Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-29 Thread Christoph Birk
On Dec 13, 2007, at 9:46 AM, Don Dailey wrote: I suspect there is more than 100 ELO between ranks at 9x9. Me too ... Christoph ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-14 Thread Jason House
On Dec 14, 2007 10:55 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: > I'll bet that if someone ever does write a go-playing program that > adapts its play in the light of what happens in the games it plays, I'll > eventually be able to train it to make some _really_ bad moves. That trick works again

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-14 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, terry mcintyre <[EMAIL PROTECTED]> writes - Original Message From: Rémi Coulom <[EMAIL PROTECTED]> For instance, against computers, I estimate that Crazy Stone improved about 3 stones between this summer and now. But it clearly did not improve 3 stones o

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Christopher Rosin
Hi. My program greenpeep is currently UCT-based, with some MoGo-like enhancements and some additional learning. I described it more here: http://computer-go.org/pipermail/computer-go/2007-October/011438.html http://computer-go.org/pipermail/computer-go/2007-November/011865.html Regarding the curr

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
> > What I mean is that if human player H beats computer C1 65% of the > time, and computer C2 also beats computer C1 65% of the time, then I > would expect that H would be stronger than C2, especially if both C1 > and C2 are MC programs. If it is the case, then it would make it > difficult to com

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread terry mcintyre
- Original Message From: Rémi Coulom <[EMAIL PROTECTED]> > For instance, against computers, I estimate that Crazy Stone improved > about 3 stones between this summer and now. But it clearly did not > improve 3 stones on KGS. I vaguely remember that Sylvain also noticed > that MoGo coul

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Rémi Coulom
Don Dailey wrote: I don't really know what you mean by "one-dimensional." My understanding of playing strength is that it's not one-dimensional meaning that it is foiled by in-transitivities between players with different styles.You may be able to beat me, but I might be able to beat someo

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Jason House
On Dec 13, 2007 4:51 PM, Don Dailey <[EMAIL PROTECTED]> wrote: > Do you have a suggestion for a specific mechanism for this? I was mostly just thinking a file that cgos looks for that includes bot names and the preferences. The don't play list would need obvious restrictions like what you've al

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
Are you suggesting a mechanism that allows you to turn this off and on at will and that is separate from the naming and password convention? One thing I definitely would not do is allow you to select opponents you prefer to play or not to play - whatever control we have will be limited to our o

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
Regarding correspondance with human ranks, and handicap value, I cannot tell yet. It is very clear to me that the Elo-rating model is very wrong for the game of Go, because strength is not one-dimensional, especially when mixing bots and humans. The best way to evaluate a bot in terms of human rati

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Jason House
On Dec 13, 2007 4:01 PM, Don Dailey <[EMAIL PROTECTED]> wrote: > I don't want to add more mechanisms. You can build your own mechanism > by making your own password naming convention or bot naming > convention.For instance you can use the underscore character to > build separate families of

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
I don't want to add more mechanisms. You can build your own mechanism by making your own password naming convention or bot naming convention.For instance you can use the underscore character to build separate families of bots and still keep your own branding. We might at some point make a w

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Chris Fant
> On Dec 13, 2007 3:09 PM, David Fotland <[EMAIL PROTECTED]> wrote: > > Isn't Greenpeep an alpha-beta searcher, not UCT/MC? > > I could have sworn I heard it described as UCT/MC with MoGo-like > enhancements. > Same here. ___ computer-go mailing list com

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Jason House
On Dec 13, 2007 3:09 PM, David Fotland <[EMAIL PROTECTED]> wrote: > Isn't Greenpeep an alpha-beta searcher, not UCT/MC? I could have sworn I heard it described as UCT/MC with MoGo-like enhancements. ___ computer-go mailing list computer-go@computer-go.

