On Tue, 2007-08-21 at 13:20 -0400, Jason House wrote:
Does the server normally have this many issues?
Yes.
There is some bug I haven't spent much time looking for. I think I'm
going to spend some time today trying to fix it. I'm wasting more time
restarting the server than I would fixing
Thanks for continuing to maintain such a nice service for the computer
go community.
I too will be tracking down a bug today... CGOS seems to have
highlighted at least one severe problem in my bot.
On 8/21/07, Don Dailey [EMAIL PROTECTED] wrote:
On Tue, 2007-08-21 at 13:20 -0400, Jason House
cgosview9x9 shows game 101909, MindReader(1953) vs. MonteGNU(2116), to
in progress with no stones ever played in it.
http://cgos.boardspace.net/9x9/standings.html seems to show both
opponents playing in a different active game (along with many others).
It looks like the web page shows a different
I haven't been watching it very closely because I've been out of town
for a while.
I restarted the server, let me know if it looks like there is still a
problem.
- Don
On Mon, 2007-08-20 at 14:10 -0400, Jason House wrote:
cgosview9x9 shows game 101909, MindReader(1953) vs. MonteGNU(2116),
CGOS is back up and running. I'm not sure what the status of the
machine is.
- Don
___
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/
Apparently there are more hardware issues with CGOS. The machine is
down right now. So it will be a few hours before I can bring the
software back up.
Sorry about the problems.
- Don
___
computer-go mailing list
computer-go@computer-go.org
Curious what game rules does CGOS use? I noticed when viewing some
engines will pass pass and end, while some will play all the way till
everything is pretty much filled in which I believe is Chinese rules.
I'm a little confused over the rules so perhaps I'm not stating it
correctly or not
I brought CGOS back on-line and it seems to be ok now.
- Don
On Sat, 2007-07-14 at 09:01 -0400, Don Dailey wrote:
CGOS is down and may be for a few hours. There is apparently a problem
with the disk array and ETA is sometime this afternoon before it's back
and running.
Sorry about the
Don wrote:
On Sun, 2007-07-08 at 12:53 +0200, Magnus Persson wrote:
I just had an exception in Valkyria because it recieved
play b resign
from the server.
As far as I know CGOS used to to send nothing to the winner when a program
resigned. Am I wrong or has this something to do
Ok, my bad.I will take it out of the next client version. If it
causes anyone trouble it can easily be removed from the client, just let
me know.
- Don
On Mon, 2007-07-09 at 23:24 +0200, Gunnar Farnebäck wrote:
Don wrote:
On Sun, 2007-07-08 at 12:53 +0200, Magnus Persson wrote:
I
I just had an exception in Valkyria because it recieved
play b resign
from the server.
As far as I know CGOS used to to send nothing to the winner when a program
resigned. Am I wrong or has this something to do with the current stability
problems of CGOS?
Her is the end of the log. Game was
On Sun, 2007-07-08 at 12:53 +0200, Magnus Persson wrote:
I just had an exception in Valkyria because it recieved
play b resign
from the server.
As far as I know CGOS used to to send nothing to the winner when a program
resigned. Am I wrong or has this something to do with the current
Greetings,
I tried grabbing the cgos game db's but they don't appear to be valid.
Is it down or have the files been moved?
-Josh
On 5/21/06, Don Dailey [EMAIL PROTECTED] wrote:
I have provided a way for anyone to retrieve all the CGOS game records
due to many requests for all or part of the
I think it's a server bug. It doesn't know what to do when only 2
program are playing.
I restarted the gnugo anchor.
- Don
On Thu, 2007-06-28 at 22:37 -0400, Don Dailey wrote:
It looked somehow wedged, but I restarted it.
I see only 2 programs playing on it, both myCtest version.
-
CGOS is back up, both 9x9 and 19x19.
- Don
___
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/
Ok the 19x19 server is almost ready.
I would like to get 3 or 4 volunteers to run a copy of the Anchor.
The Anchor will be GnuGo 3.7.10 with these parameters:
gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules
The idea is to have at least 1 or 2 playing at any given time
I can run one. Let me know I can set it up tonight.
