Re: [clutter] Reg: GNU C library used

2009-08-13 Thread Veli Ogla Sungutay
That's why I said virtually. As far as I can see NDK is a step forward but will be limited to do some certain performance related tasks. I would expect a full Dalvik extension layer that we can use to provide wrappers for all the C libs out there. Not sure if NDK allows this, will do some more

[clutter] questions regarding captured event

2009-08-13 Thread Karl Lattimer
Hi all, I'm having some trouble with captured-event, from the documentation gboolean user_function (ClutterActor *actor, ClutterEvent *event, gpointer user_data) : Run Last actor : the actor which received the signal Now I've taken this to mean that 'actor' is the actor which originally

Re: [clutter] clutter_actor_animate ()

2009-08-13 Thread Samuel Degrande
On 13/08/2009 01:41, Ian Walberg wrote: Neil, Thanks that helps. However I am getting this following error :- 'Cannot bind property '' objects of type 'ClutterTexture' do not have this property' When I try the rotation example :- clutter_actor_animate (actor, CLUTTER_EASE_IN, 100,

[clutter] WHERE IS clutter_sini?

2009-08-13 Thread Jianchun Zhou
Hello, guys: In version 1.0 I found some functions and maros were gone, like: clutter_sini clutter_cosi CFX_MUL Any idea where they are? Thanks a million! -- Best Regards

Re: [clutter] WHERE IS clutter_sini?

2009-08-13 Thread Samuel Degrande
On 13/08/2009 11:17, Jianchun Zhou wrote: Hello, guys: In version 1.0 I found some functions and maros were gone, like: clutter_sini clutter_cosi CFX_MUL Any idea where they are? Thanks a million! -- Best Regards As far as I know, the Fixed Point API was removed, and clutter now use

Re: [clutter] WHERE IS clutter_sini?

2009-08-13 Thread Jianchun Zhou
Thank you, Samuel, at least it works now. First time hearing AFAIK, ha! On Thu, Aug 13, 2009 at 5:26 PM, Samuel Degrande samuel.degra...@lifl.frwrote: On 13/08/2009 11:17, Jianchun Zhou wrote: Hello, guys: In version 1.0 I found some functions and maros were gone, like: clutter_sini

RE: [clutter] OMAP/ARM/BaegleBoard

2009-08-13 Thread Ian Walberg
Arrgggh, I had missed that. Does anyone know how broken it is? Can we help fix it? Thanks, Ian -Original Message- From: Hieu Le Trung [mailto:hie...@cybersoft-vn.com] Sent: Wednesday, August 12, 2009 7:52 PM To: Ian Walberg; clutter@o-hand.com Subject: RE: [clutter] OMAP/ARM/BaegleBoard

FW: [clutter] OMAP/ARM/BaegleBoard

2009-08-13 Thread Ian Walberg
the patch has been added to ease the building broken for gles2.0 and most of functionality has been verified. you can see here: http://bugzilla.openedhand.com/show_bug.cgi?id=1698 On Thu, Aug 13, 2009 at 10:42 PM, Ian Walberg ian.walb...@airborne.aero wrote: Arrgggh, I had missed that.

RE: [clutter] clutter_actor_animate ()

2009-08-13 Thread Ian Walberg
Sanuel, That works thanks, I am not sure if I can update the documents but if some one can do that it would help future questions. Thanks Ian -Original Message- From: Samuel Degrande [mailto:samuel.degra...@lifl.fr] Sent: Thursday, August 13, 2009 1:51 AM To: Ian Walberg Cc: Neil

RE: [clutter] OMAP/ARM/BaegleBoard

2009-08-13 Thread Emmanuele Bassi
On Thu, 2009-08-13 at 10:42 -0400, Ian Walberg wrote: Arrgggh, I had missed that. Does anyone know how broken it is? Can we help fix it? the support for GLES 2.0 under EGLX has been fixed in master (Clutter 1.1) thanks to a patch Zhou Jiangwei. the current combinations that can't test are:

Re: [clutter] clutter_actor_animate ()

2009-08-13 Thread Uday Verma
If you use variables to pass these values to clutter_actor_animate and if any of these variables is of incorrect type, the function just segfaults. gint angle = 360; // instead of a double clutter_actor_animate (myactor, CLUTTER_EASE_IN, 100, rotation-angle-z, x, NULL); // will segfault -- On

Re: [clutter] clutter_actor_animate ()