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Jason House
On Dec 13, 2007 2:37 PM, Don Dailey <[EMAIL PROTECTED]> wrote: > I am considering to enforce this basic protocol on the server soon: > > Programs of the same "family" will not be paired against each other. > I frequently look at the games between my bot version more than I look at them with

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
David Fotland wrote: > Isn't Greenpeep an alpha-beta searcher, not UCT/MC? > > Since Go ranks are based an handicap stones, and 100 ELO points implies a > particular winning percentage, it would be an unlikely coincidence if 1 rank > is 100 ELO points. Any web site that claims this must be wrong

RE: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread David Fotland
Isn't Greenpeep an alpha-beta searcher, not UCT/MC? Since Go ranks are based an handicap stones, and 100 ELO points implies a particular winning percentage, it would be an unlikely coincidence if 1 rank is 100 ELO points. Any web site that claims this must be wrong :) and should have little credi

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Hideki Kato
Hi Rémi , Rémi Coulom: <[EMAIL PROTECTED]>: >Don Dailey wrote: >> It would be great if you would provide recommendations for a simple >> conversion formula when you are ready based on this study. Also, >> if you have any suggestions in general for CGOS ratings the >> cgos-developers would be

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
From time to time I have put highly experimental and very different programs on CGOS and I don't care if they play themselves What I meant to say is that I don't care if they play other programs of mine. - Don Don Dailey wrote: > I am considering to enforce this basic protocol on the s

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
I am considering to enforce this basic protocol on the server soon: Programs of the same "family" will not be paired against each other. A family of programs have the same name up to the first hyphen and the same password. So if I have these programs: Name password --

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Rémi Coulom
Don Dailey wrote: It would be great if you would provide recommendations for a simple conversion formula when you are ready based on this study. Also, if you have any suggestions in general for CGOS ratings the cgos-developers would be willing to listen to your suggestions. - Don My sugges

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
Hideki Kato wrote: > Hi Don, > > There are not enough evidence to believe this. > I realize that - and I don't expect it to be perfect. But it's a starting point.I would like to put something up pretty soon just to have something to debate about :-) Seriously, if we make some kind o

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Hideki Kato
Hi Don, There are not enough evidence to believe this. Tast-3k has too few matches against each program, less than ten games and has no matches against strongest programs including Crazy Stone, MoGo and greenpeep. In addition, there seems some bias, that is, his winning rate against gnugo-3.7

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
It would be great if you would provide recommendations for a simple conversion formula when you are ready based on this study. Also, if you have any suggestions in general for CGOS ratings the cgos-developers would be willing to listen to your suggestions. - Don Rémi Coulom wrote: > Don D

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Rémi Coulom
Don Dailey wrote: We may be able to borrow KGS data of well established players playing 9x9 games against each other to estimate this. Would anyone like to volunteer to do this? Bill Shubert kindly provided this data to me. I am working on a study about rating systems for the game of Go. I

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
I'm going to estimate that 100 ELO is roughly 1 rank based on this: http://en.wikipedia.org/wiki/Go_ranks_and_ratings This may not hold for 9x9.If a 1 kyu beats a 2kyu about 64% of the time in an even game at 19x19, it doesn't imply that he will do the same at 9x9, but until I have a r

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-13 Thread Don Dailey
Christoph, Your bayeselo rating is 1942 on CGOS. I compiled a table that has all players with 50 games or more which can be found here: http://cgos.boardspace.net/9x9/hof2.html - Don Christoph Birk wrote: > On Tue, 11 Dec 2007, Don Dailey wrote: >> Christoph, >> Let me know whe

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-12 Thread Christoph Birk
On Tue, 11 Dec 2007, Don Dailey wrote: Christoph, Let me know when you are finished, what name you are playing under and I will do the bayeselo thing to get a better figure. I am playing using the 'tast-3k' account. Right, now I have 71 games and a rating of 1979 ELO. Also, I can throw

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-12 Thread Alain Baeckeroot
Le mercredi 12 décembre 2007, Ben Lambrechts a écrit : > > > How do AGA ratings compare to KGS? > Sensei's Library is your friend ;o) > http://senseis.xmp.net/?RankWorldwideComparison > I believe this page has not been updated since last year change on kgs ranking scale. Kgs have the big advant

