riakiotakis
Date: Mon Mar 16 11:45:59 2015 +0100
Branches: gooseberry
https://developer.blender.org/rBc3c2a3bbe86dc400d4f5a6194f8d7c28624af231
Revert Attempted fix for OpenAL synchronization.
This reverts commit
Commit: 77bc623bc4b1b1d6389eb749468348c13ed19ce8
Author: Antony Riakiotakis
Date: Mon Mar 16 16:18:37 2015 +0100
Branches: master
https://developer.blender.org/rB77bc623bc4b1b1d6389eb749468348c13ed19ce8
Get rid og gluBuild2DMipmaps on game engine
Commit: 6d03e9449177c7b0e9d749de8507eaaea653397b
Author: Antony Riakiotakis
Date: Mon Mar 16 15:45:34 2015 +0100
Branches: master
https://developer.blender.org/rB6d03e9449177c7b0e9d749de8507eaaea653397b
Get rid of gluBuild2DMipmaps on gpu_draw.c (use our own imbuf scaling
functions instead
Commit: 86c828d9fdf6df9f392f70d8ed1f0e10ce10e098
Author: Antony Riakiotakis
Date: Mon Mar 16 12:14:13 2015 +0100
Branches: master
https://developer.blender.org/rB86c828d9fdf6df9f392f70d8ed1f0e10ce10e098
Make sure disabling attribute arrays also resets the counter so we don't
do it twice
Commit: 79393cb7a2dfef3bd7205b1a68558aaba2f2b5da
Author: Antony Riakiotakis
Date: Fri Mar 13 13:09:52 2015 +0100
Branches: master
https://developer.blender.org/rB79393cb7a2dfef3bd7205b1a68558aaba2f2b5da
Fix T43959 jittering in 2D texture painting.
This is still not perfect,
but should work
Commit: 5d94e2d40be398d7849a2dbe1e9f642eac45e711
Author: Antony Riakiotakis
Date: Fri Mar 13 16:12:23 2015 +0100
Branches: temp_motionpaths
https://developer.blender.org/rB5d94e2d40be398d7849a2dbe1e9f642eac45e711
Stub API to add an object to motionpath processing job
Commit: fc09d58127333c69ed20805c3de7975058dc3cad
Author: Antony Riakiotakis
Date: Fri Mar 13 16:47:45 2015 +0100
Branches: temp_motionpaths
https://developer.blender.org/rBfc09d58127333c69ed20805c3de7975058dc3cad
Cleanup fcurve tags properly
Commit: accfe0d3ede1f14620b3cfc7e7e580cca289b30c
Author: Antony Riakiotakis
Date: Fri Mar 13 15:17:11 2015 +0100
Branches: temp_motionpaths
https://developer.blender.org/rBaccfe0d3ede1f14620b3cfc7e7e580cca289b30c
Object now also support proper undo
Commit: 779cf534af96b3d0f440e7eeeab97501018ee2e2
Author: Antony Riakiotakis
Date: Thu Mar 12 12:31:30 2015 +0100
Branches: temp_motionpaths
https://developer.blender.org/rB779cf534af96b3d0f440e7eeeab97501018ee2e2
Keep keyframes on undo
WIP code to tag fcurves with existing keyframes on current
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