-Josh
On 5/22/07, Don Dailey [EMAIL PROTECTED] wrote:
Ok the 19x19 server is almost ready.
I would like to get 3 or 4 volunteers to run a copy of the Anchor.
The Anchor will be GnuGo 3.7.10 with these parameters:
gnugo --mode gtp --score
On Tue, 2007-05-22 at 17:35 +0200, Heikki Levanto wrote:
How about GnuGo-3.7.10-H
Ok - I'm setting up GnuGo-3.7.10-H as an anchor.
- Don
___
computer-go mailing list
computer-go@computer-go.org
I just sent out instructions on how to get on the server.
All I need to know is the exact name you want to use on CGOS
and I can set it up as an Anchor. Be sure to run it
exactly as specified using GnuGo 3.7.10
- Don
On Tue, 2007-05-22 at 11:35 -0400, Joshua Shriver wrote:
I can run one.
On 5/22/07, Don Dailey [EMAIL PROTECTED] wrote:
Ok the 19x19 server is almost ready.
I would like to get 3 or 4 volunteers to run a copy of the Anchor.
The Anchor will be GnuGo 3.7.10 with these parameters:
gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules
In GTP mode,
Don Dailey wrote:
I would like to get 3 or 4 volunteers to run a copy of the Anchor.
[...]
The Anchors will be fixed at 1800 ELO.
Just a thought: couldn't different speeds of the computers running the
Anchors lead to differnt strengths?
eph
___
/ security
[EMAIL PROTECTED]
- Original Message
From: Heikki Levanto [EMAIL PROTECTED]
To: computer-go computer-go@computer-go.org
Sent: Tuesday, May 22, 2007 8:35:50 AM
Subject: Re: [computer-go] CGOS 19x19 almost ready.
On Tue, May 22, 2007 at 11:22:19AM -0400, Don Dailey
On Tue, 22 May 2007, Don Dailey wrote:
Ok the 19x19 server is almost ready.
I would like to get 3 or 4 volunteers to run a copy of the Anchor.
The Anchor will be GnuGo 3.7.10 with these parameters:
gnugo --mode gtp --score aftermath --capture-all-dead --chinese-rules
Did you ever say which
OK, everyone running a GnuGo anchor needs to know this.
Let's make the default level be level 8 - since we want
to be able to very comfortably run this on slow hardware.
So let's make this the command for gnugo:
gnugo --mode gtp
--score aftermath
--capture-all-dead
On Tue, 2007-05-22 at 19:47 +0200, Ephrim Khong wrote:
Don Dailey wrote:
I would like to get 3 or 4 volunteers to run a copy of the Anchor.
[...]
The Anchors will be fixed at 1800 ELO.
Just a thought: couldn't different speeds of the computers running the
Anchors lead to differnt
22, 2007 10:52:13 AM
Subject: Re: [computer-go] CGOS 19x19 almost ready.
On Tue, 2007-05-22 at 09:29 -0700, terry mcintyre wrote:
I can set up tomorrow. How about TMGnuGo3_7_10 or something like that?
How about TMGnuGo-3.7.10 which is a more conventional notation?
I have set up TMGnuGo-3.7.10
I think that this version is sufficiently fast that it will move in
time on most modern systems.
You could also throw out the result when an anchor loses on time.
___
computer-go mailing list
computer-go@computer-go.org
Yes, see my later emails -
It needs to be:
gnugo --mode gtp
--score aftermath
--capture-all-dead
--min-level 8
--max-level 8
--chinese-rules
--positional-superko
- Don
On Tue, 2007-05-22 at 11:39 -0700, Christoph Birk wrote:
On Tue, 22 May
CGOS is down.
There appears to be a physical problem with the cgos boardspace
server and it's my understanding it is being looked at.
It may be several hours before it is back -
since it is late here and I don't know how long it will be before
it's fixed.
- Don
I restarted the CGOS server. I don't know if the hard disk issue was
resolved (or even if it was proved there was a hard disk issue) but the
server is available now for playing games.