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Ben Lambrechts
How do AGA ratings compare to KGS? Sensei's Library is your friend ;o) http://senseis.xmp.net/?RankWorldwideComparison Ben ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Michael Alford
vid -Original Message- From: [EMAIL PROTECTED] [mailto:computer-go- [EMAIL PROTECTED] On Behalf Of Don Dailey Sent: Tuesday, December 11, 2007 6:37 PM To: computer-go Subject: Re: [computer-go] Where and How to Test the Strong Programs? I feel that we probably need several more players to h

RE: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread David Fotland
le. That's 12 ranks above 2000, with the higher ranks having more ELO points per rank. David > -Original Message- > From: [EMAIL PROTECTED] [mailto:computer-go- > [EMAIL PROTECTED] On Behalf Of Don Dailey > Sent: Tuesday, December 11, 2007 6:37 PM > To: computer-go &g

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Don Dailey
I feel that we probably need several more players to have much accuracy, but I don't mind starting the best educated guess we can muster - it can be modified at a later time. How do AGA ratings compare to other systems? Is any particular system considered (defacto or otherwise) more of a "stand

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Don Dailey
Christoph, Let me know when you are finished, what name you are playing under and I will do the bayeselo thing to get a better figure. Also, I can throw out any games that were irregular if you can identify them, such as if a match started when you were not looking or your interface got gl

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Christoph Birk
On Tue, 11 Dec 2007, Don Dailey wrote: Are you playing on CGOS? Did you actually build your own GUI for this? As I wrote in a previous email, I re-used my 'myCtest' program but replaced the 'genmove' command with a simple GUI. Just took me a few hours. I don't want people playing on CGOS

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Don Dailey
Are you playing on CGOS? Did you actually build your own GUI for this? I don't want people playing on CGOS as a general rule except under controlled circumstance for this purpose, but not just for fun. I discovered that it's easy to use gtpadapter from gogui and play on CGOS. The only prob

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-11 Thread Christoph Birk
It looks like my (3k AGA) CGOS rating (tast-3k) is converging around 2000 ELO. That gives us a zero-point but we need at least one more rated player (better more) to get the scale. If you would like to use my GUI please contact me by private email at ccbirk at gmail dot com. Christoph _

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-06 Thread Rémi Coulom
Christoph Birk wrote: On Tue, 4 Dec 2007, Christoph Birk wrote: On Tue, 4 Dec 2007, Don Dailey wrote: It would be awkward at best. I could build a client to do this, but the human would have to be willing to sit and play games at the moment they were scheduled. You are right ... it's very

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-06 Thread Christoph Birk
On Tue, 4 Dec 2007, Christoph Birk wrote: On Tue, 4 Dec 2007, Don Dailey wrote: It would be awkward at best. I could build a client to do this, but the human would have to be willing to sit and play games at the moment they were scheduled. You are right ... it's very awkward. I lost one gam

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-05 Thread Christoph Birk
On Wed, 5 Dec 2007, Joel Veness wrote: I have been thinking about making a version of Goanna (~2250 on CGOS) public, once it plays in a human friendly way. Thanks, Christoph ___ computer-go mailing list computer-go@computer-go.org http://www.computer-

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Joel Veness
Hi Christoph, I have been thinking about making a version of Goanna (~2250 on CGOS) public, once it plays in a human friendly way. At the moment, it is nearly unusable for fun human vs computer matches because of a lack of opening book (slow first few moves), and ridiculous endgame play. Conside

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
You must also avoid suicide moves! I also tried playing on top of an existing stone and it didn't allow that - but any other kind of illegal move (by cgos rules) is passed through and causes a CGOS forfeit. There is a config file option, perhaps there is way to configure it to a particular se