2009-08-13 Thread Emmanuele Bassi
On Thu, 2009-08-13 at 10:25 -0500, Uday Verma wrote: If you use variables to pass these values to clutter_actor_animate and if any of these variables is of incorrect type, the function just segfaults. gint angle = 360; // instead of a double clutter_actor_animate (myactor,

RE: [clutter] clutter_actor_animate ()

2009-08-13 Thread Ian Walberg
I am happy to pass 'sensible stuff' and I am just working out what can be passed. How do I make the animation loop? Thanks Ian -Original Message- From: Emmanuele Bassi [mailto:eba...@linux.intel.com] Sent: Thursday, August 13, 2009 8:30 AM To: clutter@o-hand.com Subject: Re: [clutter]

RE: [clutter] clutter_actor_animate ()

2009-08-13 Thread Emmanuele Bassi
On Thu, 2009-08-13 at 11:51 -0400, Ian Walberg wrote: I am happy to pass 'sensible stuff' and I am just working out what can be passed. How do I make the animation loop? by reading the documentation: http://www.clutter-project.org/docs/clutter/stable/clutter-Implicit-Animations.html

RE: [clutter] clutter_actor_animate ()

2009-08-13 Thread Ian Walberg
Emmanuele, What I was trying to ask was can you set the animation to be looping by passing it as one of the parameters to the clutter_actor_animate function? Thanks Ian -Original Message- From: Emmanuele Bassi [mailto:eba...@linux.intel.com] Sent: Thursday, August 13, 2009 8:55 AM To:

Re: [clutter] Reg: GNU C library used

2009-08-13 Thread Andy Tai
The free software license (LGPL) allows you to do that (spending efforts to port all Clutter related libraries to Bionic C) Maybe a better question is why shouldn't you ask Google to support the standard GNU/Linux ecosystem on Android? On Mon, Aug 10, 2009 at 9:50 PM,

Re: [clutter] Reg: GNU C library used

2009-08-13 Thread Emmanuele Bassi
On Tue, 2009-08-11 at 10:20 +0530, Kuldeep wrote: I didnt understand what you said. Do you mean by you are not working towards porting of clutter on android? what I meant was exactly what I wrote: as far as I know there is currently no effort in the community, nor there is an effort from the

Re: [clutter] Reg: GNU C library used

2009-08-13 Thread David Lefty Schlesinger
On 8/13/09 9:07 AM, Andy Tai a...@atai.org wrote: The free software license (LGPL) allows you to do that (spending efforts to port all Clutter related libraries to Bionic C) As long as the only Android-based dependency is on bionic (which is BSD-licensed), you should be okay here. However, you

RE: [clutter] clutter_actor_animate ()

2009-08-13 Thread Ian Walberg
Emmanuele, Many thanks for the reply and I now understand. I have tried what you suggest and it works perfectly. Ian -Original Message- From: Emmanuele Bassi [mailto:eba...@linux.intel.com] Sent: Thursday, August 13, 2009 9:31 AM To: clutter@o-hand.com Subject: RE: [clutter]

RE: [clutter] Re: FW: OMAP/ARM/BaegleBoard

2009-08-13 Thread Ian Walberg
Koen, Excellent news. Does this give us clutter-1.0 or 0.9? Thanks Ian -Original Message- From: news [mailto:n...@ger.gmane.org] On Behalf Of Koen Kooi Sent: Thursday, August 13, 2009 9:29 AM To: clutter@o-hand.com Subject: [clutter] Re: FW: OMAP/ARM/BaegleBoard On 13-08-09 17:08,

Re: [clutter] Re: FW: OMAP/ARM/BaegleBoard

2009-08-13 Thread Koen Kooi
technically 1.1 :) Op 13 aug 2009 om 19:02 heeft Ian Walberg ian.walb...@airborne.aero het volgende geschreven:\ Koen, Excellent news. Does this give us clutter-1.0 or 0.9? Thanks Ian -Original Message- From: news [mailto:n...@ger.gmane.org] On Behalf Of Koen Kooi Sent:

[clutter] embeding GTK in Clutter

2009-08-13 Thread Jose Aliste
Hi, Just a quick question on how to embed GTK widgets in Clutter, since the csw branch of gtk was recently merged in master.. So is this possible? if so in which branch of clutter? Thanks José On Thu, Aug 13, 2009 at 6:04 PM, Ian Walbergian.walb...@airborne.aero wrote: Emmanuele, What I