- Don
___
computer-go mailing list
computer-go@computer-go.org
CGOS has been having a lot of trouble over the last few days and I am
looking into it.
It appears that there may be a physical problem with the disk array that
boardspace uses - still checking into this and other things.
CGOS may be down for a while so please bear with me. I'll let you know
I grabbed the CGOS viewer today to watch some games, really nifty :)
Though I was wondering, what does W+Resign mean? White resigned or
that white won by resignation? One game in particular with that
designation White could have easily won so not sure what it meant.
Also, there seems to be many
The first letter of the score is always the winner.
On 5/4/07, Joshua Shriver [EMAIL PROTECTED] wrote:
I grabbed the CGOS viewer today to watch some games, really nifty :)
Though I was wondering, what does W+Resign mean? White resigned or
that white won by resignation? One game in particular
On Fri, 2007-05-04 at 13:16 -0400, Joshua Shriver wrote:
I grabbed the CGOS viewer today to watch some games, really nifty :)
Though I was wondering, what does W+Resign mean? White resigned or
that white won by resignation? One game in particular with that
designation White could have easily
I've been trying to download the complete set of games from the new
CGOS, but can't seem to find a suitable URL for the job. I tried all
kinds of modifications of the URLs from the old system, but none
worked. Are the games still available for batch downloads, or do I
really have to fetch them
I will be gone for the weekend. If CGOS goes down, I won't
be able to fix it until Sunday evening, EST.
There is actually a little race conditions that can happen
if a viewer quits at just the wrong moment and this can hang
the server - it's happened twice since this server when up
so the
Hello all,
I've recently unleashed a few versions of my program Haste on CGOS.
Seeing their ratings sparked a bit of curiosity about the relative
ratings they achieved. In self-play ( thousands of games ) they differ
by more than twice as many ELO-points as on the server.
I know it's bad to use
Just tried to download the latest version. Downloaded, unzipped but
didn't work/display.
Did I not get it from where I should have??
Thanks... Tris...
___
computer-go mailing list
computer-go@computer-go.org
In message [EMAIL PROTECTED], Don
Dailey [EMAIL PROTECTED] writes
On Tue, 2007-04-10 at 11:54 -0700, Tris wrote:
Just tried to download the latest version. Downloaded, unzipped but
didn't work/display.
Did I not get it from where I should have??
It's hard to say - I don't know where you
So you got it from the wrong place! Good - we can solve
your problem then!
Go here:
http://cgos.boardspace.net/9x9/index.html
and I think you will find a version that works for the
new cgos.
- Don
On Tue, 2007-04-10 at 12:57 -0700, Tris wrote:
Got it from:
Got it from:
http://www.greencheeks.homelinux.org:8015/~drd/public/
Got the windows version:
http://www.greencheeks.homelinux.org:8015/%7Edrd/public/cgosview-windows.zipcgosview-windows.zip
Yes, Unzipped first. Earlier version worked fine!
Tris
At 12:29 PM 4/10/2007, you wrote:
On
Sweet program! Was taking a look at one of the games. Very nice
interface for linux.
-Josh
On 4/10/07, Don Dailey [EMAIL PROTECTED] wrote:
So you got it from the wrong place! Good - we can solve
your problem then!
Go here:
http://cgos.boardspace.net/9x9/index.html
and I think you will
I just updated the viewer again to version 0.31
I will not longer announce client updates unless
they address a serious bug or problem or amazing
new functionality Instead, I will give the
latest version number on the CGOS webpage.
In this case, there is probably no need to upgrade.
The
Just a warning -
Tomorrow, I'm taking the old CGOS down and replacing it with
the NEW cgos.
Also, the CGOS test I'm running from my home computer will
go away. So the 2 minute server will also go away!