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
I just tried gtpdisplay and it worked the first time!The only problem is that I tried to make an illegal ko move. On linux, I just put gtpdisplay as the name of the program and it worked. It looks like it could also be used to watch your program play on CGOS, just provide a program na

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
How does it deal with other gtp commands sent to it?Perhaps it can be used. Maybe Christoph can experiment with it. - Don Rémi Coulom wrote: > Don Dailey wrote: >> I saw that you made an illegal move! >> The way to do this is to the take the viewing client and hack it. >> Then you woul

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
I was wondering if gogui could be used - it would have to emulate a go program somehow. But gogui is a controller, not a program. However I know it comes with all kinds of filters to do various things. If it can be made to act like a go engine (where a human is the "brains") then it could be c

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Rémi Coulom
Don Dailey wrote: I saw that you made an illegal move! The way to do this is to the take the viewing client and hack it. Then you would get a nice gui and legal move testing (at the least the package to do legal move testing is there even if it's not being used.) If you are typing your mo

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
On Tue, 4 Dec 2007, Don Dailey wrote: But I don't really want humans playing except as a special experiment. I agree. But it's an interesting experiment ... Christoph ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.o

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
On Tue, 4 Dec 2007, Don Dailey wrote: It would be awkward at best. I could build a client to do this, but the human would have to be willing to sit and play games at the moment they were scheduled. You are right ... it's very awkward. I lost one game by typo and another by time. Christoph

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
I saw that you made an illegal move! The way to do this is to the take the viewing client and hack it. Then you would get a nice gui and legal move testing (at the least the package to do legal move testing is there even if it's not being used.) If you are typing your moves in manually, yo

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
On Tue, 4 Dec 2007, Don Dailey wrote: Yes, that would work. Some humans also could play on CGOS (just for a while) to establish a conversion from CGOS-ELO to human-ranks. It would be awkward at best. I could build a client to do this, but the human would have to be willing to sit and play ga

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Jason House
Maybe it should be an official tournament on KGS. We should probably make it invitation only for bots and open to 1d+ from KGS. For invitation, maybe it should be 2200+ ELO bots? Looking at http://cgos.boardspace.net/9x9/standings.html, that seems to be: GreenPeep (2550) Zen (2472) MoGo (not lis

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
Christoph Birk wrote: > On Tue, 4 Dec 2007, Chris Fant wrote: >> MoGo. But it seems that it hasn't been playing recently (anyway, you >> would have had no idea of the settings and hardware used). You could >> play against it on your own hardware to understand it's strength >> against a human, a

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
On Tue, 4 Dec 2007, Chris Fant wrote: MoGo. But it seems that it hasn't been playing recently (anyway, you would have had no idea of the settings and hardware used). You could play against it on your own hardware to understand it's strength against a human, and let it get a CGOS rating using th

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Chris Fant
MoGo. But it seems that it hasn't been playing recently (anyway, you would have had no idea of the settings and hardware used). You could play against it on your own hardware to understand it's strength against a human, and let it get a CGOS rating using the same hardware whenever you are not pla

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
On Tue, 4 Dec 2007, Gunnar Farnebäck wrote: terry mcintyre wrote: Some of the MonteGNU code was just released on CVS. Check out Gnugo's development pages. Don't expect that code to do better than 2000 on CGOS though (mgtest2). The remaining code used by MonteGNU is still too messy. That's wh

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
On Tue, 4 Dec 2007, Don Dailey wrote: note: this is only to estimate the playing strength relative to a 19x19 player since there is no real system that makes sense for 9x9. I would simple put this on the crosstable web pages in parenthesis. e.g. Rated: 2410 (1.1d est.) I don't

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Gunnar Farnebäck
terry mcintyre wrote: > Some of the MonteGNU code was just released on CVS. Check out Gnugo's > development pages. Don't expect that code to do better than 2000 on CGOS though (mgtest2). The remaining code used by MonteGNU is still too messy. /Gunnar _

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
Let's make a wild guess.What if I made the web site report approximate strength using the following formula: dan = (elo - 2300) / 100 So a 2400 player is 1 dan, a 2500 player is 2 dan etc. Here is a table: 2300 - 1.0 kyu 2310 - 0.9 kyu 2320 - 0.8 kyu ...