The new cgos on boardspace will be 5 minute time control
instead of the previous 10
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and it will of course not
be required that you implement it.I will have to
read the standard to see if
On Wed, 28 Mar 2007, Don Dailey wrote:
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and it will of course not
be required that you implement it.I
On Wed, 2007-03-28 at 13:44 -0700, Christoph Birk wrote:
On Wed, 28 Mar 2007, Don Dailey wrote:
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and
On Wed, 2007-03-28 at 13:44 -0700, Christoph Birk wrote:
On Wed, 28 Mar 2007, Don Dailey wrote:
One of the features I want to put into CGOS involves
a new gtp command to inform the program of the opponent,
game number, etc.I have not decided on the format
of this new gtp command and
On Wed, 28 Mar 2007, Don Dailey wrote:
But the client DOES use GTP to speak to the engine. The
idea is that your engine might want to have information
about the opponent. The way Lazarus will use this is
to put this information in it's own log files. When
I'm browsing the logs of Lazarus I
The testing has uncovered a few bugs that have been fixed.
None of them crashed the server or caused a major problem.
However, someone is running a client that is reconnecting
pretty frequently - I suspect their engine has died. I think
I would prefer the behavior to be to kill the script
The server stayed up all night and is still running. I did not
do anything special and I still don't know what the problem is.
If anyone suspects their program tickled a bug in CGOS, please
let me know, so I can strengthen CGOS and know what to look for in
the future.
Meanwhile, I'm working on
On Mon, Mar 12, 2007 at 10:09:03AM -0400, Don Dailey wrote:
If anyone suspects their program tickled a bug in CGOS, please
let me know, so I can strengthen CGOS and know what to look for in
the future.
Not me, I haven't changed anything for a week or two.
Meanwhile, I'm working on a better
Le mardi 20 février 2007 13:10, Heikki Levanto a écrit :
P.S. Was there a good description of what a bot should do to finish a
game earlier - my current ones play to the bitter end, with only 1-point
eyes left. Might as well quit earlier if I can.
Don't play moves which would be self-atari
On Tue, Feb 20, 2007 at 03:09:44PM +, alain Baeckeroot wrote:
Le mardi 20 février 2007 13:10, Heikki Levanto a écrit :
P.S. Was there a good description of what a bot should do to finish a
game earlier - my current ones play to the bitter end, with only 1-point
eyes left. Might as well
On Tue, Feb 20, 2007 at 12:21:08PM -0500, Don Dailey wrote:
CGOS uses simple rules, you MUST play out a game to the end, anything
left on the board is considered ALIVE.
Fair enough. At least I don't have to worry about annoying other
p,layers by doing what already was the easiest thing for me
To who it may concern:
ggexp appears to be losing all of it's games on time.
___
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/
I just checked this for January and here are the statics:
When playing white ggexp played:
1087 games
295 losses
8 of these were time losses.
When playing black ggexp played
1036 games
341 losses
17 losses
So I don't see that it's losing all
It lost several games in a row on time at the time that I sent that
message. Obviously, it can't have lost ALL of it's games and still
attained an 1800 rating.
On 2/6/07, Don Dailey [EMAIL PROTECTED] wrote:
I just checked this for January and here are the statics:
When playing white ggexp
On Tue, 2007-02-06 at 14:16 -0500, Chris Fant wrote:
It lost several games in a row on time at the time that I sent that
message. Obviously, it can't have lost ALL of it's games and still
attained an 1800 rating.
I assumed that you meant that of all the games it lost, they were
mostly due to
Are the elo ratings integer or floats?
I am just wondering if partial (less than one) ratings build up or
are truncated.
Cheers,
David
___
computer-go mailing list
computer-go@computer-go.org
I have a temporary server up for 7x7 CGOS thanks to Thomas Wolf who
procured a machine for me to use.
The following URL gives the status of the games:
http://139.57.131.70:8015/7x7.html
And you must fix up the client program to point to the correct server.
A client that is ready to go is
When I have some free time and if Don is interested, I may run some
simulations for the method I proposed and post some results. Don,
please let me know whether your mind is made up already.
I am pretty sure I will stick with my original idea now of just choosing
the best of N random
There may be some confusion about what the assumptions and goals are for
the CGOS pairing objectives. I am hearing conflicting statements. So I
for one am unsure ;-)
Don Daily wrote (from Re: [computer-go] A new pairing system idea for
CGOS, 10/8/2006):
Your basic idea is sound - but it's
401 - 463 of 463 matches
Mail list logo