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread terry mcintyre
e From: Christoph Birk <[EMAIL PROTECTED]> To: computer-go Sent: Tuesday, December 4, 2007 12:14:24 PM Subject: Re: [computer-go] Where and How to Test the Strong Programs? Robert Jasiek wrote: >> Where can one play the latest versions of MoGo or other, similarly strong >> pr

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Rémi Coulom
Rémi Coulom wrote: Hi, 13x13 StoneCrazy is currently connected to CGOS (computer go room). It will stay there for about 24h. Rémi So far, it lost 1 game against 3d, and 2 games against 2d. In this game, it started a nice ko fight at move 69 (but lost): http://files.gokgs.com/games/2007/12/

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Christoph Birk
Robert Jasiek wrote: Where can one play the latest versions of MoGo or other, similarly strong programs? Would it be possible to publish the MonteGNU code? If yes, then a few dan-players could play each at least 20 games against it and publish their results. That would allow for a rough estimat

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread David Doshay
At the Cotsen Open the encouragement is a prize for the best program. It has not been very satisfying for me to have SlugGo win it the past two years by the default of being the only program present. I would be much happier to have others show up too. I have heard from one programmer who says he

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Robert Jasiek
David Doshay wrote: When tournament organizers allow and encourage it! Some (local) European tournaments would allow it. (Some have already done it.) "Encourage" - not yet :) -- robert jasiek ___ computer-go mailing list computer-go@computer-go.org

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread David Doshay
On 4, Dec 2007, at 3:59 AM, Robert Jasiek wrote: When will we see the strong programs entering real world tournaments? When tournament organizers allow and encourage it! At this time AGA rules are that games against computers are not counted in a human player's ranking. The Cotsen Open

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
Robert Jasiek wrote: > Where can one play the latest versions of MoGo or other, similarly > strong programs? It is said that some programs are on KGS, but I > cannot find them. How to find them? Is it possible to play against > them as a human on CGOS? I, German 5d, would want to play even games

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Rémi Coulom
Robert Jasiek wrote: Where can one play the latest versions of MoGo or other, similarly strong programs? It is said that some programs are on KGS, but I cannot find them. How to find them? Is it possible to play against them as a human on CGOS? I, German 5d, would want to play even games on 19

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Jason House
On 12/4/07, Chris Fant <[EMAIL PROTECTED]> wrote: > > What I consider more of an issue is that MoGo seems to be very > > sensitive to (undocumented) configuration options. Such issues > > probably exist with all engines. It'd probably be smarter to set up a > > day where strong bots would connect

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Chris Fant
> What I consider more of an issue is that MoGo seems to be very > sensitive to (undocumented) configuration options. Such issues > probably exist with all engines. It'd probably be smarter to set up a > day where strong bots would connect to CGOS and invite dan-level > players to challenge them.

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Jason House
On 12/4/07, Chris Fant <[EMAIL PROTECTED]> wrote: > > > Where can one play the latest versions of MoGo or other, similarly > > > strong programs? > > > > But Mogo is now a free program.You can get a copy, find some good > > hardware and play at 9x9 and 19x19. > > > > But the released version is

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Chris Fant
> > Where can one play the latest versions of MoGo or other, similarly > > strong programs? It is said that some programs are on KGS, but I > > cannot find them. How to find them? Is it possible to play against > > them as a human on CGOS? > CGOS is designed for computer/computer only.You could

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-04 Thread Don Dailey
Robert Jasiek wrote: > Where can one play the latest versions of MoGo or other, similarly > strong programs? It is said that some programs are on KGS, but I > cannot find them. How to find them? Is it possible to play against > them as a human on CGOS? CGOS is designed for computer/computer only